[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ml7JfVY9Mb/springsettings.960515.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f61c801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4672 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/960515/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 199ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45189e10] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45189e10] using game "Zero-K v1.8.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 696ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 801ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 47ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 712ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 107ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Mex Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 134ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Godde was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/960515/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 48, 274 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154db [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154db file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-5eb154db.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154eb [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154eb file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-5eb154eb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (349ms, checksum c3f0d342)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/960515/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5313f140,0x52f47690}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 60a5675f2e87f5ba4c1d3c5d5fdaa0bf [f=-000001] Connection attempt from Shapeshifters [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Shapeshifters changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Subintroierunt [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Subintroierunt changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[Game::Load][lua{Rules,Gaia}={00000001268d2150,0000000066bca980}]" [f=-000001] Allies: I choose: Striker! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[Game::Load][lua{Rules,Gaia}={00000000a2f7ec50,0000000063570cf0}]" [f=-000001] Allies: I choose: Builder! [f=-000001] [0] Event [1429,296.76825,4462]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6325,296.776367,2907]: 1 finished unit Strike Commander [f=0000000] [0] Subintroierunt, team: 0, elo:2351 [f=0000000] [0] Shapeshifters, team: 1, elo:2200 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [1568,296.766357,4304]: 0 finished unit Tank Foundry [f=0000031] [31] Event [6192,296.766357,3000]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [1576,296.766357,4616]: 0 finished unit Metal Extractor [f=0000390] [390] Event [6312,296.766357,2712]: 1 finished unit Metal Extractor [f=0000430] [430] Event [1512,296.766357,4616]: 0 finished unit Solar Collector [f=0000462] [462] Event [6182.3999,296.766357,3000]: 1 finished unit Conjurer [f=0000616] [616] Event [6328,296.766357,2776]: 1 finished unit Solar Collector [f=0000660] [660] Event [1320,296.766357,4632]: 0 finished unit Metal Extractor [f=0000663] [663] Event [1568.04297,298.086365,4276]: 0 finished unit Kodachi [f=0000829] [829] Event [6182.3999,296.766357,3000]: 1 finished unit Conjurer [f=0000940] [940] Event [1384,296.766357,4616]: 0 finished unit Solar Collector [f=0001005] [1005] Event [6552,296.766357,2920]: 1 finished unit Metal Extractor [f=0001159] [1159] Event [6182.3999,296.766357,3000]: 1 finished unit Glaive [f=0001187] gl hf [f=0001355] [1355] Event [6488,296.766357,2936]: 1 finished unit Solar Collector [f=0001396] [1396] Event [1568.04297,298.086365,4276]: 0 finished unit Welder [f=0001465] u2 [f=0001518] [1518] Event [6182.3999,296.766357,3000]: 1 finished unit Glaive [f=0001806] [1806] Event [6182.3999,296.766357,3000]: 1 finished unit Glaive [f=0001956] [1956] Event [1568.04297,298.086365,4276]: 0 finished unit Kodachi [f=0002030] [2030] Event [5572.46777,293.577606,2644.76025]: 1 lost unit Glaive [f=0002086] [2086] Event [1408,432.896576,3520]: 0 finished unit Radar Tower [f=0002089] [2089] Event [5960,296.766357,4440]: 1 finished unit Metal Extractor [f=0002143] [2143] Event [5884.17529,296.766357,2554.67163]: 1 lost unit Glaive [f=0002157] [2157] Event [6182.3999,296.766357,3000]: 1 finished unit Glaive [f=0002378] [2378] Event [6001.34473,296.766357,2272.37671]: 1 lost unit Glaive [f=0002489] [2489] Event [6256,296.766357,2816]: 1 finished unit Lotus [f=0002544] [2544] Event [6182.3999,296.766357,3000]: 1 finished unit Glaive [f=0002957] [2957] Event [1568.04297,298.086365,4276]: 0 finished unit Welder [f=0002998] [2998] Event [897.680725,296.766357,3325.44702]: 1 lost unit Glaive [f=0003047] [3047] Event [440,415.323944,4888]: 0 finished unit Metal Extractor [f=0003125] [3125] Event [6182.3999,296.766357,3000]: 1 finished unit Glaive [f=0003130] [3130] Event [1880,296.766357,3048]: 0 finished unit Metal Extractor [f=0003168] [3168] Event [6816,415.323944,688]: 1 finished unit Lotus [f=0003493] [3493] Event [6168,296.766357,4456]: 1 finished unit Metal Extractor [f=0003500] [3500] Event [136,415.323944,4888]: 0 finished unit Metal Extractor [f=0003559] [3559] Event [6096,296.766357,2864]: 1 finished unit Lotus [f=0003604] [3604] Event [2088,296.766357,2888]: 0 finished unit Metal Extractor [f=0003616] [3616] Event [6182.3999,296.766357,3000]: 1 finished unit Glaive [f=0003770] [3770] Event [6736,415.323944,608]: 1 finished unit Lotus [f=0003889] [3889] Event [6182.3999,296.766357,3000]: 1 finished unit Glaive [f=0004181] [4181] Event [1976,296.766357,2952]: 0 finished unit Solar Collector [f=0004400] [4400] Event [6624,410.921173,544]: 1 finished unit Lotus [f=0004478] [4478] Event [6000,296.766357,4304]: 1 finished unit Lotus [f=0004569] [4569] Event [6496,510.137329,2448]: 1 finished unit Radar Tower [f=0004591] [4591] Event [536,296.766357,3528]: 0 finished unit Metal Extractor [f=0004622] [4622] Event [1872,457.775116,2768]: 