[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.M4MRJMeodc/springsettings.961610.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 67ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f453401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5875 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/961610/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 320ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45633e50] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45633e50] using game "Zero-K v1.8.9.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1378ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1590ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 755ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 192ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/961610/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68c1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68c1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-bdfc68c1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68d1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68d1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-bdfc68d1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (627ms, checksum f5cbdc87)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11514,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/961610/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51ae50b0,0x51c6f090}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 866e6a5f34a658dc5b7d993d9a071acf [f=-000001] Connection attempt from SentinelComanche [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SentinelComanche changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Anir [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Anir changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[Game::Load][lua{Rules,Gaia}={00000000d291e8a0,0000000079167420}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[Game::Load][lua{Rules,Gaia}={00000000d7b1f8a0,00000000e02ce770}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] glhf [f=-000001] [0] Event [4849,46.5947876,3387]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1336,46.3972168,683]: 1 finished unit Engineer Commander [f=0000000] [0] Anir, team: 0, elo:2824 [f=0000000] [0] SentinelComanche, team: 1, elo:2498 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4808,46.3260803,3272]: 0 finished unit Amphbot Factory [f=0000008] [8] Event [1432,46.3260803,808]: 1 finished unit Jumpbot Factory [f=0000240] [240] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000241] [241] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000481] [481] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000541] [541] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000543] [543] Event [4808.05518,46.3260803,3236]: 0 finished unit Conch [f=0000671] [671] Event [1128,47.5370178,648]: 1 finished unit Solar Collector [f=0000743] [743] Event [4744,46.5152893,3560]: 0 finished unit Solar Collector [f=0000769] [769] Event [1432,46.3260803,832]: 1 finished unit Pyro [f=0001038] [1038] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0001239] [1239] Event [4808.05518,46.3260803,3236]: 0 finished unit Archer [f=0001476] [1476] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0001538] [1538] Event [1256,46.3260803,600]: 1 finished unit Solar Collector [f=0001836] [1836] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0002020] [2020] Event [1264,46.8274841,688]: 1 finished unit Lotus [f=0002048] [2048] Event [1432,46.3260803,832]: 1 finished unit Pyro [f=0002138] [2138] Event [5080,46.3260803,3640]: 0 finished unit Solar Collector [f=0002253] [2253] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0002324] [2324] Event [1464,46.3308105,616]: 1 finished unit Solar Collector [f=0002467] [2467] Event [4968,47.0545349,3608]: 0 finished unit Solar Collector [f=0002595] [2595] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0002602] [2602] Event [4778.4624,46.5753441,3612.60571]: 0 lost unit Duck [f=0002613] [2613] Event [1400,46.3591919,488]: 