[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.iO0WQnpLsv/springsettings.962376.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 119ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc05401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5656 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/962376/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 843ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x459e3ef0] using map "Mercurial v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x459e3ef0] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 271ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1131ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1335ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 48ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 841ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 123ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 73ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 84ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Cliver5 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/962376/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 38, 189 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae09 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae09 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe-26edae09.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae19 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae19 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe2-26edae19.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1160ms, checksum f6815e66)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11514,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/962376/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54420c20,0x6822d980}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 0a966c5f4573e36a5e3f0a1cdbab37ef [f=-000001] Connection attempt from TheWarning [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheWarning changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Krystian [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Krystian changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krystian" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krystian" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krystian" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krystian" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krystian" string="[Game::Load][lua{Rules,Gaia}={00000000c34c1860,00000000e484fb00}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={00000000f54f2580,000000010b28ed90}]" [f=-000001] Allies: I choose: Assault Commander! [f=-000001] Allies: I choose: Black Crimes Matter! [f=-000001] [Game::ClientReadNet] added new player Thomas1 with number 2 to team 0 [f=-000001] > SPRINGIE:User Thomas1|bomberprec|7_6||False|AtoSen||IT [f=-000001] Connection attempt from Thomas1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [4370,259.878845,1037]: 0 finished unit Strike Commander [f=-000001] [0] Event [1335,257.604248,4871]: 1 finished unit Engineer Commander [f=0000000] [0] TheWarning, team: 0, elo:1706 [f=0000000] [0] Krystian, team: 1, elo:1455 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [4488,259.877167,976]: 0 finished unit Cloakbot Factory [f=0000014] [14] Event [1424,251.980927,4832]: 1 finished unit Tank Foundry [f=0000023] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=0000039] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=0000039] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[Game::Load][lua{Rules,Gaia}={00000000fc9c44c0,00000000f03c9e40}]" [f=0000284] [284] Event [4344,259.877167,1144]: 0 finished unit Metal Extractor [f=0000454] [454] Event [1424.04297,244.897263,4804]: 1 finished unit Welder [f=0000455] [455] Event [4256,259.877167,1120]: 0 finished unit Radar Tower [f=0000569] [569] Event [4296,259.877167,1032]: 0 finished unit Wind/Tidal Generator [f=0000599] [599] Event [4488,259.877167,985.599976]: 0 finished unit Conjurer [f=0000719] [719] Event [4280,259.877167,904]: 0 finished unit Wind/Tidal Generator [f=0000796] [796] Event [4488,259.877167,985.599976]: 0 finished unit Glaive [f=0000944] [944] Event [4264,259.877167,776]: 0 finished unit Wind/Tidal Generator [f=0000998] [998] Event [4488,259.877167,985.599976]: 0 finished unit Glaive [f=0001160] [1160] Event [1800,259.877167,5000]: 1 finished unit Metal Extractor [f=0001548] [1548] Event [4488,259.877167,985.599976]: 0 finished unit Glaive [f=0001585] [1585] Event [648,153.467026,4456]: 1 finished unit Metal Extractor [f=0001939] [1939] Event [4248,259.877167,712]: 0 finished unit Metal Extractor [f=0001953] [1953] Event [1688,259.877167,5000]: 1 finished unit Solar Collector [f=0002086] [2086] Event [712,153.467026,4344]: 1 finished unit Solar Collector [f=0002108] [2108] Event [5080,259.877167,888]: 0 finished unit Metal Extractor [f=0002176] [2176] Event [1424.04297,244.897263,4804]: 1 finished unit Blitz [f=0002228] [2228] Event [4488,259.877167,985.599976]: 0 finished unit Conjurer [f=0002360] [2360] Event [5032,259.877167,840]: 0 finished unit Wind/Tidal Generator [f=0002362] [2362] Event [1602.42395,153.467026,4285.94678]: 0 lost unit Glaive [f=0002596] [2596] Event [1040,153.467026,4192]: 1 finished unit Lotus [f=0002597] [2597] Event [4904,259.877167,808]: 0 finished unit Wind/Tidal Generator [f=0002763] [2763] Event [1896,259.877167,5432]: 1 finished unit Metal Extractor [f=0002897] [2897] Event [4776,259.877167,776]: 0 finished unit Wind/Tidal Generator [f=0003057] [3057] Event [1800,259.877167,5416]: 1 finished unit Solar Collector [f=0003085] [3085] Event [2853.51807,56.5861511,3759.60107]: 0 lost unit Glaive [f=0003217] [3217] Event [4648,259.877167,744]: 0 finished unit Wind/Tidal Generator [f=0003390] [3390] Event [1608,153.467026,3864]: 1 finished unit Metal Extractor [f=0003468] [3468] Event [4488,259.877167,985.599976]: 0 finished unit Ronin [f=0003671] [3671] Event [1704,151.334991,3816]: 1 finished unit Solar Collector [f=0003854] [3854] Event [4520,259.877167,712]: 0 finished unit Wind/Tidal Generator [f=0003956] [3956] Event [2855.57837,56.5861511,5188.25879]: 0 lost unit Glaive [f=0004016] [4016] Event [4492.54688,153.270081,2243.75391]: 0 finished unit Strike Commander [f=0004016] game_message: Morph complete: Assault Commander lvl 1 -> Assault Commander lvl 2 [f=0004016] [4016] Received game_message: Morph complete: Assault Commander lvl 1 -> Assault Commander lvl 2 [f=0004141] [4141] Event [1064,259.877167,5256]: 1 finished unit Metal Extractor [f=0004147] [4147] Event [4432,150.469818,2352]: 0 finished unit Picket [f=0004174] [4174] Event [4488,259.877167,985.599976]: 0 finished unit Ronin [f=0004309] [4309] Event [4376,259.877167,504]: 0 finished unit Wind/Tidal Generator [f=0004454] [4454] Event [1176,259.877167,5272]: 1 finished unit Solar Collector [f=0004554] [4554] Event [4488,259.877167,985.599976]: 0 finished unit Ronin [f=0004665] [4665] Event [4536,259.877167,504]: 0 finished unit Wind/Tidal Generator [f=0004815] [4815] Event [1424.04297,244.897263,4804]: 1 finished unit Ogre [f=0004959] [4959] Event [2728,56.5861511,3928]: 1 finished unit Metal Extractor [f=0004986] [4986] Event [3640,56.5861511,1144]: 0 finished unit Metal Extractor [f=0005051] [5051] Event [4488,259.877167,985.599976]: 0 finished unit Ronin [f=0005142] [5142] Event [1472,199.09256,4592]: 