[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Vq1odkk1vR/springsettings.961194.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2a1801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5988 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/961194/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 190ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a0f810] using map "Living Lands 4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Living Lands 4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a0f810] using game "Zero-K v1.8.9.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1132ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1325ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 62ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 751ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 182ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 60ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 73ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] SentinelComanche was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/961194/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 121 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 26, 147 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36db0c6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=36db0c6 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe-36db0c6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=36db0d6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=36db0d6 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe2-36db0d6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (178ms, checksum 34ec17cf)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/961194/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50ecd040,0x50cd16c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f925695fb4fd947f2693ab293618ac38 [f=-000001] Connection attempt from RedEagle_P1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RedEagle_P1 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from DHobbes [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DHobbes changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DHobbes" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DHobbes" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DHobbes" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DHobbes" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DHobbes" string="[Game::Load][lua{Rules,Gaia}={0000000101aa0f80,0000000106795ad0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[Game::Load][lua{Rules,Gaia}={00000000da9d08a0,0000000098daf030}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [3655,241.374207,412]: 0 finished unit Engineer Commander [f=-000001] [0] Event [293,241.370728,3780]: 1 finished unit Guardian Commander [f=0000000] [0] RedEagle_P1, team: 0, elo:2051 [f=0000000] [0] DHobbes, team: 1, elo:1557 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000019] [19] Event [3528,241.370392,520]: 0 finished unit Jumpbot Factory [f=0000076] [76] Event [448,239.997864,3624]: 1 finished unit Cloakbot Factory [f=0000255] [255] Event [3624,241.370392,216]: 0 finished unit Metal Extractor [f=0000450] [450] Event [168,239.997864,3576]: 1 finished unit Metal Extractor [f=0000554] [554] Event [3528,241.370392,544]: 0 finished unit Constable [f=0000585] [585] Event [3880,241.370392,200]: 0 finished unit Metal Extractor [f=0000627] [627] Event [457.600006,239.997864,3624]: 1 finished unit