1 finished unit Solar Collector [f=0002757] [2757] Event [4934.1416,47.3048325,3677.69678]: 1 lost unit Pyro [f=0002818] [2818] Event [4856,46.568924,3576]: 0 finished unit Solar Collector [f=0002951] [2951] Event [1432,46.3260803,832]: 1 finished unit Pyro [f=0003363] [3363] Event [3792,75.4831848,3184]: 0 finished unit Lotus [f=0003514] [3514] Event [5016,47.5322876,3352]: 0 finished unit Solar Collector [f=0003576] [3576] Event [3863.60767,75.5021057,3103.60254]: 1 lost unit Pyro [f=0003625] [3625] Event [1432,46.3260803,832]: 1 finished unit Pyro [f=0003660] [3660] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0003685] [3685] Event [4808.05518,46.3260803,3236]: 0 finished unit Archer [f=0003821] [3821] Event [5096,46.8274841,3464]: 0 finished unit Solar Collector [f=0003851] [3851] Event [2136,75.4689941,904]: 1 finished unit Solar Collector [f=0003908] [3908] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0004134] [4134] Event [1432,46.3260803,832]: 1 finished unit Constable [f=0004182] [4182] Event [5176,46.3260803,3560]: 0 finished unit Solar Collector [f=0004190] [4190] Event [2192,75.5021057,976]: 1 finished unit Lotus [f=0004414] [4414] Event [4808.05518,46.3260803,3236]: 0 finished unit Conch [f=0004547] [4547] Event [5040,46.4827118,3536]: 0 finished unit Lotus [f=0004680] [4680] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0004789] [4789] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0004962] [4962] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0004966] [4966] Event [2472,74.286438,936]: 1 finished unit Solar Collector [f=0005067] [5067] Event [1424,74.286438,1200]: 1 finished unit Radar Tower [f=0005113] [5113] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0005114] [5114] Event [1432,46.3260803,832]: 1 finished unit Moderator [f=0005218] [5218] Event [2328,75.5021057,920]: 1 finished unit Solar Collector [f=0005246] [5246] Event [4960.51514,47.0328979,3129.64575]: 0 lost unit Duck [f=0005261] [5261] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0005396] [5396] Event [5106.96533,46.3396759,3327.89258]: 1 lost unit Pyro [f=0005411] [5411] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0005411] [5411] Event [5099.54688,43.3796692,3337.51953]: 1 lost unit Pyro [f=0005516] [5516] Event [2480,74.286438,1040]: 1 finished unit Lotus [f=0005686] [5686] Event [4744,43.205925,3496]: 0 finished unit Metal Extractor [f=0005738] [5738] Event [2713.9917,74.286438,1044.15552]: 0 lost unit Duck [f=0005859] [5859] Event [2850.66333,74.286438,1064.05786]: 0 lost unit Archer [f=0005922] [5922] Event [1432,46.3260803,832]: 1 finished unit Moderator [f=0005943] [5943] Event [4808.05518,46.3260803,3236]: 0 finished unit Archer [f=0006061] [6061] Event [4848,46.5084991,3440]: 0 finished unit Lotus [f=0006285] [6285] Event [4808.05518,46.3260803,3236]: 0 finished unit Archer [f=0006579] [6579] Event [4808.05518,46.3260803,3236]: 0 finished unit Conch [f=0006585] [6585] Event [1432,46.3260803,832]: 1 finished unit Pyro [f=0006639] [6639] Event [2768,25.2481995,1296]: 1 finished unit Picket [f=0006825] [6825] Event [3384,15.9343872,2456]: 0 finished unit Metal Extractor [f=0006916] [6916] Event [4808.05518,46.3260803,3236]: 0 finished unit Archer [f=0007065] [7065] Event [3328,15.9343872,2496]: 0 finished unit Lotus [f=0007089] [7089] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0007090] [7090] Event [2664,15.9343872,1640]: 1 finished unit Solar Collector [f=0007255] [7255] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0007260] [7260] Event [1432,46.3260803,832]: 1 finished unit Pyro [f=0007365] [7365] Event [2800,14.5389709,1696]: 1 finished unit Lotus [f=0007406] [7406] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0007506] [7506] Event [3248,0,2160]: 0 finished unit Picket [f=0007556] [7556] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0007605] [7605] Event [2760,15.929657,1640]: 1 finished unit Metal Extractor [f=0007656] [7656] Event [1320,46.3260803,840]: 1 finished unit Caretaker [f=0007706] [7706] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0007797] [7797] Event [1432,46.3260803,832]: 1 finished unit Pyro [f=0007839] [7839] Event [3104,0,2128]: 0 finished unit Picket [f=0007856] [7856] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0008006] [8006] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0008014] [8014] Event [1432,46.3260803,832]: 1 finished unit Constable [f=0008080] [8080] Event [5000,46.4280853,3192]: 0 finished unit Amphbot Plate [f=0008105] [8105] Event [2947.60962,43.102932,2805.69458]: 0 lost unit Duck [f=0008134] [8134] Event [2884.7085,15.7320013,2547.5708]: 1 lost unit Moderator [f=0008156] [8156] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0008193] [8193] Event [2713.6167,17.4448013,2721.6853]: 0 lost unit Duck [f=0008196] [8196] Event [360.572205,18.1170044,2090.79468]: 0 lost unit Duck [f=0008253] [8253] Event [1432,46.3260803,832]: 1 finished unit Constable [f=0008306] [8306] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0008346] [8346] Event [2616.70142,8.1111269,2635.27124]: 1 lost unit Pyro [f=0008405] [8405] Event [2449.47778,-2.9153018,2574.79883]: 0 lost unit Archer [f=0008456] [8456] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0008605] [8605] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0008652] [8652] Event [2879.52002,-3.3333836,2393.94238]: 0 lost unit Duck [f=0008666] [8666] Event [2800,14.5389709,1696]: 1 lost unit Lotus [f=0008708] [8708] Event [4712,75.487915,2280]: 0 finished unit Metal Extractor [f=0008770] [8770] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0008874] [8874] Event [1432,75.4642639,1816]: 1 finished unit Metal Extractor [f=0008930] [8930] Event [2896,0,2176]: 0 finished unit Picket [f=0008933] [8933] Event [1720,16.0100708,2248]: 1 finished unit Metal Extractor [f=0008962] [8962] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0008973] [8973] Event [1432,46.3260803,832]: 1 finished unit Pyro [f=0009088] [9088] Event [2760,15.929657,1640]: 1 lost unit Metal Extractor [f=0009115] [9115] Event [1640,17.2919617,2264]: 1 finished unit Solar Collector [f=0009162] [9162] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0009215] [9215] Event [1512,75.5021057,1784]: 1 finished unit Solar Collector [f=0009273] [9273] Event [5128,41.2947617,3336]: 0 finished unit Solar Collector [f=0009331] [9331] Event [1432,46.3260803,832]: 1 finished unit Pyro [f=0009380] [9380] Event [4648,46.9309769,3480]: 0 finished unit Wind/Tidal Generator [f=0009439] [9439] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0009462] [9462] Event [4424,16.0384521,1848]: 0 finished unit Metal Extractor [f=0009510] [9510] Event [1488,46.3213501,720]: 1 finished unit Lotus [f=0009542] [9542] Event [4584,46.3260803,3464]: 0 finished unit Wind/Tidal Generator [f=0009693] [9693] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0009693] [9693] Event [5240,46.524025,3432]: 0 finished unit Solar Collector [f=0009709] [9709] Event [1533.26208,45.1123505,179.278778]: 0 lost unit Archer [f=0009714] [9714] Event [4520,46.3308105,3432]: 0 finished unit Wind/Tidal Generator [f=0009761] [9761] Event [1432,46.3260803,832]: 1 finished unit Pyro [f=0009769] [9769] Event [1447.95129,46.3260803,314.014679]: 1 lost unit Pyro [f=0009829] [9829] Event [1266.91089,46.0810089,201.187347]: 0 lost unit Archer [f=0009894] [9894] Event [4456,48.3553467,3416]: 0 finished unit Wind/Tidal Generator [f=0009945] [9945] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0010091] [10091] Event [5320,46.3497314,3544]: 0 finished unit Solar Collector [f=0010111] [10111] Event [3808.96655,274.621826,3694.88525]: 1 lost unit Pyro [f=0010131] [10131] Event [1440,74.4236145,1904]: 1 finished unit Lotus [f=0010147] [10147] Event [3767.39087,75.5021057,3698.87012]: 0 lost unit Archer [f=0010200] [10200] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0010214] [10214] Event [1432,46.3260803,832]: 1 finished unit Pyro [f=0010321] [10321] Event [1792,16.1094055,2400]: 1 finished unit Lotus [f=0010407] [10407] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0010443] [10443] Event [2664,15.9343872,1640]: 1 lost unit Solar Collector [f=0010455] [10455] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0010503] [10503] Event [2768,25.2481995,1296]: 1 lost unit Picket [f=0010505] [10505] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0010590] [10590] Event [2856,16.3222656,2616]: 0 finished unit Metal Extractor [f=0010694] [10694] Event [1432,46.3260803,832]: 1 finished unit Pyro [f=0010710] [10710] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0010830] [10830] Event [2800,8.99041748,2528]: 0 finished unit Lotus [f=0010837] [10837] Event [2056,15.9343872,2088]: 1 finished unit Metal Extractor [f=0010965] [10965] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0011000] [11000] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0011124] [11124] Event [2688,0,2464]: 0 finished unit Picket [f=0011220] [11220] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0011230] [11230] Event [2549.34839,21.2336254,2846.85547]: 1 lost unit Moderator [f=0011269] [11269] Event [1432,46.3260803,832]: 1 finished unit Pyro [f=0011281] [11281] Event [2430.78833,2.61948347,2639.15137]: 1 lost unit Pyro [f=0011389] [11389] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0011400] [11400] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0011478] [11478] Event [2624,0,2320]: 0 finished unit Picket [f=0011498] [11498] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0011607] [11607] Event [1992,16.5776978,2264]: 1 finished unit Stardust [f=0011757] [11757] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0011784] [11784] Event [2592,0,2240]: 0 finished unit Picket [f=0011868] [11868] Event [1592,46.3308105,856]: 1 finished unit Stardust [f=0011906] [11906] Event [2678.66895,15.9395008,1472.68225]: 0 lost unit Duck [f=0011923] [11923] Event [2617.13672,22.7726746,1310.26575]: 1 lost unit Pyro [f=0011990] [11990] Event [1952,16.3128052,2336]: 1 finished unit Picket [f=0012013] [12013] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0012080] [12080] Event [1432,46.3260803,832]: 1 finished unit Pyro [f=0012206] [12206] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0012255] [12255] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0012276] [12276] Event [3300.18701,-12.692932,1939.01306]: 0 lost unit Duck [f=0012351] [12351] Event [2576,0,2160]: 0 finished unit Picket [f=0012436] [12436] Event [1432,46.3260803,832]: 1 finished unit Pyro [f=0012510] [12510] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0012666] [12666] Event [312,17.1878967,1960]: 1 finished unit Solar Collector [f=0012690] [12690] Event [5320,75.5021057,664]: 0 finished unit Metal Extractor [f=0012765] [12765] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0012824] [12824] Event [5768,17.1642456,2216]: 0 finished unit Solar Collector [f=0012842] [12842] Event [1992,16.5776978,2264]: 1 lost unit Stardust [f=0013020] [13020] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0013095] [13095] Event [1536.50403,65.4227448,3434.08545]: 1 lost unit Pyro [f=0013109] [13109] Event [5880,17.1547852,2168]: 0 finished unit Solar Collector [f=0013170] [13170] Event [5512,75.5021057,504]: 0 finished unit Metal Extractor [f=0013195] [13195] Event [4247.50977,20.5097332,803.802307]: 1 lost unit Pyro [f=0013233] [13233] Event [4490.05029,40.5897484,730.298828]: 0 lost unit Duck [f=0013275] [13275] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0013288] [13288] Event [4532.25342,43.3042831,743.466492]: 0 lost unit Duck [f=0013323] [13323] Event [4562.10693,47.036274,748.393005]: 1 lost unit Pyro [f=0013337] [13337] Event [2056,15.9343872,2088]: 1 lost unit Metal Extractor [f=0013370] [13370] Event [464,17.0696411,2064]: 1 finished unit Lotus [f=0013454] [13454] Event [5912,17.7602539,1976]: 0 finished unit Solar Collector [f=0013534] [13534] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0013561] [13561] Event [1432,46.3260803,832]: 1 finished unit Jack [f=0013662] [13662] Event [1876.84509,73.8670654,3603.71021]: 0 lost unit Duck [f=0013723] [13723] Event [1664,46.6761169,672]: 