[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.7wWzZ1dtAA/springsettings.960760.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe1b401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6083 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/960760/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 193ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x449f50b0] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x449f50b0] using game "Zero-K v1.8.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 718ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1008ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 47ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1318ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 215ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Mex Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 75ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Flemp was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/960760/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 48, 274 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154db [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154db file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-5eb154db.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154eb [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154eb file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-5eb154eb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (345ms, checksum c3f0d342)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/960760/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x525f1610,0x657727e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 28f3675f8c35f5b70c5f608890cf6694 [f=-000001] Connection attempt from rtwfroody [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: rtwfroody changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from BOMBIK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: BOMBIK changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player cabinboy with number 2 to team 0 [f=-000001] > SPRINGIE:User cabinboy|roost|3_3||False|||US [f=-000001] Connection attempt from cabinboy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[Game::Load][lua{Rules,Gaia}={0x4f60a420,0x97559fe0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[Game::Load][lua{Rules,Gaia}={000000005d5d9310,00000000612c4030}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={00007f8f66e8b880,00007f8f025b7910}]" [f=-000001] have un, and good luck [f=-000001] [0] Event [482,415.327637,435]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6599,296.771973,3265]: 1 finished unit Recon Commander [f=0000000] [0] rtwfroody, team: 1, elo:1812 [f=0000000] [0] BOMBIK, team: 0, elo:1563 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [6576,296.766357,3408]: 1 finished unit Rover Assembly [f=0000030] [30] Event [368,415.323944,232]: 0 finished unit Cloakbot Factory [f=0000368] [368] Event [6696,296.766357,3288]: 1 finished unit Metal Extractor [f=0000375] [375] Event [728,415.323944,184]: 0 finished unit Metal Extractor [f=0000457] [457] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Mason [f=0000647] [647] Event [377.600006,415.323944,232]: 0 finished unit Glaive [f=0000825] [825] Event [1016,415.323944,136]: 0 finished unit Metal Extractor [f=0000886] [886] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Fencer [f=0000893] [893] Event [6552,296.766357,2920]: 1 finished unit Metal Extractor [f=0001008] [1008] Event [377.600006,415.323944,232]: 0 finished unit Conjurer [f=0001260] [1260] Event [984,296.766357,632]: 0 finished unit Metal Extractor [f=0001381] [1381] Event [377.600006,415.323944,232]: 0 finished unit Conjurer [f=0001393] [1393] Event [6488,296.766357,2856]: 1 finished unit Solar Collector [f=0001534] [1534] Event [728,415.323944,232]: 0 finished unit Wind/Tidal Generator [f=0001568] [1568] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Scorcher [f=0001759] [1759] Event [680,415.323944,232]: 0 finished unit Wind/Tidal Generator [f=0001905] [1905] Event [1192,296.766357,664]: 0 finished unit Metal Extractor [f=0001999] [1999] Event [680,415.323944,184]: 0 finished unit Wind/Tidal Generator [f=0002017] [2017] Event [5872,296.766357,4368]: 1 finished unit Lotus [f=0002075] [2075] Event [6392,296.766357,2792]: 1 finished unit Solar Collector [f=0002254] [2254] Event [680,415.323944,136]: 0 finished unit Wind/Tidal Generator [f=0002287] [2287] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Mason [f=0002406] [2406] Event [1016,415.323944,184]: 0 finished unit Wind/Tidal Generator [f=0002468] [2468] Event [5417.0293,315.975067,4393.04492]: 0 lost unit Glaive [f=0002509] [2509] Event [728,415.323944,136]: 0 finished unit Wind/Tidal Generator [f=0002631] [2631] Event [968,415.323944,184]: 0 finished unit Wind/Tidal Generator [f=0002807] [2807] Event [776,415.323944,136]: 0 finished unit Wind/Tidal Generator [f=0002853] [2853] Event [968,415.323944,136]: 0 finished unit Wind/Tidal Generator [f=0002884] [2884] Event [6312,296.766357,2712]: 1 finished unit Metal Extractor [f=0003047] [3047] Event [776,415.323944,184]: 0 finished unit Wind/Tidal Generator [f=0003053] [3053] Event [6856,382.610779,3400]: 1 finished unit Wind/Tidal Generator [f=0003132] [3132] Event [5960,296.766357,4440]: 1 finished unit Metal Extractor [f=0003191] [3191] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Fencer [f=0003347] [3347] Event [776,415.323944,232]: 0 finished unit Wind/Tidal Generator [f=0003468] [3468] Event [968,415.323944,88]: 0 finished unit Wind/Tidal Generator [f=0003494] [3494] Event [6856,381.909027,3336]: 1 finished unit Wind/Tidal Generator [f=0003649] [3649] Event [6096,296.766357,2720]: 1 finished unit Lotus [f=0003708] [3708] Event [1016,415.323944,88]: 0 finished unit Wind/Tidal Generator [f=0003851] [3851] Event [6840,374.026337,3272]: 1 finished unit Wind/Tidal Generator [f=0003862] [3862] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Scorcher [f=0003885] [3885] Event [6072,296.766357,4456]: 1 finished unit Solar Collector [f=0004023] [4023] Event [1064,415.323944,88]: 0 finished unit Wind/Tidal Generator [f=0004088] [4088] Event [1256,296.766357,680]: 0 finished unit Solar Collector [f=0004135] [4135] Event [6840,383.706665,3208]: 1 finished unit Wind/Tidal Generator [f=0004262] [4262] Event [1064,415.323944,136]: 0 finished unit Wind/Tidal Generator [f=0004387] [4387] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Fencer [f=0004435] [4435] Event [1176,296.766357,728]: 0 finished unit Solar Collector [f=0004450] [4450] Event [6824,372.61322,3144]: 1 finished unit Wind/Tidal Generator [f=0004577] [4577] Event [1064,415.323944,184]: 0 finished unit Wind/Tidal Generator [f=0004653] [4653] Event [6168,296.766357,4456]: 1 finished unit Metal Extractor [f=0004765] [4765] Event [1096,296.766357,712]: 0 finished unit Solar Collector [f=0004795] [4795] Event [6824,388.320923,3080]: 1 finished unit Wind/Tidal Generator [f=0004926] [4926] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Scorcher [f=0004998] [4998] Event [5272,296.766357,2056]: 1 finished unit Metal Extractor [f=0005065] [5065] Event [1016,296.766357,712]: 0 finished unit Solar Collector [f=0005091] [5091] Event [6808,370.181122,3016]: 1 finished unit Wind/Tidal Generator [f=0005290] [5290] Event [936,296.77597,696]: 0 finished unit Solar Collector [f=0005406] [5406] Event [6808,383.101044,2952]: 1 finished unit Wind/Tidal Generator [f=0005414] [5414] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Fencer [f=0005590] [5590] Event [5064,296.766357,2216]: 1 finished unit Metal Extractor [f=0005625] [5625] Event [816,330.344696,848]: 0 finished unit Lotus [f=0005716] [5716] Event [6792,385.908051,2888]: 1 finished unit Wind/Tidal Generator [f=0005775] [5775] Event [6424,415.323944,4920]: 1 finished unit Metal Extractor [f=0005860] [5860] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Scorcher [f=0005865] [5865] Event [1152,296.766357,816]: 0 finished unit Lotus [f=0005971] [5971] Event [880,296.785583,1088]: 0 finished unit Lotus [f=0006052] [6052] Event [4880,296.766357,2224]: 1 finished unit Lotus [f=0006296] [6296] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Fencer [f=0006300] [6300] Event [1456,306.735077,768]: 0 finished unit Lotus [f=0006384] [6384] Event [912,296.766357,1328]: 0 finished unit Lotus [f=0006457] [6457] Event [5072,296.766357,2000]: 1 finished unit Lotus [f=0006480] [6480] Event [6016,415.323944,4944]: 1 finished unit Lotus [f=0006579] [6579] Event [377.600006,415.323944,232]: 0 finished unit Conjurer [f=0006705] [6705] Event [1584,344.206696,560]: 0 finished unit Lotus [f=0006715] [6715] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Scorcher [f=0006728] [6728] Event [5160,296.766357,2136]: 1 finished unit Solar Collector [f=0006788] [6788] Event [976,296.766357,1536]: 0 finished unit Lotus [f=0006812] [6812] Event [5968,296.766357,1952]: 1 finished unit Lotus [f=0006957] [6957] Event [377.600006,415.323944,232]: 0 finished unit Conjurer [f=0007049] [7049] Event [6136,415.323944,4968]: 1 finished unit Metal Extractor [f=0007151] [7151] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Fencer [f=0007178] [7178] Event [1056,296.747131,1696]: 0 finished unit Lotus [f=0007200] [7200] Event [1664,381.399536,320]: 0 finished unit Lotus [f=0007224] [7224] Event [1543.26294,360.076996,497.409119]: 0 finished unit Engineer Commander [f=0007224] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007224] [7224] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007289] [7289] Event [6216,415.323944,5016]: 1 finished unit Wind/Tidal Generator [f=0007366] [7366] Event [377.600006,415.323944,232]: 0 finished unit Glaive [f=0007456] [7456] Event [960,296.766357,1728]: 0 finished unit Lotus [f=0007529] [7529] Event [6280,415.323944,5016]: 1 finished unit Wind/Tidal Generator [f=0007570] [7570] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Scorcher [f=0007574] [7574] Event [377.600006,415.323944,232]: 0 finished unit Glaive [f=0007616] [7616] Event [5296,460.187988,2336]: 1 finished unit Radar Tower [f=0007682] [7682] Event [6808,296.766357,1752]: 1 finished unit Metal Extractor [f=0007785] [7785] Event [377.600006,415.323944,232]: 0 finished unit Glaive [f=0007859] [7859] Event [6344,415.323944,5000]: 1 finished unit Wind/Tidal Generator [f=0008006] [8006] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Fencer [f=0008100] [8100] Event [377.600006,415.323944,232]: 0 finished unit Glaive [f=0008104] [8104] Event [456,296.766357,1816]: 0 finished unit Metal Extractor [f=0008112] [8112] Event [872,415.323944,360]: 0 finished unit Energy Pylon [f=0008296] [8296] Event [6616,296.766357,1576]: 1 finished unit Metal Extractor [f=0008313] [8313] Event [4255.9585,296.766357,2175.55273]: 1 finished unit Recon Commander [f=0008315] [8315] Event [377.600006,415.323944,232]: 0 finished unit Glaive [f=0008425] [8425] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Scorcher [f=0008519] [8519] Event [377.600006,415.323944,232]: 0 finished unit Glaive [f=0008543] [8543] Event [600,296.766357,2184]: 0 finished unit Metal Extractor [f=0008657] [8657] Event [4144,296.766357,2112]: 1 finished unit Lotus [f=0008780] [8780] Event [840,296.766357,2392]: 0 lost unit Metal Extractor [f=0008802] [8802] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Mason [f=0008856] [8856] Event [891.500183,296.766357,2367.76318]: 0 lost unit Conjurer [f=0008937] [8937] Event [1056,296.766357,2496]: 0 lost unit Lotus [f=0008937] [8937] Event [964.154236,296.766357,2443.41797]: 0 lost unit Conjurer [f=0008947] [8947] Event [377.600006,415.323944,232]: 0 finished unit Ronin [f=0009004] [9004] Event [4264,296.766357,2104]: 1 finished unit Metal Extractor [f=0009105] [9105] Event [600,296.766357,2184]: 0 lost unit Metal Extractor [f=0009141] [9141] Event [4285.66016,296.766357,3821.71387]: 0 lost unit Glaive [f=0009237] [9237] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Fencer [f=0009237] [9237] Event [377.600006,415.323944,232]: 0 finished unit Ronin [f=0009331] [9331] Event [5584,296.766357,1104]: 1 finished unit Lotus [f=0009443] [9443] Event [456,296.766357,1816]: 0 lost unit Metal Extractor [f=0009522] [9522] Event [377.600006,415.323944,232]: 0 finished unit Ronin [f=0009656] [9656] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Scorcher [f=0009807] [9807] Event [377.600006,415.323944,232]: 0 finished unit Ronin [f=0010092] [10092] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Fencer [f=0010092] [10092] Event [377.600006,415.323944,232]: 0 finished unit Ronin [f=0010125] [10125] Event [5576,296.766357,488]: 1 finished unit Metal Extractor [f=0010247] [10247] Event [4177.95605,296.766357,3993.96484]: 0 lost unit Glaive [f=0010279] [10279] Event [4304.78711,296.766357,3972.72729]: 0 lost unit Glaive [f=0010303] [10303] Event [4338.31592,296.766357,3934.48047]: 0 lost unit Glaive [f=0010330] [10330] Event [4376.55029,296.766357,3920.57788]: 0 lost unit Glaive [f=0010343] [10343] Event [168,415.323944,584]: 0 finished unit Geothermal Generator [f=0010372] [10372] Event [4444.91602,296.766357,3811.44238]: 0 lost unit Glaive [f=0010437] [10437] Event [794.802368,296.766357,1929.81812]: 1 lost unit Scorcher [f=0010452] [10452] Event [740.985962,296.766357,2044.0415]: 1 lost unit Scorcher [f=0010511] [10511] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Scorcher [f=0010583] [10583] Event [360,415.323944,568]: 0 finished unit Wind/Tidal Generator [f=0010755] [10755] Event [5832,296.766357,472]: 1 finished unit Metal Extractor [f=0010947] [10947] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Fencer [f=0011176] [11176] Event [6984,415.323944,4568]: 1 finished unit Geothermal Generator [f=0011235] [11235] Event [3973.54907,296.766357,3743.74609]: 0 lost unit Ronin [f=0011366] [11366] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Scorcher [f=0011384] [11384] Event [3771.96436,296.766357,3488.94165]: 0 lost unit Ronin [f=0011572] [11572] Event [3653.56519,296.766357,3277.57666]: 0 lost unit Ronin [f=0011727] [11727] Event [3577.05981,296.766357,3242.27686]: 1 lost unit Scorcher [f=0011759] [11759] Event [6768,415.323944,4592]: 1 finished unit Lotus [f=0011770] [11770] Event [3500.54688,296.766357,3165.01123]: 0 lost unit Ronin [f=0011802] [11802] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Fencer [f=0011985] [11985] Event [6712,415.323944,216]: 1 finished unit Metal Extractor [f=0011986] [11986] Event [3331.36353,296.766357,3066.71899]: 0 lost unit Ronin [f=0012041] [12041] Event [6696,296.766357,3384]: 1 finished unit Caretaker [f=0012131] [12131] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Scorcher [f=0012423] [12423] Event [3760,296.766357,848]: 1 finished unit Lotus [f=0012476] [12476] Event [6696,296.766357,3448]: 1 finished unit Caretaker [f=0012607] [12607] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Ripper [f=0012660] [12660] Event [7016,415.323944,216]: 1 finished unit Metal Extractor [f=0012770] [12770] Event [1592,368.758392,424]: 0 finished unit Stinger [f=0012772] [12772] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Fencer [f=0012927] [12927] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Scorcher [f=0012933] [12933] Event [3832,296.766357,616]: 1 finished unit Metal Extractor [f=0013050] [13050] Event [1485.31189,343.469177,608.636292]: 0 finished unit Engineer Commander [f=0013050] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0013050] [13050] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0013133] [13133] Event [6696,296.766357,3512]: 1 finished unit Caretaker [f=0013203] [13203] Event [3768,296.766357,632]: 1 finished unit Solar Collector [f=0013268] [13268] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Ripper [f=0013320] [13320] Event [7016,415.323944,584]: 1 finished unit Metal Extractor [f=0013335] [13335] Event [1448,356.905518,568]: 0 finished unit Stinger [f=0013419] [13419] Event [6616,296.766357,3512]: 1 finished unit Caretaker [f=0013464] [13464] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Mason [f=0013502] [13502] Event [3816,296.766357,552]: 1 finished unit Solar Collector [f=0013578] [13578] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Fencer [f=0013692] [13692] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Scorcher [f=0013797] [13797] Event [1304,296.766357,744]: 0 finished unit Stinger [f=0013863] [13863] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Ripper [f=0013951] [13951] Event [3544,296.766357,632]: 1 finished unit Metal Extractor [f=0013983] [13983] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Fencer [f=0014066] Spectator cabinboy left the game: normal quit [f=0014066] [14066] Event [undefined]: cabinboy quit [f=0014097] [14097] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Scorcher [f=0014267] [14267] Event [3480,296.766357,648]: 1 finished unit Solar Collector [f=0014267] [14267] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Ripper [f=0014453] [14453] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Ravager [f=0014517] [14517] Event [1048,297.852631,824]: 0 finished unit Stinger [f=0014536] [14536] Event [3528,296.766357,568]: 1 finished unit Solar Collector [f=0014567] [14567] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Fencer [f=0014681] [14681] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Scorcher [f=0014852] [14852] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Ripper [f=0014861] [14861] Event [4568,296.766357,3624]: 1 finished unit Metal Extractor [f=0015038] [15038] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Ravager [f=0015090] [15090] Event [3256,296.766357,536]: 1 finished unit Metal Extractor [f=0015152] [15152] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Fencer [f=0015206] [15206] Event [808,310.561066,1000]: 0 finished unit Stinger [f=0015265] [15265] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Scorcher [f=0015315] [15315] Event [6000,455.323944,4720]: 1 finished