[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.7ha0tagXV9/springsettings.961853.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 57ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f769801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5814 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/961853/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 306ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45bd3d80] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45bd3d80] using game "Zero-K v1.8.9.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1552ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1830ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 122ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 692ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Mex Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 78ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] FREE6IX9INE was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/961853/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 48, 274 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154db [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154db file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-5eb154db.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154eb [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154eb file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-5eb154eb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (807ms, checksum c3f0d342)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/961853/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x538616e0,0x66bfcca0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: da1b6b5fb9574ee3311977954596f592 [f=-000001] Connection attempt from TheWarning [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheWarning changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from therx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therx changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={00000000c5a45830,00000000ed8cc280}]" [f=-000001] Allies: I choose: Engineer Commander! [f=-000001] Allies: I choose: Rush Comm! [f=-000001] Allies: I choose: Engineer Commander! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[Game::Load][lua{Rules,Gaia}={000000011093bdd0,00000001054015b0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] > Game will be force started in 60 seconds [f=-000001] Hi [f=-000001] > Game will be force started in 40 seconds [f=-000001] hello [f=-000001] gl hf [f=-000001] u2u2 [f=-000001] [0] Event [6254,415.335938,4799]: 0 finished unit Recon Commander [f=-000001] [0] Event [210,415.330811,4724]: 1 finished unit Engineer Commander [f=0000000] [0] therx, team: 0, elo:1724 [f=0000000] [0] TheWarning, team: 1, elo:1524 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000025] [25] Event [304,415.323944,4608]: 1 finished unit Hovercraft Platform [f=0000256] [256] Event [136,415.323944,4520]: 1 finished unit Metal Extractor [f=0000344] [344] Event [272,415.323944,4608]: 1 finished unit Dagger [f=0000358] [358] Event [136,415.323944,4616]: 1 finished unit Wind/Tidal Generator [f=0000448] [448] Event [136,415.323944,4760]: 1 finished unit Wind/Tidal Generator [f=0000570] [570] Event [6560,415.323944,4816]: 0 finished unit Rover Assembly [f=0000676] [676] Event [136,415.323944,4888]: 1 finished unit Metal Extractor [f=0000754] [754] Event [272,415.323944,4608]: 1 finished unit Quill [f=0000793] [793] Event [200,415.323944,4872]: 1 finished unit Wind/Tidal Generator [f=0000922] [922] Event [6424,415.323944,4920]: 0 finished unit