1 finished unit Radar Tower [f=0013759] [13759] Event [1784,16.350647,2184]: 1 finished unit Stinger [f=0013770] [13770] Event [5048,74.286438,360]: 0 finished unit Metal Extractor [f=0013794] [13794] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0013834] [13834] Event [5744,17.3912964,1984]: 0 finished unit Lotus [f=0014054] [14054] Event [4808.05518,46.3260803,3236]: 0 finished unit Duck [f=0014073] [14073] Event [1432,46.3260803,832]: 1 finished unit Moderator [f=0014177] Player Anir left the game: normal quit [f=0014177] [14177] Event [undefined]: Anir quit [f=0014193] [14193] Event [1576,46.3260803,600]: 1 finished unit Solar Collector [f=0014269] [14269] Event [5632,15.9816895,2080]: 0 finished unit Lotus [f=0014270] SentinelComanche has forced a win due to dropped opposition. [f=0014270] game_message: Anir has been destroyed! [f=0014270] [14270] Event [undefined]: Anir resigned [f=0014270] game_message: SentinelComanche wins! [f=0014270] Submitting stats [f=0014270] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014270] Part| Total Time|Time of the last 0.5s [f=0014270] Draw 18752.00ms 21.96% [f=0014270] Lua::Callins::Synced 6636.83ms 7.88% [f=0014270] Lua::Callins::Unsynced 24708.36ms 28.24% [f=0014270] Lua::CollectGarbage::Synced 416.39ms 3.19% [f=0014270] Lua::CollectGarbage::Unsynced 1085.49ms 2.10% [f=0014270] Misc::Profiler::AddTime 74.29ms 0.00% [f=0014270] Sim 43251.55ms 59.98% [f=0014270] [14270] Received game_message: Anir has been destroyed! [f=0014270] [14270] Received game_message: SentinelComanche wins! [f=0014271] [14271] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014271] [14271] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014271] [14271] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014271] [14271] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.4000001,6.26666689,6.4000001,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014271] [14271] Game End Stats Values: 3,2545,2475,2545,2475,0.2969248,0.0003967,0.2969248,0.0003967,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,8.53333378,8.80000019,8.53333378,1275,1275,1275,1275,9.61979485,9.33335972,9.61979485,9.33335972,220,0,220,0,0,0,0,0,1050,1200,1050,1200,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014271] [14271] Game End Stats Values: 4,2635,2655,2635,2655,0.94783646,0.2603848,0.94783646,0.2603848,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,10,10,10,1275,1275,1275,1275,11.2433939,10.017333,11.2433939,10.017333,220,180,220,180,0,0,0,0,1140,1200,1140,1200,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014271] [14271] Game End Stats Values: 5,2705,2745,2705,2745,1.97051346,0.60937601,1.97051346,0.60937601,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.9333334,10,10.9333334,10,1275,1275,1275,1275,12.0681782,11.2232666,12.0681782,11.2232666,220,180,220,180,0,0,0,0,1210,1290,1210,1290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014271] [14271] Game End Stats Values: 6,3015,2895,3015,2895,2.41910791,1.17977488,2.41910791,1.17977488,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,12,10.2666664,12,10.2666664,1275,1275,1275,1275,12.0299063,12.0380259,12.0299063,12.0380259,440,260,440,260,0,0,0,0,1210,1360,1210,1360,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014271] [14271] Game End Stats Values: 7,3155,3055,3155,3055,3.41777277,5.83485317,3.41777277,5.83485317,0,0,0,0,0,0,0,0,0,0,0,0,181.942917,163.440674,181.942917,163.440674,90,0,90,0,13.6000004,11.8666668,13.6000004,11.8666668,1275,1275,1275,1275,12.066577,12.5770054,12.066577,12.5770054,440,260,440,260,80,0,80,0,1350,1520,1350,1520,0,80,0,80,0,0,0,0,182.178436,182.055359,182.178436,182.055359 [f=0014271] [14271] Game End Stats Values: 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[f=0014395] Player SentinelComanche left the game: normal quit [f=0014395] [14395] Event [undefined]: SentinelComanche quit [f=0014401] No clients connected, shutting down server [f=0014401] Server shutdown [f=0014442] [14442] Event [1400,75.4737244,1688]: 1 finished unit Solar Collector [f=0014537] [14537] Event [1432,46.3260803,832]: 1 finished unit Moderator [f=0014913] [14913] Event [264,17.3439941,2200]: 1 finished unit Stardust [f=0016253] Autoquit sending quit command. [f=0016253] [QuitAction] user exited to system [f=0016253] [SpringApp::Kill][1] fromRun=1 [f=0016253] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016253] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016253] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016253] [ThreadPool::SetThreadCount][2] workers=0 [f=0016253] [SpringApp::Kill][2] [f=0016253] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016253] [Game::KillLua][3] dtor=0 luaUI=0x51c62f80 [f=0016253] Start widgetHandler:Shutdown [f=0016253] Shutdown - SaveOrderList Complete [f=0016253] Writing last game win data [f=0016253] Shutdown - SaveConfigData Complete [f=0016253] Shutdown Widget - Save/Load API [f=0016253] Shutdown Widget - Chili Highlight [f=0016253] Shutdown Widget - Draw After Chili [f=0016253] Shutdown Widget - EPIC Menu [f=0016253] Shutdown Widget - Chili Widget Selector [f=0016253] Shutdown Widget - Chili Minimap [f=0016253] Shutdown Widget - Local Team Colors [f=0016253] Shutdown Widget - Display Keys 2 [f=0016253] Shutdown Widget - Save Game Menu [f=0016253] Shutdown Widget - Unit Icons [f=0016253] Shutdown Widget - Noises [f=0016253] Shutdown Widget - HealthBars [f=0016253] Shutdown Widget - Win Counter [f=0016253] Shutdown Widget - SpringRTS Replay Stats [f=0016253] Shutdown Widget - BuildETA [f=0016253] Shutdown Widget - Modular Comm Info [f=0016253] Shutdown Widget - Music Player v2 [f=0016253] Shutdown Widget - Stereo3D [f=0016253] Shutdown Widget - Showeco and Grid Drawer [f=0016253] Shutdown Widget - Point Tracker [f=0016253] Shutdown Widget - Missile Silo Range [f=0016253] Shutdown Widget - MinimapEvents [f=0016253] Shutdown Widget - Mex Placement Handler [f=0016253] Shutdown Widget - Local Widgets Config [f=0016253] Shutdown Widget - Highlight Geos [f=0016253] Shutdown Widget - Grab Input [f=0016253] Input grabbing is disabled! [f=0016253] Shutdown Widget - Defense Range Zero-K [f=0016253] Shutdown Widget - MetalFeatures (new) [f=0016253] Shutdown Widget - Darkening [f=0016253] Shutdown Widget - Context Menu [f=0016253] Shutdown Widget - Chili Spectator Panels [f=0016253] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016253] Shutdown Widget - Chili Nuke Warning [f=0016253] Shutdown Widget - Chili EndGame Window [f=0016253] Shutdown Widget - Chili Economy Panel Default [f=0016253] Shutdown Widget - CameraShake [f=0016253] Shutdown Widget - Attack AoE [f=0016253] Shutdown Widget - Map Edge Extension [f=0016253] Shutdown Widget - Selection Send [f=0016253] Shutdown Widget - LupsManager [f=0016253] Shutdown Widget - Newton Firezone [f=0016253] Shutdown Widget - Chili Pro Console [f=0016253] Shutdown Widget - Lasso Terraform GUI [f=0016253] Shutdown Widget - Lups [f=0016253] Shutdown Widget - Chili Framework [f=0016253] Shutdown Widget - Chili Core Selector [f=0016253] Shutdown Widget - Custom Markers [f=0016253] Shutdown Widget - Select Keys [f=0016253] Shutdown Widget - Pause Screen [f=0016253] Shutdown Widget - Text To Speech Control [f=0016253] Shutdown Widget - Persistent Build Height [f=0016253] Shutdown Widget - Layout Handler [f=0016253] End widgetHandler:Shutdown [f=0016253] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={514644,63248411} {int,ext,rec}Allocs={28086357,0,0} {chunk,block}Bytes={63248411,0} [f=0016253] [Game::KillLua][1] dtor=0 luaGaia=0x51c6f090 [f=0016253] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={298358,50119330} {int,ext,rec}Allocs={28086358,0,0} {chunk,block}Bytes={50119330,0} [f=0016253] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={298358,50119330} {int,ext,rec}Allocs={28086358,0,0} {chunk,block}Bytes={50119330,0} [f=0016253] [Game::KillLua][2] dtor=0 luaRules=0x51ae50b0 [f=0016253] Start gadgetHandler:Shutdown [f=0016253] Shutdown - StartSetup [f=0016253] Shutdown - UnitMorph [f=0016253] Shutdown - LupsNanoSpray [f=0016253] Shutdown - Missile Silo