[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.cQPstoryt8/springsettings.960617.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f10c001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4660 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/960617/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44926490] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44926490] using game "Zero-K v1.8.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 790ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 869ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 48ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 686ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 144ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Mex Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 124ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Shapeshifters was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/960617/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 48, 274 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154db [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154db file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-5eb154db.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154eb [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154eb file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-5eb154eb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (315ms, checksum c3f0d342)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11514,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/960617/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52948470,0x52946900}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 37bf675f2d47f1bc8f7c79644596f592 [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tiptushi changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={00000000d8ce44f0,00000000c42cc810}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000faac2f60,00000001059ec970}]" [f=-000001] Allies: I choose: Engineer 2! [f=-000001] Allies: I choose: Godde! [f=-000001] Allies: I choose: Sigero! [f=-000001] [0] Event [1421,296.770203,4480]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5735,296.766968,511]: 1 finished unit Engineer Commander [f=0000000] [0] izirayd, team: 1, elo:3035 [f=0000000] [0] Tiptushi, team: 0, elo:2427 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [1376,296.766357,4352]: 0 finished unit Tank Foundry [f=0000009] [9] Event [5744,296.766357,656]: 1 finished unit Rover Assembly [f=0000022] glhf [f=0000029] [Game::ClientReadNet] added new player BLISS with number 2 to team 0 [f=0000029] > SPRINGIE:User BLISS|chicken_leaper|5_4|donator_0|False|||IT [f=0000035] > SPRINGIE:User BLISS|chicken_leaper|5_4|donator_0|False|||IT [f=0000050] Connection attempt from BLISS [f=0000050] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000050] -> Connection established (given id 2) [f=0000066] [Game::ClientReadNet][LOGMSG] sender="BLISS" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=0000066] [Game::ClientReadNet][LOGMSG] sender="BLISS" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000157] gl [f=0000218] [218] Event [5744.02979,297.411469,673.99231]: 1 finished unit Dart [f=0000240] [240] Event [1576,296.766357,4616]: 0 finished unit Metal Extractor [f=0000241] [241] Event [5832,296.766357,472]: 1 finished unit Metal Extractor [f=0000430] [430] Event [1512,296.766357,4632]: 0 finished unit Solar Collector [f=0000481] [481] Event [5576,296.766357,488]: 1 finished unit Metal Extractor [f=0000583] [583] Event [5800,296.766357,392]: 1 finished unit Wind/Tidal Generator [f=0000591] [591] Event [5744.02979,297.411469,673.99231]: 1 finished unit Mason [f=0000638] [638] Event [1376.04297,298.086365,4324]: 0 finished unit Kodachi [f=0000660] [660] Event [1320,296.766357,4632]: 0 finished unit Metal Extractor [f=0000673] [673] Event [5720,296.766357,392]: 1 finished unit Wind/Tidal Generator [f=0000720] [Game::ClientReadNet][LOGMSG] sender="BLISS" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=0000762] [762] Event [5640,296.766357,408]: 1 finished unit Wind/Tidal Generator [f=0000767] [Game::ClientReadNet][LOGMSG] sender="BLISS" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=0000767] [Game::ClientReadNet][LOGMSG] sender="BLISS" string="[Game::Load][lua{Rules,Gaia}={00000000c3487f20,0000000065f1c960}]" [f=0000767] Spectator BLISS left the game: normal quit [f=0000767] [767] Event [undefined]: BLISS quit [f=0000773] Connection attempt from BLISS [f=0000773] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000773] -> Connection established (given id 2) [f=0000783] [Game::ClientReadNet][LOGMSG] sender="BLISS" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=0000783] [Game::ClientReadNet][LOGMSG] sender="BLISS" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000868] [868] Event [1384,296.766357,4648]: 0 finished unit Solar Collector [f=0000928] [928] Event [5560,296.766357,408]: 1 finished unit Wind/Tidal Generator [f=0001094] [1094] Event [5744.02979,297.411469,673.99231]: 1 finished unit Scorcher [f=0001354] [1354] Event [1488.25684,296.766357,4219.64502]: 1 lost unit Dart [f=0001370] [Game::ClientReadNet][LOGMSG] sender="BLISS" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=0001393] [Game::ClientReadNet][LOGMSG] sender="BLISS" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=0001393] [Game::ClientReadNet][LOGMSG] sender="BLISS" string="[Game::Load][lua{Rules,Gaia}={00000000c34885b0,00000000e01cd7c0}]" [f=0001408] [1408] Event [1376.04297,298.086365,4324]: 0 finished unit Welder [f=0001642] [1642] Event [5904,296.766357,1008]: 1 finished unit Lotus [f=0001950] [1950] Event [1376.04297,298.086365,4324]: 0 finished unit Kodachi [f=0002211] [2211] Event [5808,322.365875,1280]: 1 finished unit Picket [f=0002214] [2214] Event [6712,415.323944,216]: 1 finished unit Metal Extractor [f=0002270] [2270] Event [5744.02979,297.411469,673.99231]: 1 finished unit Scorcher [f=0002450] [2450] Event [6776,415.323944,168]: 1 finished unit Wind/Tidal Generator [f=0002590] [2590] Event [1880,296.766357,3048]: 0 finished unit Metal Extractor [f=0002698] [2698] Event [536,296.766357,3528]: 0 finished unit Metal Extractor [f=0002982] [2982] Event [5481.94043,296.766357,1851.88721]: 0 lost unit Kodachi [f=0003002] [3002] Event [2088,296.766357,2888]: 0 finished unit Metal Extractor [f=0003062] [3062] Event [7016,415.323944,216]: 1 finished unit Metal Extractor [f=0003190] [3190] Event [5744.02979,297.411469,673.99231]: 1 finished unit Scorcher [f=0003247] [3247] Event [1376.04297,298.086365,4324]: 0 finished unit Welder [f=0003301] [3301] Event [7016,415.323944,280]: 1 finished unit Wind/Tidal Generator [f=0003317] [3317] Event [2256,296.766357,3040]: 0 finished unit Lotus [f=0003354] [3354] Event [757.775696,338.800079,4382.08057]: 1 lost unit Scorcher [f=0003418] [3418] Event [5272,296.766357,2056]: 1 finished unit Metal Extractor [f=0003467] [3467] Event [2208,296.766357,3072]: 0 finished unit Radar Tower [f=0003641] [3641] Event [5744.02979,297.411469,673.99231]: 1 finished unit Scorcher [f=0003754] [3754] Event [5064,296.766357,2216]: 1 finished unit Metal Extractor [f=0003834] [3834] Event [2200,296.766357,2936]: 0 finished unit Solar Collector [f=0004015] [4015] Event [2312,296.766357,3064]: 0 finished unit Solar Collector [f=0004151] [4151] Event [7016,415.323944,584]: 1 finished unit Metal Extractor [f=0004232] [4232] Event [5744.02979,297.411469,673.99231]: 1 finished unit Scorcher [f=0004237] [4237] Event [5184,453.228149,2400]: 1 finished unit Radar Tower [f=0004245] [4245] Event [2256,296.766357,2896]: 0 finished unit Lotus [f=0004302] [4302] Event [576,296.766357,3280]: 0 finished unit Lotus [f=0004442] [4442] Event [7016,415.323944,504]: 1 finished unit Wind/Tidal Generator [f=0004502] [4502] Event [1376.04297,298.086365,4324]: 0 finished unit Kodachi [f=0004816] [4816] Event [4832,296.766357,2144]: 1 finished unit Lotus [f=0004840] [4840] Event [5744.02979,297.411469,673.99231]: 1 finished unit Mason [f=0004857] [4857] Event [7016,415.323944,440]: 1 finished unit Wind/Tidal Generator [f=0004875] [4875] Event [2984,296.766357,3048]: 0 finished unit Metal Extractor [f=0005073] [5073] Event [344,296.766357,3352]: 0 finished unit Metal Extractor [f=0005100] [5100] Event [6984,415.323944,360]: 1 finished unit Wind/Tidal Generator [f=0005205] [5205] Event [5744.02979,297.411469,673.99231]: 1 finished unit Mason [f=0005210] [5210] Event [1592,296.766357,4536]: 0 finished unit Solar Collector [f=0005381] [5381] Event [6952,415.323944,280]: 1 finished unit Wind/Tidal Generator [f=0005460] [5460] Event [3120,296.766357,2960]: 0 finished unit Lotus [f=0005519] [5519] Event [1376.04297,298.086365,4324]: 0 finished unit Kodachi [f=0005593] [5593] Event [4264,296.766357,2104]: 1 finished unit Metal Extractor [f=0005721] [5721] Event [263.661896,296.766357,3040.45459]: 1 lost unit Scorcher [f=0005831] [5831] Event [6936,415.323944,200]: 1 finished unit Wind/Tidal Generator [f=0005835] [5835] Event [5744.02979,297.411469,673.99231]: 1 finished unit Mason [f=0006040] [6040] Event [1512,296.766357,4536]: 0 finished unit Solar Collector [f=0006224] [6224] Event [4016,296.766357,2208]: 1 finished unit Lotus [f=0006257] [6257] Event [6856,415.323944,232]: 1 finished unit Wind/Tidal Generator [f=0006366] [6366] Event [1312,296.766357,2784]: 0 finished unit Radar Tower [f=0006521] [6521] Event [6616,296.766357,1576]: 1 finished unit Metal Extractor [f=0006613] [6613] Event [6776,415.323944,248]: 1 finished unit Wind/Tidal Generator [f=0006615] [6615] Event [3256,296.766357,3032]: 0 finished unit Stinger [f=0006632] [6632] Event [5744.02979,297.411469,673.99231]: 1 finished unit Scorcher [f=0006770] [6770] Event [1432,296.766357,4536]: 0 finished unit Solar Collector [f=0006885] [6885] Event [1376.04297,298.086365,4324]: 0 finished unit Kodachi [f=0007024] [7024] Event [6696,415.323944,280]: 1 finished unit Wind/Tidal Generator [f=0007051] [7051] Event [1088,296.766357,2384]: 0 finished unit Lotus [f=0007125] [7125] Event [4128,296.766357,2368]: 1 finished unit Lotus [f=0007211] [7211] Event [1352,296.766357,4536]: 0 finished unit Solar Collector [f=0007321] [7321] Event [5744.02979,297.411469,673.99231]: 1 finished unit Scorcher [f=0007348] [7348] Event [3155.11084,296.766357,4300.23438]: 1 lost unit Scorcher [f=0007477] [7477] Event [5512,296.766357,632]: 1 finished unit Caretaker [f=0007482] [7482] Event [4048,296.766357,2096]: 1 finished unit Lotus [f=0007544] [7544] Event [3293.93164,296.766357,4285.84668]: 1 lost unit Scorcher [f=0007624] [7624] Event [6808,296.766357,1752]: 1 finished unit Metal Extractor [f=0007741] [7741] Event [3832,296.766357,616]: 1 finished unit Metal Extractor [f=0007818] [7818] Event [7032,415.323944,360]: 1 finished unit Wind/Tidal Generator [f=0007952] [7952] Event [1272,296.766357,4536]: 0 finished unit Solar Collector [f=0007982] [7982] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ripper [f=0007995] [7995] Event [1376.04297,298.086365,4324]: 0 finished unit Kodachi [f=0007997] [7997] Event [840,296.766357,2392]: 0 finished unit Metal Extractor [f=0008085] [8085] Event [3512,296.766357,2568]: 0 finished unit Stinger [f=0008111] [8111] Event [6936,415.323944,616]: 1 finished unit Wind/Tidal Generator [f=0008266] [8266] Event [5576,296.766357,664]: 1 finished unit Caretaker [f=0008315] [8315] Event [1192,296.766357,4536]: 0 finished unit Solar Collector [f=0008330] [8330] Event [5744.02979,297.411469,673.99231]: 1 finished unit Scorcher [f=0008362] [8362] Event [6888,415.323944,616]: 1 finished unit Wind/Tidal Generator [f=0008485] [8485] Event [3480,296.766357,2664]: 0 finished unit Storage [f=0008491] [8491] Event [848,296.766357,2176]: 0 finished unit Lotus [f=0008506] [8506] Event [3544,296.766357,632]: 1 finished unit Metal Extractor [f=0008615] [8615] Event [5656,296.766357,744]: 1 finished unit Caretaker [f=0008650] [8650] Event [6888,415.323944,568]: 1 finished unit Wind/Tidal Generator [f=0008667] [8667] Event [1376.04297,298.086365,4324]: 0 finished unit Welder [f=0008676] [8676] Event [5744.02979,297.411469,673.99231]: 1 finished unit Scorcher [f=0008691] [8691] Event [1112,296.766357,4536]: 0 finished unit Solar Collector [f=0008884] [8884] Event [4104,296.766357,2264]: 1 finished unit Stinger [f=0008956] [8956] Event [600,296.766357,2184]: 0 finished unit Metal Extractor [f=0008983] [8983] Event [1160,296.766357,4456]: 0 finished unit Solar Collector [f=0009015] [9015] Event [6312,296.766357,2712]: 1 finished unit Metal Extractor [f=0009016] [9016] Event [6936,415.323944,568]: 1 finished unit Wind/Tidal Generator [f=0009098] [9098] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ripper [f=0009213] [9213] Event [1678.93494,297.016907,3080.18433]: 1 lost unit Scorcher [f=0009268] [9268] Event [1144,296.766357,4376]: 0 finished unit Solar Collector [f=0009270] [9270] Event [1376.04297,298.086365,4324]: 0 finished unit Welder [f=0009366] [9366] Event [5744.02979,297.411469,673.99231]: 1 finished unit Mason [f=0009392] [9392] Event [6936,415.323944,520]: 1 finished unit Wind/Tidal Generator [f=0009597] [9597] Event [1112,296.766357,4296]: 0 finished unit Solar Collector [f=0009635] [9635] Event [5744.02979,297.411469,673.99231]: 1 finished unit Mason [f=0009765] [9765] Event [6888,415.323944,520]: 1 finished unit Wind/Tidal Generator [f=0009796] [9796] Event [3256,296.766357,536]: 1 finished unit Metal Extractor [f=0009830] [9830] Event [5744.02979,297.411469,673.99231]: 1 finished unit Scorcher [f=0009878] [9878] Event [456,296.766357,1816]: 0 finished unit Metal Extractor [f=0009888] [9888] Event [136,415.323944,4520]: 0 finished unit Metal Extractor [f=0009901] [9901] Event [1376.04297,298.086365,4324]: 0 finished unit Welder [f=0009909] [9909] Event [4360,296.766357,2056]: 1 finished unit Solar Collector [f=0009944] [9944] Event [1096,296.766357,4216]: 0 