Conjurer [f=0000689] [689] Event [209.039948,318.370392,3782.25732]: 1 finished unit Firefly [f=0000775] [775] Event [3864,241.370392,312]: 0 finished unit Solar Collector [f=0000855] [855] Event [168,241.370392,3896]: 1 finished unit Metal Extractor [f=0000997] [997] Event [457.600006,239.997864,3624]: 1 finished unit Conjurer [f=0001089] [1089] Event [3864,241.370392,424]: 0 finished unit Solar Collector [f=0001205] [1205] Event [457.600006,239.997864,3624]: 1 finished unit Glaive [f=0001259] [1259] Event [440,241.370392,3928]: 1 finished unit Metal Extractor [f=0001534] [1534] Event [3880,241.370392,520]: 0 finished unit Metal Extractor [f=0001538] [1538] Event [457.600006,239.997864,3624]: 1 finished unit Glaive [f=0001606] [1606] Event [3528,241.370392,544]: 0 finished unit Pyro [f=0001711] [1711] Event [344,241.370392,3928]: 1 finished unit Solar Collector [f=0001878] [1878] Event [3880,241.370392,600]: 0 finished unit Solar Collector [f=0002078] [2078] Event [457.600006,239.997864,3624]: 1 finished unit Glaive [f=0002293] [2293] Event [248,241.370392,3928]: 1 finished unit Solar Collector [f=0002399] [2399] Event [3528,241.370392,544]: 0 finished unit Pyro [f=0002502] [2502] Event [2641.84302,312.725494,1500.49988]: 1 lost unit Glaive [f=0002594] [2594] Event [457.600006,239.997864,3624]: 1 finished unit Glaive [f=0002598] [2598] Event [1840,315.50827,2704]: 1 lost unit Lotus [f=0002746] [2746] Event [1564.12085,312.741852,2500.90234]: 1 lost unit Conjurer [f=0002757] [2757] Event [432,100,832]: 0 finished unit Lotus [f=0002801] [2801] Event [168,241.370392,3816]: 1 finished unit Solar Collector [f=0002921] [2921] Event [2352,124.053955,3472]: 1 finished unit Lotus [f=0002942] [2942] Event [457.600006,239.997864,3624]: 1 finished unit Glaive [f=0003183] [3183] Event [3528,241.370392,544]: 0 finished unit Pyro [f=0003203] [3203] Event [3926.52075,145.304642,2483.84302]: 1 lost unit Glaive [f=0003217] [3217] Event [168,241.370392,3672]: 1 finished unit Solar Collector [f=0003260] [3260] Event [457.600006,239.997864,3624]: 1 finished unit Glaive [f=0003270] [3270] Event [424,100,888]: 0 finished unit Solar Collector [f=0003323] [3323] Event [333.545197,247.286285,3418.85229]: 1 lost unit Glaive [f=0003390] [3390] Event [229.075409,239.997864,3595.23462]: 1 lost unit Glaive [f=0003427] [3427] Event [163.325043,239.997864,3504.61523]: 0 lost unit Pyro [f=0003552] [3552] Event [457.600006,239.997864,3624]: 1 finished unit Glaive [f=0003684] [3684] Event [3528,241.370392,544]: 0 finished unit Constable [f=0003693] [3693] Event [352,239.997864,3584]: 1 finished unit Lotus [f=0003784] [3784] Event [2504,101.11084,3576]: 1 finished unit Metal Extractor [f=0003817] [3817] Event [457.600006,239.997864,3624]: 1 finished unit Glaive [f=0003918] [3918] Event [488,100,760]: 0 finished unit Metal Extractor [f=0004029] [4029] Event [457.600006,239.997864,3624]: 1 finished unit Glaive [f=0004123] [4123] Event [2349.12451,113.794762,3508.80811]: 0 lost unit Pyro [f=0004243] [4243] Event [1824,437.738037,2080]: 0 finished unit Radar Tower [f=0004279] [4279] Event [457.600006,239.997864,3624]: 1 finished unit Glaive [f=0004478] [4478] Event [528,241.370392,3920]: 1 finished unit Lotus [f=0004513] [4513] Event [2232,104.197693,3576]: 1 finished unit Metal Extractor [f=0004531] [4531] Event [2342.05273,102.274773,3576.34033]: 1 lost unit Conjurer [f=0004570] [4570] Event [457.600006,239.997864,3624]: 1 finished unit Glaive [f=0004579] [4579] Event [2504,101.11084,3576]: 1 lost unit Metal Extractor [f=0004637] [4637] Event [3528,241.370392,544]: 0 finished unit Pyro [f=0004725] [4725] Event [3728,241.370392,400]: 0 finished unit Lotus [f=0004794] [4794] Event [344,241.370392,4008]: 1 finished unit Solar Collector [f=0004828] [4828] Event [457.600006,239.997864,3624]: 1 finished unit Glaive [f=0004844] [4844] Event [456,100,440]: 0 finished unit Metal Extractor [f=0005177] [5177] Event [248,241.370392,4008]: 1 finished unit Solar Collector [f=0005227] [5227] Event [1888,423.046112,2144]: 0 finished unit Lotus [f=0005228] [5228] Event [457.600006,239.997864,3624]: 1 finished unit Conjurer [f=0005392] [5392] Event [1636.00647,385.557587,2074.78687]: 1 lost unit Glaive [f=0005396] [5396] Event [1693.67615,408.803192,2093.87231]: 1 lost unit Glaive [f=0005439] [5439] Event [457.600006,239.997864,3624]: 1 finished unit Glaive [f=0005476] [5476] Event [3528,241.370392,544]: 0 finished unit Pyro [f=0005479] [5479] Event [392,100,744]: 0 finished unit Solar Collector [f=0005535] [5535] Event [2144.51733,140.265747,3471.28931]: 1 lost unit Glaive [f=0005554] [5554] Event [2104.03467,185.097,3309.80518]: 0 lost unit Pyro [f=0005640] [5640] Event [72,241.370392,3816]: 1 finished unit Solar Collector [f=0005786] [5786] Event [2256.12695,309.961456,1247.80627]: 1 lost unit Glaive [f=0005815] [5815] Event [457.600006,239.997864,3624]: 1 finished unit Conjurer [f=0006024] [6024] Event [457.600006,239.997864,3624]: 1 finished unit Glaive [f=0006030] [6030] Event [72,241.370392,3672]: 1 finished unit Solar Collector [f=0006133] [6133] Event [568,100,792]: 0 finished unit Solar Collector [f=0006144] [6144] Event [3704,101.329803,2040]: 0 finished unit Metal Extractor [f=0006346] [6346] Event [3528,241.370392,544]: 0 finished unit Pyro [f=0006401] [6401] Event [457.600006,239.997864,3624]: 1 finished unit Conjurer [f=0006611] [6611] Event [457.600006,239.997864,3624]: 1 finished unit Glaive [f=0006641] [6641] Event [1450.91602,306.714172,2643.94751]: 1 lost unit Glaive [f=0006696] [6696] Event [1574.06201,311.382263,2734.00122]: 1 lost unit Glaive [f=0006799] [6799] Event [3528,241.370392,544]: 0 finished unit Constable [f=0006866] [6866] Event [3704,102.729034,2328]: 0 finished unit Metal Extractor [f=0006987] [6987] Event [457.600006,239.997864,3624]: 1 finished unit Conjurer [f=0007008] [7008] Event [2384.82251,119.442024,3474.1499]: 1 lost unit Glaive [f=0007020] [7020] Event [2232,104.197693,3576]: 1 lost unit Metal Extractor [f=0007151] [7151] Event [2448,120.161057,3472]: 1 lost unit Lotus [f=0007196] [7196] Event [457.600006,239.997864,3624]: 1 finished unit Glaive [f=0007254] [7254] Event [240,104.299164,2368]: 1 finished unit Lotus [f=0007264] [7264] Event [1560,312.731171,2552]: 0 finished unit Stinger [f=0007267] [7267] Event [2272,129.474487,3472]: 1 lost unit Lotus [f=0007291] [7291] Event [1093.90942,275.697632,2515.55884]: 1 lost unit Glaive [f=0007311] [7311] Event [2381.04956,109.023788,3516.33154]: 1 lost unit Conjurer [f=0007494] [7494] Event [2511.75464,99.1952057,3625.74731]: 1 lost unit Conjurer [f=0007541] [7541] Event [3528,241.370392,544]: 0 finished unit Moderator [f=0007572] [7572] Event [457.600006,239.997864,3624]: 1 finished unit Conjurer [f=0007736] [Game::ClientReadNet] added new player katastrophe with number 2 to team 0 [f=0007737] > SPRINGIE:User katastrophe|vehsupport|7_6|donator_1|False|MC|Federation|DE [f=0007753] Connection attempt from