[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.rmBLdzY35i/springsettings.962014.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9b8c01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5763 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/962014/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 253ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46198450] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46198450] using game "Zero-K v1.8.9.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 399ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 816ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 986ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 700ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 252ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Tiptushi was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/962014/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522928 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522928 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-80522928.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522938 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522938 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-80522938.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (598ms, checksum 6ad25b8a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/962014/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x527cf940,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 0a906b5f8c8daeea628cbbc748b97af0 [f=-000001] Connection attempt from TAG_ROCK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TAG_ROCK changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from arkashahan [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: arkashahan changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[Game::Load][lua{Rules,Gaia}={00000000ffe1d980,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arkashahan" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arkashahan" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arkashahan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] !force [f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] !vote 1 [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arkashahan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arkashahan" string="[Game::Load][lua{Rules,Gaia}={00000000b4c87860,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [4252,267.451538,4727]: 0 finished unit Engineer Commander [f=-000001] [0] Event [842,267.544373,334]: 1 finished unit Engineer Commander [f=0000000] [0] TAG_ROCK, team: 1, elo:1903 [f=0000000] [0] arkashahan, team: 0, elo:1648 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000000] > Poll: Do you want to force start? [END:FAILED] [f=0000008] [8] Event [944,267.446533,384]: 1 finished unit Tank Foundry [f=0000087] [87] Event [4112,267.446533,4608]: 0 finished unit Hovercraft Platform [f=0000191] [191] Event [840,267.446533,424]: 1 finished unit Solar Collector [f=0000360] [360] Event [4200,267.678467,4984]: 0 finished unit Metal Extractor [f=0000421] [421] Event [952,267.446533,168]: 1 finished unit Metal Extractor [f=0000642] [642] Event [4111.95068,267.446533,4640]: 0 finished unit Quill [f=0000658] [658] Event [944,268.766541,412]: 1 finished unit Welder [f=0000795] [795] Event [4648,313.173676,4568]: 0 finished unit Metal Extractor [f=0000858] [858] Event [504,310.629639,584]: 1 finished unit Metal Extractor [f=0001182] [1182] Event [712,269.309235,552]: 1 finished unit Solar Collector [f=0001313] [1313] Event [4111.95068,267.446533,4640]: 0 