Metal Extractor [f=0000970] [970] Event [344,415.323944,4888]: 1 finished unit Wind/Tidal Generator [f=0001028] [1028] Event [6542.00781,415.969055,4816.02979]: 0 finished unit Mason [f=0001199] [1199] Event [272,415.323944,4608]: 1 finished unit Dagger [f=0001432] [1432] Event [6136,415.323944,4968]: 0 finished unit Metal Extractor [f=0001772] [1772] Event [272,415.323944,4608]: 1 finished unit Dagger [f=0001784] [1784] Event [512,415.323944,4800]: 1 finished unit Radar Tower [f=0001805] [1805] Event [6184,415.323944,5048]: 0 finished unit Solar Collector [f=0001849] [1849] Event [440,415.323944,4888]: 1 finished unit Metal Extractor [f=0002098] [2098] Event [272,415.323944,4608]: 1 finished unit Dagger [f=0002152] [2152] Event [6168,296.766357,4456]: 0 finished unit Metal Extractor [f=0002196] [2196] Event [536,296.766357,3528]: 1 finished unit Metal Extractor [f=0002259] [2259] Event [6542.00781,415.969055,4816.02979]: 0 finished unit Scorcher [f=0002375] [2375] Event [6264,415.323944,5032]: 0 finished unit Solar Collector [f=0002647] [2647] Event [5960,296.766357,4440]: 0 finished unit Metal Extractor [f=0002665] [2665] Event [6542.00781,415.969055,4816.02979]: 0 finished unit Scorcher [f=0002687] [2687] Event [272,415.323944,4608]: 1 finished unit Bolas [f=0002900] [2900] Event [6344,415.323944,5016]: 0 finished unit Solar Collector [f=0002953] [2953] Event [344,296.766357,3352]: 1 finished unit Metal Extractor [f=0003031] [3031] Event [1320,296.766357,4632]: 1 finished unit Metal Extractor [f=0003067] [3067] Event [6542.00781,415.969055,4816.02979]: 0 finished unit Scorcher [f=0003413] [3413] Event [272,415.323944,4608]: 1 finished unit Bolas [f=0003423] [3423] Event [6424,415.323944,4984]: 0 finished unit Solar Collector [f=0003435] [3435] Event [1576,296.766357,4616]: 1 finished unit Metal Extractor [f=0003474] [3474] Event [6542.00781,415.969055,4816.02979]: 0 finished unit Scorcher [f=0003515] [3515] Event [5741.3208,296.935974,4262.86865]: 0 lost unit Scorcher [f=0003749] [3749] Event [1596.66565,296.766357,4026.67334]: 0 lost unit Scorcher [f=0003802] [3802] Event [6048,415.323944,5008]: 0 finished unit Lotus [f=0003830] [3830] Event [272,415.323944,4608]: 1 finished unit Quill [f=0003830] [3830] Event [6168,296.766357,4456]: 0 lost unit Metal Extractor [f=0003880] [3880] Event [6542.00781,415.969055,4816.02979]: 0 finished unit Scorcher [f=0003916] [3916] Event [5960,296.766357,4440]: 0 lost unit Metal Extractor [f=0003948] [3948] Event [6504,415.323944,4968]: 0 finished unit Solar Collector [f=0004006] [4006] Event [840,296.766357,2392]: 1 finished unit Metal Extractor [f=0004048] [4048] Event [6253.44482,320.397675,4324.34033]: 1 lost unit Dagger [f=0004080] [4080] Event [6014.72656,296.526215,4452.10352]: 1 lost unit Dagger [f=0004194] [4194] Event [5973.07617,296.33728,4398.67676]: 1 lost unit Dagger [f=0004275] [4275] Event [272,415.323944,4608]: 1 finished unit Quill [f=0004282] [4282] Event [6080,415.323944,4832]: 0 finished unit Lotus [f=0004372] [4372] Event [6542.00781,415.969055,4816.02979]: 0 finished unit Scorcher [f=0004389] [4389] Event [440,415.323944,4744]: 1 finished unit Wind/Tidal Generator [f=0004611] [4611] Event [6584,415.323944,4952]: 0 finished unit Solar Collector [f=0004760] [4760] Event [504,415.323944,4888]: 1 finished unit Wind/Tidal Generator [f=0004790] [4790] Event [600,296.766357,2184]: 1 finished unit Metal Extractor [f=0004838] [4838] Event [6542.00781,415.969055,4816.02979]: 0 finished unit Scorcher [f=0005045] [5045] Event [408,416.737061,4424]: 1 finished unit Wind/Tidal Generator [f=0005081] [5081] Event [552,415.631561,5032]: 1 finished unit Wind/Tidal Generator [f=0005321] [5321] Event [264,416.266022,4408]: 1 finished unit Wind/Tidal Generator [f=0005348] [5348] Event [6664,415.323944,4936]: 0 finished unit Solar Collector [f=0005444] [5444] Event [6168,295.953979,4456]: 0 finished unit Metal Extractor [f=0005460] [5460] Event [3320,296.920166,4488]: 1 finished unit Metal Extractor [f=0005490] [5490] Event [6542.00781,415.969055,4816.02979]: 0 finished unit Scorcher [f=0005515] [5515] Event [456,296.766357,1816]: 1 finished unit Metal Extractor [f=0005572] [5572] Event [120,415.958405,4392]: 1 finished unit Wind/Tidal Generator [f=0005626] [5626] Event [272,415.323944,4608]: 1 finished unit Mace [f=0005727] [5727] Event [2013.33472,296.766357,3859.08545]: 0 lost unit Scorcher [f=0005880] [5880] Event [3608,296.766357,4472]: 1 finished unit Metal Extractor [f=0005896] [5896] Event [6542.00781,415.969055,4816.02979]: 0 finished unit Scorcher [f=0006028] [6028] Event [6424,415.323944,5064]: 0 finished unit Solar Collector [f=0006135] [6135] Event [736,296.766357,2064]: 1 finished unit Lotus [f=0006161] [6161] Event [2020.47839,296.766357,3971.16968]: 1 lost unit Dagger [f=0006168] [6168] Event [1691.09375,296.766357,3863.39526]: 1 lost unit Bolas [f=0006203] [6203] Event [5960,295.953979,4440]: 0 finished unit Metal Extractor [f=0006205] [6205] Event [1744.95679,296.766357,3963.63281]: 0 lost unit Scorcher [f=0006240] [6240] Event [1517.38696,296.766357,3985.81274]: 1 lost unit Bolas [f=0006360] [6360] Event [3896,296.766357,4568]: 1 finished unit Metal Extractor [f=0006497] [6497] Event [6542.00781,415.969055,4816.02979]: 0 finished unit Scorcher [f=0006661] [6661] Event [6504,415.323944,5048]: 0 finished unit Solar Collector [f=0006684] [6684] Event [6064,296.803894,4384]: 0 finished unit Lotus [f=0006696] [6696] Event [536,296.766357,3528]: 1 lost unit Metal Extractor [f=0006779] [6779] Event [344,296.766357,3352]: 1 lost unit Metal Extractor [f=0006785] [6785] Event [392,415.323944,4824]: 1 finished unit Caretaker [f=0006788] [6788] Event [3708.47021,296.766357,4458.28955]: 1 finished unit Engineer Commander [f=0006853] [6853] Event [40,415.958405,4376]: 1 finished unit Wind/Tidal Generator [f=0006926] [6926] Event [3648,296.766357,4304]: 1 lost unit Picket [f=0006955] [6955] Event [6542.00781,415.969055,4816.02979]: 0 finished unit Scorcher [f=0006999] [6999] Event [3505.77393,296.766357,4372.12305]: 0 lost unit Scorcher [f=0007056] [7056] Event [272,415.323944,4608]: 1 finished unit Bolas [f=0007122] [7122] Event [40,415.323944,4520]: 1 finished unit Wind/Tidal Generator [f=0007231] [7231] Event [6584,415.323944,5032]: 0 finished unit Solar Collector [f=0007241] [7241] Event [1847.47021,296.766357,3673.64551]: 0 lost unit Scorcher [f=0007360] [7360] Event [6542.00781,415.969055,4816.02979]: 0 finished unit Scorcher [f=0007533] [7533] Event [1320,296.766357,4632]: 1 lost unit Metal Extractor [f=0007618] [7618] Event [1576,296.766357,4616]: 1 lost unit Metal Extractor [f=0007625] [7625] Event [694.080078,360.92157,4396.10352]: 0 lost unit Scorcher [f=0007741] [7741] Event [3696,296.766357,4336]: 1 finished unit Picket [f=0007756] [7756] Event [6664,415.323944,5016]: 0 finished unit Solar Collector [f=0007765] [7765] Event [6542.00781,415.969055,4816.02979]: 0 finished unit Scorcher [f=0007780] [7780] Event [40,415.323944,4664]: 1 finished unit Wind/Tidal Generator [f=0007815] [7815] Event [272,415.323944,4608]: 1 finished unit Bolas [f=0007862] [7862] Event [456,415.323944,4984]: 1 finished unit Wind/Tidal Generator [f=0007882] [7882] Event [6696,296.766357,3288]: 0 finished unit Metal Extractor [f=0007921] [7921] Event [784,296.766357,2176]: 1 finished unit Lotus [f=0008283] [8283] Event [3712,419.332581,4752]: 1 finished unit Radar Tower [f=0008296] [8296] Event [6744,415.323944,4920]: 0 finished unit Solar Collector [f=0008328] [8328] Event [40,415.323944,4808]: 1 finished unit Wind/Tidal Generator [f=0008381] [8381] Event [312,415.323944,4984]: 1 finished unit Wind/Tidal Generator [f=0008423] [8423] Event [272,415.323944,4608]: 1 finished unit Bolas [f=0008467] [8467] Event [6552,296.766357,2920]: 0 finished unit Metal Extractor [f=0008531] [8531] Event [40,415.323944,4952]: 1 finished unit Wind/Tidal Generator [f=0008672] [8672] Event [3693.30908,296.766357,4293.18848]: 0 lost unit Scorcher [f=0008749] [8749] Event [168,415.323944,4968]: 1 finished unit Wind/Tidal Generator [f=0008772] [8772] Event [6542.00781,415.969055,4816.02979]: 0 finished unit Ravager [f=0008821] [8821] Event [6744,415.323944,5000]: 0 finished unit Solar Collector [f=0008846] [8846] Event [40,415.314331,5096]: 1 finished unit Wind/Tidal Generator [f=0008857] [8857] Event [272,415.323944,4608]: 1 finished unit Bolas [f=0009022] [9022] Event [6312,296.766357,2712]: 0 finished unit Metal Extractor [f=0009036] [9036] Event [2922.69751,296.766357,3785.43384]: 0 lost unit Scorcher [f=0009165] [9165] Event [272,415.323944,4608]: 1 finished unit Bolas [f=0009330] [9330] Event [3800,296.766357,4312]: 1 finished unit Stardust [f=0009431] [9431] Event [877.469604,296.766357,2177.58643]: 0 lost unit Scorcher [f=0009548] [9548] Event [6542.00781,415.969055,4816.02979]: 0 finished unit Ravager [f=0009648] [9648] Event [4457.23047,296.766357,3844.27246]: 0 lost unit Scorcher [f=0009796] [9796] Event [272,415.323944,4608]: 1 finished unit Mace [f=0009861] [9861] Event [4482.26563,296.766357,3744.68457]: 0 lost unit Ravager [f=0009871] [9871] Event [312,415.323944,4824]: 1 finished unit Caretaker [f=0009890] [9890] Event [4124.14355,296.766357,3829.86572]: 0 lost unit Scorcher [f=0010068] [10068] Event [6432,296.766357,3312]: 0 finished unit Lotus [f=0010316] [10316] Event [6542.00781,415.969055,4816.02979]: 0 finished unit Ravager [f=0010437] zz [f=0010469] [10469] Event [272,415.323944,4608]: 1 finished unit Halberd [f=0010471] [10471] Event [6648,415.323944,4872]: 0 finished unit Caretaker [f=0010642] [10642] Event [6176,296.766357,2928]: 0 finished unit Lotus [f=0010666] [10666] Event [232,415.323944,4808]: 1 finished unit Caretaker [f=0010776] [10776] Event [6542.00781,415.969055,4816.02979]: 0 finished unit Ravager [f=0010809] [10809] Event [272,415.323944,4608]: 1 finished unit Halberd [f=0011017] [11017] Event [272,415.323944,4608]: 1 finished unit Halberd [f=0011058] [11058] Event [6648,415.323944,4808]: 0 finished unit Caretaker [f=0011164] [11164] Event [4647.5835,296.766357,4021.86377]: 0 lost unit Ravager [f=0011227] [11227] Event [6542.00781,415.969055,4816.02979]: 0 finished unit Ravager [f=0011309] [11309] Event [4434.55713,296.766357,3953.58691]: 0 lost unit Ravager [f=0011422] [11422] Event [6664,415.323944,4744]: 0 finished unit Caretaker [f=0011436] [11436] Event [272,415.323944,4608]: 1 finished unit Halberd [f=0011570] [11570] Event [6542.00781,415.969055,4816.02979]: 0 finished unit Ravager [f=0011771] [11771] Event [272,415.323944,4608]: 1 finished unit Halberd [f=0011786] [11786] Event [6542.00781,415.969055,4816.02979]: 0 finished unit Ravager [f=0012013] [12013] Event [6542.00781,415.969055,4816.02979]: 0 finished unit Ravager [f=0012020] [12020] Event [168,415.323944,600]: 1 finished unit Geothermal