[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.zAcmA2uFJX/springsettings.962498.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8b6c01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5633 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/962498/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 635ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x466873c0] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x466873c0] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 349ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1741ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2151ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 54ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 812ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 131ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 251ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Mex Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 85ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Yogzototh was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/962498/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 48, 274 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154db [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154db file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-5eb154db.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154eb [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154eb file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-5eb154eb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1285ms, checksum c3f0d342)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/962498/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x543ca0f0,0x54d2c230}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 59e16c5f35266ce9ef4e83cb3b440565 [f=-000001] Connection attempt from exploit [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[Game::Load][lua{Rules,Gaia}={0x87757330,0xa1f694a0}]" [f=-000001] Allies: I choose: Support! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={00000000e198f060,00000000cc333a30}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Engineer 2! [f=-000001] Allies: I choose: Strike! [f=-000001] hf [f=-000001] [0] Event [922,296.772217,2336]: 0 finished unit Strike Commander [f=-000001] [0] Event [5749,296.770386,585]: 1 finished unit Engineer Commander [f=0000000] [0] Tiptushi, team: 1, elo:2307 [f=0000000] [0] exploit, team: 0, elo:2166 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [5816,296.766357,664]: 1 finished unit Jumpbot Factory [f=0000023] u2 [f=0000042] [Game::ClientReadNet] added new player Yogzototh with number 2 to team 0 [f=0000042] > SPRINGIE:User Yogzototh|vehscout|5_6||False|Yog||RU [f=0000045] [45] Event [1016,296.766357,2472]: 0 finished unit Shieldbot Factory [f=0000057] Connection attempt from Yogzototh [f=0000057] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000057] -> Connection established (given id 2) [f=0000068] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=0000068] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000241] [241] Event [5576,296.766357,488]: 1 finished unit Metal Extractor [f=0000297] [297] Event [5816,296.766357,688]: 1 finished unit Puppy [f=0000329] [329] Event [840,296.766357,2392]: 0 finished unit Metal Extractor [f=0000387] [387] Event [1028,296.766357,2472]: 0 finished unit Bandit [f=0000481] [481] Event [5832,296.766357,472]: 1 finished unit Metal Extractor [f=0000514] [514] Event [840,296.766357,2328]: 0 finished unit Wind/Tidal Generator [f=0000611] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=0000630] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=0000630] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[Game::Load][lua{Rules,Gaia}={0000000064e4f8a0,000000009e78ca30}]" [f=0000671] [671] Event [5768,296.766357,472]: 1 finished unit Solar Collector [f=0000693] [693] Event [1028,296.766357,2472]: 0 finished unit Convict [f=0000726] [726] Event [5816,296.766357,688]: 1 finished unit Constable [f=0000851] [851] Event [5640,296.766357,472]: 1 finished unit Solar Collector [f=0000982] [982] Event [1028,296.766357,2472]: 0 finished unit Bandit [f=0001031] [1031] Event [5560,296.766357,552]: 1 finished unit Solar Collector [f=0001138] [1138] Event [1008,296.766357,2336]: 0 finished unit Lotus [f=0001233] [1233] Event [5560,296.766357,664]: 1 finished unit Solar Collector [f=0001533] [1533] Event [2508.22974,296.766357,2336.00293]: 0 lost unit Bandit [f=0001681] [1681] Event [1028,296.766357,2472]: 0 finished unit Bandit [f=0001714] [1714] Event [600,296.766357,2184]: 0 finished unit Metal Extractor [f=0001736] [1736] Event [5816,296.766357,688]: 1 finished unit Constable [f=0001915] [1915] Event [1028,296.766357,2472]: 0 finished unit Bandit [f=0001956] [1956] Event [744,296.766357,2280]: 0 finished unit Wind/Tidal Generator [f=0002031] [2031] Event [6712,415.323944,216]: 1 finished unit Metal Extractor [f=0002130] [2130] Event [1984,447.508392,2704]: 0 finished unit Radar Tower [f=0002418] [2418] Event [1028,296.766357,2472]: 0 finished unit Convict [f=0002509] [2509] Event [5272,296.766357,2056]: 1 finished unit Metal Extractor [f=0002536] [2536] Event [5240.37109,296.766357,1568.28833]: 0 lost unit Bandit [f=0002628] [2628] Event [5816,296.766357,688]: 1 finished unit Pyro [f=0002682] [2682] Event [456,296.766357,1816]: 0 finished unit Metal Extractor [f=0002949] [2949] Event [5064,296.766357,2216]: 1 finished unit Metal Extractor [f=0003215] [3215] Event [2984,296.766357,3048]: 0 finished unit Metal Extractor [f=0003238] [3238] Event [7016,415.323944,216]: 1 finished unit Metal Extractor [f=0003246] [3246] Event [536,296.766357,1816]: 0 finished unit Solar Collector [f=0003466] [3466] Event [5792,296.766357,896]: 1 finished unit Lotus [f=0003545] [3545] Event [1028,296.766357,2472]: 0 finished unit Bandit [f=0003575] [3575] Event [5816,296.766357,688]: 1 finished unit Pyro [f=0003661] [3661] Event [792,296.766357,2200]: 0 finished unit Solar Collector [f=0003724] [3724] Event [4264,296.766357,2104]: 1 finished unit Metal Extractor [f=0004027] [4027] Event [7016,415.323944,584]: 1 finished unit Metal Extractor [f=0004031] [4031] Event [5472,296.593323,800]: 1 finished unit Radar Tower [f=0004056] [4056] Event [2867.60913,296.766357,2366.30347]: 0 lost unit Bandit [f=0004122] [4122] Event [3088,296.766357,2976]: 0 finished unit Lotus [f=0004144] [4144] Event [1028,296.766357,2472]: 0 finished unit Bandit [f=0004351] [4351] Event [664,296.766357,2120]: 0 finished unit Solar Collector [f=0004443] [4443] Event [1028,296.766357,2472]: 0 finished unit Bandit [f=0004445] [4445] Event [5816,296.766357,688]: 1 finished unit Placeholder [f=0004493] [4493] Event [752,296.766357,2048]: 0 finished unit Lotus [f=0004504] [4504] Event [1984,447.508392,2704]: 0 lost unit Radar Tower [f=0004547] [4547] Event [7112,415.323944,696]: 1 finished unit Solar Collector [f=0004692] [4692] Event [520,296.766357,1992]: 0 finished unit Solar Collector [f=0004729] [4729] Event [1028,296.766357,2472]: 0 finished unit Bandit [f=0004845] [4845] Event [4320,296.766357,2064]: 1 finished unit Lotus [f=0004975] [4975] Event [1028,296.766357,2472]: 0 finished unit Bandit [f=0005080] [5080] Event [4552,296.766357,2040]: 1 finished unit Solar Collector [f=0005217] [5217] Event [1028,296.766357,2472]: 0 finished unit Bandit [f=0005260] [5260] Event [4552,296.766357,2120]: 1 finished unit Solar Collector [f=0005353] [5353] Event [7112,415.323944,616]: 1 finished unit Solar Collector [f=0005440] [5440] Event [4568,296.766357,2200]: 1 finished unit Solar Collector [f=0005457] [5457] Event [1028,296.766357,2472]: 0 finished unit Bandit [f=0005499] [5499] Event [6616,296.766357,1576]: 1 finished unit Metal Extractor [f=0005524] [5524] Event [5816,296.766357,688]: 1 finished unit Moderator [f=0005620] [5620] Event [4568,296.766357,2280]: 1 finished unit Solar Collector [f=0005698] [5698] Event [1028,296.766357,2472]: 0 finished unit Bandit [f=0005777] [5777] Event [456,296.766357,1816]: 0 lost unit Metal Extractor [f=0005855] [5855] Event [688,296.766357,1872]: 0 finished unit Faraday [f=0005883] [5883] Event [7112,415.323944,536]: 1 finished unit Solar Collector [f=0005936] [5936] Event [1028,296.766357,2472]: 0 finished unit Bandit [f=0005969] [5969] Event [5816,296.766357,688]: 1 finished unit Constable [f=0006007] [6007] Event [600,296.766357,2184]: 0 lost unit Metal Extractor [f=0006011] [6011] Event [453.531708,298.005768,2354.48828]: 1 lost unit Pyro [f=0006141] [6141] Event [6640,296.766357,1808]: 1 finished unit Lotus [f=0006176] [6176] Event [1028,296.766357,2472]: 0 finished unit Bandit [f=0006229] [6229] Event [4336,296.766357,2176]: 1 finished unit Lotus [f=0006307] [6307] Event [4320,296.766357,2064]: 1 lost unit Lotus [f=0006370] [6370] Event [4610.41797,306.618866,1364.16785]: 0 lost unit Bandit [f=0006386] [6386] Event [7112,415.323944,456]: 1 finished unit Solar Collector [f=0006389] [6389] Event [5816,296.766357,688]: 1 finished unit Constable [f=0006416] [6416] Event [1028,296.766357,2472]: 0 finished unit Bandit [f=0006657] [6657] Event [1028,296.766357,2472]: 0 finished unit Bandit [f=0006684] [6684] Event [456,295.953979,1816]: 0 finished unit Metal Extractor [f=0006751] [6751] Event [6808,296.766357,1752]: 1 finished unit Metal Extractor [f=0006761] [6761] Event [4568,296.766357,2376]: 1 finished unit Storage [f=0006882] [6882] Event [7112,415.323944,376]: 1 finished unit Solar Collector [f=0006885] [6885] Event [1028,296.766357,2472]: 0 finished unit Bandit [f=0006990] [6990] Event [4272,296.766357,2288]: 1 finished unit Lotus [f=0007050] [7050] Event [5816,296.766357,688]: 1 finished unit Pyro [f=0007123] [7123] Event [3834.73096,296.594391,2155.62109]: 0 lost unit Strike Commander [f=0007125] [7125] Event [1028,296.766357,2472]: 0 finished unit Bandit [f=0007285] [7285] Event [5560,296.766357,760]: 1 finished unit Solar Collector [f=0007306] [7306] Event [6784,296.766357,1824]: 1 finished unit Lotus [f=0007377] [7377] Event [7112,415.323944,296]: 1 finished unit Solar Collector [f=0007485] [7485] Event [1028,296.766357,2472]: 0 finished unit Bandit [f=0007660] [7660] Event [5560,296.766357,856]: 1 finished unit Solar Collector [f=0007670] [7670] Event [600,295.953979,2184]: 0 finished unit Metal Extractor [f=0007725] [7725] Event [5816,296.766357,688]: 1 finished unit Pyro [f=0007794] [7794] Event [1028,296.766357,2472]: 0 finished unit Bandit [f=0007867] [7867] Event [4060.35205,296.775391,1957.52551]: 0 lost unit Bandit [f=0007871] [7871] Event [7112,415.323944,216]: 1 finished unit Solar Collector [f=0007897] [7897] Event [4157.53271,296.766357,1989.72717]: 1 lost unit Pyro [f=0007903] [7903] Event [4086.49316,297.090576,2094.25]: 0 lost unit Bandit [f=0007934] [7934] Event [4264,296.824341,2104]: 1 lost unit Metal Extractor [f=0007943] [7943] Event [5616,296.766357,880]: 1 finished unit Lotus [f=0007949] [7949] Event [4157.21484,296.15033,1989.27612]: 0 lost unit Bandit [f=0008026] [8026] Event [4432,296.766357,2304]: 1 finished unit Lotus [f=0008028] [8028] Event [4336,296.950989,2176]: 1 lost unit Lotus [f=0008035] [8035] Event [4319.97803,297.90036,1995.93225]: 0 lost unit Bandit [f=0008070] [8070] Event [4081.87549,297.067261,2085.04834]: 0 lost unit Bandit [f=0008076] [8076] Event [4070.13403,297.194672,2071.27783]: 0 lost unit Bandit [f=0008079] [8079] Event [4132.47266,296.790436,2163.19043]: 0 lost unit Bandit [f=0008113] [8113] Event [4053.09692,297.268066,2196.64038]: 0 lost unit Bandit [f=0008113] [8113] Event [4272,296.768188,2288]: 1 lost unit Lotus [f=0008227] [8227] Event [5616,296.766357,960]: 1 finished unit Lotus [f=0008236] [8236] Event [872,296.766357,2200]: 0 finished unit Solar Collector [f=0008265] [8265] Event [4416,296.766357,2384]: 1 finished unit Lotus [f=0008324] [8324] Event [1880,296.766357,3048]: 0 finished unit Metal Extractor [f=0008367] [8367] Event [7112,415.323944,136]: 1 finished unit Solar Collector [f=0008519] [8519] Event [5712,296.766357,944]: 1 finished unit Lotus [f=0008655] [8655] Event [1028,296.766357,2472]: 0 finished unit Convict [f=0008670] [8670] Event [4264,296.097717,2104]: 1 finished unit Metal Extractor [f=0008687] [8687] Event [712,296.82373,2200]: 0 finished unit Solar Collector [f=0008875] [8875] Event [7112,415.323944,56]: 1 finished unit Solar Collector [f=0009033] [9033] Event [2088,296.766357,2888]: 0 finished unit Metal Extractor [f=0009092] [9092] Event [1028,296.766357,2472]: 0 finished unit Bandit [f=0009111] [9111] Event [792,296.766357,2120]: 0 finished unit Solar Collector [f=0009197] [9197] Event [4256,296.552734,2240]: 1 finished unit Lotus [f=0009310] [9310] Event [2168,296.766357,2856]: 0 finished unit Wind/Tidal Generator [f=0009379] [9379] Event [7016,415.323944,72]: 1 finished unit Solar Collector [f=0009434] [9434] Event [5294.14014,296.766357,1136.00806]: 0 lost unit Bandit [f=0009458] [9458] Event [872,296.766357,2120]: 0 finished unit Solar Collector [f=0009594] [9594] Event [2216,296.77597,2776]: 0 finished unit Wind/Tidal Generator [f=0009640] [9640] Event [1028,296.766357,2472]: 0 finished unit Rogue [f=0009808] [9808] Event [3088,296.766357,2976]: 0 lost unit Lotus [f=0009863] [9863] Event [4472,296.766357,2184]: 1 finished unit Storage [f=0009864] [9864] Event [2248,296.766357,2696]: 0 finished unit Wind/Tidal Generator [f=0009882] [9882] Event [6936,415.323944,72]: 1 finished unit Solar Collector [f=0009962] [9962] Event [584,296.658325,2120]: 0 finished unit Solar Collector [f=0009975] [9975] Event [2984,296.766357,3048]: 0 lost unit Metal Extractor [f=0010142] [10142] Event [2296,296.766357,2616]: 0 finished unit Wind/Tidal Generator [f=0010196] [10196] Event [2216,296.77597,2776]: 0 lost unit Wind/Tidal Generator [f=0010207] [10207] Event [1028,296.766357,2472]: 0 finished unit Convict [f=0010306] [10306] Event [664,296.766357,2040]: 0 finished unit Solar Collector [f=0010363] [10363] Event [2230.53223,296.865173,2880.51318]: 1 lost unit Pyro [f=0010376] [10376] Event [6856,415.323944,72]: 1 finished unit Solar Collector [f=0010420] [10420] Event [2328,296.766357,2536]: 0 finished unit Wind/Tidal Generator [f=0010717] [10717] Event [5816,296.766357,688]: 1 finished unit Jugglenaut [f=0010734] [10734] Event [440,296.77597,1992]: 0 finished unit Solar Collector [f=0010803] [10803] Event [4594.23389,297.900391,1773.6217]: 0 lost unit Bandit [f=0010871] [10871] Event [6776,415.323944,72]: 1 finished unit Solar Collector [f=0010877] [10877] Event [1028,296.766357,2472]: 0 finished unit Thug [f=0011002] [11002] Event [2376,296.766357,2456]: 0 finished unit Wind/Tidal Generator [f=0011023] [11023] Event [440,296.887207,1912]: 0 finished unit Solar Collector [f=0011278] [11278] Event [2424,296.766357,2376]: 0 finished unit Wind/Tidal Generator [f=0011281] [11281] Event [4272,296.551208,1936]: 1 finished unit Lotus [f=0011308] [11308] Event [5656,296.766357,632]: 1 finished unit Caretaker [f=0011323] [11323] Event [6312,296.766357,2712]: 1 lost unit Metal Extractor [f=0011328] [11328] Event [520,296.812744,1912]: 0 finished unit Solar Collector [f=0011393] [11393] Event [1028,296.766357,2472]: 0 finished unit Bandit [f=0011422] [11422] Event [6696,415.323944,72]: 1 finished unit Solar Collector [f=0011423] [11423] Event [5816,296.766357,688]: 1 finished unit Pyro [f=0011448] [11448] Event [6096,296.766357,2672]: 1 lost unit Radar Tower [f=0011549] [11549] Event [2456,296.766357,2296]: 0 finished unit Wind/Tidal Generator [f=0011589] [11589] Event [5640,296.766357,728]: 1 finished unit Caretaker [f=0011652] [11652] Event [600,296.766357,1912]: 0 finished unit Solar Collector [f=0011668] [11668] Event [4256,296.552734,2240]: 1 lost unit Lotus [f=0011761] [11761] Event [5816,296.766357,688]: 1 finished unit Pyro [f=0011835] [11835] Event [2504,296.766357,2216]: 0 finished unit Wind/Tidal Generator [f=0011895] [11895] Event [1028,296.766357,2472]: 0 finished unit Rogue [f=0011896] [11896] Event [6401.09326,505.670715,2343.98608]: 1 lost unit Constable [f=0011974] [11974] Event [6584.84229,318.828125,2090.75757]: 0 lost unit Bandit [f=0012002] [12002] Event [5816,296.766357,688]: 1 finished unit Pyro [f=0012032] [12032] Event [4203.30762,296.919403,1862.10144]: 0 lost unit Bandit [f=0012034] [12034] Event [6584.28418,356.722931,2131.51123]: 0 lost unit Bandit [f=0012088] [12088] Event [4158.86475,296.671356,1904.55396]: 0 lost unit Bandit [f=0012096] [12096] Event [2552,296.766357,2136]: 0 finished unit Wind/Tidal Generator [f=0012131] [12131] Event [616,296.766357,1816]: 0 finished unit Solar Collector [f=0012166] [12166] Event [4272,296.551208,1936]: 1 lost unit Lotus [f=0012242] [12242] Event [5816,296.766357,688]: 1 finished unit Pyro [f=0012267] [12267] Event [4264,295.690002,2104]: 1 lost unit Metal Extractor [f=0012362] [12362] Event [4296,295.990601,2024]: 1 finished unit Stinger [f=0012371] [12371] Event [2584,296.766357,2056]: 0 finished unit Wind/Tidal Generator [f=0012397] [12397] Event [3843.76782,295.639221,2273.98535]: 0 lost unit Rogue [f=0012400] [12400] Event [1028,296.766357,2472]: 0 finished unit Rogue [f=0012501] [12501] Event [5816,296.766357,688]: 1 finished unit Moderator [f=0012637] [12637] Event [2632,296.766357,1976]: 0 finished unit Wind/Tidal Generator [f=0012705] [12705] Event [4264,295.13855,2104]: 1 finished unit Metal Extractor [f=0012738] [12738] Event [456,296.807251,1736]: 0 finished unit Solar Collector [f=0012762] [12762] Event [3984,296.766357,784]: 1 finished unit Lotus [f=0012771] [12771] Event [5816,296.766357,688]: 1 finished unit Moderator [f=0012817] [12817] Event [1028,296.766357,2472]: 0 finished unit Rogue [f=0012914] [12914] Event [2664,296.766357,1896]: 0 finished unit Wind/Tidal Generator [f=0013041] [13041] Event [5816,296.766357,688]: 1 finished unit Moderator [f=0013063] [13063] Event [3600.33862,297.335327,1504.96863]: 0 lost unit Bandit [f=0013144] [13144] Event [3832,296.766357,616]: 1 finished unit Metal Extractor [f=0013160] [13160] Event [536,296.82373,1736]: 0 finished unit Solar Collector [f=0013169] [13169] Event [4360,296.04187,2024]: 1 finished unit Caretaker [f=0013310] [13310] Event [5816,296.766357,688]: 1 finished unit Moderator [f=0013400] [13400] Event [3800.12769,297.024658,2343.98877]: 0 lost unit Rogue [f=0013432] [13432] Event [1028,296.766357,2472]: 0 finished unit Snitch [f=0013553] [13553] Event [2648,296.766357,1736]: 0 finished unit Metal Extractor [f=0013563] [13563] Event [3544,296.766357,632]: 1 finished unit Metal Extractor [f=0013580] [13580] Event [5816,296.766357,688]: 1 finished unit Moderator [f=0013656] [13656] Event [616,296.766357,1736]: 0 finished unit Solar Collector [f=0013695] [13695] Event [3002.17358,297.243286,1526.9115]: 0 lost unit Bandit [f=0013738] [13738] Event [2961.92407,317.911804,1568.92896]: 0 lost unit Convict [f=0013850] [13850] Event [5816,296.766357,688]: 1 finished unit Moderator [f=0013895] [13895] Event [1028,296.766357,2472]: 0 finished unit Snitch [f=0013966] [13966] Event [696,296.766357,1736]: 0 finished unit Solar Collector [f=0014005] [14005] Event [2712,296.766357,1816]: 0 lost unit Wind/Tidal Generator [f=0014006] [14006] Event [2664,296.766357,1896]: 0 lost unit Wind/Tidal Generator [f=0014006] [14006] Event [3256,296.766357,536]: 1 finished unit Metal Extractor [f=0014022] [14022] Event [2632,297.237854,1976]: 0 lost unit Wind/Tidal Generator [f=0014023] [14023] Event [2665.19214,299.128601,1863.27295]: 0 lost unit Rogue [f=0014122] [14122] Event [5816,296.766357,688]: 1 finished unit Moderator [f=0014212] [14212] Event [3577.80811,296.766357,1220.15344]: 0 lost unit Snitch [f=0014288] [14288] Event [696,296.766357,1816]: 0 finished unit Solar Collector [f=0014329] [14329] Event [1028,296.766357,2472]: 0 finished unit Snitch [f=0014334] [14334] Event [6250.50342,296.766357,2814.59106]: 0 lost unit Bandit [f=0014390] [14390] Event [5816,296.766357,688]: 1 finished unit Moderator [f=0014431] [14431] Event [2584,296.766357,2056]: 0 lost unit Wind/Tidal Generator [f=0014479] [14479] Event [2426.97949,309.597809,2362.33203]: 0 lost unit Snitch [f=0014622] [14622] Event [2648,296.766357,1736]: 0 lost unit Metal Extractor [f=0014639] [14639] Event [2776.99731,297.354858,1914.16699]: 0 lost unit Snitch [f=0014662] [14662] Event [5816,296.766357,688]: 1 finished unit Moderator [f=0014716] [14716] Event [536,296.766357,1656]: 0 finished unit Solar Collector [f=0014727] [14727] Event [2138.54077,297.266144,2374.08862]: 0 lost unit Thug [f=0014732] [14732] Event [2552,296.766357,2136]: 0 lost unit Wind/Tidal Generator [f=0014751] [14751] Event [1028,296.766357,2472]: 0 finished unit Snitch [f=0014757] [14757] Event [2584,296.766357,1480]: 0 lost unit Metal Extractor [f=0014830] [14830] Event [5816,296.766357,688]: 1 finished unit Constable [f=0014942] [14942] Event [2880,295.281982,1872]: 1 finished unit Lotus [f=0014981] [14981] Event [2127.54736,305.998016,2412.17993]: 0 lost unit Snitch [f=0014994] [14994] Event [5816,296.766357,688]: 1 finished unit Constable [f=0015023] [15023] Event [1028,296.766357,2472]: 0 finished unit Bandit [f=0015032] [15032] Event [2328,297.013245,2536]: 0 lost unit Wind/Tidal Generator [f=0015045] [15045] Event [616,296.766357,1656]: 0 finished unit Solar Collector [f=0015111] [15111] Event [2248,296.766357,2696]: 0 lost unit Wind/Tidal Generator [f=0015159] [15159] Event [5816,296.766357,688]: 1 finished unit Constable [f=0015212] [15212] Event [2088,296.766357,2888]: 0 lost unit Metal Extractor [f=0015253] [15253] Event [2137.61011,293.352753,2882.10669]: 0 lost unit Rogue [f=0015311] [15311] Event [3144,296.766357,648]: 1 finished unit Stinger [f=0015315] [15315] Event [2688,291.465149,1856]: 1 finished unit Lotus [f=0015325] [15325] Event [1869.61475,293.935791,2455.14868]: 0 lost unit Bandit [f=0015358] [15358] Event [696,296.766357,1656]: 0 finished unit Solar Collector [f=0015424] [15424] Event [5816,296.766357,688]: 1 finished unit Moderator [f=0015645] [15645] Event [2648,296.505432,1736]: 1 finished unit Metal Extractor [f=0015670] [15670] Event [776,296.766357,1736]: 0 finished unit Solar Collector [f=0015675] [15675] Event [5816,296.766357,688]: 1 finished unit Pyro [f=0015744] [15744] Event [1880,296.766357,3048]: 0 lost unit Metal Extractor [f=0015765] [15765] Event [1028,296.766357,2472]: 0 finished unit Snitch [f=0015915] [15915] Event [5816,296.766357,688]: 1 finished unit Pyro [f=0015984] [15984] Event [776,296.766357,1816]: 0 finished unit Solar Collector [f=0016009] [16009] Event [3144,296.766357,728]: 1 finished unit Stardust [f=0016050] [16050] Event [2584,296.766357,1480]: 1 finished unit Metal Extractor [f=0016080] [16080] Event [2393.19653,296.766724,2784.86963]: 0 lost unit Snitch [f=0016155] [16155] Event [5816,296.766357,688]: 1 finished unit Pyro [f=0016174] gg [f=0016185] [16185] Event [1028,296.766357,2472]: 0 finished unit Bandit [f=0016217] [16217] Event [2496,296.766357,1552]: 1 finished unit Radar Tower [f=0016244] gg [f=0016285] [16285] Event [776,296.766357,1656]: 0 finished unit Solar Collector [f=0016292] [16292] Event [undefined]: exploit resigned [f=0016292] game_message: exploit has been destroyed! [f=0016292] game_message: Tiptushi wins! [f=0016292] Submitting stats [f=0016292] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016292] Part| Total Time|Time of the last 0.5s [f=0016292] Draw 27687.43ms 24.21% [f=0016292] Lua::Callins::Synced 12892.38ms 7.74% [f=0016292] Lua::Callins::Unsynced 32022.44ms 29.46% [f=0016292] Lua::CollectGarbage::Synced 653.30ms 0.30% [f=0016292] Lua::CollectGarbage::Unsynced 1411.56ms 5.26% [f=0016292] Misc::Profiler::AddTime 88.78ms 0.00% [f=0016292] Sim 64956.24ms 51.19% [f=0016292] [16292] Received game_message: exploit has been destroyed! [f=0016292] [16292] Received game_message: Tiptushi wins! [f=0016293] [16293] Game End Stats Header: 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32,4620,12010,12010,4620,781.589417,850.6073,850.6073,781.589417,0,0,0,0,0,0,0,0,677.730225,0,0,677.730225,2322.59424,3060.00928,3060.00928,2322.59424,430,1230,1230,430,63.7631721,56,56,63.7631721,0,1330,1330,0,19.6018391,40.8150787,40.8150787,19.6018391,810,4730,4730,810,1455.66663,3240,3240,1455.66663,3380,4720,4720,3380,3730,1500.66663,1500.66663,3730,116.332726,276.533264,276.533264,116.332726,3642.07422,2740.66675,2740.66675,3642.07422 [f=0016293] [16293] Game End Stats Values: 33,4495,12580,12580,4495,868.389832,909.002808,909.002808,868.389832,0,0,0,0,0,0,0,0,724.426819,0,0,724.426819,2438.39087,3217.08813,3217.08813,2438.39087,430,1230,1230,430,62.5801659,56,56,62.5801659,0,1330,1330,0,20.1796932,46.7601433,46.7601433,20.1796932,615,5210,5210,615,1455.66663,3385.83325,3385.83325,1455.66663,3450,4810,4810,3450,4155.83301,1500.66663,1500.66663,4155.83301,116.332726,409.203979,409.203979,116.332726,4081.57251,2946.8689,2946.8689,4081.57251 [f=0016293] [16293] Game End Stats Values: 34,3930,12960,12960,3930,949.844666,961.665955,961.665955,949.844666,0,0,0,0,0,0,0,0,771.717773,0,0,771.717773,2675.82837,3290.2002,3290.2002,2675.82837,430,1230,1230,430,53.9266853,56,56,53.9266853,0,1330,1330,0,18.9971218,45.4577599,45.4577599,18.9971218,280,5450,5450,280,1455.66663,3550.6665,3550.6665,1455.66663,3220,4950,4950,3220,4955.6665,1500.66663,1500.66663,4955.6665,116.332726,521.539856,521.539856,116.332726,3940.76465,3331.55103,3331.55103,3940.76465 [f=0016293] [16293] Game End Stats Values: 35,3635,13330,13330,3635,1027.80994,995.844727,995.844727,1027.80994,0,0,0,0,0,0,0,0,842.722778,0,0,842.722778,2918.91455,1899.50146,1899.50146,2918.91455,430,1320,1320,430,49.8789215,56,56,49.8789215,0,1330,1330,0,20.8652592,44.3143654,44.3143654,20.8652592,75,5450,5450,75,1455.66663,3710.6665,3710.6665,1455.66663,3130,5230,5230,3130,5447.83301,1500.66663,1500.66663,5447.83301,116.332726,625.533508,625.533508,116.332726,2830.06616,3749.06958,3749.06958,2830.06616 [f=0016293] [16293] Game End Stats Values: 36,3610,14390,14390,3610,1109.04553,1026.24036,1026.24036,1109.04553,0,0,0,0,0,0,0,0,864.196411,0,0,864.196411,2927.06445,2064.50146,2064.50146,2927.06445,430,1830,1830,430,51.1384125,56,56,51.1384125,0,1330,1330,0,15.6777077,40.7597733,40.7597733,15.6777077,0,5910,5910,0,1455.66663,3875.6665,3875.6665,1455.66663,3180,5320,5320,3180,5612.83301,1500.66663,1500.66663,5612.83301,116.332726,685.529846,685.529846,116.332726,2995.06616,3761.29443,3761.29443,2995.06616 [f=0016293] [16293] Game End Stats Values: 37,3755,15140,15140,3755,1195.49341,1065.32666,1065.32666,1195.49341,0,0,0,0,0,0,0,0,878.754944,0,0,878.754944,2927.06445,2064.50146,2064.50146,2927.06445,430,2050,2050,430,54.6157951,56,56,54.6157951,0,1330,1330,0,14.0973845,39.6800575,39.6800575,14.0973845,75,6350,6350,75,1455.66663,3875.6665,3875.6665,1455.66663,3250,5410,5410,3250,5772.83301,1500.66663,1500.66663,5772.83301,116.332726,685.529846,685.529846,116.332726,3155.06616,3788.89868,3788.89868,3155.06616 [f=0016293] [16293] Game End Stats Values: 38,3825,15195,15195,3825,1218.74097,1083.64758,1083.64758,1218.74097,0,0,0,0,0,0,0,0,881.69165,0,0,881.69165,2927.06445,2064.50146,2064.50146,2927.06445,430,2050,2050,430,55.8157959,56,56,55.8157959,0,1385,1385,0,14.0083847,43.1692657,43.1692657,14.0083847,75,6350,6350,75,1455.66663,3875.6665,3875.6665,1455.66663,3320,5410,5410,3320,5772.83301,1500.66663,1500.66663,5772.83301,116.332726,685.529846,685.529846,116.332726,3155.06616,3788.89868,3788.89868,3155.06616 [f=0016395] [16395] Event [5816,296.766357,688]: 1 finished unit Pyro [f=0016452] Spectator exploit left the game: normal quit [f=0016452] [16452] Event [undefined]: exploit quit [f=0016489] Player Tiptushi left the game: normal quit [f=0016489] [16489] Event [undefined]: Tiptushi quit [f=0016518] Spectator Yogzototh left the game: normal quit [f=0016518] [16518] Event [undefined]: Yogzototh quit [f=0016524] No clients connected, shutting down server [f=0016524] Server shutdown [f=0016635] [16635] Event [5816,296.766357,688]: 1 finished unit Pyro [f=0016875] [16875] Event [5816,296.766357,688]: 1 finished unit Pyro [f=0017115] [17115] Event [5816,296.766357,688]: 1 finished unit Pyro [f=0017320] [17320] Event [4504,296.766357,3368]: 1 finished unit Metal Extractor [f=0017355] [17355] Event [5816,296.766357,688]: 1 finished unit Pyro [f=0017560] [17560] Event [2984,295.953979,3048]: 1 finished unit Metal Extractor [f=0017595] [17595] Event [5816,296.766357,688]: 1 finished unit Pyro [f=0017754] [17754] Event [5816,296.766357,688]: 1 finished unit Constable [f=0017845] [17845] Event [3896,296.766357,4568]: 1 finished unit Metal Extractor [f=0017919] [17919] Event [5816,296.766357,688]: 1 finished unit Constable [f=0017927] Autoquit sending quit command. [f=0017927] [QuitAction] user exited to system [f=0017927] [SpringApp::Kill][1] fromRun=1 [f=0017927] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017927] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017927] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017927] [ThreadPool::SetThreadCount][2] workers=0 [f=0017927] [SpringApp::Kill][2] [f=0017927] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017927] [Game::KillLua][3] dtor=0 luaUI=0x67d85240 [f=0017927] Start widgetHandler:Shutdown [f=0017927] Shutdown - SaveOrderList Complete [f=0017927] Writing last game win data [f=0017927] Shutdown - SaveConfigData Complete [f=0017927] Shutdown Widget - Chili Highlight [f=0017927] Shutdown Widget - Save/Load API [f=0017927] Shutdown Widget - Draw After Chili [f=0017927] Shutdown Widget - EPIC Menu [f=0017927] Shutdown Widget - Chili Minimap [f=0017927] Shutdown Widget - Chili Widget Selector [f=0017927] Shutdown Widget - Local Team Colors [f=0017927] Shutdown Widget - Display Keys 2 [f=0017927] Shutdown Widget - Save Game Menu [f=0017927] Shutdown Widget - HealthBars [f=0017927] Shutdown Widget - Noises [f=0017927] Shutdown Widget - Unit Icons [f=0017927] Shutdown Widget - Win Counter [f=0017927] Shutdown Widget - BuildETA [f=0017927] Shutdown Widget - SpringRTS Replay Stats [f=0017927] Shutdown Widget - Modular Comm Info [f=0017927] Shutdown Widget - CameraShake [f=0017927] Shutdown Widget - Chili Economy Panel Default [f=0017927] Shutdown Widget - Chili EndGame Window [f=0017927] Shutdown Widget - Chili Nuke Warning [f=0017927] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017927] Shutdown Widget - Chili Spectator Panels [f=0017927] Shutdown Widget - Context Menu [f=0017927] Shutdown Widget - Darkening [f=0017927] Shutdown Widget - MetalFeatures (new) [f=0017927] Shutdown Widget - Defense Range Zero-K [f=0017927] Shutdown Widget - Grab Input [f=0017927] Input grabbing is disabled! [f=0017927] Shutdown Widget - Highlight Geos [f=0017927] Shutdown Widget - Local Widgets Config [f=0017927] Shutdown Widget - Mex Placement Handler [f=0017927] Shutdown Widget - MinimapEvents [f=0017927] Shutdown Widget - Missile Silo Range [f=0017927] Shutdown Widget - Point Tracker [f=0017927] Shutdown Widget - Showeco and Grid Drawer [f=0017927] Shutdown Widget - Stereo3D [f=0017927] Shutdown Widget - Music Player v2 [f=0017927] Shutdown Widget - Attack AoE [f=0017927] Shutdown Widget - Map Edge Extension [f=0017927] Shutdown Widget - Selection Send [f=0017927] Shutdown Widget - LupsManager [f=0017927] Shutdown Widget - Newton Firezone [f=0017927] Shutdown Widget - Chili Pro Console [f=0017927] Shutdown Widget - Lasso Terraform GUI [f=0017927] Shutdown Widget - Chili Framework [f=0017927] Shutdown Widget - Lups [f=0017927] Shutdown Widget - Custom Markers [f=0017927] Shutdown Widget - Chili Core Selector [f=0017927] Shutdown Widget - Select Keys [f=0017927] Shutdown Widget - Pause Screen [f=0017927] Shutdown Widget - Layout Handler [f=0017927] Shutdown Widget - Persistent Build Height [f=0017927] Shutdown Widget - Text To Speech Control [f=0017927] End widgetHandler:Shutdown [f=0017927] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1539832,135127453} {int,ext,rec}Allocs={29708670,0,0} {chunk,block}Bytes={135127453,0} [f=0017927] [Game::KillLua][1] dtor=0 