finished unit Scalpel [f=0001350] [1350] Event [4936,310.289001,4952]: 0 finished unit Metal Extractor [f=0001522] [1522] Event [616,269.309235,360]: 1 finished unit Solar Collector [f=0001570] [1570] Event [944,268.766541,412]: 1 finished unit Kodachi [f=0001863] [1863] Event [568,308.42627,568]: 1 finished unit Solar Collector [f=0002192] [2192] Event [5000,312.224182,4968]: 0 finished unit Solar Collector [f=0002269] [2269] Event [944,268.766541,412]: 1 finished unit Kodachi [f=0002382] [2382] Event [4536,444.404602,3976]: 0 finished unit Metal Extractor [f=0002406] [2406] Event [4111.95068,267.446533,4640]: 0 finished unit Scalpel [f=0002547] [2547] Event [4920,312.064758,5016]: 0 finished unit Solar Collector [f=0002828] [2828] Event [944,268.766541,412]: 1 finished unit Kodachi [f=0002843] [2843] Event [4872,312.231445,4936]: 0 finished unit Solar Collector [f=0003074] [3074] Event [4111.95068,267.446533,4640]: 0 finished unit Quill [f=0003246] [3246] Event [4952,310.289001,4888]: 0 finished unit Solar Collector [f=0003300] [3300] Event [808,97.9393005,1752]: 1 finished unit Metal Extractor [f=0003384] [3384] Event [944,268.766541,412]: 1 finished unit Kodachi [f=0003466] [3466] Event [4111.95068,267.446533,4640]: 0 finished unit Quill [f=0003610] [3610] Event [216,310.317993,200]: 1 finished unit Metal Extractor [f=0003866] [3866] Event [4184,267.932129,5048]: 0 finished unit Solar Collector [f=0004013] [4013] Event [944,268.766541,412]: 1 finished unit Welder [f=0004060] [4060] Event [4136,267.446533,4968]: 0 finished unit Solar Collector [f=0004095] [4095] Event [584,94.6342468,1960]: 1 finished unit Metal Extractor [f=0004117] [4117] Event [4344,97.9393005,3400]: 0 finished unit Metal Extractor [f=0004240] [4240] Event [4216,267.446533,4920]: 0 finished unit Solar Collector [f=0004494] [4494] Event [1716.82397,97.9393005,4505.15234]: 0 lost unit Quill [f=0004559] [4559] Event [944,268.766541,412]: 1 finished unit Kodachi [f=0004794] [4794] Event [4111.95068,267.446533,4640]: 0 finished unit Bolas [f=0004876] [4876] Event [616,444.404602,1176]: 1 finished unit Metal Extractor [f=0004897] [4897] Event [4608,97.9393005,3232]: 0 finished unit Lotus [f=0005080] [5080] Event [4111.95068,267.446533,4640]: 0 finished unit Bolas [f=0005099] [5099] Event [944,268.766541,412]: 1 finished unit Kodachi [f=0005100] [5100] Event [168,2.94075012,2120]: 1 finished unit Metal Extractor [f=0005229] [5229] Event [1688,97.9393005,1944]: 1 finished unit Metal Extractor [f=0005380] [5380] Event [4111.95068,267.446533,4640]: 0 finished unit Bolas [f=0005565] [5565] Event [536,444.404602,1176]: 1 finished unit Solar Collector [f=0005583] [5583] Event [4111.95068,267.446533,4640]: 0 finished unit Quill [f=0005632] [5632] Event [3936,97.9393005,3360]: 0 finished unit Lotus [f=0005789] [5789] Event [4111.95068,267.446533,4640]: 0 finished unit Quill [f=0005790] [5790] Event [640,86.3571167,2000]: 1 finished unit Lotus [f=0005805] [5805] Event [944,268.766541,412]: 1 finished unit Welder [f=0005861] [5861] Event [440,444.404602,1176]: 1 finished unit Solar Collector [f=0005897] [5897] Event [4347.90234,268.400513,4737.3457]: 0 finished unit Engineer Commander [f=0005897] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005897] [5897] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0006148] [6148] Event [408,441.389465,1096]: 1 finished unit Solar Collector [f=0006334] [6334] Event [680,60.1631165,2120]: 1 finished unit Solar Collector [f=0006431] [6431] Event [944,268.766541,412]: 1 finished unit Welder [f=0006503] [6503] Event [4111.95068,267.446533,4640]: 0 finished