[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.pkG8RpFsDm/springsettings.960527.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f22ac01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4673 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/960527/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 192ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4572e220] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4572e220] using game "Zero-K v1.8.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 490ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 571ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 40ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 669ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 41ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 56ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 107ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] JalapenoPotato was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/960527/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844ce6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844ce6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-844ce6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844cf6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844cf6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-844cf6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (236ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11514,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/960527/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51ab0170,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 38a9675f1e7a66333d865f221a42524b [f=-000001] Connection attempt from Brouteuse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Brouteuse changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from BOMBIK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: BOMBIK changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brouteuse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brouteuse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brouteuse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brouteuse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brouteuse" string="[Game::Load][lua{Rules,Gaia}={00000000c71100b0,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[Game::Load][lua{Rules,Gaia}={000000015d972df0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [875,199.565674,3414]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5467,199.57373,1138]: 1 finished unit Engineer Commander [f=0000000] [0] BOMBIK, team: 1, elo:1647 [f=0000000] [0] Brouteuse, team: 0, elo:1592 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [928,199.562531,3312]: 0 finished unit Hovercraft Platform [f=0000121] [121] Event [5592,199.562531,1208]: 1 finished unit Shieldbot Factory [f=0000343] [343] Event [856,199.562531,3512]: 0 finished unit Solar Collector [f=0000521] [521] Event [968,199.562531,3464]: 0 finished unit Metal Extractor [f=0000529] [529] Event [896,199.562531,3312]: 0 finished unit Quill [f=0000539] [539] Event [5580,199.562531,1208]: 1 finished unit Bandit [f=0000586] [586] Event [5880,199.562531,1192]: 1 finished unit Metal Extractor [f=0000689] [689] Event [783.179565,276.562531,3359.68433]: 0 finished unit Firefly [f=0000786] [786] Event [896,199.562531,3312]: 0 finished unit Dagger [f=0000867] [867] Event [664,199.562531,3432]: 0 finished unit Solar Collector [f=0000871] [871] Event [5544,199.562531,904]: 1 finished unit Metal Extractor [f=0000905] [905] Event [5580,199.562531,1208]: 1 finished unit Convict [f=0001277] [1277] Event [5580,199.562531,1208]: 1 finished unit Convict [f=0001343] [1343] Event [896,199.562531,3312]: 0 finished unit Quill [f=0001455] [1455] Event [5192,199.562531,632]: 1 