[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Cvk5NvVchL/springsettings.962360.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f147001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5671 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/962360/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 493ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45a1f510] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45a1f510] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 228ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1192ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1303ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 709ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 179ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] esainane was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/962360/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522928 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522928 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-80522928.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522938 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522938 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-80522938.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (591ms, checksum 6ad25b8a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/962360/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5212b700,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: bc7d6c5f883b87c0c1e295e34596f592 [f=-000001] Connection attempt from Gorbald [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Gorbald changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Thomas1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Thomas1 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorbald" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorbald" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorbald" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorbald" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorbald" string="[Game::Load][lua{Rules,Gaia}={0x562afce0,(nil)}]" [f=-000001] Allies: I choose: Pusher! [f=-000001] hi [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[Game::Load][lua{Rules,Gaia}={00000000485b3b40,0000000000000000}]" [f=-000001] Allies: I choose: Architetto Rambaldo! [f=-000001] hello [f=-000001] gl hf [f=-000001] likewise [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [802,269.293823,305]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4268,267.500488,4833]: 1 finished unit Guardian Commander [f=0000000] [0] Thomas1, team: 0, elo:2845 [f=0000000] [0] Gorbald, team: 1, elo:2170 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [744,269.307434,184]: 0 finished unit Spider Factory [f=0000010] [10] Event [4192,267.446533,4736]: 1 finished unit Tank Foundry [f=0000146] [146] Event [744,269.34549,220]: 0 finished unit Flea [f=0000240] [240] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0000330] [330] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0000450] [450] Event [4264,267.866882,4920]: 1 finished unit Wind/Tidal Generator [f=0000520] [520] Event [1016,267.678467,232]: 0 finished unit Solar Collector [f=0000570] [570] Event [4344,268.780151,4840]: 1 finished unit Wind/Tidal Generator [f=0000656] [656] Event [4192.04297,267.446533,4708]: 1 finished unit Welder [f=0000665] [665] Event [744,269.34549,220]: 0 finished unit Weaver [f=0000689] [689] Event [4300.17773,345.851837,4816.52832]: 1 finished unit Firefly [f=0000795] [795] Event [4408,269.309235,4744]: 1 finished unit Wind/Tidal Generator [f=0001019] [1019] Event [4488,270.063019,4664]: 1 finished unit Wind/Tidal Generator [f=0001205] [1205] Event [4552,308.42627,4616]: 1 finished unit Wind/Tidal Generator [f=0001264] [1264] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0001302] [1302] Event [4192.04297,268.766541,4708]: 