[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.kgCtk31Cd9/springsettings.962555.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 59ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f762c01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5616 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/962555/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 295ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4629cef0] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4629cef0] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 307ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1484ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1577ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1065ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 116ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 293ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Tiptushi was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/962555/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522928 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522928 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-80522928.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522938 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522938 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-80522938.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (623ms, checksum 6ad25b8a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/962555/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x528d8610,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: d5006d5f99ee2cb1f41c8fd25fdaa0bf [f=-000001] Connection attempt from RedEagle_P1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RedEagle_P1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Schickelmooser [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Schickelmooser changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schickelmooser" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schickelmooser" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schickelmooser" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schickelmooser" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schickelmooser" string="[Game::Load][lua{Rules,Gaia}={00000000746129f0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[Game::Load][lua{Rules,Gaia}={000000007249b9c0,0000000000000000}]" [f=-000001] Allies: I choose: Commander 1! [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4246,267.446533,4863]: 0 finished unit Engineer Commander [f=-000001] [0] Event [926,267.450928,368]: 1 finished unit Engineer Commander [f=0000000] [0] RedEagle_P1, team: 1, elo:2060 [f=0000000] [0] Schickelmooser, team: 0, elo:2045 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [4184,267.446533,4712]: 0 finished unit Shieldbot Factory [f=0000010] [10] Event [1016,267.446533,504]: 1 finished unit Jumpbot Factory [f=0000241] [241] Event [952,267.446533,168]: 1 finished unit Metal Extractor [f=0000252] [252] Event [4200,267.678467,4984]: 0 finished unit Metal Extractor [f=0000343] [343] Event [872,269.657135,168]: 1 finished unit Wind/Tidal Generator [f=0000463] [463] Event [792,270.787811,168]: 1 finished unit Wind/Tidal Generator [f=0000506] [506] Event [4328,269.562927,4936]: 0 finished unit Solar Collector [f=0000540] [540] Event [1016,267.446533,528]: 1 finished unit Constable [f=0000598] [598] Event [696,269.367218,168]: 1 finished unit Wind/Tidal Generator [f=0000638] [638] Event [4184.01855,267.446533,4700]: 0 finished unit Convict [f=0000715] [715] Event [4504,269.309235,4888]: 0 finished unit Solar Collector [f=0000748] [748] Event [600,271.019745,168]: 1 finished unit Wind/Tidal Generator [f=0000897] [897] Event [520,274.977112,200]: 1 finished unit Wind/Tidal Generator [f=0001079] [1079] Event [4648,279.50708,4824]: 0 finished unit Solar Collector [f=0001223] [1223] Event [424,294.814697,200]: 1 finished unit Wind/Tidal Generator [f=0001392] [1392] Event [4792,309.281555,4840]: 0 finished unit Wind/Tidal Generator [f=0001550] [1550] Event [344,309.303284,216]: 1 finished unit Wind/Tidal Generator [f=0001602] [1602] Event [4872,310.289001,4840]: 0 finished unit Wind/Tidal Generator [f=0001673] [1673] Event [1016,267.446533,528]: 1 finished unit Pyro [f=0001767] [1767] Event [4952,310.289001,4856]: 0 finished unit Wind/Tidal Generator [f=0001800] [1800] Event [296,310.339722,184]: 1 finished unit Wind/Tidal Generator [f=0001917] [1917] Event [5032,310.289001,4856]: 0 finished unit Wind/Tidal Generator [f=0001962] [1962] Event [504,310.629639,584]: 1 finished unit Metal Extractor [f=0001998] [1998] Event [4536,444.404602,3976]: 0 finished unit Metal Extractor [f=0002145] [2145] Event [4936,310.289001,4952]: 0 finished unit Metal Extractor [f=0002249] [2249] Event [4744,301.381287,4776]: 0 finished unit Wind/Tidal Generator [f=0002276] [2276] Event [216,310.317993,200]: 1 finished unit Metal Extractor [f=0002396] [2396] Event [4600,444.382874,4056]: 0 finished unit Wind/Tidal Generator [f=0002485] [2485] Event [4826.25537,310.289001,4788.74609]: 0 finished unit Engineer Commander [f=0002485] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0002485] [2485] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0002514] [2514] Event [4728,308.433533,4696]: 0 finished unit Wind/Tidal Generator [f=0002551] [2551] Event [1016,267.446533,528]: 1 finished unit Constable [f=0002681] [2681] Event [4616,437.70752,4136]: 0 finished unit Wind/Tidal Generator [f=0002771] [2771] Event [4712,310.542664,4616]: 0 finished unit Wind/Tidal Generator [f=0002896] [2896] Event [4616,341.701508,4216]: 0 finished unit Wind/Tidal Generator [f=0002971] [2971] Event [616,444.404602,1176]: 1 finished unit Metal Extractor [f=0003053] [3053] Event [4648,313.173676,4568]: 0 finished unit Metal Extractor [f=0003256] [3256] Event [4632,310.876099,4296]: 0 finished unit Wind/Tidal Generator [f=0003421] [3421] Event [752,441.614136,1296]: 1 finished unit Radar Tower [f=0003496] [3496] Event [4648,309.651184,4376]: 0 finished unit Wind/Tidal Generator [f=0003525] [3525] Event [4600,444.382874,4056]: 0 lost unit Wind/Tidal Generator [f=0003553] [3553] Event [4616,437.965393,4136]: 0 lost unit Wind/Tidal Generator [f=0003645] [3645] Event [552,444.404602,1176]: 1 finished unit Wind/Tidal Generator [f=0003649] [3649] Event [4536,444.404602,3976]: 0 lost unit Metal Extractor [f=0003702] [3702] Event [4632,310.876099,4296]: 0 lost unit Wind/Tidal Generator [f=0003814] [3814] Event [1016,267.446533,528]: 1 finished unit Pyro [f=0003879] [3879] Event [4880.90576,470.030487,4548.80322]: 1 lost unit Pyro [f=0003900] [3900] Event [616,444.404602,1112]: 1 finished unit Wind/Tidal Generator [f=0004125] [4125] Event [600,444.404602,1240]: 1 finished unit Wind/Tidal Generator [f=0004255] [4255] Event [1016,267.446533,528]: 1 finished unit Constable [f=0004261] [4261] Event [4568,309.213318,4360]: 0 finished unit Solar Collector [f=0004615] [4615] Event [4536,308.332062,4520]: 0 finished unit Solar Collector [f=0004680] [4680] Event [472,311.100769,664]: 1 finished unit Wind/Tidal Generator [f=0004950] [4950] Event [456,315.710449,568]: 1 finished unit Wind/Tidal Generator [f=0005141] [5141] Event [704,444.404602,1200]: 1 finished unit Radar Tower [f=0005175] [5175] Event [376,316.899109,552]: 1 finished unit Wind/Tidal Generator [f=0005199] [5199] Event [1016,267.446533,528]: 1 finished unit Moderator [f=0005335] [5335] Event [4176.80322,216.561249,4158.81592]: 0 finished unit Engineer Commander [f=0005335] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0005335] [5335] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0005430] [5430] Event [4536,440.343018,3976]: 0 finished unit Metal Extractor [f=0005445] [5445] Event [296,319.450378,536]: 1 finished unit Wind/Tidal Generator [f=0005625] [5625] Event [808,97.9393005,1752]: 1 finished unit Metal Extractor [f=0005700] [5700] Event [264,310.20929,472]: 1 finished unit Wind/Tidal Generator [f=0005725] [5725] Event [4616,442.620789,4024]: 0 finished unit Wind/Tidal Generator [f=0005861] [5861] Event [704,444.404602,1200]: 1 finished unit Sparrow [f=0005922] [5922] Event [4712,310.542664,4616]: 0 lost unit Wind/Tidal Generator [f=0005924] [5924] Event [1016,267.446533,528]: 1 finished unit Moderator [f=0005951] [5951] Event [4728,308.691406,4696]: 0 lost unit Wind/Tidal Generator [f=0005970] [5970] Event [248,308.672729,392]: 1 finished unit Wind/Tidal Generator [f=0006000] [6000] Event [4744,301.63916,4776]: 0 lost unit Wind/Tidal Generator [f=0006030] [6030] Event [4872,310.289001,4840]: 0 lost unit Wind/Tidal Generator [f=0006047] [6047] Event [4792,309.363098,4840]: 0 lost unit Wind/Tidal Generator [f=0006085] [6085] Event [4952,310.546875,4856]: 0 lost unit Wind/Tidal Generator [f=0006102] [6102] Event [4648,436.13623,4104]: 0 finished unit Wind/Tidal Generator [f=0006120] [6120] Event [584,94.6342468,1960]: 1 finished unit Metal Extractor [f=0006123] [6123] Event [5032,310.492859,4856]: 0 lost unit Wind/Tidal Generator [f=0006240] [6240] Event [216,310.289001,312]: 1 finished unit Wind/Tidal Generator [f=0006360] [6360] Event [736,93.4455872,1888]: 1 finished unit Lotus [f=0006479] [6479] Event [4616,442.620789,4024]: 0 lost unit Wind/Tidal Generator [f=0006480] [6480] Event [232,310.289001,264]: 1 finished unit Wind/Tidal Generator [f=0006520] [6520] Event [4648,436.557068,4104]: 0 lost unit Wind/Tidal Generator [f=0006588] [6588] Event [4680,397.874695,4184]: 0 lost unit Wind/Tidal Generator [f=0006671] [6671] Event [4536,440.343018,3976]: 0 lost unit Metal Extractor [f=0006674] [6674] Event [1016,267.446533,528]: 1 finished unit Placeholder [f=0007094] [7094] Event [1016,267.446533,528]: 1 finished unit Constable [f=0007218] [7218] Event [4856,313.233643,4936]: 0 finished unit Solar Collector [f=0007411] [7411] Event [4167.45801,199.07077,4096.22461]: 0 finished unit Engineer Commander [f=0007411] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0007411] [7411] Received game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0007476] [7476] Event [2304,98.2654572,3728]: 1 finished unit Lotus [f=0007704] [7704] Event [4744,306.49765,4936]: 0 finished unit Solar Collector [f=0007814] [7814] Event [1016,267.446533,528]: 1 finished unit Moderator [f=0007998] [7998] Event [4184,267.446533,4712]: 0 lost unit Shieldbot Factory [f=0008136] [8136] Event [504,273.75946,296]: 1 finished unit Caretaker [f=0008216] [8216] Event [2088,267.446533,280]: 1 finished unit Metal Extractor [f=0008220] [8220] Event [4200,267.678467,4984]: 0 lost unit Metal Extractor [f=0008395] [8395] Event [4648,313.173676,4568]: 0 lost unit Metal Extractor [f=0008534] [8534] Event [1016,267.446533,528]: 1 finished unit Moderator [f=0008602] [8602] Event [4936,310.289001,4952]: 0 lost unit Metal Extractor [f=0008723] [8723] Event [888,267.446533,248]: 1 finished unit Caretaker [f=0008858] [8858] Event [4648,279.50708,4824]: 0 lost unit Solar Collector [f=0009006] [9006] Event [1016,267.446533,528]: 1 finished unit Placeholder [f=0009036] [9036] Event [4744,306.535797,4936]: 0 lost unit Solar Collector [f=0009235] [9235] Event [3048,97.9393005,488]: 1 finished unit Metal Extractor [f=0009245] [9245] Event [4856,313.233643,4936]: 0 lost unit Solar Collector [f=0009319] [9319] Event [4009.97461,66.663765,2097.03735]: 0 finished unit Engineer Commander [f=0009319] game_message: Morph complete: Engineer lvl 4 -> Engineer lvl 5 [f=0009319] [9319] Received game_message: Morph complete: Engineer lvl 4 -> Engineer lvl 5 [f=0009338] [9338] Event [1256,267.446533,376]: 1 finished unit Caretaker [f=0009377] [9377] Event [1016,267.446533,528]: 1 finished unit Constable [f=0009393] [9393] Event [168,2.94075012,2120]: 1 finished unit Metal Extractor [f=0009672] [9672] Event [4616,341.701508,4216]: 0 lost unit Wind/Tidal Generator [f=0009798] [9798] Event [4536,308.332062,4520]: 0 lost unit Solar Collector [f=0009923] [9923] Event [4568,309.246277,4360]: 0 lost unit Solar Collector [f=0009948] [9948] Event [1304,256.175995,696]: 1 finished unit Caretaker [f=0010008] [10008] Event [1016,267.446533,528]: 1 finished unit Placeholder [f=0010089] [10089] Event [3752,202.251434,1144]: 1 lost unit Metal Extractor [f=0010605] [10605] Event [1016,267.446533,528]: 1 finished unit Jack [f=0010608] [10608] Event [408,97.9393005,3144]: 1 finished unit Metal Extractor [f=0011080] [11080] Event [4503.1416,202.251434,543.188538]: 1 lost unit Constable [f=0011153] [11153] Event [1016,267.446533,528]: 1 finished unit Jack [f=0011200] [11200] Event [2776,97.9393005,3832]: 1 finished unit Metal Extractor [f=0011356] [11356] Event [1320,202.251434,3976]: 1 finished unit Wind/Tidal Generator [f=0011379] [11379] Event [168,97.9393005,3544]: 1 finished unit Metal Extractor [f=0011650] [11650] Event [1480,202.251434,3976]: 1 finished unit Wind/Tidal Generator [f=0011756] [11756] Event [1016,267.446533,528]: 1 finished unit Jack [f=0011810] [11810] Event [undefined]: Schickelmooser resigned [f=0011810] game_message: Schickelmooser has been destroyed! [f=0011810] game_message: RedEagle_P1 wins! [f=0011810] Submitting stats [f=0011810] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011810] Part| Total