1 finished unit Lotus [f=0005169] [5169] Event [4696,259.877167,504]: 0 finished unit Wind/Tidal Generator [f=0005507] [5507] Event [3935.66748,56.0876617,2804.48071]: 0 lost unit Ronin [f=0005577] [5577] Event [1424.04297,244.897263,4804]: 1 finished unit Welder [f=0005657] [5657] Event [3544,56.5861511,1016]: 0 finished unit Metal Extractor [f=0005686] [5686] Event [3432,56.5861511,2232]: 0 finished unit Metal Extractor [f=0005713] [5713] Event [4488,259.877167,985.599976]: 0 finished unit Ronin [f=0005750] [5750] Event [4856,259.877167,504]: 0 finished unit Wind/Tidal Generator [f=0005988] [5988] Event [2800,56.5861511,3936]: 1 finished unit Picket [f=0006317] [6317] Event [2744,56.5861511,3848]: 1 finished unit Solar Collector [f=0006351] [6351] Event [3352,56.5861511,888]: 0 finished unit Metal Extractor [f=0006392] [6392] Event [5016,259.877167,504]: 0 finished unit Wind/Tidal Generator [f=0006451] [6451] Event [2784,56.5861511,4992]: 1 finished unit Lotus [f=0006511] [6511] Event [4488,259.877167,985.599976]: 0 finished unit Conjurer [f=0006806] [6806] Event [3224,56.5861511,2888]: 0 finished unit Metal Extractor [f=0006852] [6852] Event [5016,259.877167,664]: 0 finished unit Wind/Tidal Generator [f=0007155] [7155] Event [4856,259.877167,664]: 0 finished unit Wind/Tidal Generator [f=0007224] [7224] Event [3370.37207,56.5861511,2858.20874]: 0 finished unit Strike Commander [f=0007224] game_message: Morph complete: Assault Commander lvl 2 -> Assault Commander lvl 3 [f=0007224] [7224] Received game_message: Morph complete: Assault Commander lvl 2 -> Assault Commander lvl 3 [f=0007344] [7344] Event [1224,182.011566,4520]: 1 finished unit Caretaker [f=0007457] [7457] Event [4488,259.877167,985.599976]: 0 finished unit Reaver [f=0007459] [7459] Event [3399.24902,56.5861511,2986.53369]: 1 lost unit Blitz [f=0007470] [7470] Event [4696,259.877167,664]: 0 finished unit Wind/Tidal Generator [f=0007589] [7589] Event [3158.68994,38.1989365,3017.81616]: 0 lost unit Ronin [f=0007666] [7666] Event [3224,55.944252,2888]: 0 lost unit Metal Extractor [f=0007732] [7732] Event [3062.4082,23.2016163,2892.25269]: 0 lost unit Ronin [f=0007869] [7869] Event [5496,153.467026,1688]: 0 finished unit Metal Extractor [f=0007881] [7881] Event [4536,259.877167,664]: 0 finished unit Wind/Tidal Generator [f=0007949] [7949] Event [1424.04297,244.897263,4804]: 1 finished unit Minotaur [f=0008383] [8383] Event [4376,259.877167,824]: 0 finished unit Wind/Tidal Generator [f=0008447] [8447] Event [4552,153.467026,2280]: 0 finished unit Metal Extractor [f=0008522] [8522] Event [3296,56.2003632,2704]: 1 finished unit Picket [f=0008736] [8736] Event [4536,259.877167,824]: 0 finished unit Wind/Tidal Generator [f=0008756] [8756] Event [3296,56.2003632,2704]: 1 lost unit Picket [f=0008838] [8838] Event [3120.34033,56.5901833,2690.86523]: 0 lost unit Ronin [f=0009126] [9126] Event [4488,259.877167,985.599976]: 0 finished unit Knight [f=0009168] [9168] Event [4696,259.877167,824]: 0 finished unit Wind/Tidal Generator [f=0009761] [9761] Event [4856,259.877167,824]: 0 finished unit Wind/Tidal Generator [f=0009777] [9777] Event [1448,56.5861511,1544]: 0 finished unit Metal Extractor [f=0010028] [10028] Event [5464,153.467026,2872]: 0 finished unit Metal Extractor [f=0010048] [10048] Event [3371.0105,56.5861511,2120.70386]: 0 lost unit Strike Commander [f=0010079] [10079] Event [3491.56152,57.2886238,1921.77454]: 0 lost unit Ronin [f=0010191] [10191] Event [3432,54.9930954,2232]: 0 lost unit Metal Extractor [f=0010194] [10194] Event [1424.04297,244.897263,4804]: 1 finished unit Minotaur [f=0010321] [10321] Event [3244.78906,56.5861511,2560.81299]: 0 lost unit Reaver [f=0010324] [10324] Event [1496,56.5861511,1688]: 0 finished unit Metal Extractor [f=0010647] [10647] Event [4488,259.877167,985.599976]: 0 finished unit Knight [f=0010928] [10928] Event [2984,56.5861511,3880]: 1 finished unit Caretaker [f=0010991] [10991] Event [4712,259.877167,920]: 0 finished unit Storage [f=0011222] [11222] Event [1544,56.5861511,2344]: 0 finished unit Metal Extractor [f=0011565] [11565] Event [4904,259.877167,728]: 0 finished unit Wind/Tidal Generator [f=0011643] [11643] Event [2504,56.5861511,5000]: 1 finished unit Metal Extractor [f=0011682] [11682] Event [3345.92383,54.9292145,3157.18091]: 0 lost unit Knight [f=0011727] [11727] Event [4488,259.877167,985.599976]: 0 finished unit Knight [f=0011865] [11865] Event [5064,259.877167,728]: 0 finished unit Wind/Tidal Generator [f=0012035] [12035] Event [680,153.467026,3288]: 1 finished unit Metal Extractor [f=0012127] [12127] Event [4600,56.5861511,3800]: 0 finished unit Metal Extractor [f=0012137] [12137] Event [808,56.5861511,1944]: 0 finished unit Metal Extractor [f=0012179] [12179] Event [5224,259.877167,728]: 0 finished unit Wind/Tidal Generator [f=0012607] [12607] Event [1424.04297,244.897263,4804]: 1 finished unit Minotaur [f=0012611] [12611] Event [2600,56.5861511,5128]: 1 finished unit Metal Extractor [f=0012614] [12614] Event [3234.85913,56.281292,3523.60132]: 0 lost unit Knight [f=0013025] [13025] Event [4648,56.5861511,4472]: 0 finished unit Metal Extractor [f=0013085] [13085] Event [4488,259.877167,985.599976]: 0 finished unit Knight [f=0013396] [13396] Event [840,56.5861511,536]: 0 finished unit Metal Extractor [f=0013440] [13440] Event [4600,54.1453552,3800]: 0 lost unit Metal Extractor [f=0013444] [13444] Event [4488,259.877167,985.599976]: 0 finished unit Glaive [f=0013620] [13620] Event [4648,54.6942902,4472]: 0 lost unit Metal Extractor [f=0013649] [13649] Event [4488,259.877167,985.599976]: 0 finished unit Glaive [f=0013710] [13710] Event [4696,56.5861511,4600]: 0 lost unit Metal Extractor [f=0013810] [13810] Event [2792,56.5861511,5256]: 1 finished unit Metal Extractor [f=0013830] [13830] Event [4744,259.877167,1000]: 0 finished unit Caretaker [f=0013850] [13850] Event [4488,259.877167,985.599976]: 0 finished unit Glaive [f=0013963] [13963] Event [4488,259.877167,985.599976]: 0 finished unit Glaive [f=0014056] [14056] Event [1064,56.5861511,456]: 0 finished unit Metal Extractor [f=0014083] [14083] Event [4488,259.877167,985.599976]: 0 finished unit Glaive [f=0014177] TheWarning added point: lol [f=0014202] [14202] Event [4488,259.877167,985.599976]: 0 finished unit Glaive [f=0014320] [14320] Event [4488,259.877167,985.599976]: 0 finished unit Glaive [f=0014347] [14347] Event [752,152.150726,3184]: 1 finished unit Picket [f=0014432] [14432] Event [4488,259.877167,985.599976]: 0 finished unit Glaive [f=0014561] [14561] Event [4488,259.877167,985.599976]: 0 finished unit Glaive [f=0014681] [14681] Event [4488,259.877167,985.599976]: 0 finished unit Glaive [f=0014684] [14684] Event [2616,56.5861511,5032]: 1 finished unit Solar Collector [f=0014801] [14801] Event [4488,259.877167,985.599976]: 0 finished unit Glaive [f=0014921] [14921] Event [4488,259.877167,985.599976]: 0 finished unit Glaive [f=0014943] [14943] Event [2840,56.6257858,3752]: 1 finished unit Solar Collector [f=0015041] [15041] Event [4488,259.877167,985.599976]: 0 finished unit Glaive [f=0015075] [15075] Event [3102.35327,56.5861511,3576.9895]: 1 finished unit Engineer Commander [f=0015144] [15144] Event [3396.91016,56.3637428,3006.1543]: 0 lost unit Glaive [f=0015152] [15152] Event [3376.97681,56.6546402,3007.88574]: 0 lost unit Glaive [f=0015162] [15162] Event [4488,259.877167,985.599976]: 