unit Quill [f=0006565] [6565] Event [1418.95337,133.43573,4516.1377]: 1 lost unit Kodachi [f=0006596] [6596] Event [1433.61353,129.088928,4495.84082]: 0 lost unit Bolas [f=0006630] [6630] Event [1427.92749,130.195923,4476.16895]: 0 lost unit Bolas [f=0006648] [6648] Event [248,357.016357,696]: 1 finished unit Solar Collector [f=0006648] [6648] Event [3224,97.9393005,3880]: 0 finished unit Metal Extractor [f=0006671] [6671] Event [1144,267.446533,312]: 1 finished unit Caretaker [f=0006678] [6678] Event [4111.95068,267.446533,4640]: 0 finished unit Quill [f=0006849] [6849] Event [4111.95068,267.446533,4640]: 0 finished unit Quill [f=0007132] [7132] Event [184,326.596832,536]: 1 finished unit Solar Collector [f=0007198] [7198] Event [2776,97.9393005,3832]: 0 finished unit Metal Extractor [f=0007572] [7572] Event [4411.37793,269.309235,4774.40527]: 0 finished unit Engineer Commander [f=0007572] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0007572] [7572] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0007758] [7758] Event [408,97.9393005,3144]: 1 finished unit Metal Extractor [f=0007791] [7791] Event [944,268.766541,412]: 1 finished unit Ogre [f=0007872] [7872] Event [1144,267.533508,408]: 1 finished unit Caretaker [f=0007931] [7931] Event [152,318.283447,456]: 1 finished unit Solar Collector [f=0008194] [8194] Event [2805.30078,233.441345,4863.93213]: 1 lost unit Kodachi [f=0008268] [8268] Event [1928,97.9393005,1272]: 1 finished unit Metal Extractor [f=0008416] [8416] Event [1632,97.9393005,2080]: 1 finished unit Lotus [f=0008436] [8436] Event [1144,267.446533,488]: 1 finished unit Caretaker [f=0008521] [8521] Event [4568,97.8450775,3192]: 0 finished unit Metal Extractor [f=0008729] [8729] Event [4111.95068,267.446533,4640]: 0 finished unit Quill [f=0008861] [8861] Event [136,310.296265,376]: 1 finished unit Solar Collector [f=0008877] [8877] Event [168,97.9393005,3544]: 1 finished unit Metal Extractor [f=0008948] [8948] Event [319.788879,97.9393005,3392.20947]: 1 finished unit Engineer Commander [f=0008996] [8996] Event [1712,97.9393005,2032]: 1 finished unit Radar Tower [f=0009029] [9029] Event [1144,267.192841,568]: 1 finished unit Caretaker [f=0009047] [9047] Event [4600,444.404602,3992]: 0 finished unit Solar Collector [f=0009143] [9143] Event [2376,97.9393005,1320]: 1 finished unit Metal Extractor [f=0009258] [9258] Event [3288,97.9393005,3896]: 0 finished unit Solar Collector [f=0009279] [9279] Event [944,268.766541,412]: 1 finished unit Ogre [f=0009684] [9684] Event [944,268.766541,412]: 1 finished unit Ogre [f=0009759] [9759] Event [3208,97.9393005,3944]: 0 finished unit Solar Collector [f=0009891] [9891] Event [4584,269.736877,4848]: 0 finished unit Fusion Reactor [f=0009933] [9933] Event [4111.95068,267.446533,4640]: 0 finished unit Quill [f=0010062] [10062] Event [368,97.9393005,3232]: 1 finished unit Lotus [f=0010090] [10090] Event [3160,97.9393005,3864]: 0 finished unit Solar Collector [f=0010235] [10235] Event [4520,444.404602,4040]: 0 finished unit Solar Collector [f=0010369] [10369] Event [2088,267.446533,280]: 1 finished unit Metal Extractor [f=0010431] [10431] Event [944,268.766541,412]: 1 finished unit Ogre [f=0010517] [10517] Event [4456,269.309235,4840]: 0 finished unit Energy Pylon [f=0010566] [10566] Event [3240,97.9393005,3816]: 0 finished unit Solar Collector [f=0010616] [10616] Event [3064,267.446533,4872]: 0 finished unit Metal Extractor [f=0010832] [10832] Event [2840,97.9393005,3848]: 0 finished unit Solar Collector [f=0010855] [10855] Event [4472,444.404602,3960]: 0 finished unit Solar Collector [f=0011012] [11012] Event [2856,97.9393005,3720]: 0 finished unit Stinger [f=0011017] [11017] Event [2760,97.9393005,3896]: 0 finished unit Solar Collector [f=0011088] [11088] Event [944,268.766541,412]: 1 finished unit Ogre [f=0011162] [11162] Event [1002.81769,148.941895,3358.72559]: 0 lost unit Scalpel [f=0011217] [11217] Event [2712,97.9393005,3816]: 0 finished unit Solar Collector [f=0011232] [11232] Event [4568,97.8450775,3192]: 0 lost unit Metal Extractor [f=0011280] [11280] Event [4608,96.7588043,3232]: 0 lost unit Lotus [f=0011405] [11405] Event [4344,97.9393005,3400]: 0 lost unit Metal Extractor [f=0011430] [11430] Event [4552,444.404602,3912]: 0 finished unit Solar Collector [f=0011478] [11478] Event [2792,97.9393005,3768]: 0 finished unit Solar Collector [f=0011494] [11494] Event [4198.42578,91.4792709,3298.02026]: 0 lost unit Quill [f=0011496] [11496] Event [4199.02148,97.9393005,3592.68433]: 1 lost unit Kodachi [f=0011518] [11518] Event [4114.1001,97.9393005,3559.80029]: 1 lost unit Kodachi [f=0011595] [11595] Event [3877.16382,101.718681,3743.60474]: 0 lost unit Bolas [f=0011704] [11704] Event [4088,97.9393005,3304]: 0 lost unit Stinger [f=0011732] [11732] Event [1208.48059,202.856339,3737.87671]: 0 lost unit Scalpel [f=0011807] [11807] Event [3048,97.9393005,488]: 1 finished unit Metal Extractor [f=0011809] [11809] Event [944,268.766541,412]: 1 finished unit Ogre [f=0011848] [11848] Event [4138.19385,223.842834,4267.10107]: 1 lost unit Kodachi [f=0011864] [11864] Event [4405.6167,272.714111,4393.51709]: 1 lost unit Kodachi [f=0011879] [11879] Event [1425.33887,202.794052,3808.80493]: 0 lost unit Quill [f=0011948] [11948] Event [1400,202.251434,4008]: 0 lost unit Metal Extractor [f=0012377] [12377] Event [1264.80005,168.344437,3416.08618]: 1 finished unit Engineer Commander [f=0012429] [12429] Event [4111.95068,267.446533,4640]: 0 finished unit Quill [f=0012486] [12486] Event [944,268.766541,412]: 1 finished unit Ogre [f=0012547] [12547] Event [3072,97.9393005,576]: 1 finished unit Lotus [f=0012669] [12669] Event [2520,97.5841522,1784]: 1 finished unit Stinger [f=0012989] [12989] Event [944,268.766541,412]: 1 finished unit Ogre [f=0013071] [13071] Event [3720,97.9393005,3544]: 0 finished unit Stinger [f=0013094] [13094] Event [3136,97.9393005,480]: 1 finished unit Lotus [f=0013243] [13243] Event [4111.95068,267.446533,4640]: 0 finished unit Halberd [f=0013420] [13420] Event [1592,202.251434,3448]: 1 finished unit Metal Extractor [f=0013671] [13671] Event [3936,96.1574707,3360]: 0 lost unit Lotus [f=0013696] [13696] Event [3752.92578,95.1269989,3119.36816]: 1 lost unit Ogre [f=0013719] [13719] Event [944,268.766541,412]: 1 finished unit Emissary [f=0013799] [13799] Event [3560,202.251434,1704]: 1 finished unit Metal Extractor [f=0013803] [13803] Event [4120,97.9393005,3480]: 0 finished unit Stinger [f=0014041] [14041] Event [4111.95068,267.446533,4640]: 0 finished unit Halberd [f=0014091] [14091] Event [3016,97.9393005,3576]: 0 finished unit Stinger [f=0014118] [14118] Event [1408,202.178955,3296]: 1 finished unit Lotus [f=0014374] [14374] Event [944,268.766541,412]: 1 finished unit Emissary [f=0014479] [14479] Event [4424,202.251434,696]: 1 finished unit Metal Extractor [f=0014704] [14704] Event [360,306.896973,216]: 1 finished unit Solar Collector [f=0015043] [15043] Event [4111.95068,267.446533,4640]: 0 finished unit Scalpel [f=0015189] [15189] Event [944,268.766541,412]: 1 finished unit Emissary [f=0015318] [15318] Event [3752,202.251434,1144]: 1 finished unit Metal Extractor [f=0015348] [15348] Event [520,273.041931,216]: 1 finished unit Solar Collector [f=0015443] [15443] Event [2712,97.9393005,3816]: 0 lost unit Solar Collector [f=0015493] [15493] Event [2952,267.446533,4840]: 0 finished unit Gauss [f=0015521] [15521] Event [4064,97.9393005,3648]: 0 finished unit Advanced Radar [f=0015717] [15717] Event [4111.95068,267.446533,4640]: 0 finished unit Scalpel [f=0015810] [15810] Event [4792,323.762878,4536]: 0 finished unit Caretaker [f=0015884] [15884] Event [1528,202.251434,3240]: 1 finished unit Stinger [f=0015924] [15924] Event [2607.95825,97.9393005,3630.41895]: 1 lost unit Ogre [f=0015935] [15935] Event [2792,97.8776093,3768]: 0 lost unit Solar Collector [f=0015966] [15966] Event [2776,97.7419586,3832]: 0 lost unit Metal Extractor [f=0015967] [15967] Event [600,269.309235,232]: 1 finished unit Solar Collector [f=0015996] [15996] Event [944,268.766541,412]: 1 finished unit Emissary [f=0016056] [16056] Event [2856,84.733429,3720]: 0 lost unit Stinger [f=0016152] [16152] Event [3016,85.8175354,3576]: 0 lost unit Stinger [f=0016162] [16162] Event [3066.14575,94.381485,3608.1416]: 0 lost unit Quill [f=0016257] [16257] Event [3176,97.9393005,3560]: 0 lost unit Stinger [f=0016278] [16278] Event [undefined]: arkashahan resigned [f=0016278] game_message: arkashahan has been destroyed! [f=0016278] game_message: TAG_ROCK wins! [f=0016278] Submitting stats [f=0016278] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016278] Part| Total Time|Time of the last 0.5s [f=0016278] Draw 17083.31ms 12.48% [f=0016278] Lua::Callins::Synced 7190.59ms 15.97% [f=0016278] Lua::Callins::Unsynced 20677.16ms 13.97% [f=0016278] Lua::CollectGarbage::Synced 378.56ms 0.10% [f=0016278] Lua::CollectGarbage::Unsynced 698.73ms 0.30% [f=0016278] Misc::Profiler::AddTime 50.78ms 0.00% [f=0016278] Sim 25846.19ms 80.04% [f=0016278] [16278] Received game_message: arkashahan has been destroyed! [f=0016278] [16278] Received game_message: TAG_ROCK wins! [f=0016279] [16279] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016279] [16279] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016279] [16279] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016279] [16279] Game End Stats Values: 2,2165,2235,2235,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,8.39999962,8.39999962,7.4666667,1275,1275,1275,1275,5.88223982,5.5999999,5.5999999,5.88223982,0,0,0,0,0,0,0,0,890,960,960,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016279] [16279] Game End Stats Values: 3,2385,2525,2525,2385,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10,10,8,1275,1275,1275,1275,8.38895893,7.90511942,7.90511942,8.38895893,0,0,0,0,0,0,0,0,1110,1250,1250,1110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016279] [16279] Game End Stats Values: 4,2605,2595,2595,2605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,14.7333469,14.7333469,8,1275,1275,1275,1275,10.157999,11.94907,11.94907,10.157999,220,0,0,220,0,0,0,0,1110,1320,1320,1110,0,0,0,0,0,30.2308464,30.2308464,0,0,0,0,0 [f=0016279] [16279] Game End Stats Values: 5,2695,2845,2845,2695,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.0000038,15.8935938,15.8935938,11.0000038,1275,1275,1275,1275,13.3964539,11.33881,11.33881,13.3964539,220,180,180,220,0,0,0,0,1200,1390,1390,1200,0,0,0,0,20.0615845,49.0770721,49.0770721,20.0615845,0,0,0,0 [f=0016279] [16279] Game End Stats Values: 6,2765,2915,2915,2765,0,10.1597576,10.1597576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.29538345,20.4397526,20.4397526,8.29538345,1275,1275,1275,1275,12.3304806,12.9699736,12.9699736,12.3304806,220,180,180,220,0,0,0,0,1270,1460,1460,1270,0,0,0,0,25.6000671,79.9994736,79.9994736,25.6000671,0,0,0,0 [f=0016279] [16279] Game End Stats Values: 7,3145,3095,3095,3145,2.13709307,26.2509308,26.2509308,2.13709307,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.1841269,20.3730888,20.3730888,15.1841269,1275,1275,1275,1275,15.6334105,13.0987368,13.0987368,15.6334105,440,360,360,440,0,0,0,0,1430,1460,1460,1430,0,0,0,0,54.5844345,111.382652,111.382652,54.5844345,0,0,0,0 [f=0016279] [16279] Game End Stats Values: 8,3345,3275,3275,3345,5.74723577,42.6891594,42.6891594,5.74723577,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.2384605,20.6794949,20.6794949,16.2384605,1275,1275,1275,1275,15.831501,12.6655941,12.6655941,15.831501,440,540,540,440,0,0,0,0,1630,1460,1460,1630,0,0,0,0,74.8412247,133.691208,133.691208,74.8412247,0,0,0,0 [f=0016279] [16279] Game End Stats Values: 9,3545,3545,3545,3545,12.8809586,42.8834801,42.8834801,12.8809586,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.5333271,17.2807693,17.2807693,18.5333271,1275,1275,1275,1275,16.1382046,11.8893013,11.8893013,16.1382046,440,720,720,440,0,0,0,0,1830,1550,1550,1830,0,0,0,0,96.1756973,139.998611,139.998611,96.1756973,0,0,0,0 [f=0016279] [16279] Game End Stats Values: 10,3615,3835,3835,3615,22.304863,55.1781769,55.1781769,22.304863,0,0,0,0,0,0,0,0,0,0,0,0,311.223206,32.9536209,32.9536209,311.223206,0,0,0,0,19.8974247,19.0000076,19.0000076,19.8974247,1275,1275,1275,1275,16.3045616,16.0456219,16.0456219,16.3045616,440,720,720,440,0,0,0,0,1900,1840,1840,1900,0,0,0,0,117.715309,159.997696,159.997696,117.715309,32.9536209,311.223206,311.223206,32.9536209 [f=0016279] [16279] Game End Stats Values: 11,3715,3925,3925,3715,43.9621124,68.4925766,68.4925766,43.9621124,0,0,0,0,0,0,0,0,0,0,0,0,311.223206,162.95369,162.95369,311.223206,0,0,0,0,23.7820435,16,16,23.7820435,1275,1275,1275,1275,18.5657215,16.6853867,16.6853867,18.5657215,440,720,720,440,0,130,130,0,2000,1930,1930,2000,130,0,0,130,138.485641,159.997696,159.997696,138.485641,162.95369,358.110474,358.110474,162.95369 [f=0016279] [16279] Game End Stats Values: 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Event [2840,97.9393005,3848]: 0 lost unit Solar Collector [f=0016290] [16290] Event [2760,97.9041748,3896]: 0 lost unit Solar Collector [f=0016299] [16299] Event [313.681763,99.7007217,4505.85107]: 0 lost unit Quill [f=0016302] [16302] Event [3116.90259,98.6177521,3620.36816]: 0 lost unit Quill [f=0016316] [16316] Event [2827.34424,89.2663651,3903.82983]: 0 lost unit Quill [f=0016324] [16324] Event [1897.32715,2.71471405,2680.0769]: 0 lost unit Quill [f=0016389] [16389] Event [680,269.309235,232]: 1 finished unit Solar Collector [f=0016390] Player TAG_ROCK left the game: normal quit [f=0016390] [16390] Event [undefined]: TAG_ROCK quit [f=0016492] Spectator arkashahan left the game: normal quit [f=0016492] [16492] Event [undefined]: arkashahan quit [f=0016498] No clients connected, shutting down server [f=0016498] Server shutdown [f=0016574] [16574] Event [944,268.766541,412]: 1 finished unit Emissary [f=0016683] [16683] Event [760,269.330994,232]: 1 finished unit Solar Collector [f=0017081] [17081] Event [944,268.766541,412]: 1 finished unit Emissary [f=0019618] Autoquit sending quit command. [f=0019618] [QuitAction] user exited to system [f=0019618] [SpringApp::Kill][1] fromRun=1 [f=0019618] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019618] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019618] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019618] [ThreadPool::SetThreadCount][2] workers=0 [f=0019618] [SpringApp::Kill][2] [f=0019618] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019618] [Game::KillLua][3] dtor=0 