Generator [f=0012085] [12085] Event [1320,295.953979,4632]: 1 finished unit Metal Extractor [f=0012086] [12086] Event [272,415.323944,4608]: 1 finished unit Bolas [f=0012175] [12175] Event [4403.71338,296.779297,3985.43188]: 1 finished unit Engineer Commander [f=0012263] [12263] Event [272,415.323944,4608]: 1 finished unit Bolas [f=0012342] [12342] Event [6542.00781,415.969055,4816.02979]: 0 finished unit Ravager [f=0012433] [12433] Event [272,415.323944,4608]: 1 finished unit Bolas [f=0012583] [12583] Event [4601.0542,296.766357,3438.12524]: 0 lost unit Ravager [f=0012612] [12612] Event [272,415.323944,4608]: 1 finished unit Bolas [f=0012667] [12667] Event [4715.125,296.766357,3664.41357]: 1 lost unit Bolas [f=0012727] [12727] Event [6542.00781,415.969055,4816.02979]: 0 finished unit Ravager [f=0012868] [12868] Event [4846.80664,296.766357,3721.48926]: 0 lost unit Ravager [f=0012893] [12893] Event [272,415.323944,4608]: 1 finished unit Bolas [f=0013063] [13063] Event [1576,295.953979,4616]: 1 finished unit Metal Extractor [f=0013082] [13082] Event [6808,296.766357,1752]: 0 finished unit Metal Extractor [f=0013127] [13127] Event [6542.00781,415.969055,4816.02979]: 0 finished unit Ravager [f=0013276] [13276] Event [4647.30371,296.766357,3795.63354]: 0 lost unit Ravager [f=0013442] the fuck [f=0013475] [13475] Event [6542.00781,415.969055,4816.02979]: 0 finished unit Ravager [f=0013477] [13477] Event [4504,296.766357,3880]: 1 finished unit Stinger [f=0013513] [13513] Event [4473.93848,296.766357,4162.14551]: 0 lost unit Ravager [f=0013556] [13556] Event [5019.22363,296.766357,4093.83276]: 0 lost unit Ravager [f=0013603] [13603] Event [undefined]: therx resigned [f=0013603] game_message: therx has been destroyed! [f=0013603] game_message: TheWarning wins! [f=0013603] Submitting stats [f=0013603] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013603] Part| Total Time|Time of the last 0.5s [f=0013603] Draw 22284.16ms 17.57% [f=0013603] Lua::Callins::Synced 8100.90ms 21.47% [f=0013603] Lua::Callins::Unsynced 26238.39ms 23.01% [f=0013603] Lua::CollectGarbage::Synced 402.77ms 0.00% [f=0013603] Lua::CollectGarbage::Unsynced 1440.49ms 0.63% [f=0013603] Misc::Profiler::AddTime 67.19ms 0.00% [f=0013603] Sim 43289.18ms 67.30% [f=0013603] [13603] Received game_message: therx has been destroyed! [f=0013603] [13603] Received game_message: TheWarning wins! [f=0013604] [13604] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013604] [13604] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013604] [13604] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013604] [13604] Game End Stats Values: 2,2315,1275,2315,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.61876678,7.4666667,7.61876678,7.4666667,1275,1275,1275,1275,6.28849936,5.5999999,6.28849936,5.5999999,80,0,80,0,0,0,0,0,960,0,960,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013604] [13604] Game End Stats Values: 3,2570,2075,2570,2075,1.1354351,0,1.1354351,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.5630016,8,12.5630016,8,1275,1275,1275,1275,8.96739388,6,8.96739388,6,80,0,80,0,0,0,0,0,1215,800,1215,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013604] [13604] Game End Stats Values: 4,2685,2285,2685,2285,11.760994,0,11.760994,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.8197327,8,15.8197327,8,1275,1275,1275,1275,10.8393698,7.79009914,10.8393698,7.79009914,160,0,160,0,0,0,0,0,1250,1010,1250,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013604] [13604] Game End Stats Values: 