Time|Time of the last 0.5s [f=0011810] Draw 13648.92ms 24.25% [f=0011810] Lua::Callins::Synced 5538.97ms 11.92% [f=0011810] Lua::Callins::Unsynced 16539.97ms 30.06% [f=0011810] Lua::CollectGarbage::Synced 305.99ms 0.60% [f=0011810] Lua::CollectGarbage::Unsynced 668.65ms 2.61% [f=0011810] Misc::Profiler::AddTime 39.14ms 0.10% [f=0011810] Sim 18581.90ms 46.39% [f=0011810] [11810] Received game_message: Schickelmooser has been destroyed! [f=0011810] [11810] Received game_message: RedEagle_P1 wins! [f=0011811] [11811] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011811] [11811] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011811] [11811] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011811] [11811] Game End Stats Values: 2,2165,2200,2200,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.73770428,7.73770428,7.4666667,1275,1275,1275,1275,6.30559969,6.2803998,6.2803998,6.30559969,0,0,0,0,0,0,0,0,890,925,925,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011811] [11811] Game End Stats Values: 3,2425,2480,2480,2425,4.65197372,2.67998743,2.67998743,4.65197372,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.2666664,13.285675,13.285675,10.2666664,1275,1275,1275,1275,8.42693138,8.2198658,8.2198658,8.42693138,0,0,0,0,0,0,0,0,1150,1205,1205,1150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011811] [11811] Game End Stats Values: 4,2495,2515,2515,2495,16.7981529,13.4656811,13.4656811,16.7981529,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.0666666,17.6727829,17.6727829,13.0666666,1275,1275,1275,1275,8.92654514,8.76024532,8.76024532,8.92654514,0,0,0,0,0,0,0,0,1220,1240,1240,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011811] [11811] Game End Stats Values: 5,2600,2770,2770,2600,30.1765862,30.284296,30.284296,30.1765862,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.0986977,19.6650009,19.6650009,16.0986977,1275,1275,1275,1275,9.00869465,9.16244125,9.16244125,9.00869465,0,220,220,0,0,0,0,0,1325,1275,1275,1325,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011811] [11811] Game End Stats Values: 6,2850,2895,2895,2850,33.7546844,49.7125969,49.7125969,33.7546844,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20.6865578,21.2932167,21.2932167,20.6865578,1275,1275,1275,1275,9.5801239,10.4250593,10.4250593,9.5801239,0,220,220,0,0,0,0,0,1575,1400,1400,1575,0,0,0,0,0.00101667,0,0,0.00101667,0,0,0,0 [f=0011811] [11811] Game End Stats Values: 7,3185,3125,3125,3185,59.4655342,76.1400452,76.1400452,59.4655342,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,28.4394817,26.359251,26.359251,28.4394817,1505,1275,1275,1505,16.4432335,16.2800732,16.2800732,16.4432335,0,220,220,0,0,0,0,0,1680,1630,1630,1680,0,0,0,0,40.1660728,40.1261559,40.1261559,40.1660728,0,0,0,0 [f=0011811] [11811] Game End Stats Values: 8,3345,3215,3215,3345,106.248535,110.619408,110.619408,106.248535,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26.4649048,26.9080467,26.9080467,26.4649048,1505,1275,1275,1505,15.7269783,16.3004532,16.3004532,15.7269783,0,220,220,0,0,0,0,0,1840,1720,1720,1840,0,0,0,0,40.1660728,60.1950569,60.1950569,40.1660728,0,0,0,0 [f=0011811] [11811] Game End Stats Values: 9,3345,3270,3270,3345,166.929962,116.095802,116.095802,166.929962,0,0,0,0,0,0,0,0,0,0,0,0,0,130.791718,130.791718,0,0,0,0,0,23.9485531,19.9104576,19.9104576,23.9485531,1505,1330,1330,1505,18.2858276,15.8634491,15.8634491,18.2858276,0,220,220,0,0,70,70,0,1840,1720,1720,1840,70,0,0,70,40.1660728,80.2598724,80.2598724,40.1660728,139.993179,0,0,139.993179 [f=0011811] [11811] Game End Stats Values: 10,3185,3340,3340,3185,208.824509,128.706635,128.706635,208.824509,0,0,0,0,0,0,0,0,0,0,0,0,219.999985,303.095673,303.095673,219.999985,0,0,0,0,22.7653255,23.2990246,23.2990246,22.7653255,1505,1330,1330,1505,15.4004078,17.4945583,17.4945583,15.4004078,0,220,220,0,220,195,195,220,1680,1790,1790,1680,230,220,220,230,40.1660728,119.144913,119.144913,40.1660728,371.082153,219.999985,219.999985,371.082153 [f=0011811] [11811] Game End Stats Values: 11,3255,3515,3515,3255,240.831879,177.587952,177.587952,240.831879,0,0,0,0,0,0,0,0,0,58.3953857,58.3953857,0,219.999985,303.095673,303.095673,219.999985,0,0,0,0,27.6615639,29.6272144,29.6272144,27.6615639,1505,1330,1330,1505,14.333024,19.1070423,19.1070423,14.333024,0,220,220,0,220,195,195,220,1750,1965,1965,1750,230,220,220,230,40.1660728,142.911102,142.911102,40.1660728,424.549866,219.999985,219.999985,424.549866 [f=0011811] [11811] Game End Stats Values: 12,3325,3550,3550,3325,280.469421,226.254318,226.254318,280.469421,0,0,0,0,0,0,0,0,0,112.432068,112.432068,0,219.999985,303.095673,303.095673,219.999985,0,0,0,0,30.7833157,29.5338612,29.5338612,30.7833157,1505,1330,1330,1505,17.241703,18.3938522,18.3938522,17.241703,0,220,220,0,220,195,195,220,1820,2000,2000,1820,230,220,220,230,76.3327332,157.681122,157.681122,76.3327332,424.549866,219.999985,219.999985,424.549866 [f=0011811] [11811] Game End Stats Values: 13,4125,3915,3915,4125,332.765198,286.025085,286.025085,332.765198,0,0,0,0,0,0,0,0,0,112.432068,112.432068,0,219.999985,303.095673,303.095673,219.999985,0,0,0,0,35.1299706,37.6568565,37.6568565,35.1299706,2305,1385,1385,2305,15.685586,18.7375488,18.7375488,15.685586,0,460,460,0,220,195,195,220,1820,2070,2070,1820,230,220,220,230,76.3327332,167.989365,167.989365,76.3327332,424.549866,219.999985,219.999985,424.549866 [f=0011811] [11811] Game End Stats Values: 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16,3880,5030,5030,3880,430.432068,402.120605,402.120605,430.432068,0,0,0,0,0,0,0,0,30.6473389,112.432068,112.432068,30.6473389,219.999985,1142.8385,1142.8385,219.999985,0,90,90,0,20.1631451,24.6092491,24.6092491,20.1631451,2305,1330,1330,2305,14.7609406,20.9156799,20.9156799,14.7609406,0,1185,1185,0,220,588.666748,588.666748,220,1575,2425,2425,1575,658.666687,220,220,658.666687,102.665665,202.914307,202.914307,102.665665,1307.62402,289.256042,289.256042,1307.62402 [f=0011811] [11811] Game End Stats Values: 17,3880,5170,5170,3880,430.432068,480.673615,480.673615,430.432068,0,0,0,0,0,0,0,0,30.6473389,139.292633,139.292633,30.6473389,219.999985,1142.8385,1142.8385,219.999985,0,90,90,0,19.77001,41.6995354,41.6995354,19.77001,2305,1330,1330,2305,12.6325321,23.8806515,23.8806515,12.6325321,0,1185,1185,0,220,588.666748,588.666748,220,1575,2565,2565,1575,658.666687,220,220,658.666687,104.332306,210.350601,210.350601,104.332306,1307.62402,289.256042,289.256042,1307.62402 [f=0011811] [11811] Game End Stats Values: 18,5000,5260,5260,5000,450.503204,564.941284,564.941284,450.503204,0,0,0,0,0,0,0,0,30.6473389,244.336823,244.336823,30.6473389,219.999985,1142.8385,1142.8385,219.999985,0,180,180,0,21.9556332,53.3722267,53.3722267,21.9556332,3355,1330,1330,3355,13.5372763,25.4035091,25.4035091,13.5372763,0,1185,1185,0,220,588.666748,588.666748,220,1645,2565,2565,1645,658.666687,220,220,658.666687,104.332306,233.428757,233.428757,104.332306,1307.62402,289.256042,289.256042,1307.62402 [f=0011811] [11811] Game End Stats Values: 19,4270,5500,5500,4270,474.934662,632.966553,632.966553,474.934662,0,0,0,0,0,0,0,0,30.6473389,313.090118,313.090118,30.6473389,219.999985,1598.46741,1598.46741,219.999985,0,180,180,0,23.3539562,43.1380119,43.1380119,23.3539562,3355,1330,1330,3355,13.8279619,23.9617119,23.9617119,13.8279619,0,1425,1425,0,220,1388.66675,1388.66675,220,915,2565,2565,915,1458.66675,220,220,1458.66675,104.332306,251.122009,251.122009,104.332306,1763.25293,300.976593,300.976593,1763.25293 [f=0011811] [11811] Game End Stats Values: 20,4090,6010,6010,4090,503.787567,686.803528,686.803528,503.787567,0,0,0,0,0,0,0,0,30.6473389,438.93103,438.93103,30.6473389,219.999985,1818.62366,1818.62366,219.999985,0,180,180,0,21.285614,36.7191696,36.7191696,21.285614,3355,1330,1330,3355,12.1672068,25.7133751,25.7133751,12.1672068,0,1665,1665,0,220,1568.66675,1568.66675,220,735,2835,2835,735,1638.66675,220,220,1638.66675,104.332306,288.966248,288.966248,104.332306,1983.78906,308.861145,308.861145,1983.78906 [f=0011811] [11811] Game End Stats Values: 21,3930,6190,6190,3930,507.078735,729.281189,729.281189,507.078735,0,0,0,0,0,0,0,0,30.6473389,438.93103,438.93103,30.6473389,219.999985,1975.82666,1975.82666,219.999985,0,180,180,0,13.2256575,39.238163,39.238163,13.2256575,3355,1330,1330,3355,6.62765169,24.9069176,24.9069176,6.62765169,0,1665,1665,0,220,1728.66675,1728.66675,220,575,3015,3015,575,1798.66675,220,220,1798.66675,104.332306,317.170532,317.170532,104.332306,2146.38867,308.861145,308.861145,2146.38867 [f=0011811] [11811] Game End Stats Values: 22,4440,6940,6940,4440,507.078735,775.406738,775.406738,507.078735,0,0,0,0,0,0,0,0,30.6473389,438.93103,438.93103,30.6473389,219.999985,2035.06494,2035.06494,219.999985,0,180,180,0,16.9160328,48.7121696,48.7121696,16.9160328,4005,1330,1330,4005,6,26.9833298,26.9833298,6,0,1915,1915,0,220,1868.66675,1868.66675,220,435,3515,3515,435,1938.66675,220,220,1938.66675,104.332306,364.967957,364.967957,104.332306,2206.02515,308.861145,308.861145,2206.02515 [f=0011811] [11811] Game End Stats Values: 23,4335,6940,6940,4335,507.078735,826.589539,826.589539,507.078735,0,0,0,0,0,0,0,0,30.6473389,625.802551,625.802551,30.6473389,219.999985,2165.51855,2165.51855,219.999985,0,180,180,0,14.8246088,46.6659431,46.6659431,14.8246088,4005,1330,1330,4005,6,37.7351646,37.7351646,6,0,1915,1915,0,220,1973.66675,1973.66675,220,330,3515,3515,330,2043.66675,311.333191,311.333191,2043.66675,104.332306,414.816772,414.816772,104.332306,2336.47974,312.753967,312.753967,2336.47974 [f=0011811] [11811] Game End Stats Values: 24,4265,7370,7370,4265,507.078735,831.438721,831.438721,507.078735,0,0,0,0,0,0,0,0,30.6473389,625.802551,625.802551,30.6473389,234.846161,2171.11182,2171.11182,234.846161,0,180,180,0,12,30.0658226,30.0658226,12,4005,1330,1330,4005,6,27.3607388,27.3607388,6,0,2165,2165,0,234.833344,2043.66675,2043.66675,234.833344,260,3695,3695,260,2113.66675,326.166534,326.166534,2113.66675,104.332306,455.024658,455.024658,104.332306,2342.073,327.600159,327.600159,2342.073 [f=0011811] [11811] Game End Stats Values: 25,4265,8060,8060,4265,507.078735,846.639771,846.639771,507.078735,0,0,0,0,0,0,0,0,30.6473389,625.802551,625.802551,30.6473389,234.846161,2171.11182,2171.11182,234.846161,0,180,180,0,12.666666,31.8431816,31.8431816,12.666666,4005,1330,1330,4005,6.00006723,27.3980064,27.3980064,6.00006723,0,2765,2765,0,234.833344,2043.66675,2043.66675,234.833344,260,3785,3785,260,2113.66675,326.166534,326.166534,2113.66675,104.333237,475.129547,475.129547,104.333237,2342.073,327.600159,327.600159,2342.073 [f=0011811] [11811] Game End Stats Values: 26,4265,8610,8610,4265,507.078735,876.805054,876.805054,507.078735,0,0,0,0,0,0,0,0,30.6473389,625.802551,625.802551,30.6473389,374.846161,2199.00732,2199.00732,374.846161,0,180,180,0,11.7333336,53.5128174,53.5128174,11.7333336,4005,1330,1330,4005,6.00006676,28.6623325,28.6623325,6.00006676,0,3365,3365,0,374.833344,2043.66675,2043.66675,374.833344,260,3735,3735,260,2113.66675,466.166534,466.166534,2113.66675,104.334167,484.668518,484.668518,104.334167,2369.96851,467.600159,467.600159,2369.96851 [f=0011811] [11811] Game End Stats Values: 27,4265,8770,8770,4265,507.078735,935.156738,935.156738,507.078735,0,0,0,0,0,0,0,0,30.6473389,625.802551,625.802551,30.6473389,374.846161,2202.57666,2202.57666,374.846161,0,180,180,0,10.1333332,60.0214081,60.0214081,10.1333332,4005,1330,1330,4005,6,35.9954224,35.9954224,6,0,3365,3365,0,374.833344,2043.66675,2043.66675,374.833344,260,3895,3895,260,2113.66675,466.166534,466.166534,2113.66675,104.334167,515.335815,515.335815,104.334167,2373.53784,467.600159,467.600159,2373.53784 [f=0011811] [11811] Game End Stats Values: 28,4265,9370,9370,4265,507.078735,949.450256,949.450256,507.078735,0,0,0,0,0,0,0,0,30.6473389,625.802551,625.802551,30.6473389,374.846161,2202.57666,2202.57666,374.846161,0,180,180,0,12,47.9284859,47.9284859,12,4005,1330,1330,4005,6,34.0677795,34.0677795,6,0,3965,3965,0,374.833344,2043.66675,2043.66675,374.833344,260,3895,3895,260,2113.66675,466.166534,466.166534,2113.66675,104.334167,515.335815,515.335815,104.334167,2373.53784,467.600159,467.600159,2373.53784 [f=0011822] [11822] Event [4011.81445,183.548691,687.567749]: 0 lost unit Engineer Commander [f=0011852] [11852] Event [4504,269.309235,4888]: 0 lost unit Solar Collector [f=0011855] [11855] Event [4328,269.562927,4936]: 0 lost unit Solar Collector [f=0011948] [11948] Event [1480,202.251434,4056]: 1 finished unit Wind/Tidal Generator [f=0011950] Spectator Schickelmooser left the game: normal quit [f=0011950] [11950] Event [undefined]: Schickelmooser quit [f=0011956] Player RedEagle_P1 left the game: normal quit [f=0011956] [11956] Event [undefined]: RedEagle_P1 quit [f=0011962] No clients connected, shutting down server [f=0011962] Server shutdown [f=0012009] [12009] Event [1016,267.446533,528]: 1 finished unit Placeholder [f=0012256] [12256] Event [1400,202.251434,4056]: 1 finished unit Wind/Tidal Generator [f=0012590] [12590] Event [1320,202.251434,4056]: 1 finished unit Wind/Tidal Generator [f=0012699] [12699] Event [1016,267.446533,528]: 1 finished unit Jack [f=0012835] [12835] Event [728,202.251434,4456]: 1 finished unit Metal Extractor [f=0013209] [13209] Event [2104,97.9393005,4664]: 1 finished unit Metal Extractor [f=0013309] [13309] Event [632,202.251434,4408]: 1 finished unit Wind/Tidal Generator [f=0013356] [13356] Event [1016,267.446533,528]: 1 finished unit Jack [f=0013544] [13544] Event [712,202.251434,4408]: 1 finished unit Wind/Tidal Generator [f=0013798] [13798] Event [792,202.251434,4408]: 1 finished unit Wind/Tidal Generator [f=0013846] [13846] Event [1400,202.251434,4008]: 1 finished unit Metal Extractor [f=0013931] [13931] Event [1016,267.446533,528]: 1 finished unit Jack [f=0014068] [14068] Event [792,202.251434,4488]: 1 finished unit Wind/Tidal Generator [f=0014128] [14128] Event [1016,267.446533,528]: 1 finished unit Placeholder [f=0014388] [14388] Event [632,202.251434,4488]: 1 finished unit Wind/Tidal Generator [f=0014555] [14555] Event [1592,202.251434,3448]: 1 finished unit Metal Extractor [f=0014639] [14639] Event [1016,267.446533,528]: 1 finished unit Jack [f=0015095] [15095] Event [1016,267.446533,528]: 1 finished unit Jack [f=0015261] [15261] Event [1640,202.251434,3416]: 1 finished unit Wind/Tidal Generator [f=0015302] [15302] Event [1704,2.94075012,2888]: 1 finished unit Metal Extractor [f=0015316] Autoquit sending quit command. [f=0015316] [QuitAction] user exited to system [f=0015316] [SpringApp::Kill][1] fromRun=1 [f=0015316] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015316] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015316] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015316] [ThreadPool::SetThreadCount][2] workers=0 [f=0015316] [SpringApp::Kill][2] [f=0015316] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015316] [Game::KillLua][3] dtor=0 luaUI=0x526e2b10 [f=0015316] Start widgetHandler:Shutdown [f=0015316] Shutdown - SaveOrderList Complete [f=0015316] Writing last game win data [f=0015316] Shutdown - SaveConfigData Complete [f=0015316] Shutdown Widget - Save/Load API [f=0015316] Shutdown Widget - Chili Highlight [f=0015316] Shutdown Widget - Draw After Chili [f=0015316] Shutdown Widget - EPIC Menu [f=0015316] Shutdown Widget - Chili Widget Selector [f=0015316] Shutdown Widget - Chili Minimap [f=0015316] Shutdown Widget - Local Team Colors [f=0015316] Shutdown Widget - Display Keys 2 [f=0015316] Shutdown Widget - Save Game Menu [f=0015316] Shutdown Widget - Unit Icons [f=0015316] Shutdown Widget - Noises [f=0015316] Shutdown Widget - HealthBars [f=0015316] Shutdown Widget - Win Counter [f=0015316] Shutdown Widget - SpringRTS Replay Stats [f=0015316] Shutdown Widget - BuildETA [f=0015316] Shutdown Widget - Modular Comm Info [f=0015316] Shutdown Widget - Music Player v2 [f=0015316] Shutdown Widget - Stereo3D [f=0015316] Shutdown Widget - Showeco and Grid Drawer [f=0015316] Shutdown Widget - Point Tracker [f=0015316] Shutdown Widget - Missile Silo Range [f=0015316] Shutdown Widget - MinimapEvents [f=0015316] Shutdown Widget - Mex Placement Handler [f=0015316] Shutdown Widget - Local Widgets Config [f=0015316] Shutdown Widget - Highlight Geos [f=0015316] Shutdown Widget - Grab Input [f=0015316] Input grabbing is disabled! [f=0015316] Shutdown Widget - Defense Range Zero-K [f=0015316] Shutdown Widget - MetalFeatures (new) [f=0015316] Shutdown Widget - Darkening [f=0015316] Shutdown Widget - Context Menu [f=0015316] Shutdown Widget - Chili Spectator Panels [f=0015316] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015316] Shutdown Widget - Chili Nuke Warning [f=0015316] Shutdown Widget - Chili EndGame Window [f=0015316] Shutdown Widget - Chili Economy Panel Default [f=0015316] Shutdown Widget - CameraShake [f=0015316] Shutdown Widget - Attack AoE [f=0015316] Shutdown Widget - UnitShapes [f=0015316] Shutdown Widget - Map Edge Extension [f=0015316] Shutdown Widget - Selection Send [f=0015316] Shutdown Widget - LupsManager [f=0015316] Shutdown Widget - Newton Firezone [f=0015316] Shutdown Widget - Chili Pro Console [f=0015316] Shutdown Widget - Lasso Terraform GUI [f=0015316] Shutdown Widget - Lups [f=0015316] Shutdown Widget - Chili Framework [f=0015316] Shutdown Widget - Chili Core Selector [f=0015316] Shutdown Widget - Custom Markers [f=0015316] Shutdown Widget - Select Keys [f=0015316] Shutdown Widget - Pause Screen [f=0015316] Shutdown Widget - Text To Speech Control [f=0015316] Shutdown Widget - Persistent Build Height [f=0015316] Shutdown Widget - Layout Handler [f=0015316] End widgetHandler:Shutdown [f=0015316] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={645900,89810706} {int,ext,rec}Allocs={21909829,0,0} {chunk,block}Bytes={89810706,0} [f=0015316] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015316] [Game::KillLua][2] dtor=0 luaRules=0x528d8610 [f=0015316] Start gadgetHandler:Shutdown [f=0015316] Shutdown - StartSetup [f=0015316] Shutdown - UnitMorph [f=0015316] Shutdown - Carrier Drones [f=0015316] Shutdown - LupsNanoSpray [f=0015316] Shutdown - Missile Silo Controller [f=0015316] Shutdown - Modular Comm Info [f=0015316] Shutdown - Terrain Texture Handler [f=0015316] Shutdown - UnitCloakShield [f=0015316] Shutdown - Starlight Handler [f=0015316] End gadgetHandler:Shutdown [f=0015316] Start gadgetHandler:Shutdown [f=0015316] Shutdown - Save/Load [f=0015316] Shutdown - Teleport Throw [f=0015316] Shutdown - UnitMorph [f=0015316] Shutdown - Modular Comm Info [f=0015316] Shutdown - Retreat Command [f=0015316] Shutdown - Shockwaves [f=0015316] Shutdown - we require more minerals v1.1 [f=0015316] Shutdown - UnitCloakShield [f=0015316] Shutdown - Lups Cloak FX [f=0015316] Shutdown - Lups [f=0015316] Shutdown - Lups Shield [f=0015316] End gadgetHandler:Shutdown [f=0015316] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21909861,0,0} {chunk,block}Bytes={0,0} [f=0015316] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21909861,0,0} {chunk,block}Bytes={0,0} [f=0015316] [Game::KillLua][4] dtor=0 [f=0015316] [Game::~CGame][1] [f=0015316] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015316] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015316] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015316] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015316] [Game::KillLua][4] dtor=1 [f=0015316] [Game::KillMisc][1] [f=0015316] [Game::KillMisc][2] [f=0015316] [Game::KillMisc][3] [f=0015316] [Game::KillRendering][1] [f=0015316] [3DOParser::Kill] allocated 137 pieces [f=0015316] [S3OParser::Kill] allocated 2688 pieces [f=0015316] [AssParser::Kill] allocated 222 pieces [f=0015316] [Game::KillInterface][1] [f=0015316] [Game::KillInterface][2] [f=0015316] [Game::KillSimulation][1] [f=0015316] [Game::KillSimulation][2] [f=0015316] [CCollisionHandler] dis-/continuous tests: 0/1312756 [f=0015316] [Game::KillSimulation][3] [f=0015316] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015316] [~CPathCache(20x20)] cacheHits=9 hitPercentage=13% numHashColls=0 maxCacheSize=15 [f=0015316] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015316] [~CPathCache(40x40)] cacheHits=1030 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015316] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015316] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015316] [LosHandler::Kill] raycast instance cache-{hits,misses}={2183,6894}; shared=0%; cached=24% [f=0015316] [Game::KillSimulation][4] [f=0015316] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0015316] [Game::~CGame][2] [f=0015316] [Game::~CGame][3] [f=0015316] [SpringApp::Kill][3] [f=0015316] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 160509 bytes sent 111072 bytes recv'd [f=0015316] [SpringApp::Kill][4] font=0x461dcaa0 [f=0015316] [SpringApp::Kill][5] [f=0015316] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x4624e560) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=4515ms file="objects3d/strikecom_2.dae" indx=5459 inflSize=1000kb readTime=97ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=86ms file="bitmaps/loadpictures/windgen.png" indx=515 inflSize=2589kb readTime=72ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=72ms file="objects3d/cremcom.s3o" indx=5065 inflSize=200kb readTime=71ms file="luaui/images/commands/bold/fire_once.png" indx=3079 inflSize=5kb readTime=43ms file="objects3d/core_diplomat.s3o" indx=5020 inflSize=104kb readTime=37ms file="luaui/images/commands/bold/stop.png" indx=3097 inflSize=5kb readTime=36ms file="unitpics/turretriot.png" indx=6616 inflSize=10kb readTime=35ms file="unitpics/turretlaser.png" indx=6614 inflSize=10kb readTime=34ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 47654181 bytes cached in 2880 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x46375530) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46368490) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x462a1220) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f762c01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]