luaGaia=0x54d2c230 [f=0017927] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1308602,121211228} {int,ext,rec}Allocs={29708671,0,0} {chunk,block}Bytes={121211228,0} [f=0017927] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1308602,121211228} {int,ext,rec}Allocs={29708671,0,0} {chunk,block}Bytes={121211228,0} [f=0017927] [Game::KillLua][2] dtor=0 luaRules=0x543ca0f0 [f=0017927] Start gadgetHandler:Shutdown [f=0017927] Shutdown - StartSetup [f=0017927] Shutdown - UnitMorph [f=0017927] Shutdown - Carrier Drones [f=0017927] Shutdown - LupsNanoSpray [f=0017927] Shutdown - Missile Silo Controller [f=0017927] Shutdown - Modular Comm Info [f=0017927] Shutdown - Terrain Texture Handler [f=0017927] Shutdown - UnitCloakShield [f=0017927] Shutdown - Starlight Handler [f=0017927] End gadgetHandler:Shutdown [f=0017927] Start gadgetHandler:Shutdown [f=0017927] Shutdown - Save/Load [f=0017927] Shutdown - Teleport Throw [f=0017927] Shutdown - UnitMorph [f=0017927] Shutdown - Modular Comm Info [f=0017927] Shutdown - Retreat Command [f=0017927] Shutdown - Shockwaves [f=0017927] Shutdown - UnitCloakShield [f=0017927] Shutdown - Lups Cloak FX [f=0017927] Shutdown - Lups [f=0017927] Shutdown - Lups Shield [f=0017927] End gadgetHandler:Shutdown [f=0017927] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29708703,0,0} {chunk,block}Bytes={0,0} [f=0017927] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29708703,0,0} {chunk,block}Bytes={0,0} [f=0017927] [Game::KillLua][4] dtor=0 [f=0017927] [Game::~CGame][1] [f=0017927] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017927] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017927] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017927] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017927] [Game::KillLua][4] dtor=1 [f=0017927] [Game::KillMisc][1] [f=0017927] [Game::KillMisc][2] [f=0017927] [Game::KillMisc][3] [f=0017927] [Game::KillRendering][1] [f=0017927] [3DOParser::Kill] allocated 155 pieces [f=0017927] [S3OParser::Kill] allocated 2715 pieces [f=0017927] [AssParser::Kill] allocated 228 pieces [f=0017927] [Game::KillInterface][1] [f=0017927] [Game::KillInterface][2] [f=0017927] [Game::KillSimulation][1] [f=0017927] [Game::KillSimulation][2] [f=0017927] [CCollisionHandler] dis-/continuous tests: 0/349058 [f=0017927] [Game::KillSimulation][3] [f=0017927] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017927] [~CPathCache(28x20)] cacheHits=109 hitPercentage=31% numHashColls=0 maxCacheSize=20 [f=0017927] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017927] [~CPathCache(56x40)] cacheHits=65 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017927] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017927] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017927] [LosHandler::Kill] raycast instance cache-{hits,misses}={4283,11848}; shared=3%; cached=23% [f=0017927] [Game::KillSimulation][4] [f=0017927] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0017927] [Game::~CGame][2] [f=0017927] [Game::~CGame][3] [f=0017927] [SpringApp::Kill][3] [f=0017927] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 190783 bytes sent 206756 bytes recv'd [f=0017927] [SpringApp::Kill][4] font=0x4660eaa0 [f=0017927] [SpringApp::Kill][5] [f=0017927] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x46693970) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=4261ms file="objects3d/strikecom_dead_1.dae" indx=5467 inflSize=1986kb readTime=280ms file="objects3d/starlight_satellite.dae" indx=5444 inflSize=149kb readTime=54ms file="objects3d/corcomalt2.s3o" indx=5014 inflSize=114kb readTime=51ms file="luaui/widgets/unit_healthbars.lua" indx=4732 inflSize=40kb readTime=42ms file="objects3d/recluse.s3o" indx=5365 inflSize=134kb readTime=37ms file="bitmaps/pd/burncircle.tga" indx=536 inflSize=256kb readTime=35ms file="bitmaps/lightsmoketrail.tga" indx=491 inflSize=28kb readTime=35ms file="objects3d/armcrabe.3do" indx=4867 inflSize=39kb readTime=35ms file="luaui/configs/marking_menu_keys.lua" indx=2895 inflSize=1kb readTime=34ms file="bitmaps/pd/lightningball_purple.png" indx=547 inflSize=32kb readTime=34ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 49434692 bytes cached in 2891 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x46772e80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46907fc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4668bf90) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8b6c01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]