0 finished unit Radar Tower [f=0004646] [4646] Event [136,415.323944,4520]: 0 finished unit Metal Extractor [f=0004658] [4658] Event [1568.04297,298.086365,4276]: 0 finished unit Kodachi [f=0005029] [5029] Event [7016,415.323944,584]: 1 finished unit Metal Extractor [f=0005166] [5166] Event [88,415.323944,4616]: 0 finished unit Solar Collector [f=0005431] [5431] Event [344,296.766357,3352]: 0 finished unit Metal Extractor [f=0005546] [5546] Event [6208,305.591125,4176]: 1 finished unit Lotus [f=0005589] [5589] Event [6561.32861,339.540833,4173.04492]: 1 lost unit Glaive [f=0005603] [5603] Event [136,415.323944,4712]: 0 finished unit Solar Collector [f=0005623] [5623] Event [6595.87842,297.460022,3949.07031]: 0 lost unit Kodachi [f=0005646] [5646] Event [1568.04297,298.086365,4276]: 0 finished unit Welder [f=0005731] [5731] Event [7016,415.323944,216]: 1 finished unit Metal Extractor [f=0005766] [5766] Event [6536,296.766357,3048]: 1 finished unit Solar Collector [f=0005887] [5887] Event [2984,296.766357,3048]: 0 finished unit Metal Extractor [f=0005974] [5974] Event [168,415.323944,4808]: 0 finished unit Solar Collector [f=0006010] [6010] Event [6182.3999,296.766357,3000]: 1 finished unit Conjurer [f=0006160] [6160] Event [6520,296.766357,3160]: 1 finished unit Solar Collector [f=0006183] [6183] Event [2968,296.766357,2984]: 0 finished unit Solar Collector [f=0006279] [6279] Event [1432,296.766357,4504]: 0 finished unit Solar Collector [f=0006364] [6364] Event [376,296.766357,3448]: 0 finished unit Solar Collector [f=0006391] [6391] Event [6712,415.323944,216]: 1 finished unit Metal Extractor [f=0006420] [6420] Event [6568,296.766357,3272]: 1 finished unit Solar Collector [f=0006426] [6426] Event [216,415.323944,4968]: 0 finished unit Solar Collector [f=0006625] [6625] Event [3064,296.766357,3032]: 0 finished unit Solar Collector [f=0006673] [6673] Event [1432,296.766357,4392]: 0 finished unit Solar Collector [f=0006719] [6719] Event [312,415.323944,4872]: 0 finished unit Solar Collector [f=0006720] [6720] Event [6584,296.766357,3368]: 1 finished unit Solar Collector [f=0006723] [6723] Event [456,296.766357,3496]: 0 finished unit Solar Collector [f=0006872] [6872] Event [3016,296.766357,3128]: 0 finished unit Solar Collector [f=0006977] [6977] Event [7048,415.323944,504]: 1 finished unit Solar Collector [f=0007017] [7017] Event [408,415.323944,4776]: 0 finished unit Solar Collector [f=0007065] [7065] Event [6136,415.323944,4968]: 1 finished unit Metal Extractor [f=0007128] [7128] Event [400,296.766357,3504]: 0 finished unit Lotus [f=0007275] [7275] Event [6568,296.766357,3528]: 1 finished unit Solar Collector [f=0007377] [7377] Event [504,415.102844,4680]: 0 finished unit Solar Collector [f=0007379] [7379] Event [1568.04297,298.086365,4276]: 0 finished unit Kodachi [f=0007412] [7412] Event [7064,415.323944,392]: 1 finished unit Solar Collector [f=0007501] [7501] Event [6182.3999,296.766357,3000]: 1 finished unit Conjurer [f=0007506] [7506] Event [2944,296.766357,3040]: 0 finished unit Lotus [f=0007522] [7522] Event [6808,296.766357,1752]: 1 finished unit Metal Extractor [f=0007582] [7582] Event [584,401.82724,4584]: 0 finished unit Wind/Tidal Generator [f=0007582] [7582] Event [1448,296.766357,4264]: 0 finished unit Caretaker [f=0007680] [7680] Event [6424,415.323944,4920]: 1 finished unit Metal Extractor [f=0007777] [7777] Event [648,387.196198,4536]: 0 finished unit Wind/Tidal Generator [f=0007815] [7815] Event [6504,296.766357,3672]: 1 finished unit Solar Collector [f=0007818] [7818] Event [2888,296.766357,3032]: 0 finished unit Solar Collector [f=0007887] [7887] Event [6182.3999,296.766357,3000]: 1 finished unit Conjurer [f=0007891] [7891] Event [7080,415.323944,280]: 1 finished unit Solar Collector [f=0007972] [7972] Event [712,359.606781,4472]: 0 finished unit Wind/Tidal Generator [f=0008130] [8130] Event [1368,296.766357,4248]: 0 finished unit Caretaker [f=0008148] [8148] Event [840,296.766357,2392]: 0 finished unit Metal Extractor [f=0008151] [8151] Event [6616,296.766357,1576]: 1 finished unit Metal Extractor [f=0008160] [8160] Event [6440,296.766357,3816]: 1 finished unit Solar Collector [f=0008166] [8166] Event [776,333.843842,4424]: 0 finished unit Wind/Tidal Generator [f=0008178] [8178] Event [2011.87781,296.766357,4224.03906]: 1 lost unit Glaive [f=0008263] [8263] Event [6182.3999,296.766357,3000]: 1 finished unit Conjurer [f=0008361] [8361] Event [840,316.319275,4360]: 0 finished unit Wind/Tidal Generator [f=0008386] [8386] Event [6952,415.323944,152]: 1 finished unit Solar Collector [f=0008506] [8506] Event [6376,298.237152,3960]: 1 finished unit Solar Collector [f=0008531] [8531] Event [1568.04297,298.086365,4276]: 0 finished unit Ogre [f=0008542] [8542] Event [904,302.601471,4312]: 0 finished unit Wind/Tidal Generator [f=0008576] [8576] Event [5576,296.766357,2568]: 1 finished unit Caretaker [f=0008641] [8641] Event [968,296.891327,4248]: 0 finished unit Wind/Tidal Generator [f=0008672] [8672] Event [600,296.766357,2184]: 0 finished unit Metal Extractor [f=0008823] [8823] Event [1568.04297,298.086365,4276]: 0 finished unit Kodachi [f=0008841] [8841] Event [1048,296.766357,4280]: 0 finished unit Wind/Tidal Generator [f=0008853] [8853] Event [6312,309.455566,4104]: 1 finished unit Solar Collector [f=0008866] [8866] Event [6840,415.323944,152]: 1 finished unit Solar Collector [f=0008895] [8895] Event [6168,415.323944,5048]: 1 finished unit Solar Collector [f=0009018] [9018] Event [1400,296.766357,4200]: 0 finished unit Caretaker [f=0009036] [9036] Event [1080,296.766357,4344]: 0 finished unit Wind/Tidal Generator [f=0009113] [9113] Event [642.700256,415.323944,276.729065]: 1 lost unit Glaive [f=0009141] [9141] Event [1128,296.766357,4408]: 0 finished unit Wind/Tidal Generator [f=0009213] [9213] Event [6264,319.155121,4248]: 1 finished unit Solar Collector [f=0009216] [9216] Event [1160,296.766357,4472]: 0 finished unit Wind/Tidal Generator [f=0009242] [9242] Event [456,296.766357,1816]: 0 finished unit Metal Extractor [f=0009330] [9330] Event [6312,415.323944,5016]: 1 finished unit Solar Collector [f=0009346] [9346] Event [6728,415.323944,152]: 1 finished unit Solar Collector [f=0009411] [9411] Event [1208,296.766357,4536]: 0 finished unit Wind/Tidal Generator [f=0009411] [9411] Event [1400,296.766357,4120]: 0 finished unit Caretaker [f=0009435] [9435] Event [2648,296.766357,1736]: 0 finished unit Metal Extractor [f=0009454] [9454] Event [1568.04297,298.086365,4276]: 0 finished unit Welder [f=0009501] [9501] Event [1240,296.766357,4600]: 0 finished unit Wind/Tidal Generator [f=0009586] [9586] Event [6200,296.785583,4392]: 1 finished unit Solar Collector [f=0009617] [9617] Event [1568.04297,298.086365,4276]: 0 finished unit Welder [f=0009679] [9679] Event [6480,296.766357,1584]: 1 finished unit Lotus [f=0009708] [9708] Event [5208,295.295563,2728]: 1 finished unit Stinger [f=0009840] [9840] Event [6456,415.323944,4984]: 1 finished unit Solar Collector [f=0009899] [9899] Event [6182.3999,296.766357,3000]: 1 finished unit Knight [f=0009900] [9900] Event [2584,296.766357,1480]: 0 finished unit Metal Extractor [f=0009978] [9978] Event [464,296.766357,2080]: 0 finished unit Lotus [f=0010029] [10029] Event [2592.14355,296.766357,1684.32983]: 0 finished unit Engineer Commander [f=0010029] game_message: Morph complete: Builder lvl 1 -> Builder lvl 2 [f=0010029] [10029] Received game_message: Morph complete: Builder lvl 1 -> Builder lvl 2 [f=0010116] [10116] Event [2624,296.766357,1616]: 0 finished unit Lotus [f=0010199] [10199] Event [6008,296.766357,4152]: 1 finished unit Caretaker [f=0010241] [10241] Event [2680,296.766357,1640]: 0 finished unit Solar Collector [f=0010272] [10272] Event [472,296.766357,2024]: 0 finished unit Solar Collector [f=0010275] [10275] Event [6360,415.323944,4904]: 1 finished unit Solar Collector [f=0010293] [10293] Event [6640,296.766357,1856]: 1 finished unit Lotus [f=0010312] [10312] Event [1568.04297,298.086365,4276]: 0 finished unit Welder [f=0010481] [10481] Event [2600,296.766357,1672]: 0 finished unit Solar Collector [f=0010514] [10514] Event [4160,290.585175,3296]: 1 finished unit Radar Tower [f=0010557] [10557] Event [520,296.766357,2104]: 0 finished unit Solar Collector [f=0010611] [10611] Event [968,296.766357,4152]: 0 finished unit Wind/Tidal Generator [f=0010642] [10642] Event [1568.04297,298.086365,4276]: 0 finished unit Ogre [f=0010736] [10736] Event [2568,296.766357,1592]: 0 finished unit Solar Collector [f=0010809] [10809] Event [968,296.766357,4072]: 0 finished unit Wind/Tidal Generator [f=0010815] [10815] Event [6232,415.323944,4760]: 1 finished unit Solar Collector [f=0010816] [10816] Event [1528,296.766357,4424]: 0 finished unit Caretaker [f=0010873] [10873] Event [440,296.766357,1912]: 0 finished unit Solar Collector [f=0010976] [10976] Event [6182.3999,296.766357,3000]: 1 finished unit Knight [f=0011079] [11079] Event [936,296.766357,4008]: 0 finished unit Wind/Tidal Generator [f=0011121] [11121] Event [2648,296.766357,1560]: 0 finished unit Solar Collector [f=0011190] [11190] Event [3576,296.766357,3144]: 1 lost unit Stinger [f=0011240] [11240] Event [3887.94556,296.728973,3087.75439]: 1 lost unit Conjurer [f=0011304] [11304] Event [3789.31201,296.766357,2985.42236]: 1 lost unit Glaive [f=0011312] [11312] Event [6120,416.294861,4696]: 1 finished unit Solar Collector [f=0011323] [11323] Event [3104,422.293396,4480]: 0 finished unit Radar Tower [f=0011348] [11348] Event [904,296.766357,3944]: 0 finished unit Wind/Tidal Generator [f=0011448] [11448] Event [712,296.766357,2248]: 0 finished unit Solar Collector [f=0011595] [11595] Event [872,296.766357,3880]: 0 finished unit Wind/Tidal Generator [f=0011647] [11647] Event [1304,236.766357,4384]: 0 finished unit Fusion Reactor [f=0011801] [11801] Event [6136,296.766357,4536]: 1 finished unit Solar Collector [f=0011851] [11851] Event [3816.28076,295.073669,3173.5293]: 1 lost unit Knight [f=0011869] [11869] Event [840,296.766357,3816]: 0 finished unit Wind/Tidal Generator [f=0011874] [11874] Event [6182.3999,296.766357,3000]: 1 finished unit Conjurer [f=0011930] [11930] Event [3320,296.920166,4488]: 0 finished unit Metal Extractor [f=0011981] [11981] Event [728,296.766357,2360]: 0 finished unit Solar Collector [f=0011995] [11995] Event [4160,290.585175,3296]: 1 lost unit Radar Tower [f=0012107] [12107] Event [808,296.766357,3752]: 0 finished unit Wind/Tidal Generator [f=0012138] [12138] Event [6182.3999,296.766357,3000]: 1 finished unit Conjurer [f=0012182] [12182] Event [4264,296.766357,2392]: 1 lost unit Caretaker [f=0012206] [12206] Event [6024,296.766357,4504]: 1 finished unit Solar Collector [f=0012228] [12228] Event [1568.04297,298.086365,4276]: 0 finished unit Minotaur [f=0012313] [12313] Event [776,296.766357,3688]: 0 finished unit Wind/Tidal Generator [f=0012426] [12426] Event [4196.43604,296.582733,2448.05054]: 1 lost unit Knight [f=0012429] [12429] Event [6182.3999,296.766357,3000]: 1 finished unit Conjurer [f=0012473] [12473] Event [3608,296.766357,4472]: 0 finished unit Metal Extractor [f=0012501] [12501] Event [744,296.766357,3624]: 0 finished unit Wind/Tidal Generator [f=0012629] [12629] Event [6296,296.766357,2888]: 1 finished unit Caretaker [f=0012696] [12696] Event [680,296.766357,3560]: 0 finished unit Wind/Tidal Generator [f=0012817] [12817] Event [1568.04297,298.086365,4276]: 0 finished unit Blitz [f=0012876] [12876] Event [616,296.766357,3560]: 0 finished unit Wind/Tidal Generator [f=0012924] [12924] Event [1568.04297,298.086365,4276]: 0 finished unit Kodachi [f=0012964] [12964] Event [6312,296.766357,2952]: 1 finished unit Caretaker [f=0012985] [12985] Event [3896,296.766357,4568]: 0 finished unit Metal Extractor [f=0013014] [13014] Event [6182.3999,296.766357,3000]: 1 finished unit Knight [f=0013066] [13066] Event [984,296.766357,632]: 0 finished unit Metal Extractor [f=0013100] [13100] Event [1568.04297,298.086365,4276]: 0 finished unit Blitz [f=0013112] [13112] Event [3840.49634,296.766357,712.356384]: 1 lost unit Conjurer [f=0013135] [13135] Event [6182.3999,296.766357,3000]: 1 finished unit Sling [f=0013220] [13220] Event [1568.04297,298.086365,4276]: 0 finished unit Kodachi [f=0013246] [13246] Event [3832,296.766357,616]: 1 lost unit Metal Extractor [f=0013295] [13295] Event [6182.3999,296.766357,3000]: 1 finished unit Sling [f=0013327] [13327] Event [6344,296.766357,3032]: 1 finished unit Caretaker [f=0013401] [13401] Event [1568.04297,298.086365,4276]: 0 finished unit Blitz [f=0013401] [13401] Event [6182.3999,296.766357,3000]: 1 finished unit Sling [f=0013486] [13486] Event [1192,296.766357,664]: 0 finished unit Metal Extractor [f=0013501] [13501] Event [1608,296.766357,4472]: 0 finished unit Caretaker [f=0013573] [13573] Event [1568.04297,298.086365,4276]: 0 finished unit Kodachi [f=0013610] [13610] Event [3712,296.843262,4608]: 0 finished unit Lotus [f=0013621] [13621] Event [6312,296.766357,3096]: 1 finished unit Caretaker [f=0013648] [13648] Event [6182.3999,296.766357,3000]: 1 finished unit Sling [f=0013710] [13710] Event [1568.04297,298.086365,4276]: 0 finished unit Blitz [f=0013789] [13789] Event [6182.3999,296.766357,3000]: 1 finished unit Sling [f=0013894] [13894] Event [3768,296.77597,4600]: 0 finished unit Solar Collector [f=0013940] [13940] Event [6696,296.766357,3288]: 1 finished unit Metal Extractor [f=0013968] [13968] Event [5640,296.785583,4120]: 1 finished unit Stinger [f=0013990] [13990] Event [6182.3999,296.766357,3000]: 1 finished unit Sling [f=0014114] [14114] Event [6624,409.923859,544]: 1 lost unit Lotus [f=0014156] [14156] Event [6182.3999,296.766357,3000]: 1 finished unit Reaver [f=0014167] [14167] Event [6417.66895,332.110657,757.804199]: 0 lost unit Ogre [f=0014178] [14178] Event [3688,296.766357,4552]: 0 finished unit Solar Collector [f=0014331] [14331] Event [6182.3999,296.766357,3000]: 1 finished unit Reaver [f=0014476] [14476] Event [1016,415.323944,136]: 0 finished unit Metal Extractor [f=0014546] [14546] Event [1568.04297,298.086365,4276]: 0 finished unit Kodachi [f=0014553] [14553] Event [3544,297.304688,4536]: 0 finished unit Solar Collector [f=0014574] [14574] Event [3256,296.766357,536]: 0 finished unit Metal Extractor [f=0014610] [14610] Event [6182.3999,296.766357,3000]: 1 finished unit Knight [f=0014741] [14741] Event [1568.04297,298.086365,4276]: 0 finished unit Blitz [f=0014954] [14954] Event [1568.04297,298.086365,4276]: 0 finished unit Kodachi [f=0014966] [14966] Event [648,296.766357,3224]: 0 finished unit Energy Pylon [f=0015004] [15004] Event [3544,296.766357,632]: 0 finished unit Metal Extractor [f=0015013] [15013] Event [728,415.323944,184]: 0 finished unit Metal Extractor [f=0015049] [15049] Event [5376,286.682281,3776]: 1 finished unit Radar Tower [f=0015064] [15064] Event [3400,296.766357,4488]: 0 finished unit Solar Collector [f=0015067] [15067] Event [6182.3999,296.766357,3000]: 1 finished unit Knight [f=0015124] [15124] Event [3941.08569,296.766357,2700.13477]: 1 lost unit Knight [f=0015220] [15220] Event [1624,296.766357,4552]: 0 finished unit Caretaker [f=0015276] [15276] Event [4629.25928,296.766357,2733.479]: 1 lost unit Sling [f=0015286] [15286] Event [5208,296.766357,1896]: 1 finished unit Caretaker [f=0015312] [15312] Event [4704.43555,296.766357,2808.01392]: 1 lost unit Sling [f=0015335] [15335] Event [1176,296.766357,4264]: 0 finished unit Gunship Plant [f=0015402] [15402] Event [3624.04395,296.766357,664.011536]: 0 finished unit Engineer Commander [f=0015402] game_message: Morph complete: Builder lvl 2 -> Builder lvl 3 [f=0015402] [15402] Received game_message: Morph complete: Builder lvl 2 -> Builder lvl 3 [f=0015425] [15425] Event [1568.04297,298.086365,4276]: 0 finished unit Blitz [f=0015442] [15442] Event [3832,295.971985,616]: 0 finished unit Metal Extractor [f=0015479] [15479] Event [6182.3999,296.766357,3000]: 1 finished unit Knight [f=0015505] [15505] Event [4569.49756,296.766357,2692.17188]: 0 lost unit Kodachi [f=0015524] [15524] Event [1568.04297,298.086365,4276]: 0 finished unit Kodachi [f=0015557] [15557] Event [5576,296.766357,488]: 1 finished unit Metal Extractor [f=0015608] [15608] Event [6182.3999,296.766357,3000]: 1 finished unit Conjurer [f=0015659] [15659] Event [1568.04297,298.086365,4276]: 0 finished unit Blitz [f=0015735] [15735] Event [4725.63818,296.10434,2630.12891]: 1 lost unit Reaver [f=0015787] [15787] Event [6182.3999,296.766357,3000]: 1 finished unit Conjurer [f=0015803] [15803] Event [4815.37061,296.077332,2781.69043]: 1 lost unit Reaver [f=0015957] [15957] Event [6824,415.323944,408]: 1 finished unit Caretaker [f=0015965] [15965] Event [6182.3999,296.766357,3000]: 1 finished unit Conjurer [f=0015988] [15988] Event [4888,296.766357,2152]: 1 lost unit Stinger [f=0016009] [16009] Event [4483.87646,296.766357,3003.16919]: 0 lost unit Ogre [f=0016067] [16067] Event [1176,317.766357,4264]: 0 finished unit Locust [f=0016068] [16068] Event [4947.40137,296.766357,2001.36365]: 1 lost unit Conjurer [f=0016137] [16137] Event [4936.49756,296.766357,1940.6958]: 1 lost unit Conjurer [f=0016153] [16153] Event [4925.0166,296.490875,1939.25928]: 1 lost unit Conjurer [f=0016154] [16154] Event [4848,296.766357,1856]: 1 lost unit Lotus [f=0016179] [16179] Event [1176,317.766357,4264]: 0 finished unit Locust [f=0016215] [16215] Event [5208,296.766357,1896]: 1 lost unit Caretaker [f=0016250] [16250] Event [1000,296.766357,2376]: 0 finished unit Energy Pylon [f=0016250] [16250] Event [4808.70068,296.766357,2012.1842]: 1 lost unit Conjurer [f=0016284] [16284] Event [1176,317.766357,4264]: 0 finished unit Locust [f=0016299] [16299] Event [6182.3999,296.766357,3000]: 1 finished unit Knight [f=0016325] [16325] Event [5002.3042,289.001038,3012.48242]: 0 lost unit Minotaur [f=0016389] [16389] Event [1176,317.766357,4264]: 0 finished unit Locust [f=0016419] [16419] Event [6182.3999,296.766357,3000]: 1 finished unit Sling [f=0016494] [16494] Event [1176,317.766357,4264]: 0 finished unit Locust [f=0016539] [16539] Event [6182.3999,296.766357,3000]: 1 finished unit Sling [f=0016658] [16658] Event [6182.3999,296.766357,3000]: 1 finished unit Sling [f=0016663] [16663] Event [5832,296.766357,472]: 