[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.zwXjWzgeif/springsettings.962454.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff60401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5629 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/962454/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 358ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44cb6f50] using map "Mercurial v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44cb6f50] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 127ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1007ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1302ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 46ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 685ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 424ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 214ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 37ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 99ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 333ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Tiptushi was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/962454/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 38, 189 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae09 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae09 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe-26edae09.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae19 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae19 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe2-26edae19.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1092ms, checksum f6815e66)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/962454/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52aa9040,0x669e0630}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 02cd6c5f8c8a125ef5884d00b27b7080 [f=-000001] Connection attempt from RVNball [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RVNball changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from SausageandMash [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SausageandMash changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[Game::Load][lua{Rules,Gaia}={00000000797b3830,0000000105a98070}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[Game::Load][lua{Rules,Gaia}={0000000063894f60,000000009ebadbb0}]" [f=-000001] Allies: I choose: RVNhull! [f=-000001] !force [f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] [0] Event [4333,259.881287,921]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1715,259.882568,5184]: 1 finished unit Strike Commander [f=0000000] [0] RVNball, team: 0, elo:1879 [f=0000000] [0] SausageandMash, team: 1, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000000] > Poll: Do you want to force start? [END:FAILED] [f=0000007] [7] Event [4488,259.877167,904]: 0 finished unit Jumpbot Factory [f=0000013] [13] Event [1592,259.877167,5184]: 1 finished unit Cloakbot Factory [f=0000321] [321] Event [4488,259.877167,928]: 0 finished unit Constable [f=0000345] [345] Event [1800,259.877167,5000]: 1 finished unit Metal Extractor [f=0000379] [379] Event [1592.01477,259.877167,5174.3999]: 1 finished unit Glaive [f=0000426] [426] Event [4248,259.877167,712]: 0 finished unit Metal Extractor [f=0000591] [591] Event [1592.01477,259.877167,5174.3999]: 1 finished unit Glaive [f=0000632] hi [f=0000675] [675] Event [4344,259.877167,1144]: 0 finished unit Metal Extractor [f=0000712] hi [f=0000777] [777] Event [4280,259.877167,1112]: 0 finished unit Wind/Tidal Generator [f=0000795] [795] Event [1896,259.877167,5432]: 1 finished unit Metal Extractor [f=0000867] [867] Event [4264,259.877167,1032]: 0 finished