[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.w30GT8xYBH/springsettings.961040.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f683c01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6018 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/961040/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 191ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45953990] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45953990] using game "Zero-K v1.8.9.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 779ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 927ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 757ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 189ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Azmo was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/961040/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68c1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68c1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-bdfc68c1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68d1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68d1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-bdfc68d1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (481ms, checksum f5cbdc87)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11514,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/961040/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51d3ce60,0x60a23ff0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 93e6685f64c2548224ec3ed748b97af0 [f=-000001] Connection attempt from TAG_ROCK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TAG_ROCK changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Tpalpar [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tpalpar changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tpalpar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tpalpar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[Game::Load][lua{Rules,Gaia}={00000001090e1690,00000000dd0c25b0}]" [f=-000001] Allies: I choose: DjebelTarik! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tpalpar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tpalpar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tpalpar" string="[Game::Load][lua{Rules,Gaia}={0000000060952650,00000000f4c140f0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] hi [f=-000001] [0] Event [4911,46.3564453,3482]: 0 finished unit Guardian Commander [f=-000001] [0] Event [1312,46.5975342,633]: 1 finished unit Strike Commander [f=0000000] [0] TAG_ROCK, team: 1, elo:1970 [f=0000000] [0] Tpalpar, team: 0, elo:1583 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [1344,46.3355408,752]: 1 finished unit Tank Foundry [f=0000008] [8] Event [4816,46.350914,3416]: 0 finished unit Cloakbot Factory [f=0000226] [226] Event [1240,46.3497314,616]: 1 finished unit Solar Collector [f=0000325] [325] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000510] [510] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000600] [600] Event [1344,47.64608,780]: 1 finished unit Kodachi [f=0000689] [689] Event [5057.22559,124.005295,3137.21069]: 0 finished unit Firefly [f=0000893] [893] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0001199] [1199] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0001406] [1406] Event [1344,47.64608,780]: 1 finished unit Kodachi [f=0001471] [1471] Event [4806.3999,46.3639221,3416]: 0 finished unit Conjurer [f=0001551] [1551] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0001649] [1649] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0001851] [1851] Event [4806.3999,46.3639221,3416]: 0 finished unit Conjurer [f=0001895] [1895] Event [4728,46.3260803,3256]: 0 finished unit