unit Advanced Radar [f=0015435] [15435] Event [3296,296.766357,768]: 1 finished unit Lotus [f=0015436] [15436] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Ripper [f=0015506] [15506] Event [4504,296.766357,3368]: 1 finished unit Metal Extractor [f=0015518] [15518] Event [377.600006,415.323944,232]: 0 finished unit Glaive [f=0015622] [15622] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Ravager [f=0015725] [15725] Event [377.600006,415.323944,232]: 0 finished unit Glaive [f=0015736] [15736] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Fencer [f=0015760] [15760] Event [824,296.766357,1208]: 0 finished unit Stinger [f=0015811] [15811] Event [3192,296.766357,552]: 1 finished unit Solar Collector [f=0015850] [15850] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Scorcher [f=0015929] [15929] Event [377.600006,415.323944,232]: 0 finished unit Glaive [f=0015945] [15945] Event [5952,415.323944,4736]: 1 finished unit Picket [f=0016021] [16021] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Ripper [f=0016070] [16070] Event [456,295.953979,1816]: 0 finished unit Metal Extractor [f=0016156] [16156] Event [6856,415.323944,408]: 1 finished unit Energy Pylon [f=0016206] [16206] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Ravager [f=0016320] [16320] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Fencer [f=0016398] [16398] Event [3008,414.26651,368]: 1 finished unit Radar Tower [f=0016434] [16434] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Scorcher [f=0016510] [16510] Event [872,296.766357,1464]: 0 finished unit Stinger [f=0016555] [16555] Event [3896,296.766357,4568]: 1 finished unit Metal Extractor [f=0016560] [16560] Event [3240,296.766357,472]: 1 finished unit Solar Collector [f=0016585] [16585] Event [2139.78906,297.729889,529.918884]: 1 lost unit Fencer [f=0016605] [16605] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Ripper [f=0016630] [16630] Event [6672,413.257141,608]: 1 finished unit Lotus [f=0016679] [16679] Event [1997.65771,321.104004,450.326721]: 1 lost unit Scorcher [f=0016720] [16720] Event [1902.56506,297.995819,717.394836]: 1 lost unit Scorcher [f=0016765] [16765] Event [1584,344.206696,560]: 0 lost unit Lotus [f=0016774] [16774] Event [1664,381.399536,320]: 0 lost unit Lotus [f=0016791] [16791] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Ravager [f=0016805] [16805] Event [1833.38049,326.727081,533.499207]: 1 lost unit Ripper [f=0016816] [16816] Event [1747.948,362.060364,383.088226]: 1 lost unit Scorcher [f=0016841] [16841] Event [377.600006,415.323944,232]: 0 finished unit Reaver [f=0016850] [16850] Event [1739.18665,330.230011,563.270142]: 1 lost unit Scorcher [f=0016855] [16855] Event [1704.74854,343.83902,506.305206]: 1 lost unit Scorcher [f=0016893] [16893] Event [1626.60803,366.037598,417.980499]: 1 lost unit Scorcher [f=0016905] [16905] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Fencer [f=0016909] [16909] Event [2052.8855,332.368805,267.876251]: 0 lost unit Glaive [f=0016940] [16940] Event [1786.13806,346.551575,445.920685]: 1 lost unit Ripper [f=0016955] [16955] Event [2126.7251,311.595856,391.061218]: 0 lost unit Glaive [f=0016967] [16967] Event [1592,368.796021,424]: 0 lost unit Stinger [f=0016979] [16979] Event [1596.22449,358.634827,475.586395]: 1 lost unit Scorcher [f=0017006] [17006] Event [1456,306.735077,768]: 0 lost unit Lotus [f=0017019] [17019] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Scorcher [f=0017032] [17032] Event [2152.31421,307.922577,401.32663]: 0 lost unit Glaive [f=0017086] [17086] Event [2014.57568,300.500671,621.170349]: 1 lost unit Fencer [f=0017214] [17214] Event [3608,296.766357,4472]: 1 finished unit Metal Extractor [f=0017221] [17221] Event [1939.48315,296.766357,864.900574]: 1 lost unit Fencer [f=0017252] [17252] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Ripper [f=0017355] [17355] Event [2010.01624,296.766357,720.483154]: 1 lost unit Fencer [f=0017429] [17429] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Ravager [f=0017452] [17452] Event [1448,356.905518,568]: 0 lost unit Stinger [f=0017518] [17518] Event [377.600006,415.323944,232]: 0 finished unit Reaver [f=0017529] [17529] Event [1892.50085,298.096619,717.334106]: 1 lost unit Fencer [f=0017542] [17542] Event [3192,296.766357,792]: 1 finished unit Stardust [f=0017543] [17543] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Fencer [f=0017665] [17665] Event [1888.70972,313.740326,590.917175]: 1 lost unit Fencer [f=0017699] [17699] Event [1671.73755,372.865723,358.999908]: 0 lost unit Reaver [f=0017918] [17918] Event [3320,296.920166,4488]: 1 finished unit Metal Extractor [f=0018020] [18020] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Impaler [f=0018036] [18036] Event [1368,378.299561,520]: 0 finished unit Stinger [f=0018059] [18059] Event [1938.92432,335.558899,396.054291]: 1 lost unit Fencer [f=0018136] [18136] Event [6088,296.766357,856]: 1 finished unit Energy Pylon [f=0018188] [18188] Event [1872.78735,363.485321,246.866257]: 1 lost unit Fencer [f=0018242] [18242] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Scorcher [f=0018470] [18470] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Ripper [f=0018644] [18644] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Ravager [f=0018758] [18758] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Fencer [f=0018914] [18914] Event [1902.39722,349.023895,328.21225]: 1 lost unit Scorcher [f=0018954] [18954] Event [1869.52551,298.47226,728.043213]: 1 lost unit Scorcher [f=0019034] [19034] Event [1663.06775,403.927917,160.613586]: 1 lost unit Scorcher [f=0019043] [19043] Event [2984,296.766357,3048]: 1 finished unit Metal Extractor [f=0019050] [19050] Event [1674.07434,385.726349,284.948029]: 1 lost unit Scorcher [f=0019073] [19073] Event [1448,382.862244,424]: 0 finished unit Stinger [f=0019166] [19166] Event [1448,382.862244,424]: 0 lost unit Stinger [f=0019174] [19174] Event [1484.91455,381.095856,406.183258]: 1 lost unit Scorcher [f=0019176] [19176] Event [1850.29919,365.375,262.638672]: 1 lost unit Ripper [f=0019204] [19204] Event [1685.43896,309.303009,732.914246]: 1 lost unit Ripper [f=0019217] [19217] Event [1606.57056,298.031158,832.301636]: 1 lost unit Ripper [f=0019235] [19235] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Impaler [f=0019299] [19299] Event [1644.30273,308.322662,754.488831]: 1 lost unit Ripper [f=0019331] [19331] Event [1706.99011,392.881042,206.508255]: 1 lost unit Ravager [f=0019337] [19337] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Scorcher [f=0019431] [19431] Event [1544,387.117615,344]: 0 lost unit Stinger [f=0019450] [19450] Event [1699.56592,348.639252,484.299194]: 1 lost unit Ravager [f=0019466] [19466] Event [1463.72205,372.725891,464.821411]: 0 lost unit Engineer Commander [f=0019482] [19482] Event [1789.69861,363.590546,342.473419]: 1 lost unit Ravager [f=0019484] [19484] Event [1577.49146,358.903809,476.727692]: 0 lost unit Reaver [f=0019547] [19547] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Ravager [f=0019589] [19589] Event [1889.59851,296.776611,768.850464]: 1 lost unit Fencer [f=0019601] [19601] Event [1907.25732,346.143707,344.352448]: 1 lost unit Fencer [f=0019658] [19658] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Fencer [f=0019696] [19696] Event [6328,296.766357,1720]: 1 finished unit Energy Pylon [f=0019736] [19736] Event [1754.08508,394.467926,120.183899]: 1 lost unit Fencer [f=0019738] [19738] Event [456,415.323944,440]: 0 finished unit Caretaker [f=0019871] [19871] Event [1945.15552,325.115356,464.262543]: 1 lost unit Fencer [f=0019958] [19958] Event [2088,296.766357,2888]: 1 finished unit Metal Extractor [f=0020006] [20006] Event [1935.13855,339.42868,369.689423]: 1 lost unit Fencer [f=0020025] [20025] Event [504,415.304718,440]: 0 finished unit Caretaker [f=0020135] [20135] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Impaler [f=0020237] [20237] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Scorcher [f=0020345] [20345] Event [312,415.323944,440]: 0 finished unit Storage [f=0020447] [20447] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Ravager [f=0020555] [20555] Event [377.600006,415.323944,232]: 0 finished unit Conjurer [f=0020558] [20558] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Fencer [f=0020633] [20633] Event [1880,296.766357,3048]: 1 finished unit Metal Extractor [f=0020746] [20746] Event [377.600006,415.323944,232]: 0 finished unit Conjurer [f=0021035] [21035] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Impaler [f=0021137] [21137] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Scorcher [f=0021271] [21271] Event [5928,296.766357,2488]: 1 finished unit Energy Pylon [f=0021300] [21300] Event [1152,296.766357,816]: 0 lost unit Lotus [f=0021347] [21347] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Ravager [f=0021396] [21396] Event [377.600006,415.323944,232]: 0 finished unit Reaver [f=0021427] [21427] Event [3544,296.766357,744]: 1 finished unit Caretaker [f=0021457] [21457] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Fencer [f=0021597] [21597] Event [1016,415.323944,136]: 0 lost unit Metal Extractor [f=0021647] [21647] Event [377.600006,415.323944,232]: 0 finished unit Reaver [f=0021772] [21772] Event [2648,296.766357,1736]: 1 finished unit Metal Extractor [f=0021898] [21898] Event [1064,415.323944,136]: 0 lost unit Wind/Tidal Generator [f=0021902] [21902] Event [377.600006,415.323944,232]: 0 finished unit Reaver [f=0021934] [21934] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Impaler [f=0022038] [22038] Event [6536,296.766357,3144]: 1 finished unit Energy Pylon [f=0022103] [22103] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Scorcher [f=0022156] [22156] Event [377.600006,415.323944,232]: 0 finished unit Reaver [f=0022198] [22198] Event [1064,415.323944,88]: 0 lost unit Wind/Tidal Generator [f=0022277] [22277] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Ravager [f=0022388] [22388] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Fencer [f=0022408] [22408] Event [968,415.323944,184]: 0 lost unit Wind/Tidal Generator [f=0022411] [22411] Event [377.600006,415.323944,232]: 0 finished unit Reaver [f=0022447] [22447] Event [2584,296.766357,1480]: 1 finished unit Metal Extractor [f=0022557] [22557] Event [1016,415.323944,184]: 0 lost unit Wind/Tidal Generator [f=0022708] [22708] Event [1064,414.968414,184]: 0 lost unit Wind/Tidal Generator [f=0022709] [22709] Event [1915.44324,299.070496,698.259949]: 1 lost unit Fencer [f=0022808] [22808] Event [1731.7334,374.868652,317.661102]: 1 lost unit Scorcher [f=0022810] [22810] Event [1573.23669,391.882355,304.733032]: 0 lost unit Reaver [f=0022824] [22824] Event [377.600006,415.323944,232]: 0 finished unit Reaver [f=0022833] [22833] Event [1679.11499,302.878021,783.208801]: 1 lost unit Ripper [f=0022840] [22840] Event [3536,296.766357,864]: 1 finished unit Tank Foundry [f=0022859] [22859] Event [1605.54651,396.118561,259.12262]: 0 lost unit Reaver [f=0022865] [22865] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Impaler [f=0022868] [22868] Event [1368,378.299561,520]: 0 lost unit Stinger [f=0022914] [22914] Event [1650.9093,381.475189,325.6604]: 0 lost unit Reaver [f=0022982] [22982] Event [1773.27563,323.651825,585.8479]: 1 lost unit Ripper [f=0022984] [22984] Event [1639.1665,373.764252,367.777557]: 0 lost unit Reaver [f=0023007] [23007] Event [undefined]: BOMBIK resigned [f=0023007] game_message: BOMBIK has been destroyed! [f=0023007] game_message: rtwfroody wins! [f=0023007] Submitting stats [f=0023007] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0023007] Part| Total Time|Time of the last 0.5s [f=0023007] Draw 36747.79ms 19.54% [f=0023007] Lua::Callins::Synced 13242.33ms 16.47% [f=0023007] Lua::Callins::Unsynced 40820.36ms 21.33% [f=0023007] Lua::CollectGarbage::Synced 672.54ms 0.10% [f=0023007] Lua::CollectGarbage::Unsynced 1714.05ms 1.19% [f=0023007] Misc::Profiler::AddTime 125.39ms 0.00% [f=0023007] Sim 79690.12ms 