0 finished unit Glaive [f=0015241] [15241] Event [696,153.467026,3384]: 1 finished unit Solar Collector [f=0015347] [15347] Event [3274.26245,56.3741798,3487.41479]: 0 lost unit Glaive [f=0015350] [15350] Event [3333.1853,56.6949348,3522.08228]: 0 lost unit Glaive [f=0015370] [15370] Event [4488,259.877167,985.599976]: 0 finished unit Glaive [f=0015422] [15422] Event [2696,56.5861511,5176]: 1 finished unit Solar Collector [f=0015441] [15441] Event [3025.9021,56.5861511,3504.12085]: 0 lost unit Glaive [f=0015441] [15441] Event [3236.74243,56.5861511,3629.21387]: 0 lost unit Glaive [f=0015493] [15493] Event [3006.71069,56.5861511,3625.82104]: 0 lost unit Glaive [f=0015494] [15494] Event [3431.51489,56.5861511,3571.41235]: 0 lost unit Glaive [f=0015507] [15507] Event [4744,259.877167,1096]: 0 finished unit Caretaker [f=0015545] [15545] Event [4488,259.877167,985.599976]: 0 finished unit Glaive [f=0015729] [15729] Event [728,153.467026,3576]: 1 finished unit Solar Collector [f=0015747] [15747] Event [4840,259.877167,1080]: 0 finished unit Caretaker [f=0015748] [15748] Event [4488,259.877167,985.599976]: 0 finished unit Glaive [f=0015791] [15791] Event [1424.04297,244.897263,4804]: 1 finished unit Minotaur [f=0015822] [15822] Event [4488,259.877167,985.599976]: 0 finished unit Glaive [f=0015826] [15826] Event [2856,56.5861511,5336]: 1 finished unit Solar Collector [f=0015897] [15897] Event [4488,259.877167,985.599976]: 0 finished unit Glaive [f=0015971] [15971] Event [4488,259.877167,985.599976]: 0 finished unit Glaive [f=0016046] [16046] Event [4488,259.877167,985.599976]: 0 finished unit Glaive [f=0016121] [16121] Event [4488,259.877167,985.599976]: 0 finished unit Glaive [f=0016170] [16170] Event [3516.37061,56.5861511,3425.83789]: 0 lost unit Glaive [f=0016187] [16187] Event [4488,259.877167,985.599976]: 0 finished unit Glaive [f=0016199] [16199] Event [3529.64429,56.3618469,3364.09473]: 0 lost unit Glaive [f=0016242] [16242] Event [3438.89014,56.6138306,3338.64429]: 0 lost unit Glaive [f=0016249] [16249] Event [3485.24048,56.7852631,3309.69409]: 0 lost unit Glaive [f=0016256] [16256] Event [4488,259.877167,985.599976]: 0 finished unit Glaive [f=0016258] [16258] Event [3319.69946,56.5800171,3408.36157]: 0 lost unit Glaive [f=0016282] [16282] Event [3623.27197,56.5861511,2864.76147]: 0 lost unit Knight [f=0016331] [16331] Event [4488,259.877167,985.599976]: 0 finished unit Glaive [f=0016360] [16360] Event [728,153.467026,3736]: 1 finished unit Solar Collector [f=0016382] [16382] Event [undefined]: TheWarning resigned [f=0016382] game_message: TheWarning has been destroyed! [f=0016382] game_message: Krystian wins! [f=0016382] Submitting stats [f=0016382] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016382] Part| Total Time|Time of the last 0.5s [f=0016382] Draw 15080.84ms 10.16% [f=0016382] Lua::Callins::Synced 26880.43ms 48.41% [f=0016382] Lua::Callins::Unsynced 20225.97ms 14.54% [f=0016382] Lua::CollectGarbage::Synced 517.55ms 0.20% [f=0016382] Lua::CollectGarbage::Unsynced 1252.18ms 3.19% [f=0016382] Misc::Profiler::AddTime 78.05ms 0.00% [f=0016382] Sim 39411.68ms 72.91% [f=0016382] [16382] Received game_message: TheWarning has been destroyed! [f=0016382] [16382] Received game_message: Krystian wins! [f=0016383] [16383] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016383] [16383] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016383] [16383] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016383] [16383] Game End Stats Values: 2,2075,2165,2075,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.05333233,5.5999999,6.05333233,0,0,0,0,0,0,0,0,800,890,800,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016383] [16383] Game