Wind/Tidal Generator [f=0001904] [1904] Event [1064,46.5105591,584]: 1 finished unit Solar Collector [f=0002150] [2150] Event [4776,46.3260803,3256]: 0 finished unit Wind/Tidal Generator [f=0002228] [2228] Event [4806.3999,46.3639221,3416]: 0 finished unit Conjurer [f=0002291] [2291] Event [1128,47.5228271,744]: 1 finished unit Solar Collector [f=0002364] [2364] Event [1344,47.64608,780]: 1 finished unit Welder [f=0002390] [2390] Event [4824,46.3260803,3256]: 0 finished unit Wind/Tidal Generator [f=0002481] [Game::ClientReadNet] added new player Tiptushi with number 2 to team 0 [f=0002481] > SPRINGIE:User Tiptushi|factoryship|4_4||False|||FI [f=0002503] Connection attempt from Tiptushi [f=0002503] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002503] -> Connection established (given id 2) [f=0002512] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0002512] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002604] [2604] Event [4806.3999,46.3639221,3416]: 0 finished unit Conjurer [f=0002630] [2630] Event [4824,46.3260803,3208]: 0 finished unit Wind/Tidal Generator [f=0002639] [2639] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0002646] [2646] Event [3923.91357,179.239639,3707.29126]: 0 lost unit Firefly [f=0002716] [2716] Event [1384,46.3875732,520]: 1 finished unit Solar Collector [f=0002855] [2855] Event [4776,46.3260803,3208]: 0 finished unit Wind/Tidal Generator [f=0002936] [2936] Event [4744,47.267395,3496]: 0 lost unit Metal Extractor [f=0002969] [2969] Event [3700.87451,151.292252,3211.0437]: 0 finished unit Firefly [f=0003014] [3014] Event [5096,46.3260803,3576]: 0 lost unit Metal Extractor [f=0003014] [3014] Event [1344,47.64608,780]: 1 finished unit Kodachi [f=0003039] [3039] Event [4806.3999,46.3639221,3416]: 0 lost unit Glaive [f=0003048] [3048] Event [4806.3999,46.3639221,3416]: 0 lost unit Glaive [f=0003062] [3062] Event [4806.3999,46.3639221,3416]: 0 lost unit Glaive [f=0003078] [3078] Event [4728,46.3260803,3208]: 0 finished unit Wind/Tidal Generator [f=0003091] [3091] Event [4824,46.3260803,3208]: 0 lost unit Wind/Tidal Generator [f=0003098] [3098] Event [4776,46.3260803,3208]: 0 lost unit Wind/Tidal Generator [f=0003098] [3098] Event [4824,45.4369698,3256]: 0 lost unit Wind/Tidal Generator [f=0003105] [3105] Event [4776,46.1595917,3256]: 0 lost unit Wind/Tidal Generator [f=0003110] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=0003110] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=0003110] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={00000000dcb20d80,00000000d786de30}]" [f=0003113] [3113] Event [4806.3999,46.4186172,3416]: 0 lost unit Glaive [f=0003122] [3122] Event [4806.3999,46.4236984,3416]: 0 lost unit Glaive [f=0003144] [3144] Event [4806.3999,46.4236984,3416]: 0 lost unit Glaive [f=0003150] [3150] Event [4728,45.2621994,3208]: 0 lost unit Wind/Tidal Generator [f=0003152] [3152] Event [4806.3999,46.4236984,3416]: 0 lost unit Glaive [f=0003157] [3157] Event [4728,45.2717743,3256]: 0 lost unit Wind/Tidal Generator [f=0003191] [3191] Event [4936,47.5464783,3352]: 0 lost unit Metal Extractor [f=0003241] [3241] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0003276] [3276] Event [4806.3999,46.4990768,3416]: 0 lost unit Glaive [f=0003278] [3278] Event [4737.85742,43.4573097,3288.00073]: 0 lost unit Conjurer [f=0003288] [3288] Event [4806.3999,46.4990768,3416]: 0 lost unit Glaive [f=0003302] [3302] Event [4806.3999,46.3639221,3416]: 0 lost unit Glaive [f=0003318] [3318] Event [4806.3999,46.3639221,3416]: 0 lost unit Glaive [f=0003332] [3332] Event [4806.3999,46.3639221,3416]: 0 lost unit Glaive [f=0003354] [3354] Event [4806.3999,46.3639221,3416]: 0 lost unit Glaive [f=0003523] [3523] Event [384,17.5663147,2080]: 1 finished unit Lotus [f=0003555] [3555] Event [4806.3999,46.3639221,3416]: 0 finished unit Glaive [f=0003648] [3648] Event [4806.3999,46.3639221,3416]: 0 lost unit Glaive [f=0003662] [3662] Event [4806.3999,46.3639221,3416]: 0 lost unit Glaive [f=0003678] [3678] Event [4806.3999,46.3639221,3416]: 0 lost unit Glaive [f=0003706] [3706] Event [1344,47.64608,780]: 1 finished unit Kodachi [f=0003864] [3864] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0003885] [3885] Event [4806.3999,46.3639221,3416]: 0 finished unit Glaive [f=0003888] [3888] Event [4806.3999,46.3639221,3416]: 0 lost unit Glaive [f=0003902] [3902] Event [4806.3999,46.3639221,3416]: 0 lost unit Glaive [f=0003936] [3936] Event [4507.48486,46.3441582,3396.63403]: 0 lost unit Glaive [f=0003966] [3966] Event [4625.41357,46.3261337,3429.06299]: 0 lost unit Glaive [f=0004032] [4032] Event [4806.3999,46.3639221,3416]: 0 lost unit Glaive [f=0004038] [4038] Event [4806.3999,46.3639221,3416]: 0 lost unit Glaive [f=0004056] [4056] Event [4806.3999,46.3639221,3416]: 0 lost unit Glaive [f=0004074] [4074] Event [4806.3999,46.3639221,3416]: 0 lost unit Glaive [f=0004082] [4082] Event [4806.3999,46.3639221,3416]: 0 lost unit Glaive [f=0004098] [4098] Event [4806.3999,46.3639221,3416]: 0 lost unit Glaive [f=0004112] [4112] Event [4806.3999,46.3639221,3416]: 0 lost unit Glaive [f=0004128] [4128] Event [4806.3999,46.3639221,3416]: 0 lost unit Glaive [f=0004142] [4142] Event [4806.3999,46.3639221,3416]: 0 lost unit Glaive [f=0004158] [4158] Event [4806.3999,46.3639221,3416]: 0 lost unit Glaive [f=0004162] [4162] Event [4816,46.3639221,3416]: 0 lost unit Cloakbot Factory [f=0004322] [4322] Event [1344,47.64608,780]: 1 finished unit Kodachi [f=0004380] [4380] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0004391] [4391] Event [3400,74.286438,4056]: 0 finished unit Storage [f=0004684] [4684] Event [2504,74.5655212,808]: 1 finished unit Solar Collector [f=0005068] [5068] Event [2312,75.5021057,808]: 1 finished unit Solar Collector [f=0005111] [5111] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0005118] [5118] Event [2328,74.286438,4024]: 0 finished unit Wind/Tidal Generator [f=0005198] [5198] Event [1344,47.64608,780]: 1 finished unit Welder [f=0005223] [5223] Event [2280,74.286438,4024]: 0 finished unit Wind/Tidal Generator [f=0005338] [5338] Event [2232,74.286438,4024]: 0 finished unit Wind/Tidal Generator [f=0005358] [5358] Event [2408,75.2750549,728]: 1 finished unit Solar Collector [f=0005364] [5364] Event [4712,75.487915,2280]: 0 lost unit Metal Extractor [f=0005651] [5651] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0005670] [5670] Event [3576,74.286438,3176]: 0 lost unit Metal Extractor [f=0005762] [5762] Event [3928,75.5021057,3224]: 0 lost unit Metal Extractor [f=0006088] [6088] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0006304] [6304] Event [1344,47.64608,780]: 1 finished unit Ogre [f=0006726] [6726] Event [2760,15.929657,1640]: 1 finished unit Metal Extractor [f=0006788] [6788] Event [528,16.2749634,1936]: 1 finished unit Lotus [f=0006896] [6896] Event [256,77.0678101,3568]: 0 finished unit Lotus [f=0007010] [7010] Event [5934.27881,75.5021057,1065.73926]: 0 finished unit Guardian Commander [f=0007010] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0007010] [7010] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0007031] [7031] Event [1344,47.64608,780]: 1 finished unit Blitz [f=0007094] [7094] Event [1128,46.3450012,840]: 1 finished unit Solar Collector [f=0007234] [7234] Event [208,76.6326294,3584]: 0 finished unit Radar Tower [f=0007260] [7260] Event [2944,15.7735596,1648]: 1 finished unit Radar Tower [f=0007382] [7382] Event [968,46.3260803,840]: 