1 finished unit Metal Extractor [f=0016714] [16714] Event [1568.04297,298.086365,4276]: 0 finished unit Ogre [f=0016755] [16755] Event [1176,317.766357,4264]: 0 finished unit Locust [f=0016755] [16755] Event [6182.3999,296.766357,3000]: 1 finished unit Ronin [f=0016883] [16883] Event [6182.3999,296.766357,3000]: 1 finished unit Ronin [f=0016937] [16937] Event [1568.04297,298.086365,4276]: 0 finished unit Ogre [f=0017010] [17010] Event [1176,317.766357,4264]: 0 finished unit Locust [f=0017038] [17038] Event [6182.3999,296.766357,3000]: 1 finished unit Ronin [f=0017215] [17215] Event [6182.3999,296.766357,3000]: 1 finished unit Ronin [f=0017267] [17267] Event [6632,414.826813,456]: 1 finished unit Stinger [f=0017285] [17285] Event [1568.04297,298.086365,4276]: 0 finished unit Ogre [f=0017369] [17369] Event [6182.3999,296.766357,3000]: 1 finished unit Sling [f=0017386] [17386] Event [1176,317.766357,4264]: 0 finished unit Locust [f=0017472] [17472] Event [1592,296.766357,3800]: 0 finished unit Energy Pylon [f=0017473] [17473] Event [4792,296.766357,4008]: 1 lost unit Stinger [f=0017486] [17486] Event [4568,296.766357,3624]: 1 lost unit Metal Extractor [f=0017530] [17530] Event [3688,416.766357,856]: 0 finished unit Stinger [f=0017552] [17552] Event [6182.3999,296.766357,3000]: 1 finished unit Sling [f=0017560] [17560] Event [4965.02344,296.766357,3846.4541]: 1 lost unit Conjurer [f=0017564] [17564] Event [1176,317.766357,4264]: 0 finished unit Locust [f=0017615] [17615] Event [5376,286.682281,3776]: 1 lost unit Radar Tower [f=0017634] [17634] Event [5394.4834,296.766418,3912.55786]: 0 lost unit Kodachi [f=0017687] [17687] Event [5559.7085,296.766357,3928.4397]: 0 lost unit Kodachi [f=0017701] [17701] Event [1176,317.766357,4264]: 0 finished unit Locust [f=0017726] [17726] Event [6182.3999,296.766357,3000]: 1 finished unit Sling [f=0017800] [17800] Event [5707.01416,296.766357,4098.93799]: 0 lost unit Kodachi [f=0017839] [17839] Event [5769.53516,296.766357,4178.61084]: 0 lost unit Kodachi [f=0017843] [17843] Event [1176,317.766357,4264]: 0 finished unit Locust [f=0017852] [17852] Event [3416,296.766357,808]: 0 finished unit Energy Pylon [f=0017868] [17868] Event [3840.22388,296.458984,664.516663]: 1 lost unit Conjurer [f=0017906] [17906] Event [5624,296.766357,2168]: 1 finished unit Stinger [f=0017954] [17954] Event [1176,317.766357,4264]: 0 finished unit Locust [f=0017963] [17963] Event [5851.63916,296.766357,4260.50049]: 0 lost unit Kodachi [f=0017974] [17974] Event [5565.53516,308.916382,4236.12451]: 1 lost unit Strike Commander [f=0017982] [17982] Event [744,296.766357,1480]: 0 finished unit Energy Pylon [f=0018015] [18015] Event [6182.3999,296.766357,3000]: 1 finished unit Reaver [f=0018066] [18066] Event [5640,295.954285,4120]: 1 lost unit Stinger [f=0018068] [18068] Event [1176,317.766357,4264]: 0 finished unit Locust [f=0018128] [18128] Event [5865.43408,296.766357,4025.78125]: 0 lost unit Blitz [f=0018128] [18128] Event [6008,296.766357,4152]: 1 lost unit Caretaker [f=0018173] [18173] Event [1176,317.766357,4264]: 0 finished unit Locust [f=0018184] [18184] Event [6000,296.766357,4304]: 1 lost unit Lotus [f=0018278] [18278] Event [1176,317.766357,4264]: 0 finished unit Locust [f=0018292] [18292] Event [6208,305.591125,4176]: 1 lost unit Lotus [f=0018318] [18318] Event [5960,296.766357,4440]: 1 lost unit Metal Extractor [f=0018334] [18334] Event [1080,296.766357,616]: 0 finished unit Energy Pylon [f=0018352] [18352] Event [6182.3999,296.766357,3000]: 1 finished unit Reaver [f=0018383] [18383] Event [1176,317.766357,4264]: 0 finished unit Locust [f=0018396] [18396] Event [6168,296.766357,4456]: 1 lost unit Metal Extractor [f=0018488] [18488] Event [1176,317.766357,4264]: 0 finished unit Locust [f=0018506] [18506] Event [6312,309.455566,4104]: 1 lost unit Solar Collector [f=0018593] [18593] Event [1176,317.766357,4264]: 0 finished unit Locust [f=0018667] [18667] Event [6824,415.323944,568]: 1 finished unit Stinger [f=0018721] [18721] Event [1176,317.766357,4264]: 0 finished unit Locust [f=0018730] [18730] Event [2792,296.766357,1240]: 0 finished unit Energy Pylon [f=0018761] [18761] Event [2200,296.766357,3192]: 0 finished unit Energy Pylon [f=0018772] [18772] Event [6200.49902,296.766357,3377.21704]: 1 lost unit Reaver [f=0018812] [18812] Event [3016,296.766357,3128]: 0 lost unit Solar Collector [f=0018813] [18813] Event [6317.0542,296.766357,3300.95264]: 0 lost unit Blitz [f=0018836] [18836] Event [1176,317.766357,4264]: 0 finished unit Locust [f=0018843] [18843] Event [6312,296.766357,3096]: 1 lost unit Caretaker [f=0018854] [18854] Event [6344,296.938934,3032]: 1 lost unit Caretaker [f=0018902] [18902] Event [6182.3999,296.776733,3000]: 1 finished unit Knight [f=0018921] [18921] Event [6312,296.82251,2952]: 1 lost unit Caretaker [f=0018934] [18934] Event [6382.28955,297.078705,2933.96411]: 0 lost unit Blitz [f=0018934] [18934] Event [5864,296.766357,2104]: 1 finished unit Storage [f=0018939] [18939] Event [6387.32959,297.105713,2958.3252]: 0 lost unit Blitz [f=0019018] [19018] Event [6256,296.766357,2816]: 1 lost unit Lotus [f=0019057] [19057] Event [6364.07617,296.65155,2945.57007]: 0 lost unit Blitz [f=0019080] [19080] Event [2984,296.766357,3048]: 0 lost unit Metal Extractor [f=0019130] [19130] Event [6375.9585,296.887177,2867.30518]: 0 lost unit Blitz [f=0019156] [19156] Event [5880,296.766357,2024]: 1 finished unit Storage [f=0019182] [19182] Event [2944,296.299744,3040]: 0 lost unit Lotus [f=0019219] [19219] Event [6479.56299,296.766357,2790.72778]: 0 lost unit Blitz [f=0019248] [19248] Event [3064,296.766357,3032]: 0 lost unit Solar Collector [f=0019383] [19383] Event [2888,296.766357,3032]: 0 lost unit Solar Collector [f=0019406] [19406] Event [5896,296.766357,1944]: 1 finished unit Storage [f=0019410] [19410] Event [1568.04297,298.086365,4276]: 0 finished unit Ogre [f=0019480] [19480] Event [1672,296.766357,4472]: 0 finished unit Caretaker [f=0019624] [19624] Event [3104,422.293396,4480]: 0 lost unit Radar Tower [f=0019647] [19647] Event [2438.86865,296.220459,3843.68677]: 1 lost unit Ronin [f=0019650] [19650] Event [5944,296.766357,1896]: 1 finished unit Storage [f=0019686] [19686] Event [2222.75781,284.211212,3719.85229]: 1 lost unit Knight [f=0019767] [19767] Event [1568.04297,298.086365,4276]: 0 finished unit Minotaur [f=0019796] [19796] Event [2246.99365,296.766357,3934.12061]: 0 lost unit Ogre [f=0019887] [19887] Event [6182.3999,296.766357,3000]: 1 finished unit Conjurer [f=0019942] [19942] Event [1568.04297,298.086365,4276]: 0 finished unit Ogre [f=0020106] [20106] Event [2968,296.766357,2984]: 0 lost unit Solar Collector [f=0020239] [20239] Event [1568.04297,298.086365,4276]: 0 finished unit Minotaur [f=0020369] [20369] Event [6182.3999,296.766357,3000]: 1 finished unit Conjurer [f=0020441] [20441] Event [1568.04297,298.086365,4276]: 0 finished unit Ogre [f=0020643] [20643] Event [5768,296.766357,2152]: 1 finished unit Caretaker [f=0020730] [20730] Event [6182.3999,296.766357,3000]: 1 finished unit Conjurer [f=0020791] [20791] Event [3896,296.766357,4568]: 0 lost unit Metal Extractor [f=0020848] [20848] Event [2776,296.766357,1864]: 0 finished unit Energy Pylon [f=0020869] [20869] Event [5272,296.766357,2056]: 1 finished unit Metal Extractor [f=0020889] [20889] Event [3506.97998,296.766357,4458.4917]: 0 lost unit Welder [f=0020898] [20898] Event [3413.25635,296.766357,3784.34375]: 1 lost unit Sling [f=0021029] [21029] Event [1176,317.766357,4264]: 0 finished unit Nimbus [f=0021114] [21114] Event [3608,296.766357,4472]: 0 lost unit Metal Extractor [f=0021135] [21135] Event [6200,296.766357,3144]: 1 finished unit Caretaker [f=0021160] [21160] Event [3792.85376,296.766357,4386.79492]: 1 lost unit Ronin [f=0021168] [21168] Event [3697.40601,296.766357,3856.28198]: 1 lost unit Knight [f=0021197] [21197] Event [6200,296.801453,2872]: 1 finished unit Caretaker [f=0021303] [21303] Event [3925.8999,296.772034,3796.39795]: 1 lost unit Knight [f=0021304] [21304] Event [5064,296.766357,2216]: 1 finished unit Metal Extractor [f=0021374] [21374] Event [1176,317.766357,4264]: 0 finished unit Nimbus [f=0021440] [21440] Event [3955.20435,295.509552,3507.66333]: 1 lost unit Sling [f=0021453] [21453] Event [6712,415.323944,216]: 1 lost unit Metal Extractor [f=0021500] [21500] Event [6182.3999,296.766357,3000]: 1 finished unit Knight [f=0021511] [21511] Event [6824,415.323944,408]: 1 lost unit Caretaker [f=0021557] [21557] Event [5784,296.766357,2008]: 1 finished unit Stinger [f=0021619] [21619] Event [6632,414.826813,456]: 1 lost unit Stinger [f=0021625] [21625] Event [6747.26465,437.762817,547.152649]: 0 lost unit Locust [f=0021625] [21625] Event [4482.68018,296.265808,3472.48901]: 1 lost unit Knight [f=0021650] [21650] Event [4575.43359,296.766357,3305.65845]: 1 lost unit Sling [f=0021667] [21667] Event [7016,415.323944,216]: 1 lost unit Metal Extractor [f=0021719] [21719] Event [1176,317.766357,4264]: 0 finished unit Nimbus [f=0021749] [21749] Event [6824,415.323944,568]: 1 lost unit Stinger [f=0021760] [21760] Event [6617.9707,436.098816,418.01889]: 0 lost unit Locust [f=0021767] [21767] Event [4716.15234,296.766357,3186.77393]: 1 lost unit Sling [f=0021781] [21781] Event [6736,415.172882,608]: 1 lost unit Lotus [f=0021814] [21814] Event [6710.86914,435.593292,695.044495]: 0 lost unit Locust [f=0021832] [21832] Event [6816,415.495453,688]: 1 lost unit Lotus [f=0021844] [21844] Event [4652.38818,295.537567,3560.58984]: 1 lost unit Reaver [f=0021854] [21854] Event [6182.3999,296.766357,3000]: 1 finished unit Knight [f=0021875] [21875] Event [7016,415.323944,584]: 1 lost unit Metal Extractor [f=0021914] [21914] Event [4905.25928,296.448547,3232.60742]: 1 lost unit Ronin [f=0021958] [21958] Event [4954.68848,296.074524,3531.34766]: 1 lost unit Sling [f=0021996] [21996] Event [4988.33154,293.3685,3450.95313]: 1 lost unit Sling [f=0022026] [22026] Event [5019.89258,286.037384,3339.9165]: 1 lost unit Sling [f=0022038] [22038] Event [5042.76563,282.32547,3271.60278]: 1 lost unit Sling [f=0022064] [22064] Event [1176,317.766357,4264]: 0 finished unit Nimbus [f=0022092] [22092] Event [5086.86377,265.839966,3230.78223]: 1 lost unit Sling [f=0022136] [22136] Event [5832,296.766357,472]: 1 lost unit Metal Extractor [f=0022211] [22211] Event [5576,296.766357,488]: 1 lost unit Metal Extractor [f=0022332] [22332] Event [6182.3999,296.766357,3000]: 1 finished unit Knight [f=0022335] [22335] Event [1568.04297,298.086365,4276]: 0 finished unit Kodachi [f=0022409] [22409] Event [1176,317.766357,4264]: 0 finished unit Nimbus [f=0022426] [22426] Event [6480,296.766357,1584]: 1 lost unit Lotus [f=0022484] [22484] Event [6616,296.766357,1576]: 1 lost unit Metal Extractor [f=0022495] [22495] Event [1568.04297,298.086365,4276]: 0 finished unit Blitz [f=0022568] [22568] Event [6640,296.766357,1856]: 1 lost unit Lotus [f=0022573] [22573] Event [1568.04297,298.086365,4276]: 0 finished unit Kodachi [f=0022583] [22583] Event [6808,296.766357,1752]: 1 lost unit Metal Extractor [f=0022606] [22606] Event [5976,296.766357,2648]: 1 finished unit Razor [f=0022693] [22693] Event [1568.04297,298.086365,4276]: 0 finished unit Blitz [f=0022717] [22717] Event [6182.3999,296.766357,3000]: 1 finished unit Knight [f=0022744] [22744] Event [6496,510.137329,2448]: 1 lost unit Radar Tower [f=0022780] [22780] Event [1568.04297,298.086365,4276]: 0 finished unit Kodachi [f=0022874] [22874] Event [6312,296.766357,2712]: 1 lost unit Metal Extractor [f=0022945] [22945] Event [1568.04297,298.086365,4276]: 0 finished unit Blitz [f=0022952] [22952] Event [6450.479,318.409241,2770.08594]: 0 lost unit Locust [f=0022962] [22962] Event [6264,318.351593,4248]: 1 lost unit Solar Collector [f=0022975] [22975] Event [6238.01855,410.803955,2845.67358]: 0 lost unit Locust [f=0023045] [23045] Event [1568.04297,298.086365,4276]: 0 finished unit Kodachi [f=0023083] [23083] Event [6024,295.98938,4504]: 1 lost unit Solar Collector [f=0023084] [23084] Event [6120,296.766357,2104]: 1 finished unit Razor [f=0023086] [23086] Event [6200,296.013184,4392]: 1 lost unit Solar Collector [f=0023107] [23107] Event [6182.3999,296.766357,3000]: 1 finished unit Knight [f=0023115] [23115] Event [6488.66895,324.66153,3127.60815]: 0 lost unit Locust [f=0023137] [23137] Event [6192,296.766357,3000]: 1 lost unit Cloakbot Factory [f=0023166] [23166] Event [6200,296.524353,2872]: 1 lost unit Caretaker [f=0023167] [23167] Event [6296,295.365295,3080]: 1 lost unit Caretaker [f=0023224] [23224] Event [6001.31201,318.229889,2832.66577]: 0 lost unit Locust [f=0023231] [23231] Event [6064.979,319.611664,2794.41919]: 0 lost unit Locust [f=0023261] [23261] Event [5989.31494,386.991455,3098.30713]: 0 lost unit Locust [f=0023305] [23305] Event [6096,297.084656,2864]: 1 lost unit Lotus [f=0023326] [23326] Event [6552,296.766357,2920]: 1 lost unit Metal Extractor [f=0023362] [23362] Event [1176,317.766357,4264]: 0 finished unit Nimbus [f=0023383] [23383] Event [6136,413.58902,4968]: 1 lost unit Metal Extractor [f=0023400] [23400] Event [1568.04297,298.086365,4276]: 0 finished unit Blitz [f=0023439] [23439] Event [6696,296.766357,3288]: 1 lost unit Metal Extractor [f=0023492] [23492] Event [6120,415.566101,4696]: 1 lost unit Solar Collector [f=0023534] !resign [f=0023534] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0023534] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0023534] > Poll: Resign team 2? [END:SUCCESS] [f=0023535] [23535] Event [undefined]: Shapeshifters resigned [f=0023535] game_message: Shapeshifters has been destroyed! [f=0023535] game_message: Subintroierunt wins! [f=0023535] Submitting stats [f=0023535] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0023535] Part| Total Time|Time of the last 0.5s [f=0023535] Draw 35644.17ms 16.10% [f=0023535] Lua::Callins::Synced 17444.26ms 30.10% [f=0023535] Lua::Callins::Unsynced 42296.59ms 18.30% [f=0023535] Lua::CollectGarbage::Synced 924.00ms 0.10% [f=0023535] Lua::CollectGarbage::Unsynced 1939.25ms 1.70% [f=0023535] Misc::Profiler::AddTime 138.67ms 0.00% [f=0023535] Sim 88329.71ms 73.60% [f=0023535] [23535] Received game_message: Shapeshifters has been destroyed! [f=0023535] [23535] Received game_message: Subintroierunt wins! [f=0023535] > Team 2 resigned [f=0023536] [23536] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0023536] [23536] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0023536] [23536] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0023536] [23536] Game End Stats Values: 2,2165,2235,2165,2235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.73769999,6.42619944,5.73769999,6.42619944,0,0,0,0,0,0,0,0,890,960,890,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0023536] [23536] Game End Stats Values: 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44,10255,21160,10255,21160,2355.91504,5850.88623,2355.91504,5850.88623,0,0,0,0,0,0,0,0,2019.15149,3305.76367,2019.15149,3305.76367,5928.3877,7971.7124,5928.3877,7971.7124,2130,780,2130,780,53.0666656,141.121689,53.0666656,141.121689,55,2070,55,2070,31.2272739,83.4943924,31.2272739,83.4943924,3330,6620,3330,6620,5230,6905.50049,5230,6905.50049,4740,11690,4740,11690,7643.16797,5530,7643.16797,5530,130.334686,26.0011616,130.334686,26.0011616,8450.85156,6369.70898,8450.85156,6369.70898 [f=0023536] [23536] Game End Stats Values: 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[f=0023536] [23536] Game End Stats Values: 47,10435,23845,10435,23845,2592.05322,6749.98145,2592.05322,6749.98145,0,0,0,0,0,0,0,0,2019.15149,3523.1106,2019.15149,3523.1106,6757.37646,8516.75684,6757.37646,8516.75684,2130,780,2130,780,54,139.173569,54,139.173569,55,2015,55,2015,31.6775646,77.478714,31.6775646,77.478714,2890,9320,2890,9320,5925,7345.50049,5925,7345.50049,5360,11730,5360,11730,8280.83496,6225,8280.83496,6225,130.334686,26.0011616,130.334686,26.0011616,9048.39648,7199.68408,9048.39648,7199.68408 [f=0023536] [23536] Game End Stats Values: 48,10375,24425,10375,24425,2673.05835,7021.23926,2673.05835,7021.23926,0,0,0,0,0,0,0,0,2019.15149,3566.46021,2019.15149,3566.46021,7365.12988,9016.77734,7365.12988,9016.77734,2130,780,2130,780,54,135.959381,54,135.959381,55,2015,55,2015,33.2879372,72.2789383,33.2879372,72.2789383,2440,10080,2440,10080,6305,7445.50049,6305,7445.50049,5750,11550,5750,11550,8730.83496,6605,8730.83496,6605,130.334686,26.0011616,130.334686,26.0011616,9606.56934,7813.20605,9606.56934,7813.20605 [f=0023536] [23536] Game End Stats Values: 49,10255,25185,10255,25185,2712.65796,7307.83301,2712.65796,7307.83301,0,0,0,0,0,0,0,0,2019.15149,3566.46021,2019.15149,3566.46021,8715.07715,10415.4961,8715.07715,10415.4961,2550,780,2550,780,51.7333336,137.789825,51.7333336,137.789825,55,2015,55,2015,33.3355293,70.5472641,33.3355293,70.5472641,1900,10840,1900,10840,6305,8605.5,6305,8605.5,5750,11550,5750,11550,9890.83496,6605,9890.83496,6605,167.000793,26.0011616,167.000793,26.0011616,11029.1875,9163.17188,11029.1875,9163.17188 [f=0023536] [23536] Game End Stats Values: 50,8145,25285,8145,25285,2765.84937,7601.66943,2765.84937,7601.66943,0,0,0,0,0,0,0,0,2019.15149,3571.73291,2019.15149,3571.73291,9372.25195,12135.3018,9372.25195,12135.3018,1530,780,1530,780,46,141.565338,46,141.565338,55,2015,55,2015,44.7209892,71.0300827,44.7209892,71.0300827,990,10940,990,10940,6305,11065.5,6305,11065.5,5570,11550,5570,11550,12350.835,7265,12350.835,7265,381.666565,26.0011616,381.666565,26.0011616,12812.583,9878.76758,12812.583,9878.76758 [f=0023536] [23536] Game End Stats Values: 51,8035,27285,8035,27285,2826.94019,7874.13232,2826.94019,7874.13232,0,0,0,0,0,0,0,0,2019.15149,3625.08936,2019.15149,3625.08936,9610.58301,12595.6309,9610.58301,12595.6309,1440,780,1440,780,52.5333328,147.834717,52.5333328,147.834717,55,2015,55,2015,32.17696,69.6051941,32.17696,69.6051941,1240,12940,1240,12940,6305,11525.5,6305,11525.5,5300,11550,5300,11550,12810.835,7265,12810.835,7265,454.16214,26.0011616,454.16214,26.0011616,13272.9121,10123.0273,13272.9121,10123.0273 [f=0023536] [23536] Game End Stats Values: 