[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.z2OmmGvefO/springsettings.961181.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0f2401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5987 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/961181/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 197ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x450f2440] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x450f2440] using game "Zero-K v1.8.9.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1231ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1448ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 47ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 682ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 132ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Mex Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 73ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/961181/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 48, 274 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154db [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154db file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-5eb154db.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154eb [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154eb file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-5eb154eb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (686ms, checksum c3f0d342)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/961181/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52dc6010,0x660ffd80}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 101f695f8840dc168beb28a24596f592 [f=-000001] Connection attempt from Shapeshifters [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Shapeshifters changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from flap [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: flap changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flap" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flap" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flap" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flap" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="flap" string="[Game::Load][lua{Rules,Gaia}={0x7337b6c0,0x64d84ef0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] gl hf [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[Game::Load][lua{Rules,Gaia}={00000000bae93860,00000000e5eb2460}]" [f=-000001] > Game will be force started in 40 seconds [f=-000001] Allies: I choose: Striker! [f=-000001] [0] Event [1333,296.771484,4215]: 0 finished unit Strike Commander [f=-000001] [0] Event [6246,296.774414,2861]: 1 finished unit Recon Commander [f=0000000] [0] flap, team: 1, elo:2109 [f=0000000] [0] Shapeshifters, team: 0, elo:2012 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [6128,296.766357,2824]: 1 finished unit Cloakbot Factory [f=0000101] [101] Event [1344,296.766357,4120]: 0 finished unit Cloakbot Factory [f=0000383] [383] Event [6312,296.766357,2712]: 1 finished unit Metal Extractor [f=0000449] [449] Event [6118.3999,296.766357,2824]: 1 finished unit Conjurer [f=0000584] [584] Event [1353.59998,296.766357,4120]: 0 finished unit Conjurer [f=0000599] [599] Event [1320,296.766357,4632]: 0 finished unit Metal Extractor [f=0000646] [646] Event [6118.3999,296.766357,2824]: 1 finished unit Glaive [f=0000654] [654] Event [6376,296.766357,2760]: 1 finished unit Solar Collector [f=0000784] [784] Event [1353.59998,296.766357,4120]: 0 finished unit Glaive [f=0000848] [848] Event [6118.3999,296.766357,2824]: 1 finished unit Glaive [f=0000989] [989] Event [1576,296.766357,4616]: 0 finished unit Metal Extractor [f=0000994] [994] Event [1353.59998,296.766357,4120]: 0 finished unit Glaive [f=0001047] [1047] Event [6456,296.766357,2808]: 1 finished unit Solar Collector [f=0001109] [1109] Event [1512,296.766357,4664]: 0 finished unit Wind/Tidal Generator [f=0001174] [1174] Event [6118.3999,296.766357,2824]: 1 finished unit Glaive [f=0001206] [1206] Event [1353.59998,296.766357,4120]: 0 finished unit Glaive [f=0001229] [1229] Event [1432,296.766357,4680]: 0 finished unit Wind/Tidal Generator [f=0001379] [1379] Event [1352,296.766357,4680]: 0 finished unit Wind/Tidal Generator [f=0001426] [1426] Event [1353.59998,296.766357,4120]: 0 finished unit Glaive [f=0001525] [1525] Event [6118.3999,296.766357,2824]: 1 finished unit Glaive [f=0001630] [1630] Event [6552,296.766357,2920]: 1 finished unit Metal Extractor [f=0001685] [1685] Event [1272,296.766357,4696]: 0 finished unit Wind/Tidal Generator [f=0001791] [1791] Event [1353.59998,296.766357,4120]: 0 finished unit Glaive [f=0001854] [1854] Event [6118.3999,296.766357,2824]: 1 finished unit Glaive [f=0001980] [1980] Event [1208,296.766357,4648]: 0 finished unit Wind/Tidal Generator [f=0002195] [2195] Event [5280,460.899353,2336]: 1 finished unit Radar Tower [f=0002219] [2219] Event [1353.59998,296.766357,4120]: 0 finished unit Glaive [f=0002286] [2286] Event [1144,296.766357,4568]: 0 finished unit Wind/Tidal Generator [f=0002401] [2401] Event [6584,296.766357,2984]: 1 finished unit Solar Collector [f=0002429] [2429] Event [440,415.323944,4888]: 0 finished unit Metal Extractor [f=0002459] [2459] Event [1080,296.766357,4488]: 0 finished unit Wind/Tidal Generator [f=0002477] [2477] Event [6118.3999,296.766357,2824]: 1 finished unit Conjurer [f=0002694] [2694] Event [6118.3999,296.766357,2824]: 1 finished unit Glaive [f=0002704] [2704] Event [1016,296.766357,4408]: 0 finished unit Wind/Tidal Generator [f=0002904] [2904] Event [1353.59998,296.766357,4120]: 0 finished unit Conjurer [f=0003072] [3072] Event [6118.3999,296.766357,2824]: 1 finished unit Glaive [f=0003177] [3177] Event [136,415.323944,4888]: 0 finished unit Metal Extractor [f=0003448] [3448] Event [1184,296.766357,4048]: 0 finished unit Lotus [f=0003527] [3527] Event [5280,460.899353,2336]: 1 lost unit Radar Tower [f=0003574] [3574] Event [5272,296.766357,2056]: 1 finished unit Metal Extractor [f=0003617] [3617] Event [6118.3999,296.766357,2824]: 1 finished unit Glaive [f=0003657] [3657] Event [1536,296.766357,4048]: 0 finished unit Lotus [f=0003726] [3726] Event [6696,296.766357,3288]: 1 finished unit Metal Extractor [f=0003751] [3751] Event [966.625732,296.766357,3924.28394]: 1 lost unit Glaive [f=0003793] [3793] Event [902.151917,296.832977,4043.39087]: 1 lost unit Glaive [f=0003829] [3829] Event [950.464783,296.788025,4155.8833]: 1 lost unit Glaive [f=0003879] [3879] Event [929.228455,298.558228,4283.52295]: 1 lost unit Glaive [f=0003901] [3901] Event [6144,296.766357,2720]: 1 finished unit Lotus [f=0003919] [3919] Event [1094.4729,296.766357,4328.00732]: 1 lost unit Glaive [f=0003952] [3952] Event [136,415.323944,4520]: 0 finished unit Metal Extractor [f=0004019] [4019] Event [6118.3999,296.766357,2824]: 1 finished unit Glaive [f=0004030] [4030] Event [1353.59998,296.766357,4120]: 0 finished unit Reaver [f=0004108] [4108] Event [5208,296.766357,2072]: 1 finished unit Solar Collector [f=0004313] [4313] Event [6118.3999,296.766357,2824]: 1 finished unit Glaive [f=0004491] [4491] Event [6664,296.766357,3224]: 1 finished unit Solar Collector [f=0004524] [4524] Event [5256,296.766357,1992]: 1 finished unit Solar Collector [f=0004654] [4654] Event [6452.9668,296.766357,1846.22485]: 0 lost unit Glaive [f=0004676] [4676] Event [6441.14355,296.788635,1833.42517]: 1 lost unit Glaive [f=0004777] [4777] Event [6764.64453,296.766357,2019.59473]: 1 lost unit Glaive [f=0004815] [4815] Event [6118.3999,296.766357,2824]: 1 finished unit Conjurer [f=0004908] [4908] Event [6841.95215,313.663788,2332.72144]: 1 lost unit Glaive [f=0004912] [4912] Event [6909.30176,296.766357,2286.86743]: 0 lost unit Glaive [f=0004920] [4920] Event [6824.6416,323.532898,2305.22974]: 1 lost unit Glaive [f=0004949] [4949] Event [6811.32178,324.565948,2259.48535]: 0 lost unit Glaive [f=0004950] [4950] Event [6790.37207,356.065002,2299.12183]: 1 lost unit Glaive [f=0005047] [5047] Event [5064,296.766357,2216]: 1 finished unit Metal Extractor [f=0005105] [5105] Event [6118.3999,296.766357,2824]: 1 finished unit Glaive [f=0005151] [5151] Event [536,296.766357,3528]: 0 finished unit Metal Extractor [f=0005246] [5246] Event [6552,296.766357,2920]: 1 lost unit Metal Extractor [f=0005284] [5284] Event [1353.59998,296.766357,4120]: 0 finished unit Reaver [f=0005302] [5302] Event [6672,296.766357,3328]: 1 finished unit Lotus [f=0005426] [5426] Event [6118.3999,296.766357,2824]: 1 finished unit Glaive [f=0005507] [5507] Event [5000,296.766357,2232]: 1 finished unit Solar Collector [f=0005703] [5703] Event [6118.3999,296.766357,2824]: 1 finished unit Glaive [f=0005748] [5748] Event [5960,296.766357,4440]: 1 finished unit Metal Extractor [f=0005828] [5828] Event [5048,296.766357,2152]: 1 finished unit Solar Collector [f=0005878] [5878] Event [344,296.766357,3352]: 