1 finished unit Kodachi [f=0001560] [1560] Event [2088,267.446533,280]: 0 finished unit Metal Extractor [f=0001678] [1678] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0001954] [1954] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0002093] [2093] Event [4192.04297,268.766541,4708]: 1 finished unit Kodachi [f=0002181] [2181] Event [744,269.34549,220]: 0 finished unit Venom [f=0002709] [2709] Event [4192.04297,268.766541,4708]: 1 finished unit Welder [f=0002800] [2800] Event [744,269.34549,220]: 0 finished unit Venom [f=0003255] [3255] Event [4192.04297,268.766541,4708]: 1 finished unit Kodachi [f=0003278] [3278] Event [248,312.862,472]: 0 finished unit Solar Collector [f=0003314] [3314] Event [4288,267.446533,4688]: 1 finished unit Lotus [f=0003397] [3397] Event [744,269.34549,220]: 0 finished unit Weaver [f=0003400] [3400] Event [2392,214.297485,328]: 0 finished unit Solar Collector [f=0003607] [3607] Event [4415.99121,444.404602,3951.63062]: 0 lost unit Flea [f=0003730] [3730] Event [392,324.581909,632]: 0 finished unit Solar Collector [f=0003769] [3769] Event [2760,105.165482,520]: 0 finished unit Solar Collector [f=0003878] [3878] Event [4192.04297,268.766541,4708]: 1 finished unit Welder [f=0003952] [3952] Event [4416,439.896393,3808]: 1 finished unit Lotus [f=0003981] [3981] Event [1072,267.446533,448]: 0 finished unit Lotus [f=0004172] [4172] Event [3000,97.9393005,408]: 0 finished unit Solar Collector [f=0004177] [4177] Event [568,308.201599,696]: 0 finished unit Solar Collector [f=0004327] [4327] Event [4536,444.404602,3976]: 1 finished unit Metal Extractor [f=0004409] [4409] Event [2928,97.9393005,480]: 0 finished unit Lotus [f=0004456] [4456] Event [4192.04297,268.766541,4708]: 1 finished unit Kodachi [f=0004587] [4587] Event [4552,444.404602,3896]: 1 finished unit Wind/Tidal Generator [f=0004788] [4788] Event [3048,97.9393005,488]: 0 finished unit Metal Extractor [f=0004789] [4789] Event [3064,267.446533,4872]: 1 finished unit Metal Extractor [f=0004815] [4815] Event [4616,445.716492,3832]: 1 finished unit Wind/Tidal Generator [f=0004886] [4886] Event [3048,97.9393005,488]: 0 lost unit Metal Extractor [f=0004986] [4986] Event [744,269.34549,220]: 0 finished unit Recluse [f=0005005] [5005] Event [2912,97.9393005,368]: 0 finished unit Lotus [f=0005009] [5009] Event [616,444.404602,1176]: 0 finished unit Metal Extractor [f=0005012] [5012] Event [3076.94409,95.2792206,508.898376]: 1 lost unit Kodachi [f=0005023] [5023] Event [2928,98.045578,480]: 0 lost unit Lotus [f=0005041] [5041] Event [4712,433.532715,3800]: 1 finished unit Wind/Tidal Generator [f=0005111] [5111] Event [3067.06201,94.7608109,472.738708]: 1 lost unit Kodachi [f=0005169] [5169] Event [520,444.404602,1224]: 0 finished unit Wind/Tidal Generator [f=0005278] [5278] Event [4192.04297,268.766541,4708]: 1 finished unit Kodachi [f=0005316] [5316] Event [456,444.390106,1224]: 0 finished unit Wind/Tidal Generator [f=0005394] [5394] Event [4768,431.380066,3712]: 1 finished unit Radar Tower [f=0005481] [5481] Event [392,443.969727,1224]: 0 finished unit Wind/Tidal Generator [f=0005561] [5561] Event [3048,94.1416168,488]: 0 finished unit Metal Extractor [f=0005673] [5673] Event [328,444.259644,1224]: 0 finished unit Wind/Tidal Generator [f=0005689] [5689] Event [2104,97.9393005,4664]: 1 finished unit Metal Extractor [f=0005813] [5813] Event [4832,432.670227,3712]: 1 finished unit Lotus [f=0005826] [5826] Event [328,442.773804,1160]: 0 finished unit Wind/Tidal Generator [f=0005892] [5892] Event [744,269.34549,220]: 0 finished unit Recluse [f=0005976] [5976] Event [392,443.839264,1160]: 0 finished unit Wind/Tidal Generator [f=0006005] [6005] Event [4344,97.9393005,3400]: 1 finished unit Metal Extractor [f=0006126] [6126] Event [456,444.397339,1160]: 0 finished unit Wind/Tidal Generator [f=0006164] [6164] Event [3464,97.9393005,3208]: 