katastrophe [f=0007753] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0007753] -> Connection established (given id 2) [f=0007761] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=0007761] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007781] [7781] Event [457.600006,239.997864,3624]: 1 finished unit Glaive [f=0007815] [7815] Event [1768,312.741852,2760]: 0 finished unit Metal Extractor [f=0007883] [7883] Event [544,109.207153,2336]: 1 finished unit Lotus [f=0007894] [7894] Event [3560,100,3304]: 0 finished unit Metal Extractor [f=0008020] i dont understand i played jump vs cloak last game and was crushed by all the shit i couldnt see [f=0008158] [8158] Event [457.600006,239.997864,3624]: 1 finished unit Conjurer [f=0008259] [8259] Event [2680,312.709808,1560]: 0 finished unit Metal Extractor [f=0008282] gg [f=0008287] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=0008304] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=0008304] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[Game::Load][lua{Rules,Gaia}={0000000107b17f20,00000000e2b4e7a0}]" [f=0008320] [8320] Event [3528,241.370392,544]: 0 finished unit Placeholder [f=0008368] [8368] Event [457.600006,239.997864,3624]: 1 finished unit Glaive [f=0008374] [8374] Event [undefined]: DHobbes resigned [f=0008374] game_message: DHobbes has been destroyed! [f=0008374] game_message: RedEagle_P1 wins! [f=0008374] Submitting stats [f=0008374] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008374] Part| Total Time|Time of the last 0.5s [f=0008374] Draw 8665.95ms 10.91% [f=0008374] Lua::Callins::Synced 2358.04ms 10.81% [f=0008374] Lua::Callins::Unsynced 12222.05ms 18.92% [f=0008374] Lua::CollectGarbage::Synced 191.85ms 0.30% [f=0008374] Lua::CollectGarbage::Unsynced 415.25ms 0.10% [f=0008374] Misc::Profiler::AddTime 31.96ms 0.10% [f=0008374] Sim 8028.50ms 53.05% [f=0008374] [8374] Received game_message: DHobbes has been destroyed! [f=0008374] [8374] Received game_message: RedEagle_P1 wins! [f=0008375] [8375] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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3,2395,2465,2395,2465,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.39999962,8,8.39999962,1275,1275,1275,1275,7.86666679,9.19999981,7.86666679,9.19999981,0,0,0,0,0,0,0,0,1100,1190,1100,1190,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008375] [8375] Game End Stats Values: 4,2670,2535,2670,2535,0,0.46898034,0,0.46898034,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.9333334,8,10.9333334,1275,1275,1275,1275,10.2666664,10.0312653,10.2666664,10.0312653,65,0,65,0,0,0,0,0,1310,1260,1310,1260,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008375] [8375] Game End Stats Values: 5,2805,2845,2805,2845,0.15085033,2.58005738,0.15085033,2.58005738,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.13333321,12,8.13333321,12,1275,1275,1275,1275,12.0100565,11.0740719,12.0100565,11.0740719,130,220,130,220,0,0,0,0,1380,1350,1380,1350,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008375] [8375] Game End Stats Values: 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8,3045,3225,3045,3225,1.05813313,14.7643576,1.05813313,14.7643576,0,0,0,0,0,0,0,0,0,0,0,0,48.0857239,270.694122,48.0857239,270.694122,90,90,90,90,13.333333,14,13.333333,14,1275,1275,1275,1275,12.0278931,12.3538675,12.0278931,12.3538675,260,440,260,440,0,227.500076,0,227.500076,1400,1420,1400,1420,227.500076,0,227.500076,0,0,0,0,0,270.694122,48.0857239,270.694122,48.0857239 [f=0008375] [8375] Game End Stats Values: 9,3050,3295,3050,3295,2.47099161,22.5629387,2.47099161,22.5629387,0,0,0,0,0,0,0,0,0,0,0,0,280.908447,488.850433,280.908447,488.850433,90,90,90,90,15.4666662,15.333333,15.4666662,15.333333,1275,1275,1275,1275,12.0941906,12.519906,12.0941906,12.519906,195,440,195,440,220,422.500061,220,422.500061,1470,1490,1470,1490,422.500061,220,422.500061,220,0,0,0,0,566.085449,290.525665,566.085449,290.525665 [f=0008375] [8375] Game End Stats Values: 10,3360,3525,3360,3525,4.31024408,32.77211,4.31024408,32.77211,0,0,0,0,0,0,0,0,0,0,0,0,379.907349,563.964355,379.907349,563.964355,180,90,180,90,16,16,16,16,1275,1275,1275,1275,13.0559511,13.0806112,13.0559511,13.0806112,325,440,325,440,220,422.500061,220,422.500061,1560,1720,1560,1720,422.500061,220,422.500061,220,0,0,0,0,715.391052,389.524567,715.391052,389.524567 [f=0008375] [8375] Game End Stats Values: 11,3425,3360,3425,3360,5.73687315,40.8563843,5.73687315,40.8563843,0,0,0,0,0,0,0,0,0,0,0,0,430.380981,628.03009,430.380981,628.03009,180,90,180,90,16,16,16,16,1275,1330,1275,1330,14.0951071,14.5389509,14.0951071,14.5389509,390,220,390,220,440,422.500061,440,422.500061,1560,1720,1560,1720,512.500061,440,512.500061,440,0,0,0,0,893.922546,440.194,893.922546,440.194 [f=0008375] [8375] Game End Stats Values: 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14,3625,3920,3625,3920,37.2803192,55.110302,37.2803192,55.110302,0,0,0,0,0,0,0,0,0,0,0,0,767.162903,1009.47791,767.162903,1009.47791,180,270,180,270,20.7999992,17.4666672,20.7999992,17.4666672,1275,1330,1275,1330,14.994421,16.2835426,14.994421,16.2835426,260,440,260,440,660,892.500061,660,892.500061,1890,1880,1890,1880,1047.5,660,1047.5,660,0,0,0,0,1361.34229,795.113098,1361.34229,795.113098 [f=0008375] [8375] Game End Stats Values: 15,3760,4080,3760,4080,61.8517342,61.8597946,61.8517342,61.8597946,0,0,0,0,0,0,0,0,0,0,0,0,767.162903,1009.47791,767.162903,1009.47791,180,270,180,270,23.0666676,18.5333328,23.0666676,18.5333328,1275,1330,1275,1330,15.6380939,17.4832973,15.6380939,17.4832973,325,440,325,440,660,892.500061,660,892.500061,1960,2040,1960,2040,1047.5,660,1047.5,660,0,12.3333378,0,12.3333378,1372.3634,795.113098,1372.3634,795.113098 [f=0008375] [8375] Game End Stats Values: 16,3815,4300,3815,4300,100.728432,69.1659012,100.728432,69.1659012,0,0,0,0,0,0,0,0,0,0,0,0,825.343079,1139.4812,825.343079,1139.4812,180,270,180,270,24,20,24,20,1275,1330,1275,1330,16.5917778,22.9982071,16.5917778,22.9982071,260,660,260,660,660,1022.50006,660,1022.50006,2080,2040,2080,2040,1177.5,660,1177.5,660,0,80.1666107,0,80.1666107,1502.36731,863.560364,1502.36731,863.560364 [f=0008375] [8375] Game End Stats Values: 17,3845,4530,3845,4530,123.933807,69.1659012,123.933807,69.1659012,0,0,0,0,0,0,0,0,0,0,0,0,940.747864,1366.10742,940.747864,1366.10742,180,270,180,270,24,20,24,20,1275,1330,1275,1330,14.8803577,24.3222103,14.8803577,24.3222103,260,660,260,660,660,1258.16687,660,1258.16687,2110,2270,2110,2270,1413.16687,660,1413.16687,660,0,155.000031,0,155.000031,1734.39209,989.387024,1734.39209,989.387024 [f=0008375] [8375] Game End Stats Values: 18,3750,5190,3750,5190,159.115372,79.3973541,159.115372,79.3973541,0,0,0,0,0,0,0,0,0,0,0,0,940.747864,1645.17639,940.747864,1645.17639,270,690,270,690,24,20,24,20,1275,1330,1275,1330,14.345437,25.0153904,14.345437,25.0153904,195,900,195,900,660,1575.66687,660,1575.66687,1990,2270,1990,2270,1730.66687,660,1730.66687,660,0,220.168686,0,220.168686,2013.46106,989.387024,2013.46106,989.387024 [f=0008375] [8375] Game End Stats Values: 19,3905,5370,3905,5370,198.372452,82.2307205,198.372452,82.2307205,0,0,0,0,0,0,0,0,0,0,0,0,940.747864,1645.17639,940.747864,1645.17639,360,690,360,690,24,20,24,20,1275,1330,1275,1330,14.6171398,26.8000202,14.6171398,26.8000202,260,900,260,900,660,1575.66687,660,1575.66687,1990,2450,1990,2450,1730.66687,660,1730.66687,660,0,285.501312,0,285.501312,2013.46106,989.387024,2013.46106,989.387024 [f=0008375] [8375] Game End Stats Values: 20,4090,5710,4090,5710,229.354721,83.824852,229.354721,83.824852,0,0,0,0,0,0,0,0,0,0,0,0,940.747864,1645.17639,940.747864,1645.17639,360,690,360,690,24,20,24,20,1275,1330,1275,1330,15.0982285,30.0593662,15.0982285,30.0593662,325,1150,325,1150,660,1575.66687,660,1575.66687,2110,2540,2110,2540,1730.66687,660,1730.66687,660,0,321.499115,0,321.499115,2013.46106,989.387024,2013.46106,989.387024 [f=0008487] [8487] Event [1480,308.405304,2616]: 0 finished unit Solar Collector [f=0008606] Spectator DHobbes left the game: normal quit [f=0008606] [8606] Event [undefined]: DHobbes quit [f=0008645] [8645] Event [3560,100,3608]: 0 finished unit Metal Extractor [f=0008658] No clients connected, shutting down server [f=0008658] Server shutdown [f=0008716] [8716] Event [1464,314.11438,2520]: 0 finished unit Solar Collector [f=0009053] [9053] Event [3528,241.370392,544]: 0 finished unit Pyro [f=0009157] [9157] Event [2184,299.636078,1128]: 0 finished unit Metal Extractor [f=0009302] [9302] Event [3320,100,3640]: 0 finished unit Metal Extractor [f=0009490] [9490] Event [3528,241.370392,544]: 0 finished unit Constable [f=0010072] [10072] Event [1400,320.854187,1256]: 0 finished unit Metal Extractor [f=0010226] [10226] Event [3528,241.370392,544]: 0 finished unit Moderator [f=0010607] [10607] Event [2232,102.166977,3576]: 0 finished unit Metal Extractor [f=0011005] [11005] Event [3528,241.370392,544]: 0 finished unit Placeholder [f=0011077] [11077] Event [1720,102.745056,312]: 0 finished unit Metal Extractor [f=0011683] [11683] Event [3528,241.370392,544]: 0 finished unit Pyro [f=0011752] [11752] Event [2040,100.213623,312]: 0 finished unit Metal Extractor [f=0012114] [12114] Event [3528,241.370392,544]: 0 finished unit Constable [f=0012850] [12850] Event [3528,241.370392,544]: 0 finished unit Moderator [f=0013490] [13490] Event [1240,324.229431,2296]: 0 finished unit Metal Extractor [f=0013627] Autoquit sending quit command. [f=0013627] [QuitAction] user exited to system [f=0013627] [SpringApp::Kill][1] fromRun=1 [f=0013627] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013627] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013627] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013627] [ThreadPool::SetThreadCount][2] workers=0 [f=0013627] [SpringApp::Kill][2] [f=0013627] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013627] [Game::KillLua][3] dtor=0 luaUI=0x509e6170 [f=0013627] Start widgetHandler:Shutdown [f=0013627] Shutdown - SaveOrderList Complete [f=0013627] Writing last game win data [f=0013627] Shutdown - SaveConfigData Complete [f=0013627] Shutdown Widget - Chili Highlight [f=0013627] Shutdown Widget - Save/Load API [f=0013627] Shutdown Widget - Draw After Chili [f=0013627] Shutdown Widget - EPIC Menu [f=0013627] Shutdown Widget - Chili Minimap [f=0013627] Shutdown Widget - Chili Widget Selector [f=0013627] Shutdown Widget - Local Team Colors [f=0013627] Shutdown Widget - Display Keys 2 [f=0013627] Shutdown Widget - Save Game