[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.GmU74u9Wph/springsettings.961106.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff24c01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6003 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/961106/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45812f30] using map "Hide_and_Seek_v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Hide_and_Seek_v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45812f30] using game "Zero-K v1.8.9.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 627ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 875ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 682ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 118ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] juletz was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/961106/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 71 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15783 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15783 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe-95a15783.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15793 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15793 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe2-95a15793.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (887ms, checksum b4191bc7)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/961106/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52f31540,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 7e00695fea04e4f753bf1fac4596f592 [f=-000001] Connection attempt from TAG_ROCK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TAG_ROCK changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tiptushi changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player LordSwan3x with number 2 to team 0 [f=-000001] > SPRINGIE:User LordSwan3x|shieldscout|3_3||False|||BR [f=-000001] Connection attempt from LordSwan3x [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[Game::Load][lua{Rules,Gaia}={00000000f461ee70,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={00000000eb48dc90,0000000000000000}]" [f=-000001] Allies: I choose: Masons! [f=-000001] Allies: I choose: Engineer 2! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={000000009efc64e0,0000000000000000}]" [f=-000001] [0] Event [4820,105.003723,1760]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2322,105.004272,4818]: 1 finished unit Engineer Commander [f=0000000] [0] Tiptushi, team: 0, elo:2465 [f=0000000] [0] TAG_ROCK, team: 1, elo:1977 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [2480,105,4704]: 1 finished unit Tank Foundry [f=0000066] [66] Event [4856,105,1904]: 0 finished unit Cloakbot Factory [f=0000241] [241] Event [2360,105,4648]: 1 finished unit Metal Extractor [f=0000324] [324] Event [4808,105,1608]: 0 finished unit Metal Extractor [f=0000481] [481] Event [2536,105,4840]: 1 finished unit Metal Extractor [f=0000505] [505] Event [4744,105,1592]: 0 finished unit Solar Collector [f=0000566] [566] Event [4856,105,1913.59998]: 0 finished unit Conjurer [f=0000632] [632] Event [2508,106.32,4704]: 1 finished unit Kodachi [f=0000671] [671] Event [2472,105,4856]: 1 finished unit Solar Collector [f=0000768] [768] Event [4856,105,1913.59998]: 0 finished unit Glaive [f=0001035] [1035] Event [4680,105,2200]: 0 finished unit Metal Extractor [f=0001199] [1199] Event [2248,105,4952]: 1 finished unit Metal Extractor [f=0001206] [1206] Event [4984,105,2104]: 0 finished unit Metal Extractor [f=0001225] [1225] Event [4776,105,2200]: 0 finished unit Solar Collector [f=0001405] [1405] Event [4904,105,2184]: 0 finished unit Solar Collector [f=0001587] [1587] Event [2312,105,4936]: 1 finished unit Solar Collector [f=0001763] [1763] Event [2508,106.32,4704]: 1 finished unit Kodachi [f=0001878] [1878] Event [5000,108.850021,2008]: 0 finished unit Solar Collector [f=0001959] [1959] Event [2296,105,4648]: 1 finished unit Solar Collector [f=0002122] [2122] Event [4752,105,1968]: 0 finished unit Lotus [f=0002190] [2190] Event [4856,105,1913.59998]: 0 finished unit Conjurer [f=0002469] [2469] Event [4872,105,2392]: 0 finished unit Metal Extractor [f=0002494] [2494] Event [2508,106.32,4704]: 1 finished unit Welder [f=0003041] [3041] Event [4856,105,1913.59998]: 0 finished unit Knight [f=0003191] [3191] Event [2392,105,4168]: 1 finished unit Metal Extractor [f=0003335] [3335] Event [2508,106.32,4704]: 1 finished unit Kodachi [f=0003412] [3412] Event [4808,105,3000]: 0 finished unit Metal Extractor [f=0003595] [3595] Event [4768,105,2704]: 0 finished unit Radar Tower [f=0003627] [3627] Event [2456,105,4184]: 1 finished unit Solar Collector [f=0003747] [3747] Event [4854.01758,213.903076,1422.01086]: 1 lost unit Kodachi [f=0003809] [3809] Event [4856,105,1913.59998]: 0 finished unit Reaver [f=0003828] [3828] Event [1624,105,3768]: 1 finished unit Metal Extractor [f=0004028] [4028] Event [4768,105,2704]: 0 lost unit Radar Tower [f=0004175] [4175] Event [4856,105,1913.59998]: 0 finished unit Conjurer [f=0004240] [4240] Event [2508,106.32,4704]: 1 finished unit Welder [f=0004288] [4288] Event [1680,105,3696]: 1 finished unit Lotus [f=0004393] [4393] Event [4944,105,2784]: 0 finished unit Lotus [f=0004532] [4532] Event [4864,105.004654,2768]: 0 finished unit Radar Tower [f=0004566] [4566] Event [2504,105,4360]: 1 finished unit Solar Collector [f=0004927] [4927] Event [2408,105,4504]: 1 finished unit Solar Collector [f=0005060] [5060] Event [4856,105,1913.59998]: 0 finished unit Knight [f=0005119] [5119] Event [2508,106.32,4704]: 1 finished unit Kodachi [f=0005401] [5401] Event [4152,214.504929,3416]: 0 finished unit Metal Extractor [f=0005470] [5470] Event [2748.8999,214.363434,6233.05615]: 0 lost unit Glaive [f=0005585] [5585] Event [2504,105,4536]: 1 finished unit Caretaker [f=0005928] [5928] Event [4024,214.504929,1064]: 0 finished unit Metal Extractor [f=0005930] [5930] Event [2432,105,2832]: 1 finished unit Lotus [f=0006108] [6108] Event [2508,106.32,4704]: 1 finished unit Kodachi [f=0006162] [6162] Event [4856,105,1913.59998]: 0 finished unit Knight [f=0006256] [6256] Event [2568,105,4536]: 1 finished unit Caretaker [f=0006657] [6657] Event [2508,106.32,4704]: 1 finished unit Kodachi [f=0006739] [6739] Event [4680,105,1960]: 0 finished unit Solar Collector [f=0006817] [6817] Event [2312,105,4776]: 1 finished unit Solar Collector [f=0006867] [6867] Event [2424,105,2984]: 1 finished unit Metal Extractor [f=0006885] [6885] Event [4728,105,4152]: 0 finished unit Metal Extractor [f=0007091] [7091] Event [2264,105,4456]: 1 finished unit Solar Collector [f=0007138] [7138] Event [4000,214.430237,1216]: 0 finished unit Lotus [f=0007216] [7216] Event [4856,105,1913.59998]: 0 finished unit Knight [f=0007264] [7264] Event [4680,105,2056]: 0 finished unit Solar Collector [f=0007275] [7275] Event [4696,105,4456]: 0 finished unit Metal Extractor [f=0007486] [7486] Event [4696,105,4376]: 0 finished unit Solar Collector [f=0007607] [7607] Event [4856,105,1913.59998]: 0 finished unit Sling [f=0007675] [7675] Event [4696,105,4248]: 0 finished unit Solar Collector [f=0007680] [7680] Event [2508,106.32,4704]: 1 finished unit Welder [f=0007761] [7761] Event [2264,105,4376]: 1 finished unit Solar Collector [f=0007855] [7855] Event [4776,105,4248]: 0 finished unit Solar Collector [f=0007924] [7924] Event [4000,214.049988,1312]: 0 finished unit Lotus [f=0008035] [8035] Event [4776,105,4376]: 0 finished unit Solar Collector [f=0008087] [8087] Event [4856,105,1913.59998]: 0 finished unit Sling [f=0008360] [8360] Event [4112,214.185791,1264]: 0 finished unit Radar Tower [f=0008488] [8488] Event [2897.9668,200.640244,3592.76367]: 1 finished unit Engineer Commander [f=0008488] [8488] Event [4856,105,1913.59998]: 0 finished unit Sling [f=0008518] [8518] Event [2508,106.32,4704]: 1 finished unit Welder [f=0008622] [8622] Event [3064,213.669739,3752]: 1 finished unit Metal Extractor [f=0008771] [8771] Event [2456,105,2680]: 1 finished unit Metal Extractor [f=0008794] [8794] Event [2248,105,4296]: 1 finished unit Solar Collector [f=0008846] [8846] Event [4760,105,1880]: 0 finished unit Caretaker [f=0008941] [8941] Event [4856,105,1913.59998]: 0 finished unit Sling [f=0009098] [9098] Event [4728,105,4312]: 0 finished unit Stinger [f=0009154] [9154] Event [4856,105,1913.59998]: 0 finished unit Glaive [f=0009331] [9331] Event [4904,105,2280]: 0 finished unit Solar Collector [f=0009355] [9355] Event [3456,441.398163,3776]: 1 finished unit Radar Tower [f=0009383] [9383] Event [4856,105,1913.59998]: 0 finished unit Glaive [f=0009405] [9405] Event [4624.27734,105,4424.7251]: 1 lost unit Kodachi [f=0009514] [9514] Event [4856,105,1913.59998]: 0 finished unit Glaive [f=0009550] [9550] Event [2248,105,4216]: 1 finished unit Solar Collector [f=0009583] [9583] Event [3712,105.074692,464]: 0 finished unit Lotus [f=0009647] [9647] Event [4984,105,2280]: 0 finished unit Solar Collector [f=0009689] [9689] Event [4856,105,1913.59998]: 0 finished unit Glaive [f=0009756] [9756] Event [2508,106.32,4704]: 1 finished unit Ogre [f=0009797] [9797] Event [4856,105,1913.59998]: 0 finished unit Glaive [f=0009810] [9810] Event [2528,105,2672]: 1 finished unit Lotus [f=0009894] [9894] Event [6072,290.996094,1496]: 0 finished unit Metal Extractor [f=0009945] [9945] Event [4856,105,1913.59998]: 0 finished unit Glaive [f=0010104] [10104] Event [4856,105,1913.59998]: 0 finished unit Glaive [f=0010350] [10350] Event [4856,105,1913.59998]: 0 finished unit Glaive [f=0010353] [10353] Event [5064,105,2280]: 0 finished unit Solar Collector [f=0010435] [10435] Event [3896,247.348938,4760]: 0 finished unit Metal Extractor [f=0010541] [10541] Event [4856,105,1913.59998]: 0 finished unit Glaive [f=0010551] [10551] Event [3784,105,248]: 0 finished unit Metal Extractor [f=0010556] [10556] Event [352,105,6880]: 1 finished unit Lotus [f=0010665] [10665] Event [2328,105,5592]: 1 finished unit Metal Extractor [f=0010678] [10678] Event [3840,247.539063,4848]: 0 finished unit Radar Tower [f=0010731] [10731] Event [4856,105,1913.59998]: 0 finished unit Glaive [f=0010917] [10917] Event [6160,290.968933,1456]: 0 finished unit Lotus [f=0010932] [10932] Event [4856,105,1913.59998]: 0 finished unit Sling [f=0011144] [11144] Event [6601.84326,105,3233.01465]: 0 lost unit Glaive [f=0011197] [11197] Event [4009.43896,247.276749,4707.73242]: 0 finished unit Engineer Commander [f=0011197] game_message: Morph complete: Engineer 2 lvl 1 -> Engineer 2 lvl 2 [f=0011197] [11197] Received game_message: Morph complete: Engineer 2 lvl 1 -> Engineer 2 lvl 2 [f=0011313] [11313] Event [2508,106.32,4704]: 1 finished unit Ogre [f=0011400] [11400] Event [3680,105,160]: 0 finished unit Lotus [f=0011564] [11564] Event [4856,105,1913.59998]: 0 finished unit Knight [f=0011742] [11742] Event [200,105,6680]: 1 finished unit Metal Extractor [f=0011815] [11815] Event [6016,290.968933,1312]: 0 finished unit Lotus [f=0011840] [11840] Event [4856,105,1913.59998]: 0 finished unit Conjurer [f=0011874] [11874] Event [3200.27588,108.273087,4584.49268]: 0 lost unit Knight [f=0011986] [11986] Event [2827.78394,105,4759.61182]: 1 finished unit Engineer Commander [f=0011986] [11986] Event [2827.78394,105,4759.61182]: 1 lost unit Engineer Commander [f=0012010] [12010] Event [3936,105,272]: 0 finished unit Radar Tower [f=0012393] [12393] Event [2508,106.32,4704]: 1 finished unit Ogre [f=0012619] [12619] Event [7000,105,472]: 0 lost unit Metal Extractor [f=0012658] [12658] Event [184,105,7016]: 1 finished unit Metal Extractor [f=0012659] [12659] Event [6778.50195,128.524734,538.76947]: 1 lost unit Kodachi [f=0012730] [12730] Event [1752,105,6616]: 1 finished unit Metal Extractor [f=0012734] [12734] Event [3399.80688,134.339249,4753.12305]: 0 lost unit Sling [f=0012779] [12779] Event [6930.11865,105.077019,736.747253]: 1 lost unit Kodachi [f=0012803] [12803] Event [3424.98364,171.620529,4673.09473]: 0 lost unit Sling [f=0012809] [12809] Event [6943.99512,105,645.499146]: 1 lost unit Kodachi [f=0012816] [12816] Event [3466.17651,205.540771,4636.26367]: 0 lost unit Sling [f=0012828] [12828] Event [4856,105,1913.59998]: 0 finished unit Knight [f=0013040] [13040] Event [3640,215.978394,4808]: 0 finished unit Stinger [f=0013094] [13094] Event [3836.31299,247.128891,4708.71045]: 0 finished unit Engineer Commander [f=0013094] game_message: Morph complete: Engineer 2 lvl 2 -> Engineer 2 lvl 3 [f=0013094] [13094] Received game_message: Morph complete: Engineer 2 lvl 2 -> Engineer 2 lvl 3 [f=0013208] [13208] Event [2040,105,6600]: 1 finished unit Metal Extractor [f=0013218] [13218] Event [504,105,7080]: 1 finished unit Metal Extractor [f=0013335] [13335] Event [3125.90381,105.326332,4651.75049]: 1 lost unit Engineer Commander [f=0013345] duck [f=0013396] [13396] Event [2536,105,2792]: 1 finished unit Stinger [f=0013433] [13433] Event [3285.50024,105.050568,4808.34473]: 1 lost unit Ogre [f=0013448] [13448] Event [4856,105,1913.59998]: 0 finished unit Knight [f=0013478] [13478] Event [522.325317,105,6946.03174]: 0 lost unit Glaive [f=0013497] [13497] Event [5064,105,536]: 0 finished unit Metal Extractor [f=0013507] [13507] Event [3341.18237,110.771866,4776.28174]: 1 lost unit Ogre [f=0013534] [13534] Event [448,105,6976]: 1 lost unit Lotus [f=0013546] [13546] Event [5624,105,3400]: 0 finished unit Metal Extractor [f=0013560] [13560] Event [516.257568,105,6919.79736]: 0 lost unit Glaive [f=0013580] [13580] Event [2508,106.32,4704]: 1 finished unit Ogre [f=0013612] [13612] Event [484.893036,105,6940.64063]: 0 lost unit Glaive [f=0013636] [13636] Event [3344.03564,109.843391,4785.18408]: 1 lost unit Ogre [f=0013703] [13703] Event [532.277771,105.00132,6921.86768]: 0 lost unit Glaive [f=0013747] [13747] Event [506.495544,104.997597,6926.99951]: 0 lost unit Glaive [f=0013753] [13753] Event [396.14801,105,6980.14453]: 1 lost unit Welder [f=0013803] [13803] Event [523.410645,104.996368,6930.96875]: 0 lost unit Glaive [f=0013811] [13811] Event [352,105,6880]: 1 lost unit Lotus [f=0013895] [13895] Event [4856,105,1913.59998]: 0 finished unit Knight [f=0013937] [13937] Event [2144,122.158737,6512]: 1 finished unit Lotus [f=0013955] [13955] Event [2600,105,2616]: 1 finished unit Solar Collector [f=0014169] [14169] Event [184,105,7016]: 1 lost unit Metal Extractor [f=0014192] [14192] Event [5352,105,520]: 0 finished unit Metal Extractor [f=0014381] [14381] Event [2600,105,2696]: 1 finished unit Solar Collector [f=0014426] [14426] Event [200,105,6680]: 1 lost unit Metal Extractor [f=0014429] [14429] Event [4856,105,1913.59998]: 0 finished unit Knight [f=0014471] [14471] Event [2808,105,4888]: 1 finished unit Stinger [f=0014593] [14593] Event [3800,247.511902,4712]: 0 