[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.gfZOrT6Nhm/springsettings.962346.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 83ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f341401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5684 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/962346/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 411ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45a52e50] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45a52e50] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1339ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1440ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 71ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 748ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 206ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 249ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Yogzototh was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/962346/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1f475479 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1f475479 file="cache/104dev-maintenance/paths/Wanderlust v03.pe-1f475479.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1f475489 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1f475489 file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-1f475489.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (621ms, checksum e9aec6f8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/962346/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52caaf40,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 84716c5ff91c1af24f4abff552e76435 [f=-000001] Connection attempt from RVNball [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RVNball changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from cabinboy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: cabinboy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={00007f1d06407160,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RVNball" string="[Game::Load][lua{Rules,Gaia}={00000000a9ad99d0,0000000000000000}]" [f=-000001] Allies: I choose: RVNhull! [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet] added new player darloth3 with number 2 to team 0 [f=-000001] > SPRINGIE:User darloth3|cloakaa|2_4|donator_0|False|||GB [f=-000001] Connection attempt from darloth3 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[Game::Load][lua{Rules,Gaia}={0x7f31263b7da0,(nil)}]" [f=-000001] [0] Event [354,211.795532,1670]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4600,211.794922,2095]: 1 finished unit Recon Commander [f=0000000] [0] cabinboy, team: 1, elo:2048 [f=0000000] [0] RVNball, team: 0, elo:1929 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4648,211.792023,2168]: 1 finished unit Spider Factory [f=0000006] [6] Event [352,211.792023,1872]: 0 finished unit Rover Assembly [f=0000144] [144] Event [4612,211.792023,2168]: 1 finished unit Flea [f=0000232] [232] Event [4612,211.792023,2168]: 1 finished unit Flea [f=0000240] [240] Event [168,211.792023,1784]: 0 finished unit Metal Extractor [f=0000323] [323] Event [4612,211.792023,2168]: 1 finished unit Flea [f=0000398] [398] Event [4536,211.792023,1912]: 1 finished unit Metal Extractor [f=0000425] [425] Event [369.99234,212.437119,1871.97034]: 0 finished unit Mason [f=0000480] [480] Event [360,211.792023,1592]: 0 finished unit Metal Extractor [f=0000669] [669] Event [4632,211.792023,1944]: 1 finished unit Solar Collector [f=0000792] [792] Event [296,211.792023,1640]: 0 finished unit Solar Collector [f=0000848] [848] Event [4612,211.792023,2168]: 1 finished unit Weaver [f=0000931] [931] Event [4612,211.792023,2168]: 1 finished unit Flea [f=0000953] [953] Event [4728,211.792023,2008]: 1 finished unit Solar Collector [f=0001092] [1092] Event [4612,211.792023,2168]: 1 finished unit Flea [f=0001300] [1300] Event [4624,211.792023,2048]: 1 finished unit Lotus [f=0001431] [1431] Event [369.99234,212.437119,1871.97034]: 0 finished unit Ripper [f=0001448] [1448] Event [4612,211.792023,2168]: 1 finished unit Flea [f=0001564] [1564] Event [600,211.792023,2200]: 0 finished unit Metal Extractor [f=0001615] [1615] Event [4612,211.792023,2168]: 1 finished unit Flea [f=0001781] [1781] Event [4612,211.792023,2168]: 1 finished unit Flea [f=0001907] [1907] Event [1250.81641,211.792023,2006.49219]: 1 lost unit Flea [f=0001935] [1935] Event [232,211.792023,360]: 0 finished unit Metal Extractor [f=0001945] [1945] Event [4612,211.792023,2168]: 1 finished unit Flea [f=0002013] [2013] Event [4776,211.792023,2520]: 1 finished unit Metal Extractor [f=0002084] [2084] Event [4612,211.792023,2168]: 1 finished unit Flea [f=0002127] [2127] Event [184,211.792023,248]: 0 finished unit Wind/Tidal Generator [f=0002201] [2201] Event [4612,211.792023,2168]: 1 finished unit Flea [f=0002335] [2335] Event [4612,211.792023,2168]: 1 finished unit Flea [f=0002386] [2386] Event [624,211.792023,2288]: 0 finished unit Lotus [f=0002460] [2460] Event [152,211.792023,136]: 0 finished unit Metal Extractor [f=0002474] [2474] Event [4612,211.792023,2168]: 1 finished unit Flea [f=0002657] [2657] Event [4968,211.792023,2328]: 1 finished unit Metal Extractor [f=0002820] [2820] Event [416,211.792023,48]: 0 finished unit Lotus [f=0003011] [3011] Event [2976,304.956085,2320]: 1 finished unit Lotus [f=0003136] [3136] Event [80,211.792023,1856]: 0 finished unit Lotus [f=0003276] [3276] Event [2833.91333,304.956085,2663.19043]: 0 lost unit Ripper [f=0003313] [3313] Event [4856,211.792023,2456]: 1 finished unit Solar Collector [f=0003550] [3550] Event [4612,211.792023,2168]: 1 finished unit Venom [f=0003629] [3629] Event [4888,211.792023,2344]: 1 finished unit Solar Collector [f=0003656] [3656] Event [464,211.792023,544]: 0 finished unit Lotus [f=0003913] [3913] Event [4920,211.792023,2232]: 1 finished unit Solar Collector [f=0004133] [4133] Event [369.99234,212.437119,1871.97034]: 0 finished unit Ripper [f=0004160] [4160] Event [696,100,2760]: 0 lost unit Metal Extractor [f=0004275] [4275] Event [888,211.792023,808]: 0 finished unit Metal Extractor [f=0004333] [4333] Event [4840,211.792023,2104]: 1 finished unit Solar Collector [f=0004495] [4495] Event [4612,211.792023,2168]: 1 finished unit Recluse [f=0004497] [4497] Event [697.550964,249.97023,2436.28589]: 1 lost unit Flea [f=0004548] [4548] Event [1173.21423,216.167343,505.72937]: 1 lost unit Flea [f=0004801] [4801] Event [2552,304.956085,2024]: 1 finished unit Metal Extractor [f=0004936] [4936] Event [369.99234,212.437119,1871.97034]: 0 finished unit Ravager [f=0005422] [5422] Event [2224,304.956085,2224]: 1 finished unit Lotus [f=0005473] [5473] Event [4612,211.792023,2168]: 1 finished unit Recluse [f=0005561] [5561] Event [504,211.792023,2152]: 0 finished unit Solar Collector [f=0005762] [5762] Event [1496,304.956085,616]: 0 finished unit Solar Collector [f=0006055] [6055] Event [2786.05347,316.624451,3358.27344]: 0 lost unit Ripper [f=0006314] [6314] Event [4612,211.792023,2168]: 1 finished unit Recluse [f=0006616] [6616] Event [1560,304.956085,632]: 0 finished unit Metal Extractor [f=0007021] [7021] Event [248,211.792023,1784]: 0 finished unit Solar Collector [f=0007174] [7174] Event [4612,211.792023,2168]: 1 finished unit Recluse [f=0007251] [7251] Event [4614.25146,211.792023,3181.73633]: 0 lost unit Ravager [f=0007321] [7321] Event [2603.16943,304.956085,3079.97388]: 1 finished unit Recon Commander [f=0007584] [7584] Event [1984,393.151398,448]: 0 finished unit Picket [f=0007819] [7819] Event [2872,304.956085,3080]: 1 finished unit Metal Extractor [f=0008001] [8001] Event [369.99234,212.437119,1871.97034]: 0 finished unit Ripper [f=0008036] [8036] Event [4612,211.792023,2168]: 1 finished unit Recluse [f=0008055] [8055] Event [2072,393.151398,328]: 0 finished unit Metal Extractor [f=0008248] [8248] Event [2794.79907,360.844604,3461.36768]: 1 finished unit Recon Commander [f=0008383] [8383] Event [4696,211.792023,2344]: 1 finished unit Caretaker [f=0008536] [8536] Event [760,100,2744]: 0 finished unit Solar Collector [f=0008575] [8575] Event [4612,211.792023,2168]: 1 finished unit Weaver [f=0008666] [8666] Event [4612,211.792023,2168]: 1 finished unit Flea [f=0008685] [8685] Event [2632,393.151398,312]: 0 finished unit Metal Extractor [f=0008765] [8765] Event [4612,211.792023,2168]: 1 finished unit Flea [f=0008780] [8780] Event [369.99234,212.437119,1871.97034]: 0 finished unit Ravager [f=0008836] [8836] Event [4488,211.792023,2344]: 1 finished unit Caretaker [f=0008855] [8855] Event [4612,211.792023,2168]: 1 finished unit Flea [f=0008932] [8932] Event [4612,211.792023,2168]: 1 finished unit Flea [f=0008986] [8986] Event [4612,211.792023,2168]: 1 finished unit Flea [f=0009005] [9005] Event [1984,393.151398,448]: 0 lost unit Picket [f=0009032] [9032] Event [4612,211.792023,2168]: 1 finished unit Flea [f=0009077] [9077] Event [4612,211.792023,2168]: 1 finished unit Flea [f=0009106] [9106] Event [1048,100,2744]: 0 finished unit Solar Collector [f=0009127] [9127] Event [4612,211.792023,2168]: 1 finished unit Flea [f=0009218] [9218] Event [4612,211.792023,2168]: 1 finished unit Flea [f=0009303] [9303] Event [2935.35132,393.151398,400.220673]: 1 lost unit Flea [f=0009314] [9314] Event [4612,211.792023,2168]: 1 finished unit Flea [f=0009360] [9360] Event [2632,393.151398,312]: 0 lost unit Metal Extractor [f=0009390] [9390] Event [1776,393.151398,3856]: 1 finished unit Picket [f=0009417] [9417] Event [2821.73438,393.151398,362.621338]: 1 lost unit Flea [f=0009431] [9431] Event [2705.47778,393.151398,176.004944]: 1 lost unit Flea [f=0009446] [9446] Event [2863.0708,393.151398,249.923447]: 1 lost unit Flea [f=0009463] [9463] Event [3095.99609,393.151398,278.571747]: 1 lost unit Flea [f=0009473] [9473] Event [3047.99463,393.151398,305.030731]: 1 lost unit Flea [f=0009488] [9488] Event [3026.53027,393.151398,374.25177]: 1 lost unit Flea [f=0009520] [9520] Event [369.99234,212.437119,1871.97034]: 0 finished unit Ripper [f=0009705] [9705] Event [840,100,3160]: 0 finished unit Solar Collector [f=0009741] [9741] Event [2477.21826,393.151398,270.889557]: 1 lost unit Venom [f=0009848] [9848] Event [4612,211.792023,2168]: 1 finished unit Venom [f=0009887] [9887] Event [2872,301.595795,3080]: 1 lost unit Metal Extractor [f=0009937] [9937] Event [4440,100,1352]: 1 finished unit Metal Extractor [f=0010033] [10033] Event [2072,393.151398,328]: 0 lost unit Metal Extractor [f=0010239] [10239] Event [4248,211.792023,3304]: 1 finished unit Metal Extractor [f=0010239] [10239] Event [3303.53076,304.956085,3439.80029]: 0 lost unit Ripper [f=0010299] [10299] Event [369.99234,212.437119,1871.97034]: 0 finished unit Ravager [f=0010307] [10307] Event [4360,100,1352]: 1 finished unit Wind/Tidal Generator [f=0010467] [10467] Event [4612,211.792023,2168]: 1 finished unit Recluse [f=0010535] [10535] Event [4280,100,1368]: 1 finished unit Wind/Tidal Generator [f=0010546] [10546] Event [312,100,3864]: 0 finished unit Solar Collector [f=0010675] [10675] Event [3955.20239,301.441345,2740.56665]: 0 lost unit Ravager [f=0010797] [10797] Event [undefined]: RVNball resigned [f=0010797] game_message: RVNball has been destroyed! [f=0010797] game_message: cabinboy wins! [f=0010797] Submitting stats [f=0010797] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010797] Part| Total Time|Time of the last 0.5s [f=0010797] Draw 7696.37ms 14.86% [f=0010797] Lua::Callins::Synced 