52,8340,28245,8340,28245,2865.56616,8151.62646,2865.56616,8151.62646,0,0,0,0,0,0,0,0,2019.15149,3625.08936,2019.15149,3625.08936,10031.8027,13136.2979,10031.8027,13136.2979,1630,780,1630,780,53.7333336,154.10408,53.7333336,154.10408,0,2015,0,2015,19.5843754,69.9405518,19.5843754,69.9405518,1590,13900,1590,13900,6305,11850.5,6305,11850.5,5120,11550,5120,11550,13135.835,7265,13135.835,7265,454.16214,26.0011616,454.16214,26.0011616,13815.416,10561.0957,13815.416,10561.0957 [f=0023536] [23536] Game End Stats Values: 53,7510,27865,7510,27865,2902.67725,8417.86035,2902.67725,8417.86035,0,0,0,0,0,0,0,0,2019.15149,3625.08936,2019.15149,3625.08936,11172.1943,14510.0176,11172.1943,14510.0176,1820,780,1820,780,43.8666649,151.250748,43.8666649,151.250748,0,2015,0,2015,17.2738037,69.1900101,17.2738037,69.1900101,1940,13520,1940,13520,6745,13130.5,6745,13130.5,3750,11550,3750,11550,14609.168,8585,14609.168,8585,473.16153,26.0011616,473.16153,26.0011616,15441.6201,11702.5107,15441.6201,11702.5107 [f=0023536] [23536] Game End Stats Values: 54,7350,28165,7350,28165,2914.38623,8511.76855,2914.38623,8511.76855,0,0,0,0,0,0,0,0,2019.15149,3625.08936,2019.15149,3625.08936,11213.1709,14700.9902,11213.1709,14700.9902,1820,780,1820,780,33.2000008,146.322205,33.2000008,146.322205,0,2015,0,2015,26.4573784,70.2225189,26.4573784,70.2225189,1940,13820,1940,13820,6745,13290.5,6745,13290.5,3590,11550,3590,11550,14769.168,8585,14769.168,8585,541.16156,26.0011616,541.16156,26.0011616,15632.5928,11745.7559,15632.5928,11745.7559 [f=0023537] [23537] Event [6168,415.323944,5048]: 1 lost unit Solar Collector [f=0023543] [23543] Event [6175.34473,294.097198,2999.99976]: 1 lost unit Knight [f=0023546] [23546] Event [6134.16064,296.101654,2908.82007]: 1 lost unit Knight [f=0023553] [23553] Event [6520,296.766357,3160]: 1 lost unit Solar Collector [f=0023555] [23555] Event [6568,296.766357,3528]: 1 lost unit Solar Collector [f=0023556] [23556] Event [6504,296.766724,3672]: 1 lost unit Solar Collector [f=0023556] [23556] Event [5976,296.766357,2648]: 1 lost unit Razor [f=0023560] [23560] Event [6440,296.767822,3816]: 1 lost unit Solar Collector [f=0023562] [23562] Event [6376,298.200714,3960]: 1 lost unit Solar Collector [f=0023567] [23567] Event [6952,415.323944,152]: 1 lost unit Solar Collector [f=0023571] [23571] Event [6728,415.323944,152]: 1 lost unit Solar Collector [f=0023573] [23573] Event [6568,296.824371,3272]: 1 lost unit Solar Collector [f=0023575] [23575] Event [7064,415.368805,392]: 1 lost unit Solar Collector [f=0023576] [23576] Event [6584,296.775909,3368]: 1 lost unit Solar Collector [f=0023577] [23577] Event [6536,296.810608,3048]: 1 lost unit Solar Collector [f=0023579] [23579] Event [6328,296.766357,2776]: 1 lost unit Solar Collector [f=0023581] [23581] Event [6488,296.778564,2936]: 1 lost unit Solar Collector [f=0023707] Player Subintroierunt left the game: normal quit [f=0023707] [23707] Event [undefined]: Subintroierunt quit [f=0023714] Spectator Shapeshifters left the game: normal quit [f=0023714] [23714] Event [undefined]: Shapeshifters quit [f=0023720] [23720] Event [1176,317.766357,4264]: 0 finished unit Nimbus [f=0023720] No clients connected, shutting down server [f=0023720] Server shutdown [f=0024059] [24059] Event [1176,317.766357,4264]: 0 finished unit Nimbus [f=0024404] [24404] Event [1176,317.766357,4264]: 0 finished unit Nimbus [f=0024749] [24749] Event [1176,317.766357,4264]: 0 finished unit Nimbus [f=0024894] Autoquit sending quit command. [f=0024894] [QuitAction] user exited to system [f=0024894] [SpringApp::Kill][1] fromRun=1 [f=0024894] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0024894] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024894] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024894] [ThreadPool::SetThreadCount][2] workers=0 [f=0024894] [SpringApp::Kill][2] [f=0024894] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0024894] [Game::KillLua][3] dtor=0 luaUI=0x6675aad0 [f=0024894] Start widgetHandler:Shutdown [f=0024894] Shutdown - SaveOrderList Complete [f=0024894] Writing last game win data [f=0024894] Shutdown - SaveConfigData Complete [f=0024894] Shutdown Widget - Chili Highlight [f=0024894] Shutdown Widget - Save/Load API [f=0024894] Shutdown Widget - Draw After Chili [f=0024894] Shutdown Widget - EPIC Menu [f=0024894] Shutdown Widget - Chili Minimap [f=0024894] Shutdown Widget - Chili Widget Selector [f=0024894] Shutdown Widget - Local Team Colors [f=0024894] Shutdown Widget - Display Keys 2 [f=0024894] Shutdown Widget - Save Game Menu [f=0024894] Shutdown Widget - HealthBars [f=0024894] Shutdown Widget - Noises [f=0024894] Shutdown Widget - Unit Icons [f=0024894] Shutdown Widget - Win Counter [f=0024894] Shutdown Widget - BuildETA [f=0024894] Shutdown Widget - SpringRTS Replay Stats [f=0024894] Shutdown Widget - Modular Comm Info [f=0024894] Shutdown Widget - CameraShake [f=0024894] Shutdown Widget - Chili Economy Panel Default [f=0024894] Shutdown Widget - Chili EndGame Window [f=0024894] Shutdown Widget - Chili Nuke Warning [f=0024894] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024894] Shutdown Widget - Chili Spectator Panels [f=0024894] Shutdown Widget - Context Menu [f=0024894] Shutdown Widget - Darkening [f=0024894] Shutdown Widget - MetalFeatures (new) [f=0024894] Shutdown Widget - Defense Range Zero-K [f=0024894] Shutdown Widget - Grab Input [f=0024894] Input grabbing is disabled! [f=0024894] Shutdown Widget - Highlight Geos [f=0024894] Shutdown Widget - Local Widgets Config [f=0024894] Shutdown Widget - Mex Placement Handler [f=0024894] Shutdown Widget - MinimapEvents [f=0024894] Shutdown Widget - Missile Silo Range [f=0024894] Shutdown Widget - Point Tracker [f=0024894] Shutdown Widget - Showeco and Grid Drawer [f=0024894] Shutdown Widget - Stereo3D [f=0024894] Shutdown Widget - Music Player v2 [f=0024894] Shutdown Widget - Attack AoE [f=0024894] Shutdown Widget - Map Edge Extension [f=0024894] Shutdown Widget - Selection Send [f=0024894] Shutdown Widget - LupsManager [f=0024894] Shutdown Widget - Newton Firezone [f=0024894] Shutdown Widget - Chili Pro Console [f=0024894] Shutdown Widget - Lasso Terraform GUI [f=0024894] Shutdown Widget - Chili Framework [f=0024894] Shutdown Widget - