[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.COt5LLA6Zs/springsettings.961189.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4e0401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5987 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/961189/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46725420] using map "Altair_Crossing_v3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Altair_Crossing_v3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46725420] using game "Zero-K v1.8.9.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1195ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1414ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 709ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 6ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 113ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 219ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] haimara was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/961189/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573b3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573b3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe-ce0573b3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573c3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe2-ce0573c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (311ms, checksum adba7a27)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11514,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/961189/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52531b20,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f121695f52194478bd4b1e0e3d0337a1 [f=-000001] Connection attempt from Shapeshifters [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Shapeshifters changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from flap [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: flap changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flap" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flap" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flap" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flap" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flap" string="[Game::Load][lua{Rules,Gaia}={0x6306da50,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[Game::Load][lua{Rules,Gaia}={00000000f6f9e010,0000000000000000}]" [f=-000001] Allies: I choose: Striker! [f=-000001] Allies: I choose: Recon! [f=-000001] hi again [f=-000001] gl hf [f=-000001] gl hf [f=-000001] [0] Event [3530,285.101318,2052]: 0 finished unit Strike Commander [f=-000001] [0] Event [539,285.098877,1770]: 1 finished unit Recon Commander [f=0000000] [0] flap, team: 1, elo:2067 [f=0000000] [0] Shapeshifters, team: 0, elo:2040 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [3424,285.108185,2072]: 0 finished unit Cloakbot Factory [f=0000016] [16] Event [672,285.10498,1832]: 1 finished unit Cloakbot Factory [f=0000284] [284] Event [3640,285.096436,2056]: 0 finished unit Metal Extractor [f=0000383] [383] Event [568,285.096436,1928]: 1 finished unit Metal Extractor [f=0000452] [452] Event [681.599976,285.092163,1832]: 1 finished unit Conjurer [f=0000453] [453] Event [3414.3999,285.096436,2072]: 0 finished unit Conjurer [f=0000510] [510] Event [3624,285.096436,1992]: 0 finished unit Solar Collector [f=0000648] [648] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0000744] [744] Event [440,285.096436,2008]: 1 finished unit Solar Collector [f=0000848] [848] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0001055] [1055] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0001232] [1232] Event [360,285.096436,2024]: 1 finished unit Metal Extractor [f=0001251] [1251] Event [3800,285.096436,1848]: 0 finished unit Metal Extractor [f=0001526] [1526] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0001576] [1576] Event [3414.3999,285.096436,2072]: 0 finished unit Knight [f=0001870] [1870] Event [3826.65894,285.096436,1782.81006]: 1 lost unit Glaive [f=0001967] [1967] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0001995] [1995] Event [360,285.096436,1800]: 1 finished unit Metal Extractor [f=0002060] [2060] Event [376,285.100708,968]: 1 finished unit Metal Extractor [f=0002156] [2156] Event [3816,285.096436,1912]: 0 finished unit Solar Collector [f=0002435] [2435] Event [681.599976,285.092163,1832]: 1 finished unit Conjurer [f=0002746] [2746] Event [1472,285.100708,2048]: 0 finished unit Lotus [f=0002857] [2857] Event [392,285.096436,1912]: 1 finished unit Solar Collector [f=0002942] [2942] Event [512,285.092163,976]: 1 finished unit Lotus [f=0003241] [3241] Event [3864,285.10498,2136]: 0 finished unit Metal Extractor [f=0003372] [3372] Event [1280,285.096436,2128]: 0 finished unit Lotus [f=0003499] [3499] Event [3414.3999,285.096436,2072]: 0 finished unit Knight [f=0003538] [3538] Event [624,285.096436,1728]: 1 finished unit Lotus [f=0003922] [3922] Event [672,285.10498,1728]: 1 finished unit Lotus [f=0003964] [3964] Event [3760,285.096436,2016]: 0 finished unit Lotus [f=0004126] [4126] Event [3523.39697,285.092163,1985.39624]: 1 lost unit Glaive [f=0004155] [4155] Event [568,285.096436,1928]: 1 lost unit Metal Extractor [f=0004226] [4226] Event [3637.57056,285.100159,1936.00635]: 1 lost unit Glaive [f=0004238] [4238] Event [472,285.100708,920]: 1 finished unit Solar Collector [f=0004260] [4260] Event [3414.3999,285.096436,2072]: 0 finished unit Reaver [f=0004305] [4305] Event [544,285.096436,1792]: 1 finished unit Picket [f=0004328] [4328] Event [3760,285.096436,2016]: 0 lost unit Lotus [f=0004516] [4516] Event [3640,285.096436,2056]: 0 lost unit Metal Extractor [f=0004540] [4540] Event [3678.82104,285.114929,1920.70984]: 1 lost unit Glaive [f=0004621] [4621] Event [3800,285.096436,1848]: 0 lost unit Metal Extractor [f=0004710] [4710] Event [576,284.700531,1888]: 1 finished unit Picket [f=0004928] [4928] Event [936,285.100708,280]: 1 finished unit Metal Extractor [f=0004946] [4946] Event [3414.3999,285.096436,2072]: 0 finished unit Reaver [f=0004956] [4956] Event [681.599976,285.092163,1832]: 1 finished unit Knight [f=0005172] [5172] Event [552,285.096436,872]: 1 finished unit Metal Extractor [f=0005207] [5207] Event [3640,284.419556,2056]: 0 finished unit Metal Extractor [f=0005321] [5321] Event [924.258789,285.096436,2106.98755]: 0 lost unit Strike Commander [f=0005434] [5434] Event [3414.3999,285.096436,2072]: 0 finished unit Ronin [f=0006062] [6062] Event [681.599976,285.092163,1832]: 1 finished unit Knight [f=0006477] [6477] Event [800,284.12384,2096]: 1 lost unit Picket [f=0006635] [6635] Event [1260.46008,285.098816,2052.82422]: 0 lost unit Knight [f=0006798] [6798] Event [3704,285.131226,1976]: 0 finished unit Storage [f=0006917] [6917] Event [1074.42908,285.230591,1996.07434]: 1 lost unit Knight [f=0006926] [6926] Event [1280,285.096436,2128]: 0 lost unit Lotus [f=0006968] [6968] Event [1388.12146,285.118988,2185.28882]: 0 lost unit Knight [f=0007126] [7126] Event [3414.3999,285.096436,2072]: 0 finished unit Sling [f=0007142] [7142] Event [681.599976,285.092163,1832]: 1 finished unit Knight [f=0007290] [7290] Event [1784,384.379883,184]: 1 finished unit Metal Extractor [f=0007442] [7442] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0007649] [7649] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0007852] [7852] Event [568,284.419556,1928]: 1 finished unit Metal Extractor [f=0007854] [7854] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0007935] [7935] Event [1992,384.37561,120]: 1 finished unit Metal Extractor [f=0007966] [7966] Event [3414.3999,285.096436,2072]: 0 finished unit Conjurer [f=0008067] [8067] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0008163] [8163] Event [1472,285.100708,2048]: 0 lost unit Lotus [f=0008277] [8277] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0008593] yea idk why I did that lol [f=0008653] [8653] Event [681.599976,285.092163,1832]: 1 finished unit Conjurer [f=0008700] [8700] Event [2392,384.345703,152]: 1 finished unit Metal Extractor [f=0008722] [8722] Event [1995.33435,285.096436,1957.17944]: 1 lost unit Glaive [f=0008750] [8750] Event [2208.95532,285.092834,1913.25]: 0 lost unit Sling [f=0008776] [8776] Event [2123.01611,285.096436,1792.81824]: 1 lost unit Glaive [f=0008792] [8792] Event [2250.76978,285.092163,1693.63635]: 1 lost unit Glaive [f=0008796] [8796] Event [2215.23218,285.096252,1703.63428]: 1 lost unit Glaive [f=0008860] [8860] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0008865] [8865] Event [3240,285.10498,3992]: 0 finished unit Metal Extractor [f=0009042] [9042] Event [3414.3999,285.096436,2072]: 0 finished unit Sling [f=0009073] [9073] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0009180] [9180] Event [632,285.010681,1944]: 1 finished unit Caretaker [f=0009279] [9279] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0009320] second time i face up against this shit [f=0009490] [9490] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0009691] [9691] Event [3414.3999,285.096436,2072]: 0 finished unit Conjurer [f=0009700] [9700] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0009717] its this map man [f=0009870] [9870] Event [712,285.275269,1944]: 1 finished unit Caretaker [f=0010169] [10169] Event [3592,285.173645,2152]: 0 finished unit Solar Collector [f=0010249] why with this map in particular? [f=0010420] look at it dude [f=0010578] the distance between us is like 5 ft [f=0010655] [10655] Event [792,285.461731,1944]: 1 finished unit Caretaker [f=0010668] [10668] Event [3414.3999,285.096436,2072]: 0 finished unit Conjurer [f=0010686] [10686] Event [3800,284.419556,1848]: 0 finished unit Metal Extractor [f=0010802] [10802] Event [3424,285.096436,2072]: 0 lost unit Cloakbot Factory [f=0010804] why wouldnt you rush [f=0010989] [10989] Event [681.599976,285.092163,1832]: 1 finished unit Conjurer [f=0011069] [11069] Event [3704,285.131226,1976]: 0 lost unit Storage [f=0011261] [11261] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0011267] [11267] Event [3640,284.419556,2056]: 0 lost unit Metal Extractor [f=0011479] [11479] Event [3800,284.419556,1848]: 0 lost unit Metal Extractor [f=0011541] [11541] Event [3736.10205,285.033295,2054.70117]: 0 lost unit Reaver [f=0011614] [11614] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0011674] [11674] Event [3603.83813,285.094208,1833.7229]: 0 lost unit Reaver [f=0011713] [11713] Event [2328,384.388428,88]: 1 finished unit Solar Collector [f=0011716] [11716] Event [872,285.100708,344]: 1 finished unit Solar Collector [f=0011832] [11832] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0011833] [11833] Event [undefined]: Shapeshifters resigned [f=0011833] game_message: Shapeshifters has been destroyed! [f=0011833] game_message: flap wins! [f=0011833] Submitting stats [f=0011833] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011833] Part| Total Time|Time of the last 0.5s [f=0011833] Draw 10009.87ms 11.47% [f=0011833] Lua::Callins::Synced 6067.20ms 26.52% [f=0011833] Lua::Callins::Unsynced 12643.43ms 15.25% [f=0011833] Lua::CollectGarbage::Synced 209.11ms 0.10% [f=0011833] Lua::CollectGarbage::Unsynced 495.49ms 0.20% [f=0011833] Misc::Profiler::AddTime 48.13ms 0.60% [f=0011833] Sim 17029.84ms 63.71% [f=0011833] [11833] Received game_message: Shapeshifters has been destroyed! [f=0011833] [11833] Received game_message: flap wins! [f=0011834] [11834] Game End Stats Header: 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18,2060,4430,4430,2060,22.3043804,70.6004105,70.6004105,22.3043804,0,0,0,0,0,0,0,0,102.25737,267.559692,267.559692,102.25737,2181.28589,2495.10938,2495.10938,2181.28589,90,470,470,90,6,17.9666653,17.9666653,6,0,1275,1275,0,9.60848999,18.6159782,18.6159782,9.60848999,630,895,895,630,763.199829,2245,2245,763.199829,1340,1790,1790,1340,2461.16675,783.533203,783.533203,2461.16675,0,186.006454,186.006454,0,2726.67407,2204.79517,2204.79517,2726.67407 [f=0011834] [11834] Game End Stats Values: 19,2180,4740,4740,2180,22.4292126,77.3827362,77.3827362,22.4292126,0,0,0,0,0,0,0,0,102.25737,277.176147,277.176147,102.25737,2245.80273,2547.84814,2547.84814,2245.80273,90,470,470,90,6,18.1666622,18.1666622,6,0,1275,1275,0,6.40832329,18.9722977,18.9722977,6.40832329,630,1025,1025,630,763.199829,2245,2245,763.199829,1460,1970,1970,1460,2461.16675,783.533203,783.533203,2461.16675,0,186.006454,186.006454,0,2779.41284,2269.31201,2269.31201,2779.41284 [f=0011834] [11834] Game End Stats Values: 