0 finished unit Metal Extractor [f=0005923] [5923] Event [6118.3999,296.766357,2824]: 1 finished unit Glaive [f=0005965] [5965] Event [1353.59998,296.766357,4120]: 0 finished unit Reaver [f=0006143] [6143] Event [6118.3999,296.766357,2824]: 1 finished unit Glaive [f=0006193] [6193] Event [6223.29834,296.766357,1395.80151]: 1 lost unit Glaive [f=0006266] [6266] Event [6067.35107,296.766357,1228.85449]: 0 lost unit Glaive [f=0006339] [6339] Event [5971.16699,296.766357,1201.08826]: 0 lost unit Glaive [f=0006369] [6369] Event [6168,296.766357,4456]: 1 finished unit Metal Extractor [f=0006442] [6442] Event [6552,295.953979,2920]: 1 finished unit Metal Extractor [f=0006590] [6590] Event [6118.3999,296.766357,2824]: 1 finished unit Conjurer [f=0006655] [6655] Event [1353.59998,296.766357,4120]: 0 finished unit Reaver [f=0006846] [6846] Event [4496,296.766357,3600]: 1 finished unit Lotus [f=0006867] [6867] Event [6118.3999,296.766357,2824]: 1 finished unit Glaive [f=0006900] [6900] Event [4264,296.766357,2104]: 1 finished unit Metal Extractor [f=0006914] [6914] Event [1728,296.766357,2544]: 0 finished unit Lotus [f=0007060] [7060] Event [5888,296.766357,4400]: 1 finished unit Lotus [f=0007070] [7070] Event [6118.3999,296.766357,2824]: 1 finished unit Glaive [f=0007190] [7190] Event [600,296.766357,3528]: 0 finished unit Solar Collector [f=0007274] [7274] Event [6118.3999,296.766357,2824]: 1 finished unit Glaive [f=0007290] [7290] Event [840,296.766357,2392]: 0 finished unit Metal Extractor [f=0007332] [7332] Event [1353.59998,296.766357,4120]: 0 finished unit Reaver [f=0007470] [7470] Event [4208,296.766357,2112]: 1 finished unit Lotus [f=0007481] [7481] Event [6118.3999,296.766357,2824]: 1 finished unit Glaive [f=0007481] [7481] Event [4568,296.766357,3624]: 1 finished unit Metal Extractor [f=0007533] [7533] Event [6040,296.766357,4392]: 1 finished unit Solar Collector [f=0007717] [7717] Event [552,296.766357,3448]: 0 finished unit Solar Collector [f=0007748] [7748] Event [4232,296.766357,2168]: 1 finished unit Solar Collector [f=0007751] [7751] Event [6118.3999,296.766357,2824]: 1 finished unit Ronin [f=0008010] [8010] Event [600,296.766357,2184]: 0 finished unit Metal Extractor [f=0008021] [8021] Event [1353.59998,296.766357,4120]: 0 finished unit Reaver [f=0008024] [8024] Event [6118.3999,296.766357,2824]: 1 finished unit Ronin [f=0008049] [8049] Event [4248,296.766357,2008]: 1 finished unit Solar Collector [f=0008161] [8161] Event [4208,296.766357,2112]: 1 lost unit Lotus [f=0008238] [8238] Event [456,296.766357,3384]: 0 finished unit Solar Collector [f=0008286] [8286] Event [1923.58948,296.759247,4201.51025]: 1 lost unit Glaive [f=0008290] [8290] Event [1928.88049,296.776093,4216.02832]: 1 lost unit Glaive [f=0008292] [8292] Event [6808,296.766357,1752]: 1 finished unit Metal Extractor [f=0008296] [8296] Event [4164.72412,296.795166,2222.67554]: 0 lost unit Reaver [f=0008297] [8297] Event [6118.3999,296.766357,2824]: 1 finished unit Ronin [f=0008316] [8316] Event [1846.54041,296.341888,4147.2373]: 1 lost unit Glaive [f=0008320] [8320] Event [1353.59998,296.766357,4120]: 0 finished unit Ronin [f=0008320] [8320] Event [5968,296.766357,4352]: 1 finished unit Lotus [f=0008325] [8325] Event [1846.5968,295.733734,4152.62939]: 1 lost unit Glaive [f=0008339] [8339] Event [1696,266.264191,1472]: 0 finished unit Lotus [f=0008504] [8504] Event [6118.3999,296.766357,2824]: 1 finished unit Glaive [f=0008527] [8527] Event [4656,296.766357,3552]: 1 finished unit Lotus [f=0008590] [8590] Event [6120,296.766357,4392]: 1 finished unit Solar Collector [f=0008606] [8606] Event [1353.59998,296.766357,4120]: 0 finished unit Ronin [f=0008668] [8668] Event [4504,296.766357,3368]: 1 finished unit Metal Extractor [f=0008783] [8783] Event [376,296.766357,3256]: 0 finished unit Solar Collector [f=0008790] [8790] Event [456,296.766357,1816]: 0 finished unit Metal Extractor [f=0008849] [8849] Event [1728,296.766357,1056]: 0 finished unit Lotus [f=0008865] [8865] Event [6118.3999,296.766357,2824]: 1 finished unit Conjurer [f=0008892] [8892] Event [1353.59998,296.766357,4120]: 0 finished unit Ronin [f=0008961] [8961] Event [6616,296.766357,1576]: 1 finished unit Metal Extractor [f=0009040] [9040] Event [6314.06006,296.766357,3610.03442]: 0 lost unit Reaver [f=0009074] [9074] Event [6118.3999,296.766357,2824]: 1 finished unit Glaive [f=0009190] [9190] Event [6547.23828,296.766357,3496.57251]: 0 lost