finished unit Metal Extractor [f=0001557] [1557] Event [5192,199.562531,680]: 1 finished unit Wind/Tidal Generator [f=0001647] [1647] Event [5144,199.562531,680]: 1 finished unit Wind/Tidal Generator [f=0001752] [1752] Event [5144,199.562531,632]: 1 finished unit Wind/Tidal Generator [f=0001775] [1775] Event [600,199.562531,3208]: 0 finished unit Metal Extractor [f=0001872] [1872] Event [5144,199.562531,584]: 1 finished unit Wind/Tidal Generator [f=0001986] [1986] Event [5192,199.562531,584]: 1 finished unit Wind/Tidal Generator [f=0002025] [2025] Event [896,199.562531,3312]: 0 finished unit Dagger [f=0002084] [2084] Event [4376,199.562531,1192]: 1 finished unit Metal Extractor [f=0002094] [2094] Event [5240,199.562531,584]: 1 finished unit Wind/Tidal Generator [f=0002187] [2187] Event [5240,199.562531,632]: 1 finished unit Wind/Tidal Generator [f=0002237] [2237] Event [5416,199.562531,1992]: 1 finished unit Metal Extractor [f=0002277] [2277] Event [5240,199.562531,680]: 1 finished unit Wind/Tidal Generator [f=0002359] [2359] Event [552,199.562531,3288]: 0 finished unit Solar Collector [f=0002371] [2371] Event [280,199.562531,2904]: 0 finished unit Metal Extractor [f=0002427] [2427] Event [5544,199.562531,856]: 1 finished unit Wind/Tidal Generator [f=0002547] [2547] Event [5592,199.562531,856]: 1 finished unit Wind/Tidal Generator [f=0002571] [2571] Event [1926.33032,199.562531,3071.64307]: 1 lost unit Bandit [f=0002652] [2652] Event [5592,199.562531,904]: 1 finished unit Wind/Tidal Generator [f=0002757] [2757] Event [5592,199.562531,952]: 1 finished unit Wind/Tidal Generator [f=0002847] [2847] Event [5544,199.562531,952]: 1 finished unit Wind/Tidal Generator [f=0002937] [2937] Event [5496,199.562531,952]: 1 finished unit Wind/Tidal Generator [f=0002941] [2941] Event [2032,199.562531,3152]: 0 finished unit Lotus [f=0002944] [2944] Event [5640,199.562531,2280]: 1 finished unit Metal Extractor [f=0002987] [2987] Event [3784,199.562531,952]: 1 finished unit Metal Extractor [f=0003027] [3027] Event [5496,199.562531,904]: 1 finished unit Wind/Tidal Generator [f=0003051] [3051] Event [896,199.562531,3312]: 0 finished unit Scalpel [f=0003117] [3117] Event [5496,199.562531,856]: 1 finished unit Wind/Tidal Generator [f=0003125] [3125] Event [360,199.562531,3000]: 0 finished unit Solar Collector [f=0003174] [3174] Event [5580,199.562531,1208]: 1 finished unit Bandit [f=0003406] [3406] Event [5580,199.562531,1208]: 1 finished unit Bandit [f=0003419] [3419] Event [488,199.562531,3128]: 0 finished unit Solar Collector [f=0003537] [3537] Event [5880,199.562531,1144]: 1 finished unit Wind/Tidal Generator [f=0003646] [3646] Event [3736,199.562531,744]: 1 finished unit Metal Extractor [f=0003657] [3657] Event [5928,199.562531,1144]: 1 finished unit Wind/Tidal Generator [f=0003762] [3762] Event [5928,199.562531,1192]: 1 finished unit Wind/Tidal Generator [f=0003825] [3825] Event [5580,199.562531,1208]: 1 finished unit Bandit [f=0003897] [3897] Event [5928,199.562531,1240]: 1 finished unit Wind/Tidal Generator [f=0003917] [3917] Event [5960,199.562531,3000]: 1 finished unit Metal Extractor [f=0003987] [3987] Event [5880,199.562531,1240]: 1 finished unit Wind/Tidal Generator [f=0004051] [4051] Event [5580,199.562531,1208]: 1 finished unit Bandit [f=0004077] [4077] Event [5832,199.562531,1240]: 1 finished unit Wind/Tidal Generator [f=0004095] [4095] Event [496,199.562531,2848]: 0 finished unit Lotus [f=0004167] [4167] Event [5832,199.562531,1192]: 1 finished unit Wind/Tidal Generator [f=0004257] [4257] Event [5832,199.562531,1144]: 1 finished unit Wind/Tidal Generator [f=0004291] [4291] Event [5580,199.562531,1208]: 1 finished unit Bandit [f=0004331] [4331] Event [896,199.562531,3312]: 0 finished unit Scalpel [f=0004382] [4382] Event [2408,199.562531,3352]: 0 finished unit Metal Extractor [f=0004516] [4516] Event [3352,199.562531,1432]: 1 finished unit Metal Extractor [f=0004531] [4531] Event [5580,199.562531,1208]: 1 finished unit Bandit [f=0004589] [4589] Event [1784,199.562531,2904]: 0 finished unit Metal Extractor [f=0004782] [4782] Event [5580,199.562531,1208]: 1 finished unit Bandit [f=0004936] [4936] Event [5928,199.562531,3928]: 1 finished unit Metal Extractor [f=0004966] [4966] Event [2376,199.562531,3144]: 0 finished unit Metal Extractor [f=0005011] [5011] Event [5580,199.562531,1208]: 1 finished unit Bandit [f=0005020] [5020] Event [896,199.562531,3312]: 0 finished unit Scalpel [f=0005251] [5251] Event [5580,199.562531,1208]: 1 finished unit Bandit [f=0005265] [5265] Event [2936,199.562531,1208]: 1 finished unit Metal Extractor [f=0005280] [5280] Event [1040,199.562531,2704]: 0 finished unit Lotus [f=0005427] [5427] Event [896,199.562531,3312]: 0 finished unit Quill [f=0005470] [5470] Event [2540.927,304.633942,3051.44067]: 0 lost unit Firefly [f=0005490] [5490] Event [5580,199.562531,1208]: 1 finished unit Bandit [f=0005730] [5730] Event [5580,199.562531,1208]: 1 finished unit Bandit [f=0005741] [5741] Event [2549.74976,199.562531,3044.98145]: 1 lost unit Bandit [f=0005776] [5776] Event [5272,199.562531,3896]: 1 finished unit Metal Extractor [f=0005789] [5789] Event [2464.85059,276.562531,3168.69458]: 0 finished unit Firefly [f=0005804] [5804] Event [2598.56226,199.562531,3210.7937]: 1 lost unit Bandit [f=0005860] [5860] Event [2504.29126,199.562531,3273.65405]: 1 lost unit Bandit [f=0005929] [5929] Event [2387.53271,199.562531,3184.57178]: 1 lost unit Bandit [f=0005950] [5950] Event [2376,199.562531,3144]: 0 lost unit Metal Extractor [f=0005959] [5959] Event [2381.74463,199.422226,3091.04468]: 1 lost unit Bandit [f=0005970] [5970] Event [5580,199.562531,1208]: 1 finished unit Bandit [f=0005970] [5970] Event [2904,199.562531,1608]: 1 finished unit Metal Extractor [f=0005983] [5983] Event [2404.67896,199.410904,3191.04956]: 1 lost unit Bandit [f=0006196] [6196] Event [5580,199.562531,1208]: 1 finished unit Bandit [f=0006436] [6436] Event [5580,199.562531,1208]: 1 finished unit Bandit [f=0006675] [6675] Event [5580,199.562531,1208]: 1 finished unit Bandit [f=0006900] [6900] Event [2632,199.562531,744]: 1 finished unit Metal Extractor [f=0006915] [6915] Event [5580,199.562531,1208]: 1 finished unit Bandit [f=0006955] [6955] Event [896,199.562531,3312]: 0 finished unit Scalpel [f=0007030] [7030] Event [5799.66943,199.562531,1068.02332]: 1 finished unit Engineer Commander [f=0007061] [7061] Event [2376,199.054871,3144]: 0 finished unit Metal Extractor [f=0007082] [7082] Event [5984,199.562531,952]: 1 finished unit Fusion Reactor [f=0007155] [7155] Event [5580,199.562531,1208]: 1 finished unit Bandit [f=0007307] [7307] Event [504,199.562531,3032]: 0 finished unit Storage [f=0007335] [7335] Event [2312,199.563599,3256]: 0 finished unit Solar Collector [f=0007395] [7395] Event [5580,199.562531,1208]: 1 finished unit Bandit [f=0007532] [7532] Event [2312,199.563599,3032]: 0 finished unit Stardust [f=0007635] [7635] Event [5580,199.562531,1208]: 1 finished unit Bandit [f=0007691] [7691] Event [792,199.562531,3704]: 0 finished unit Caretaker [f=0007710] [7710] Event [2424,199.562531,312]: 1 finished unit Metal Extractor [f=0007786] [7786] Event [5088,199.562531,3920]: 1 finished unit Lotus [f=0007875] [7875] Event [5580,199.562531,1208]: 1 finished unit Bandit [f=0007960] [7960] Event [552,199.562531,3032]: 0 finished unit Storage [f=0008115] [8115] Event [5580,199.562531,1208]: 1 finished unit Bandit [f=0008355] [8355] Event [5580,199.562531,1208]: 1 finished unit Bandit [f=0008370] [8370] Event [5088,199.562531,3824]: 1 finished unit Lotus [f=0008495] [8495] Event [2370.64502,199.583893,3065.0896]: 0 