[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.KDliToglVj/springsettings.961775.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fedb801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5838 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/961775/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 309ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45bda7a0] using map "Mercurial v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45bda7a0] using game "Zero-K v1.8.9.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 882ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1126ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 62ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 676ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 285ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] esainane was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/961775/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 38, 189 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae09 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae09 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe-26edae09.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae19 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae19 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe2-26edae19.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (817ms, checksum f6815e66)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/961775/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53a5bbc0,0x539b8b10}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 20d06a5fd467626425085ec648b97af0 [f=-000001] Connection attempt from Berder [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Berder changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from LordSwan3x [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LordSwan3x changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[Game::Load][lua{Rules,Gaia}={0x7b652980,0x4e4b1730}]" [f=-000001] Allies: I choose: Killer Rabbit! [f=-000001] gl hf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={00000000932a0710,0000000092699690}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] gl [f=-000001] [0] Event [4738,259.906738,1093]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1750,259.882813,5084]: 1 finished unit Recon Commander [f=0000000] [0] Berder, team: 1, elo:2181 [f=0000000] [0] LordSwan3x, team: 0, elo:1696 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [1632,259.877167,5088]: 1 finished unit Rover Assembly [f=0000165] [165] Event [4576,259.877167,896]: 0 finished unit Tank Foundry [f=0000353] [353] Event [1800,259.877167,5000]: 1 finished unit Metal Extractor [f=0000425] [425] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Mason [f=0000492] [492] Event [1832,259.877167,5064]: 1 finished unit Wind/Tidal Generator [f=0000557] [557] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Dart [f=0000627] [627] Event [1864,259.877167,5144]: 1 finished unit Wind/Tidal Generator [f=0000698] [698] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Dart [f=0000750] [750] Event [4248,259.877167,712]: 0 finished unit Metal Extractor [f=0000822] [822] Event [1880,259.877167,5224]: 1 finished unit Wind/Tidal Generator [f=0000836] [836] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Dart [f=0000922] [922] Event [4576,261.197174,924]: 0 finished unit Kodachi [f=0001050] [1050] Event [4344,259.877167,1144]: 0 finished unit Metal Extractor [f=0001293] [1293] Event [1064,259.877167,5256]: 1 finished unit Metal Extractor [f=0001299] [1299] Event [1896,259.877167,5432]: 1 finished unit Metal Extractor [f=0001438] [1438] Event [1832,259.877167,5432]: 1 finished unit Wind/Tidal Generator [f=0001531] [1531] Event [1128,259.877167,5304]: 1 finished unit Wind/Tidal Generator [f=0001533] [1533] Event [4576,261.197174,924]: 0 finished unit Welder [f=0001588] [1588] Event [1752,259.877167,5432]: 1 finished unit Wind/Tidal Generator [f=0001680] [1680] Event [5080,259.877167,888]: 0 finished unit Metal Extractor [f=0001766] [1766] Event [1672,259.877167,5416]: 1 finished unit Wind/Tidal Generator [f=0001771] [1771] Event [1208,259.877167,5336]: 1 finished unit Wind/Tidal Generator [f=0002056] [2056] Event [1288,259.877167,5368]: 1 finished unit Wind/Tidal Generator [f=0002354] [2354] Event [4576,261.197174,924]: 0 finished unit Kodachi [f=0002405] [2405] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Scorcher [f=0002413] [2413] Event [4432,259.877167,1008]: 0 finished unit Lotus [f=0002641] [2641] Event [1328,259.877167,5104]: 1 finished unit Lotus [f=0002677] [2677] Event [4440,259.877167,1160]: 0 finished unit Solar Collector [f=0002843] [2843] Event [2504,56.5861511,5000]: 1 finished unit Metal Extractor [f=0002893] [2893] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Scorcher [f=0002950] [2950] Event [4344,259.877167,1208]: 0 finished unit Solar Collector [f=0003136] [3136] Event [4344,259.877167,1080]: 0 finished unit Solar Collector [f=0003429] [3429] Event [4264,259.877167,1144]: 0 finished unit Solar Collector [f=0003443] [3443] Event [2600,56.5861511,5128]: 1 finished unit Metal Extractor [f=0003491] [3491] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Scorcher [f=0003609] [3609] Event [1744,259.877167,5184]: 1 finished unit Lotus [f=0003708] [3708] Event [4576,261.197174,924]: 0 finished unit Kodachi [f=0003842] [3842] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Scorcher [f=0004085] [4085] Event [1448,56.5861511,1544]: 0 finished unit Metal Extractor [f=0004137] [4137] Event [2792,56.5861511,5256]: 1 finished unit Metal Extractor [f=0004195] [4195] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Scorcher [f=0004498] [4498] Event [2704,56.5861511,5072]: 1 finished unit Lotus [f=0004516] [4516] Event [1496,56.5861511,1688]: 0 finished unit Metal Extractor [f=0004601] [4601] Event [1128,259.877167,5304]: 1 lost unit Wind/Tidal Generator [f=0004717] [4717] Event [4576,261.197174,924]: 0 finished unit Blitz [f=0004912] [4912] Event [2624,56.5861511,4992]: 1 finished unit Lotus [f=0004942] [4942] Event [1536,56.5861511,1824]: 0 finished unit Lotus [f=0005361] [5361] Event [4576,261.197174,924]: 0 finished unit Welder [f=0005461] [5461] Event [1464,259.877167,5080]: 1 finished unit Caretaker [f=0005569] [5569] Event [808,56.5861511,1944]: 0 finished unit Metal Extractor [f=0005602] [5602] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Ripper [f=0005835] [5835] Event [703.353394,259.877167,5149.67334]: 0 lost unit Kodachi [f=0006011] [6011] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Ripper [f=0006087] [6087] Event [1120,259.877167,5120]: 1 finished unit Lotus [f=0006212] [6212] Event [4576,261.197174,924]: 0 finished unit Kodachi [f=0006430] [6430] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Ripper [f=0006678] [6678] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Fencer [f=0006900] [6900] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Fencer [f=0007222] [7222] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Ripper [f=0007545] [7545] Event [3168,56.5861511,3552]: 1 finished unit Lotus [f=0007664] [7664] Event [1352,259.877167,5368]: 1 finished unit Wind/Tidal Generator [f=0007743] [7743] Event [1064,56.5861511,456]: 0 finished unit Metal Extractor [f=0007775] [7775] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Ravager [f=0007878] [7878] Event [1128,258.716888,5304]: 1 finished unit Wind/Tidal Generator [f=0008064] [8064] Event [4552,153.467026,2280]: 0 finished unit Metal Extractor [f=0008132] [8132] Event [1416,259.877167,5368]: 1 finished unit Wind/Tidal Generator [f=0008133] [8133] Event [3616,56.5861511,3232]: 0 finished unit Picket [f=0008148] [8148] Event [840,56.5861511,536]: 0 finished unit Metal Extractor [f=0008150] [8150] Event [3616.95801,56.5861511,3816.81519]: 1 lost unit Scorcher [f=0008176] [8176] Event [3830.74438,56.5861511,3766.29224]: 0 lost unit Blitz [f=0008230] [8230] Event [3232,56.5861511,3648]: 1 finished unit Lotus [f=0008267] [8267] Event [3224,56.5861511,2888]: 0 lost unit Metal Extractor [f=0008390] [8390] Event [3616,56.5861511,3232]: 0 lost unit Picket [f=0008435] [8435] Event [1464,259.877167,5384]: 1 finished unit Wind/Tidal Generator [f=0008523] [8523] Event [960,56.5861511,560]: 0 finished unit Lotus [f=0008542] [8542] Event [3664,56.5861511,3280]: 0 lost unit Picket [f=0008548] [8548] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Ravager [f=0008565] [8565] Event [3578.30933,56.5861511,3501.38477]: 0 lost unit Kodachi [f=0008574] [8574] Event [3409.96851,56.5861511,3524.021]: 1 lost unit Scorcher [f=0008608] [8608] Event [1512,259.877167,5384]: 1 finished unit Wind/Tidal Generator [f=0008611] [8611] Event [3611.0166,56.5861511,3682.91772]: 0 lost unit Kodachi [f=0008650] [8650] Event [4576,261.197174,924]: 0 finished unit Kodachi [f=0008650] [8650] Event [3611.80957,56.6253204,3787.70459]: 0 lost unit Kodachi [f=0008729] [8729] Event [1560,259.877167,5400]: 1 finished unit Wind/Tidal Generator [f=0008766] [8766] Event [3712,56.5861511,3280]: 0 lost unit Picket [f=0008800] [8800] Event [3232,56.5861511,3440]: 1 finished unit Lotus [f=0008849] [8849] Event [1608,259.877167,5400]: 1 finished unit Wind/Tidal Generator [f=0008885] [8885] Event [3796.79053,56.5861511,3158.32617]: 1 lost unit Scorcher [f=0008919] [8919] Event [5464,153.467026,2872]: 0 finished unit Metal Extractor [f=0008922] [8922] Event [3806.25586,56.5861511,3038.41113]: 1 lost unit Scorcher [f=0009007] [9007] Event [3863.36938,56.5861511,2961.69214]: 1 lost unit Scorcher [f=0009052] [9052] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Fencer [f=0009206] [9206] Event [4576,261.197174,924]: 0 finished unit Kodachi [f=0009287] [9287] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Fencer [f=0009448] [9448] Event [1616,56.5861511,1616]: 0 finished unit Radar Tower [f=0009529] [9529] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Fencer [f=0009757] [9757] Event [5496,153.467026,1688]: 0 finished unit Metal Extractor [f=0009762] [9762] Event [4576,261.197174,924]: 0 finished unit Kodachi [f=0009933] [9933] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Fencer [f=0009934] [9934] Event [3368,56.5861511,3496]: 1 finished unit Metal Extractor [f=0009946] [9946] Event [3970.34424,71.3270187,2021.50317]: 0 lost unit Kodachi [f=0009994] [9994] Event [648,153.467026,4456]: 1 finished unit Metal Extractor [f=0010173] [10173] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Fencer [f=0010287] [10287] Event [1616,56.5861511,2512]: 0 finished unit Picket [f=0010315] [10315] Event [4576,261.197174,924]: 0 finished unit Kodachi [f=0010321] [10321] Event [4051.99658,84.8212662,2516.23828]: 0 lost unit Kodachi [f=0010417] [10417] Event [2739.11206,56.35466,2214.42993]: 0 lost unit Kodachi [f=0010421] [10421] Event [1616,56.5861511,2512]: 0 lost unit Picket [f=0010575] [10575] Event [832,152.713089,4352]: 1 finished unit Lotus [f=0010582] [10582] Event [1600,56.5861511,2416]: 0 lost unit Picket [f=0010597] [10597] Event [4552,153.467026,2280]: 0 lost unit Metal Extractor [f=0010652] [10652] Event [2920,56.5861511,3256]: 1 finished unit Metal Extractor [f=0010706] [10706] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Ripper [f=0010708] [10708] Event [4303.69238,130.172028,2362.44897]: 0 lost unit Kodachi [f=0010871] [10871] Event [4576,261.197174,924]: 0 finished unit Kodachi [f=0011101] [11101] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Ripper [f=0011365] [11365] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Scorcher [f=0011420] [11420] Event [3264,56.5861511,2736]: 1 finished unit Picket [f=0011426] [11426] Event [4576,261.197174,924]: 0 finished unit Kodachi [f=0011499] [11499] Event [1536,56.5861511,1824]: 0 lost unit Lotus [f=0011521] [11521] Event [1608,153.467026,3864]: 1 finished unit Metal Extractor [f=0011558] [11558] Event [1616,56.5861511,1616]: 0 lost unit Radar Tower [f=0011582] [11582] Event [5464,153.467026,2872]: 0 lost unit Metal Extractor [f=0011610] [11610] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Scorcher [f=0011685] [11685] Event [4656,153.467026,1920]: 0 finished unit Lotus [f=0011687] [11687] Event [1448,56.5861511,1544]: 0 lost unit Metal Extractor [f=0011771] [11771] Event [1496,56.5861511,1688]: 0 lost unit Metal Extractor [f=0011894] [11894] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Scorcher [f=0011940] [11940] Event [4688,153.467026,2000]: 0 finished unit Lotus [f=0011966] [11966] Event [3184,56.5861511,2640]: 1 finished unit Picket [f=0012153] [12153] Event [1776,142.219772,3888]: 1 finished unit Lotus [f=0012177] [12177] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Scorcher [f=0012268] [12268] Event [4688,153.467026,2000]: 0 lost unit Lotus [f=0012277] [12277] Event [4728,259.877167,888]: 0 finished unit Caretaker [f=0012377] [12377] Event [3224,56.5861511,2888]: 1 finished unit Metal Extractor [f=0012399] [12399] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Scorcher [f=0012427] [12427] Event [4576,261.197174,924]: 0 finished unit Blitz [f=0012631] [12631] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Fencer [f=0012680] [12680] Event [4557.44482,153.467026,2538.99976]: 0 lost unit Kodachi [f=0012686] [12686] Event [4760,153.467026,1928]: 0 lost unit Stardust [f=0012840] [12840] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Mason [f=0012880] [12880] Event [4635.48047,153.587921,2531.0896]: 1 lost unit Fencer [f=0012907] [12907] Event [808,56.5861511,1944]: 0 lost unit Metal Extractor [f=0012908] [12908] Event [4859.34229,153.467026,2648.26318]: 0 lost unit Kodachi [f=0013001] [13001] Event [4728,259.877167,824]: 0 finished unit Caretaker [f=0013021] [13021] Event [4656,153.467026,1920]: 0 lost unit Lotus [f=0013036] [13036] Event [4671.0625,152.838287,2568.99634]: 1 lost unit Fencer [f=0013050] [13050] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Mason [f=0013157] [13157] Event [4531.46338,152.941742,2724.55176]: 0 lost unit Blitz [f=0013291] [13291] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Fencer [f=0013367] [13367] Event [4752,156.865234,1760]: 0 lost unit Picket [f=0013424] [13424] Event [680,153.467026,3288]: 1 finished unit Metal Extractor [f=0013533] [13533] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Fencer [f=0013771] [13771] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Fencer [f=0013811] [13811] Event [5016,259.877167,872]: 0 finished unit Solar Collector [f=0013953] [13953] Event [4576,261.197174,924]: 0 finished unit Ogre [f=0013972] [13972] Event [2776,56.5861511,2648]: 1 finished unit Metal Extractor [f=0014010] [14010] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Fencer [f=0014083] [14083] Event [5176,259.877167,920]: 0 finished unit Solar Collector [f=0014229] [14229] Event [5176,259.895172,920]: 0 lost unit Solar Collector [f=0014339] [14339] Event [5496,153.467026,1688]: 0 lost unit Metal Extractor [f=0014362] [14362] Event [4913.38379,242.283737,1368.8855]: 1 lost unit Ripper [f=0014369] [14369] Event [4832.22168,259.936523,1080.16443]: 0 lost unit Ogre [f=0014400] [14400] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Ripper [f=0014431] [14431] Event [5016,259.949432,872]: 0 lost unit Solar Collector [f=0014438] [14438] Event [760,56.5861511,552]: 0 finished unit Solar Collector [f=0014459] [14459] Event [1544,56.5861511,2344]: 1 finished unit Metal Extractor [f=0014558] [14558] Event [4678.4292,258.869019,1085.54102]: 1 lost unit Ripper [f=0014569] [14569] Event [5112,259.968414,808]: 0 finished unit Solar Collector [f=0014609] [14609] Event [5033.77148,257.905792,930.9776]: 0 lost unit Welder [f=0014627] [14627] Event [5080,259.819733,888]: 0 lost unit Metal Extractor [f=0014646] [14646] Event [4870.32568,259.122498,1121.07568]: 1 lost unit Ripper [f=0014707] [14707] Event [2456,56.5861511,2168]: 1 finished unit Metal Extractor [f=0014738] [14738] Event [4527.79102,260.009613,1048.3396]: 0 lost unit Engineer Commander [f=0014744] [14744] Event [4541.06738,257.067383,1084.51697]: 1 lost unit Ravager [f=0014762] [14762] Event [840,56.5861511,632]: 0 finished unit Solar Collector [f=0014764] [14764] Event [4521.96338,257.40564,1151.30334]: 1 lost unit Ripper [f=0014790] [14790] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Ripper [f=0014843] gg [f=0014886] [14886] Event [4432,257.378387,1008]: 0 lost unit Lotus [f=0014917] [14917] Event [undefined]: LordSwan3x resigned [f=0014917] game_message: LordSwan3x has been destroyed! [f=0014917] game_message: Berder wins! [f=0014917] Submitting stats [f=0014917] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014917] Part| Total Time|Time of the last 0.5s [f=0014917] Draw 11215.96ms 10.30% [f=0014917] Lua::Callins::Synced 8950.74ms 28.42% [f=0014917] Lua::Callins::Unsynced 14343.88ms 13.27% [f=0014917] Lua::CollectGarbage::Synced 352.76ms 0.20% [f=0014917] Lua::CollectGarbage::Unsynced 579.28ms 0.50% [f=0014917] Misc::Profiler::AddTime 56.16ms 0.00% [f=0014917] Sim 22387.41ms 78.61% [f=0014917] [14917] Received game_message: LordSwan3x has been destroyed! [f=0014917] [14917] Received game_message: Berder wins! [f=0014918] [14918] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014918] [14918] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014918] [14918] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014918] [14918] Game End Stats Values: 2,2075,2285,2285,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.82666636,5.82666636,5.5999999,0,0,0,0,0,0,0,0,800,1010,1010,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014918] [14918] Game End Stats Values: 3,2165,2510,2510,2165,0,0.74670577,0.74670577,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.7687111,10.7687111,8,1275,1275,1275,1275,6.45333242,7.74978018,7.74978018,6.45333242,0,120,120,0,0,0,0,0,890,1115,1115,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014918] [14918] Game End Stats Values: 4,2435,2690,2690,2435,0,6.22039843,6.22039843,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,14.3029194,14.3029194,8,1275,1275,1275,1275,8.72000027,8.06491184,8.06491184,8.72000027,180,120,120,180,0,0,0,0,980,1295,1295,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014918] [14918] Game End Stats Values: 5,2725,2865,2865,2725,0,20.1256981,20.1256981,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,17.5270958,17.5270958,8,1275,1275,1275,1275,9.74000168,12.0270205,12.0270205,9.74000168,180,120,120,180,0,0,0,0,1270,1470,1470,1270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014918] [14918] Game End Stats Values: 6,2725,2900,2900,2725,0,51.0893364,51.0893364,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,23.2632198,23.2632198,8,1275,1275,1275,1275,11.1000013,13.1642427,13.1642427,11.1000013,180,120,120,180,0,0,0,0,1270,1505,1505,1270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014918] [14918] Game End Stats Values: 7,3065,3120,3120,3065,0,62.3599358,62.3599358,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,8,19.9803677,19.9803677,8,1275,1275,1275,1275,11.1000013,11.8513756,11.8513756,11.1000013,360,250,250,360,0,0,0,0,1340,1505,1505,1340,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014918] [14918] Game End Stats Values: 8,3205,3340,3340,3205,1.52412295,83.9174881,83.9174881,1.52412295,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,10.5333338,19.8833542,19.8833542,10.5333338,1275,1275,1275,1275,11.2016087,13.5571709,13.5571709,11.2016087,360,380,380,360,0,0,0,0,1480,1595,1595,1480,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014918] [14918] Game End Stats Values: 9,3275,3560,3560,3275,2.84636426,105.788696,105.788696,2.84636426,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,14.3999996,19.4710522,19.4710522,14.3999996,1275,1275,1275,1275,11.1881504,14.7114124,14.7114124,11.1881504,360,510,510,360,0,0,0,0,1550,1685,1685,1550,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014918] [14918] Game End Stats Values: 10,3455,3780,3780,3455,5.45441437,122.772781,122.772781,5.45441437,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,180,180,90,16,19.8817997,19.8817997,16,1275,1275,1275,1275,11.2738705,15.6322718,15.6322718,11.2738705,540,640,640,540,0,0,0,0,1550,1685,1685,1550,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014918] [14918] Game