End Stats Values: 3,2275,2475,2275,2475,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.94499779,8,8.94499779,1275,1330,1275,1330,6,7.69999886,6,7.69999886,0,65,0,65,0,0,0,0,1000,1080,1000,1080,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016383] [16383] Game End Stats Values: 4,2365,2575,2365,2575,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12.5198641,8,12.5198641,1275,1330,1275,1330,6.56666565,7.69999886,6.56666565,7.69999886,0,130,0,130,0,0,0,0,1090,1115,1090,1115,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016383] [16383] Game End Stats Values: 5,2455,2640,2455,2640,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,14.8238068,8,14.8238068,1275,1330,1275,1330,8.38000107,7.69999886,8.38000107,7.69999886,0,195,0,195,0,0,0,0,1180,1115,1180,1115,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016383] [16383] Game End Stats Values: 6,2895,2940,2895,2940,2.15092444,3.19856524,2.15092444,3.19856524,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,13.6819191,9.60000038,13.6819191,1275,1330,1275,1330,9.54339504,9.27323723,9.54339504,9.27323723,300,195,300,195,0,0,0,0,1320,1415,1320,1415,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016383] [16383] Game End Stats Values: 7,2985,2945,2985,2945,7.83597612,13.0020628,7.83597612,13.0020628,0,0,0,0,0,0,0,0,0,0,0,0,65,31.8239994,65,31.8239994,90,0,90,0,12,11.688076,12,11.688076,1275,1330,1275,1330,9.7790041,11.7535677,9.7790041,11.7535677,300,130,300,130,65,0,65,0,1320,1485,1320,1485,0,65,0,65,0,0,0,0,31.8239994,65,31.8239994,65 [f=0016383] [16383] Game End Stats Values: 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38,9245,5275,9245,5275,267.735931,533.137512,267.735931,533.137512,0,0,0,0,0,0,0,0,907.227783,1704.57422,907.227783,1704.57422,6022.59521,4979.33984,6022.59521,4979.33984,470,100,470,100,32,48.4479294,32,48.4479294,1505,55,1505,55,31.0121155,29.1153011,31.0121155,29.1153011,3900,1130,3900,1130,5002.5,400,5002.5,400,3370,3990,3370,3990,400,5092.5,400,5092.5,110.39991,0,110.39991,0,5110.20117,6231.39844,5110.20117,6231.39844 [f=0016390] [16390] Event [2792,56.5861511,5128]: 1 finished unit Solar Collector [f=0016412] [16412] Event [3920.77124,56.4457169,3113.66797]: 0 lost unit Knight [f=0016500] Spectator TheWarning left the game: normal quit [f=0016500] [16500] Event [undefined]: TheWarning quit [f=0016506] Spectator Thomas1 left the game: normal quit [f=0016506] [16506] Event [undefined]: Thomas1 quit [f=0016512] Player Krystian left the game: normal quit [f=0016512] [16512] Event [undefined]: Krystian quit [f=0016518] No clients connected, shutting down server [f=0016518] Server shutdown [f=0016870] [16870] Event [744,153.467026,3880]: 1 finished unit Solar Collector [f=0017226] [17226] Event [2720,56.5861511,4912]: 1 finished unit Picket [f=0017252] [17252] Event [3119.19116,56.5861511,3495.51978]: 1 finished unit Engineer Commander [f=0017320] [17320] Event [840,153.467026,4024]: 1 finished unit Solar Collector [f=0017636] [17636] Event [1424.04297,244.897263,4804]: 1 finished unit Minotaur [f=0018946] [18946] Event [1424.04297,244.897263,4804]: 1 finished unit Minotaur [f=0019504] Autoquit sending quit command. [f=0019504] [QuitAction] user exited to system [f=0019504] [SpringApp::Kill][1] fromRun=1 [f=0019504] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019504] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019504] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019504] [ThreadPool::SetThreadCount][2] workers=0 [f=0019504] [SpringApp::Kill][2] [f=0019504] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019504] [Game::KillLua][3] dtor=0 luaUI=0x67bc2390 [f=0019504] Start widgetHandler:Shutdown [f=0019504] Shutdown - SaveOrderList Complete [f=0019504] Writing last game win data [f=0019504] Shutdown - SaveConfigData Complete [f=0019504] Shutdown Widget - Chili Highlight [f=0019504] Shutdown Widget - Save/Load API [f=0019504] Shutdown Widget - Draw After Chili [f=0019504] Shutdown Widget - EPIC Menu [f=0019504] Shutdown Widget - Chili Minimap [f=0019504] Shutdown Widget - Chili Widget Selector [f=0019504] Shutdown Widget - Local Team Colors [f=0019504] Shutdown Widget - Display Keys 2 [f=0019504] Shutdown Widget - Save Game Menu [f=0019504] Shutdown Widget - HealthBars [f=0019504] Shutdown Widget - Noises [f=0019504] Shutdown Widget - Unit Icons [f=0019504] Shutdown Widget - Win Counter [f=0019504] Shutdown Widget - BuildETA [f=0019504] Shutdown Widget - SpringRTS Replay Stats [f=0019504] Shutdown Widget - Modular Comm Info [f=0019504] Shutdown Widget - CameraShake [f=0019504] Shutdown Widget - Chili Economy Panel Default [f=0019504] Shutdown Widget - Chili EndGame Window [f=0019504] Shutdown Widget - Chili Nuke Warning [f=0019504] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019504] Shutdown Widget - Chili Spectator Panels [f=0019504] Shutdown Widget - Context Menu [f=0019504] Shutdown Widget - Darkening [f=0019504] Shutdown Widget - MetalFeatures (new) [f=0019504] Shutdown Widget - Defense Range Zero-K [f=0019504] Shutdown Widget - Grab Input [f=0019504] Input grabbing is disabled! [f=0019504] Shutdown Widget - Highlight Geos [f=0019504] Shutdown Widget - Local Widgets Config [f=0019504] Shutdown Widget - Mex Placement Handler [f=0019504] Shutdown Widget - MinimapEvents [f=0019504] Shutdown Widget - Missile Silo Range [f=0019504] Shutdown Widget - Point Tracker [f=0019504] Shutdown Widget - Showeco and Grid Drawer [f=0019504] Shutdown Widget - Stereo3D [f=0019504] Shutdown Widget - Music Player v2 [f=0019504] Shutdown Widget - Attack AoE [f=0019504] Shutdown Widget - UnitShapes [f=0019504] Shutdown Widget - Map Edge Extension [f=0019504] Shutdown Widget - Selection Send [f=0019504] Shutdown Widget - LupsManager [f=0019504] Shutdown Widget - Newton Firezone [f=0019504] Shutdown Widget - Chili Pro Console [f=0019504] Shutdown Widget - Lasso Terraform GUI [f=0019504] Shutdown Widget - Chili Framework [f=0019504] Shutdown Widget - Lups [f=0019504] Shutdown Widget - Custom Markers [f=0019504] Shutdown Widget - Chili Core Selector [f=0019504] Shutdown Widget - Select Keys [f=0019504] Shutdown Widget - Pause Screen [f=0019504] Shutdown Widget - Layout Handler [f=0019504] Shutdown Widget - Persistent Build Height [f=0019504] Shutdown Widget - Text To Speech Control [f=0019504] End widgetHandler:Shutdown [f=0019504] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1056797,134704908} {int,ext,rec}Allocs={25200257,0,0} {chunk,block}Bytes={134704908,0} [f=0019504] [Game::KillLua][1] dtor=0 luaGaia=0x6822d980 [f=0019504] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={810659,120042945} {int,ext,rec}Allocs={25200258,0,0} {chunk,block}Bytes={120042945,0} [f=0019504] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={810659,120042945} {int,ext,rec}Allocs={25200258,0,0} {chunk,block}Bytes={120042945,0} [f=0019504] [Game::KillLua][2] dtor=0 luaRules=0x54420c20 [f=0019504] Start gadgetHandler:Shutdown [f=0019504] Shutdown - StartSetup [f=0019504] Shutdown - UnitMorph [f=0019504] Shutdown - Carrier Drones [f=0019504] Shutdown - LupsNanoSpray [f=0019504] Shutdown - Missile Silo Controller [f=0019504] Shutdown - Modular Comm Info [f=0019504] Shutdown - Terrain Texture Handler [f=0019504] Shutdown - UnitCloakShield [f=0019504] Shutdown - Starlight Handler [f=0019504] End gadgetHandler:Shutdown [f=0019504] Start