unit Reaver [f=0009283] [9283] Event [6118.3999,296.766357,2824]: 1 finished unit Glaive [f=0009284] [9284] Event [7016,415.323944,584]: 1 finished unit Metal Extractor [f=0009291] [9291] Event [280,296.766357,3192]: 0 finished unit Solar Collector [f=0009330] [9330] Event [776,296.77597,2424]: 0 finished unit Wind/Tidal Generator [f=0009341] [9341] Event [1353.59998,296.766357,4120]: 0 finished unit Conjurer [f=0009480] [9480] Event [1865.61865,288.79306,1377.55872]: 1 lost unit Glaive [f=0009493] [9493] Event [6118.3999,296.766357,2824]: 1 finished unit Glaive [f=0009598] [9598] Event [1884.38708,289.146942,1379.80762]: 1 lost unit Glaive [f=0009603] [9603] Event [1353.59998,296.766357,4120]: 0 finished unit Conjurer [f=0009637] [9637] Event [696,296.766357,2360]: 0 finished unit Wind/Tidal Generator [f=0009701] [9701] Event [6118.3999,296.766357,2824]: 1 finished unit Glaive [f=0009836] [9836] Event [4176,296.729431,2048]: 1 finished unit Radar Tower [f=0009883] [9883] Event [2078.9519,291.47467,1488.97009]: 1 lost unit Glaive [f=0009935] [9935] Event [616,296.795197,2312]: 0 finished unit Wind/Tidal Generator [f=0009987] [9987] Event [1353.59998,296.766357,4120]: 0 finished unit Conjurer [f=0009989] [9989] Event [7016,415.323944,216]: 1 finished unit Metal Extractor [f=0010036] [10036] Event [6136,415.323944,4968]: 1 finished unit Metal Extractor [f=0010133] [10133] Event [4432,296.766357,3344]: 1 finished unit Lotus [f=0010139] [10139] Event [1192,296.766357,664]: 0 finished unit Metal Extractor [f=0010176] [10176] Event [1272,296.766357,3992]: 0 finished unit Caretaker [f=0010239] [10239] Event [536,296.766357,2248]: 0 finished unit Wind/Tidal Generator [f=0010242] [10242] Event [1353.59998,296.766357,4120]: 0 finished unit Ronin [f=0010378] [10378] Event [6118.3999,296.766357,2824]: 1 finished unit Reaver [f=0010413] [10413] Event [1352,296.766357,3976]: 0 finished unit Caretaker [f=0010491] [10491] Event [1353.59998,296.766357,4120]: 0 finished unit Ronin [f=0010527] [10527] Event [488,296.833649,2184]: 0 finished unit Wind/Tidal Generator [f=0010559] [10559] Event [984,296.766357,632]: 0 finished unit Metal Extractor [f=0010564] [10564] Event [4536,296.766357,3496]: 1 finished unit Solar Collector [f=0010586] [10586] Event [1416,296.766357,3976]: 0 finished unit Caretaker [f=0010600] [10600] Event [6118.3999,296.766357,2824]: 1 finished unit Glaive [f=0010649] [10649] Event [6712,415.323944,216]: 1 finished unit Metal Extractor [f=0010666] [10666] Event [6424,415.323944,4920]: 1 finished unit Metal Extractor [f=0010673] [10673] Event [3630.31055,296.766357,2729.2395]: 1 lost unit Glaive [f=0010676] [10676] Event [3638.5708,296.775085,2745.51465]: 1 lost unit Glaive [f=0010722] [10722] Event [1353.59998,296.766357,4120]: 0 finished unit Reaver [f=0010814] [10814] Event [472,296.766357,2104]: 0 finished unit Wind/Tidal Generator [f=0010963] [10963] Event [1353.59998,296.766357,4120]: 0 finished unit Reaver [f=0010978] [10978] Event [6118.3999,296.766357,2824]: 1 finished unit Conjurer [f=0011009] [11009] Event [3976.70093,296.766357,2425.54956]: 1 lost unit Recon Commander [f=0011014] [11014] Event [4600,296.766357,3400]: 1 finished unit Solar Collector [f=0011048] [11048] Event [3514.12085,296.766357,2310.44775]: 0 lost unit Ronin [f=0011131] [11131] Event [1353.59998,296.766357,4120]: 0 finished unit Ronin [f=0011187] [11187] Event [6118.3999,296.766357,2824]: 1 finished unit Glaive [f=0011281] [11281] Event [456,296.766357,2024]: 0 finished unit Wind/Tidal Generator [f=0011283] [11283] Event [1353.59998,296.766357,4120]: 0 finished unit Ronin [f=0011285] [11285] Event [6696,296.766357,1592]: 1 finished unit Solar Collector [f=0011398] [11398] Event [6118.3999,296.766357,2824]: 1 finished unit Glaive [f=0011438] [11438] Event [1353.59998,296.766357,4120]: 0 finished unit Ronin [f=0011440] [11440] Event [1719.91809,284.835175,2420.86646]: 1 lost unit Glaive [f=0011510] [11510] Event [4176,296.729431,2048]: 1 lost unit Radar Tower [f=0011554] [11554] Event [4632,296.766357,3496]: 1 finished unit Solar Collector [f=0011562] [11562] Event [1644.34229,296.766357,2604.16382]: 1 lost unit Glaive [f=0011567] [11567] Event [1728,296.766357,2544]: 0 lost unit Lotus [f=0011594] [11594] Event [6118.3999,296.766357,2824]: 1 finished unit Glaive [f=0011616] [11616] Event [4264,296.870422,2104]: 1 lost unit Metal Extractor [f=0011621] [11621] Event [1353.59998,296.766357,4120]: 