finished unit Solar Collector [f=0009954] [9954] Event [4102.32227,293.58194,3458.24683]: 0 lost unit Kodachi [f=0009962] [9962] Event [5744.02979,297.411469,673.99231]: 1 finished unit Scorcher [f=0010050] [10050] Event [3192,294.987946,2008]: 0 finished unit Stinger [f=0010068] [10068] Event [6552,296.766357,2920]: 1 finished unit Metal Extractor [f=0010084] [10084] Event [6888,415.323944,472]: 1 finished unit Wind/Tidal Generator [f=0010153] [10153] Event [4488,296.766357,2104]: 1 finished unit Solar Collector [f=0010164] [10164] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ripper [f=0010272] [10272] Event [1064,296.766357,4136]: 0 finished unit Solar Collector [f=0010301] [10301] Event [5744.02979,297.411469,673.99231]: 1 finished unit Scorcher [f=0010374] [10374] Event [136,415.323944,4888]: 0 finished unit Metal Extractor [f=0010376] [10376] Event [3440,296.766357,768]: 1 finished unit Lotus [f=0010420] [10420] Event [4616,296.766357,2104]: 1 finished unit Solar Collector [f=0010421] [10421] Event [1152,296.766357,1440]: 0 finished unit Radar Tower [f=0010422] [10422] Event [5744.02979,297.411469,673.99231]: 1 finished unit Scorcher [f=0010424] [10424] Event [6936,415.323944,472]: 1 finished unit Wind/Tidal Generator [f=0010528] [10528] Event [1376.04297,298.086365,4324]: 0 finished unit Welder [f=0010529] [10529] Event [1608,296.766357,4328]: 0 finished unit Caretaker [f=0010625] [10625] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ripper [f=0010720] [10720] Event [4744,296.766357,2088]: 1 finished unit Solar Collector [f=0010739] [10739] Event [6888,415.323944,424]: 1 finished unit Wind/Tidal Generator [f=0010751] [10751] Event [5744.02979,297.411469,673.99231]: 1 finished unit Scorcher [f=0010776] [10776] Event [6696,296.766357,3288]: 1 finished unit Metal Extractor [f=0010867] [10867] Event [440,415.323944,4888]: 0 finished unit Metal Extractor [f=0010898] [10898] Event [2648,296.766357,1736]: 0 finished unit Metal Extractor [f=0010980] [10980] Event [6888,415.323944,376]: 1 finished unit Wind/Tidal Generator [f=0010991] [10991] Event [4872,296.766357,2088]: 1 finished unit Solar Collector [f=0011023] [11023] Event [5544,296.766357,728]: 1 finished unit Caretaker [f=0011111] [11111] Event [5744.02979,297.411469,673.99231]: 1 finished unit Scorcher [f=0011166] [11166] Event [1376.04297,298.086365,4324]: 0 finished unit Ogre [f=0011252] [11252] Event [1296,296.766357,944]: 0 finished unit Lotus [f=0011264] [11264] Event [6936,415.323944,376]: 1 finished unit Wind/Tidal Generator [f=0011290] [11290] Event [2968,296.766357,1944]: 0 finished unit Solar Collector [f=0011364] [11364] Event [1296,296.766357,944]: 0 lost unit Lotus [f=0011378] [11378] Event [3680,296.766357,816]: 1 finished unit Lotus [f=0011405] [11405] Event [5000,296.766357,2072]: 1 finished unit Solar Collector [f=0011429] [11429] Event [1608,296.766357,4408]: 0 finished unit Caretaker [f=0011464] [11464] Event [6904,415.323944,328]: 1 finished unit Wind/Tidal Generator [f=0011484] [11484] Event [520,415.323944,5016]: 0 finished unit Solar Collector [f=0011489] [11489] Event [1255.4071,296.533752,983.730408]: 1 lost unit Scorcher [f=0011500] [11500] Event [5744.02979,297.411469,673.99231]: 1 finished unit Badger [f=0011554] [11554] Event [1296,296.766357,1200]: 0 lost unit Lotus [f=0011645] [11645] Event [3312,296.766357,1104]: 1 finished unit Lotus [f=0011718] [11718] Event [1407.17761,296.825958,962.158203]: 1 lost unit Scorcher [f=0011764] [11764] Event [5128,296.766357,2072]: 1 finished unit Solar Collector [f=0011768] [11768] Event [1227.60327,296.886841,875.656189]: 0 lost unit Kodachi [f=0011779] [11779] Event [1376.04297,298.086365,4324]: 0 finished unit Ogre [f=0011787] [11787] Event [5744.02979,297.411469,673.99231]: 1 finished unit Badger [f=0011868] [11868] Event [1152,296.766357,1440]: 0 lost unit Radar Tower [f=0011944] [11944] Event [440,415.323944,5016]: 0 finished unit Solar Collector [f=0012009] [12009] Event [6392,296.766357,3192]: 1 finished unit Stardust [f=0012047] [12047] Event [5744.02979,297.411469,673.99231]: 1 finished unit Badger [f=0012078] [12078] Event [927.004944,296.766357,1530.14038]: 0 lost unit Kodachi [f=0012161] [12161] Event [866.462402,296.766357,1353.41931]: 1 lost unit Ripper [f=0012260] [12260] Event [5744.02979,297.411469,673.99231]: 1 finished unit Badger [f=0012263] [12263] Event [3168,296.766357,672]: 1 finished unit Lotus [f=0012420] [12420] Event [3104,296.766357,1280]: 1 finished unit Lotus [f=0012442] [12442] Event [1376.04297,298.086365,4324]: 0 finished unit Ogre [f=0012453] [12453] Event [5744.02979,297.411469,673.99231]: 1 finished unit Badger [f=0012463] [12463] Event [2776,296.766357,1720]: 0 lost unit Stinger [f=0012592] [12592] Event [360,415.323944,5032]: 0 finished unit Solar Collector [f=0012621] [12621] Event [2648,296.05011,1736]: 0 lost unit Metal Extractor [f=0012652] [12652] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ripper [f=0012666] [12666] Event [3396.78101,296.766357,2473.7605]: 1 finished unit Claw [f=0012675] [12675] Event [3396.78101,296.766357,2473.7605]: 1 lost unit Claw [f=0012764] [12764] Event [5744.02979,297.411469,673.99231]: 1 finished unit Mason [f=0012820] [12820] Event [3517.57983,398.766357,2560.72046]: 1 finished unit Claw [f=0012867] [12867] Event [624,296.766357,1968]: 0 lost unit Lotus [f=0012877] [12877] Event [5744.02979,297.411469,673.99231]: 1 finished unit Mason [f=0012937] [12937] Event [3528.02026,296.766357,2650.57764]: 1 finished unit Claw [f=0012968] [12968] Event [779.419739,296.766357,2026.46716]: 1 lost unit Scorcher [f=0012990] [12990] Event [5744.02979,297.411469,673.99231]: 1 finished unit Mason [f=0012998] [12998] Event [3413.20068,296.766357,2565.37573]: 1 finished unit Claw [f=0013099] [13099] Event [1376.04297,298.086365,4324]: 0 finished unit Ogre [f=0013101] [13101] Event [5744.02979,297.411469,673.99231]: 1 finished unit Mason [f=0013102] [13102] Event [456,296.766357,1816]: 0 lost unit Metal Extractor [f=0013108] [13108] Event [3576.96899,296.766357,2526.01855]: 1 finished unit Claw [f=0013163] [13163] Event [3520.48022,359.206299,2552.1228]: 1 finished unit Claw [f=0013208] [13208] Event [3299.35742,296.766357,2114.08228]: 1 finished unit Claw [f=0013212] [13212] Event [5744.02979,297.411469,673.99231]: 1 finished unit Mason [f=0013214] [13214] Event [3299.35742,296.766357,2114.08228]: 1 lost unit Claw [f=0013237] [13237] Event [2928,296.766357,1408]: 1 finished unit Lotus [f=0013271] [13271] Event [3515.99487,310.046875,2550.44897]: 1 finished unit Claw [f=0013303] [13303] Event [5656,296.766357,4056]: 1 finished unit Stardust [f=0013322] [13322] Event [5744.02979,297.411469,673.99231]: 1 finished unit Scorcher [f=0013335] [13335] Event [3528.27441,296.766357,2630.51074]: 1 finished unit Claw [f=0013368] [13368] Event [3529.54395,296.766357,2624.09082]: 1 finished unit Claw [f=0013371] [13371] Event [280,415.323944,5032]: 0 finished unit Solar