[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.KSvRjWVw23/springsettings.961521.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 131ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8f8001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5890 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/961521/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 314ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ed4d00] using map "Hide_and_Seek_v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Hide_and_Seek_v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ed4d00] using game "Zero-K v1.8.9.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1088ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1293ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 80ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 741ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RVNball was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/961521/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 71 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15783 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15783 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe-95a15783.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15793 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15793 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe2-95a15793.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (943ms, checksum b4191bc7)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/961521/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53632dc0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 6b4a6a5f46a21879f93a671a7b2b8cda [f=-000001] Connection attempt from Shapeshifters [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Shapeshifters changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from fox00000000 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: fox00000000 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[Game::Load][lua{Rules,Gaia}={0000000119b33510,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[Game::Load][lua{Rules,Gaia}={0x628d6290,(nil)}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [2347,105.00647,4540]: 0 finished unit Recon Commander [f=-000001] [0] Event [4852,105.006592,2055]: 1 finished unit Engineer Commander [f=0000000] [0] Shapeshifters, team: 0, elo:2032 [f=0000000] [0] fox00000000, team: 1, elo:1590 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [2472,105,4568]: 0 finished unit Shieldbot Factory [f=0000017] [17] Event [4840,105,1928]: 1 finished unit Spider Factory [f=0000298] [298] Event [4984,105,2104]: 1 finished unit Metal Extractor [f=0000352] [352] Event [2360,105,4648]: 0 finished unit Metal Extractor [f=0000448] [448] Event [2484,105,4568]: 0 finished unit Convict [f=0000526] [526] Event [4680,105,2200]: 1 finished unit Metal Extractor [f=0000663] [663] Event [2296,105,4664]: 0 finished unit Solar Collector [f=0000746] [746] Event [4840,105,1964]: 1 finished unit Weaver [f=0000832] [832] Event [4840,105,1964]: 1 finished unit Flea [f=0000919] [919] Event [2484,105,4568]: 0 finished unit Convict [f=0000919] [919] Event [4840,105,1964]: 1 finished unit Flea [f=0001012] [1012] Event [4840,105,1964]: 1 finished unit Flea [f=0001021] [1021] Event [4808,105,1608]: 1 finished unit Metal Extractor [f=0001102] [1102] Event [4840,105,1964]: 1 finished unit Flea [f=0001115] [1115] Event [2536,105,4840]: 0 finished unit Metal Extractor [f=0001193] [1193] Event [4840,105,1964]: 1 finished unit Flea [f=0001282] [1282] Event [2392,105,4168]: 0 finished unit Metal Extractor [f=0001284] [1284] Event [4840,105,1964]: 1 finished unit Flea [f=0001510] [1510] Event [4840,105,1964]: 1 finished unit Flea [f=0001651] [1651] Event [4872,105,2392]: 1 finished unit Metal Extractor [f=0001723] [1723] Event [4840,105,1964]: 1 finished unit Flea [f=0001759] [1759] Event [2484,105,4568]: 0 finished unit Bandit [f=0001921] [1921] Event [2248,105,4952]: 0 finished unit Metal Extractor [f=0001956] [1956] Event [4840,105,1964]: 1 finished unit Flea [f=0002037] [2037] Event [2456,105,4184]: 0 finished unit Solar Collector [f=0002205] [2205] Event [4936,105,2408]: 1 finished unit Solar Collector [f=0002210] [2210] Event [2520,105,4888]: 0 finished unit Wind/Tidal Generator [f=0002241] [2241] Event [4840,105,1964]: 1 finished unit Flea [f=0002289] [2289] Event [2484,105,4568]: 0 finished unit Bandit [f=0002507] [2507] Event [2440,105,4920]: 0 finished unit Wind/Tidal Generator [f=0002731] [2731] Event [4856,105,2456]: 1 finished unit Solar Collector [f=0002743] [2743] Event [2484,105,4568]: 0 finished unit Bandit [f=0002774] [2774] Event [2376,105,4984]: 0 finished unit Wind/Tidal Generator [f=0002904] [2904] Event [4808,105,3000]: 1 finished unit Metal Extractor [f=0002976] [2976] Event [3112,213.907394,6024]: 0 finished unit Metal Extractor [f=0002988] [2988] Event [2296,105,5000]: 0 finished unit Wind/Tidal Generator [f=0003112] [3112] Event [2484,105,4568]: 0 finished unit Bandit [f=0003134] [3134] Event [4808,105,2376]: 1 finished unit Solar Collector [f=0003433] [3433] Event [3584,431.905518,3536]: 0 finished unit Radar Tower [f=0003447] [3447] Event [4880,394.532471,3424]: 1 finished unit Radar Tower [f=0003455] [3455] Event [2484,105,4568]: 0 finished unit Bandit [f=0003551] [3551] Event [4880,394.532471,3424]: 1 lost unit Radar Tower [f=0003574] [3574] Event [4840,105,1964]: 1 finished unit Redback [f=0003697] [3697] Event [4881.65576,105,3169.20728]: 1 lost unit Flea [f=0003701] [3701] Event [4824.40088,105,3125.55469]: 1 lost unit Flea [f=0003753] [3753] Event [2484,105,4568]: 0 finished unit Bandit [f=0003835] [3835] Event [4896,371.961975,3376]: 1 finished unit Lotus [f=0003993] [3993] Event [4808,105,3000]: 1 lost unit Metal Extractor [f=0004054] [4054] Event [4885.19629,108.802345,3227.56738]: 1 lost unit Weaver [f=0004074] [4074] Event [4754.12158,104.99646,3047.74902]: 1 lost unit Flea [f=0004092] [4092] Event [4674.70947,105.000023,2974.44482]: 1 lost unit Flea [f=0004100] [4100] Event [2484,105,4568]: 0 finished unit Bandit [f=0004106] [4106] Event [4943.79053,105,3165.83667]: 1 lost unit Flea [f=0004118] [4118] Event [4744,105,2216]: 1 finished unit Solar Collector [f=0004130] [4130] Event [4856.88135,105,3181.97974]: 1 lost unit Flea [f=0004166] [4166] Event [2472,105,4712]: 0 finished unit Caretaker [f=0004363] [4363] Event [4664,105,2264]: 1 finished unit Solar Collector [f=0004370] [4370] Event [2040,105,6600]: 0 finished unit Metal Extractor [f=0004478] [4478] Event [2184,105,4936]: 0 finished unit Wind/Tidal Generator [f=0004517] [4517] Event [4840,105,1964]: 1 finished unit Weaver [f=0004563] [4563] Event [2484,105,4568]: 0 finished unit Rogue [f=0004583] [4583] Event [4616,105,2184]: 1 finished unit Solar Collector [f=0004611] [4611] Event [2200,105,4856]: 0 finished