20,2090,4805,4805,2090,22.4795208,86.0417175,86.0417175,22.4795208,0,0,0,0,0,0,0,0,102.25737,413.430328,413.430328,102.25737,2284.0813,2585.10913,2585.10913,2284.0813,0,470,470,0,6,16.1777821,16.1777821,6,0,1275,1275,0,6.40335512,22.7680607,22.7680607,6.40335512,630,1090,1090,630,763.199829,2335,2335,763.199829,1460,1970,1970,1460,2551.16675,783.533203,783.533203,2551.16675,0,194.867111,194.867111,0,2816.67383,2307.59058,2307.59058,2816.67383 [f=0011834] [11834] Game End Stats Values: 21,2080,4820,4820,2080,22.8692303,87.188736,87.188736,22.8692303,0,0,0,0,0,0,0,0,102.25737,457.91394,457.91394,102.25737,2544.07935,2747.69556,2747.69556,2544.07935,0,470,470,0,6,18.6888866,18.6888866,6,0,1275,1275,0,6.62598133,22.2766304,22.2766304,6.62598133,530,895,895,530,1023.19983,2435,2435,1023.19983,1550,2180,2180,1550,2651.16675,1043.5332,1043.5332,2651.16675,0,194.867111,194.867111,0,3008.81689,2567.58862,2567.58862,3008.81689 [f=0011834] [11834] Game End Stats Values: 22,2180,5130,5130,2180,22.8692303,87.188736,87.188736,22.8692303,0,0,0,0,0,0,0,0,102.25737,539.918091,539.918091,102.25737,2544.07935,2747.69556,2747.69556,2544.07935,0,470,470,0,6,17.6444435,17.6444435,6,0,1275,1275,0,11.4777775,22.6001244,22.6001244,11.4777775,630,1025,1025,630,1023.19983,2435,2435,1023.19983,1550,2360,2360,1550,2659.5,1043.5332,1043.5332,2659.5,57.8334808,194.867111,194.867111,57.8334808,3008.81689,2567.58862,2567.58862,3008.81689 [f=0011834] [11834] Game End Stats Values: 23,2300,5440,5440,2300,24.1033821,87.188736,87.188736,24.1033821,0,0,0,0,0,0,0,0,102.25737,619.522339,619.522339,102.25737,2544.07935,2747.69556,2747.69556,2544.07935,0,470,470,0,6,18.4666615,18.4666615,6,0,1275,1275,0,11.2822819,22.600153,22.600153,11.2822819,630,1155,1155,630,1023.19983,2435,2435,1023.19983,1670,2540,2540,1670,2659.5,1043.5332,1043.5332,2659.5,114.49942,194.867111,194.867111,114.49942,3008.81689,2567.58862,2567.58862,3008.81689 [f=0011834] [11834] Game End Stats Values: 24,2370,5440,5440,2370,25.995369,87.1987381,87.1987381,25.995369,0,0,0,0,0,0,0,0,102.25737,817.868164,817.868164,102.25737,2544.07935,2931.69556,2931.69556,2544.07935,0,470,470,0,6.96666574,15.8888922,15.8888922,6.96666574,0,1275,1275,0,9.87058926,22.6007328,22.6007328,9.87058926,630,1155,1155,630,1023.19983,2435,2435,1023.19983,1740,2540,2540,1740,2659.5,1043.5332,1043.5332,2659.5,145.499741,194.867111,194.867111,145.499741,3192.81689,2567.58862,2567.58862,3192.81689 [f=0011834] [11834] Game End Stats Values: 25,2580,5620,5620,2580,27.8661861,87.2287445,87.2287445,27.8661861,0,0,0,0,0,0,0,0,102.25737,1086.23193,1086.23193,102.25737,2544.07935,3529.69556,3529.69556,2544.07935,0,470,470,0,8,14,14,8,0,1275,1275,0,7.81805468,22.6020012,22.6020012,7.81805468,630,1155,1155,630,1023.19983,2435,2435,1023.19983,1950,2720,2720,1950,2659.5,1043.5332,1043.5332,2659.5,145.499741,194.867111,194.867111,145.499741,3790.81689,2567.58862,2567.58862,3790.81689 [f=0011834] [11834] Game End Stats Values: 26,1680,5740,5740,1680,40.7538185,89.3572388,89.3572388,40.7538185,0,0,0,0,0,0,0,0,655.851135,1402.46069,1402.46069,655.851135,2544.07935,3876.38647,3876.38647,2544.07935,0,470,470,0,6.66666651,14,14,6.66666651,0,1275,1275,0,13.4524565,31.638279,31.638279,13.4524565,630,1155,1155,630,1023.19983,3335,3335,1023.19983,1050,2840,2840,1050,3559.5,1043.5332,1043.5332,3559.5,197.001312,338.754913,338.754913,197.001312,4322.91113,2573.54443,2573.54443,4322.91113 [f=0011834] [11834] Game End Stats Values: 27,1060,5870,5870,1060,43.4094505,89.8295135,89.8295135,43.4094505,0,0,0,0,0,0,0,0,754.106934,1951.56519,1951.56519,754.106934,2951.82251,4457.47314,4457.47314,2951.82251,0,470,470,0,4.66666651,14,14,4.66666651,0,1275,1275,0,6.55037498,50.4756508,50.4756508,6.55037498,190,1285,1285,190,1023.19983,3865,3865,1023.19983,870,2840,2840,870,4179.5,1043.5332,1043.5332,4179.5,197.001312,775.944641,775.944641,197.001312,4925.27588,2998.84277,2998.84277,4925.27588 [f=0011834] [11834] Game End Stats Values: 28,1060,6075,6075,1060,43.4094505,90.7016296,90.7016296,43.4094505,0,0,0,0,0,0,0,0,780.106995,2112.69556,2112.69556,780.106995,2978.07251,4465.52295,4465.52295,2978.07251,0,470,470,0,5.19999981,16.3999996,16.3999996,5.19999981,0,1275,1275,0,5.19999981,48.9610443,48.9610443,5.19999981,190,1350,1350,190,1023.19983,3865,3865,1023.19983,870,2980,2980,870,4179.5,1043.5332,1043.5332,4179.5,197.001312,881.339661,881.339661,197.001312,4933.32568,3025.09277,3025.09277,4933.32568 [f=0011837] [11837] Event [3624,285.096436,1992]: 0 lost unit Solar Collector [f=0011843] [11843] Event [3592,285.174194,2152]: 0 lost unit Solar Collector [f=0011854] [11854] Event [3816,285.096436,1912]: 0 lost unit Solar Collector [f=0011882] [11882] Event [3580.41357,285.094513,1800.02246]: 0 lost unit Ronin [f=0011882] [11882] Event [3864,285.10498,2136]: 0 lost unit Metal Extractor [f=0011912] [11912] Event [360,285.100708,3016]: 1 finished unit Metal Extractor [f=0011945] Spectator Shapeshifters left the game: normal quit [f=0011945] [11945] Event [undefined]: Shapeshifters quit [f=0011951] gg [f=0011983] [11983] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0012052] Player flap left the game: normal quit [f=0012052] [12052] Event [undefined]: flap quit [f=0012058] No clients connected, shutting down server [f=0012058] Server shutdown [f=0012097] [12097] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0012333] [12333] Event [681.599976,285.092163,1832]: 1 finished unit Conjurer [f=0012378] [12378] Event [2248,384.3927,88]: 1 finished unit Solar Collector [f=0012462] [12462] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0012604] [12604] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0012751] [12751] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0012883] [12883] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0013028] [13028] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0013056] [13056] Event [568,285.092163,3144]: 1 finished unit Metal Extractor [f=0013269] [13269] Event [681.599976,285.092163,1832]: 1 finished unit Conjurer [f=0013328] [13328] Event [2168,384.384155,72]: 1 finished unit Solar Collector [f=0013391] [13391] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0013403] [13403] Event [88,384.367065,152]: 1 finished unit Metal Extractor [f=0013504] [13504] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0013600] [13600] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0013713] [13713] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0013810] [13810] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0013995] [13995] Event [681.599976,285.092163,1832]: 1 finished unit Conjurer [f=0014028] [14028] Event [2088,384.371338,72]: 1 finished unit Solar Collector [f=0014087] [14087] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0014191] [14191] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0014284] [14284] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0014377] [14377] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0014469] [14469] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0014646] [14646] Event [681.599976,285.092163,1832]: 1 finished unit Conjurer [f=0014695] [14695] Event [2008,384.37561,56]: 1 finished unit Solar Collector [f=0014736] [14736] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0014807] [14807] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0014895] [14895] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0014984] [14984] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0015073] [15073] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0015242] [15242] Event [681.599976,285.092163,1832]: 1 finished unit Conjurer [f=0015317] [15317] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0015363] [15363] Event [1928,384.384155,56]: 1 finished unit Solar Collector [f=0015403] [15403] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0015471] [15471] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0015547] [15547] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0015614] [15614] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0015740] [15740] Event [681.599976,285.092163,1832]: 1 finished unit Conjurer [f=0015816] [15816] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0015883] [15883] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0015951] [15951] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0016026] [16026] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0016093] [16093] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0016220] [16220] Event [681.599976,285.092163,1832]: 1 finished unit Conjurer [f=0016296] [16296] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0016363] [16363] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0016431] [16431] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0016506] [16506] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0016580] [16580] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0016701] [16701] Event [681.599976,285.092163,1832]: 1 finished unit Conjurer [f=0016777] [16777] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0016843] [16843] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0016911] [16911] Event [681.599976,285.092163,1832]: 1 finished unit Glaive [f=0016914] Autoquit sending quit command. [f=0016914] [QuitAction] user exited to system [f=0016914] [SpringApp::Kill][1] fromRun=1 [f=0016914] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016914] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016914] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016914] [ThreadPool::SetThreadCount][2] workers=0 [f=0016914] [SpringApp::Kill][2] [f=0016914] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016914] [Game::KillLua][3] dtor=0 luaUI=0x528081d0 [f=0016914] Start widgetHandler:Shutdown [f=0016914] Shutdown - SaveOrderList Complete [f=0016914] Writing last game win data [f=0016914] Shutdown - SaveConfigData Complete [f=0016914] Shutdown Widget - Chili Highlight [f=0016914] Shutdown Widget - Save/Load API [f=0016914] Shutdown Widget - Draw After Chili [f=0016914] Shutdown Widget - EPIC Menu [f=0016914] Shutdown Widget - Chili Minimap [f=0016914] Shutdown Widget - Chili Widget Selector [f=0016914] Shutdown Widget - Local Team Colors [f=0016914] Shutdown Widget - Display Keys 2 [f=0016914] Shutdown Widget - Save Game Menu [f=0016914] Shutdown Widget - HealthBars [f=0016914] Shutdown Widget - Noises [f=0016914] Shutdown Widget - Unit Icons [f=0016914] Shutdown Widget - Win Counter [f=0016914] Shutdown Widget - BuildETA [f=0016914] Shutdown Widget - SpringRTS Replay Stats [f=0016914] Shutdown Widget - Modular Comm Info [f=0016914] Shutdown Widget - CameraShake [f=0016914] Shutdown Widget - Chili Economy Panel Default [f=0016914] Shutdown Widget - Chili EndGame Window [f=0016914] Shutdown Widget - Chili Nuke Warning [f=0016914] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016914] Shutdown Widget - Chili Spectator Panels [f=0016914] Shutdown Widget - Context Menu [f=0016914] Shutdown Widget - Darkening [f=0016914] Shutdown Widget - MetalFeatures (new) [f=0016914] Shutdown Widget - Defense Range Zero-K [f=0016914] Shutdown Widget - Grab Input [f=0016914] Input grabbing is disabled! [f=0016914] Shutdown Widget - Highlight Geos [f=0016914] Shutdown Widget - Local Widgets Config [f=0016914] Shutdown Widget - Mex Placement Handler [f=0016914] Shutdown Widget - MinimapEvents [f=0016914] Shutdown Widget - Missile Silo Range [f=0016914] Shutdown Widget - Point Tracker [f=0016914] Shutdown Widget - Showeco and Grid Drawer [f=0016914] Shutdown Widget - Stereo3D [f=0016914] Shutdown Widget - Music Player v2 [f=0016914] Shutdown Widget - Attack AoE [f=0016914] Shutdown Widget - Map Edge Extension [f=0016914] Shutdown Widget - Selection Send [f=0016914] Shutdown Widget - LupsManager [f=0016914] Shutdown Widget - Newton Firezone [f=0016914] Shutdown Widget - Chili Pro Console [f=0016914] Shutdown Widget - Lasso Terraform GUI [f=0016914] Shutdown Widget - Chili Framework [f=0016914] Shutdown Widget - Lups [f=0016914] Shutdown Widget - Custom Markers [f=0016914] Shutdown Widget - Chili Core Selector [f=0016914] Shutdown Widget - Select Keys [f=0016914] Shutdown Widget - Pause Screen [f=0016914] Shutdown Widget - Layout Handler [f=0016914] Shutdown Widget - Persistent Build Height [f=0016914] Shutdown Widget - Text To Speech Control [f=0016914] End widgetHandler:Shutdown [f=0016914] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={471107,67052396} {int,ext,rec}Allocs={22324476,0,0} {chunk,block}Bytes={67052396,0} [f=0016914] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016914] [Game::KillLua][2] dtor=0 luaRules=0x52531b20 [f=0016914] Start gadgetHandler:Shutdown [f=0016914] Shutdown - StartSetup [f=0016914] Shutdown - UnitMorph [f=0016914] Shutdown - LupsNanoSpray [f=0016914] Shutdown - Missile Silo Controller [f=0016914] Shutdown - Modular Comm Info [f=0016914] Shutdown - Terrain Texture Handler [f=0016914] Shutdown - UnitCloakShield [f=0016914] Shutdown - Starlight Handler [f=0016914] End gadgetHandler:Shutdown [f=0016914] Start gadgetHandler:Shutdown [f=0016914] Shutdown - Save/Load [f=0016914] Shutdown - Teleport Throw [f=0016914] Shutdown - UnitMorph [f=0016914] Shutdown - Modular Comm Info [f=0016914] Shutdown - Retreat Command [f=0016914] Shutdown - Shockwaves [f=0016914] Shutdown - UnitCloakShield [f=0016914] Shutdown - Lups Cloak FX [f=0016914] Shutdown - Lups [f=0016914] Shutdown - Lups Shield [f=0016914] End gadgetHandler:Shutdown [f=0016914] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22324578,0,0} {chunk,block}Bytes={0,0} [f=0016914] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22324578,0,0} {chunk,block}Bytes={0,0} [f=0016914] [Game::KillLua][4] dtor=0 [f=0016914] [Game::~CGame][1] [f=0016914] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016914] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016914] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016914] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016914] [Game::KillLua][4] dtor=1 [f=0016914] [Game::KillMisc][1] [f=0016914] [Game::KillMisc][2] [f=0016914] [Game::KillMisc][3] [f=0016914] [Game::KillRendering][1] [f=0016914] [3DOParser::Kill] allocated 137 pieces [f=0016914] [S3OParser::Kill] allocated 2692 pieces [f=0016914] [AssParser::Kill] allocated 224 pieces [f=0016914] [Game::KillInterface][1] [f=0016914] [Game::KillInterface][2] [f=0016914] [Game::KillSimulation][1] [f=0016914] [Game::KillSimulation][2] [f=0016914] [CCollisionHandler] dis-/continuous tests: 0/1709794 [f=0016914] [Game::KillSimulation][3] [f=0016914] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016914] [~CPathCache(16x16)] cacheHits=69 hitPercentage=36% numHashColls=0 maxCacheSize=7 [f=0016914] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016914] [~CPathCache(32x32)] cacheHits=373 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016914] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016914] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016914] [LosHandler::Kill] raycast instance cache-{hits,misses}={1805,4474}; shared=5%; cached=23% [f=0016914] [Game::KillSimulation][4] [f=0016914] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0016914] [Game::~CGame][2] [f=0016914] [Game::~CGame][3] [f=0016914] [SpringApp::Kill][3] [f=0016914] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 177809 bytes sent 131860 bytes recv'd [f=0016914] [SpringApp::Kill][4] font=0x46658aa0 [f=0016914] [SpringApp::Kill][5] [f=0016914] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/54b33689eb91b8d852d43e5aa78398e0.sdp (0x46722960) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/54b33689eb91b8d852d43e5aa78398e0.sdp" numZipFiles=7796 sumInflSize=714913kb sumReadTime=3205ms file="objects3d/bantha.s3o" indx=4882 inflSize=433kb readTime=98ms file="bitmaps/loadpictures/linemove.png" indx=505 inflSize=3005kb readTime=65ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=41ms file="units/cloakcon.lua" indx=6696 inflSize=2kb readTime=38ms file="bitmaps/cc/greennovaexplo.tga" indx=416 inflSize=64kb readTime=34ms file="unitpics/energysolar.png" indx=6399 inflSize=11kb readTime=29ms file="luaui/widgets/gui_local_colors.lua" indx=4635 inflSize=9kb readTime=29ms file="bitmaps/pd/chargeparticles.tga" indx=537 inflSize=256kb readTime=28ms file="objects3d/cormart.s3o" indx=5030 inflSize=105kb readTime=24ms file="objects3d/benzcom4.s3o" indx=4908 inflSize=297kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/54b33689eb91b8d852d43e5aa78398e0.sdp] 50339547 bytes cached in 2887 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=44 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/altair_crossing_v3.sd7 (0x467f5900) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46986cf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x466da8e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4e0401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]