finished unit Guardian Commander [f=0008495] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0008495] [8495] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0008595] [8595] Event [5580,199.562531,1208]: 1 finished unit Bandit [f=0008835] [8835] Event [5580,199.562531,1208]: 1 finished unit Bandit [f=0008910] [8910] Event [2720,199.562531,1728]: 1 finished unit Lotus [f=0008970] [8970] Event [5104,199.562531,3712]: 1 finished unit Lotus [f=0009064] [9064] Event [568,199.562531,3528]: 0 finished unit Solar Collector [f=0009075] [9075] Event [5580,199.562531,1208]: 1 finished unit Bandit [f=0009315] [9315] Event [5580,199.562531,1208]: 1 finished unit Bandit [f=0009342] [9342] Event [2816,199.562531,1824]: 1 lost unit Lotus [f=0009555] [9555] Event [5580,199.562531,1208]: 1 finished unit Bandit [f=0009584] [9584] Event [2845.31494,199.505478,1781.1543]: 1 lost unit Convict [f=0009586] [9586] Event [5088,199.562531,3872]: 1 finished unit Picket [f=0009687] [9687] Event [2720,199.562531,1728]: 1 lost unit Lotus [f=0009711] [9711] Event [2928,199.562531,1824]: 1 lost unit Lotus [f=0009795] [9795] Event [5580,199.562531,1208]: 1 finished unit Bandit [f=0009939] [9939] Event [2904,199.562531,1608]: 1 lost unit Metal Extractor [f=0009964] [9964] Event [896,199.562531,3312]: 0 finished unit Lance [f=0010035] [10035] Event [5580,199.562531,1208]: 1 finished unit Bandit [f=0010113] [10113] Event [728,199.562531,2104]: 0 finished unit Metal Extractor [f=0010166] [10166] Event [3352,199.562531,1432]: 1 lost unit Metal Extractor [f=0010201] [10201] Event [5088,199.562531,3760]: 1 finished unit Picket [f=0010275] [10275] Event [5580,199.562531,1208]: 1 finished unit Bandit [f=0010408] [10408] Event [2936,199.562531,1208]: 1 lost unit Metal Extractor [f=0010515] [10515] Event [5580,199.562531,1208]: 1 finished unit Bandit [f=0010674] [10674] Event [3784,199.562531,952]: 1 lost unit Metal Extractor [f=0010696] [10696] Event [5240,199.562531,3960]: 1 finished unit Solar Collector [f=0010755] [10755] Event [5580,199.562531,1208]: 1 finished unit Bandit [f=0010765] [10765] Event [3736,199.562531,744]: 1 lost unit Metal Extractor [f=0011145] [11145] Event [4376,199.562531,1192]: 1 lost unit Metal Extractor [f=0011176] [11176] Event [5320,199.562531,3960]: 1 finished unit Solar Collector [f=0011329] Player BOMBIK left the game: timeout [f=0011329] [11329] Event [undefined]: BOMBIK timed out [f=0011379] [11379] Event [520,199.562531,1832]: 0 finished unit Metal Extractor [f=0011436] [11436] Event [4534.85986,199.562531,1634.24365]: 0 lost unit Dagger [f=0011437] [11437] Event [3977.3313,199.562531,1278.55359]: 0 finished unit Guardian Commander [f=0011437] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0011437] [11437] Received game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0011506] [11506] Event [4715.88037,199.562531,1584.19788]: 1 lost unit Bandit [f=0011560] [11560] Event [4556.7998,199.562531,1554.48877]: 1 lost unit Bandit [f=0011656] [11656] Event [5400,199.562531,3976]: 1 finished unit Solar Collector [f=0011668] [11668] Event [4285.69043,302.743378,1491.34766]: 0 lost unit Firefly [f=0011685] [11685] Event [4102.9707,199.562531,1427.63257]: 0 lost unit Scalpel [f=0011759] [11759] Event [4000.65845,279.562531,1321.23547]: 0 finished unit Firefly [f=0011788] [11788] Event [4051.30176,217.386093,1465.48096]: 1 lost unit Bandit [f=0011889] [11889] Event [4470.76221,302.510345,1623.19934]: 0 lost unit Firefly [f=0012121] [12121] Event [5480,199.562531,3976]: 1 finished unit Solar Collector [f=0012149] [12149] Event [3740.29688,279.674957,1365.70044]: 0 finished unit Firefly [f=0012539] [12539] Event [4099.96826,279.562775,1377.29797]: 0 finished unit Firefly [f=0012586] [12586] Event [5560,199.562531,3976]: 1 finished unit Solar Collector [f=0012593] [12593] Event [4592.28711,199.562531,1659.73096]: 1 lost unit Bandit [f=0012610] [12610] Event [4546.64844,303.20108,1713.20447]: 0 lost unit Firefly [f=0012619] [12619] Event [496,199.562531,3688]: 0 finished unit Fusion Reactor [f=0012672] [12672] Event [4551.53564,303.46347,1613.75647]: 0 lost unit Firefly [f=0012824] [12824] Event [4145.72119,199.562531,1361.17334]: 1 lost unit Bandit [f=0012852] [12852] Event [4160.17529,199.562531,1384.23364]: 1 lost unit Bandit [f=0012869] [12869] Event [4204.33691,199.562531,1392.54114]: 1 lost unit Bandit [f=0012929] [12929] Event [4074.0813,279.562531,1301.63599]: 0 finished unit Firefly [f=0013021] [13021] Event [4511.3999,298.099731,1551.30835]: 0 lost unit Firefly [f=0013081] [13081] Event [5640,199.562531,3992]: 1 finished unit Solar Collector [f=0013254] [13254] Event [896,199.562531,3312]: 0 finished unit Lance [f=0013319] [13319] Event [4058.9187,279.562531,1318.69116]: 0 finished unit Firefly [f=0013444] [13444] Event [4527.42139,300.08783,1544.70239]: 0 lost unit Firefly [f=0013546] [13546] Event [5720,199.562531,3992]: 1 finished unit Solar Collector [f=0013623] [13623] Event [896,199.562531,3312]: 0 finished unit Scalpel [f=0013709] [13709] Event [4058.9187,279.562531,1318.69116]: 0 finished unit Firefly [f=0013834] [13834] Event [4461.99902,298.929626,1616.9176]: 0 lost unit Firefly [f=0014026] [14026] Event [5800,199.562531,3992]: 1 finished unit Solar Collector [f=0014099] [14099] Event [4159.00879,279.6521,1400.21741]: 0 finished unit Firefly [f=0014187] [14187] Event [4447.43701,199.562531,1630.48242]: 1 lost unit Bandit [f=0014206] [14206] Event [4379.68652,301.313721,1634.03162]: 0 lost unit Firefly [f=0014303] [14303] Event [4252.5127,199.563065,1482.80945]: 1 lost unit Bandit [f=0014307] [14307] Event [896,199.562531,3312]: 0 finished unit Scalpel [f=0014336] [14336] Event [4239.69434,199.562531,1507.91858]: 1 lost unit Bandit [f=0014376] [14376] Event [4290.37598,199.562531,1534.77637]: 1 lost unit Bandit [f=0014378] [14378] Event [4310.01074,199.562805,1517.625]: 1 lost unit Bandit [f=0014412] [14412] Event [4292.00146,199.562531,1589.95728]: 1 lost unit Bandit [f=0014446] [14446] Event [4451.59277,199.562531,1585.11377]: 1 lost unit Bandit [f=0014475] [14475] Event [4169.52734,199.638199,1469.31763]: 1 lost unit Bandit [f=0014481] [14481] Event [4410.86816,199.562531,1580.16028]: 1 lost unit Bandit [f=0014489] [14489] Event [4232.99316,279.562531,1552.91968]: 0 finished unit Firefly [f=0014506] [14506] Event [5880,199.562531,4008]: 1 finished unit Solar Collector [f=0014516] [14516] Event [4327.58398,199.565903,1532.35461]: 1 lost unit Bandit [f=0014543] [14543] Event [4229.26465,199.411163,1452.61475]: 1 lost unit Bandit [f=0014580] [14580] Event [4247.6582,199.670502,1455.1366]: 1 lost unit Bandit [f=0014598] [14598] Event [4175.68604,199.681808,1421.71423]: 1 lost unit Bandit [f=0014599] [14599] Event [4140.77393,279.643066,1439.39478]: 0 lost unit Firefly [f=0014618] [14618] Event [4214.34033,199.569107,1358.41553]: 1 lost unit Bandit [f=0014620] [14620] Event [4370.41699,215.001511,1341.06897]: 0 lost unit Firefly [f=0014640] [14640] Event [456,199.562531,3800]: 0 finished unit Caretaker [f=0014668] [14668] Event [4099.54883,199.562531,1343.99426]: 1 lost unit Bandit [f=0014735] [14735] Event [4092.99805,199.562531,1201.59888]: 1 lost unit Bandit [f=0014743] Brouteuse has forced a win due to dropped opposition. [f=0014743] game_message: BOMBIK has been destroyed! [f=0014743] [14743] Event [undefined]: BOMBIK resigned [f=0014743] game_message: Brouteuse wins! [f=0014743] Submitting stats [f=0014743] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014743] Part| Total Time|Time of the last 0.5s [f=0014743] Draw 9713.13ms 8.07% [f=0014743] Lua::Callins::Synced 