1 finished unit Solar Collector [f=0007665] [7665] Event [952,46.3260803,760]: 1 finished unit Solar Collector [f=0007915] [7915] Event [24,75.5021057,3704]: 0 finished unit Wind/Tidal Generator [f=0007935] [7935] Event [1344,47.64608,780]: 1 finished unit Blitz [f=0008040] [8040] Event [920,46.3260803,680]: 1 finished unit Solar Collector [f=0008206] [8206] Event [24,75.5021057,3656]: 0 finished unit Wind/Tidal Generator [f=0008370] [8370] Event [904,46.1605225,600]: 1 finished unit Solar Collector [f=0008500] [8500] Event [24,75.3270874,3608]: 0 finished unit Wind/Tidal Generator [f=0008592] [8592] Event [2328,74.286438,4024]: 0 lost unit Wind/Tidal Generator [f=0008642] [8642] Event [824,75.5021057,3448]: 1 finished unit Metal Extractor [f=0008670] [8670] Event [2280,72.508255,4024]: 0 lost unit Wind/Tidal Generator [f=0008683] Spectator Tiptushi left the game: normal quit [f=0008683] [8683] Event [undefined]: Tiptushi quit [f=0008700] [8700] Event [872,46.4017639,520]: 1 finished unit Solar Collector [f=0008748] [8748] Event [2232,74.286438,4024]: 0 lost unit Wind/Tidal Generator [f=0008794] [8794] Event [24,74.5939026,3560]: 0 finished unit Wind/Tidal Generator [f=0008821] [8821] Event [3384,15.9343872,2456]: 1 finished unit Metal Extractor [f=0008860] [8860] Event [1344,47.64608,780]: 1 finished unit Blitz [f=0008958] [8958] Event [3400,74.286438,4056]: 0 lost unit Storage [f=0009034] [9034] Event [856,51.6854248,440]: 1 finished unit Solar Collector [f=0009107] [9107] Event [632,75.5021057,3608]: 1 finished unit Metal Extractor [f=0009326] [9326] Event [3522.57422,15.9343872,2429.05054]: 1 finished unit Strike Commander [f=0009381] [9381] Event [824,65.440918,360]: 1 finished unit Solar Collector [f=0009386] [9386] Event [6048,75.5021057,1000]: 0 finished unit Cloakbot Factory [f=0009409] [9409] Event [632,75.5021057,3608]: 1 lost unit Metal Extractor [f=0009592] [9592] Event [1024,75.5021057,3440]: 1 finished unit Lotus [f=0009871] [9871] Event [1016,47.4045715,360]: 1 finished unit Solar Collector [f=0010093] [10093] Event [2856,16.3222656,2616]: 1 finished unit Metal Extractor [f=0010188] [10188] Event [208,76.6326294,3584]: 0 lost unit Radar Tower [f=0010199] [10199] Event [1096,46.3260803,360]: 1 finished unit Solar Collector [f=0010204] [10204] Event [256,76.4171448,3568]: 0 lost unit Lotus [f=0010254] [10254] Event [280,77.3485718,3624]: 0 lost unit Stardust [f=0010299] [10299] Event [24,74.5939026,3560]: 0 lost unit Wind/Tidal Generator [f=0010306] [10306] Event [24,75.3270874,3608]: 0 lost unit Wind/Tidal Generator [f=0010317] [10317] Event [24,74.3372498,3656]: 0 lost unit Wind/Tidal Generator [f=0010334] [10334] Event [24,74.3267975,3704]: 0 lost unit Wind/Tidal Generator [f=0010375] [10375] Event [1344,47.64608,780]: 1 finished unit Ogre [f=0010529] [10529] Event [1176,46.3544617,360]: 1 finished unit Solar Collector [f=0010564] [10564] Event [2968.375,16.7662773,2602.07715]: 1 finished unit Strike Commander [f=0010814] [10814] Event [3072,61.5621338,2816]: 1 finished unit Radar Tower [f=0010860] [10860] Event [1256,46.8558655,360]: 1 finished unit Solar Collector [f=0010884] [10884] Event [6038.3999,75.5021057,1000]: 0 finished unit Conjurer [f=0011062] [11062] Event [5320,75.5021057,664]: 0 finished unit Metal Extractor [f=0011189] [11189] Event [1336,47.4093018,360]: 1 finished unit Solar Collector [f=0011305] [11305] Event [1344,47.64608,780]: 1 finished unit Blitz [f=0011341] [11341] Event [632,71.4406738,3608]: 1 finished unit Metal Extractor [f=0011851] [11851] Event [1096,74.286438,3736]: 1 finished unit Metal Extractor [f=0011943] [11943] Event [5304,75.5021057,728]: 0 finished unit Stardust [f=0012221] [12221] Event [1344,47.64608,780]: 