0 finished unit Ronin [f=0011682] [11682] Event [4232,296.705933,2168]: 1 lost unit Solar Collector [f=0011774] [11774] Event [4248,296.766357,2008]: 1 lost unit Solar Collector [f=0011792] [11792] Event [424,296.814423,1944]: 0 finished unit Wind/Tidal Generator [f=0011792] [11792] Event [1353.59998,296.766357,4120]: 0 finished unit Ronin [f=0011802] [11802] Event [6118.3999,296.766357,2824]: 1 finished unit Glaive [f=0011809] [11809] Event [6712,296.766357,1672]: 1 finished unit Solar Collector [f=0011836] [11836] Event [1016,415.323944,136]: 0 finished unit Metal Extractor [f=0011856] [11856] Event [536,411.334534,4616]: 0 finished unit Energy Pylon [f=0011899] [11899] Event [1353.59998,296.766357,4120]: 0 finished unit Ronin [f=0011923] [11923] Event [776,296.77597,2424]: 0 lost unit Wind/Tidal Generator [f=0011965] [11965] Event [696,296.878052,2360]: 0 lost unit Wind/Tidal Generator [f=0011989] [11989] Event [4017.36108,293.626617,2416.18408]: 0 lost unit Ronin [f=0012050] [12050] Event [616,296.912384,2312]: 0 lost unit Wind/Tidal Generator [f=0012096] [12096] Event [840,296.766357,2392]: 0 lost unit Metal Extractor [f=0012111] [12111] Event [4039.50366,297.254547,2216.60596]: 0 lost unit Ronin [f=0012149] [12149] Event [536,296.766357,2248]: 0 lost unit Wind/Tidal Generator [f=0012177] [12177] Event [4528.58203,296.766357,2244.67554]: 1 lost unit Glaive [f=0012247] [12247] Event [408,296.929779,1864]: 0 finished unit Wind/Tidal Generator [f=0012289] [12289] Event [6728,296.766357,1752]: 1 finished unit Solar Collector [f=0012314] [12314] Event [488,296.874542,2184]: 0 lost unit Wind/Tidal Generator [f=0012371] [12371] Event [600,296.766357,2184]: 0 lost unit Metal Extractor [f=0012431] [12431] Event [472,296.766357,2104]: 0 lost unit Wind/Tidal Generator [f=0012478] [12478] Event [6118.3999,296.766357,2824]: 1 finished unit Reaver [f=0012490] [12490] Event [1353.59998,296.766357,4120]: 0 finished unit Knight [f=0012498] [12498] Event [456,296.817932,2024]: 0 lost unit Wind/Tidal Generator [f=0012500] [12500] Event [912,296.766357,3632]: 0 finished unit Lotus [f=0012504] [12504] Event [5048,296.766357,2152]: 1 lost unit Solar Collector [f=0012530] [12530] Event [728,415.323944,184]: 0 finished unit Metal Extractor [f=0012545] [12545] Event [5272,296.766357,2056]: 1 lost unit Metal Extractor [f=0012549] [12549] Event [424,296.898651,1944]: 0 lost unit Wind/Tidal Generator [f=0012581] [12581] Event [5064,296.658325,2216]: 1 lost unit Metal Extractor [f=0012596] [12596] Event [408,296.981354,1864]: 0 lost unit Wind/Tidal Generator [f=0012629] [12629] Event [5256,296.682129,1992]: 1 lost unit Solar Collector [f=0012650] [12650] Event [5208,296.784363,2072]: 1 lost unit Solar Collector [f=0012672] [12672] Event [4954.48486,296.766357,2031.13269]: 1 lost unit Glaive [f=0012674] [12674] Event [6118.3999,296.766357,2824]: 1 finished unit Glaive [f=0012720] [12720] Event [456,296.766357,1816]: 0 lost unit Metal Extractor [f=0012877] [12877] Event [832,296.766357,3440]: 0 finished unit Lotus [f=0013035] [13035] Event [6118.3999,296.766357,2824]: 1 finished unit Conjurer [f=0013071] [13071] Event [5902.41406,296.766357,2418.78491]: 1 lost unit Glaive [f=0013117] [13117] Event [5815.12158,296.766357,2606.06421]: 1 lost unit Reaver [f=0013142] [13142] Event [6152,415.323944,4856]: 1 finished unit Solar Collector [f=0013143] [13143] Event [1353.59998,296.766357,4120]: 0 finished unit Knight [f=0013244] [13244] Event [6118.3999,296.766357,2824]: 1 finished unit Glaive [f=0013388] [13388] Event [5845.95264,296.766357,2645.37695]: 0 lost unit Reaver [f=0013430] [13430] Event [6144,296.766357,2720]: 1 lost unit Lotus [f=0013439] [13439] Event [6118.3999,296.777893,2824]: 1 finished unit Glaive [f=0013482] [13482] Event [6118.3999,296.880188,2824]: 1 lost unit Glaive [f=0013498] [13498] Event [6118.3999,296.880188,2824]: 1 lost unit Glaive [f=0013510] [13510] Event [5960.11719,296.766357,2740.68726]: 1 lost unit Glaive [f=0013535] [13535] Event [6118.3999,296.766357,2824]: 1 lost unit Glaive [f=0013637] [13637] Event [6232,415.323944,4856]: 1 finished unit Solar Collector [f=0013739] [13739] Event [6118.3999,296.766357,2824]: 1 finished unit Glaive [f=0013748] [13748] Event [785.683838,308.736755,1023.97974]: 1 lost unit Glaive [f=0013784] [13784] Event [1353.59998,296.766357,4120]: 0 finished unit Knight [f=0013788] [13788] Event [6312,296.766357,2712]: 1 lost unit