unit Wind/Tidal Generator [f=0000957] [957] Event [4248,259.877167,952]: 0 finished unit Wind/Tidal Generator [f=0000968] [968] Event [1592.01477,259.877167,5174.3999]: 1 finished unit Conjurer [f=0001047] [1047] Event [4232,259.877167,872]: 0 finished unit Wind/Tidal Generator [f=0001147] first game online so hopefully goes ok [f=0001205] [1205] Event [3640,56.5861511,1144]: 0 finished unit Metal Extractor [f=0001340] [1340] Event [1592.01477,259.877167,5174.3999]: 1 finished unit Conjurer [f=0001388] [1388] Event [4216,259.877167,792]: 0 finished unit Wind/Tidal Generator [f=0001482] [1482] Event [4152,259.877167,792]: 0 finished unit Wind/Tidal Generator [f=0001694] [1694] Event [1064,259.877167,5256]: 1 finished unit Metal Extractor [f=0001720] [1720] Event [1592.01477,259.877167,5174.3999]: 1 finished unit Glaive [f=0001773] [1773] Event [1848,259.877167,4920]: 1 finished unit Wind/Tidal Generator [f=0001783] [1783] Event [3544,56.5861511,1016]: 0 finished unit Metal Extractor [f=0002054] [2054] Event [1592.01477,259.877167,5174.3999]: 1 finished unit Glaive [f=0002136] [2136] Event [4488,259.877167,928]: 0 finished unit Pyro [f=0002151] [2151] Event [4168,259.877167,872]: 0 finished unit Wind/Tidal Generator [f=0002202] [2202] Event [1864,259.877167,5000]: 1 finished unit Wind/Tidal Generator [f=0002247] [2247] Event [4184,259.877167,952]: 0 finished unit Wind/Tidal Generator [f=0002282] [2282] Event [952,259.877167,5320]: 1 finished unit Wind/Tidal Generator [f=0002337] [2337] Event [4200,259.877167,1032]: 0 finished unit Wind/Tidal Generator [f=0002413] [2413] Event [1592.01477,259.877167,5174.3999]: 1 finished unit Glaive [f=0002427] [2427] Event [4216,259.877167,1112]: 0 finished unit Wind/Tidal Generator [f=0002765] [2765] Event [1896,259.877167,5080]: 1 finished unit Wind/Tidal Generator [f=0002768] [2768] Event [1032,259.877167,5336]: 1 finished unit Wind/Tidal Generator [f=0002836] [2836] Event [3352,56.5861511,888]: 0 finished unit Metal Extractor [f=0002947] [2947] Event [1008,257.108612,4864]: 1 finished unit Lotus [f=0003113] [3113] Event [1112,259.877167,5352]: 1 finished unit Wind/Tidal Generator [f=0003157] [3157] Event [1912,259.877167,5160]: 1 finished unit Wind/Tidal Generator [f=0003210] [3210] Event [4464,259.877167,1552]: 0 finished unit Lotus [f=0003481] [3481] Event [3184,56.5861511,832]: 0 finished unit Lotus [f=0003508] [3508] Event [4488,259.877167,928]: 0 finished unit Pyro [f=0003529] [3529] Event [1192,259.877167,5368]: 1 finished unit Wind/Tidal Generator [f=0003564] [3564] Event [1928,259.877167,5240]: 1 finished unit Wind/Tidal Generator [f=0003587] [3587] Event [1592.01477,259.877167,5174.3999]: 1 finished unit Reaver [f=0004005] [4005] Event [2119.9021,259.877167,5249.04395]: 1 lost unit Glaive [f=0004060] [4060] Event [1272,259.877167,5384]: 1 finished unit Wind/Tidal Generator [f=0004060] [4060] Event [1928,259.877167,5240]: 1 lost unit Wind/Tidal Generator [f=0004065] [4065] Event [5080,259.877167,888]: 0 finished unit Metal Extractor [f=0004090] [4090] Event [3321.83496,56.5861511,1206.74219]: 1 lost unit Glaive [f=0004103] [4103] Event [1912,259.950714,5160]: 1 lost unit Wind/Tidal Generator [f=0004131] [4131] Event [1968,259.877167,4832]: 1 finished unit Lotus [f=0004170] [4170] Event [4488,259.877167,928]: 0 finished unit Pyro [f=0004170] [4170] Event [3424,56.5861511,1232]: 0 finished unit Lotus [f=0004212] [4212] Event [1944,259.877167,5320]: 1 lost unit Wind/Tidal Generator [f=0004337] [4337] Event [1592.01477,259.877167,5174.3999]: 1 lost unit Reaver [f=0004350] [4350] Event [1592.01477,259.877167,5174.3999]: 1 lost unit Reaver [f=0004365] [4365] Event [1592.01477,259.877167,5174.3999]: 1 lost unit