unit Wind/Tidal Generator [f=0004623] [4623] Event [4840,105,1964]: 1 finished unit Flea [f=0004714] [4714] Event [4840,105,1964]: 1 finished unit Flea [f=0004769] [4769] Event [4696,105,2136]: 1 finished unit Solar Collector [f=0004801] [4801] Event [4840,105,1964]: 1 finished unit Flea [f=0004830] [4830] Event [2232,105,4776]: 0 finished unit Wind/Tidal Generator [f=0004891] [4891] Event [4840,105,1964]: 1 finished unit Flea [f=0004979] [4979] Event [2484,105,4568]: 0 finished unit Rogue [f=0004981] [4981] Event [4840,105,1964]: 1 finished unit Flea [f=0005020] [5020] Event [5048,105.135803,2120]: 1 finished unit Solar Collector [f=0005069] [5069] Event [4840,105,1964]: 1 finished unit Flea [f=0005157] [5157] Event [4840,105,1964]: 1 finished unit Flea [f=0005200] [5200] Event [4968,105,2168]: 1 finished unit Solar Collector [f=0005247] [5247] Event [4840,105,1964]: 1 finished unit Flea [f=0005404] [5404] Event [4840,105,1964]: 1 finished unit Flea [f=0005431] [5431] Event [2484,105,4568]: 0 finished unit Rogue [f=0005499] [5499] Event [4920,105,2088]: 1 finished unit Solar Collector [f=0005541] [5541] Event [2344,105,4776]: 0 finished unit Solar Collector [f=0005567] [5567] Event [3968,214.172211,3552]: 0 finished unit Lotus [f=0005574] [5574] Event [4840,105,1964]: 1 finished unit Flea [f=0005612] [5612] Event [1752,105,6616]: 0 finished unit Metal Extractor [f=0005777] [5777] Event [4808,104.918747,3000]: 1 finished unit Metal Extractor [f=0005787] [5787] Event [2484,105,4568]: 0 finished unit Rogue [f=0005862] [5862] Event [5000,105.156174,2040]: 1 finished unit Solar Collector [f=0005906] [5906] Event [2184,105,4680]: 0 finished unit Solar Collector [f=0006122] [6122] Event [2484,105,4568]: 0 finished unit Rogue [f=0006136] [6136] Event [4744,104.989166,2984]: 1 finished unit Solar Collector [f=0006257] [6257] Event [2232,105,4568]: 0 finished unit Solar Collector [f=0006515] [6515] Event [4640,105,2960]: 1 finished unit Lotus [f=0006532] [6532] Event [4840,105,1964]: 1 finished unit Redback [f=0006565] [6565] Event [2484,105,4568]: 0 finished unit Rogue [f=0006574] [6574] Event [4505.03027,105,3125.35425]: 0 lost unit Bandit [f=0006634] [6634] Event [4496,105,2928]: 1 lost unit Lotus [f=0006662] [6662] Event [4557.71826,105,2959.86035]: 1 lost unit Flea [f=0006663] [6663] Event [4484.02197,105,2840.92627]: 1 lost unit Flea [f=0006683] [6683] Event [4384.68066,107.59407,3180.53735]: 0 lost unit Bandit [f=0006685] [6685] Event [4584.07324,105,2987.146]: 1 lost unit Flea [f=0006688] [6688] Event [4400.33496,105,2846.01221]: 1 lost unit Flea [f=0006689] [6689] Event [4601.61279,105,3023.14355]: 1 lost unit Flea [f=0006694] [6694] Event [4342.46143,105,3035.98975]: 0 lost unit Bandit [f=0006698] [6698] Event [2264,105,4456]: 0 finished unit Solar Collector [f=0006705] [6705] Event [4610.12939,105,3061.86377]: 1 lost unit Flea [f=0006727] [6727] Event [4614.92041,105,3104.01709]: 1 lost unit Flea [f=0007011] [7011] Event [4432,105,2864]: 1 finished unit Lotus [f=0007060] [7060] Event [4840,105,1964]: 1 finished unit Weaver [f=0007066] [7066] Event [4574.73584,105,2946.9187]: 1 lost unit Flea [f=0007067] [7067] Event [2484,105,4568]: 0 finished unit Rogue [f=0007129] [7129] Event [2360,105,4456]: 0 finished unit Solar Collector [f=0007153] [7153] Event [4840,105,1964]: 1 finished unit Flea [f=0007240] [7240] Event [4430.82178,105,3127.18262]: 1 lost unit Redback [f=0007242] [7242] Event [4840,105,1964]: 1 finished unit Flea [f=0007255] [7255] Event [4236.96826,214.332169,3365.76025]: 1 lost unit Flea [f=0007271] [7271] Event [4219.55127,214.077301,3423.51147]: 1 lost unit Flea [f=0007332] [7332] Event [4840,105,1964]: 1 finished unit Flea [f=0007422] [7422] Event [4840,105,1964]: 1 finished unit Flea [f=0007475] [7475] Event [2484,105,4568]: 0 finished unit Rogue [f=0007486] [7486] Event [4304,105,2720]: 1 finished unit Lotus [f=0007512] [7512] Event [4840,105,1964]: 1 finished unit Flea [f=0007594] [7594] Event [504,105,7080]: 0 finished unit Metal Extractor [f=0007608] [7608] Event [4432,105,2864]: 1 lost unit Lotus [f=0007627] [7627] Event [2472,105,4392]: 0 finished unit Solar Collector [f=0007682] [7682] Event [4640,105,2960]: 1 lost unit Lotus [f=0007721] [7721] Event [4148.24121,156.577866,3075.58008]: 0 lost unit Bandit [f=0007743] [7743] Event [4377.81934,105,3020.53491]: 1 lost unit Flea [f=0007748] [7748] Event [4192,105,2608]: 1 finished unit Lotus [f=0007750] [7750] Event [4193.51465,105,2911.35767]: 1 lost unit Flea [f=0007761] [7761] Event [4201.86621,126.74633,3084.83325]: 0 lost unit Bandit [f=0007784] [7784] Event [4252.98682,105,3014.76685]: 1 lost unit Flea [f=0007855] [7855] Event [4146.56494,200.068192,3178.88672]: 0 lost unit Bandit [f=0007885] [7885] Event [2484,105,4568]: 0 finished unit Rogue [f=0007899] [7899] Event [4522.90967,197.348969,3334.19629]: 1 lost unit Flea [f=0007911] [7911] Event [4306.27148,186.121155,3286.32568]: 0 lost unit Bandit [f=0008004] [8004] Event [2552,105,4392]: 0 finished unit Solar Collector [f=0008047] [8047] Event [4112,105,2512]: 1 finished unit Lotus [f=0008178] [8178] Event [4304,105,2720]: 1 lost unit Lotus [f=0008272] [8272] Event [2484,105,4568]: 0 finished unit Rogue [f=0008316] [8316] Event [4840,105,1964]: 1 finished unit Redback [f=0008377] [8377] Event [2664,105,4344]: 0 finished unit Solar Collector [f=0008388] [8388] Event [4192,105,2608]: 1 lost unit Lotus [f=0008526] [8526] Event [4261.20947,104.910225,2628.47388]: 1 lost unit Weaver [f=0008672] [8672] Event [2484,105,4568]: 0 finished unit Rogue [f=0008684] [8684] Event [4318.96436,104.957954,2971.45288]: 1 lost unit Redback [f=0008753] [8753] Event [184,105,7016]: 0 finished unit Metal Extractor [f=0008805] [8805] Event [4152,214.504929,3416]: 0 finished unit Metal Extractor [f=0008815] [8815] Event [4840,105,1964]: 1 finished unit Hermit [f=0008952] [8952] Event [3710.44629,219.457794,3057.90674]: 1 lost unit Flea [f=0009004] [9004] Event [2632,105,4456]: 0 finished unit Caretaker [f=0009005] [9005] Event [3885.38281,214.279602,3092.07129]: 1 lost unit Flea [f=0009064] [9064] Event [2484,105,4568]: 0 finished unit Rogue [f=0009137] [9137] Event [4808,104.918747,3000]: 1 lost unit Metal Extractor [f=0009264] [9264] Event [2484,105,4568]: 0 finished unit Rogue [f=0009311] [9311] Event [4840,105,1964]: 1 finished unit Hermit [f=0009342] [9342] Event [4424,105.002136,2712]: 1 lost unit Stinger [f=0009386] [9386] Event [4556.41016,104.95092,2695.06323]: 1 lost unit Weaver [f=0009454] [9454] Event [2484,105,4568]: 0 finished unit Rogue [f=0009464] [9464] Event [200,105,6680]: 0 finished unit Metal Extractor [f=0009536] [9536] Event [undefined]: fox00000000 resigned [f=0009536] game_message: fox00000000 has been destroyed! [f=0009536] game_message: Shapeshifters wins! [f=0009536] Submitting stats [f=0009536] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009536] Part| Total Time|Time of the last 0.5s [f=0009536] Draw 8358.22ms 15.41% [f=0009536] Lua::Callins::Synced 4307.61ms 32.60% [f=0009536] Lua::Callins::Unsynced 10289.12ms 18.29% [f=0009536] Lua::CollectGarbage::Synced 203.59ms 0.10% [f=0009536] Lua::CollectGarbage::Unsynced 352.57ms 0.80% [f=0009536] Misc::Profiler::AddTime 32.38ms 0.00% [f=0009536] Sim 12769.49ms 70.58% [f=0009536] [9536] Received game_message: fox00000000 has been destroyed! [f=0009536] [9536] Received game_message: Shapeshifters wins! [f=0009537] [9537] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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17,4630,5145,4630,5145,127.00309,126.852097,127.00309,126.852097,0,0,0,0,0,0,0,0,0,0,0,0,346.173828,922.46582,346.173828,922.46582,270,90,270,90,32,26.4024734,32,26.4024734,1275,1330,1275,1330,16.1757088,18.2014065,16.1757088,18.2014065,655,1140,655,1140,225,672.25,225,672.25,2430,2585,2430,2585,672.25,299.999817,672.25,299.999817,36.25,10.166667,36.25,10.166667,929.878967,376.291504,929.878967,376.291504 [f=0009537] [9537] Game End Stats Values: 18,4440,5425,4440,5425,165.585342,150.794571,165.585342,150.794571,0,0,0,0,0,0,0,0,0,0,0,0,346.173828,1115.79919,346.173828,1115.79919,270,90,270,90,32,27.4297791,32,27.4297791,1275,1330,1275,1330,16.2711506,18.3501625,16.2711506,18.3501625,465,1260,465,1260,225,1052.25,225,1052.25,2430,2745,2430,2745,1052.25,299.999817,1052.25,299.999817,36.25,10.166667,36.25,10.166667,1123.42395,376.291504,1123.42395,376.291504 [f=0009537] [9537] Game End Stats Values: 19,4430,5315,4430,5315,195.893005,182.47757,195.893005,182.47757,0,0,0,0,0,0,0,0,0,0,0,0,527.517456,1346.46167,527.517456,1346.46167,360,90,360,90,31.333334,35.1142731,31.333334,35.1142731,1275,1330,1275,1330,15.7195129,21.221199,15.7195129,21.221199,365,1080,365,1080,525,1242.25,525,1242.25,2430,2815,2430,2815,1242.25,599.999817,1242.25,599.999817,36.25,10.166667,36.25,10.166667,1356.35974,559.487366,1356.35974,559.487366 [f=0009537] [9537] Game End Stats Values: 20,4320,5505,4320,5505,239.448776,223.483627,239.448776,223.483627,0,0,0,0,0,0,0,0,0,0,0,0,546.137085,1710.11743,546.137085,1710.11743,180,90,180,90,32,43.0654373,32,43.0654373,1275,1330,1275,1330,16.6027203,21.842741,16.6027203,21.842741,605,1200,605,1200,525,1592.25,525,1592.25,2260,2885,2260,2885,1592.25,599.999817,1592.25,599.999817,36.25,10.166667,36.25,10.166667,1725.53552,578.106995,1725.53552,578.106995 [f=0009537] [9537] Game End Stats Values: 21,4215,5805,4215,5805,281.091919,265.16864,281.091919,265.16864,0,0,0,0,0,0,0,0,0,0,0,0,614.397156,2101.31763,614.397156,2101.31763,180,90,180,90,31.2000008,43.5567513,31.2000008,43.5567513,1275,1330,1275,1330,16.4752083,23.9502678,16.4752083,23.9502678,500,1320,500,1320,525,1857.25,525,1857.25,2260,3065,2260,3065,1857.25,599.999817,1857.25,599.999817,36.25,10.166667,36.25,10.166667,2116.7356,646.367065,2116.7356,646.367065 [f=0009537] [9537] Game End Stats Values: 22,4090,6225,4090,6225,310.798065,303.527954,310.798065,303.527954,0,0,0,0,0,0,0,0,0,0,0,0,614.397156,2489.96973,614.397156,2489.96973,180,90,180,90,30.5333328,43.8720245,30.5333328,43.8720245,1275,1330,1275,1330,14.8778114,29.0916214,14.8778114,29.0916214,635,1560,635,1560,525,2255.4502,525,2255.4502,2000,3245,2000,3245,2255.4502,599.999817,2255.4502,599.999817,36.25,46.0000076,36.25,46.0000076,2512.73389,646.367065,2512.73389,646.367065 [f=0009537] [9537] Game End