[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.nWUmvr92qv/springsettings.961750.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 141ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff13401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5852 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/961750/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 223ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x463e8de0] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x463e8de0] using game "Zero-K v1.8.9.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1973ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2331ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 681ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Mex Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 78ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Berder was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/961750/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 48, 274 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154db [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154db file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-5eb154db.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154eb [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154eb file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-5eb154eb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (884ms, checksum c3f0d342)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/961750/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5401d9c0,0x673b1bb0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 46c46a5f23dd9a8efead87ce572f8789 [f=-000001] Connection attempt from Kshatriya [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Kshatriya changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from esainane [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: esainane changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[Game::Load][lua{Rules,Gaia}={00000000f770f5c0,0000000102d8a330}]" [f=-000001] Allies: I choose: PRO_rANDY! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[Game::Load][lua{Rules,Gaia}={0x5555ee71c2a0,0x5555f71ac230}]" [f=-000001] Allies: I choose: brawl! [f=-000001] Allies: I choose: blitz! [f=-000001] hmm [f=-000001] return fire search has too many matches [f=-000001] settings -> interface -> then do search [f=-000001] settings->interface->commands apparently [f=-000001] got it thanks [f=-000001] np [f=-000001] i have no idea why they removed that by default [f=-000001] > Game will be force started in 60 seconds [f=-000001] Allies: I choose: PRO_rANDY! [f=-000001] presumably the same reason hearthstone only had nine deck slots for a very long time [f=-000001] [0] Event [1428,296.76886,3109]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5738,296.770996,1948]: 1 finished unit Recon Commander [f=0000000] [0] Kshatriya, team: 0, elo:2799 [f=0000000] [0] esainane, team: 1, elo:2588 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000090] [90] Event [1632,296.766357,3216]: 0 finished unit Tank Foundry [f=0000181] [181] Event [5168,296.766357,1920]: 1 finished unit Rover Assembly [f=0000554] [554] Event [1880,296.766357,3048]: 0 finished unit Metal Extractor [f=0000578] [578] Event [5272,296.766357,2056]: 1 finished unit Metal Extractor [f=0000599] [599] Event [5150.00781,297.411469,1920.02966]: 1 finished unit Mason [f=0000675] [675] Event [1660,298.086365,3216]: 0 finished unit Kodachi [f=0000689] [689] Event [1906.06323,373.766357,3080.08374]: 0 finished unit Firefly [f=0001009] [1009] Event [5150.00781,297.411469,1920.02966]: 1 finished unit Scorcher [f=0001064] [1064] Event [2088,296.766357,2888]: 0 finished unit Metal Extractor [f=0001071] [1071] Event [5064,296.766357,2216]: 1 finished unit Metal Extractor [f=0001149] [1149] Event [5150.00781,297.411469,1920.02966]: 1 finished unit Dart [f=0001277] [1277] Event [1660,298.086365,3216]: 0 finished unit Welder [f=0001422] [1422] Event [2024,296.766357,2936]: 0 finished unit Solar Collector [f=0001555] [1555] Event [5150.00781,297.411469,1920.02966]: 