Reaver [f=0004381] [4381] Event [1592.01477,259.877167,5174.3999]: 1 lost unit Reaver [f=0004403] [4403] Event [1592.01477,259.877167,5174.3999]: 1 lost unit Reaver [f=0004414] [4414] Event [1592.01477,259.877167,5174.3999]: 1 lost unit Reaver [f=0004426] [4426] Event [1592.01477,259.877167,5174.3999]: 1 lost unit Reaver [f=0004443] [4443] Event [1592.01477,259.877167,5174.3999]: 1 lost unit Reaver [f=0004457] [4457] Event [1592.01477,259.877167,5174.3999]: 1 lost unit Reaver [f=0004472] [4472] Event [1592.01477,259.877167,5174.3999]: 1 lost unit Reaver [f=0004488] [4488] Event [1592.01477,259.877167,5174.3999]: 1 lost unit Reaver [f=0004502] [4502] Event [1592.01477,259.877167,5174.3999]: 1 lost unit Reaver [f=0004554] [4554] Event [1924.79614,258.902679,5306.99658]: 1 lost unit Conjurer [f=0004611] [4611] Event [1592.01477,259.877167,5174.3999]: 1 lost unit Reaver [f=0004611] [4611] Event [1592,259.877167,5184]: 1 lost unit Cloakbot Factory [f=0004646] [4646] Event [1517.25305,258.979492,5099.83447]: 0 lost unit Pyro [f=0004845] [4845] Event [4488,259.877167,928]: 0 finished unit Pyro [f=0004861] [4861] Event [3432,56.5861511,872]: 0 finished unit Solar Collector [f=0004980] [4980] Event [5496,153.467026,1688]: 0 finished unit Metal Extractor [f=0004988] oops [f=0005311] [5311] Event [3544,56.5861511,936]: 0 finished unit Solar Collector [f=0005531] [5531] Event [4488,259.877167,928]: 0 finished unit Pyro [f=0005821] [5821] Event [3624,56.5861511,1048]: 0 finished unit Solar Collector [f=0005835] [5835] Event [4552,153.467026,2280]: 0 finished unit Metal Extractor [f=0005965] [5965] Event [4488,259.877167,928]: 0 finished unit Constable [f=0006440] [6440] Event [2031.86194,96.9340057,4097.99365]: 1 lost unit Glaive [f=0006522] [6522] Event [2015.78137,99.8218765,4089.37378]: 1 lost unit Glaive [f=0006557] [6557] Event [4240,153.467026,2960]: 0 finished unit Radar Tower [f=0006642] [6642] Event [4488,259.877167,928]: 0 finished unit Pyro [f=0006986] [6986] Event [1320,259.877167,5184]: 1 finished unit Cloakbot Factory [f=0007212] [7212] Event [4360,259.877167,936]: 0 finished unit Caretaker [f=0007265] [7265] Event [4488,259.877167,928]: 0 finished unit Pyro [f=0007315] [7315] Event [1320.01477,259.877167,5174.3999]: 1 finished unit Ronin [f=0007500] [7500] Event [5464,153.467026,2872]: 0 finished unit Metal Extractor [f=0007585] [7585] Event [1320.01477,259.877167,5174.3999]: 1 finished unit Ronin [f=0007611] [7611] Event [4488,259.877167,928]: 0 finished unit Pyro [f=0007633] [7633] Event [1352,259.877167,5400]: 1 finished unit Wind/Tidal Generator [f=0007870] [7870] Event [1320.01477,259.877167,5174.3999]: 1 finished unit Ronin [f=0007968] [7968] Event [4488,259.877167,928]: 0 finished unit Pyro [f=0008153] [8153] Event [1320.01477,259.877167,5174.3999]: 1 finished unit Ronin [f=0008315] [8315] Event [4488,259.877167,928]: 0 finished unit Pyro [f=0008403] [8403] Event [2224,259.877167,5344]: 1 finished unit Lotus [f=0008541] [8541] Event [1320.01477,259.877167,5174.3999]: 1 finished unit Conjurer [f=0008553] [8553] Event [4488,259.877167,928]: 0 finished unit Constable [f=0008558] [8558] Event [3432,56.5861511,2232]: 0 finished unit Metal Extractor [f=0008730] [8730] Event [4600,56.5861511,3800]: 0 finished unit Metal Extractor [f=0008904] [8904] Event [1320.01477,259.877167,5174.3999]: 1 finished unit Conjurer [f=0008943] [8943] Event [4488,259.877167,928]: 0 finished unit Moderator [f=0009283] [9283] Event [1320.01477,259.877167,5174.3999]: 1 finished unit Conjurer [f=0009309] [9309] Event [4488,259.877167,928]: 0 finished unit Pyro [f=0009400] [9400] Event [2536.4436,56.5861511,2168.16284]: 1 lost unit Ronin [f=0009474] [9474] Event [2553.05542,56.5861511,2009.84607]: 1 lost unit Ronin [f=0009528] [9528] Event [4648,56.5861511,4472]: 0 finished unit Metal Extractor [f=0009561] [9561] Event [1320.01477,259.877167,5174.3999]: 1 finished unit Ronin [f=0009565] [9565] Event [3224,56.5861511,2888]: 0 finished unit Metal Extractor [f=0009605] [9605] Event [2176,259.877167,5264]: 1 finished unit Picket [f=0009613] [9613] Event [1832,259.877167,5480]: 1 finished unit Solar Collector [f=0009782] [9782] Event [4488,259.877167,928]: 0 finished unit Moderator [f=0009831] [9831] Event [1320.01477,259.877167,5174.3999]: 1 finished unit Ronin [f=0009905] [9905] Event [4696,56.5861511,4600]: 0 finished unit Metal Extractor [f=0010045] [10045] Event [1832,259.877167,5400]: 1 finished unit Solar Collector [f=0010101] [10101] Event [1320.01477,259.877167,5174.3999]: 1 finished unit Ronin [f=0010171] [10171] Event [4488,259.877167,928]: 0 finished unit Pyro [f=0010371] [10371] Event [1320.01477,259.877167,5174.3999]: 1 finished unit Ronin [f=0010412] [10412] Event [2064,259.877167,4864]: 1 finished unit Picket [f=0010480] [10480] Event [1832,259.889984,5320]: 1 finished unit Solar Collector [f=0010515] [10515] Event [5352,56.5861511,4200]: 0 finished unit Metal Extractor [f=0010548] [10548] Event [4488,259.877167,928]: 0 finished unit Moderator [f=0010641] [10641] Event [1320.01477,259.877167,5174.3999]: 1 finished unit Ronin [f=0010650] [10650] Event [2920,56.5861511,3256]: 0 finished unit Metal Extractor [f=0010907] [10907] Event [4488,259.877167,928]: 0 finished unit Pyro [f=0010931] [10931] Event [1320.01477,259.877167,5174.3999]: 1 finished unit Ronin [f=0010974] [10974] Event [2716.28247,56.5861511,4748.32471]: 1 lost unit Ronin [f=0010974] [10974] Event [1832,260.134125,5240]: 1 finished unit Solar Collector [f=0011055] [11055] Event [2666.99414,56.5866089,4739.65186]: 1 lost unit Ronin [f=0011122] [11122] Event [2687.9895,56.5861549,4688.88135]: 1 lost unit Ronin [f=0011137] [11137] Event [3368,56.5861511,3496]: 0 finished unit Metal Extractor [f=0011142] [11142] Event [1320.01477,259.877167,5174.3999]: 1 finished unit Glaive [f=0011149] [11149] Event [2624.09985,56.5862961,4717.69287]: 1 lost unit Ronin [f=0011198] [11198] Event [2792,56.5861511,5256]: 1 finished unit Metal Extractor [f=0011283] [11283] Event [4488,259.877167,928]: 0 finished unit Moderator [f=0011321] [11321] Event [2381.71729,56.5861511,4799.729]: 1 lost unit Conjurer [f=0011384] [11384] Event [1448,56.5861511,1544]: 0 finished unit Metal Extractor [f=0011397] [11397] Event [2416,56.5861511,4912]: 1 lost unit Lotus [f=0011413] [11413] Event [2699.34375,56.5861511,5156.17529]: 1 lost unit Conjurer [f=0011423] [11423] Event [1320.01477,259.877167,5174.3999]: 1 finished unit Glaive [f=0011430] [11430] Event [1392,255.019836,4848]: 1 finished unit Picket [f=0011456] [11456] Event [2600,56.5861511,5128]: 1 lost unit Metal Extractor [f=0011551] [11551] Event [1832,259.96048,5160]: 1 finished unit Solar Collector [f=0011590] [11590] Event [2792,56.5861511,5256]: 1 lost unit Metal Extractor [f=0011640] [11640] Event [5304,56.5861511,5608]: 0 finished unit Metal Extractor [f=0011642] [11642] Event [4488,259.877167,928]: 0 finished unit Pyro [f=0011670] [11670] Event [2776,56.5861511,2648]: 0 finished unit Metal Extractor [f=0011708] [11708] Event [1320.01477,259.877167,5174.3999]: 1 finished unit Glaive [f=0011742] [11742] Event [2176,259.877167,5264]: 1 lost unit Picket [f=0011772] [11772] Event [2064,259.877167,4864]: 1 lost unit Picket [f=0011795] [11795] Event [2072.56055,259.877167,4936.68018]: 0 lost unit Pyro [f=0011828] [11828] Event [2205.74512,259.909668,5235.41113]: 0 lost unit Pyro [f=0011835] [11835] Event [2224,259.877167,5344]: 