luaUI=0x520fb740 [f=0019618] Start widgetHandler:Shutdown [f=0019618] Shutdown - SaveOrderList Complete [f=0019618] Writing last game win data [f=0019618] Shutdown - SaveConfigData Complete [f=0019618] Shutdown Widget - Save/Load API [f=0019618] Shutdown Widget - Chili Highlight [f=0019618] Shutdown Widget - Draw After Chili [f=0019618] Shutdown Widget - EPIC Menu [f=0019618] Shutdown Widget - Chili Widget Selector [f=0019618] Shutdown Widget - Chili Minimap [f=0019618] Shutdown Widget - Local Team Colors [f=0019618] Shutdown Widget - Display Keys 2 [f=0019618] Shutdown Widget - Save Game Menu [f=0019618] Shutdown Widget - Unit Icons [f=0019618] Shutdown Widget - Noises [f=0019618] Shutdown Widget - HealthBars [f=0019618] Shutdown Widget - Win Counter [f=0019618] Shutdown Widget - SpringRTS Replay Stats [f=0019618] Shutdown Widget - BuildETA [f=0019618] Shutdown Widget - Modular Comm Info [f=0019618] Shutdown Widget - Music Player v2 [f=0019618] Shutdown Widget - Stereo3D [f=0019618] Shutdown Widget - Showeco and Grid Drawer [f=0019618] Shutdown Widget - Point Tracker [f=0019618] Shutdown Widget - Missile Silo Range [f=0019618] Shutdown Widget - MinimapEvents [f=0019618] Shutdown Widget - Mex Placement Handler [f=0019618] Shutdown Widget - Local Widgets Config [f=0019618] Shutdown Widget - Highlight Geos [f=0019618] Shutdown Widget - Grab Input [f=0019618] Input grabbing is disabled! [f=0019618] Shutdown Widget - Defense Range Zero-K [f=0019618] Shutdown Widget - MetalFeatures (new) [f=0019618] Shutdown Widget - Darkening [f=0019618] Shutdown Widget - Context Menu [f=0019618] Shutdown Widget - Chili Spectator Panels [f=0019618] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019618] Shutdown Widget - Chili Nuke Warning [f=0019618] Shutdown Widget - Chili EndGame Window [f=0019618] Shutdown Widget - Chili Economy Panel Default [f=0019618] Shutdown Widget - CameraShake [f=0019618] Shutdown Widget - Attack AoE [f=0019618] Shutdown Widget - UnitShapes [f=0019618] Shutdown Widget - Map Edge Extension [f=0019618] Shutdown Widget - Selection Send [f=0019618] Shutdown Widget - LupsManager [f=0019618] Shutdown Widget - Newton Firezone [f=0019618] Shutdown Widget - Chili Pro Console [f=0019618] Shutdown Widget - Lasso Terraform GUI [f=0019618] Shutdown Widget - Lups [f=0019618] Shutdown Widget - Chili Framework [f=0019618] Shutdown Widget - Chili Core Selector [f=0019618] Shutdown Widget - Custom Markers [f=0019618] Shutdown Widget - Select Keys [f=0019618] Shutdown Widget - Pause Screen [f=0019618] Shutdown Widget - Text To Speech Control [f=0019618] Shutdown Widget - Persistent Build Height [f=0019618] Shutdown Widget - Layout Handler [f=0019618] End widgetHandler:Shutdown [f=0019618] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={436967,84341235} {int,ext,rec}Allocs={23554662,0,0} {chunk,block}Bytes={84341235,0} [f=0019618] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019618] [Game::KillLua][2] dtor=0 luaRules=0x527cf940 [f=0019618] Start gadgetHandler:Shutdown [f=0019618] Shutdown - StartSetup [f=0019618] Shutdown - UnitMorph [f=0019618] Shutdown - Carrier Drones [f=0019618] Shutdown - LupsNanoSpray [f=0019618] Shutdown - Missile Silo Controller [f=0019618] Shutdown - Modular Comm Info [f=0019618] Shutdown - Terrain Texture Handler [f=0019618] Shutdown - UnitCloakShield [f=0019618] Shutdown - Starlight Handler [f=0019618] End gadgetHandler:Shutdown [f=0019618] Start gadgetHandler:Shutdown [f=0019618] Shutdown - Save/Load [f=0019618] Shutdown - Teleport Throw [f=0019618] Shutdown - UnitMorph [f=0019618] Shutdown - Modular Comm Info [f=0019618] Shutdown - Retreat Command [f=0019618] Shutdown - Shockwaves [f=0019618] Shutdown - we require more minerals v1.1 [f=0019618] Shutdown - UnitCloakShield [f=0019618] Shutdown - Lups Cloak FX [f=0019618] Shutdown - Lups [f=0019618] Shutdown - Lups Shield [f=0019618] End gadgetHandler:Shutdown [f=0019618] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23554695,0,0} {chunk,block}Bytes={0,0} [f=0019618] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23554695,0,0} {chunk,block}Bytes={0,0} [f=0019618] [Game::KillLua][4] dtor=0 [f=0019618] [Game::~CGame][1] [f=0019618] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019618] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019618] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019618] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019618] [Game::KillLua][4] dtor=1 [f=0019618] [Game::KillMisc][1] [f=0019618] [Game::KillMisc][2] [f=0019618] [Game::KillMisc][3] [f=0019618] [Game::KillRendering][1] [f=0019618] [3DOParser::Kill] allocated 137 pieces [f=0019618] [S3OParser::Kill] allocated 2780 pieces [f=0019618] [AssParser::Kill] allocated 244 pieces [f=0019618] [Game::KillInterface][1] [f=0019618] [Game::KillInterface][2] [f=0019618] [Game::KillSimulation][1] [f=0019618] [Game::KillSimulation][2] [f=0019618] [CCollisionHandler] dis-/continuous tests: 0/1666799 [f=0019618] [Game::KillSimulation][3] [f=0019618] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019618] [~CPathCache(20x20)] cacheHits=383 hitPercentage=61% numHashColls=0 maxCacheSize=13 [f=0019618] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019618] [~CPathCache(40x40)] cacheHits=461 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019618] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019618] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019618] [LosHandler::Kill] raycast instance cache-{hits,misses}={3144,8430}; shared=1%; cached=26% [f=0019618] [Game::KillSimulation][4] [f=0019618] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0019618] [Game::~CGame][2] [f=0019618] [Game::~CGame][3] [f=0019618] [SpringApp::Kill][3] [f=0019618] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 205931 bytes sent 143159 bytes recv'd [f=0019618] [SpringApp::Kill][4] font=0x460cdaa0 [f=0019618] [SpringApp::Kill][5] [f=0019618] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp (0x46149a30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp" numZipFiles=7796 sumInflSize=714914kb sumReadTime=3917ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=125ms file="bitmaps/loadpictures/firestates.png" indx=501 inflSize=2945kb readTime=110ms file="unittextures/gauss3_tex1.png" indx=7165 inflSize=1103kb readTime=106ms file="objects3d/commrecon3.s3o" indx=4977 inflSize=130kb readTime=95ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=54ms file="luaui/widgets/gui_epicmenu.lua" indx=4621 inflSize=100kb readTime=46ms file="objects3d/cormart.s3o" indx=5030 inflSize=105kb readTime=45ms file="objects3d/corsent.s3o" indx=5043 inflSize=122kb readTime=42ms file="luaui/widgets/cofctools/interpolate.lua" indx=4522 inflSize=11kb readTime=42ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=428 inflSize=15kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4ccd82285cf7aef0e7a353cba6f6a0d8.sdp] 60607072 bytes cached in 2901 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x462272e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46223a80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46142f70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9b8c01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]