6481.81ms 52.49% [f=0014743] Lua::Callins::Unsynced 14316.86ms 11.75% [f=0014743] Lua::CollectGarbage::Synced 277.69ms 0.30% [f=0014743] Lua::CollectGarbage::Unsynced 534.41ms 1.10% [f=0014743] Misc::Profiler::AddTime 52.75ms 0.00% [f=0014743] Sim 17114.49ms 81.27% [f=0014743] [14743] Received game_message: BOMBIK has been destroyed! [f=0014743] [14743] Received game_message: Brouteuse wins! [f=0014744] [14744] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014744] [14744] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014744] [14744] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014744] [14744] Game End Stats Values: 2,2145,2075,2075,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.73333311,7.4666667,7.4666667,7.73333311,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,870,800,800,870,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014744] [14744] Game End Stats Values: 3,2535,2330,2330,2535,0.4377071,0,0,0.4377071,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8,8,10,1275,1275,1275,1275,7.7051692,7.37126303,7.37126303,7.7051692,80,75,75,80,0,0,0,0,1160,980,980,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014744] [14744] Game End Stats Values: 4,2665,2570,2570,2665,4.81791449,0,0,4.81791449,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,8,8,12,1275,1275,1275,1275,8.57745266,10.4185152,10.4185152,8.57745266,80,75,75,80,0,0,0,0,1290,1220,1220,1290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014744] [14744] Game End Stats Values: 5,2755,2765,2765,2755,12.6072941,0,0,12.6072941,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,9.40415764,9.40415764,12,1275,1275,1275,1275,8.80473232,12.0945082,12.0945082,8.80473232,80,75,75,80,0,0,0,0,1380,1415,1415,1380,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014744] [14744] Game End Stats Values: 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8,3375,3505,3505,3375,26.8676472,12.820014,12.820014,26.8676472,0,0,0,0,0,0,0,0,0,0,0,0,75,154.798187,154.798187,75,90,0,0,90,14,23.2387524,23.2387524,14,1275,1275,1275,1275,13.0925951,19.1962967,19.1962967,13.0925951,380,0,0,380,75,0,0,75,1610,2230,2230,1610,0,75,75,0,0,0,0,0,168.341202,75,75,168.341202 [f=0014744] [14744] Game End Stats Values: 9,3445,3690,3690,3445,55.6182671,22.1507034,22.1507034,55.6182671,0,0,0,0,0,0,0,0,0,0,0,0,75,154.798187,154.798187,75,90,0,0,90,16.5333328,19.136097,19.136097,16.5333328,1275,1275,1275,1275,14.7730265,22.6172447,22.6172447,14.7730265,380,150,150,380,75,0,0,75,1680,2265,2265,1680,0,75,75,0,0,0,0,0,168.341202,75,75,168.341202 [f=0014744] [14744] Game End Stats Values: 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34,9835,6490,6490,9835,525.859253,2370.11963,2370.11963,525.859253,0,0,0,0,0,0,0,0,517.925903,8887.76563,8887.76563,517.925903,3095.11719,2713.7439,2713.7439,3095.11719,490,470,470,490,57,90.6179428,90.6179428,57,2205,1505,1505,2205,30.0713196,39.5391884,39.5391884,30.0713196,3180,225,225,3180,2942.3335,571.400024,571.400024,2942.3335,3960,4290,4290,3960,591.400024,3092.3335,3092.3335,591.400024,398.000916,0,0,398.000916,2881.34814,3177.22437,3177.22437,2881.34814 [f=0014778] [14778] Event [2424,199.562531,312]: 1 lost unit Metal Extractor [f=0014788] [14788] Event [4208.09082,199.209412,1429.12292]: 1 lost unit Bandit [f=0014952] [14952] Event [632,199.562531,3832]: 0 finished unit Shieldbot Factory [f=0015052] No clients connected, shutting down server [f=0015052] Server shutdown [f=0015121] [15121] Event [456,199.562531,3864]: 0 finished unit Caretaker [f=0015269] [15269] Event [3893.51367,279.562531,1235.89063]: 0 finished unit Firefly [f=0015659] [15659] Event [3893.51367,279.562531,1235.89063]: 0 finished unit Firefly [f=0016049] [16049] Event [3893.51367,279.562531,1235.89063]: 0 finished unit Firefly [f=0018879] Autoquit sending quit