Metal Extractor [f=0013806] [13806] Event [976,414.795227,480]: 0 finished unit Lotus [f=0013856] [13856] Event [931.024658,296.766357,1070.06519]: 1 lost unit Glaive [f=0013934] [13934] Event [6118.3999,296.766357,2824]: 1 finished unit Glaive [f=0013941] [13941] Event [1120,296.766357,3072]: 0 finished unit Lotus [f=0013969] [13969] Event [6056.39844,296.766357,2859.78735]: 1 lost unit Conjurer [f=0014085] [14085] Event [6118.3999,296.752319,2824]: 1 lost unit Ronin [f=0014085] [14085] Event [6128,296.752319,2824]: 1 lost unit Cloakbot Factory [f=0014102] [14102] Event [6312,415.323944,4840]: 1 finished unit Solar Collector [f=0014110] [14110] Event [6176.74658,296.206116,2929.22998]: 0 lost unit Reaver [f=0014261] [14261] Event [1353.59998,296.766357,4120]: 0 finished unit Knight [f=0014261] gg [f=0014319] [14319] Event [4264,296.144409,2104]: 1 finished unit Metal Extractor [f=0014346] [14346] Event [undefined]: flap resigned [f=0014346] game_message: flap has been destroyed! [f=0014346] game_message: Shapeshifters wins! [f=0014346] Submitting stats [f=0014346] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014346] Part| Total Time|Time of the last 0.5s [f=0014346] Draw 23843.70ms 34.23% [f=0014346] Lua::Callins::Synced 8601.12ms 8.68% [f=0014346] Lua::Callins::Unsynced 27519.34ms 35.83% [f=0014346] Lua::CollectGarbage::Synced 518.76ms 0.30% [f=0014346] Lua::CollectGarbage::Unsynced 1060.44ms 0.50% [f=0014346] Misc::Profiler::AddTime 93.89ms 0.10% [f=0014346] Sim 48930.81ms 48.40% [f=0014346] [14346] Received game_message: flap has been destroyed! [f=0014346] [14346] Received game_message: Shapeshifters wins! [f=0014347] [14347] Game End Stats Header: 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30,7745,5540,5540,7745,472.279053,1070.28357,1070.28357,472.279053,0,0,0,0,0,0,0,0,1296.64185,3643.48193,3643.48193,1296.64185,4294.13135,2653.67529,2653.67529,4294.13135,540,630,630,540,22.9127483,27.0666676,27.0666676,22.9127483,1275,0,0,1275,29.4874763,36.8598747,36.8598747,29.4874763,2170,1100,1100,2170,3745,1865,1865,3745,3760,3810,3810,3760,2041.33337,3745,3745,2041.33337,208.334885,36.1666489,36.1666489,208.334885,2853.15601,4480.19629,4480.19629,2853.15601 [f=0014347] [14347] Game End Stats Values: 31,7655,5365,5365,7655,473.880341,1164.9071,1164.9071,473.880341,0,0,0,0,0,0,0,0,1337.83069,3994.3606,3994.3606,1337.83069,4840.97754,3193.16699,3193.16699,4840.97754,540,540,540,540,22.5270691,29.333334,29.333334,22.5270691,1275,0,0,1275,28.8272457,37.2252693,37.2252693,28.8272457,2080,945,945,2080,4138.3335,2085,2085,4138.3335,3760,3880,3880,3760,2481.3335,4138.3335,4138.3335,2481.3335,208.334885,36.1666489,36.1666489,208.334885,3402.01123,5035.16602,5035.16602,3402.01123 [f=0014347] [14347] Game End Stats Values: 32,8185,5280,5280,8185,477.588898,1256.68188,1256.68188,477.588898,0,0,0,0,0,0,0,0,1352.10107,4341.62988,4341.62988,1352.10107,5712.66016,3231.65527,3231.65527,5712.66016,720,540,540,720,31.4254856,30.2666664,30.2666664,31.4254856,1275,0,0,1275,28.967741,38.8845215,38.8845215,28.967741,2430,880,880,2430,4435,2085,2085,4435,3760,3860,3860,3760,2481.3335,4435,4435,2481.3335,208.334885,72.3333969,72.3333969,208.334885,3443.23608,5908.24854,5908.24854,3443.23608 [f=0014347] [14347] Game End Stats Values: 33,8315,4520,4520,8315,479.300598,1346.12744,1346.12744,479.300598,0,0,0,0,0,0,0,0,1352.10107,4625.83008,4625.83008,1352.10107,5958.55566,3312.26172,3312.26172,5958.55566,720,540,540,720,35.2390862,32,32,35.2390862,1275,0,0,1275,31.4141941,35.2404747,35.2404747,31.4141941,2560,880,880,2560,5355,2085,2085,5355,3760,3100,3100,3760,2701.3335,5405.3335,5405.3335,2701.3335,244.502655,72.3333969,72.3333969,244.502655,3578.49365,6261.52393,6261.52393,3578.49365 [f=0014367] [14367] Event [4496,296.785858,3600]: 1 lost unit Lotus [f=0014407] [14407] Event [1152,415.323944,416]: 0 finished unit Lotus [f=0014438] [14438] Event [1353.59998,296.766357,4120]: 0 finished unit Ronin [f=0014499] Player Shapeshifters left the game: normal quit [f=0014499] [14499] Event [undefined]: Shapeshifters quit [f=0014530] [14530] Event [1584,324.1539,672]: 0 finished unit Lotus [f=0014634] No clients connected, shutting down server [f=0014634] Server shutdown [f=0014661] [14661] Event [1184,296.766357,2768]: 0 finished unit Lotus [f=0014721] [14721] Event [840,295.953979,2392]: 0 finished unit Metal Extractor [f=0014775] [14775] Event [1353.59998,296.766357,4120]: 0 finished