Collector [f=0013371] [13371] Event [3529.54395,296.766357,2624.09082]: 1 lost unit Claw [f=0013413] [13413] Event [3221.76514,295.673828,2014.88074]: 1 finished unit Claw [f=0013416] [13416] Event [2864,296.766357,1488]: 1 lost unit Lotus [f=0013439] [13439] Event [3451.49365,296.766357,2546.16406]: 1 finished unit Claw [f=0013502] [13502] Event [3458.8833,296.766357,2599.43042]: 1 finished unit Claw [f=0013505] [13505] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ravager [f=0013509] [13509] Event [3458.8833,296.766357,2599.43042]: 1 lost unit Claw [f=0013538] [13538] Event [3488.81592,296.766357,2496.0459]: 1 finished unit Claw [f=0013549] [13549] Event [2739.91211,296.766357,1872.91785]: 1 lost unit Ripper [f=0013579] [13579] Event [3554.58862,296.766357,2593.83887]: 1 finished unit Claw [f=0013612] [13612] Event [3547.63232,296.766357,2499.43384]: 1 finished unit Claw [f=0013623] [13623] Event [3563.30933,296.766357,2580.82373]: 1 finished unit Claw [f=0013629] [13629] Event [3563.30933,296.766357,2580.82373]: 1 lost unit Claw [f=0013673] [13673] Event [3544.68506,296.766357,2606.09448]: 1 finished unit Claw [f=0013702] [13702] Event [3521.55835,296.766357,2615.83716]: 1 finished unit Claw [f=0013721] [13721] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ravager [f=0013740] [13740] Event [3408.1521,296.700806,2568.29126]: 1 finished unit Claw [f=0013747] [13747] Event [3408.1521,296.700806,2568.29126]: 1 lost unit Claw [f=0013775] [13775] Event [3409.21533,296.90387,2500.12915]: 1 finished unit Claw [f=0013781] [13781] Event [3409.21533,296.90387,2500.12915]: 1 lost unit Claw [f=0013785] [13785] Event [3519.67725,319.624786,2552.10938]: 1 finished unit Claw [f=0013793] [13793] Event [1376.04297,298.086365,4324]: 0 finished unit Ogre [f=0013794] [13794] Event [2872,296.766357,1960]: 0 finished unit Stinger [f=0013802] [13802] Event [5960,296.766357,4440]: 1 finished unit Metal Extractor [f=0013819] [13819] Event [2928,296.766357,1408]: 1 lost unit Lotus [f=0013837] [13837] Event [3581.86987,296.887695,2711.64844]: 1 finished unit Claw [f=0013909] [13909] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ravager [f=0013920] [13920] Event [3514.52588,296.867645,2730.73584]: 1 finished unit Claw [f=0013930] [13930] Event [3514.52588,296.867645,2730.73584]: 1 lost unit Claw [f=0013935] [13935] Event [2592,296.766357,1600]: 1 lost unit Lotus [f=0013937] [13937] Event [200,415.323944,5048]: 0 finished unit Solar Collector [f=0013961] [13961] Event [3314.71313,313.128601,2055.5271]: 1 finished unit Claw [f=0013987] [13987] Event [3265.70557,296.766357,2072.08545]: 1 finished unit Claw [f=0014000] [14000] Event [3207.58105,341.965149,2017.0127]: 1 finished unit Claw [f=0014010] [14010] Event [3207.58105,295.706726,2017.0127]: 1 lost unit Claw [f=0014021] [14021] Event [3163.8855,296.766357,2135.80615]: 1 finished unit Claw [f=0014089] [14089] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ravager [f=0014095] [14095] Event [3375.35156,296.208832,1813.27783]: 1 finished unit Claw [f=0014128] [14128] Event [3396.15918,296.766357,1888.229]: 1 finished unit Claw [f=0014156] [14156] Event [3483.06201,296.766357,1885.38525]: 1 finished unit Claw [f=0014174] [14174] Event [3483.86987,296.766357,1729.75159]: 1 finished unit Claw [f=0014195] [14195] Event [690.863525,296.766357,1580.79651]: 0 lost unit Kodachi [f=0014196] [14196] Event [3438.02051,296.766357,1718.67676]: 1 finished unit Claw [f=0014220] [14220] Event [3438.02051,296.766357,1718.67676]: 1 lost unit Claw [f=0014256] [14256] Event [3537.16602,296.766357,1640.21265]: 1 finished unit Claw [f=0014257] [14257] Event [680.891846,296.768036,1422.4115]: 0 lost unit Kodachi [f=0014258] [14258] Event [3537.16602,296.766357,1640.21265]: 1 lost unit Claw [f=0014269] [14269] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ravager [f=0014293] [14293] Event [3731.49731,323.137024,1464.74927]: 1 finished unit Claw [f=0014320] [14320] Event [1376.04297,298.086365,4324]: 0 finished unit Ogre [f=0014333] [14333] Event [3691.19189,296.766357,1555.44995]: 1 finished unit Claw [f=0014341] [14341] Event [3710.31299,296.766357,1527.27844]: 1 finished unit Claw [f=0014358] [14358] Event [3691.19189,296.766357,1555.44995]: 1 lost unit Claw [f=0014361] [14361] Event [3710.31299,296.766357,1527.27844]: 1 lost unit Claw [f=0014368] [14368] Event [3747.85889,296.766357,1367.24084]: 1 finished unit Claw [f=0014410] [14410] Event [120,415.323944,5048]: 0 finished unit Solar Collector [f=0014426] [14426] Event [3758.95557,296.766357,1415.65344]: 1 finished unit Claw [f=0014450] [14450] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ravager [f=0014458] [14458] Event [3711.80249,296.766357,1325.11633]: 1 finished unit Claw [f=0014472] [14472] Event [3680,295.585022,816]: 1 lost unit Lotus [f=0014487] [14487] Event [3320,296.920166,4488]: 0 finished unit Metal Extractor [f=0014496] [14496] Event [3771.79541,296.766357,1277.40833]: 1 finished unit Claw [f=0014554] [14554] Event [3832,295.360962,616]: 1 lost unit Metal Extractor [f=0014590] [14590] Event [3826.76733,296.766357,943.385376]: 1 finished unit Claw [f=0014593] [14593] Event [3787.22607,296.766357,1068.60217]: 1 finished unit Claw [f=0014611] [14611] Event [3692.62842,296.766357,973.685364]: 1 finished unit Claw [f=0014622] [14622] Event [3440,295.391541,768]: 1 lost unit Lotus [f=0014646] [14646] Event [3845.97607,296.766357,845.914734]: 1 finished unit Claw [f=0014652] [14652] Event [4094.9707,296.885559,3774.5061]: 1 lost unit Scorcher [f=0014655] [14655] Event [4099.06836,296.665436,3816.86035]: 1 lost unit Scorcher [f=0014656] [14656] Event [3544,295.018921,632]: 1 lost unit Metal Extractor [f=0014675] [14675] Event [3765.2854,296.861084,792.672058]: 1 finished unit Claw [f=0014692] [14692] Event [6136,415.323944,4968]: 1 finished unit Metal Extractor [f=0014708] [14708] Event [456,295.662231,1816]: 0 lost unit Metal Extractor [f=0014720] [14720] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ravager [f=0014736] [14736] Event [3256,295.028687,536]: 1 lost unit Metal Extractor [f=0014758] [14758] Event [4392,296.766357,3592]: 1 finished unit Stardust [f=0014761] [14761] Event [3614.18091,296.850311,761.073181]: 1 finished unit Claw [f=0014765] [14765] Event [3583.72632,296.844391,764.497986]: 1 finished unit Claw [f=0014775] [14775] Event [3168,296.300537,672]: 1 lost unit Lotus [f=0014786] [14786] Event [3495.36914,296.798431,744.702759]: 1 finished unit Claw [f=0014811] [14811] Event [3525.60059,296.471893,681.079834]: 1 finished unit Claw [f=0014888] [14888] Event [2648,294.952393,1736]: 0 finished unit Metal Extractor [f=0014953] [14953] Event [1376.04297,298.086365,4324]: 0 finished unit Ogre [f=0014964] [14964] Event [40,415.323944,5064]: 0 finished unit Solar Collector [f=0014985] [14985] Event [4480,296.766357,3728]: 1 finished unit Lotus [f=0014989] [14989] Event [3608,296.766357,4472]: 0 finished unit Metal Extractor [f=0015041] [15041] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ravager [f=0015135] [15135] Event [4240.67285,296.766357,3896.0083]: 0 lost unit Ogre [f=0015200] [15200] Event [2233.50342,295.070404,498.266846]: 1 lost unit Mason [f=0015224] [15224] Event [2206.87622,297.090363,525.573364]: 1 lost unit Mason [f=0015228] [15228] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ravager [f=0015317] [15317] Event [2584,296.766357,1480]: 0 finished unit Metal Extractor [f=0015328] [15328] Event [4568,296.766357,3624]: 1 finished unit Metal Extractor [f=0015480] [15480] Event [3896,296.766357,4568]: 0 finished unit Metal Extractor [f=0015481] [15481] Event [88,415.323944,4760]: 0 finished unit Solar Collector [f=0015548] [15548] Event [4504,296.766357,3368]: 1 finished unit Metal Extractor [f=0015557] [15557] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ravager [f=0015572] [15572] Event [1376.04297,298.086365,4324]: 0 finished unit Ogre [f=0015594] [15594] Event [4384,296.766357,3504]: 1 finished unit Radar Tower [f=0015732] [15732] Event [5176,296.766357,2200]: 1 finished unit Solar Collector [f=0015735] [15735] Event [4048,296.766357,4464]: 0 finished unit Radar Tower [f=0015783] [15783] Event [2632,296.766357,1592]: 0 finished unit Caretaker [f=0015858] [15858] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ravager [f=0015861] izirayd added point: [f=0015888] [15888] Event [72,415.323944,4680]: 0 finished unit Solar Collector [f=0015976] [15976] Event [5240,296.766357,2120]: 1 finished unit Solar Collector [f=0015998] [15998] Event [3209.99976,393.124664,2007.95032]: 1 finished unit Claw [f=0016007] [16007] Event [3195.15967,296.621887,2041.40869]: 1 finished unit Claw [f=0016010] [16010] Event [6616,417.025452,312]: 1 finished unit Wind/Tidal Generator [f=0016042] [16042] Event [3128.17798,255.307571,1904.23853]: 1 finished unit Claw [f=0016049] [16049] Event [3128.17798,255.307571,1904.23853]: 1 lost unit Claw [f=0016082] [16082] Event [3199.70923,348.782013,1991.7345]: 1 finished unit Claw [f=0016134] [16134] Event [3243.58398,296.766357,2067.39526]: 1 finished unit Claw [f=0016172] [16172] Event [3137.04126,287.705048,1967.2467]: 1 finished unit Claw [f=0016175] [16175] Event [3171.83765,291.685669,1984.65955]: 1 finished unit Claw [f=0016178] [16178] Event [1376.04297,298.086365,4324]: 0 finished unit Ogre [f=0016183] [16183] Event [3137.04126,287.705048,1967.2467]: 1 lost unit Claw [f=0016202] [16202] Event [3116.76563,283.973083,1951.89368]: 1 finished unit Claw [f=0016209] [16209] Event [3116.76563,283.973083,1951.89368]: 1 lost unit Claw [f=0016247] [16247] Event [6584,417.256165,360]: 1 finished unit Wind/Tidal Generator [f=0016251] [16251] Event [3111.6106,294.928619,2000.51294]: 1 finished unit Claw [f=0016293] [16293] Event [3094.99609,294.214966,1989.94617]: 1 finished unit Claw [f=0016316] [16316] Event [56,415.323944,4600]: 0 finished unit Solar Collector [f=0016338] [16338] Event [3163.51001,296.614441,2039.85339]: 1 finished unit Claw [f=0016343] [16343] Event [3169.96997,280.884338,1948.96497]: 1 finished unit Claw [f=0016347] [16347] Event [3163.51001,296.614441,2039.85339]: 1 lost unit Claw [f=0016351] [16351] Event [4072,296.766357,4408]: 0 finished unit Stardust [f=0016369] [16369] Event [3121.47803,293.539429,1991.65295]: 1 finished unit Claw [f=0016420] [16420] Event [3220.95337,296.766357,2074.83252]: 1 finished unit Claw [f=0016463] [16463] Event [3161.89258,296.766357,2092.68506]: 1 finished unit Claw [f=0016487] [16487] Event [6568,417.62146,408]: 1 finished unit Wind/Tidal Generator [f=0016507] [16507] Event [3086.57495,282.40683,1934.82336]: 1 finished unit Claw [f=0016510] [16510] Event [3231.93701,291.68457,1982.5155]: 1 finished unit Claw [f=0016515] [16515] Event [3086.57495,282.40683,1934.82336]: 1 lost unit Claw [f=0016516] [16516] Event [4296,296.766357,4008]: 1 lost unit Stinger [f=0016534] [16534] Event [1008,296.766357,1952]: 0 finished unit Lotus [f=0016540] [16540] Event [3135.73975,282.876648,1953.73474]: 1 finished unit Claw [f=0016549] [16549] Event [5704,388.647766,4728]: 1 finished unit Stardust [f=0016584] [16584] Event [4418.75,295.697174,3864.04492]: 1 lost unit Mason [f=0016585] [16585] Event [3134.13013,275.015137,1933.10059]: 1 finished unit Claw [f=0016613] [16613] Event [4411.85449,296.975708,3806.56616]: 1 lost unit Mason [f=0016625] [16625] Event [4539.20361,296.766357,3773.43091]: 1 lost unit Mason [f=0016649] [16649] Event [3135.73975,282.876648,1953.73474]: 1 lost unit Claw [f=0016657] [16657] Event [4432.87988,296.959778,3713.39917]: 1 lost unit Mason [f=0016677] [16677] Event [3523.31494,296.58371,2662.89819]: 1 finished unit Claw [f=0016683] [16683] Event [3435.08301,296.922302,2702.08789]: 1 finished unit Claw [f=0016700] [16700] Event [3435.08301,-703.0777,2702.08789]: 1 lost unit Claw [f=0016702] [16702] Event [1376.04297,298.086365,4324]: 0 finished unit Ogre [f=0016705] [16705] Event [3448.35718,296.511688,2632.95435]: 1 finished unit Claw [f=0016717] [16717] Event [40,415.323944,4520]: 0 finished unit Solar Collector [f=0016717] [16717] Event [3480,296.766357,2664]: 0 lost unit Storage [f=0016733] [16733] Event [3479.91382,326.225922,2636.75]: 1 finished unit Claw [f=0016742] [16742] Event [4480,296.720581,3728]: 1 lost unit Lotus [f=0016745] [16745] Event [3372.74121,296.99231,2628.96094]: 1 finished unit Claw [f=0016754] [16754] Event [6536,404.711151,456]: 1 finished unit Wind/Tidal Generator [f=0016768] [16768] Event [5600,296.766357,872]: 1 finished unit Airplane Plant [f=0016824] [16824] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ravager [f=0016965] [16965] Event [6424,415.323944,4920]: 1 finished unit Metal Extractor [f=0017009] [17009] Event [6520,390.272369,504]: 1 finished unit Wind/Tidal Generator [f=0017045] [17045] Event [5343.55273,295.884155,4034.44141]: 1 lost unit Ripper [f=0017099] [17099] Event [1376.04297,298.086365,4324]: 0 finished unit Ogre [f=0017174] [17174] Event [5387.92627,297.128693,4086.24316]: 0 lost unit Ogre [f=0017234] [17234] Event [1224,296.766357,4296]: 0 finished unit Caretaker [f=0017264] [17264] Event [6488,376.939087,552]: 1 finished unit Wind/Tidal Generator [f=0017272] [17272] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ravager [f=0017324] [17324] Event [5223.58789,302.257172,4403.92578]: 0 lost unit Ogre [f=0017337] [17337] Event [5184.76514,297.660675,4383.7832]: 1 lost unit Ravager [f=0017339] [17339] Event [5562,300.766357,892.5]: 1 finished unit Thunderbird [f=0017349] [17349] Event [678.562012,296.824829,1673.19434]: 1 lost unit Ripper [f=0017423] [17423] Event [5024.50195,302.019104,4629.29932]: 0 lost unit Ogre [f=0017458] [17458] Event [674.446655,295.944061,1466.86865]: 1 lost unit Scorcher [f=0017461] [17461] Event [1176,296.766357,4200]: 0 finished unit Caretaker [f=0017518] [17518] Event [634.819275,296.238617,1491.98035]: 1 lost unit Scorcher [f=0017536] [17536] Event [6472,365.316925,600]: 1 