1 lost unit Lotus [f=0011882] [11882] Event [1896,259.877167,5080]: 1 lost unit Wind/Tidal Generator [f=0011920] [11920] Event [1864,259.997406,5000]: 1 lost unit Wind/Tidal Generator [f=0011976] [11976] Event [3688,56.5861511,3992]: 0 finished unit Metal Extractor [f=0011985] [11985] Event [5080,56.5861511,5688]: 0 finished unit Metal Extractor [f=0011997] [11997] Event [1320.01477,259.877167,5174.3999]: 1 finished unit Glaive [f=0011999] [11999] Event [1496,56.5861511,1688]: 0 finished unit Metal Extractor [f=0012012] [12012] Event [2058.29932,259.41449,4996.44238]: 0 lost unit Pyro [f=0012018] [12018] Event [4488,259.877167,928]: 0 finished unit Moderator [f=0012030] [12030] Event [1896,259.877167,5432]: 1 lost unit Metal Extractor [f=0012155] [12155] Event [2032.54553,260.016907,5335.51563]: 1 lost unit Glaive [f=0012192] [12192] Event [2097.25854,259.877167,5447.06152]: 1 lost unit Glaive [f=0012221] [12221] Event [1416.15088,208.314316,4631.42871]: 1 lost unit Ronin [f=0012240] [12240] Event [1428.78333,248.00766,4804.06299]: 0 lost unit Pyro [f=0012253] [12253] Event [1408.69409,232.520203,4734.07959]: 1 lost unit Glaive [f=0012281] [12281] Event [1392,254.504242,4848]: 1 lost unit Picket [f=0012303] [12303] Event [1008,257.108612,4864]: 1 lost unit Lotus [f=0012311] [12311] Event [1393.38879,195.994904,4578.80908]: 1 lost unit Ronin [f=0012338] [12338] Event [1216.96008,259.873047,4965.33691]: 1 lost unit Glaive [f=0012354] [12354] Event [1320.01477,259.877167,5174.3999]: 1 finished unit Glaive [f=0012379] [12379] Event [4488,259.877167,928]: 0 finished unit Pyro [f=0012391] [12391] Event [1246.32336,229.901138,4721.79932]: 1 lost unit Ronin [f=0012392] [12392] Event [1265.07239,220.918869,4683.95605]: 1 lost unit Ronin [f=0012463] [12463] Event [1186.65991,259.225464,4903.0415]: 1 lost unit Glaive [f=0012466] [12466] Event [1171.22461,202.527435,4606.80322]: 0 lost unit Pyro [f=0012507] [12507] Event [1376.35376,176.859222,4498.51807]: 1 lost unit Reaver [f=0012636] [12636] Event [1492.70276,255.949356,4863.39502]: 1 lost unit Conjurer [f=0012661] [12661] Event [1818.54419,260.145386,5096.01953]: 0 lost unit Pyro [f=0012677] [12677] Event [1320.01477,259.877167,5174.3999]: 1 lost unit Glaive [f=0012681] [12681] Event [1320.01477,259.877167,5174.3999]: 1 lost unit Glaive [f=0012697] [12697] Event [1320.01477,259.877167,5174.3999]: 1 lost unit Glaive [f=0012713] [12713] Event [1320.01477,259.877167,5174.3999]: 1 lost unit Glaive [f=0012728] [12728] Event [1320.01477,259.877167,5174.3999]: 1 lost unit Glaive [f=0012741] [12741] Event [1320.01477,259.877167,5174.3999]: 1 lost unit Glaive [f=0012749] [12749] Event [1319.19983,259.877167,5007.76367]: 0 lost unit Pyro [f=0012753] [12753] Event [4488,259.877167,928]: 0 finished unit Moderator [f=0012757] [12757] Event [1320.01477,259.911194,5174.3999]: 1 lost unit Glaive [f=0012773] [12773] Event [1320.01477,259.921112,5174.3999]: 1 lost unit Glaive [f=0012789] [12789] Event [1320.01477,259.921112,5174.3999]: 1 lost unit Glaive [f=0012806] [12806] Event [1320.01477,259.921112,5174.3999]: 1 lost unit Glaive [f=0012823] [12823] Event [1320.01477,259.921112,5174.3999]: 1 lost unit Glaive [f=0012840] [12840] Event [1320.01477,259.921112,5174.3999]: 1 lost unit Glaive [f=0012864] [12864] Event [1320.01477,259.921112,5174.3999]: 1 lost unit Glaive [f=0012884] [12884] Event [808,56.5861511,1944]: 0 finished unit Metal Extractor [f=0012921] [12921] Event [2728,56.5861511,3928]: 0 finished unit Metal Extractor [f=0012924] [12924] Event [1320.01477,259.921112,5174.3999]: 1 lost unit Glaive [f=0012962] [12962] Event [1320.01477,259.877167,5174.3999]: 1 lost unit Glaive [f=0012970] [12970] Event [1320,259.877167,5184]: 1 lost unit Cloakbot Factory [f=0013095] i think gg [f=0013112] [13112] Event [4488,259.877167,928]: 0 finished unit Pyro [f=0013278] gg [f=0013501] [13501] Event [4488,259.877167,928]: 0 finished unit Moderator [f=0013864] [13864] Event [4488,259.877167,928]: 0 finished unit Pyro [f=0013880] [13880] Event [1145.20898,253.697525,4834.5957]: 1 finished unit Strike Commander [f=0013880] [13880] Event [1145.20898,253.697525,4834.5957]: 1 lost unit Strike Commander [f=0013911] [13911] Event [undefined]: SausageandMash resigned [f=0013911] game_message: SausageandMash has been destroyed! [f=0013911] game_message: RVNball wins! [f=0013911] Submitting stats [f=0013911] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013911] Part| Total Time|Time of the last 0.5s [f=0013911] Draw 9901.35ms 28.29% [f=0013911] Lua::Callins::Synced 6734.32ms 17.63% [f=0013911] Lua::Callins::Unsynced 12905.34ms 34.36% [f=0013911] Lua::CollectGarbage::Synced 346.42ms 0.80% [f=0013911] Lua::CollectGarbage::Unsynced 536.98ms 0.80% [f=0013911] Misc::Profiler::AddTime 45.84ms 0.10% [f=0013911] Sim 19656.36ms 36.75% [f=0013911] [13911] Received game_message: SausageandMash has been destroyed! [f=0013911] [13911] Received game_message: RVNball wins! [f=0013912] [13912] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013912] [13912] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013912] [13912] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013912] [13912] Game End Stats Values: 2,2230,2305,2230,2305,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.82666636,5.5999999,5.82666636,5.5999999,65,0,65,0,0,0,0,0,890,1030,890,1030,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013912] [13912] Game End Stats Values: 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[13912] Game End Stats Values: 31,2170,8570,2170,8570,578.217224,551.35614,578.217224,551.35614,0,0,0,0,0,0,0,0,389.385071,1141.49707,389.385071,1141.49707,2049.74707,4935.40527,2049.74707,4935.40527,90,270,90,270,31.5243168,37.5235214,31.5243168,37.5235214,1275,1330,1275,1330,8.57968426,51.9109497,8.57968426,51.9109497,0,2760,0,2760,1760,3965.3335,1760,3965.3335,805,4210,805,4210,5142.99951,2200,5142.99951,2200,530.471863,26.1666393,530.471863,26.1666393,5838.21729,2503.53931,5838.21729,2503.53931 [f=0013912] [13912] Game End Stats Values: 32,2250,9030,2250,9030,598.097595,585.900513,598.097595,585.900513,0,0,0,0,0,0,0,0,389.385071,1550.71655,389.385071,1550.71655,2148.75293,5793.74854,2148.75293,5793.74854,90,270,90,270,28.289669,32.6734848,28.289669,32.6734848,1355,1330,1355,1330,7.2655077,50.9674606,7.2655077,50.9674606,0,3220,0,3220,1760,3965.3335,1760,3965.3335,805,4210,805,4210,5142.99951,2200,5142.99951,2200,530.471863,26.1666393,530.471863,26.1666393,6696.56055,2602.54517,6696.56055,2602.54517 [f=0013915] [13915] Event [1151.67297,256.349884,4856.01465]: 1 lost unit Strike Commander [f=0014025] Player RVNball left the game: normal quit [f=0014025] [14025] Event [undefined]: RVNball quit [f=0014054] [14054] Event [840,56.5861511,536]: 0 finished unit Metal Extractor [f=0014196] No clients connected, shutting down server [f=0014196] Server shutdown [f=0014196] Playback paused [f=0014196] Autoquit sending quit command. [f=0014196] [QuitAction] user exited to system [f=0014196] [SpringApp::Kill][1] fromRun=1 [f=0014196] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014196] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014196] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014196] [ThreadPool::SetThreadCount][2] workers=0 [f=0014196] [SpringApp::Kill][2] [f=0014196] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014196] [Game::KillLua][3] dtor=0 luaUI=0x525c0300 [f=0014196] Start widgetHandler:Shutdown [f=0014196] Shutdown - SaveOrderList Complete [f=0014196] Writing last game win data [f=0014196] Shutdown - SaveConfigData Complete [f=0014196] Shutdown Widget - Chili Highlight [f=0014196] Shutdown Widget - Save/Load API [f=0014196] Shutdown Widget - Draw After Chili [f=0014196] Shutdown Widget - EPIC Menu [f=0014196] Shutdown Widget - Chili Minimap [f=0014196] Shutdown Widget - Chili Widget Selector [f=0014196] Shutdown Widget - Local Team Colors [f=0014196] Shutdown Widget - Display Keys 2 [f=0014196] Shutdown Widget - Save Game Menu [f=0014196] Shutdown Widget - HealthBars [f=0014196] Shutdown Widget - Noises [f=0014196] Shutdown Widget - Unit Icons [f=0014196] Shutdown Widget - Win Counter [f=0014196] Shutdown Widget - BuildETA [f=0014196] Shutdown Widget - SpringRTS Replay Stats [f=0014196] Shutdown Widget - Modular Comm Info [f=0014196] Shutdown Widget - CameraShake [f=0014196] Shutdown Widget - Chili Economy Panel Default [f=0014196] Shutdown Widget - Chili EndGame Window [f=0014196] Shutdown Widget - Chili Nuke Warning [f=0014196] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014196] Shutdown Widget - Chili Spectator Panels [f=0014196] Shutdown Widget - Context Menu [f=0014196] Shutdown Widget - Darkening [f=0014196] Shutdown Widget - MetalFeatures (new) [f=0014196] Shutdown Widget - Defense Range Zero-K [f=0014196] Shutdown Widget - Grab Input [f=0014196] Input grabbing is disabled! [f=0014196] Shutdown Widget - Highlight Geos [f=0014196] Shutdown Widget - Local Widgets Config [f=0014196] Shutdown Widget - Mex Placement Handler [f=0014196] Shutdown Widget - MinimapEvents [f=0014196] Shutdown Widget - Missile Silo Range [f=0014196] Shutdown Widget - Point Tracker [f=0014196] Shutdown Widget - Showeco and Grid Drawer [f=0014196] Shutdown Widget - Stereo3D [f=0014196] Shutdown Widget - Music Player v2 [f=0014196] Shutdown Widget - Attack AoE [f=0014196] Shutdown Widget - UnitShapes [f=0014196] Shutdown Widget - Map Edge Extension [f=0014196] Shutdown Widget - Selection Send [f=0014196] Shutdown Widget - LupsManager [f=0014196] Shutdown Widget - Newton Firezone [f=0014196] Shutdown Widget - Chili Pro Console [f=0014196] Shutdown Widget - Lasso Terraform GUI [f=0014196] Shutdown Widget - Chili Framework [f=0014196] Shutdown Widget - Lups [f=0014196] Shutdown Widget - Custom Markers [f=0014196] Shutdown Widget - Chili Core Selector [f=0014196] Shutdown Widget - Select Keys [f=0014196] Shutdown Widget - Pause Screen [f=0014196] Shutdown Widget - Layout Handler [f=0014196] Shutdown Widget - Persistent Build Height [f=0014196] Shutdown Widget - Text To Speech Control [f=0014196] End widgetHandler:Shutdown [f=0014196] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={941938,97945971} {int,ext,rec}Allocs={23542125,0,0} {chunk,block}Bytes={97945971,0} [f=0014196] [Game::KillLua][1] dtor=0 luaGaia=0x669e0630 [f=0014196] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={743844,85729776} {int,ext,rec}Allocs={23542126,0,0} {chunk,block}Bytes={85729776,0} [f=0014196] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={743844,85729776} {int,ext,rec}Allocs={23542126,0,0} {chunk,block}Bytes={85729776,0} [f=0014196] [Game::KillLua][2] dtor=0 luaRules=0x52aa9040 [f=0014196] Start gadgetHandler:Shutdown [f=0014196] Shutdown - StartSetup [f=0014196] Shutdown - UnitMorph [f=0014196] Shutdown - Carrier Drones [f=0014196] Shutdown - LupsNanoSpray [f=0014196] Shutdown - Missile Silo Controller [f=0014196] Shutdown - Modular Comm Info [f=0014196] Shutdown - Terrain Texture Handler [f=0014196] Shutdown - UnitCloakShield [f=0014196] Shutdown - Starlight Handler [f=0014196] End gadgetHandler:Shutdown [f=0014196] Start