68.55% [f=0023007] [23007] Received game_message: BOMBIK has been destroyed! [f=0023007] [23007] Received game_message: rtwfroody wins! [f=0023008] [23008] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0023008] [23008] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0023008] [23008] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0023008] [23008] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.73769999,5.73769999,5.73769999,5.73769999,0,0,0,0,0,0,0,0,890,890,890,890,19.3333282,0,0,19.3333282,0,0,0,0,0,0,0,0 [f=0023008] [23008] Game End Stats Values: 3,2320,2515,2515,2320,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9.49208736,8.06549931,8.06549931,9.49208736,65,140,140,65,0,0,0,0,980,1100,1100,980,19.3333282,0,0,19.3333282,0,0,0,0,0,0,0,0 [f=0023008] [23008] Game End Stats Values: 4,2530,2515,2515,2530,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,10.4063997,9.99329853,9.99329853,10.4063997,65,140,140,65,0,0,0,0,1190,1100,1100,1190,19.3333282,0,0,19.3333282,0,0,0,0,0,0,0,0 [f=0023008] [23008] Game End Stats Values: 5,2720,2715,2715,2720,2.23184967,0.33189353,0.33189353,2.23184967,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.38307095,9.60000038,9.60000038,8.38307095,1275,1275,1275,1275,12.3452911,10.1531258,10.1531258,12.3452911,65,270,270,65,0,0,0,0,1380,1170,1170,1380,19.3333282,0,0,19.3333282,0,0,0,0,0,0,0,0 [f=0023008] [23008] Game End Stats Values: 6,2845,2875,2875,2845,7.41623497,0.78403902,0.78403902,7.41623497,0,0,0,0,0,0,0,0,0,0,0,0,0,4.02815819,4.02815819,0,0,90,90,0,11.2379456,10.5333338,10.5333338,11.2379456,1275,1275,1275,1275,13.9191265,10.1611433,10.1611433,13.9191265,65,270,270,65,0,0,0,0,1505,1240,1240,1505,19.3333282,0,0,19.3333282,0,0,0,0,4.02815819,0,0,4.02815819 [f=0023008] [23008] Game End Stats Values: 7,2920,2995,2995,2920,25.6706581,1.04033673,1.04033673,25.6706581,0,0,0,0,0,0,0,0,0,0,0,0,0,65.0000229,65.0000229,0,0,90,90,0,19.4801579,12,12,19.4801579,1275,1275,1275,1275,15.4789619,10.1480856,10.1480856,15.4789619,0,270,270,0,0,65,65,0,1645,1360,1360,1645,84.3333282,0,0,84.3333282,0,0,0,0,65.0000229,0,0,65.0000229 [f=0023008] [23008] Game End Stats Values: 8,3025,3210,3210,3025,62.074379,2.93638396,2.93638396,62.074379,0,0,0,0,0,0,0,0,26.7079468,0,0,26.7079468,0,65.0000229,65.0000229,0,0,90,90,0,26.2209053,12.1086798,12.1086798,26.2209053,1275,1275,1275,1275,16.6889133,11.221303,11.221303,16.6889133,0,270,270,0,0,65,65,0,1750,1575,1575,1750,84.3333282,0,0,84.3333282,0,0,0,0,65.0000229,0,0,65.0000229 [f=0023008] [23008] Game End Stats Values: 9,3095,3385,3385,3095,100.462509,3.6023798,3.6023798,100.462509,0,0,0,0,0,0,0,0,197.019623,0,0,197.019623,0,65.0000229,65.0000229,0,0,90,90,0,22.2342834,13.3838558,13.3838558,22.2342834,1275,1275,1275,1275,16.821209,14.1686983,14.1686983,16.821209,0,410,410,0,0,65,65,0,1820,1610,1610,1820,84.3333282,0,0,84.3333282,0,0,0,0,65.0000229,0,0,65.0000229 [f=0023008] [23008] Game End Stats Values: 10,3165,3710,3710,3165,142.781235,5.80342627,5.80342627,142.781235,0,0,0,0,0,0,0,0,354.244354,0,0,354.244354,0,65.0000229,65.0000229,0,0,180,180,0,25.0014362,15.5612984,15.5612984,25.0014362,1275,1275,1275,1275,17.08325,14.4087343,14.4087343,17.08325,0,540,540,0,0,65,65,0,1890,1715,1715,1890,84.3333282,0,0,84.3333282,0,0,0,0,65.0000229,0,0,65.0000229 [f=0023008] [23008] Game End Stats Values: 11,3340,3920,3920,3340,197.006302,15.4205198,15.4205198,197.006302,0,0,0,0,0,0,0,0,471.247345,0,0,471.247345,0,65.0000229,65.0000229,0,0,180,180,0,31.3228016,19.3443069,19.3443069,31.3228016,1275,1275,1275,1275,17.8770065,14.9031391,14.9031391,17.8770065,0,680,680,0,0,65,65,0,2065,1785,1785,2065,84.3333282,0,0,84.3333282,0,0,0,0,65.0000229,0,0,65.0000229 [f=0023008] [23008] Game End Stats Values: 12,3445,4175,4175,3445,267.881622,31.1589146,31.1589146,267.881622,0,0,0,0,0,0,0,0,656.215149,0,0,656.215149,0,65.0000229,65.0000229,0,0,180,180,0,36.3595161,21.5882492,21.5882492,36.3595161,1275,1275,1275,1275,18.9870205,16.4128265,16.4128265,18.9870205,0,810,810,0,0,65,65,0,2170,1910,1910,2170,84.3333282,0,0,84.3333282,0,0,0,0,65.0000229,0,0,65.0000229 [f=0023008] [23008] Game End Stats Values: 13,3585,4300,4300,3585,346.327881,46.9668846,46.9668846,346.327881,0,0,0,0,0,0,0,0,820.58728,0,0,820.58728,0,65.0000229,65.0000229,0,0,180,180,0,37.9230728,22.7223682,22.7223682,37.9230728,1275,1275,1275,1275,19.4917488,19.0337658,19.0337658,19.4917488,0,810,810,0,0,65,65,0,2310,2035,2035,2310,84.3333282,0,0,84.3333282,0,0,0,0,65.0000229,0,0,65.0000229 [f=0023008] [23008] Game End Stats Values: 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45,6465,15575,15575,6465,3516.24463,2123.49756,2123.49756,3516.24463,0,0,0,0,0,0,0,0,3441.28149,4160.91553,4160.91553,3441.28149,5668.68457,5971.70898,5971.70898,5668.68457,3150,1400,1400,3150,66.5898743,72.0640106,72.0640106,66.5898743,0,1965,1965,0,21.32617,69.2732315,69.2732315,21.32617,0,5650,5650,0,5680,5225.1333,5225.1333,5680,3315,6560,6560,3315,5464.4668,5960,5960,5464.4668,36.1676788,0.00101333,0.00101333,36.1676788,6267.30615,5988.96533,5988.96533,6267.30615 [f=0023008] [23008] Game End Stats Values: 46,6645,16215,16215,6645,3630.10449,2217.91016,2217.91016,3630.10449,0,0,0,0,0,0,0,0,3556.72021,4428.11914,4428.11914,3556.72021,5947.03271,6053.18359,6053.18359,5947.03271,3150,1400,1400,3150,67.1126862,73.9143906,73.9143906,67.1126862,0,1965,1965,0,19.9182072,70.3117981,70.3117981,19.9182072,0,6200,6200,0,5960,5225.1333,5225.1333,5960,3495,6650,6650,3495,5464.4668,6240,6240,5464.4668,36.1676788,0.00101333,0.00101333,36.1676788,6362.35986,6267.31348,6267.31348,6362.35986 [f=0023008] [23008] Game End Stats Values: 47,6865,16695,16695,6865,3719.60181,2324.95581,2324.95581,3719.60181,0,0,0,0,0,0,0,0,3556.72021,4858.46826,4858.46826,3556.72021,5947.03271,6053.18359,6053.18359,5947.03271,3150,1400,1400,3150,74.7229385,79.4962082,79.4962082,74.7229385,0,1965,1965,0,18.2939987,72.2555695,72.2555695,18.2939987,0,6590,6590,0,5960,5225.1333,5225.1333,5960,3715,6740,6740,3715,5464.4668,6240,6240,5464.4668,36.1676788,0.00101333,0.00101333,36.1676788,6362.35986,6267.31348,6267.31348,6362.35986 [f=0023008] [23008] Game End Stats Values: 48,6985,17525,17525,6985,3844.8833,2421.98071,2421.98071,3844.8833,0,0,0,0,0,0,0,0,3556.72021,5077.8252,5077.8252,3556.72021,5947.03271,6053.18359,6053.18359,5947.03271,3150,1400,1400,3150,77.1474457,81.2744904,81.2744904,77.1474457,0,1965,1965,0,23.746254,73.5152893,73.5152893,23.746254,0,7420,7420,0,5960,5225.1333,5225.1333,5960,3835,6740,6740,3835,5464.4668,6240,6240,5464.4668,91.8341293,0.00101333,0.00101333,91.8341293,6362.35986,6267.31348,6267.31348,6362.35986 [f=0023008] [23008] Game End Stats Values: 49,7025,18295,18295,7025,3940.21436,2513.82837,2513.82837,3940.21436,0,0,0,0,0,0,0,0,3556.72021,5462.46924,5462.46924,3556.72021,5947.03271,6233.18359,6233.18359,5947.03271,3060,1400,1400,3060,63.2046852,72.0259781,72.0259781,63.2046852,0,1965,1965,0,32.5606651,73.1701889,73.1701889,32.5606651,220,7810,7810,220,5960,5405.1333,5405.1333,5960,3745,7120,7120,3745,5644.4668,6240,6240,5644.4668,309.834198,0.00101333,0.00101333,309.834198,6547.97803,6267.31348,6267.31348,6547.97803 [f=0023008] [23008] Game End Stats Values: 50,7430,19285,19285,7430,4015.00879,2513.82837,2513.82837,4015.00879,0,0,0,0,0,0,0,0,3640.49146,5462.46924,5462.46924,3640.49146,5947.03271,6256.38965,6256.38965,5947.03271,3060,1400,1400,3060,56.9203682,66.6715775,66.6715775,56.9203682,0,1965,1965,0,35.3859673,68.1485901,68.1485901,35.3859673,660,8510,8510,660,5960,5440.1333,5440.1333,5960,3710,7410,7410,3710,5679.4668,6240,6240,5679.4668,609.833801,0.00101333,0.00101333,609.833801,6689.89014,6267.31348,6267.31348,6689.89014 [f=0023008] [23008] Game End Stats Values: 51,7800,19895,19895,7800,4078.82666,2570.42969,2570.42969,4078.82666,0,0,0,0,0,0,0,0,3650.06372,5539.63574,5539.63574,3650.06372,5947.03271,6299.2334,6299.2334,5947.03271,3060,1400,1400,3060,64.4680634,74.4943771,74.4943771,64.4680634,0,1965,1965,0,18.1059475,72.88591,72.88591,18.1059475,1100,9030,9030,1100,5960,5510.1333,5510.1333,5960,3640,7500,7500,3640,5749.4668,6240,6240,5749.4668,644.5047,0.00101333,0.00101333,644.5047,6775.5376,6267.31348,6267.31348,6775.5376 [f=0023008] [23008] Game End Stats Values: 52,6870,20755,20755,6870,4162.86328,2646.47559,2646.47559,4162.86328,0,0,0,0,0,0,0,0,3650.06372,5685.38135,5685.38135,3650.06372,6928.0127,7089.99609,7089.99609,6928.0127,2640,1400,1400,2640,68.1360092,82.3171463,82.3171463,68.1360092,0,1965,1965,0,15.8644714,76.2477188,76.2477188,15.8644714,660,9090,9090,660,6470,6660.1333,6660.1333,6470,3570,8300,8300,3570,6899.4668,6880,6880,6899.4668,644.5047,0.00101333,0.00101333,644.5047,7669.66406,7294.05615,7294.05615,7669.66406 [f=0023008] [23008] Game End Stats Values: 53,6650,20515,20515,6650,4175.52344,2669.17676,2669.17676,4175.52344,0,0,0,0,0,0,0,0,3650.06372,5764.44141,5764.44141,3650.06372,7038.8457,7285.79443,7285.79443,7038.8457,2640,1400,1400,2640,66.3428345,82.3171539,82.3171539,66.3428345,0,1965,1965,0,16.5921249,82.5285797,82.5285797,16.5921249,440,8850,8850,440,6710,6880.1333,6880.1333,6710,3570,8300,8300,3570,7119.4668,7120,7120,7119.4668,644.5047,0.00101333,0.00101333,644.5047,7865.4624,7423.72461,7423.72461,7865.4624 [f=0023019] [23019] Event [1472.28174,389.246735,358.47583]: 0 lost unit Conjurer [f=0023032] [23032] Event [377.600006,415.323944,232]: 0 finished unit Glaive [f=0023033] [23033] Event [1432,377.44278,440]: 0 finished unit Stinger [f=0023044] [23044] Event [1432,377.44278,440]: 0 lost unit Stinger [f=0023086] [23086] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Scorcher [f=0023178] [23178] Event [3608,296.766357,744]: 1 finished unit Caretaker [f=0023316] No clients connected, shutting down server [f=0023316] Server shutdown [f=0023321] [23321] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Ravager [f=0023641] [23641] Event [6216,296.766357,4040]: 1 finished unit Energy Pylon [f=0023770] [23770] Event [6558.00781,297.411469,3408.02954]: 1 finished unit Fencer [f=0023790] [23790] Event [3508,298.086365,864]: 1 finished unit Emissary [f=0024680] Autoquit sending quit command. [f=0024680] [QuitAction] user exited to system [f=0024680] [SpringApp::Kill][1] fromRun=1 [f=0024680] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0024680] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024680] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024680] [ThreadPool::SetThreadCount][2] workers=0 [f=0024680] [SpringApp::Kill][2] [f=0024680] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0024680] [Game::KillLua][3] dtor=0 luaUI=0x655cadd0 [f=0024680] Start widgetHandler:Shutdown [f=0024680] Shutdown - SaveOrderList Complete [f=0024680] Writing last game win data [f=0024680] Shutdown - SaveConfigData Complete [f=0024680] Shutdown Widget - Chili Highlight [f=0024680] Shutdown Widget - Save/Load API [f=0024680] Shutdown Widget - Draw After Chili [f=0024680] Shutdown Widget - EPIC Menu [f=0024680] Shutdown Widget - Chili Minimap [f=0024680] Shutdown Widget - Chili Widget Selector [f=0024680] Shutdown Widget - Local Team Colors [f=0024680] Shutdown Widget - Display Keys 2 [f=0024680] Shutdown Widget - Save Game Menu [f=0024680] Shutdown Widget - HealthBars [f=0024680] Shutdown Widget - Noises [f=0024680] Shutdown Widget - Unit Icons [f=0024680] Shutdown Widget - Win Counter [f=0024680] Shutdown Widget - BuildETA [f=0024680] Shutdown Widget - SpringRTS Replay Stats [f=0024680] Shutdown Widget - Modular Comm Info [f=0024680] Shutdown Widget - CameraShake [f=0024680] Shutdown Widget - Chili Economy Panel Default [f=0024680] Shutdown Widget - Chili EndGame Window [f=0024680] Shutdown Widget - Chili Nuke Warning [f=0024680] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024680] Shutdown Widget - Chili Spectator Panels [f=0024680] Shutdown Widget - Context Menu [f=0024680] Shutdown Widget - Darkening [f=0024680] Shutdown Widget - MetalFeatures (new) [f=0024680] Shutdown Widget - Defense Range Zero-K [f=0024680] Shutdown Widget - Grab Input [f=0024680] Input grabbing is