4537.36ms 31.61% [f=0010797] Lua::Callins::Unsynced 11684.63ms 25.22% [f=0010797] Lua::CollectGarbage::Synced 319.32ms 0.20% [f=0010797] Lua::CollectGarbage::Unsynced 497.11ms 0.40% [f=0010797] Misc::Profiler::AddTime 35.00ms 0.10% [f=0010797] Sim 12162.34ms 64.01% [f=0010797] [10797] Received game_message: RVNball has been destroyed! [f=0010797] [10797] Received game_message: cabinboy wins! [f=0010798] [10798] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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17,3750,4840,4840,3750,101.291748,218.047577,218.047577,101.291748,0,0,0,0,0,0,0,0,1031.48181,10.7062378,10.7062378,1031.48181,363.156921,784.932312,784.932312,363.156921,360,270,270,360,15.9285116,20,20,15.9285116,1275,1275,1275,1275,21.2131748,23.0782604,23.0782604,21.2131748,250,1545,1545,250,75,520.500061,520.500061,75,1865,1750,1750,1865,520.500061,100,100,520.500061,0,192.533142,192.533142,0,784.932312,490.235382,490.235382,784.932312 [f=0010798] [10798] Game End Stats Values: 18,3600,4920,4920,3600,132.810776,229.66777,229.66777,132.810776,0,0,0,0,0,0,0,0,1217.53748,13.150177,13.150177,1217.53748,363.156921,792.078491,792.078491,363.156921,460,270,270,460,17.7826405,20,20,17.7826405,1275,1355,1355,1275,21.1595211,15.3981819,15.3981819,21.1595211,0,1545,1545,0,75,770.500061,770.500061,75,1865,1750,1750,1865,770.500061,100,100,770.500061,0,192.533142,192.533142,0,792.078491,490.235382,490.235382,792.078491 [f=0010798] [10798] Game End Stats Values: 19,3930,5290,5290,3930,153.044724,229.66777,229.66777,153.044724,0,0,0,0,0,0,0,0,1298.36389,13.150177,13.150177,1298.36389,363.156921,792.078491,792.078491,363.156921,460,270,270,460,17.3008518,20,20,17.3008518,1275,1355,1355,1275,20.4071865,16.2363033,16.2363033,20.4071865,240,1825,1825,240,75,770.500061,770.500061,75,1955,1840,1840,1955,770.500061,100,100,770.500061,0,192.533142,192.533142,0,792.078491,490.235382,490.235382,792.078491 [f=0010798] [10798] Game End Stats Values: 20,4000,5870,5870,4000,169.459915,232.096848,232.096848,169.459915,0,0,0,0,0,0,0,0,1360.81506,13.150177,13.150177,1360.81506,390.890259,792.078491,792.078491,390.890259,460,270,270,460,16.8190594,20,20,16.8190594,1275,1755,1755,1275,22.0185947,17.8094406,17.8094406,22.0185947,240,1825,1825,240,75,770.500061,770.500061,75,2025,2020,2020,2025,770.500061,100,100,770.500061,0,192.533142,192.533142,0,792.078491,517.968689,517.968689,792.078491 [f=0010798] [10798] Game End Stats Values: 21,4340,6345,6345,4340,186.071777,234.887268,234.887268,186.071777,0,0,0,0,0,0,0,0,1438.0332,13.150177,13.150177,1438.0332,446.356934,885.432983,885.432983,446.356934,460,270,270,460,19.2407417,20,20,19.2407417,1275,1755,1755,1275,23.15131,18.1668644,18.1668644,23.15131,490,1950,1950,490,75,770.500061,770.500061,75,2115,2370,2370,2115,770.500061,100,100,770.500061,0,197.866394,197.866394,0,885.432983,573.435364,573.435364,885.432983 [f=0010798] [10798] Game End Stats Values: 22,4220,6470,6470,4220,221.288712,239.247635,239.247635,221.288712,0,0,0,0,0,0,0,0,1603.14746,13.150177,13.150177,1603.14746,546.356934,1021.37268,1021.37268,546.356934,360,370,370,360,21.6660709,20,20,21.6660709,1275,1755,1755,1275,24.018446,17.9381943,17.9381943,24.018446,490,1975,1975,490,175,960.500061,960.500061,175,2095,2370,2370,2095,960.500061,200,200,960.500061,0,197.866394,197.866394,0,1021.37268,673.435364,673.435364,1021.37268 [f=0010798] [10798] Game End Stats Values: 23,4530,6305,6305,4530,258.700409,245.258957,245.258957,258.700409,0,0,0,0,0,0,0,0,1749.7998,13.150177,13.150177,1749.7998,828.155151,1114.09375,1114.09375,828.155151,360,370,370,360,22.7781239,20,20,22.7781239,1275,1755,1755,1275,22.2987633,18.048254,18.048254,22.2987633,730,1900,1900,730,540,960.500061,960.500061,540,2165,2280,2280,2165,960.500061,565,565,960.500061,0,197.866394,197.866394,0,1114.09375,955.233582,955.233582,1114.09375 [f=0010798] [10798] Game End Stats Values: 24,4450,6520,6520,4450,298.284149,254.332962,254.332962,298.284149,0,0,0,0,0,0,0,0,1911.12573,13.150177,13.150177,1911.12573,1179.42517,1410.47791,1410.47791,1179.42517,360,370,370,360,23.4168568,20,20,23.4168568,1275,1755,1755,1275,22.443573,17.5435658,17.5435658,22.443573,740,1900,1900,740,540,1290.5,1290.5,540,2075,2495,2495,2075,1290.5,565,565,1290.5,0,211.199524,211.199524,0,1414.54443,1306.50354,1306.50354,1414.54443 [f=0010798] [10798] Game End Stats Values: 25,4270,6835,6835,4270,337.208435,262.619537,262.619537,337.208435,0,0,0,0,0,0,0,0,2050.92798,13.150177,13.150177,2050.92798,1179.42517,1844.98816,1844.98816,1179.42517,360,370,370,360,24.1906528,21.7378902,21.7378902,24.1906528,1275,1755,1755,1275,21.6532097,20.2382584,20.2382584,21.6532097,490,2180,2180,490,540,1540.5,1540.5,540,2145,2530,2530,2145,1540.5,565,565,1540.5,0,223.466003,223.466003,0,1849.05481,1316.71167,1316.71167,1849.05481 [f=0010835] [10835] Event [1560,304.956085,632]: 0 lost unit Metal Extractor [f=0010837] [10837] Event [1504.84155,288.764374,70.8495331]: 0 lost unit Engineer Commander [f=0010843] [10843] Event [1496,304.619415,616]: 0 lost unit Solar Collector [f=0010913] Spectator RVNball left the game: normal quit [f=0010913] [10913] Event [undefined]: RVNball quit [f=0010936] [10936] Event [4216,100,1368]: 1 finished unit Wind/Tidal Generator [f=0011064] Spectator darloth3 left the game: normal quit [f=0011064] [11064] Event [undefined]: darloth3 quit [f=0011070] No clients connected, shutting down server [f=0011070] Server shutdown [f=0011137] [11137] Event [4612,211.792023,2168]: 1 finished unit Recluse [f=0011482] [11482] Event [4904,211.792023,3752]: 1 finished unit Metal Extractor [f=0011744] [11744] Event [4612,211.792023,2168]: 1 finished unit Recluse [f=0011753] [11753] Event [4152,100,1352]: 1 finished unit Metal Extractor [f=0012044] [12044] Event [4200,100,1272]: 1 finished unit Wind/Tidal Generator [f=0012313] [12313] Event [4612,211.792023,2168]: 1 finished unit Recluse [f=0012331] [12331] Event [5000,211.792023,3976]: 1 finished unit Metal Extractor [f=0012343] [12343] Event [4216,100,1224]: 1 finished unit Wind/Tidal Generator [f=0012593] [12593] Event [4232,100,1176]: 1 finished unit Wind/Tidal Generator [f=0012739] [12739] Event [4612,211.792023,2168]: 1 finished unit Recluse [f=0012809] [12809] Event [4232,100,1128]: 1 finished unit Wind/Tidal Generator [f=0012996] [12996] Event [4612,211.792023,2168]: 1 finished unit Weaver [f=0013045] [13045] Event [4248,100,1080]: 1 finished unit Wind/Tidal Generator [f=0013049] [13049] Event [4612,211.792023,2168]: 1 finished unit Flea [f=0013093] [13093] Event [4612,211.792023,2168]: 1 finished unit Flea [f=0013137] [13137] Event [4612,211.792023,2168]: 1 finished unit Flea [f=0013182] [13182] Event [4612,211.792023,2168]: 1 finished unit Flea [f=0013225] [13225] Event [4264,100,1032]: 1 finished unit Wind/Tidal Generator [f=0013227] [13227] Event [4612,211.792023,2168]: 1 finished unit Flea [f=0013269] [13269] Event [4612,211.792023,2168]: 1 finished unit Flea [f=0013317] [13317] Event [4612,211.792023,2168]: 1 finished unit Flea [f=0013362] [13362] Event [4612,211.792023,2168]: 1 finished unit Flea [f=0013405] [13405] Event [4280,100,984]: 1 finished unit Wind/Tidal Generator [f=0013407] [13407] Event [4612,211.792023,2168]: 1 finished unit Flea [f=0013452] [13452] Event [4612,211.792023,2168]: 1 finished unit Flea [f=0013696] [13696] Event [4612,211.792023,2168]: 1 finished unit Venom [f=0013972] [13972] Event [4360,100,936]: 1 finished unit Metal Extractor [f=0014088] [14088] Event [4612,211.792023,2168]: 1 finished unit Recluse [f=0014464] [14464] Event [4612,211.792023,2168]: 1 finished unit Recluse [f=0014793] [14793] Event [4612,211.792023,2168]: 1 finished unit Recluse [f=0014976] [14976] Event [4872,100,248]: 1 finished unit Metal Extractor [f=0015080] Autoquit sending quit command. [f=0015080] [QuitAction] user exited to system [f=0015080] [SpringApp::Kill][1] fromRun=1 [f=0015080] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015080] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015080] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015080] [ThreadPool::SetThreadCount][2] workers=0 [f=0015080] [SpringApp::Kill][2] [f=0015080] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015080] [Game::KillLua][3] dtor=0 luaUI=0x52fae4b0 [f=0015080] Start widgetHandler:Shutdown [f=0015080] Shutdown - SaveOrderList Complete [f=0015080] Writing last game win data [f=0015080] Shutdown - SaveConfigData Complete [f=0015080] Shutdown Widget - Save/Load API [f=0015080] Shutdown Widget - Chili Highlight [f=0015080] Shutdown Widget - Draw After Chili [f=0015080] Shutdown Widget - EPIC Menu [f=0015080] Shutdown Widget - Chili Widget Selector [f=0015080] Shutdown Widget - Chili Minimap [f=0015080] Shutdown Widget - Local Team Colors [f=0015080] Shutdown Widget - Display Keys 2 [f=0015080] Shutdown Widget - Save Game Menu [f=0015080] Shutdown Widget - Unit Icons [f=0015080] Shutdown Widget - Noises [f=0015080] Shutdown Widget - HealthBars [f=0015080] Shutdown Widget - Win Counter [f=0015080] Shutdown Widget - SpringRTS Replay Stats [f=0015080] Shutdown Widget - BuildETA [f=0015080] Shutdown Widget - Modular Comm Info [f=0015080] Shutdown Widget - Music Player v2 [f=0015080] Shutdown Widget - Stereo3D [f=0015080] Shutdown Widget - Showeco and Grid Drawer [f=0015080] Shutdown Widget - Point Tracker [f=0015080] Shutdown Widget - Missile Silo Range [f=0015080] Shutdown Widget - MinimapEvents [f=0015080] Shutdown Widget - Mex Placement Handler [f=0015080] Shutdown Widget - Local Widgets Config [f=0015080] Shutdown Widget - Highlight Geos [f=0015080] Shutdown Widget - Grab Input [f=0015080] Input grabbing is disabled! [f=0015080] Shutdown Widget - Defense Range Zero-K [f=0015080] Shutdown Widget - MetalFeatures (new) [f=0015080] Shutdown Widget - Darkening [f=0015080] Shutdown Widget - Context Menu [f=0015080] Shutdown Widget - Chili Spectator Panels [f=0015080] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015080] Shutdown Widget - Chili Nuke Warning [f=0015080] Shutdown Widget - Chili EndGame Window [f=0015080] Shutdown Widget - Chili Economy Panel Default [f=0015080] Shutdown Widget - CameraShake [f=0015080] Shutdown Widget - Attack AoE [f=0015080] Shutdown Widget - Map Edge Extension [f=0015080] Shutdown Widget - Selection Send [f=0015080] Shutdown Widget - LupsManager [f=0015080] Shutdown Widget - Newton Firezone [f=0015080] Shutdown Widget - Chili Pro Console [f=0015080] Shutdown Widget - Lasso Terraform GUI [f=0015080] Shutdown Widget - Lups [f=0015080] Shutdown Widget - Chili Framework [f=0015080] Shutdown Widget - Chili Core Selector [f=0015080] Shutdown Widget - Custom Markers [f=0015080] Shutdown Widget - Select Keys [f=0015080] Shutdown Widget - Pause Screen [f=0015080] Shutdown Widget - Text To Speech Control [f=0015080] Shutdown Widget - Persistent Build Height [f=0015080] Shutdown Widget - Layout Handler [f=0015080] End widgetHandler:Shutdown [f=0015080] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={633522,73978399} {int,ext,rec}Allocs={21238105,0,0} {chunk,block}Bytes={73978399,0} [f=0015080] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015080] [Game::KillLua][2] dtor=0 luaRules=0x52caaf40 [f=0015080] Start gadgetHandler:Shutdown [f=0015080] Shutdown - StartSetup [f=0015080] Shutdown - UnitMorph [f=0015080] Shutdown - Carrier Drones [f=0015080] Shutdown - LupsNanoSpray [f=0015080] Shutdown - Missile Silo Controller [f=0015080] Shutdown - Modular Comm Info [f=0015080] Shutdown - Terrain Texture Handler [f=0015080] Shutdown - UnitCloakShield [f=0015080] Shutdown - Starlight Handler [f=0015080] End gadgetHandler:Shutdown [f=0015080] Start gadgetHandler:Shutdown [f=0015080] Shutdown - Save/Load [f=0015080] Shutdown - Teleport Throw [f=0015080] Shutdown - UnitMorph [f=0015080] Shutdown - Modular Comm Info [f=0015080] Shutdown - Retreat Command [f=0015080] Shutdown - Shockwaves [f=0015080] Shutdown - UnitCloakShield [f=0015080] Shutdown - Lups Cloak FX [f=0015080] Shutdown - Lups [f=0015080] Shutdown - Lups Shield [f=0015080] End gadgetHandler:Shutdown [f=0015080] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21238269,0,0} {chunk,block}Bytes={0,0} [f=0015080] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21238269,0,0} {chunk,block}Bytes={0,0} [f=0015080] [Game::KillLua][4] dtor=0 [f=0015080] [Game::~CGame][1] [f=0015080] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015080] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015080] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015080] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015080] [Game::KillLua][4] dtor=1 [f=0015080] [Game::KillMisc][1] [f=0015080] [Game::KillMisc][2] [f=0015080] [Game::KillMisc][3] [f=0015080] [Game::KillRendering][1] [f=0015080] [3DOParser::Kill] allocated 137 pieces [f=0015080] [S3OParser::Kill] allocated 2677 pieces [f=0015080] [AssParser::Kill] allocated 243 pieces [f=0015080] [Game::KillInterface][1] [f=0015080] [Game::KillInterface][2] [f=0015080] [Game::KillSimulation][1] [f=0015080] [Game::KillSimulation][2] [f=0015080] [CCollisionHandler] dis-/continuous tests: 0/56952 [f=0015080] [Game::KillSimulation][3] [f=0015080] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015080] [~CPathCache(20x16)] cacheHits=43 hitPercentage=26% numHashColls=0 maxCacheSize=19 [f=0015080] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015080] [~CPathCache(40x32)] cacheHits=218 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015080] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015080] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015080] [LosHandler::Kill] raycast instance cache-{hits,misses}={2932,9402}; shared=1%; cached=22% [f=0015080] [Game::KillSimulation][4] [f=0015080] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0015080] [Game::~CGame][2] [f=0015080] [Game::~CGame][3] [f=0015080] [SpringApp::Kill][3] [f=0015080] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 158519 bytes sent 136242 bytes recv'd [f=0015080] [SpringApp::Kill][4] font=0x4598aaa0 [f=0015080] [SpringApp::Kill][5] [f=0015080] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x459fcb80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=4465ms file="unittextures/factoryveh1.png" indx=7152 inflSize=1077kb readTime=185ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=125ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=101ms file="objects3d/bantha.s3o" indx=4882 inflSize=433kb readTime=86ms file="objects3d/catapult.s3o" indx=4925 inflSize=217kb readTime=59ms file="bitmaps/pd/shockwave.tga" indx=560 inflSize=256kb readTime=53ms file="objects3d/cloakarty.s3o" indx=4970 inflSize=83kb readTime=48ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=42ms file="units/cloakcon.lua" indx=6696 inflSize=2kb readTime=41ms file="objects3d/vehscout.s3o" indx=5493 inflSize=115kb readTime=39ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 50978605 bytes cached in 2888 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x45b23880) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45b236f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45a49860) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f341401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]