finished unit Wind/Tidal Generator [f=0017585] [17585] Event [1376.04297,298.086365,4324]: 0 finished unit Ogre [f=0017595] [17595] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ravager [f=0017691] [17691] Event [6168,296.766357,4456]: 1 finished unit Metal Extractor [f=0017725] [17725] Event [3104,295.699432,1280]: 1 lost unit Lotus [f=0017786] [17786] Event [2800,296.766357,896]: 1 lost unit Lotus [f=0017806] [17806] Event [6440,344.946899,648]: 1 finished unit Wind/Tidal Generator [f=0017818] [17818] Event [3225.77539,324.725342,1517.81665]: 1 finished unit Claw [f=0017865] [17865] Event [1376.04297,298.086365,4324]: 0 finished unit Ogre [f=0017865] [17865] Event [3312,295.762329,1104]: 1 lost unit Lotus [f=0017878] [17878] Event [3388.32104,296.766357,1444.72498]: 1 finished unit Claw [f=0017889] [17889] Event [3394.74585,296.766357,1403.51086]: 1 finished unit Claw [f=0017924] [17924] Event [5562,300.766357,892.5]: 1 finished unit Thunderbird [f=0017932] [17932] Event [3358.01538,296.766357,1421.93054]: 1 finished unit Claw [f=0017963] [17963] Event [3486.42212,296.766357,1413.38184]: 1 finished unit Claw [f=0017984] [17984] Event [3513.39697,296.766357,1400.32263]: 1 finished unit Claw [f=0018033] [18033] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ravager [f=0018049] [18049] Event [3738.12988,296.766357,1339.43042]: 1 finished unit Claw [f=0018089] [18089] Event [6424,335.458832,696]: 1 finished unit Wind/Tidal Generator [f=0018100] [18100] Event [456,295.234375,1816]: 0 finished unit Metal Extractor [f=0018129] [18129] Event [3829.30469,296.540619,1257.92322]: 1 finished unit Claw [f=0018145] [18145] Event [5744.02979,297.411469,673.99231]: 1 finished unit Scorcher [f=0018160] [18160] Event [3846.91602,296.812836,1336.18372]: 1 finished unit Claw [f=0018177] [18177] Event [4072,296.766357,4408]: 0 lost unit Stardust [f=0018181] [18181] Event [3784.19775,295.799622,1290.67334]: 0 lost unit Ogre [f=0018187] [18187] Event [4048,296.766357,4464]: 0 lost unit Radar Tower [f=0018210] [18210] Event [3774.19946,321.404572,1274.87109]: 1 finished unit Claw [f=0018235] [18235] Event [3795.31372,296.781921,1370.50671]: 1 finished unit Claw [f=0018246] [18246] Event [3688,296.766357,4280]: 0 lost unit Stardust [f=0018255] [18255] Event [3896,296.786499,4568]: 0 lost unit Metal Extractor [f=0018312] [18312] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ripper [f=0018319] [18319] Event [3608,296.766357,4472]: 0 lost unit Metal Extractor [f=0018404] [18404] Event [6344,316.232758,760]: 1 finished unit Wind/Tidal Generator [f=0018405] [18405] Event [1376.04297,298.086365,4324]: 0 finished unit Minotaur [f=0018426] [18426] Event [5744.02979,297.411469,673.99231]: 1 finished unit Scorcher [f=0018458] [18458] Event [3320,296.920166,4488]: 0 lost unit Metal Extractor [f=0018561] [18561] Event [3255.09961,296.766357,4207.73486]: 0 lost unit Welder [f=0018589] [18589] Event [3000.0061,296.766357,1994.4707]: 1 finished unit Claw [f=0018592] [18592] Event [2864.91211,296.846161,1913.09204]: 1 finished unit Claw [f=0018600] [18600] Event [3257.28906,296.766357,3115.58105]: 1 finished unit Claw [f=0018623] [18623] Event [3243.38696,296.766357,3117.75171]: 1 finished unit Claw [f=0018637] [18637] Event [3203.14185,296.766357,2999.20093]: 1 finished unit Claw [f=0018643] [18643] Event [3271.24731,296.773987,4165.19775]: 0 lost unit Welder [f=0018659] [18659] Event [6296,303.370514,744]: 1 finished unit Wind/Tidal Generator [f=0018708] [18708] Event [5744.02979,297.411469,673.99231]: 1 finished unit Scorcher [f=0018708] [18708] Event [3128,296.766357,4120]: 0 lost unit Stardust [f=0018752] [18752] Event [3156.9314,296.766357,2969.84521]: 1 finished unit Claw [f=0018756] [18756] Event [3225.3064,318.464539,2982.99829]: 1 finished unit Claw [f=0018757] [18757] Event [3156.9314,296.766357,2969.84521]: 1 lost unit Claw [f=0018766] [18766] Event [3237.26807,296.059723,3129.28613]: 1 finished unit Claw [f=0018788] [18788] Event [3192.48462,296.900574,3062.45801]: 1 finished unit Claw [f=0018790] [18790] Event [3237.26807,-703.94031,3129.28613]: 1 lost unit Claw [f=0018800] [18800] Event [3192.48462,-703.3219,3062.45801]: 1 lost unit Claw [f=0018804] [18804] Event [3197.53662,296.900818,2944.52271]: 1 finished unit Claw [f=0018816] [18816] Event [3197.53662,-703.23816,2944.52271]: 1 lost unit Claw [f=0018882] [18882] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ripper [f=0018906] [18906] Event [3264.74512,395.098938,3016.26709]: 1 finished unit Claw [f=0018920] [18920] Event [3161.83789,296.985474,3041.36108]: 1 finished unit Claw [f=0018929] [18929] Event [6248,282.077637,712]: 1 finished unit Wind/Tidal Generator [f=0018941] [18941] Event [3269.68945,296.049957,2973.36279]: 1 finished unit Claw [f=0018947] [18947] Event [3702.09229,296.099731,2516.22681]: 1 lost unit Badger [f=0018961] [18961] Event [3221.76611,295.378052,3004.00806]: 1 finished unit Claw [f=0018972] [18972] Event [3299.74023,296.124969,3045.33081]: 1 finished unit Claw [f=0018973] [18973] Event [3221.76611,295.378052,3004.00806]: 1 lost unit Claw [f=0018977] [18977] Event [3387.65088,295.997986,2329.77783]: 1 lost unit Badger [f=0018978] [18978] Event [3754.61963,296.888519,2506.09912]: 1 lost unit Badger [f=0018986] [18986] Event [3719.93384,296.49649,2479.51563]: 1 lost unit Badger [f=0018998] [18998] Event [5608,296.766357,776]: 1 finished unit Caretaker [f=0019028] [19028] Event [4588.86914,296.766357,1314.20203]: 0 lost unit Ogre [f=0019028] [19028] Event [3428.45264,296.403748,2330.47729]: 1 lost unit Badger [f=0019057] [19057] Event [5744.02979,297.411469,673.99231]: 1 finished unit Scorcher [f=0019086] [19086] Event [3151.41553,297.078094,2994.76538]: 1 finished unit Claw [f=0019118] [19118] Event [1376.04297,298.086365,4324]: 0 finished unit Minotaur [f=0019135] [19135] Event [4122.43994,296.766357,2609.40137]: 0 lost unit Ogre [f=0019136] [19136] Event [4128,295.811157,2368]: 1 lost unit Lotus [f=0019150] [19150] Event [5744.02979,297.411469,673.99231]: 1 finished unit Scorcher [f=0019214] [19214] Event [6200,295.718536,696]: 1 finished unit Wind/Tidal Generator [f=0019238] [19238] Event [4202.59424,296.766357,1573.61194]: 0 lost unit Ogre [f=0019255] [19255] Event [5736,296.766357,856]: 1 finished unit Caretaker [f=0019295] [19295] Event [4073.9292,296.443237,2306.47485]: 0 lost unit Ogre [f=0019327] [19327] Event [984,296.766357,632]: 0 finished unit Metal Extractor [f=0019352] [19352] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ripper [f=0019380] [19380] Event [4104,294.543671,2264]: 1 lost unit Stinger [f=0019391] [19391] Event [4016,295.710114,2208]: 1 lost unit Lotus [f=0019435] [19435] Event [5768,296.766357,1032]: 1 finished unit Caretaker [f=0019482] [19482] Event [5744.02979,297.411469,673.99231]: 1 finished unit Scorcher [f=0019483] [19483] Event [6152,296.689453,664]: 1 finished unit Wind/Tidal Generator [f=0019576] [19576] Event [4247.65039,296.77124,2409.65381]: 0 lost unit Ogre [f=0019662] [19662] Event [5744.02979,297.411469,673.99231]: 1 finished unit Scorcher [f=0019681] [19681] Event [6104,296.766357,648]: 1 finished unit Wind/Tidal Generator [f=0019697] [19697] Event [3362.15869,309.53891,1204.75269]: 1 lost unit Thunderbird [f=0019878] [19878] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ravager [f=0019964] [19964] Event [6056,296.766357,632]: 1 finished unit Wind/Tidal Generator [f=0020019] [20019] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ravager [f=0020019] [20019] Event [5184,453.228149,2400]: 1 lost unit Radar Tower [f=0020028] [20028] Event [1608,296.766357,4408]: 0 lost unit Caretaker [f=0020042] [20042] Event [1608,296.821106,4328]: 0 lost unit Caretaker [f=0020063] [20063] Event [3432,296.766357,1176]: 0 finished unit Stinger [f=0020121] [20121] Event [1192,296.766357,664]: 0 finished unit Metal Extractor [f=0020153] [20153] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ravager [f=0020179] [20179] Event [1222.50366,296.766357,4066.84595]: 0 lost unit Welder [f=0020194] [20194] Event [1376.04297,298.086365,4324]: 0 finished unit Minotaur [f=0020205] [20205] Event [1376,296.766357,4352]: 0 lost unit Tank Foundry [f=0020205] [20205] Event [1379.44885,296.766357,4317.63428]: 0 lost unit Minotaur [f=0020231] [20231] Event [1176,296.766663,4200]: 0 lost unit Caretaker [f=0020234] [20234] Event [6008,296.766357,600]: 1 finished unit Wind/Tidal Generator [f=0020242] [20242] Event [1096,296.855774,4216]: 0 lost unit Solar Collector [f=0020288] [20288] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ravager [f=0020355] [20355] Event [1224,296.766357,4296]: 0 lost unit Caretaker [f=0020384] [20384] Event [6312,295.01709,2712]: 1 lost unit Metal Extractor [f=0020423] [20423] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ravager [f=0020489] [20489] Event [5960,296.766357,584]: 1 finished unit Wind/Tidal Generator [f=0020506] [20506] Event [1908.13232,296.766357,3757.14404]: 0 lost unit Minotaur [f=0020519] [20519] Event [6552,296.766357,2920]: 1 lost unit Metal Extractor [f=0020549] [20549] Event [440,415.323944,4888]: 0 lost unit Metal Extractor [f=0020558] [20558] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ravager [f=0020563] gg [f=0020610] [20610] Event [1960.37903,296.766357,4054.54639]: 1 lost unit Ravager [f=0020634] [20634] Event [undefined]: Tiptushi resigned [f=0020634] game_message: Tiptushi has been destroyed! [f=0020634] game_message: izirayd wins! [f=0020634] Submitting stats [f=0020634] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020634] Part| Total Time|Time of the last 0.5s [f=0020634] Draw 33353.10ms 26.50% [f=0020634] Lua::Callins::Synced 12669.63ms 12.30% [f=0020634] Lua::Callins::Unsynced 38513.11ms 27.40% [f=0020634] Lua::CollectGarbage::Synced 727.90ms 0.30% [f=0020634] Lua::CollectGarbage::Unsynced 1926.77ms 0.70% [f=0020634] Misc::Profiler::AddTime 117.14ms 0.00% [f=0020634] Sim 73731.94ms 58.40% [f=0020634] [20634] Received game_message: Tiptushi has been destroyed! [f=0020634] [20634] Received game_message: izirayd wins! [f=0020635] [20635] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[f=0020635] [20635] Game End Stats Values: 46,10855,16980,16980,10855,851.738098,1611.89771,1611.89771,851.738098,0,0,0,0,0,0,0,0,0,1220.95972,1220.95972,0,10045.7949,13700.4336,13700.4336,10045.7949,1890,1250,1250,1890,63.4666672,102.405693,102.405693,63.4666672,1385,1330,1330,1385,46.1378517,64.5123062,64.5123062,46.1378517,3200,7060,7060,3200,6578.6665,8014.60059,8014.60059,6578.6665,4380,7340,7340,4380,11189.6006,7394.6665,7394.6665,11189.6006,273.685944,622.834351,622.834351,273.685944,15564.7285,11194.7344,11194.7344,15564.7285 [f=0020635] [20635] Game End Stats Values: 47,9735,17335,17335,9735,956.262329,1668.198,1668.198,956.262329,0,0,0,0,0,0,0,0,66.5223999,1220.95972,1220.95972,66.5223999,10639.2803,14555.1641,14555.1641,10639.2803,1890,1250,1250,1890,57.8461533,69.6675415,69.6675415,57.8461533,1385,1330,1330,1385,50.4425507,52.4390411,52.4390411,50.4425507,2350,7560,7560,2350,7008.6665,9134.60059,9134.60059,7008.6665,4110,7195,7195,4110,12309.6006,7824.6665,7824.6665,12309.6006,273.685944,667.839844,667.839844,273.685944,16435.957,11791.0957,11791.0957,16435.957 [f=0020638] [20638] Event [6492.99072,296.810059,2767.9541]: 0 lost unit Ogre [f=0020652] [20652] Event [1064,296.766357,4136]: 0 lost unit Solar Collector [f=0020664] [20664] Event [1576,296.878052,4616]: 0 lost unit Metal Extractor [f=0020670] [20670] Event [135.891342,415.405945,4645.58105]: 0 lost unit Welder [f=0020673] [20673] Event [1265.02283,296.767548,4046.27832]: 0 lost unit Welder [f=0020683] [20683] Event [2320.72876,296.766357,4346.71338]: 0 lost unit Minotaur [f=0020693] [20693] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ravager [f=0020759] [20759] Event [5912,296.766357,552]: 1 finished unit Wind/Tidal Generator [f=0020828] [20828] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ravager [f=0020848] Spectator BLISS left the game: normal quit [f=0020848] [20848] Event [undefined]: BLISS quit [f=0020923] No clients connected, shutting down server [f=0020923] Server shutdown [f=0020963] [20963] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ravager [f=0021014] [21014] Event [5864,296.766357,536]: 1 finished unit Wind/Tidal Generator [f=0021097] [21097] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ravager [f=0021232] [21232] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ravager [f=0021284] [21284] Event [5816,296.766357,520]: 1 finished unit Wind/Tidal Generator [f=0021367] [21367] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ravager [f=0021502] [21502] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ravager [f=0021637] [21637] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ravager [f=0021772] [21772] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ravager [f=0021907] [21907] Event [5744.02979,297.411469,673.99231]: 1 finished unit Ravager [f=0022020] Autoquit sending quit command. [f=0022020] [QuitAction] user exited to system [f=0022020] [SpringApp::Kill][1] fromRun=1 [f=0022020] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022020] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022020] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022020] [ThreadPool::SetThreadCount][2] workers=0 [f=0022020] [SpringApp::Kill][2] [f=0022020] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022020] [Game::KillLua][3] dtor=0 luaUI=0x65eb2530 [f=0022020] Start widgetHandler:Shutdown [f=0022020] Shutdown - SaveOrderList Complete [f=0022020] Writing last game win data [f=0022020] Shutdown - SaveConfigData Complete [f=0022020] Shutdown Widget - Chili Highlight [f=0022020] Shutdown Widget - Save/Load API [f=0022020] Shutdown Widget - Draw After Chili [f=0022020] Shutdown Widget - EPIC Menu [f=0022020] Shutdown Widget - Chili Minimap [f=0022020] Shutdown Widget - Chili Widget Selector [f=0022020] Shutdown