1 finished unit Scorcher [f=0001654] [1654] Event [5088,399.001007,2400]: 1 lost unit Picket [f=0001867] [1867] Event [4264,296.766357,2104]: 1 finished unit Metal Extractor [f=0001903] [1903] Event [5725.03467,296.766357,2010.70117]: 0 lost unit Kodachi [f=0001932] [1932] Event [1960,296.766357,3016]: 0 finished unit Solar Collector [f=0002161] very aggro start spot [f=0002449] [2449] Event [2000,296.766357,3088]: 0 finished unit Lotus [f=0002470] [2470] Event [536,296.766357,3528]: 0 finished unit Metal Extractor [f=0002565] [2565] Event [4232,296.766357,2296]: 1 finished unit Solar Collector [f=0002613] [2613] Event [1660,298.086365,3216]: 0 finished unit Kodachi [f=0002620] [2620] Event [5150.00781,297.411469,1920.02966]: 1 finished unit Scorcher [f=0002748] [Game::ClientReadNet] added new player LordSwan3x with number 2 to team 0 [f=0002748] > SPRINGIE:User LordSwan3x|shieldscout|3_3||False|||BR [f=0002765] Connection attempt from LordSwan3x [f=0002765] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002765] -> Connection established (given id 2) [f=0002789] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=0002789] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002933] [2933] Event [344,296.766357,3352]: 0 finished unit Metal Extractor [f=0003130] [3130] Event [4160,296.766357,2496]: 1 finished unit Picket [f=0003370] [3370] Event [424,296.766357,3368]: 0 finished unit Solar Collector [f=0003479] [3479] Event [4120,296.766357,2232]: 1 finished unit Solar Collector [f=0003572] [3572] Event [3528.72388,296.766357,2582.84082]: 1 lost unit Dart [f=0003582] [3582] Event [5150.00781,297.411469,1920.02966]: 1 finished unit Fencer [f=0003607] [3607] Event [2984,296.766357,3048]: 0 finished unit Metal Extractor [f=0003654] [3654] Event [1660,298.086365,3216]: 0 finished unit Kodachi [f=0003704] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=0003737] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=0003737] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={00000000932a5c60,00000000926975c0}]" [f=0003853] [3853] Event [4136,296.766357,2120]: 1 finished unit Solar Collector [f=0003904] [3904] Event [440,296.766357,3480]: 0 finished unit Solar Collector [f=0004022] [4022] Event [3064,296.766357,3048]: 0 finished unit Solar Collector [f=0004086] [4086] Event [4603.96582,296.766357,3900.67993]: 0 lost unit Kodachi [f=0004320] [4320] Event [4504,296.766357,3368]: 1 finished unit Metal Extractor [f=0004356] [4356] Event [5150.00781,297.411469,1920.02966]: 1 finished unit Mason [f=0004442] [4442] Event [3040,296.766357,2992]: 0 finished unit Lotus [f=0004485] [4485] Event [1660,298.086365,3216]: 0 finished unit Kodachi [f=0004564] [4564] Event [512,296.766357,3376]: 0 finished unit Lotus [f=0004786] [4786] Event [4616,296.766357,3384]: 1 finished unit Solar Collector [f=0004823] [4823] Event [3056,296.766357,3152]: 0 finished unit Picket [f=0004985] [4985] Event [5150.00781,296.766357,1920.02966]: 1 finished unit Ripper [f=0005446] [5446] Event [1660,298.086365,3216]: 0 finished unit Blitz [f=0005485] [5485] Event [4568,296.766357,3624]: 1 finished unit Metal Extractor [f=0005882] [5882] Event [136,415.323944,4520]: 0 finished unit Metal Extractor [f=0005931] [5931] Event [2542.68555,296.766357,4338.22803]: 1 lost unit Scorcher [f=0006060] [6060] Event [1660,298.086365,3216]: 0 finished unit Welder [f=0006222] [6222] Event [4776,296.766357,2056]: 1 finished unit Solar Collector [f=0006301] [6301] Event [3668.47949,296.766357,2760.18286]: 0 finished unit Guardian Commander [f=0006301] game_message: Morph complete: PRO_rANDY lvl 1 -> PRO_rANDY lvl 2 [f=0006301] [6301] Received game_message: Morph complete: PRO_rANDY lvl 1 -> PRO_rANDY lvl 2 [f=0006380] [6380] Event [5176,296.766357,2056]: 1 finished unit Solar Collector [f=0006461] [6461] Event [136,415.323944,4888]: 0 finished unit Metal Extractor [f=0006472] [6472] Event [4039.60156,400.595337,2333.9231]: 0 lost unit Firefly [f=0006521] [6521] Event [4160,296.766357,2496]: 1 lost unit Picket [f=0006596] [6596] Event [4504,296.766357,3608]: 1 finished unit Solar Collector [f=0006651] [6651] Event [5150.00781,297.411469,1920.02966]: 1 finished unit Fencer [f=0006695] [6695] Event [3964.41431,296.766357,2191.18164]: 1 lost unit Fencer [f=0006779] [6779] Event [3950.47559,373.766357,2462.81592]: 0 finished unit Firefly [f=0006780] [6780] Event [5408,355.002136,2112]: 1 finished unit Picket [f=0007022] [7022] Event [440,415.323944,4888]: 0 finished unit Metal Extractor [f=0007114] [7114] Event [1696,296.766357,3392]: 0 finished unit Tank Plate [f=0007145] [7145] Event [4197.87842,395.869812,2220.43384]: 0 lost unit Firefly [f=0007150] [7150] Event [4189.36768,296.766357,2388.27246]: 1 lost unit Fencer [f=0007212] [7212] Event [424,415.323944,4808]: 0 finished unit Wind/Tidal Generator [f=0007241] [7241] Event [1660,298.086365,3216]: 0 finished unit Blitz [f=0007250] [7250] Event [3780.64453,373.649811,2540.60693]: 0 lost unit Firefly [f=0007275] [7275] Event [4424,296.766357,3960]: 1 finished unit Solar Collector [f=0007376] [7376] Event [3833.53882,296.766357,2649.71021]: 1 lost unit Ripper [f=0007396] [7396] Event [344,415.323944,4808]: 0 finished unit Wind/Tidal Generator [f=0007449] [7449] Event [5088,399.001007,2400]: 1 finished unit Picket [f=0007477] [7477] Event [5150.00781,297.411469,1920.02966]: 1 finished unit Ripper [f=0007547] [7547] Event [344,296.766357,3352]: 0 lost unit Metal Extractor [f=0007559] [7559] Event [346.906281,296.239471,3315.79785]: 1 lost unit Scorcher [f=0007570] [7570] Event [1504,388.157501,3360]: 0 finished unit Lotus [f=0007659] [7659] Event [264,415.323944,4808]: 0 finished unit Wind/Tidal Generator [f=0007703] [7703] Event [512,296.766357,3376]: 0 lost unit Lotus [f=0007770] [7770] Event [4312,296.766357,4120]: 1 finished unit Solar Collector [f=0007859] [7859] Event [3694.57178,373.697174,2644.22681]: 0 finished unit Firefly [f=0007878] [7878] Event [184,415.323944,4808]: 0 finished unit Wind/Tidal Generator [f=0007904] [7904] Event [4094.29688,296.766357,2394.66455]: 0 lost unit Kodachi [f=0007913] [7913] Event [5160,296.766357,2216]: 1 finished unit Solar Collector [f=0007970] [7970] Event [4288,296.766357,2416]: 1 finished unit Lotus [f=0008035] [8035] Event [4173.91455,296.787567,2457.84692]: 0 lost unit Blitz [f=0008106] [8106] Event [104,415.323944,4808]: 0 finished unit Wind/Tidal Generator [f=0008179] [8179] Event [1660,298.086365,3216]: 0 finished unit Blitz [f=0008220] [8220] Event [4069.59741,296.766357,2442.38843]: 0 lost unit Blitz [f=0008225] [8225] Event [4408,296.766357,4120]: 1 finished unit Solar Collector [f=0008306] [8306] Event [4288,296.766357,2416]: 1 lost unit Lotus [f=0008331] [8331] Event [5150.00781,297.411469,1920.02966]: 1 finished unit Ripper [f=0008345] [8345] Event [72,415.323944,4696]: 0 finished unit Wind/Tidal Generator [f=0008406] [8406] Event [4391.54395,398.32309,2092.58008]: 0 lost unit Firefly [f=0008494] [8494] Event [4266.00293,373.260956,2362.83643]: 0 lost unit Firefly [f=0008495] [8495] Event [4344,296.825256,2344]: 1 lost unit Solar Collector [f=0008548] [8548] Event [4521.58496,296.766357,2153.21289]: 1 lost unit Recon Commander [f=0008569] [8569] Event [56,415.323944,4616]: 0 finished unit Wind/Tidal Generator [f=0008740] [8740] Event [1660,298.086365,3216]: 0 finished unit Kodachi [f=0008817] [8817] Event [56,415.323944,4536]: 0 finished unit Wind/Tidal Generator [f=0008857] [8857] Event [4029.18677,373.766479,2323.00659]: 0 lost unit Firefly [f=0008917] [8917] Event [344,296.010437,3352]: 0 finished unit Metal Extractor [f=0009056] [9056] Event [5150.00781,297.411469,1920.02966]: 1 finished unit Ripper [f=0009063] [9063] Event [3896,296.766357,4568]: 1 finished unit Metal Extractor [f=0009226] [9226] Event [3809.85425,296.766357,2880.54053]: 1 lost unit Ripper [f=0009290] [9290] Event [608,296.773682,3296]: 0 finished unit Lotus [f=0009472] Spectator LordSwan3x left the game: normal quit [f=0009472] [9472] Event [undefined]: LordSwan3x quit [f=0009509] [9509] Event [3353.45142,373.766357,2721.60352]: 0 finished unit Firefly [f=0009527] [9527] Event [5150.00781,297.411469,1920.02966]: 1 finished unit Fencer [f=0009532] [9532] Event [3334.29272,296.766357,2744.30176]: 0 finished unit Guardian Commander [f=0009532] game_message: Morph complete: PRO_rANDY lvl 2 -> PRO_rANDY lvl 3 [f=0009532] [9532] Received game_message: Morph complete: PRO_rANDY lvl 2 -> PRO_rANDY lvl 3 [f=0009538] [9538] Event [5400,296.766357,1944]: 1 finished unit Storage [f=0009640] [9640] Event [3586.21484,396.246155,2279.13062]: 0 lost unit Firefly [f=0009645] [9645] Event [1660,298.086365,3216]: 0 finished unit Blitz [f=0009899] [9899] Event [3173.21289,376.766357,2935.5354]: 0 finished unit Firefly [f=0009940] [9940] Event [3960,296.766357,4584]: 1 finished unit Solar Collector [f=0009985] [9985] Event [5064,296.766357,2104]: 1 finished unit Solar Collector [f=0010099] [10099] Event [4568,296.766357,3624]: 1 lost unit Metal Extractor [f=0010238] [10238] Event [4504,296.766357,3368]: 1 lost unit Metal Extractor [f=0010260] [10260] Event [1660,298.086365,3216]: 0 finished unit Welder [f=0010289] [10289] Event [3173.21289,376.766357,2935.5354]: 0 finished unit Firefly [f=0010345] [10345] Event [1724,296.766357,3392]: 0 finished unit Blitz [f=0010423] [10423] Event [4527.38037,296.766357,2894.17822]: 1 lost unit Fencer [f=0010486] [10486] Event [4088,296.766357,4504]: 1 finished unit Solar Collector [f=0010560] [10560] Event [5150.00781,297.411469,1920.02966]: 1 finished unit Fencer [f=0010633] [10633] Event [4904,296.766357,2024]: 1 finished unit Caretaker [f=0010993] [10993] Event [3824,296.766357,4416]: 1 lost unit Lotus [f=0011011] [11011] Event [5150.00781,297.411469,1920.02966]: 1 finished unit Ripper [f=0011051] [11051] Event [4576,296.4505,2304]: 1 finished unit Radar Tower [f=0011053] [11053] Event [1760,360.375824,2992]: 0 finished unit Faraday [f=0011173] [11173] Event [4264,296.766357,2104]: 1 lost unit Metal Extractor [f=0011180] [11180] Event [3741.55396,297.019897,4615.14209]: 1 lost unit Mason [f=0011234] [11234] Event [4269.56836,400.805237,2280.10767]: 0 lost unit Firefly [f=0011240] [11240] Event [4120,296.766357,2232]: 1 lost unit Solar Collector [f=0011275] [11275] Event [5150.00781,297.411469,1920.02966]: 1 finished unit Fencer [f=0011312] [11312] Event [3896,296.766357,4568]: 1 lost unit Metal Extractor [f=0011318] [11318] Event [608,296.069031,3296]: 0 lost unit Lotus [f=0011392] [11392] Event [846.905273,296.766357,3069.52515]: 1 lost unit Ripper [f=0011458] [11458] Event [4576,296.4505,2304]: 1 lost unit Radar Tower [f=0011472] [11472] Event [344,296.010437,3352]: 0 lost unit Metal Extractor [f=0011535] [11535] Event [454.782959,296.675415,3214.62158]: 0 lost unit Blitz [f=0011549] [11549] Event [4196.78857,376.428833,2269.35449]: 0 finished unit Firefly [f=0011556] [11556] Event [4471.29297,402.283203,2057.80664]: 0 lost unit Firefly [f=0011674] [11674] Event [1660,298.086365,3216]: 0 finished unit Blitz [f=0011718] [11718] Event [269.460022,296.688629,3449.54565]: 1 lost unit Ripper [f=0011795] [11795] Event [1724,296.766357,3392]: 0 finished unit Blitz [f=0011827] [11827] Event [3886.11084,296.766357,2451.70068]: 0 finished unit Guardian Commander [f=0011827] game_message: Morph complete: PRO_rANDY lvl 3 -> PRO_rANDY lvl 4 [f=0011827] [11827] Received game_message: Morph complete: PRO_rANDY lvl 3 -> PRO_rANDY lvl 4 [f=0011835] [11835] Event [4091.77661,313.385773,2795.57007]: 0 lost unit Firefly [f=0011939] [11939] Event [3959.17065,379.266357,2575.03809]: 0 finished unit Firefly [f=0012042] [12042] Event [4324.92773,296.766357,2709.5498]: 1 lost unit Mason [f=0012136] [12136] Event [4432,296.766357,2736]: 1 lost unit Lotus [f=0012177] [12177] Event [5150.00781,297.411469,1920.02966]: 1 finished unit Ripper [f=0012186] [12186] Event [3789.61279,312.210266,2527.56592]: 0 lost unit Firefly [f=0012329] [12329] Event [4186.89795,379.266357,2937.88745]: 0 finished unit Firefly [f=0012392] [12392] Event [4105.49463,397.623413,2889.49951]: 0 lost unit Firefly [f=0012514] [12514] Event [840,296.766357,2392]: 0 finished unit Metal Extractor [f=0012603] [12603] Event [3549.44043,296.816101,2841.41748]: 1 lost unit Ripper [f=0012640] [12640] Event [5150.00781,297.411469,1920.02966]: 1 finished unit Fencer [f=0012646] [12646] Event [1660,298.086365,3216]: 0 finished unit Blitz [f=0012690] [12690] Event [4032.00415,296.766357,2546.58057]: 1 lost unit Fencer [f=0012709] [12709] Event [1724,296.766357,3392]: 0 finished unit Blitz [f=0012792] [12792] Event [4281.04395,296.809906,2531.63257]: 1 lost unit Fencer [f=0012838] [12838] Event [4042.40015,379.266357,2660.72095]: 0 finished unit Viper [f=0012916] !resign [f=0012916] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0012916] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0012916] > Poll: Resign team 2? [END:SUCCESS] [f=0012917] [12917] Event [undefined]: esainane resigned [f=0012917] game_message: esainane has been destroyed! [f=0012917] game_message: Kshatriya wins! [f=0012917] Submitting stats [f=0012917] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012917] Part| Total Time|Time of the last 0.5s [f=0012917] Draw 23969.66ms 12.34% [f=0012917] Lua::Callins::Synced 14039.95ms 41.99% [f=0012917] Lua::Callins::Unsynced 27477.36ms 14.53% [f=0012917] Lua::CollectGarbage::Synced 504.58ms 0.30% [f=0012917] Lua::CollectGarbage::Unsynced 1215.36ms 0.50% [f=0012917] Misc::Profiler::AddTime 77.52ms 0.00% [f=0012917] Sim 48282.30ms 77.71% [f=0012917] [12917] Received game_message: esainane has been destroyed! [f=0012917] [12917] Received game_message: Kshatriya wins! [f=0012917] > Team 2 resigned [f=0012918] [12918] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012918] [12918] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012918] [12918] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012918] [12918] Game End Stats Values: 2,2075,2075,2075,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,800,800,800,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012918] [12918] Game End Stats Values: 3,2285,2365,2285,2365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.23929882,7.3769989,7.23929882,7.3769989,0,180,0,180,0,0,0,0,1010,890,1010,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012918] [12918] Game End Stats Values: 4,2545,2655,2545,2655,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9.16709805,9.16709805,9.16709805,9.16709805,170,180,170,180,0,0,0,0,1100,1180,1100,1180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012918] [12918] Game End Stats Values: 5,2675,2725,2675,2725,0,0.41249472,0,0.41249472,0,0,0,0,0,0,0,0,0,0,0,0,144.120514,184.297089,144.120514,184.297089,0,0,0,0,8,9.46666622,8,9.46666622,1275,1275,1275,1275,10.1309986,10.1584997,10.1309986,10.1584997,300,180,300,180,0,71.6666031,0,71.6666031,1100,1250,1100,1250,71.6666031,0,71.6666031,0,0,0,0,0,191.8293,149.425247,191.8293,149.425247 [f=0012918] [12918] Game End Stats Values: 6,2765,2615,2765,2615,0,0.99801832,0,0.99801832,0,0,0,0,0,0,0,0,0,0,0,0,174.695282,266.159241,174.695282,266.159241,0,0,0,0,8,11.1999998,8,11.1999998,1275,1275,1275,1275,12.8237982,10.1700354,12.8237982,10.1700354,300,0,300,0,180,71.6666031,180,71.6666031,1190,1320,1190,1320,71.6666031,180,71.6666031,180,0,0,0,0,282.333496,180.000015,282.333496,180.000015 [f=0012918] [12918] Game End Stats Values: 7,2965,2975,2965,2975,0,4.57134056,0,4.57134056,0,0,0,0,0,0,0,0,0,0,0,0,174.695282,266.159241,174.695282,266.159241,0,90,0,90,8.39999962,12,8.39999962,12,1275,1275,1275,1275,13.8029976,11.1954222,13.8029976,11.1954222,430,180,430,180,180,71.6666031,180,71.6666031,1260,1410,1260,1410,71.6666031,180,71.6666031,180,0,0,0,0,282.333496,180.000015,282.333496,180.000015 [f=0012918] [12918] Game End Stats Values: 8,3065,3065,3065,3065,0,4.87730789,0,4.87730789,0,0,0,0,0,0,0,0,0,0,0,0,178.000015,283.492554,178.000015,283.492554,100,90,100,90,10,12,10,12,1275,1275,1275,1275,13.8029976,13.0430965,13.8029976,13.0430965,430,180,430,180,180,71.6666031,180,71.6666031,1260,1500,1260,1500,71.6666031,180,71.6666031,180,0,0,0,0,299.666809,183.304749,299.666809,183.304749 [f=0012918] [12918] Game End Stats Values: 9,3235,3135,3235,3135,0,5.5147934,0,5.5147934,0,0,0,0,0,0,0,0,0,0,0,0,216.347931,340.825897,216.347931,340.825897,100,90,100,90,10.3999996,12.8000002,10.3999996,12.8000002,1275,1275,1275,1275,13.8029976,14.3044996,13.8029976,14.3044996,530,180,530,180,180,111.666603,180,111.666603,1330,1570,1330,1570,111.666603,180,111.666603,180,0,0,0,0,357.000153,221.652664,357.000153,221.652664 [f=0012918] [12918] Game End Stats Values: 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[f=0012918] [12918] Game End Stats Values: 23,3200,6190,3200,6190,244.204391,149.058151,244.204391,149.058151,0,0,0,0,0,0,0,0,970.141418,257.445862,970.141418,257.445862,3561.03955,3033.49707,3561.03955,3033.49707,200,460,200,460,22,27.5767097,22,27.5767097,0,2050,0,2050,18.6581631,30.696064,18.6581631,30.696064,620,960,620,960,1412.46667,2596.6665,1412.46667,2596.6665,2380,2700,2380,2700,2813.7334,1412.46667,2813.7334,1412.46667,0,213.334869,0,213.334869,3168.67798,3596.06519,3168.67798,3596.06519 [f=0012918] [12918] Game End Stats Values: 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[f=0012918] [12918] Game End Stats Values: 27,3180,6760,3180,6760,335.671631,192.717194,335.671631,192.717194,0,0,0,0,0,0,0,0,970.141418,292.946991,970.141418,292.946991,4374.93262,4440.84131,4374.93262,4440.84131,200,620,200,620,19.333334,27.9767456,19.333334,27.9767456,0,2050,0,2050,7.66863108,23.3652344,7.66863108,23.3652344,760,1260,760,1260,1932.46667,3641.5,1932.46667,3641.5,2220,2810,2220,2810,3858.56689,1932.46667,3858.56689,1932.46667,0,272.834869,0,272.834869,4581.35254,4483.13721,4581.35254,4483.13721 [f=0012918] [12918] Game End Stats Values: 28,2820,7715,2820,7715,361.78244,201.639771,361.78244,201.639771,0,0,0,0,0,0,0,0,970.141418,292.946991,970.141418,292.946991,4394.93164,4628.41895,4394.93164,4628.41895,200,620,200,620,19.6000004,25.2478275,19.6000004,25.2478275,0,2705,0,2705,7.8717165,22.6598377,7.8717165,22.6598377,520,1560,520,1560,1932.46667,4017.83325,1932.46667,4017.83325,2100,2810,2100,2810,4234.90039,1952.46667,4234.90039,1952.46667,0,272.834869,0,272.834869,4768.93018,4519.61914,4768.93018,4519.61914 [f=0012918] [12918] Game End Stats Values: 29,3060,7785,3060,7785,388.614258,205.283066,388.614258,205.283066,0,0,0,0,0,0,0,0,970.141418,292.946991,970.141418,292.946991,4417.14941,4850.76318,4417.14941,4850.76318,200,620,200,620,25.7333336,25.031889,25.7333336,25.031889,0,2705,0,2705,9.09755135,22.4455853,9.09755135,22.4455853,760,1560,760,1560,1952.46667,4017.83325,1952.46667,4017.83325,2100,2900,2100,2900,4234.90039,1992.46667,4234.90039,1992.46667,17.6666622,272.834869,17.6666622,272.834869,4992.9585,4541.83691,4992.9585,4541.83691 [f=0012918] [12918] Game End Stats Values: 30,2680,8420,2680,8420,408.290924,229.449524,408.290924,229.449524,0,0,0,0,0,0,0,0,970.141418,292.946991,970.141418,292.946991,4438.32861,5262.96094,4438.32861,5262.96094,200,620,200,620,26,34.3008766,26,34.3008766,0,2705,0,2705,9.9500761,26.3274479,9.9500761,26.3274479,380,2160,380,2160,1952.46667,4537.83301,1952.46667,4537.83301,2100,2900,2100,2900,4754.90039,1992.46667,4754.90039,1992.46667,39.9999924,272.834869,39.9999924,272.834869,5405.15625,4563.01611,5405.15625,4563.01611 [f=0012937] [12937] Event [4424,296.766357,3960]: 1 lost unit Solar Collector [f=0012948] [12948] Event [3960,296.766357,4584]: 1 lost unit Solar Collector [f=0012952] [12952] Event [4504,296.766357,3608]: 1 lost unit Solar Collector [f=0012953] [12953] Event [4295.00928,296.808105,2732.94116]: 1 lost unit Ripper [f=0012965] [12965] Event [4616,296.766357,3384]: 1 lost unit Solar Collector [f=0012966] [12966] Event [4312,296.766357,4120]: 1 lost unit Solar Collector [f=0013040] Spectator esainane left the game: normal quit [f=0013040] [13040] Event [undefined]: esainane quit [f=0013054] [13054] Event [600,296.766357,2184]: 0 finished unit Metal Extractor [f=0013138] [13138] Event [3755.82104,379.266357,2799.96777]: 0 finished unit Firefly [f=0013154] Player Kshatriya left the game: normal quit [f=0013154] [13154] Event [undefined]: Kshatriya quit [f=0013160] No clients connected, shutting down server [f=0013160] Server shutdown [f=0013210] [13210] Event [1660,298.086365,3216]: 0 finished unit Kodachi [f=0013438] [13438] Event [3755.82104,379.266357,2799.96777]: 0 finished unit Firefly [f=0013610] [13610] Event [1724,296.766357,3392]: 0 finished unit