Controller [f=0016253] Shutdown - Modular Comm Info [f=0016253] Shutdown - Terrain Texture Handler [f=0016253] Shutdown - UnitCloakShield [f=0016253] Shutdown - Starlight Handler [f=0016253] End gadgetHandler:Shutdown [f=0016253] Start gadgetHandler:Shutdown [f=0016253] Shutdown - Save/Load [f=0016253] Shutdown - Teleport Throw [f=0016253] Shutdown - UnitMorph [f=0016253] Shutdown - Modular Comm Info [f=0016253] Shutdown - Retreat Command [f=0016253] Shutdown - Shockwaves [f=0016253] Shutdown - UnitCloakShield [f=0016253] Shutdown - Lups Cloak FX [f=0016253] Shutdown - Lups [f=0016253] Shutdown - Lups Shield [f=0016253] End gadgetHandler:Shutdown [f=0016253] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28086388,0,0} {chunk,block}Bytes={0,0} [f=0016253] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28086388,0,0} {chunk,block}Bytes={0,0} [f=0016253] [Game::KillLua][4] dtor=0 [f=0016253] [Game::~CGame][1] [f=0016253] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016253] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016253] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016253] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016253] [Game::KillLua][4] dtor=1 [f=0016253] [Game::KillMisc][1] [f=0016253] [Game::KillMisc][2] [f=0016253] [Game::KillMisc][3] [f=0016253] [Game::KillRendering][1] [f=0016253] [3DOParser::Kill] allocated 137 pieces [f=0016253] [S3OParser::Kill] allocated 2752 pieces [f=0016253] [AssParser::Kill] allocated 220 pieces [f=0016253] [Game::KillInterface][1] [f=0016253] [Game::KillInterface][2] [f=0016253] [Game::KillSimulation][1] [f=0016253] [Game::KillSimulation][2] [f=0016253] [CCollisionHandler] dis-/continuous tests: 0/910765 [f=0016253] [Game::KillSimulation][3] [f=0016253] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016253] [~CPathCache(24x16)] cacheHits=9 hitPercentage=12% numHashColls=0 maxCacheSize=7 [f=0016253] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016253] [~CPathCache(48x32)] cacheHits=45 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016253] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016253] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016253] [LosHandler::Kill] raycast instance cache-{hits,misses}={4844,12391}; shared=6%; cached=22% [f=0016253] [Game::KillSimulation][4] [f=0016253] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0016253] [Game::~CGame][2] [f=0016253] [Game::~CGame][3] [f=0016253] [SpringApp::Kill][3] [f=0016253] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 171922 bytes sent 180983 bytes recv'd [f=0016253] [SpringApp::Kill][4] font=0x45563aa0 [f=0016253] [SpringApp::Kill][5] [f=0016253] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/54b33689eb91b8d852d43e5aa78398e0.sdp (0x455d1570) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/54b33689eb91b8d852d43e5aa78398e0.sdp" numZipFiles=7796 sumInflSize=714913kb sumReadTime=3328ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=97ms file="bitmaps/loadpictures/commandqueueing.png" indx=495 inflSize=3444kb readTime=85ms file="gamedata/unitdefs_pre.lua" indx=917 inflSize=0kb readTime=54ms file="objects3d/cormort.s3o" indx=5034 inflSize=44kb readTime=35ms file="luaui/widgets/unit_stockpile.lua" indx=4751 inflSize=1kb readTime=35ms file="luaui/widgets/gui_selection_modkeys.lua" indx=4655 inflSize=7kb readTime=35ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4586 inflSize=55kb readTime=33ms file="objects3d/tarantula.s3o" indx=5480 inflSize=126kb readTime=33ms file="luaui/widgets/unit_terraform_draw.lua" indx=4753 inflSize=6kb readTime=29ms file="objects3d/strikecom_3.dae.lua" indx=5462 inflSize=0kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/54b33689eb91b8d852d43e5aa78398e0.sdp] 48945116 bytes cached in 2893 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x456c0e60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x456b7860) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x455cf4a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f453401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]