finished unit Caretaker [f=0014662] [14662] Event [504,105,7080]: 1 lost unit Metal Extractor [f=0014698] [14698] Event [2600,105,2776]: 1 finished unit Solar Collector [f=0014700] [14700] Event [6312,105,3240]: 0 finished unit Metal Extractor [f=0014751] [14751] Event [609.385437,105,6873.93164]: 1 lost unit Welder [f=0014849] [14849] Event [4856,105,1913.59998]: 0 finished unit Conjurer [f=0014889] [14889] Event [3736,238.813705,4760]: 0 finished unit Caretaker [f=0014983] [14983] Event [2600,105,2856]: 1 finished unit Solar Collector [f=0015306] [15306] Event [1752,105,6616]: 1 lost unit Metal Extractor [f=0015373] [15373] Event [2600,105,2936]: 1 finished unit Solar Collector [f=0015417] [15417] Event [2184,105,4392]: 1 finished unit Storage [f=0015454] [15454] Event [1894.10193,105,6565.2124]: 0 lost unit Glaive [f=0015496] [15496] Event [2508,106.32,4704]: 1 finished unit Ogre [f=0015838] [15838] Event [2856.11475,105,2545.14111]: 0 lost unit Knight [f=0015961] [15961] Event [3291.41211,105.026863,4854.53809]: 1 lost unit Ogre [f=0016094] [16094] Event [3305.24707,104.997955,4850.10693]: 1 lost unit Ogre [f=0016329] [16329] Event [undefined]: TAG_ROCK resigned [f=0016329] game_message: TAG_ROCK has been destroyed! [f=0016329] game_message: Tiptushi wins! [f=0016329] Submitting stats [f=0016329] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016329] Part| Total Time|Time of the last 0.5s [f=0016329] Draw 11193.83ms 11.33% [f=0016329] Lua::Callins::Synced 7942.56ms 16.20% [f=0016329] Lua::Callins::Unsynced 14614.88ms 16.00% [f=0016329] Lua::CollectGarbage::Synced 354.53ms 0.99% [f=0016329] Lua::CollectGarbage::Unsynced 633.25ms 1.49% [f=0016329] Misc::Profiler::AddTime 52.71ms 0.00% [f=0016329] Sim 23329.69ms 74.45% [f=0016329] [16329] Received game_message: TAG_ROCK has been destroyed! [f=0016329] [16329] Received game_message: Tiptushi wins! [f=0016330] [16330] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016330] [16330] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016330] [16330] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016330] [16330] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.04533291,6.07099915,6.04533291,6.07099915,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016330] [16330] Game End Stats Values: 3,2505,2420,2505,2420,0.1222892,1.56134057,0.1222892,1.56134057,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,10.2666664,8.80000019,10.2666664,1275,1275,1275,1275,8.41295242,9.12575245,8.41295242,9.12575245,180,65,180,65,0,0,0,0,1050,1080,1050,1080,0,0,0,0,0,10.199995,0,10.199995,0,0,0,0 [f=0016330] [16330] Game End Stats Values: 4,2595,2670,2595,2670,1.46647477,1.84699774,1.46647477,1.84699774,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,10.3999996,10,10.3999996,1275,1275,1275,1275,9.11787891,9.44284439,9.11787891,9.44284439,180,65,180,65,0,0,0,0,1140,1330,1140,1330,0,0,0,0,0,10.199995,0,10.199995,0,0,0,0 [f=0016330] [16330] Game End Stats Values: 5,2845,2740,2845,2740,2.75605512,5.9895997,2.75605512,5.9895997,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.8000002,13.6000004,10.8000002,13.6000004,1275,1275,1275,1275,10.0939722,11.303174,10.0939722,11.303174,360,65,360,65,0,0,0,0,1210,1400,1210,1400,0,0,0,0,0,10.199995,0,10.199995,0,0,0,0 [f=0016330] [16330] Game End Stats Values: 6,2915,3020,2915,3020,8.15543938,16.0158482,8.15543938,16.0158482,0,0,0,0,0,0,0,0,0,0,0,0,20.1041718,0,20.1041718,0,0,90,0,90,13.0666666,15.4666662,13.0666666,15.4666662,1275,1275,1275,1275,10.36796,11.6954165,10.36796,11.6954165,360,65,360,65,0,0,0,0,1280,1590,1280,1590,0,0,0,0,0,10.199995,0,10.199995,0,20.1041718,0,20.1041718 [f=0016330] [16330] Game End Stats Values: 