1 finished unit Metal Extractor [f=0006276] [6276] Event [520,444.404602,1160]: 0 finished unit Wind/Tidal Generator [f=0006290] [6290] Event [4192.04297,268.766541,4708]: 1 finished unit Kodachi [f=0006426] [6426] Event [520,444.404602,1096]: 0 finished unit Wind/Tidal Generator [f=0006510] [6510] Event [3360,97.4464417,3040]: 1 finished unit Radar Tower [f=0006545] [6545] Event [4568,97.8450775,3192]: 1 finished unit Metal Extractor [f=0006656] [6656] Event [456,442.795563,1096]: 0 finished unit Wind/Tidal Generator [f=0006760] [6760] Event [744,269.34549,220]: 0 finished unit Recluse [f=0006869] [6869] Event [392,440.693665,1096]: 0 finished unit Wind/Tidal Generator [f=0006886] [6886] Event [1400,202.251434,4008]: 1 finished unit Metal Extractor [f=0006909] [6909] Event [4192.04297,268.766541,4708]: 1 finished unit Welder [f=0007081] [7081] Event [328,438.432312,1096]: 0 finished unit Wind/Tidal Generator [f=0007200] [7200] Event [4424,202.251434,696]: 0 finished unit Metal Extractor [f=0007280] [7280] Event [4512,76.3404846,3056]: 1 finished unit Lotus [f=0007299] [7299] Event [744,269.34549,220]: 0 finished unit Weaver [f=0007322] [7322] Event [312,419.754395,1000]: 0 finished unit Wind/Tidal Generator [f=0007391] [7391] Event [744,269.34549,220]: 0 finished unit Flea [f=0007454] [7454] Event [4192.04297,268.766541,4708]: 1 finished unit Kodachi [f=0007482] [7482] Event [744,269.34549,220]: 0 finished unit Flea [f=0007532] [7532] Event [1592,202.251434,3448]: 1 finished unit Metal Extractor [f=0007544] [7544] Event [328,410.187134,936]: 0 finished unit Wind/Tidal Generator [f=0007563] [7563] Event [744,269.34549,220]: 0 finished unit Flea [f=0007578] [7578] Event [616,270.505127,168]: 0 finished unit Caretaker [f=0007651] [7651] Event [3448,2.94075012,2264]: 1 finished unit Metal Extractor [f=0007663] [7663] Event [744,269.34549,220]: 0 finished unit Flea [f=0007705] [7705] Event [4936,310.289001,4952]: 1 finished unit Metal Extractor [f=0007752] [7752] Event [344,394.807068,872]: 0 finished unit Wind/Tidal Generator [f=0007754] [7754] Event [744,269.34549,220]: 0 finished unit Flea [f=0007802] [7802] Event [1165.44055,97.9393005,1734.37329]: 0 lost unit Flea [f=0007815] [7815] Event [3752,202.251434,1144]: 0 finished unit Metal Extractor [f=0007833] [7833] Event [4424,269.309235,4600]: 1 finished unit Caretaker [f=0007939] [7939] Event [4984,2.94075012,3032]: 1 finished unit Metal Extractor [f=0007965] [7965] Event [360,364.293274,808]: 0 finished unit Wind/Tidal Generator [f=0008016] [8016] Event [4192.04297,268.766541,4708]: 1 finished unit Kodachi [f=0008159] [8159] Event [744,269.34549,220]: 0 finished unit Redback [f=0008170] [8170] Event [1590.58325,97.9393005,1490.64258]: 1 lost unit Kodachi [f=0008185] [8185] Event [1488,202.251434,3216]: 1 finished unit Radar Tower [f=0008191] [8191] Event [376,336.533752,744]: 0 finished unit Wind/Tidal Generator [f=0008274] [8274] Event [1560.84778,97.9393005,1575.48523]: 1 lost unit Kodachi [f=0008342] [8342] Event [1561.73889,98.06353,1616.31189]: 1 lost unit Kodachi [f=0008346] [8346] Event [264,324.589172,552]: 0 finished unit Wind/Tidal Generator [f=0008410] [8410] Event [4192.04297,268.766541,4708]: 1 finished unit Kodachi [f=0008505] [8505] Event [3560,202.251434,1704]: 0 finished unit Metal Extractor [f=0008571] [8571] Event [248,310.267273,360]: 0 finished unit Wind/Tidal Generator [f=0008672] [8672] Event [744,269.34549,220]: 0 finished unit Redback [f=0008706] [8706] Event [3766.8894,300.464294,1698.66016]: 1 lost unit Firefly [f=0008716] [8716] Event [248,310.289001,296]: 0 finished unit Wind/Tidal Generator [f=0008845] [8845] Event [4192.04297,268.766541,4708]: 1 finished unit Welder [f=0008931] [8931] Event [264,312.376404,184]: 0 finished unit Wind/Tidal Generator [f=0009029] [9029] Event [3675.79395,79.9407501,2489.53271]: 1 finished unit Firefly [f=0009045] [9045] Event [1704,2.94075012,2888]: 1 finished unit Metal Extractor [f=0009059] [9059] Event [3472,201.555634,1488]: 0 finished unit Picket [f=0009060] [9060] Event [4192.04297,268.766541,4708]: 1 finished unit Kodachi [f=0009081] [9081] Event [328,310.289001,168]: 0 finished unit Wind/Tidal Generator [f=0009260] [9260] Event [392,307.498535,152]: 0 finished unit Wind/Tidal Generator [f=0009279] [9279] Event [3702.53564,304.091248,1802.29871]: 1 lost unit Firefly [f=0009311] [9311] Event [4040,267.453766,4872]: 1 finished unit Caretaker [f=0009396] [9396] Event [4192.04297,268.766541,4708]: 1 finished unit Kodachi [f=0009440] [9440] Event [456,307.744995,120]: 0 finished unit Wind/Tidal Generator [f=0009443] [9443] Event [3645.57642,-0.9674765,2897.37305]: 1 finished unit Guardian Commander [f=0009558] [9558] Event [3448,2.94075012,2264]: 1 lost unit Metal Extractor [f=0009599] [9599] Event [3645.57642,76.0325241,2897.37305]: 1 finished unit Firefly [f=0009680] [9680] Event [520,304.918274,104]: 0 finished unit Wind/Tidal Generator [f=0009683] [9683] Event [808,97.9393005,1752]: 0 finished unit Metal Extractor [f=0009696] Gorbald paused the game [f=0009696] [Game::ClientReadNet] added new player cabinboy with number 2 to team 0 [f=0009696] > SPRINGIE:User cabinboy|roost|3_3||False|||US [f=0009696] Connection attempt from cabinboy [f=0009696] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009696] -> Connection established (given id 2) [f=0009696] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=0009696] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009696] sry phone [f=0009696] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=0009696] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=0009696] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={00007f1cfd1e0ca0,0000000000000000}]" [f=0009696] Sorry, I cannot continue the game now.. I can resign, or we can return to it in 20 minutes. [f=0009696] What do you prefer? [f=0009696] lol [f=0009696] jsut resin [f=0009696] [9696] Event [undefined]: Gorbald resigned [f=0009696] game_message: Gorbald has been destroyed! [f=0009696] game_message: Thomas1 wins! [f=0009696] Submitting stats [f=0009696] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009696] Part| Total Time|Time of the last 0.5s [f=0009696] Draw 12608.07ms 23.08% [f=0009696] Lua::Callins::Synced 4725.22ms 18.81% [f=0009696] Lua::Callins::Unsynced 15600.06ms 26.97% [f=0009696] Lua::CollectGarbage::Synced 271.57ms 0.40% [f=0009696] Lua::CollectGarbage::Unsynced 574.08ms 1.79% [f=0009696] Misc::Profiler::AddTime 30.65ms 0.10% [f=0009696] Sim 14920.43ms 58.81% [f=0009696] [9696] Received game_message: Gorbald has been destroyed! [f=0009696] [9696] Received game_message: Thomas1 wins! [f=0009696] Spectator cabinboy left the game: normal quit [f=0009696] [9696] Event [undefined]: cabinboy quit [f=0009696] Player Thomas1 left the game: normal quit [f=0009696] [9696] Event [undefined]: Thomas1 quit [f=0009696] No clients connected, shutting down server [f=0009696] Server shutdown [f=0009697] [9697] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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14,4290,4480,4290,4480,189.40596,41.7598267,189.40596,41.7598267,0,0,0,0,0,0,0,0,0,0,0,0,333.471466,385.358765,333.471466,385.358765,270,180,270,180,16.8359985,25.7082024,16.8359985,25.7082024,1330,1275,1330,1275,15.4466219,18.0556622,15.4466219,18.0556622,540,680,540,680,205,360,205,360,2130,2345,2130,2345,360,205,360,205,162.244095,72.0001297,162.244095,72.0001297,385.490509,351.392365,385.490509,351.392365 [f=0009697] [9697] Game End Stats Values: 15,4650,4865,4650,4865,193.424194,73.0139542,193.424194,73.0139542,0,0,0,0,0,0,0,0,0,0,0,0,333.471466,385.358765,333.471466,385.358765,270,180,270,180,19.7488441,28.13241,19.7488441,28.13241,1330,1275,1330,1275,20.133543,20.3308048,20.133543,20.3308048,720,960,720,960,205,360,205,360,2310,2450,2310,2450,360,205,360,205,193.858032,72.0001297,193.858032,72.0001297,385.490509,351.392365,385.490509,351.392365 [f=0009697] [9697] Game End Stats Values: 16,4795,4935,4795,4935,193.424194,117.81572,193.424194,117.81572,0,0,0,0,0,0,0,0,0,0,0,0,333.471466,385.358765,333.471466,385.358765,270,180,270,180,15.7884054,30.6397972,15.7884054,30.6397972,1385,1275,1385,1275,21.6238842,21.2339821,21.6238842,21.2339821,720,960,720,960,205,360,205,360,2400,2520,2400,2520,360,205,360,205,200.319275,72.0001297,200.319275,72.0001297,385.490509,351.392365,385.490509,351.392365 [f=0009697] [9697] Game End Stats Values: 17,5085,5285,5085,5285,204.502014,168.537399,204.502014,168.537399,0,0,0,0,0,0,0,0,0,0,0,0,333.471466,385.358765,333.471466,385.358765,270,180,270,180,20.0569363,39.597374,20.0569363,39.597374,1385,1275,1385,1275,24.3684368,21.628643,24.3684368,21.628643,720,1240,720,1240,205,360,205,360,2690,2590,2690,2590,360,205,360,205,200.319275,72.0001297,200.319275,72.0001297,385.490509,351.392365,385.490509,351.392365 [f=0009697] [9697] Game End Stats Values: 18,5445,5870,5445,5870,205.423859,232.129257,205.423859,232.129257,0,0,0,0,0,0,0,0,0,0,0,0,333.471466,385.358765,333.471466,385.358765,360,180,360,180,23.2830524,47.0560417,23.2830524,47.0560417,1385,1275,1385,1275,24.7800121,24.3917751,24.7800121,24.3917751,900,1315,900,1315,205,360,205,360,2780,3100,2780,3100,360,205,360,205,200.319275,73.6411209,200.319275,73.6411209,385.490509,351.392365,385.490509,351.392365 [f=0009697] [9697] Game End Stats Values: 19,6075,6055,6075,6055,207.383957,296.943909,207.383957,296.943909,0,0,0,0,0,0,0,0,0,0,0,0,519.188416,491.64267,519.188416,491.64267,360,180,360,180,28.2072315,49.7168236,28.2072315,49.7168236,1385,1275,1385,1275,33.6552582,27.0313416,33.6552582,27.0313416,1080,1340,1080,1340,230,360,230,360,3230,3260,3230,3260,360,230,360,230,251.882858,92.102272,251.882858,92.102272,494.493317,537.109375,494.493317,537.109375 [f=0009697] [9697] Game End Stats Values: 20,5770,6455,5770,6455,215.825378,360.761505,215.825378,360.761505,0,0,0,0,0,0,0,0,0,0,0,0,569.030396,933.023865,569.030396,933.023865,360,180,360,180,26.2557735,48.2751846,26.2557735,48.2751846,1440,1275,1440,1275,36.0032539,27.9174309,36.0032539,27.9174309,720,1580,720,1580,230,900,230,900,3230,3420,3230,3420,900,230,900,230,294.428864,112.204414,294.428864,112.204414,937.157043,590.104614,937.157043,590.104614 [f=0009697] [9697] Game End Stats Values: 21,5950,6800,5950,6800,226.296951,432.440643,226.296951,432.440643,0,0,0,0,0,0,0,0,126.101929,0,126.101929,0,593.715942,941.356995,593.715942,941.356995,360,180,360,180,26.5262775,51.5534744,26.5262775,51.5534744,1440,1275,1440,1275,36.4614601,29.1494064,36.4614601,29.1494064,720,1820,720,1820,230,920,230,920,3430,3525,3430,3525,920,230,920,230,338.844849,112.204414,338.844849,112.204414,945.490173,614.790161,945.490173,614.790161 [f=0009697] [9697] Game End Stats Values: 22,6810,7005,6810,7005,226.296951,522.862793,226.296951,522.862793,0,0,0,0,0,0,0,0,126.101929,0,126.101929,0,601.944458,961.356812,601.944458,961.356812,360,280,360,280,28.5899124,61.9256096,28.5899124,61.9256096,1670,1275,1670,1275,35.88311,30.3989315,35.88311,30.3989315,1080,1820,1080,1820,230,940,230,940,3700,3630,3700,3630,940,230,940,230,366.904388,112.204414,366.904388,112.204414,965.48999,623.018677,965.48999,623.018677 [f=0009697] [9697] Game End Stats Values: 23,6740,7130,6740,7130,226.586929,578.114502,226.586929,578.114502,0,0,0,0,0,0,0,0,126.101929,0,126.101929,0,601.944458,1064.41858,601.944458,1064.41858,360,280,360,280,30.9550858,65.7319412,30.9550858,65.7319412,1670,1275,1670,1275,35.7507401,30.5099888,35.7507401,30.5099888,1080,1820,1080,1820,230,1030,230,1030,3610,3755,3610,3755,1030,230,1030,230,380.653778,112.205513,380.653778,112.205513,1068.55176,623.018677,1068.55176,623.018677 [f=0009712] [9712] Event [3347.51123,106.752579,2460.1355]: 1 lost unit Firefly [f=0011110] [11110] Event [744,269.34549,220]: 0 finished unit Crab [f=0013526] Autoquit sending quit command. [f=0013526] [QuitAction] user exited to system [f=0013526] [SpringApp::Kill][1] fromRun=1 [f=0013526] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013526] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013526] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013526] [ThreadPool::SetThreadCount][2] workers=0 [f=0013526] [SpringApp::Kill][2] [f=0013526] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013526] [Game::KillLua][3] dtor=0 luaUI=0x52a90a20 [f=0013526] Start widgetHandler:Shutdown [f=0013526] Shutdown - SaveOrderList Complete [f=0013526] Writing last game win data [f=0013526] Shutdown - SaveConfigData Complete [f=0013526] Shutdown Widget - Save/Load API [f=0013526] Shutdown Widget - Chili Highlight [f=0013526] Shutdown Widget - Draw After Chili [f=0013526] Shutdown Widget - EPIC Menu [f=0013526] Shutdown Widget - Chili Widget Selector [f=0013526] Shutdown Widget - Chili Minimap [f=0013526] Shutdown Widget - Local Team Colors [f=0013526] Shutdown Widget - Display Keys 2 [f=0013526] Shutdown Widget - Save Game Menu [f=0013526] Shutdown Widget - Unit Icons [f=0013526] Shutdown Widget - Noises [f=0013526] Shutdown Widget - HealthBars [f=0013526] Shutdown Widget - Win Counter [f=0013526] Shutdown Widget - SpringRTS Replay Stats [f=0013526] Shutdown Widget - BuildETA [f=0013526] Shutdown Widget - Modular Comm Info [f=0013526] Shutdown Widget - Music Player v2 [f=0013526] Shutdown Widget - Stereo3D [f=0013526] Shutdown Widget - Showeco and Grid Drawer [f=0013526] Shutdown Widget - Point Tracker [f=0013526] Shutdown Widget - Missile Silo Range [f=0013526] Shutdown Widget - MinimapEvents [f=0013526] Shutdown Widget - Mex Placement Handler [f=0013526] Shutdown Widget - Local Widgets Config [f=0013526] Shutdown Widget - Highlight Geos [f=0013526] Shutdown Widget - Grab Input [f=0013526] Input grabbing is disabled! [f=0013526] Shutdown Widget - Defense Range Zero-K [f=0013526] Shutdown Widget - MetalFeatures (new) [f=0013526] Shutdown Widget - Darkening [f=0013526] Shutdown Widget - Context Menu [f=0013526] Shutdown Widget - Chili Spectator Panels [f=0013526] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013526] Shutdown Widget - Chili Nuke Warning [f=0013526] Shutdown Widget - Chili EndGame Window [f=0013526] Shutdown Widget - Chili Economy Panel Default [f=0013526] Shutdown Widget - CameraShake [f=0013526] Shutdown Widget - Attack AoE [f=0013526] Shutdown Widget - Map Edge Extension [f=0013526] Shutdown Widget - Selection Send [f=0013526] Shutdown Widget - LupsManager [f=0013526] Shutdown Widget - Newton Firezone [f=0013526] Shutdown Widget - Chili Pro Console [f=0013526] Shutdown Widget - Lasso Terraform GUI [f=0013526] Shutdown Widget - Lups [f=0013526] Shutdown Widget - Chili Framework [f=0013526] Shutdown Widget - Chili Core Selector [f=0013526] Shutdown Widget - Custom Markers [f=0013526] Shutdown Widget - Select Keys [f=0013526] Shutdown Widget - Pause Screen [f=0013526] Shutdown Widget - Text To Speech Control [f=0013526] Shutdown Widget - Persistent Build Height [f=0013526] Shutdown Widget - Layout Handler [f=0013526] End widgetHandler:Shutdown [f=0013526] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={263110,61209980} {int,ext,rec}Allocs={20845893,0,0} {chunk,block}Bytes={61209980,0} [f=0013526] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013526] [Game::KillLua][2] dtor=0 luaRules=0x5212b700 [f=0013526] Start gadgetHandler:Shutdown [f=0013526] Shutdown - StartSetup [f=0013526] Shutdown - UnitMorph [f=0013526] Shutdown - Carrier Drones [f=0013526] Shutdown - LupsNanoSpray [f=0013526] Shutdown - Missile Silo Controller [f=0013526] Shutdown - Modular Comm Info [f=0013526] Shutdown - Terrain Texture Handler [f=0013526] Shutdown - UnitCloakShield [f=0013526] Shutdown - Starlight Handler [f=0013526] End gadgetHandler:Shutdown [f=0013526] Start gadgetHandler:Shutdown [f=0013526] Shutdown - Save/Load [f=0013526] Shutdown - Teleport Throw [f=0013526] Shutdown - UnitMorph [f=0013526] Shutdown - Modular Comm Info [f=0013526] Shutdown - Retreat Command [f=0013526] Shutdown - Shockwaves [f=0013526] Shutdown - we require more minerals v1.1 [f=0013526] Shutdown - UnitCloakShield [f=0013526] Shutdown - Lups Cloak FX [f=0013526] Shutdown - Lups [f=0013526] Shutdown - Lups Shield [f=0013526] End gadgetHandler:Shutdown [f=0013526] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20845950,0,0} {chunk,block}Bytes={0,0} [f=0013526] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20845950,0,0} {chunk,block}Bytes={0,0} [f=0013526] [Game::KillLua][4] dtor=0 [f=0013526] [Game::~CGame][1] [f=0013526] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013526] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013526] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013526] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013526] [Game::KillLua][4] dtor=1 [f=0013526] [Game::KillMisc][1] [f=0013526] [Game::KillMisc][2] [f=0013526] [Game::KillMisc][3] [f=0013526] [Game::KillRendering][1] [f=0013526] [3DOParser::Kill] allocated 137 pieces [f=0013526] [S3OParser::Kill] allocated 2723 pieces [f=0013526] [AssParser::Kill] allocated 224 pieces [f=0013526] [Game::KillInterface][1] [f=0013526] [Game::KillInterface][2] [f=0013526] [Game::KillSimulation][1] [f=0013526] [Game::KillSimulation][2] [f=0013526] [CCollisionHandler] dis-/continuous tests: 0/1027136 [f=0013526] [Game::KillSimulation][3] [f=0013526] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013526] [~CPathCache(20x20)] cacheHits=37 hitPercentage=29% numHashColls=0 maxCacheSize=13 [f=0013526] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013526] [~CPathCache(40x40)] cacheHits=1801 hitPercentage=1% numHashColls=0 maxCacheSize=201 [f=0013526] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013526] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013526] [LosHandler::Kill] raycast instance cache-{hits,misses}={5991,7360}; shared=0%; cached=45% [f=0013526] [Game::KillSimulation][4] [f=0013526] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0013526] [Game::~CGame][2] [f=0013526] [Game::~CGame][3] [f=0013526] [SpringApp::Kill][3] [f=0013526] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 142475 bytes sent 141189 bytes recv'd [f=0013526] [SpringApp::Kill][4] font=0x45952aa0 [f=0013526] [SpringApp::Kill][5] [f=0013526] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x459c0640) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=4089ms file="bitmaps/loadpictures/unitguidewarrior.png" indx=513 inflSize=1479kb readTime=228ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=188ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=112ms file="scripts/hoverraid.lua" indx=5704 inflSize=2kb readTime=68ms file="gamedata/resources.lua" indx=907 inflSize=6kb readTime=46ms file="objects3d/firewalker.s3o" indx=5141 inflSize=84kb readTime=40ms file="bitmaps/gpl/groundflash.tga" indx=445 inflSize=188kb readTime=38ms file="objects3d/spherejeth.s3o" indx=5424 inflSize=52kb readTime=33ms file="luaui/widgets/chili/skins/evolved/tech_mainwindow_small_very_flat.png" indx=4048 inflSize=7kb readTime=31ms file="bitmaps/pd/lightningball4.tga" indx=546 inflSize=48kb readTime=31ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 55229496 bytes cached in 2889 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x45af19f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45c7e0a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x459d2f90) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f147001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]