gadgetHandler:Shutdown [f=0019504] Shutdown - Save/Load [f=0019504] Shutdown - Teleport Throw [f=0019504] Shutdown - UnitMorph [f=0019504] Shutdown - Modular Comm Info [f=0019504] Shutdown - Retreat Command [f=0019504] Shutdown - Shockwaves [f=0019504] Shutdown - UnitCloakShield [f=0019504] Shutdown - Lups Cloak FX [f=0019504] Shutdown - Lups [f=0019504] Shutdown - Lups Shield [f=0019504] End gadgetHandler:Shutdown [f=0019504] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25200289,0,0} {chunk,block}Bytes={0,0} [f=0019504] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25200289,0,0} {chunk,block}Bytes={0,0} [f=0019504] [Game::KillLua][4] dtor=0 [f=0019504] [Game::~CGame][1] [f=0019504] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019504] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019504] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019504] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019504] [Game::KillLua][4] dtor=1 [f=0019504] [Game::KillMisc][1] [f=0019504] [Game::KillMisc][2] [f=0019504] [Game::KillMisc][3] [f=0019504] [Game::KillRendering][1] [f=0019504] [3DOParser::Kill] allocated 137 pieces [f=0019504] [S3OParser::Kill] allocated 2726 pieces [f=0019504] [AssParser::Kill] allocated 224 pieces [f=0019504] [Game::KillInterface][1] [f=0019504] [Game::KillInterface][2] [f=0019504] [Game::KillSimulation][1] [f=0019504] [Game::KillSimulation][2] [f=0019504] [CCollisionHandler] dis-/continuous tests: 0/252565 [f=0019504] [Game::KillSimulation][3] [f=0019504] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019504] [~CPathCache(24x24)] cacheHits=78 hitPercentage=39% numHashColls=0 maxCacheSize=10 [f=0019504] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019504] [~CPathCache(48x48)] cacheHits=104 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019504] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019504] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019504] [LosHandler::Kill] raycast instance cache-{hits,misses}={3101,7464}; shared=4%; cached=25% [f=0019504] [Game::KillSimulation][4] [f=0019504] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0019504] [Game::~CGame][2] [f=0019504] [Game::~CGame][3] [f=0019504] [SpringApp::Kill][3] [f=0019504] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 205715 bytes sent 1436331 bytes recv'd [f=0019504] [SpringApp::Kill][4] font=0x45912aa0 [f=0019504] [SpringApp::Kill][5] [f=0019504] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x45992b70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=3925ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=251ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=116ms file="bitmaps/loadpictures/cloaking.png" indx=494 inflSize=3633kb readTime=41ms file="bitmaps/randdots.tga" indx=571 inflSize=31kb readTime=40ms file="bitmaps/gpl/plasmashot.png" indx=474 inflSize=1kb readTime=36ms file="objects3d/strikecom_4.dae" indx=5463 inflSize=1000kb readTime=35ms file="luaui/widgets/gui_local_colors.lua" indx=4635 inflSize=9kb readTime=30ms file="luaui/widgets/chili_old/handlers/fonthandler.lua" indx=4188 inflSize=1kb readTime=29ms file="objects3d/dante.s3o" indx=5079 inflSize=112kb readTime=29ms file="objects3d/commsupport.s3o" indx=4984 inflSize=85kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 59669922 bytes cached in 2894 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=201 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/mercurial_v1.1.sd7 (0x45a72ba0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45a9d4d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45985c90) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc05401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]