gadgetHandler:Shutdown [f=0014196] Shutdown - Save/Load [f=0014196] Shutdown - Teleport Throw [f=0014196] Shutdown - UnitMorph [f=0014196] Shutdown - Modular Comm Info [f=0014196] Shutdown - Retreat Command [f=0014196] Shutdown - Shockwaves [f=0014196] Shutdown - UnitCloakShield [f=0014196] Shutdown - Lups Cloak FX [f=0014196] Shutdown - Lups [f=0014196] Shutdown - Lups Shield [f=0014196] End gadgetHandler:Shutdown [f=0014196] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23542157,0,0} {chunk,block}Bytes={0,0} [f=0014196] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23542157,0,0} {chunk,block}Bytes={0,0} [f=0014196] [Game::KillLua][4] dtor=0 [f=0014196] [Game::~CGame][1] [f=0014196] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014196] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014196] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014196] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014196] [Game::KillLua][4] dtor=1 [f=0014196] [Game::KillMisc][1] [f=0014196] [Game::KillMisc][2] [f=0014196] [Game::KillMisc][3] [f=0014196] [Game::KillRendering][1] [f=0014196] [3DOParser::Kill] allocated 137 pieces [f=0014196] [S3OParser::Kill] allocated 2721 pieces [f=0014196] [AssParser::Kill] allocated 222 pieces [f=0014196] [Game::KillInterface][1] [f=0014196] [Game::KillInterface][2] [f=0014196] [Game::KillSimulation][1] [f=0014196] [Game::KillSimulation][2] [f=0014196] [CCollisionHandler] dis-/continuous tests: 0/104363 [f=0014196] [Game::KillSimulation][3] [f=0014196] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014196] [~CPathCache(24x24)] cacheHits=53 hitPercentage=28% numHashColls=0 maxCacheSize=19 [f=0014196] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014196] [~CPathCache(48x48)] cacheHits=58 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014196] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014196] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014196] [LosHandler::Kill] raycast instance cache-{hits,misses}={3620,9693}; shared=1%; cached=26% [f=0014196] [Game::KillSimulation][4] [f=0014196] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0014196] [Game::~CGame][2] [f=0014196] [Game::~CGame][3] [f=0014196] [SpringApp::Kill][3] [f=0014196] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 151015 bytes sent 119632 bytes recv'd [f=0014196] [SpringApp::Kill][4] font=0x44beeaa0 [f=0014196] [SpringApp::Kill][5] [f=0014196] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x44caccc0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=4298ms file="bitmaps/loadpictures/linemove.png" indx=505 inflSize=3005kb readTime=190ms file="objects3d/corcomalt5.s3o" indx=5017 inflSize=114kb readTime=53ms file="objects3d/behethud.s3o" indx=4898 inflSize=73kb readTime=48ms file="objects3d/thud.s3o" indx=5482 inflSize=130kb readTime=46ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=42ms file="objects3d/commsupport3.s3o" indx=4987 inflSize=88kb readTime=39ms file="objects3d/can.s3o" indx=4922 inflSize=64kb readTime=36ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4586 inflSize=55kb readTime=35ms file="objects3d/vehscout.s3o" indx=5493 inflSize=115kb readTime=34ms file="objects3d/corleveler_512.s3o" indx=5029 inflSize=83kb readTime=33ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 48819732 bytes cached in 2892 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=201 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/mercurial_v1.1.sd7 (0x44d46da0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44d674c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c615d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff60401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]