disabled! [f=0024680] Shutdown Widget - Highlight Geos [f=0024680] Shutdown Widget - Local Widgets Config [f=0024680] Shutdown Widget - Mex Placement Handler [f=0024680] Shutdown Widget - MinimapEvents [f=0024680] Shutdown Widget - Missile Silo Range [f=0024680] Shutdown Widget - Point Tracker [f=0024680] Shutdown Widget - Showeco and Grid Drawer [f=0024680] Shutdown Widget - Stereo3D [f=0024680] Shutdown Widget - Music Player v2 [f=0024680] Shutdown Widget - Attack AoE [f=0024680] Shutdown Widget - Map Edge Extension [f=0024680] Shutdown Widget - Selection Send [f=0024680] Shutdown Widget - LupsManager [f=0024680] Shutdown Widget - Newton Firezone [f=0024680] Shutdown Widget - Chili Pro Console [f=0024680] Shutdown Widget - Lasso Terraform GUI [f=0024680] Shutdown Widget - Chili Framework [f=0024680] Shutdown Widget - Lups [f=0024680] Shutdown Widget - Custom Markers [f=0024680] Shutdown Widget - Chili Core Selector [f=0024680] Shutdown Widget - Select Keys [f=0024680] Shutdown Widget - Pause Screen [f=0024680] Shutdown Widget - Layout Handler [f=0024680] Shutdown Widget - Persistent Build Height [f=0024680] Shutdown Widget - Text To Speech Control [f=0024680] End widgetHandler:Shutdown [f=0024680] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={550568,66521394} {int,ext,rec}Allocs={32729380,0,0} {chunk,block}Bytes={66521394,0} [f=0024680] [Game::KillLua][1] dtor=0 luaGaia=0x657727e0 [f=0024680] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={311314,52208949} {int,ext,rec}Allocs={32729381,0,0} {chunk,block}Bytes={52208949,0} [f=0024680] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={311314,52208949} {int,ext,rec}Allocs={32729381,0,0} {chunk,block}Bytes={52208949,0} [f=0024680] [Game::KillLua][2] dtor=0 luaRules=0x525f1610 [f=0024680] Start gadgetHandler:Shutdown [f=0024680] Shutdown - StartSetup [f=0024680] Shutdown - UnitMorph [f=0024680] Shutdown - LupsNanoSpray [f=0024680] Shutdown - Missile Silo Controller [f=0024680] Shutdown - Modular Comm Info [f=0024680] Shutdown - Terrain Texture Handler [f=0024680] Shutdown - UnitCloakShield [f=0024680] Shutdown - Starlight Handler [f=0024680] End gadgetHandler:Shutdown [f=0024680] Start gadgetHandler:Shutdown [f=0024680] Shutdown - Save/Load [f=0024680] Shutdown - Teleport Throw [f=0024680] Shutdown - UnitMorph [f=0024680] Shutdown - Modular Comm Info [f=0024680] Shutdown - Retreat Command [f=0024680] Shutdown - Shockwaves [f=0024680] Shutdown - UnitCloakShield [f=0024680] Shutdown - Lups Cloak FX [f=0024680] Shutdown - Lups [f=0024680] Shutdown - Lups Shield [f=0024680] End gadgetHandler:Shutdown [f=0024680] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32729411,0,0} {chunk,block}Bytes={0,0} [f=0024680] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32729411,0,0} {chunk,block}Bytes={0,0} [f=0024680] [Game::KillLua][4] dtor=0 [f=0024680] [Game::~CGame][1] [f=0024680] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0024680] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0024680] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0024680] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0024680] [Game::KillLua][4] dtor=1 [f=0024680] [Game::KillMisc][1] [f=0024680] [Game::KillMisc][2] [f=0024680] [Game::KillMisc][3] [f=0024680] [Game::KillRendering][1] [f=0024680] [3DOParser::Kill] allocated 137 pieces [f=0024680] [S3OParser::Kill] allocated 2748 pieces [f=0024680] [AssParser::Kill] allocated 254 pieces [f=0024680] [Game::KillInterface][1] [f=0024680] [Game::KillInterface][2] [f=0024680] [Game::KillSimulation][1] [f=0024680] [Game::KillSimulation][2] [f=0024680] [CCollisionHandler] dis-/continuous tests: 0/717145 [f=0024680] [Game::KillSimulation][3] [f=0024680] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024680] [~CPathCache(28x20)] cacheHits=62 hitPercentage=21% numHashColls=0 maxCacheSize=17 [f=0024680] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024680] [~CPathCache(56x40)] cacheHits=90 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024680] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024680] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024680] [LosHandler::Kill] raycast instance cache-{hits,misses}={11515,17520}; shared=1%; cached=38% [f=0024680] [Game::KillSimulation][4] [f=0024680] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0024680] [Game::~CGame][2] [f=0024680] [Game::~CGame][3] [f=0024680] [SpringApp::Kill][3] [f=0024680] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 260823 bytes sent 185370 bytes recv'd [f=0024680] [SpringApp::Kill][4] font=0x4492faa0 [f=0024680] [SpringApp::Kill][5] [f=0024680] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fcf82115a10c43b9389640c1647ea242.sdp (0x436d47c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fcf82115a10c43b9389640c1647ea242.sdp" numZipFiles=7796 sumInflSize=714910kb sumReadTime=2780ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=100ms file="bitmaps/loadpictures/commandqueueing.png" indx=495 inflSize=3444kb readTime=82ms file="objects3d/benzcom5.s3o" indx=4910 inflSize=326kb readTime=58ms file="unittextures/factoryveh1.png" indx=7152 inflSize=1077kb readTime=54ms file="bitmaps/smoke/new_dirta.png" indx=574 inflSize=19kb readTime=40ms file="bitmaps/pd/lightningball.tga" indx=544 inflSize=256kb readTime=32ms file="luarules/gadgets/unit_jugglenaut_juggle.lua" indx=1742 inflSize=8kb readTime=27ms file="objects3d/behethud.s3o" indx=4898 inflSize=73kb readTime=26ms file="unittextures/factorytank_2.png" indx=7147 inflSize=4103kb readTime=24ms file="luarules/gadgets/api_saveload.lua" indx=1605 inflSize=37kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fcf82115a10c43b9389640c1647ea242.sdp] 60534503 bytes cached in 2913 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x44a85320) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44a8e4c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x449a0770) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe1b401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]