Widget - Local Team Colors [f=0022020] Shutdown Widget - Display Keys 2 [f=0022020] Shutdown Widget - Save Game Menu [f=0022020] Shutdown Widget - HealthBars [f=0022020] Shutdown Widget - Noises [f=0022020] Shutdown Widget - Unit Icons [f=0022020] Shutdown Widget - Win Counter [f=0022020] Shutdown Widget - BuildETA [f=0022020] Shutdown Widget - SpringRTS Replay Stats [f=0022020] Shutdown Widget - Modular Comm Info [f=0022020] Shutdown Widget - CameraShake [f=0022020] Shutdown Widget - Chili Economy Panel Default [f=0022020] Shutdown Widget - Chili EndGame Window [f=0022020] Shutdown Widget - Chili Nuke Warning [f=0022020] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022020] Shutdown Widget - Chili Spectator Panels [f=0022020] Shutdown Widget - Context Menu [f=0022020] Shutdown Widget - Darkening [f=0022020] Shutdown Widget - MetalFeatures (new) [f=0022020] Shutdown Widget - Defense Range Zero-K [f=0022020] Shutdown Widget - Grab Input [f=0022020] Input grabbing is disabled! [f=0022020] Shutdown Widget - Highlight Geos [f=0022020] Shutdown Widget - Local Widgets Config [f=0022020] Shutdown Widget - Mex Placement Handler [f=0022020] Shutdown Widget - MinimapEvents [f=0022020] Shutdown Widget - Missile Silo Range [f=0022020] Shutdown Widget - Point Tracker [f=0022020] Shutdown Widget - Showeco and Grid Drawer [f=0022020] Shutdown Widget - Stereo3D [f=0022020] Shutdown Widget - Music Player v2 [f=0022020] Shutdown Widget - Attack AoE [f=0022020] Shutdown Widget - Map Edge Extension [f=0022020] Shutdown Widget - Selection Send [f=0022020] Shutdown Widget - LupsManager [f=0022020] Shutdown Widget - Newton Firezone [f=0022020] Shutdown Widget - Chili Pro Console [f=0022020] Shutdown Widget - Lasso Terraform GUI [f=0022020] Shutdown Widget - Chili Framework [f=0022020] Shutdown Widget - Lups [f=0022020] Shutdown Widget - Custom Markers [f=0022020] Shutdown Widget - Chili Core Selector [f=0022020] Shutdown Widget - Select Keys [f=0022020] Shutdown Widget - Pause Screen [f=0022020] Shutdown Widget - Layout Handler [f=0022020] Shutdown Widget - Persistent Build Height [f=0022020] Shutdown Widget - Text To Speech Control [f=0022020] End widgetHandler:Shutdown [f=0022020] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={717762,77641994} {int,ext,rec}Allocs={36223412,0,0} {chunk,block}Bytes={77641994,0} [f=0022020] [Game::KillLua][1] dtor=0 luaGaia=0x52946900 [f=0022020] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={481643,63480105} {int,ext,rec}Allocs={36223413,0,0} {chunk,block}Bytes={63480105,0} [f=0022020] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={481643,63480105} {int,ext,rec}Allocs={36223413,0,0} {chunk,block}Bytes={63480105,0} [f=0022020] [Game::KillLua][2] dtor=0 luaRules=0x52948470 [f=0022020] Start gadgetHandler:Shutdown [f=0022020] Shutdown - StartSetup [f=0022020] Shutdown - UnitMorph [f=0022020] Shutdown - LupsNanoSpray [f=0022020] Shutdown - Missile Silo Controller [f=0022020] Shutdown - Modular Comm Info [f=0022020] Shutdown - Terrain Texture Handler [f=0022020] Shutdown - UnitCloakShield [f=0022020] Shutdown - Starlight Handler [f=0022020] End gadgetHandler:Shutdown [f=0022020] Start gadgetHandler:Shutdown [f=0022020] Shutdown - Save/Load [f=0022020] Shutdown - Teleport Throw [f=0022020] Shutdown - UnitMorph [f=0022020] Shutdown - Modular Comm Info [f=0022020] Shutdown - Retreat Command [f=0022020] Shutdown - Shockwaves [f=0022020] Shutdown - UnitCloakShield [f=0022020] Shutdown - Lups Cloak FX [f=0022020] Shutdown - Lups [f=0022020] Shutdown - Lups Shield [f=0022020] End gadgetHandler:Shutdown [f=0022020] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={36223443,0,0} {chunk,block}Bytes={0,0} [f=0022020] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={36223443,0,0} {chunk,block}Bytes={0,0} [f=0022020] [Game::KillLua][4] dtor=0 [f=0022020] [Game::~CGame][1] [f=0022020] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022020] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022020] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022020] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022020] [Game::KillLua][4] dtor=1 [f=0022020] [Game::KillMisc][1] [f=0022020] [Game::KillMisc][2] [f=0022020] [Game::KillMisc][3] [f=0022020] [Game::KillRendering][1] [f=0022020] [3DOParser::Kill] allocated 137 pieces [f=0022020] [S3OParser::Kill] allocated 2848 pieces [f=0022020] [AssParser::Kill] allocated 251 pieces [f=0022020] [Game::KillInterface][1] [f=0022020] [Game::KillInterface][2] [f=0022020] [Game::KillSimulation][1] [f=0022020] [Game::KillSimulation][2] [f=0022020] [CCollisionHandler] dis-/continuous tests: 0/756938 [f=0022020] [Game::KillSimulation][3] [f=0022020] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022020] [~CPathCache(28x20)] cacheHits=217 hitPercentage=39% numHashColls=0 maxCacheSize=19 [f=0022020] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022020] [~CPathCache(56x40)] cacheHits=154 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022020] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022020] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022020] [LosHandler::Kill] raycast instance cache-{hits,misses}={10640,22109}; shared=1%; cached=31% [f=0022020] [Game::KillSimulation][4] [f=0022020] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0022020] [Game::~CGame][2] [f=0022020] [Game::~CGame][3] [f=0022020] [SpringApp::Kill][3] [f=0022020] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 233857 bytes sent 294088 bytes recv'd [f=0022020] [SpringApp::Kill][4] font=0x448b3aa0 [f=0022020] [SpringApp::Kill][5] [f=0022020] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fcf82115a10c43b9389640c1647ea242.sdp (0x436587c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fcf82115a10c43b9389640c1647ea242.sdp" numZipFiles=7796 sumInflSize=714910kb sumReadTime=2447ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=55ms file="gamedata/modularcomms/testdata.lua" indx=857 inflSize=4kb readTime=35ms file="unittextures/factorytank_2.png" indx=7147 inflSize=4103kb readTime=24ms file="unittextures/factoryveh1.png" indx=7152 inflSize=1077kb readTime=23ms file="objects3d/commrecon4.s3o" indx=4979 inflSize=133kb readTime=22ms file="luarules/gadgets/feature_fx.lua" indx=1656 inflSize=1kb readTime=21ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=20ms file="bitmaps/cc/electnovaexplo.png" indx=412 inflSize=97kb readTime=18ms file="luaui/widgets/gui_chili_endgraph.lua" indx=4590 inflSize=15kb readTime=18ms file="objects3d/arm_flea.s3o" indx=4844 inflSize=32kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fcf82115a10c43b9389640c1647ea242.sdp] 59469607 bytes cached in 2920 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x44a13210) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44a12b70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4497ac20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f10c001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]