End Stats Values: 11,3545,4090,4090,3545,6.89506483,154.67157,154.67157,6.89506483,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,270,270,90,16,23.391325,23.391325,16,1275,1275,1275,1275,12.5560446,17.8732529,17.8732529,12.5560446,540,770,770,540,0,0,0,0,1640,1775,1775,1640,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014918] [14918] Game End Stats Values: 12,4025,4145,4145,4025,9.88512039,184.459488,184.459488,9.88512039,0,0,0,0,0,0,0,0,0,0,0,0,117.537033,18.9562836,18.9562836,117.537033,180,360,360,180,16,22.7006474,22.7006474,16,1275,1275,1275,1275,14.4726706,18.1858616,18.1858616,14.4726706,840,770,770,840,35,0,0,35,1730,1740,1740,1730,0,35,35,0,0,0,0,0,18.9562836,124.809158,124.809158,18.9562836 [f=0014918] [14918] Game End Stats Values: 13,4225,4145,4145,4225,14.7761097,214.878845,214.878845,14.7761097,0,0,0,0,0,0,0,0,0,0,0,0,150.994186,42.0032501,42.0032501,150.994186,180,360,360,180,16,26.0040951,26.0040951,16,1275,1275,1275,1275,14.826067,18.2279568,18.2279568,14.826067,840,770,770,840,35,0,0,35,1930,1740,1740,1930,0,35,35,0,0,0,0,0,42.0032501,158.266312,158.266312,42.0032501 [f=0014918] [14918] Game End Stats Values: 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Values: 34,2390,8970,8970,2390,139.658325,827.881287,827.881287,139.658325,0,0,0,0,0,0,0,0,1859.42065,0,0,1859.42065,2088.27441,6687.53125,6687.53125,2088.27441,180,1100,1100,180,16.7999992,37.3695221,37.3695221,16.7999992,0,1275,1275,0,13.5461912,30.4632835,30.4632835,13.5461912,0,3380,3380,0,1925,6121.84961,6121.84961,1925,2210,3215,3215,2210,6121.84961,2175,2175,6121.84961,0.00100833,16.8070164,16.8070164,0.00100833,7027.85596,2664.30273,2664.30273,7027.85596 [f=0014918] [14918] Game End Stats Values: 35,2300,8970,8970,2300,141.790604,830.834778,830.834778,141.790604,0,0,0,0,0,0,0,0,1870.953,0,0,1870.953,2088.27441,6726.03613,6726.03613,2088.27441,90,1100,1100,90,10,32.4478531,32.4478531,10,0,1275,1275,0,9.51075745,32.4844971,32.4844971,9.51075745,0,3380,3380,0,1925,6211.84961,6211.84961,1925,2210,3215,3215,2210,6211.84961,2175,2175,6211.84961,0.00100833,16.8070164,16.8070164,0.00100833,7067.7627,2664.6748,2664.6748,7067.7627 [f=0014941] [14941] Event [4344,260.471649,1144]: 0 lost unit Metal Extractor [f=0014965] [14965] Event [4728,260.348053,888]: 0 lost unit Caretaker [f=0014966] gg [f=0015028] Player Berder left the game: normal quit [f=0015028] [15028] Event [undefined]: Berder quit [f=0015030] [15030] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Fencer [f=0015036] Spectator LordSwan3x left the game: normal quit [f=0015036] [15036] Event [undefined]: LordSwan3x quit [f=0015042] No clients connected, shutting down server [f=0015042] Server shutdown [f=0015270] [15270] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Fencer [f=0015299] [15299] Event [1496,55.4257202,1688]: 1 finished unit Metal Extractor [f=0015509] [15509] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Fencer [f=0015749] [15749] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Fencer [f=0015989] [15989] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Fencer [f=0016107] [16107] Event [2472,56.5861511,3976]: 1 finished unit Gunship Plant [f=0016169] [16169] Event [1448,55.4257202,1544]: 1 finished unit Metal Extractor [f=0016380] [16380] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Ripper [f=0016770] [16770] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Ripper [f=0017010] [17010] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Fencer [f=0017250] [17250] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Fencer [f=0017490] [17490] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Fencer [f=0017730] [17730] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Fencer [f=0017970] [17970] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Fencer [f=0018360] [18360] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Ripper [f=0018750] [18750] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Ripper [f=0018990] [18990] Event [1631.99792,260.522278,5070.00781]: 1 finished unit Fencer [f=0019096] Autoquit sending quit command. [f=0019096] [QuitAction] user exited to system [f=0019096] [SpringApp::Kill][1] fromRun=1 [f=0019096] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019096] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019096] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019096] [ThreadPool::SetThreadCount][2] workers=0 [f=0019096] [SpringApp::Kill][2] [f=0019096] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019096] [Game::KillLua][3] dtor=0 luaUI=0x5386c280 [f=0019096] Start widgetHandler:Shutdown [f=0019096] Shutdown - SaveOrderList Complete [f=0019096] Writing last game win data [f=0019096] Shutdown - SaveConfigData Complete [f=0019096] Shutdown Widget - Chili Highlight [f=0019096] Shutdown Widget - Save/Load API [f=0019096] Shutdown Widget - Draw After Chili [f=0019096] Shutdown Widget - EPIC Menu [f=0019096] Shutdown Widget - Chili Minimap [f=0019096] Shutdown Widget - Chili Widget Selector [f=0019096] Shutdown Widget - Local Team Colors [f=0019096] Shutdown Widget - Display Keys 2 [f=0019096] Shutdown Widget - Save Game Menu [f=0019096] Shutdown Widget - HealthBars [f=0019096] Shutdown Widget - Noises [f=0019096] Shutdown Widget - Unit Icons [f=0019096] Shutdown Widget - Win Counter [f=0019096] Shutdown Widget - BuildETA [f=0019096] Shutdown Widget - SpringRTS Replay Stats [f=0019096] Shutdown Widget - Modular Comm Info [f=0019096] Shutdown Widget - CameraShake [f=0019096] Shutdown Widget - Chili Economy Panel Default [f=0019096] Shutdown Widget - Chili EndGame Window [f=0019096] Shutdown Widget - Chili Nuke Warning [f=0019096] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019096] Shutdown Widget - Chili Spectator Panels [f=0019096] Shutdown Widget - Context Menu [f=0019096] Shutdown Widget - Darkening [f=0019096] Shutdown Widget - MetalFeatures (new) [f=0019096] Shutdown Widget - Defense Range Zero-K [f=0019096] Shutdown Widget - Grab Input [f=0019096] Input grabbing is disabled! [f=0019096] Shutdown Widget - Highlight Geos [f=0019096] Shutdown Widget - Local Widgets Config [f=0019096] Shutdown Widget - Mex Placement Handler [f=0019096] Shutdown Widget - MinimapEvents [f=0019096] Shutdown Widget - Missile Silo Range [f=0019096] Shutdown Widget - Point Tracker [f=0019096] Shutdown Widget - Showeco and Grid Drawer [f=0019096] Shutdown Widget - Stereo3D [f=0019096] Shutdown Widget - Music Player v2 [f=0019096] Shutdown Widget - Attack AoE [f=0019096] Shutdown Widget - Map Edge Extension [f=0019096] Shutdown Widget - Selection Send [f=0019096] Shutdown Widget - LupsManager [f=0019096] Shutdown Widget - Newton Firezone [f=0019096] Shutdown Widget - Chili Pro Console [f=0019096] Shutdown Widget - Lasso Terraform GUI [f=0019096] Shutdown Widget - Chili Framework [f=0019096] Shutdown Widget - Lups [f=0019096] Shutdown Widget - Custom Markers [f=0019096] Shutdown Widget - Chili Core Selector [f=0019096] Shutdown Widget - Select Keys [f=0019096] Shutdown Widget - Pause Screen [f=0019096] Shutdown Widget - Layout Handler [f=0019096] Shutdown Widget - Persistent Build Height [f=0019096] Shutdown Widget - Text To Speech Control [f=0019096] End widgetHandler:Shutdown [f=0019096] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={698439,79171637} {int,ext,rec}Allocs={23349721,0,0} {chunk,block}Bytes={79171637,0} [f=0019096] [Game::KillLua][1] dtor=0 luaGaia=0x539b8b10 [f=0019096] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={456176,64710886} {int,ext,rec}Allocs={23349722,0,0} {chunk,block}Bytes={64710886,0} [f=0019096] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={456176,64710886} {int,ext,rec}Allocs={23349722,0,0} {chunk,block}Bytes={64710886,0} [f=0019096] [Game::KillLua][2] dtor=0 luaRules=0x53a5bbc0 [f=0019096] Start gadgetHandler:Shutdown [f=0019096] Shutdown - StartSetup [f=0019096] Shutdown - UnitMorph [f=0019096] Shutdown - LupsNanoSpray [f=0019096] Shutdown - Missile Silo Controller [f=0019096] Shutdown - Modular Comm Info [f=0019096] Shutdown - Terrain Texture Handler [f=0019096] Shutdown - UnitCloakShield [f=0019096] Shutdown - Starlight Handler [f=0019096] End gadgetHandler:Shutdown [f=0019096] Start gadgetHandler:Shutdown [f=0019096] Shutdown - Save/Load [f=0019096] Shutdown - Teleport Throw [f=0019096] Shutdown - UnitMorph [f=0019096] Shutdown - Modular Comm Info [f=0019096] Shutdown - Retreat Command [f=0019096] Shutdown - Shockwaves [f=0019096] Shutdown - UnitCloakShield [f=0019096] Shutdown - Lups Cloak FX [f=0019096] Shutdown - Lups [f=0019096] Shutdown - Lups Shield [f=0019096] End gadgetHandler:Shutdown [f=0019096] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23349752,0,0} {chunk,block}Bytes={0,0} [f=0019096] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23349752,0,0} {chunk,block}Bytes={0,0} [f=0019096] [Game::KillLua][4] dtor=0 [f=0019096] [Game::~CGame][1] [f=0019096] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019096] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019096] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019096] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019096] [Game::KillLua][4] dtor=1 [f=0019096] [Game::KillMisc][1] [f=0019096] [Game::KillMisc][2] [f=0019096] [Game::KillMisc][3] [f=0019096] [Game::KillRendering][1] [f=0019096] [3DOParser::Kill] allocated 137 pieces [f=0019096] [S3OParser::Kill] allocated 2731 pieces [f=0019096] [AssParser::Kill] allocated 243 pieces [f=0019096] [Game::KillInterface][1] [f=0019096] [Game::KillInterface][2] [f=0019096] [Game::KillSimulation][1] [f=0019096] [Game::KillSimulation][2] [f=0019096] [CCollisionHandler] dis-/continuous tests: 0/152343 [f=0019096] [Game::KillSimulation][3] [f=0019096] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019096] [~CPathCache(24x24)] cacheHits=112 hitPercentage=37% numHashColls=0 maxCacheSize=10 [f=0019096] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019096] [~CPathCache(48x48)] cacheHits=135 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019096] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019096] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019096] [LosHandler::Kill] raycast instance cache-{hits,misses}={5864,10894}; shared=2%; cached=33% [f=0019096] [Game::KillSimulation][4] [f=0019096] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0019096] [Game::~CGame][2] [f=0019096] [Game::~CGame][3] [f=0019096] [SpringApp::Kill][3] [f=0019096] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 201401 bytes sent 162487 bytes recv'd [f=0019096] [SpringApp::Kill][4] font=0x45b0faa0 [f=0019096] [SpringApp::Kill][5] [f=0019096] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/54b33689eb91b8d852d43e5aa78398e0.sdp (0x45b7d0a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/54b33689eb91b8d852d43e5aa78398e0.sdp" numZipFiles=7796 sumInflSize=714913kb sumReadTime=4504ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=230ms file="unittextures/factoryveh1.png" indx=7152 inflSize=1077kb readTime=150ms file="bitmaps/loadpictures/constructionmods.png" indx=497 inflSize=4000kb readTime=119ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=53ms file="gamedata/explosions.lua" indx=843 inflSize=0kb readTime=51ms file="luaui/configs/lang/pw_units.en.json" indx=2872 inflSize=4kb readTime=37ms file="bitmaps/gpl/groundflash.tga" indx=445 inflSize=188kb readTime=36ms file="objects3d/benzcom2.s3o" indx=4904 inflSize=223kb readTime=34ms file="bitmaps/pd/shield2.png" indx=555 inflSize=119kb readTime=30ms file="objects3d/commrecon2.s3o" indx=4975 inflSize=114kb readTime=27ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/54b33689eb91b8d852d43e5aa78398e0.sdp] 60729302 bytes cached in 2904 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=201 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/mercurial_v1.1.sd7 (0x45c6a310) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45c94c30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45bd6140) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fedb801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]