Stats Values: 23,4090,6435,4090,6435,318.93042,310.547852,318.93042,310.547852,0,0,0,0,0,0,0,0,0,0,0,0,614.397156,2724.83838,614.397156,2724.83838,180,90,180,90,32,41.8720322,32,41.8720322,1275,1330,1275,1330,15.0737829,27.3259678,15.0737829,27.3259678,635,1680,635,1680,525,2255.4502,525,2255.4502,2000,3335,2000,3335,2255.4502,599.999817,2255.4502,599.999817,36.25,46.0000076,36.25,46.0000076,2747.60254,646.367065,2747.60254,646.367065 [f=0009551] [9551] Event [4359.00977,105.010544,2632.58228]: 1 lost unit Engineer Commander [f=0009584] [9584] Event [4112,105.013733,2512]: 1 lost unit Lotus [f=0009585] [9585] Event [4744,104.989166,2984]: 1 lost unit Solar Collector [f=0009604] [9604] Event [2484,105,4568]: 0 finished unit Rogue [f=0009662] Player Shapeshifters left the game: normal quit [f=0009662] [9662] Event [undefined]: Shapeshifters quit [f=0009754] [9754] Event [2484,105,4568]: 0 finished unit Rogue [f=0009820] No clients connected, shutting down server [f=0009820] Server shutdown [f=0009904] [9904] Event [2484,105,4568]: 0 finished unit Rogue [f=0010054] [10054] Event [2484,105,4568]: 0 finished unit Rogue [f=0010204] [10204] Event [2484,105,4568]: 0 finished unit Rogue [f=0010339] [10339] Event [2484,105,4568]: 0 finished unit Rogue [f=0010489] [10489] Event [2484,105,4568]: 0 finished unit Rogue [f=0010638] [10638] Event [2484,105,4568]: 0 finished unit Rogue [f=0010787] [10787] Event [2484,105,4568]: 0 finished unit Rogue [f=0010938] [10938] Event [2484,105,4568]: 0 finished unit Rogue [f=0011088] [11088] Event [2484,105,4568]: 0 finished unit Rogue [f=0011190] [11190] Event [552,105,4504]: 0 finished unit Metal Extractor [f=0011238] [11238] Event [2484,105,4568]: 0 finished unit Rogue [f=0011388] [11388] Event [2484,105,4568]: 0 finished unit Rogue [f=0011524] [11524] Event [2484,105,4568]: 0 finished unit Rogue [f=0011673] [11673] Event [2484,105,4568]: 0 finished unit Rogue [f=0011823] [11823] Event [2484,105,4568]: 0 finished unit Rogue [f=0011973] [11973] Event [2484,105,4568]: 0 finished unit Rogue [f=0012105] [12105] Event [872,105,3928]: 0 finished unit Metal Extractor [f=0012109] [12109] Event [2484,105,4568]: 0 finished unit Rogue [f=0012244] [12244] Event [2484,105,4568]: 0 finished unit Rogue [f=0012378] [12378] Event [2484,105,4568]: 0 finished unit Rogue [f=0012527] [12527] Event [2484,105,4568]: 0 finished unit Rogue [f=0012663] [12663] Event [2484,105,4568]: 0 finished unit Rogue [f=0012795] [12795] Event [888,105,3640]: 0 finished unit Metal Extractor [f=0012812] [12812] Event [2484,105,4568]: 0 finished unit Rogue [f=0012948] [12948] Event [2484,105,4568]: 0 finished unit Rogue [f=0013023] Autoquit sending quit command. [f=0013023] [QuitAction] user exited to system [f=0013023] [SpringApp::Kill][1] fromRun=1 [f=0013023] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013023] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013023] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013023] [ThreadPool::SetThreadCount][2] workers=0 [f=0013023] [SpringApp::Kill][2] [f=0013023] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013023] [Game::KillLua][3] dtor=0 luaUI=0x659c5770 [f=0013023] Start widgetHandler:Shutdown [f=0013023] Shutdown - SaveOrderList Complete [f=0013023] Writing last game win data [f=0013023] Shutdown - SaveConfigData Complete [f=0013023] Shutdown Widget - Save/Load API [f=0013023] Shutdown Widget - Chili Highlight [f=0013023] Shutdown Widget - Draw After Chili [f=0013023] Shutdown Widget - EPIC Menu [f=0013023] Shutdown Widget - Chili Widget Selector [f=0013023] Shutdown Widget - Chili Minimap [f=0013023] Shutdown Widget - Local Team Colors [f=0013023] Shutdown Widget - Display Keys 2 [f=0013023] Shutdown Widget - Save Game Menu [f=0013023] Shutdown Widget - Unit Icons [f=0013023] Shutdown Widget - Noises [f=0013023] Shutdown Widget - HealthBars [f=0013023] Shutdown Widget - Win Counter [f=0013023] Shutdown Widget - SpringRTS Replay Stats [f=0013023] Shutdown Widget - BuildETA [f=0013023] Shutdown Widget - Modular Comm Info [f=0013023] Shutdown Widget - Music Player v2 [f=0013023] Shutdown Widget - Stereo3D [f=0013023] Shutdown Widget - Showeco and Grid Drawer [f=0013023] Shutdown Widget - Point Tracker [f=0013023] Shutdown Widget - Missile Silo Range [f=0013023] Shutdown Widget - MinimapEvents [f=0013023] Shutdown Widget - Mex Placement Handler [f=0013023] Shutdown Widget - Local Widgets Config [f=0013023] Shutdown Widget - Highlight Geos [f=0013023] Shutdown Widget - Grab Input [f=0013023] Input grabbing is disabled! [f=0013023] Shutdown Widget - Defense Range Zero-K [f=0013023] Shutdown Widget - MetalFeatures (new) [f=0013023] Shutdown Widget - Darkening [f=0013023] Shutdown Widget - Context Menu [f=0013023] Shutdown Widget - Chili Spectator Panels [f=0013023] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013023] Shutdown Widget - Chili Nuke Warning [f=0013023] Shutdown Widget - Chili EndGame Window [f=0013023] Shutdown Widget - Chili Economy Panel Default [f=0013023] Shutdown Widget - CameraShake [f=0013023] Shutdown Widget - Attack AoE [f=0013023] Shutdown Widget - Map Edge Extension [f=0013023] Shutdown Widget - Selection Send [f=0013023] Shutdown Widget - LupsManager [f=0013023] Shutdown Widget - Newton Firezone [f=0013023] Shutdown Widget - Chili Pro Console [f=0013023] Shutdown Widget - Lasso Terraform GUI [f=0013023] Shutdown Widget - Lups [f=0013023] Shutdown Widget - Chili Framework [f=0013023] Shutdown Widget - Chili Core Selector [f=0013023] Shutdown Widget - Custom Markers [f=0013023] Shutdown Widget - Select Keys [f=0013023] Shutdown Widget - Pause Screen [f=0013023] Shutdown Widget - Text To Speech Control [f=0013023] Shutdown Widget - Persistent Build Height [f=0013023] Shutdown Widget - Layout Handler [f=0013023] End widgetHandler:Shutdown [f=0013023] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={572642,69192239} {int,ext,rec}Allocs={21317209,0,0} {chunk,block}Bytes={69192239,0} [f=0013023] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013023] [Game::KillLua][2] dtor=0 luaRules=0x53632dc0 [f=0013023] Start gadgetHandler:Shutdown [f=0013023] Shutdown - StartSetup [f=0013023] Shutdown - UnitMorph [f=0013023] Shutdown - LupsNanoSpray [f=0013023] Shutdown - Missile Silo Controller [f=0013023] Shutdown - Modular Comm Info [f=0013023] Shutdown - Terrain Texture Handler [f=0013023] Shutdown - UnitCloakShield [f=0013023] Shutdown - Starlight Handler [f=0013023] End gadgetHandler:Shutdown [f=0013023] Start gadgetHandler:Shutdown [f=0013023] Shutdown - Save/Load [f=0013023] Shutdown - Teleport Throw [f=0013023] Shutdown - UnitMorph [f=0013023] Shutdown - Modular Comm Info [f=0013023] Shutdown - Retreat Command [f=0013023] Shutdown - Shockwaves [f=0013023] Shutdown - UnitCloakShield [f=0013023] Shutdown - Lups Cloak FX [f=0013023] Shutdown - Lups [f=0013023] Shutdown - Lups Shield [f=0013023] End gadgetHandler:Shutdown [f=0013023] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21317239,0,0} {chunk,block}Bytes={0,0} [f=0013023] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21317239,0,0} {chunk,block}Bytes={0,0} [f=0013023] [Game::KillLua][4] dtor=0 [f=0013023] [Game::~CGame][1] [f=0013023] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013023] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013023] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013023] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013023] [Game::KillLua][4] dtor=1 [f=0013023] [Game::KillMisc][1] [f=0013023] [Game::KillMisc][2] [f=0013023] [Game::KillMisc][3] [f=0013023] [Game::KillRendering][1] [f=0013023] [3DOParser::Kill] allocated 137 pieces [f=0013023] [S3OParser::Kill] allocated 2691 pieces [f=0013023] [AssParser::Kill] allocated 222 pieces [f=0013023] [Game::KillInterface][1] [f=0013023] [Game::KillInterface][2] [f=0013023] [Game::KillSimulation][1] [f=0013023] [Game::KillSimulation][2] [f=0013023] [CCollisionHandler] dis-/continuous tests: 0/147344 [f=0013023] [Game::KillSimulation][3] [f=0013023] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013023] [~CPathCache(28x28)] cacheHits=13 hitPercentage=15% numHashColls=0 maxCacheSize=7 [f=0013023] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013023] [~CPathCache(56x56)] cacheHits=307 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013023] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013023] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013023] [LosHandler::Kill] raycast instance cache-{hits,misses}={3964,5265}; shared=2%; cached=41% [f=0013023] [Game::KillSimulation][4] [f=0013023] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0013023] [Game::~CGame][2] [f=0013023] [Game::~CGame][3] [f=0013023] [SpringApp::Kill][3] [f=0013023] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 137416 bytes sent 102178 bytes recv'd [f=0013023] [SpringApp::Kill][4] font=0x45e08aa0 [f=0013023] [SpringApp::Kill][5] [f=0013023] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/54b33689eb91b8d852d43e5aa78398e0.sdp (0x45e7b5d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/54b33689eb91b8d852d43e5aa78398e0.sdp" numZipFiles=7796 sumInflSize=714913kb sumReadTime=2964ms file="objects3d/benzcom2.s3o" indx=4904 inflSize=223kb readTime=142ms file="objects3d/strikecom_2.dae" indx=5459 inflSize=1000kb readTime=125ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=97ms file="bitmaps/loadpictures/selectionkeys.png" indx=511 inflSize=2340kb readTime=75ms file="objects3d/commrecon.s3o" indx=4974 inflSize=114kb readTime=56ms file="bitmaps/pd/burncircle.tga" indx=536 inflSize=256kb readTime=36ms file="luarules/configs/jump_defs.lua" indx=1242 inflSize=0kb readTime=32ms file="objects3d/weaver.s3o" indx=5499 inflSize=128kb readTime=32ms file="objects3d/venom.s3o" indx=5495 inflSize=118kb readTime=28ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/54b33689eb91b8d852d43e5aa78398e0.sdp] 47506669 bytes cached in 2885 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=43 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Hide_and_Seek_v03.sd7 (0x45fa5f00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45f95a00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45e7cc50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8f8001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]