1 finished unit Blitz [f=0012312] [12312] Event [6088,74.560791,1112]: 0 finished unit Solar Collector [f=0012343] [12343] Event [944,75.9136353,3584]: 1 finished unit Radar Tower [f=0012408] [12408] Event [1224,47.0923767,488]: 1 finished unit Caretaker [f=0012440] [12440] Event [1416,46.3781128,360]: 1 finished unit Solar Collector [f=0012541] [12541] Event [4882.13965,175.957077,545.534668]: 0 lost unit Firefly [f=0012606] [12606] Event [6038.3999,75.5021057,1000]: 0 finished unit Glaive [f=0012623] [12623] Event [4339.67041,73.331459,3123.18164]: 1 finished unit Strike Commander [f=0012647] [12647] Event [3476.06055,15.9343872,2496.90015]: 0 lost unit Conjurer [f=0012698] [12698] Event [3593.89673,15.9343872,2408.88184]: 0 lost unit Conjurer [f=0012713] [12713] Event [3639.12061,15.9360132,2378.40332]: 0 lost unit Conjurer [f=0012742] [12742] Event [5320,67.7179871,664]: 0 lost unit Metal Extractor [f=0012746] [12746] Event [1304,46.7518005,472]: 1 finished unit Caretaker [f=0012765] [12765] Event [5304.54639,75.5021057,441.391205]: 1 lost unit Ogre [f=0012814] [12814] Event [6038.3999,75.5021057,1000]: 0 finished unit Glaive [f=0012869] [12869] Event [5417.60107,152.753906,723.983215]: 0 finished unit Firefly [f=0012931] [12931] Event [1344,47.64608,780]: 1 finished unit Blitz [f=0013017] [13017] Event [6038.3999,75.5021057,1000]: 0 finished unit Glaive [f=0013279] [13279] Event [1512,46.3260803,552]: 1 finished unit Caretaker [f=0013435] [13435] Event [6038.3999,75.5021057,1000]: 0 finished unit Glaive [f=0013468] [13468] Event [5146.4082,174.3862,716.786194]: 0 lost unit Firefly [f=0013563] [13563] Event [5246.80615,75.5021057,796.523987]: 1 lost unit Blitz [f=0013646] [13646] Event [5291.4126,76.6322174,557.276733]: 1 lost unit Blitz [f=0013706] [13706] Event [5304,75.5021057,728]: 0 lost unit Stardust [f=0013737] [13737] Event [5545.19385,75.511673,786.953491]: 1 lost unit Kodachi [f=0013746] [13746] Event [5417.60107,149.7211,723.983215]: 0 lost unit Firefly [f=0013758] [13758] Event [6038.3999,75.5021057,1000]: 0 finished unit Glaive [f=0013774] [13774] Event [5587.71484,75.518959,674.363831]: 1 lost unit Blitz [f=0013804] [13804] Event [5425.61133,74.6296082,685.892273]: 1 lost unit Kodachi [f=0013835] [13835] Event [5601.05322,75.5033493,734.102966]: 1 lost unit Kodachi [f=0013848] [13848] Event [1344,47.64608,780]: 1 finished unit Ogre [f=0013890] [13890] Event [5403.12305,148.370636,718.991821]: 0 lost unit Firefly [f=0013925] [13925] Event [5351.83496,77.5168228,545.425293]: 1 lost unit Kodachi [f=0013927] [13927] Event [5492.54199,77.4259262,705.906616]: 0 lost unit Glaive [f=0013936] [13936] Event [5403.12305,71.370636,718.991821]: 0 lost unit Guardian Commander [f=0013941] [13941] Event [5142.24268,74.286438,1667.25415]: 1 finished unit Strike Commander [f=0013992] [13992] Event [5517.4873,69.5430069,745.045166]: 0 lost unit Glaive [f=0014099] [14099] Event [1344,47.64608,780]: 1 finished unit Welder [f=0014127] [14127] Event [5810.39307,74.5333481,1199.36963]: 0 lost unit Glaive [f=0014186] [14186] Event [6038.3999,75.5021057,1000]: 0 lost unit Glaive [f=0014223] [14223] Event [6038.3999,72.0152588,1000]: 0 lost unit Glaive [f=0014261] [14261] Event [6038.3999,70.0607834,1000]: 0 lost unit Glaive [f=0014293] [14293] Event [6038.3999,69.0928497,1000]: 0 lost unit Glaive [f=0014294] [14294] Event [1344,47.64608,780]: 1 finished unit Welder [f=0014332] [14332] Event [6038.3999,68.3381653,1000]: 0 lost unit Glaive [f=0014364] [14364] Event [6038.3999,67.9903259,1000]: 0 lost unit Glaive [f=0014403] [14403] Event [6038.3999,67.7686462,1000]: 0 lost unit Glaive [f=0014415] [14415] Event [1512,46.3260803,648]: 1 finished unit Caretaker [f=0014433] [14433] Event [6038.3999,67.3378906,1000]: 0 lost unit Glaive [f=0014472] [14472] Event [6038.3999,75.1584015,1000]: 0 lost unit Glaive [f=0014528] [14528] Event [6048,74.767395,1000]: 0 lost unit Cloakbot Factory [f=0014535] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0014535] [14535] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0014580] [14580] Event [6088,71.7113647,1112]: 0 lost unit Solar Collector [f=0014592] [14592] Event [6049.6377,61.2701645,1448.78772]: 0 lost unit Conjurer [f=0014768] game_message: Tpalpar has been destroyed! [f=0014768] [14768] Event [undefined]: Tpalpar resigned [f=0014768] game_message: TAG_ROCK wins! [f=0014768] Submitting stats [f=0014768] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014768] Part| Total Time|Time of the last 0.5s [f=0014768] Draw 17393.50ms 14.99% [f=0014768] Lua::Callins::Synced 6095.31ms 31.67% [f=0014768] Lua::Callins::Unsynced 23483.46ms 19.28% [f=0014768] Lua::CollectGarbage::Synced 539.88ms 0.40% [f=0014768] Lua::CollectGarbage::Unsynced 988.03ms 1.10% [f=0014768] Misc::Profiler::AddTime 71.44ms 0.00% [f=0014768] Sim 41788.32ms 72.03% [f=0014768] [14768] Event [6000.70947,75.5801697,763.589417]: 0 lost unit Glaive [f=0014768] [14768] Received game_message: Tpalpar has been destroyed! [f=0014768] [14768] Received game_message: TAG_ROCK wins! [f=0014769] [14769] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014769] [14769] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014769] [14769] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014769] [14769] Game End Stats Values: 2,2165,2145,2145,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,8.26666641,8.26666641,7.4666667,1275,1275,1275,1275,6,5.5999999,5.5999999,6,0,0,0,0,0,0,0,0,890,870,870,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014769] [14769] Game End Stats Values: 3,2185,2505,2505,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10,10,8,1275,1275,1275,1275,8,7.5999999,7.5999999,8,0,180,180,0,0,0,0,0,890,1050,1050,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014769] 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33,1055,11045,11045,1055,0,693.681152,693.681152,0,0,0,0,0,0,0,0,0,0.52585793,0,0,0.52585793,2465.8125,5223.61719,5223.61719,2465.8125,0,270,270,0,3.86666656,50,50,3.86666656,0,3825,3825,0,2.26666665,37.1561089,37.1561089,2.26666665,65,2080,2080,65,2210,3312.33325,3312.33325,2210,990,4870,4870,990,5213.66602,2210,2210,5213.66602,36.0000076,0,0,36.0000076,5767.54102,3194.05737,3194.05737,5767.54102 [f=0014769] [14769] Game End Stats Values: 34,65,11225,11225,65,0,774.929321,774.929321,0,0,0,0,0,0,0,0,0,17.192524,0,0,17.192524,2465.8125,5774.21582,5774.21582,2465.8125,0,270,270,0,2,50,50,2,0,3825,3825,0,2,40.2498589,40.2498589,2,65,2080,2080,65,2210,4309.33301,4309.33301,2210,0,5050,5050,0,6212.99951,2210,2210,6212.99951,36.0000076,0,0,36.0000076,6328.77197,3213.06812,3213.06812,6328.77197 [f=0014775] [14775] Event [1496,46.1416016,760]: 1 finished unit Caretaker [f=0014882] Player TAG_ROCK left the game: normal quit [f=0014882] [14882] Event [undefined]: TAG_ROCK quit [f=0015052] No clients connected, shutting down server [f=0015052] Server shutdown [f=0016704] Autoquit sending quit command. [f=0016704] [QuitAction] user exited to system [f=0016704] [SpringApp::Kill][1] fromRun=1 [f=0016704] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016704] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016704] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016704] [ThreadPool::SetThreadCount][2] workers=0 [f=0016704] [SpringApp::Kill][2] [f=0016704] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016704] [Game::KillLua][3] dtor=0 luaUI=0x607d1950 [f=0016704] Start