command. [f=0018879] [QuitAction] user exited to system [f=0018879] [SpringApp::Kill][1] fromRun=1 [f=0018879] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018879] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018879] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018879] [ThreadPool::SetThreadCount][2] workers=0 [f=0018879] [SpringApp::Kill][2] [f=0018879] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018879] [Game::KillLua][3] dtor=0 luaUI=0x515cad50 [f=0018879] Start widgetHandler:Shutdown [f=0018879] Shutdown - SaveOrderList Complete [f=0018879] Writing last game win data [f=0018879] Shutdown - SaveConfigData Complete [f=0018879] Shutdown Widget - Chili Highlight [f=0018879] Shutdown Widget - Save/Load API [f=0018879] Shutdown Widget - Draw After Chili [f=0018879] Shutdown Widget - EPIC Menu [f=0018879] Shutdown Widget - Chili Minimap [f=0018879] Shutdown Widget - Chili Widget Selector [f=0018879] Shutdown Widget - Local Team Colors [f=0018879] Shutdown Widget - Display Keys 2 [f=0018879] Shutdown Widget - Save Game Menu [f=0018879] Shutdown Widget - HealthBars [f=0018879] Shutdown Widget - Noises [f=0018879] Shutdown Widget - Unit Icons [f=0018879] Shutdown Widget - Win Counter [f=0018879] Shutdown Widget - BuildETA [f=0018879] Shutdown Widget - SpringRTS Replay Stats [f=0018879] Shutdown Widget - Modular Comm Info [f=0018879] Shutdown Widget - CameraShake [f=0018879] Shutdown Widget - Chili Economy Panel Default [f=0018879] Shutdown Widget - Chili EndGame Window [f=0018879] Shutdown Widget - Chili Nuke Warning [f=0018879] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018879] Shutdown Widget - Chili Spectator Panels [f=0018879] Shutdown Widget - Context Menu [f=0018879] Shutdown Widget - Darkening [f=0018879] Shutdown Widget - MetalFeatures (new) [f=0018879] Shutdown Widget - Defense Range Zero-K [f=0018879] Shutdown Widget - Grab Input [f=0018879] Input grabbing is disabled! [f=0018879] Shutdown Widget - Highlight Geos [f=0018879] Shutdown Widget - Local Widgets Config [f=0018879] Shutdown Widget - Mex Placement Handler [f=0018879] Shutdown Widget - MinimapEvents [f=0018879] Shutdown Widget - Missile Silo Range [f=0018879] Shutdown Widget - Point Tracker [f=0018879] Shutdown Widget - Showeco and Grid Drawer [f=0018879] Shutdown Widget - Stereo3D [f=0018879] Shutdown Widget - Music Player v2 [f=0018879] Shutdown Widget - Attack AoE [f=0018879] Shutdown Widget - Map Edge Extension [f=0018879] Shutdown Widget - Selection Send [f=0018879] Shutdown Widget - LupsManager [f=0018879] Shutdown Widget - Newton Firezone [f=0018879] Shutdown Widget - Chili Pro Console [f=0018879] Shutdown Widget - Lasso Terraform GUI [f=0018879] Shutdown Widget - Chili Framework [f=0018879] Shutdown Widget - Lups [f=0018879] Shutdown Widget - Custom Markers [f=0018879] Shutdown Widget - Chili Core Selector [f=0018879] Shutdown Widget - Select Keys [f=0018879] Shutdown Widget - Pause Screen [f=0018879] Shutdown Widget - Layout Handler [f=0018879] Shutdown Widget - Persistent Build Height [f=0018879] Shutdown Widget - Text To Speech Control [f=0018879] End widgetHandler:Shutdown [f=0018879] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={336200,52648043} {int,ext,rec}Allocs={23560872,0,0} {chunk,block}Bytes={52648043,0} [f=0018879] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018879] [Game::KillLua][2] dtor=0 luaRules=0x51ab0170 [f=0018879] Start gadgetHandler:Shutdown [f=0018879] Shutdown - StartSetup [f=0018879] Shutdown - UnitMorph [f=0018879] Shutdown - LupsNanoSpray [f=0018879] Shutdown - Missile Silo Controller [f=0018879] Shutdown - Modular Comm Info [f=0018879] Shutdown - Terrain Texture Handler [f=0018879] Shutdown - UnitCloakShield [f=0018879] Shutdown - Starlight Handler [f=0018879] End gadgetHandler:Shutdown [f=0018879] Start gadgetHandler:Shutdown [f=0018879] Shutdown - Save/Load [f=0018879] Shutdown - Teleport Throw [f=0018879] Shutdown - UnitMorph [f=0018879] Shutdown - Modular Comm Info [f=0018879] Shutdown - Retreat Command [f=0018879] Shutdown - Shockwaves [f=0018879] Shutdown - UnitCloakShield [f=0018879] Shutdown - Lups Cloak FX [f=0018879] Shutdown - Lups [f=0018879] Shutdown - Lups Shield [f=0018879] End gadgetHandler:Shutdown [f=0018879] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23560902,0,0} {chunk,block}Bytes={0,0} [f=0018879] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23560902,0,0} {chunk,block}Bytes={0,0} [f=0018879] [Game::KillLua][4] dtor=0 [f=0018879] [Game::~CGame][1] [f=0018879] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018879] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018879] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018879] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018879] [Game::KillLua][4] dtor=1 [f=0018879] [Game::KillMisc][1] [f=0018879] [Game::KillMisc][2] [f=0018879] [Game::KillMisc][3] [f=0018879] [Game::KillRendering][1] [f=0018879] [3DOParser::Kill] allocated 137 pieces [f=0018879] [S3OParser::Kill] allocated 2794 pieces [f=0018879] [AssParser::Kill] allocated 220 pieces [f=0018879] [Game::KillInterface][1] [f=0018879] [Game::KillInterface][2] [f=0018879] [Game::KillSimulation][1] [f=0018879] [Game::KillSimulation][2] [f=0018879] [CCollisionHandler] dis-/continuous tests: 0/46066 [f=0018879] [Game::KillSimulation][3] [f=0018879] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018879] [~CPathCache(24x16)] cacheHits=7 hitPercentage=23% numHashColls=0 maxCacheSize=3 [f=0018879] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018879] [~CPathCache(48x32)] cacheHits=72 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018879] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018879] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018879] [LosHandler::Kill] raycast instance cache-{hits,misses}={5216,7240}; shared=11%; cached=31% [f=0018879] [Game::KillSimulation][4] [f=0018879] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0018879] [Game::~CGame][2] [f=0018879] [Game::~CGame][3] [f=0018879] [SpringApp::Kill][3] [f=0018879] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 197989 bytes sent 121951 bytes recv'd [f=0018879] [SpringApp::Kill][4] font=0x45668aa0 [f=0018879] [SpringApp::Kill][5] [f=0018879] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fcf82115a10c43b9389640c1647ea242.sdp (0x4572c1b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fcf82115a10c43b9389640c1647ea242.sdp" numZipFiles=7796 sumInflSize=714910kb sumReadTime=2265ms file="objects3d/starlight_satellite.dae" indx=5444 inflSize=149kb readTime=41ms file="objects3d/cormart.s3o" indx=5030 inflSize=105kb readTime=24ms file="objects3d/corcomalt5.s3o" indx=5017 inflSize=114kb readTime=22ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=22ms file="objects3d/vehscout.s3o" indx=5493 inflSize=115kb readTime=21ms file="luarules/gadgets/weapon_ignore_gibs.lua" indx=1811 inflSize=0kb readTime=20ms file="bitmaps/loadpictures/fkeys.png" indx=502 inflSize=4463kb readTime=19ms file="objects3d/firewalker.s3o" indx=5141 inflSize=84kb readTime=19ms file="effects/muzzle_cegs.lua" indx=761 inflSize=0kb readTime=15ms file="objects3d/chicken_sporeshooter.s3o" indx=4945 inflSize=30kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fcf82115a10c43b9389640c1647ea242.sdp] 50801154 bytes cached in 2888 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x457bd960) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x457b30e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4572c6d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f22ac01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]