unit Reaver [f=0015070] [15070] Event [744,296.766357,3624]: 0 finished unit Energy Pylon [f=0015093] [15093] Event [1328,409.383087,352]: 0 finished unit Lotus [f=0015123] [15123] Event [1353.59998,296.766357,4120]: 0 finished unit Reaver [f=0015247] [15247] Event [1353.59998,296.766357,4120]: 0 finished unit Ronin [f=0015349] [15349] Event [1232,296.766357,2512]: 0 finished unit Lotus [f=0015373] [15373] Event [1353.59998,296.766357,4120]: 0 finished unit Ronin [f=0015488] [15488] Event [1353.59998,296.766357,4120]: 0 finished unit Ronin [f=0015521] [15521] Event [1712,336.083679,544]: 0 finished unit Lotus [f=0015587] [15587] Event [1353.59998,296.766357,4120]: 0 finished unit Ronin [f=0015664] [15664] Event [600,295.953979,2184]: 0 finished unit Metal Extractor [f=0015691] [15691] Event [1353.59998,296.766357,4120]: 0 finished unit Ronin [f=0015783] [15783] Event [1353.59998,296.766357,4120]: 0 finished unit Ronin [f=0016091] Autoquit sending quit command. [f=0016091] [QuitAction] user exited to system [f=0016091] [SpringApp::Kill][1] fromRun=1 [f=0016091] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016091] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016091] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016091] [ThreadPool::SetThreadCount][2] workers=0 [f=0016091] [SpringApp::Kill][2] [f=0016091] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016091] [Game::KillLua][3] dtor=0 luaUI=0x6608a120 [f=0016091] Start widgetHandler:Shutdown [f=0016091] Shutdown - SaveOrderList Complete [f=0016091] Writing last game win data [f=0016091] Shutdown - SaveConfigData Complete [f=0016091] Shutdown Widget - Save/Load API [f=0016091] Shutdown Widget - Chili Highlight [f=0016091] Shutdown Widget - Draw After Chili [f=0016091] Shutdown Widget - EPIC Menu [f=0016091] Shutdown Widget - Chili Widget Selector [f=0016091] Shutdown Widget - Chili Minimap [f=0016091] Shutdown Widget - Local Team Colors [f=0016091] Shutdown Widget - Display Keys 2 [f=0016091] Shutdown Widget - Save Game Menu [f=0016091] Shutdown Widget - Unit Icons [f=0016091] Shutdown Widget - Noises [f=0016091] Shutdown Widget - HealthBars [f=0016091] Shutdown Widget - Win Counter [f=0016091] Shutdown Widget - SpringRTS Replay Stats [f=0016091] Shutdown Widget - BuildETA [f=0016091] Shutdown Widget - Modular Comm Info [f=0016091] Shutdown Widget - Music Player v2 [f=0016091] Shutdown Widget - Stereo3D [f=0016091] Shutdown Widget - Showeco and Grid Drawer [f=0016091] Shutdown Widget - Point Tracker [f=0016091] Shutdown Widget - Missile Silo Range [f=0016091] Shutdown Widget - MinimapEvents [f=0016091] Shutdown Widget - Mex Placement Handler [f=0016091] Shutdown Widget - Local Widgets Config [f=0016091] Shutdown Widget - Highlight Geos [f=0016091] Shutdown Widget - Grab Input [f=0016091] Input grabbing is disabled! [f=0016091] Shutdown Widget - Defense Range Zero-K [f=0016091] Shutdown Widget - MetalFeatures (new) [f=0016091] Shutdown Widget - Darkening [f=0016091] Shutdown Widget - Context Menu [f=0016091] Shutdown Widget - Chili Spectator Panels [f=0016091] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016091] Shutdown Widget - Chili Nuke Warning [f=0016091] Shutdown Widget - Chili EndGame Window [f=0016091] Shutdown Widget - Chili Economy Panel Default [f=0016091] Shutdown Widget - CameraShake [f=0016091] Shutdown Widget - Attack AoE [f=0016091] Shutdown Widget - Map Edge Extension [f=0016091] Shutdown Widget - Selection Send [f=0016091] Shutdown Widget - LupsManager [f=0016091] Shutdown Widget - Newton Firezone [f=0016091] Shutdown Widget - Chili Pro Console [f=0016091] Shutdown Widget - Lasso Terraform GUI [f=0016091] Shutdown Widget - Lups [f=0016091] Shutdown Widget - Chili Framework [f=0016091] Shutdown Widget - Chili Core Selector [f=0016091] Shutdown Widget - Custom Markers [f=0016091] Shutdown Widget - Select Keys [f=0016091] Shutdown Widget - Pause Screen [f=0016091] Shutdown Widget - Text To Speech Control [f=0016091] Shutdown Widget - Persistent Build Height [f=0016091] Shutdown Widget - Layout Handler [f=0016091] End widgetHandler:Shutdown [f=0016091] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={573997,67371511} {int,ext,rec}Allocs={27763046,0,0} {chunk,block}Bytes={67371511,0} [f=0016091] [Game::KillLua][1] dtor=0 luaGaia=0x660ffd80 [f=0016091] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={359420,54311590} {int,ext,rec}Allocs={27763047,0,0} {chunk,block}Bytes={54311590,0} [f=0016091] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={359420,54311590} {int,ext,rec}Allocs={27763047,0,0} {chunk,block}Bytes={54311590,0} [f=0016091] [Game::KillLua][2] dtor=0 luaRules=0x52dc6010 [f=0016091] Start gadgetHandler:Shutdown [f=0016091] Shutdown - StartSetup [f=0016091] Shutdown - UnitMorph [f=0016091] Shutdown - LupsNanoSpray [f=0016091] Shutdown - Missile Silo Controller [f=0016091] Shutdown - Modular Comm Info [f=0016091] Shutdown - Terrain Texture Handler [f=0016091] Shutdown - UnitCloakShield [f=0016091] Shutdown - Starlight Handler [f=0016091] End gadgetHandler:Shutdown [f=0016091] Start gadgetHandler:Shutdown [f=0016091] Shutdown - Save/Load [f=0016091] Shutdown - Teleport Throw [f=0016091] Shutdown - UnitMorph [f=0016091] Shutdown - Modular Comm Info [f=0016091] Shutdown - Retreat Command [f=0016091] Shutdown - Shockwaves [f=0016091] Shutdown - UnitCloakShield [f=0016091] Shutdown - Lups Cloak FX [f=0016091] Shutdown - Lups [f=0016091] Shutdown - Lups Shield [f=0016091] End gadgetHandler:Shutdown [f=0016091] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27763107,0,0} {chunk,block}Bytes={0,0} [f=0016091] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27763107,0,0} {chunk,block}Bytes={0,0} [f=0016091] [Game::KillLua][4] dtor=0 [f=0016091] [Game::~CGame][1] [f=0016091] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016091] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016091] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016091] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016091] [Game::KillLua][4] dtor=1 [f=0016091] [Game::KillMisc][1] [f=0016091] [Game::KillMisc][2] [f=0016091] [Game::KillMisc][3] [f=0016091] [Game::KillRendering][1] [f=0016091] [3DOParser::Kill] allocated 137 pieces [f=0016091] [S3OParser::Kill] allocated 2668 pieces [f=0016091] [AssParser::Kill] allocated 228 pieces [f=0016091] [Game::KillInterface][1] [f=0016091] [Game::KillInterface][2] [f=0016091] [Game::KillSimulation][1] [f=0016091] [Game::KillSimulation][2] [f=0016091] [CCollisionHandler] dis-/continuous tests: 0/492955 [f=0016091] [Game::KillSimulation][3] [f=0016091] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016091] [~CPathCache(28x20)] cacheHits=226 hitPercentage=38% numHashColls=0 maxCacheSize=27 [f=0016091] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016091] [~CPathCache(56x40)] cacheHits=166 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016091] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016091] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016091] [LosHandler::Kill] raycast instance cache-{hits,misses}={7350,14765}; shared=5%; cached=28% [f=0016091] [Game::KillSimulation][4] [f=0016091] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0016091] [Game::~CGame][2] [f=0016091] [Game::~CGame][3] [f=0016091] [SpringApp::Kill][3] [f=0016091] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 170264 bytes sent 201968 bytes recv'd [f=0016091] [SpringApp::Kill][4] font=0x45025aa0 [f=0016091] [SpringApp::Kill][5] [f=0016091] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/54b33689eb91b8d852d43e5aa78398e0.sdp (0x4509b130) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/54b33689eb91b8d852d43e5aa78398e0.sdp" numZipFiles=7796 sumInflSize=714913kb sumReadTime=3613ms file="bitmaps/loadpictures/commandqueueing.png" indx=495 inflSize=3444kb readTime=176ms file="objects3d/corcomalt5.s3o" indx=5017 inflSize=114kb readTime=45ms file="luaui/widgets/cmd_layout_handler.lua" indx=4510 inflSize=5kb readTime=41ms file="objects3d/corcomalt4.s3o" indx=5016 inflSize=114kb readTime=37ms file="bitmaps/pd/fireball.tga" indx=540 inflSize=16kb readTime=34ms file="objects3d/m-5.s3o" indx=5216 inflSize=124kb readTime=26ms file="objects3d/corwolv.s3o" indx=5056 inflSize=117kb readTime=25ms file="objects3d/corgator_512.s3o" indx=5024 inflSize=79kb readTime=25ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=23ms file="objects3d/core_diplomat.s3o" indx=5020 inflSize=104kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/54b33689eb91b8d852d43e5aa78398e0.sdp] 48816649 bytes cached in 2888 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x45182510) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4517ac10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x450a78f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f0f2401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]