5,2820,2375,2820,2375,24.6525154,0,24.6525154,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.5155373,8,15.5155373,8,1330,1275,1330,1275,10.9904337,9.58019924,10.9904337,9.58019924,240,0,240,0,0,0,0,0,1250,1100,1250,1100,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013604] [13604] Game End Stats Values: 6,3080,2535,3080,2535,35.1189194,1.3945533,35.1189194,1.3945533,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.568203,9.73333359,15.568203,9.73333359,1330,1275,1330,1275,12.4811602,10.4993696,12.4811602,10.4993696,320,0,320,0,0,0,0,0,1430,1260,1430,1260,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013604] [13604] Game End Stats Values: 7,3270,2955,3270,2955,39.9140892,1.62127483,39.9140892,1.62127483,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.691083,11.1999998,15.691083,11.1999998,1330,1275,1330,1275,14.5816755,12.2116156,14.5816755,12.2116156,510,260,510,260,0,0,0,0,1430,1420,1430,1420,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013604] [13604] Game End Stats Values: 8,3450,3155,3450,3155,44.3839951,5.30123329,44.3839951,5.30123329,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.9542446,12.9333334,14.9542446,12.9333334,1330,1275,1330,1275,15.5238934,14.5073299,15.5238934,14.5073299,510,390,510,390,0,0,0,0,1610,1490,1610,1490,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013604] [13604] Game End Stats Values: 9,3730,3225,3730,3225,47.3933983,7.50204134,47.3933983,7.50204134,0,0,0,0,0,0,0,0,0,0,0,0,168.575287,113.625206,168.575287,113.625206,0,0,0,0,11.8227015,14.5333338,11.8227015,14.5333338,1330,1275,1330,1275,19.1444302,14.40872,19.1444302,14.40872,700,390,700,390,130,0,130,0,1700,1560,1700,1560,0,130,0,130,0,0,0,0,117.686707,168.575287,117.686707,168.575287 [f=0013604] [13604] Game End Stats Values: 10,3870,3205,3870,3205,48.7273331,8.56871414,48.7273331,8.56871414,0,0,0,0,0,0,0,0,0,0,0,0,467.085663,197.637421,467.085663,197.637421,0,90,0,90,11.8914137,16.2666664,11.8914137,16.2666664,1330,1275,1330,1275,20.5474281,13.093812,20.5474281,13.093812,620,390,620,390,440,80,440,80,1920,1450,1920,1450,80,440,80,440,0,0,0,0,223.640152,467.085663,223.640152,467.085663 [f=0013604] [13604] Game End Stats Values: 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[f=0013634] [13634] Event [728,415.323944,184]: 1 finished unit Metal Extractor [f=0013643] [13643] Event [5118.0752,298.189514,4463.81348]: 0 lost unit Ravager [f=0013648] [13648] Event [4449.71094,296.766357,4529.96533]: 0 lost unit Ravager [f=0013724] Player TheWarning left the game: normal quit [f=0013724] [13724] Event [undefined]: TheWarning quit [f=0013791] Spectator therx left the game: normal quit [f=0013791] [13791] Event [undefined]: therx quit [f=0013797] No clients connected, shutting down server [f=0013797] Server shutdown [f=0013797] End of demo reached [f=0014294] [14294] Event [1016,415.323944,136]: 1 finished unit Metal Extractor [f=0015246] Autoquit sending quit command. [f=0015246] [QuitAction] user exited to system [f=0015246] [SpringApp::Kill][1] fromRun=1 [f=0015246] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015246] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015246] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015246] [ThreadPool::SetThreadCount][2] workers=0 [f=0015246] [SpringApp::Kill][2] [f=0015246] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015246] [Game::KillLua][3] dtor=0 luaUI=0x53373a70 [f=0015246] Start widgetHandler:Shutdown [f=0015246] Shutdown - SaveOrderList Complete [f=0015246] Writing last game win data [f=0015246] Shutdown - SaveConfigData Complete [f=0015246] Shutdown Widget - Chili Highlight [f=0015246] Shutdown Widget - Save/Load API [f=0015246] Shutdown