widgetHandler:Shutdown [f=0016704] Shutdown - SaveOrderList Complete [f=0016704] Writing last game win data [f=0016704] Shutdown - SaveConfigData Complete [f=0016704] Shutdown Widget - Chili Highlight [f=0016704] Shutdown Widget - Save/Load API [f=0016704] Shutdown Widget - Draw After Chili [f=0016704] Shutdown Widget - EPIC Menu [f=0016704] Shutdown Widget - Chili Minimap [f=0016704] Shutdown Widget - Chili Widget Selector [f=0016704] Shutdown Widget - Local Team Colors [f=0016704] Shutdown Widget - Display Keys 2 [f=0016704] Shutdown Widget - Save Game Menu [f=0016704] Shutdown Widget - HealthBars [f=0016704] Shutdown Widget - Noises [f=0016704] Shutdown Widget - Unit Icons [f=0016704] Shutdown Widget - Win Counter [f=0016704] Shutdown Widget - BuildETA [f=0016704] Shutdown Widget - SpringRTS Replay Stats [f=0016704] Shutdown Widget - Modular Comm Info [f=0016704] Shutdown Widget - CameraShake [f=0016704] Shutdown Widget - Chili Economy Panel Default [f=0016704] Shutdown Widget - Chili EndGame Window [f=0016704] Shutdown Widget - Chili Nuke Warning [f=0016704] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016704] Shutdown Widget - Chili Spectator Panels [f=0016704] Shutdown Widget - Context Menu [f=0016704] Shutdown Widget - Darkening [f=0016704] Shutdown Widget - MetalFeatures (new) [f=0016704] Shutdown Widget - Defense Range Zero-K [f=0016704] Shutdown Widget - Grab Input [f=0016704] Input grabbing is disabled! [f=0016704] Shutdown Widget - Highlight Geos [f=0016704] Shutdown Widget - Local Widgets Config [f=0016704] Shutdown Widget - Mex Placement Handler [f=0016704] Shutdown Widget - MinimapEvents [f=0016704] Shutdown Widget - Missile Silo Range [f=0016704] Shutdown Widget - Point Tracker [f=0016704] Shutdown Widget - Showeco and Grid Drawer [f=0016704] Shutdown Widget - Stereo3D [f=0016704] Shutdown Widget - Music Player v2 [f=0016704] Shutdown Widget - Attack AoE [f=0016704] Shutdown Widget - UnitShapes [f=0016704] Shutdown Widget - Map Edge Extension [f=0016704] Shutdown Widget - Selection Send [f=0016704] Shutdown Widget - LupsManager [f=0016704] Shutdown Widget - Newton Firezone [f=0016704] Shutdown Widget - Chili Pro Console [f=0016704] Shutdown Widget - Lasso Terraform GUI [f=0016704] Shutdown Widget - Chili Framework [f=0016704] Shutdown Widget - Lups [f=0016704] Shutdown Widget - Custom Markers [f=0016704] Shutdown Widget - Chili Core Selector [f=0016704] Shutdown Widget - Select Keys [f=0016704] Shutdown Widget - Pause Screen [f=0016704] Shutdown Widget - Layout Handler [f=0016704] Shutdown Widget - Persistent Build Height [f=0016704] Shutdown Widget - Text To Speech Control [f=0016704] End widgetHandler:Shutdown [f=0016704] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={465998,59506788} {int,ext,rec}Allocs={26366170,0,0} {chunk,block}Bytes={59506788,0} [f=0016704] [Game::KillLua][1] dtor=0 luaGaia=0x60a23ff0 [f=0016704] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={245922,46193091} {int,ext,rec}Allocs={26366171,0,0} {chunk,block}Bytes={46193091,0} [f=0016704] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={245922,46193091} {int,ext,rec}Allocs={26366171,0,0} {chunk,block}Bytes={46193091,0} [f=0016704] [Game::KillLua][2] dtor=0 luaRules=0x51d3ce60 [f=0016704] Start gadgetHandler:Shutdown [f=0016704] Shutdown - StartSetup [f=0016704] Shutdown - UnitMorph [f=0016704] Shutdown - LupsNanoSpray [f=0016704] Shutdown - Missile Silo Controller [f=0016704] Shutdown - Modular Comm Info [f=0016704] Shutdown - Terrain Texture Handler [f=0016704] Shutdown - UnitCloakShield [f=0016704] Shutdown - Starlight Handler [f=0016704] End gadgetHandler:Shutdown [f=0016704] Start gadgetHandler:Shutdown [f=0016704] Shutdown - Save/Load [f=0016704] Shutdown - Teleport Throw [f=0016704] Shutdown - UnitMorph [f=0016704] Shutdown - Modular Comm Info [f=0016704] Shutdown - Retreat Command [f=0016704] Shutdown - Shockwaves [f=0016704] Shutdown - UnitCloakShield [f=0016704] Shutdown - Lups Cloak FX [f=0016704] Shutdown - Lups [f=0016704] Shutdown - Lups Shield [f=0016704] End gadgetHandler:Shutdown [f=0016704] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26366201,0,0} {chunk,block}Bytes={0,0} [f=0016704] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26366201,0,0} {chunk,block}Bytes={0,0} [f=0016704] [Game::KillLua][4] dtor=0 [f=0016704] [Game::~CGame][1] [f=0016704] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016704] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016704] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016704] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016704] [Game::KillLua][4] dtor=1 [f=0016704] [Game::KillMisc][1] [f=0016704] [Game::KillMisc][2] [f=0016704] [Game::KillMisc][3] [f=0016704] [Game::KillRendering][1] [f=0016704] [3DOParser::Kill] allocated 137 pieces [f=0016704] [S3OParser::Kill] allocated 2711 pieces [f=0016704] [AssParser::Kill] allocated 222 pieces [f=0016704] [Game::KillInterface][1] [f=0016704] [Game::KillInterface][2] [f=0016704] [Game::KillSimulation][1] [f=0016704] [Game::KillSimulation][2] [f=0016704] [CCollisionHandler] dis-/continuous tests: 0/1452318 [f=0016704] [Game::KillSimulation][3] [f=0016704] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016704] [~CPathCache(24x16)] cacheHits=111 hitPercentage=45% numHashColls=0 maxCacheSize=22 [f=0016704] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016704] [~CPathCache(48x32)] cacheHits=82 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016704] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016704] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016704] [LosHandler::Kill] raycast instance cache-{hits,misses}={3434,11464}; shared=2%; cached=21% [f=0016704] [Game::KillSimulation][4] [f=0016704] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0016704] [Game::~CGame][2] [f=0016704] [Game::~CGame][3] [f=0016704] [SpringApp::Kill][3] [f=0016704] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 177526 bytes sent 137766 bytes recv'd [f=0016704] [SpringApp::Kill][4] font=0x45892aa0 [f=0016704] [SpringApp::Kill][5] [f=0016704] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/54b33689eb91b8d852d43e5aa78398e0.sdp (0x458ff870) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/54b33689eb91b8d852d43e5aa78398e0.sdp" numZipFiles=7796 sumInflSize=714913kb sumReadTime=2548ms file="objects3d/benzcom4.s3o" indx=4908 inflSize=297kb readTime=74ms file="bitmaps/loadpictures/chickenroosts.png" indx=493 inflSize=1999kb readTime=70ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=55ms file="objects3d/cormart.s3o" indx=5030 inflSize=105kb readTime=45ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=41ms file="luaui/headers/overdrive.lua" indx=2937 inflSize=0kb readTime=28ms file="objects3d/corsent.s3o" indx=5043 inflSize=122kb readTime=27ms file="luaui/widgets/unit_clippy.lua" indx=4721 inflSize=14kb readTime=25ms file="unittextures/factorytank_2.png" indx=7147 inflSize=4103kb readTime=24ms file="objects3d/clogger.s3o" indx=4973 inflSize=28kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/54b33689eb91b8d852d43e5aa78398e0.sdp] 56436197 bytes cached in 2900 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x459eb460) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45b84bc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x459071d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f683c01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]