7,3115,3110,3115,3110,16.9457664,26.3352623,16.9457664,26.3352623,0,0,0,0,0,0,0,0,0,0,0,0,20.1041718,10.961194,20.1041718,10.961194,0,90,0,90,14,16.3222237,14,16.3222237,1275,1275,1275,1275,10.5940228,12.5715809,10.5940228,12.5715809,360,65,360,65,0,0,0,0,1480,1680,1480,1680,0,0,0,0,0,17.4499836,0,17.4499836,10.961194,20.1041718,10.961194,20.1041718 [f=0016330] [16330] Game End Stats Values: 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38,5115,10970,5115,10970,542.102844,291.994995,542.102844,291.994995,0,0,0,0,0,0,0,0,153.215317,539.936523,153.215317,539.936523,4237.3501,7958.45313,4237.3501,7958.45313,1200,1560,1200,1560,34,34,34,34,55,2120,55,2120,20.7406654,33.2551346,20.7406654,33.2551346,180,3000,180,3000,1643,6156,1643,6156,3680,4290,3680,4290,6156,1643,6156,1643,61.0585175,758.530457,61.0585175,758.530457,8286.37988,4669.81738,8286.37988,4669.81738 [f=0016352] [16352] Event [3592,215.702179,4648]: 0 finished unit Storage [f=0016373] [16373] Event [2808,105,4888]: 1 lost unit Stinger [f=0016446] Spectator LordSwan3x left the game: normal quit [f=0016446] [16446] Event [undefined]: LordSwan3x quit [f=0016452] Spectator TAG_ROCK left the game: normal quit [f=0016452] [16452] Event [undefined]: TAG_ROCK quit [f=0016458] Player Tiptushi left the game: normal quit [f=0016458] [16458] Event [undefined]: Tiptushi quit [f=0016464] No clients connected, shutting down server [f=0016464] Server shutdown [f=0016569] [16569] Event [3576,215.964813,4584]: 0 finished unit Storage [f=0016806] [16806] Event [4856,105,1913.59998]: 0 finished unit Knight [f=0016816] [16816] Event [5128,105,2184]: 0 finished unit Solar Collector [f=0017015] [17015] Event [6296,105,3544]: 0 finished unit Metal Extractor [f=0017191] [17191] Event [6640,148.796539,528]: 0 finished unit Lotus [f=0017440] [17440] Event [5288,107.654953,2200]: 0 finished unit Solar Collector [f=0017923] [17923] Event [5288,105,2280]: 0 finished unit Solar Collector [f=0017981] [17981] Event [4856,105,1913.59998]: 0 finished unit Knight [f=0018106] [18106] Event [3504.39331,210.455643,4652.59766]: 0 finished unit Engineer Commander [f=0018106] game_message: Morph complete: Engineer 2 lvl 3 -> Engineer 2 lvl 4 [f=0018106] [18106] Received game_message: Morph complete: Engineer 2 lvl 3 -> Engineer 2 lvl 4 [f=0018321] [18321] Event [5304,105,2360]: 0 finished unit Solar Collector [f=0018361] [18361] Event [6696,105,72]: 0 finished unit Metal Extractor [f=0018590] [18590] Event [5304,105,2440]: 0 finished unit Solar Collector [f=0018638] [18638] Event [4856,105,1913.59998]: 0 finished unit Knight [f=0018935] [18935] Event [5304,105,2520]: 0 finished unit Solar Collector [f=0019185] [19185] Event [4856,105,1913.59998]: 0 finished unit Knight [f=0019250] [19250] Event [5320,105,2600]: 0 finished unit Solar Collector [f=0019396] [19396] Event [4856,105,1913.59998]: 0 finished unit Conjurer [f=0019520] [19520] Event [5320,105,2680]: 0 finished unit Solar Collector [f=0019790] [19790] Event [5336,105,2760]: 0 finished unit Solar Collector [f=0019937] [19937] Event [4856,105,1913.59998]: 0 finished unit Knight [f=0020090] [20090] Event [5336,105,2840]: 0 finished unit Solar Collector [f=0020308] [20308] Event [5240,105,2824]: 0 finished unit Solar Collector [f=0020491] [20491] Event [4856,105,1913.59998]: 0 finished unit Knight [f=0020561] Autoquit sending quit command. [f=0020561] [QuitAction] user exited to system [f=0020561] [SpringApp::Kill][1] fromRun=1 [f=0020561] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020561] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020561] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020561] [ThreadPool::SetThreadCount][2] workers=0 [f=0020561] [SpringApp::Kill][2] [f=0020561] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020561] [Game::KillLua][3] dtor=0 luaUI=0x651b1760 [f=0020561] Start widgetHandler:Shutdown [f=0020561] Shutdown - SaveOrderList Complete [f=0020561] Writing last game win data [f=0020561] Shutdown - SaveConfigData Complete [f=0020561] Shutdown Widget - Chili Highlight [f=0020561] Shutdown Widget - Save/Load API [f=0020561] Shutdown Widget - Draw After Chili [f=0020561] Shutdown Widget - EPIC Menu [f=0020561] Shutdown Widget - Chili Minimap [f=0020561] Shutdown Widget - Chili Widget Selector [f=0020561] Shutdown Widget - Local Team Colors [f=0020561] Shutdown Widget - Display Keys 2 [f=0020561] Shutdown Widget - Save Game Menu [f=0020561] Shutdown Widget - HealthBars [f=0020561] Shutdown Widget - Noises [f=0020561] Shutdown Widget - Unit Icons [f=0020561] Shutdown Widget - Win Counter [f=0020561] Shutdown Widget - BuildETA [f=0020561] Shutdown Widget - SpringRTS Replay Stats [f=0020561] Shutdown Widget - Modular Comm Info [f=0020561] Shutdown Widget - CameraShake [f=0020561] Shutdown Widget - Chili Economy Panel Default [f=0020561] Shutdown Widget - Chili EndGame Window [f=0020561] Shutdown Widget - Chili Nuke Warning [f=0020561] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020561] Shutdown Widget - Chili Spectator Panels [f=0020561] Shutdown Widget - Context Menu [f=0020561] Shutdown Widget - Darkening [f=0020561] Shutdown Widget - MetalFeatures (new) [f=0020561] Shutdown Widget - Defense Range Zero-K [f=0020561] Shutdown Widget - Grab Input [f=0020561] Input grabbing is disabled! [f=0020561] Shutdown Widget - Highlight Geos [f=0020561] Shutdown Widget - Local Widgets Config [f=0020561] Shutdown Widget - Mex Placement Handler [f=0020561] Shutdown Widget - MinimapEvents [f=0020561] Shutdown Widget - Missile Silo Range [f=0020561] Shutdown Widget - Point Tracker [f=0020561] Shutdown Widget - Showeco and Grid Drawer [f=0020561] Shutdown Widget - Stereo3D [f=0020561] Shutdown Widget - Music Player v2 [f=0020561] Shutdown Widget - Attack AoE [f=0020561] Shutdown Widget - UnitShapes [f=0020561] Shutdown Widget - Map Edge Extension [f=0020561] Shutdown Widget - Selection Send [f=0020561] Shutdown Widget - LupsManager [f=0020561] Shutdown Widget - Newton Firezone [f=0020561] Shutdown Widget - Chili Pro Console [f=0020561] Shutdown Widget - Lasso Terraform GUI [f=0020561] Shutdown Widget - Chili Framework [f=0020561] Shutdown Widget - Lups [f=0020561] Shutdown Widget - Custom Markers [f=0020561] Shutdown Widget - Chili Core Selector [f=0020561] Shutdown Widget - Select Keys [f=0020561] Shutdown Widget - Pause Screen [f=0020561] Shutdown Widget - Layout Handler [f=0020561] Shutdown Widget - Persistent Build Height [f=0020561] Shutdown Widget - Text To Speech Control [f=0020561] End widgetHandler:Shutdown [f=0020561] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={825374,109427703} {int,ext,rec}Allocs={23416980,0,0} {chunk,block}Bytes={109427703,0} [f=0020561] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020561] [Game::KillLua][2] dtor=0 luaRules=0x52f31540 [f=0020561] Start gadgetHandler:Shutdown [f=0020561] Shutdown - StartSetup [f=0020561] Shutdown - UnitMorph [f=0020561] Shutdown - LupsNanoSpray [f=0020561] Shutdown - Missile Silo Controller [f=0020561] Shutdown - Modular Comm Info [f=0020561] Shutdown - Terrain Texture Handler [f=0020561] Shutdown - UnitCloakShield [f=0020561] Shutdown - Starlight Handler [f=0020561] End gadgetHandler:Shutdown [f=0020561] Start gadgetHandler:Shutdown [f=0020561] Shutdown - Save/Load [f=0020561] Shutdown - Teleport Throw [f=0020561] Shutdown - UnitMorph [f=0020561] Shutdown - Modular