Menu [f=0013627] Shutdown Widget - HealthBars [f=0013627] Shutdown Widget - Noises [f=0013627] Shutdown Widget - Unit Icons [f=0013627] Shutdown Widget - Win Counter [f=0013627] Shutdown Widget - BuildETA [f=0013627] Shutdown Widget - SpringRTS Replay Stats [f=0013627] Shutdown Widget - Modular Comm Info [f=0013627] Shutdown Widget - CameraShake [f=0013627] Shutdown Widget - Chili Economy Panel Default [f=0013627] Shutdown Widget - Chili EndGame Window [f=0013627] Shutdown Widget - Chili Nuke Warning [f=0013627] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013627] Shutdown Widget - Chili Spectator Panels [f=0013627] Shutdown Widget - Context Menu [f=0013627] Shutdown Widget - Darkening [f=0013627] Shutdown Widget - MetalFeatures (new) [f=0013627] Shutdown Widget - Defense Range Zero-K [f=0013627] Shutdown Widget - Grab Input [f=0013627] Input grabbing is disabled! [f=0013627] Shutdown Widget - Highlight Geos [f=0013627] Shutdown Widget - Local Widgets Config [f=0013627] Shutdown Widget - Mex Placement Handler [f=0013627] Shutdown Widget - MinimapEvents [f=0013627] Shutdown Widget - Missile Silo Range [f=0013627] Shutdown Widget - Point Tracker [f=0013627] Shutdown Widget - Showeco and Grid Drawer [f=0013627] Shutdown Widget - Stereo3D [f=0013627] Shutdown Widget - Music Player v2 [f=0013627] Shutdown Widget - Attack AoE [f=0013627] Shutdown Widget - UnitShapes [f=0013627] Shutdown Widget - Map Edge Extension [f=0013627] Shutdown Widget - Selection Send [f=0013627] Shutdown Widget - LupsManager [f=0013627] Shutdown Widget - Newton Firezone [f=0013627] Shutdown Widget - Chili Pro Console [f=0013627] Shutdown Widget - Lasso Terraform GUI [f=0013627] Shutdown Widget - Chili Framework [f=0013627] Shutdown Widget - Lups [f=0013627] Shutdown Widget - Custom Markers [f=0013627] Shutdown Widget - Chili Core Selector [f=0013627] Shutdown Widget - Select Keys [f=0013627] Shutdown Widget - Pause Screen [f=0013627] Shutdown Widget - Layout Handler [f=0013627] Shutdown Widget - Persistent Build Height [f=0013627] Shutdown Widget - Text To Speech Control [f=0013627] End widgetHandler:Shutdown [f=0013627] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={489711,63739676} {int,ext,rec}Allocs={22146672,0,0} {chunk,block}Bytes={63739676,0} [f=0013627] [Game::KillLua][1] dtor=0 luaGaia=0x50cd16c0 [f=0013627] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={422386,58214323} {int,ext,rec}Allocs={22146674,0,0} {chunk,block}Bytes={58214323,0} [f=0013627] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={422386,58214323} {int,ext,rec}Allocs={22146674,0,0} {chunk,block}Bytes={58214323,0} [f=0013627] [Game::KillLua][2] dtor=0 luaRules=0x50ecd040 [f=0013627] Start gadgetHandler:Shutdown [f=0013627] Shutdown - StartSetup [f=0013627] Shutdown - UnitMorph [f=0013627] Shutdown - LupsNanoSpray [f=0013627] Shutdown - Missile Silo Controller [f=0013627] Shutdown - Modular Comm Info [f=0013627] Shutdown - Terrain Texture Handler [f=0013627] Shutdown - UnitCloakShield [f=0013627] Shutdown - Starlight Handler [f=0013627] End gadgetHandler:Shutdown [f=0013627] Start gadgetHandler:Shutdown [f=0013627] Shutdown - Save/Load [f=0013627] Shutdown - Teleport Throw [f=0013627] Shutdown - UnitMorph [f=0013627] Shutdown - Modular Comm Info [f=0013627] Shutdown - Retreat Command [f=0013627] Shutdown - Shockwaves [f=0013627] Shutdown - UnitCloakShield [f=0013627] Shutdown - Lups Cloak FX [f=0013627] Shutdown - Lups [f=0013627] Shutdown - Lups Shield [f=0013627] End gadgetHandler:Shutdown [f=0013627] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22146704,0,0} {chunk,block}Bytes={0,0} [f=0013627] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22146704,0,0} {chunk,block}Bytes={0,0} [f=0013627] [Game::KillLua][4] dtor=0 [f=0013627] [Game::~CGame][1] [f=0013627] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013627] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013627] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013627] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013627] [Game::KillLua][4] dtor=1 [f=0013627] [Game::KillMisc][1] [f=0013627] [Game::KillMisc][2] [f=0013627] [Game::KillMisc][3] [f=0013627] [Game::KillRendering][1] [f=0013627] [3DOParser::Kill] allocated 137 pieces [f=0013627] [S3OParser::Kill] allocated 2687 pieces [f=0013627] [AssParser::Kill] allocated 220 pieces [f=0013627] [Game::KillInterface][1] [f=0013627] [Game::KillInterface][2] [f=0013627] [Game::KillSimulation][1] [f=0013627] [Game::KillSimulation][2] [f=0013627] [CCollisionHandler] dis-/continuous tests: 0/1079067 [f=0013627] [Game::KillSimulation][3] [f=0013627] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013627] [~CPathCache(16x16)] cacheHits=2 hitPercentage=6% numHashColls=0 maxCacheSize=2 [f=0013627] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013627] [~CPathCache(32x32)] cacheHits=266 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013627] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013627] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013627] [LosHandler::Kill] raycast instance cache-{hits,misses}={1568,4813}; shared=0%; cached=24% [f=0013627] [Game::KillSimulation][4] [f=0013627] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0013627] [Game::~CGame][2] [f=0013627] [Game::~CGame][3] [f=0013627] [SpringApp::Kill][3] [f=0013627] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 142640 bytes sent 89850 bytes recv'd [f=0013627] [SpringApp::Kill][4] font=0x44945aa0 [f=0013627] [SpringApp::Kill][5] [f=0013627] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/54b33689eb91b8d852d43e5aa78398e0.sdp (0x449b2980) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/54b33689eb91b8d852d43e5aa78398e0.sdp" numZipFiles=7796 sumInflSize=714913kb sumReadTime=3422ms file="bitmaps/loadpictures/cooperation.png" indx=498 inflSize=2500kb readTime=59ms file="objects3d/hunchback.s3o" indx=5190 inflSize=75kb readTime=45ms file="objects3d/corvrad_big.s3o" indx=5054 inflSize=115kb readTime=29ms file="icons/amphtorpraider.png" indx=932 inflSize=1kb readTime=25ms file="objects3d/firewalker.s3o" indx=5141 inflSize=84kb readTime=24ms file="objects3d/commrecon.s3o" indx=4974 inflSize=114kb readTime=24ms file="gamedata/unitdefs_pre.lua" indx=917 inflSize=0kb readTime=24ms file="bitmaps/pd/burncircle.tga" indx=536 inflSize=256kb readTime=24ms file="objects3d/chicken.s3o" indx=4929 inflSize=26kb readTime=22ms file="unitpics/pw_metal.png" indx=6505 inflSize=10kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/54b33689eb91b8d852d43e5aa78398e0.sdp] 47655213 bytes cached in 2875 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=56 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/living_lands_4.1.sd7 (0x44ace7d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44ada530) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x449ba760) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f2a1801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]