Widget - Draw After Chili [f=0015246] Shutdown Widget - EPIC Menu [f=0015246] Shutdown Widget - Chili Minimap [f=0015246] Shutdown Widget - Chili Widget Selector [f=0015246] Shutdown Widget - Local Team Colors [f=0015246] Shutdown Widget - Display Keys 2 [f=0015246] Shutdown Widget - Save Game Menu [f=0015246] Shutdown Widget - HealthBars [f=0015246] Shutdown Widget - Noises [f=0015246] Shutdown Widget - Unit Icons [f=0015246] Shutdown Widget - Win Counter [f=0015246] Shutdown Widget - BuildETA [f=0015246] Shutdown Widget - SpringRTS Replay Stats [f=0015246] Shutdown Widget - Modular Comm Info [f=0015246] Shutdown Widget - CameraShake [f=0015246] Shutdown Widget - Chili Economy Panel Default [f=0015246] Shutdown Widget - Chili EndGame Window [f=0015246] Shutdown Widget - Chili Nuke Warning [f=0015246] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015246] Shutdown Widget - Chili Spectator Panels [f=0015246] Shutdown Widget - Context Menu [f=0015246] Shutdown Widget - Darkening [f=0015246] Shutdown Widget - MetalFeatures (new) [f=0015246] Shutdown Widget - Defense Range Zero-K [f=0015246] Shutdown Widget - Grab Input [f=0015246] Input grabbing is disabled! [f=0015246] Shutdown Widget - Highlight Geos [f=0015246] Shutdown Widget - Local Widgets Config [f=0015246] Shutdown Widget - Mex Placement Handler [f=0015246] Shutdown Widget - MinimapEvents [f=0015246] Shutdown Widget - Missile Silo Range [f=0015246] Shutdown Widget - Point Tracker [f=0015246] Shutdown Widget - Showeco and Grid Drawer [f=0015246] Shutdown Widget - Stereo3D [f=0015246] Shutdown Widget - Music Player v2 [f=0015246] Shutdown Widget - Attack AoE [f=0015246] Shutdown Widget - UnitShapes [f=0015246] Shutdown Widget - Map Edge Extension [f=0015246] Shutdown Widget - Selection Send [f=0015246] Shutdown Widget - LupsManager [f=0015246] Shutdown Widget - Newton Firezone [f=0015246] Shutdown Widget - Chili Pro Console [f=0015246] Shutdown Widget - Lasso Terraform GUI [f=0015246] Shutdown Widget - Chili Framework [f=0015246] Shutdown Widget - Lups [f=0015246] Shutdown Widget - Custom Markers [f=0015246] Shutdown Widget - Chili Core Selector [f=0015246] Shutdown Widget - Select Keys [f=0015246] Shutdown Widget - Pause Screen [f=0015246] Shutdown Widget - Layout Handler [f=0015246] Shutdown Widget - Persistent Build Height [f=0015246] Shutdown Widget - Text To Speech Control [f=0015246] End widgetHandler:Shutdown [f=0015246] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={532945,64943737} {int,ext,rec}Allocs={27574802,0,0} {chunk,block}Bytes={64943737,0} [f=0015246] [Game::KillLua][1] dtor=0 luaGaia=0x66bfcca0 [f=0015246] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={326473,52288948} {int,ext,rec}Allocs={27574803,0,0} {chunk,block}Bytes={52288948,0} [f=0015246] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={326473,52288948} {int,ext,rec}Allocs={27574803,0,0} {chunk,block}Bytes={52288948,0} [f=0015246] [Game::KillLua][2] dtor=0 luaRules=0x538616e0 [f=0015246] Start gadgetHandler:Shutdown [f=0015246] Shutdown - StartSetup [f=0015246] Shutdown - UnitMorph [f=0015246] Shutdown - LupsNanoSpray [f=0015246] Shutdown - Missile Silo Controller [f=0015246] Shutdown - Modular Comm Info [f=0015246] Shutdown - Terrain Texture Handler [f=0015246] Shutdown - UnitCloakShield [f=0015246] Shutdown - Starlight Handler [f=0015246] End gadgetHandler:Shutdown [f=0015246] Start gadgetHandler:Shutdown [f=0015246] Shutdown - Save/Load [f=0015246] Shutdown - Teleport Throw [f=0015246] Shutdown - UnitMorph [f=0015246] Shutdown - Modular Comm Info [f=0015246] Shutdown - Retreat Command [f=0015246] Shutdown - Shockwaves [f=0015246] Shutdown - UnitCloakShield [f=0015246] Shutdown - Lups Cloak FX [f=0015246] Shutdown - Lups [f=0015246] Shutdown - Lups Shield [f=0015246] End gadgetHandler:Shutdown [f=0015246] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27574833,0,0} {chunk,block}Bytes={0,0} [f=0015246] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27574833,0,0} {chunk,block}Bytes={0,0} [f=0015246] [Game::KillLua][4] dtor=0 [f=0015246] [Game::~CGame][1] [f=0015246] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015246] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015246] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015246] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015246] [Game::KillLua][4] dtor=1 [f=0015246] [Game::KillMisc][1] [f=0015246] [Game::KillMisc][2] [f=0015246] [Game::KillMisc][3] [f=0015246] [Game::KillRendering][1] [f=0015246] [3DOParser::Kill] allocated 137 pieces [f=0015246] [S3OParser::Kill] allocated 2799 pieces [f=0015246] [AssParser::Kill] allocated 250 pieces [f=0015246] [Game::KillInterface][1] [f=0015246] [Game::KillInterface][2] [f=0015246] [Game::KillSimulation][1] [f=0015246] [Game::KillSimulation][2] [f=0015246] [CCollisionHandler] dis-/continuous tests: 0/697928 [f=0015246] [Game::KillSimulation][3] [f=0015246] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015246] [~CPathCache(28x20)] cacheHits=49 hitPercentage=17% numHashColls=0 maxCacheSize=19 [f=0015246] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015246] [~CPathCache(56x40)] cacheHits=50 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015246] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015246] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015246] [LosHandler::Kill] raycast instance cache-{hits,misses}={2915,10099}; shared=0%; cached=22% [f=0015246] [Game::KillSimulation][4] [f=0015246] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0015246] [Game::~CGame][2] [f=0015246] [Game::~CGame][3] [f=0015246] [SpringApp::Kill][3] [f=0015246] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 161576 bytes sent 168668 bytes recv'd [f=0015246] [SpringApp::Kill][4] font=0x45b09aa0 [f=0015246] [SpringApp::Kill][5] [f=0015246] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/54b33689eb91b8d852d43e5aa78398e0.sdp (0x45bce670) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/54b33689eb91b8d852d43e5aa78398e0.sdp" numZipFiles=7796 sumInflSize=714913kb sumReadTime=3657ms file="bitmaps/loadpictures/linemove.png" indx=505 inflSize=3005kb readTime=146ms file="objects3d/bantha.s3o" indx=4882 inflSize=433kb readTime=103ms file="luaui/configs/lang/campaign_units.en.json" indx=2849 inflSize=4kb readTime=68ms file="luarules/gadgets/weapon_noexplode_stopper.lua" indx=1813 inflSize=2kb readTime=31ms file="bitmaps/other/light_red.png" indx=528 inflSize=15kb readTime=30ms file="objects3d/strikecom_2.dae" indx=5459 inflSize=1000kb readTime=27ms file="objects3d/amphbomb.s3o" indx=4823 inflSize=40kb readTime=26ms file="unitpics/pw_grid.png" indx=6500 inflSize=9kb readTime=26ms file="bitmaps/cc/pinknovaexplo.tga" indx=419 inflSize=64kb readTime=25ms file="bitmaps/purpletrail.tga" indx=570 inflSize=27kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/54b33689eb91b8d852d43e5aa78398e0.sdp] 50969453 bytes cached in 2894 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x45c63d00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45c5bcf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45b89730) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f769801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]