Comm Info [f=0020561] Shutdown - Retreat Command [f=0020561] Shutdown - Shockwaves [f=0020561] Shutdown - UnitCloakShield [f=0020561] Shutdown - Lups Cloak FX [f=0020561] Shutdown - Lups [f=0020561] Shutdown - Lups Shield [f=0020561] End gadgetHandler:Shutdown [f=0020561] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23417045,0,0} {chunk,block}Bytes={0,0} [f=0020561] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23417045,0,0} {chunk,block}Bytes={0,0} [f=0020561] [Game::KillLua][4] dtor=0 [f=0020561] [Game::~CGame][1] [f=0020561] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020561] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020561] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020561] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020561] [Game::KillLua][4] dtor=1 [f=0020561] [Game::KillMisc][1] [f=0020561] [Game::KillMisc][2] [f=0020561] [Game::KillMisc][3] [f=0020561] [Game::KillRendering][1] [f=0020561] [3DOParser::Kill] allocated 137 pieces [f=0020561] [S3OParser::Kill] allocated 2722 pieces [f=0020561] [AssParser::Kill] allocated 220 pieces [f=0020561] [Game::KillInterface][1] [f=0020561] [Game::KillInterface][2] [f=0020561] [Game::KillSimulation][1] [f=0020561] [Game::KillSimulation][2] [f=0020561] [CCollisionHandler] dis-/continuous tests: 0/288253 [f=0020561] [Game::KillSimulation][3] [f=0020561] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020561] [~CPathCache(28x28)] cacheHits=67 hitPercentage=29% numHashColls=0 maxCacheSize=8 [f=0020561] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020561] [~CPathCache(56x56)] cacheHits=202 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020561] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020561] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020561] [LosHandler::Kill] raycast instance cache-{hits,misses}={4354,10350}; shared=4%; cached=26% [f=0020561] [Game::KillSimulation][4] [f=0020561] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0020561] [Game::~CGame][2] [f=0020561] [Game::~CGame][3] [f=0020561] [SpringApp::Kill][3] [f=0020561] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 216020 bytes sent 168726 bytes recv'd [f=0020561] [SpringApp::Kill][4] font=0x45742aa0 [f=0020561] [SpringApp::Kill][5] [f=0020561] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/54b33689eb91b8d852d43e5aa78398e0.sdp (0x457c2d70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/54b33689eb91b8d852d43e5aa78398e0.sdp" numZipFiles=7796 sumInflSize=714913kb sumReadTime=3467ms file="bitmaps/loadpictures/skydust.png" indx=512 inflSize=3031kb readTime=348ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=186ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=56ms file="unittextures/factorytank_2.png" indx=7147 inflSize=4103kb readTime=54ms file="objects3d/corcomalt.s3o" indx=5013 inflSize=114kb readTime=50ms file="objects3d/can.s3o" indx=4922 inflSize=64kb readTime=35ms file="objects3d/shieldfelon.s3o" indx=5386 inflSize=86kb readTime=34ms file="objects3d/benzcom5.s3o" indx=4910 inflSize=326kb readTime=34ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=33ms file="objects3d/benzcom4.s3o" indx=4908 inflSize=297kb readTime=32ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/54b33689eb91b8d852d43e5aa78398e0.sdp] 57185052 bytes cached in 2891 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=43 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Hide_and_Seek_v03.sd7 (0x45899e30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x458952e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x457c5b10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff24c01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]