Blitz [f=0013638] [13638] Event [456,296.766357,1816]: 0 finished unit Metal Extractor [f=0014115] [14115] Event [1660,298.086365,3216]: 0 finished unit Blitz [f=0014530] [14530] Event [1724,296.766357,3392]: 0 finished unit Blitz [f=0014730] [14730] Event [1660,298.086365,3216]: 0 finished unit Welder [f=0014877] Autoquit sending quit command. [f=0014877] [QuitAction] user exited to system [f=0014877] [SpringApp::Kill][1] fromRun=1 [f=0014877] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014877] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014877] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014877] [ThreadPool::SetThreadCount][2] workers=0 [f=0014877] [SpringApp::Kill][2] [f=0014877] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014877] [Game::KillLua][3] dtor=0 luaUI=0x672d00f0 [f=0014877] Start widgetHandler:Shutdown [f=0014877] Shutdown - SaveOrderList Complete [f=0014877] Writing last game win data [f=0014877] Shutdown - SaveConfigData Complete [f=0014877] Shutdown Widget - Save/Load API [f=0014877] Shutdown Widget - Chili Highlight [f=0014877] Shutdown Widget - Draw After Chili [f=0014877] Shutdown Widget - EPIC Menu [f=0014877] Shutdown Widget - Chili Widget Selector [f=0014877] Shutdown Widget - Chili Minimap [f=0014877] Shutdown Widget - Local Team Colors [f=0014877] Shutdown Widget - Display Keys 2 [f=0014877] Shutdown Widget - Save Game Menu [f=0014877] Shutdown Widget - Unit Icons [f=0014877] Shutdown Widget - Noises [f=0014877] Shutdown Widget - HealthBars [f=0014877] Shutdown Widget - Win Counter [f=0014877] Shutdown Widget - SpringRTS Replay Stats [f=0014877] Shutdown Widget - BuildETA [f=0014877] Shutdown Widget - Modular Comm Info [f=0014877] Shutdown Widget - Music Player v2 [f=0014877] Shutdown Widget - Stereo3D [f=0014877] Shutdown Widget - Showeco and Grid Drawer [f=0014877] Shutdown Widget - Point Tracker [f=0014877] Shutdown Widget - Missile Silo Range [f=0014877] Shutdown Widget - MinimapEvents [f=0014877] Shutdown Widget - Mex Placement Handler [f=0014877] Shutdown Widget - Local Widgets Config [f=0014877] Shutdown Widget - Highlight Geos [f=0014877] Shutdown Widget - Grab Input [f=0014877] Input grabbing is disabled! [f=0014877] Shutdown Widget - Defense Range Zero-K [f=0014877] Shutdown Widget - MetalFeatures (new) [f=0014877] Shutdown Widget - Darkening [f=0014877] Shutdown Widget - Context Menu [f=0014877] Shutdown Widget - Chili Spectator Panels [f=0014877] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014877] Shutdown Widget - Chili Nuke Warning [f=0014877] Shutdown Widget - Chili EndGame Window [f=0014877] Shutdown Widget - Chili Economy Panel Default [f=0014877] Shutdown Widget - CameraShake [f=0014877] Shutdown Widget - Attack AoE [f=0014877] Shutdown Widget - Map Edge Extension [f=0014877] Shutdown Widget - Selection Send [f=0014877] Shutdown Widget - LupsManager [f=0014877] Shutdown Widget - Newton Firezone [f=0014877] Shutdown Widget - Chili Pro Console [f=0014877] Shutdown Widget - Lasso Terraform GUI [f=0014877] Shutdown Widget - Lups [f=0014877] Shutdown Widget - Chili Framework [f=0014877] Shutdown Widget - Chili Core Selector [f=0014877] Shutdown Widget - Custom Markers [f=0014877] Shutdown Widget - Select Keys [f=0014877] Shutdown Widget - Pause Screen [f=0014877] Shutdown Widget - Text To Speech Control [f=0014877] Shutdown Widget - Persistent Build Height [f=0014877] Shutdown Widget - Layout Handler [f=0014877] End widgetHandler:Shutdown [f=0014877] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={474361,60327969} {int,ext,rec}Allocs={27546372,0,0} {chunk,block}Bytes={60327969,0} [f=0014877] [Game::KillLua][1] dtor=0 luaGaia=0x673b1bb0 [f=0014877] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={270722,47806436} {int,ext,rec}Allocs={27546373,0,0} {chunk,block}Bytes={47806436,0} [f=0014877] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={270722,47806436} {int,ext,rec}Allocs={27546373,0,0} {chunk,block}Bytes={47806436,0} [f=0014877] [Game::KillLua][2] dtor=0 luaRules=0x5401d9c0 [f=0014877] Start gadgetHandler:Shutdown [f=0014877] Shutdown - StartSetup [f=0014877] Shutdown - UnitMorph [f=0014877] Shutdown - LupsNanoSpray [f=0014877] Shutdown - Missile Silo Controller [f=0014877] Shutdown - Modular Comm Info [f=0014877] Shutdown - Terrain Texture Handler [f=0014877] Shutdown - UnitCloakShield [f=0014877] Shutdown - Starlight Handler [f=0014877] End gadgetHandler:Shutdown [f=0014877] Start gadgetHandler:Shutdown [f=0014877] Shutdown - Save/Load [f=0014877] Shutdown - Teleport Throw [f=0014877] Shutdown - UnitMorph [f=0014877] Shutdown - Modular Comm Info [f=0014877] Shutdown - Retreat Command [f=0014877] Shutdown - Shockwaves [f=0014877] Shutdown - UnitCloakShield [f=0014877] Shutdown - Lups Cloak FX [f=0014877] Shutdown - Lups [f=0014877] Shutdown - Lups Shield [f=0014877] End gadgetHandler:Shutdown [f=0014877] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27546403,0,0} {chunk,block}Bytes={0,0} [f=0014877] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27546403,0,0} {chunk,block}Bytes={0,0} [f=0014877] [Game::KillLua][4] dtor=0 [f=0014877] [Game::~CGame][1] [f=0014877] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014877] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014877] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014877] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014877] [Game::KillLua][4] dtor=1 [f=0014877] [Game::KillMisc][1] [f=0014877] [Game::KillMisc][2] [f=0014877] [Game::KillMisc][3] [f=0014877] [Game::KillRendering][1] [f=0014877] [3DOParser::Kill] allocated 155 pieces [f=0014877] [S3OParser::Kill] allocated 2734 pieces [f=0014877] [AssParser::Kill] allocated 249 pieces [f=0014877] [Game::KillInterface][1] [f=0014877] [Game::KillInterface][2] [f=0014877] [Game::KillSimulation][1] [f=0014877] [Game::KillSimulation][2] [f=0014877] [CCollisionHandler] dis-/continuous tests: 0/392770 [f=0014877] [Game::KillSimulation][3] [f=0014877] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014877] [~CPathCache(28x20)] cacheHits=49 hitPercentage=29% numHashColls=0 maxCacheSize=7 [f=0014877] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014877] [~CPathCache(56x40)] cacheHits=27 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014877] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014877] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014877] [LosHandler::Kill] raycast instance cache-{hits,misses}={1701,9010}; shared=1%; cached=15% [f=0014877] [Game::KillSimulation][4] [f=0014877] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0014877] [Game::~CGame][2] [f=0014877] [Game::~CGame][3] [f=0014877] [SpringApp::Kill][3] [f=0014877] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 159883 bytes sent 217367 bytes recv'd [f=0014877] [SpringApp::Kill][4] font=0x46310aa0 [f=0014877] [SpringApp::Kill][5] [f=0014877] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/54b33689eb91b8d852d43e5aa78398e0.sdp (0x46390b20) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/54b33689eb91b8d852d43e5aa78398e0.sdp" numZipFiles=7796 sumInflSize=714913kb sumReadTime=5241ms file="objects3d/corcomalt3.s3o" indx=5015 inflSize=114kb readTime=162ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=147ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=70ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=64ms file="luaui/configs/lang/campaign_units.en.json" indx=2849 inflSize=4kb readTime=62ms file="luaui/widgets/unit_shapes.lua" indx=4743 inflSize=23kb readTime=48ms file="luaui/widgets/unit_showallcommands_2.lua" indx=4746 inflSize=10kb readTime=44ms file="objects3d/can.s3o" indx=4922 inflSize=64kb readTime=44ms file="bitmaps/gpl/corelaser.png" indx=425 inflSize=10kb readTime=41ms file="icons/shipskirm_alt.png" indx=1110 inflSize=64kb readTime=36ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/54b33689eb91b8d852d43e5aa78398e0.sdp] 59447993 bytes cached in 2905 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x46477590) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x464738b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x463e0600) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff13401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]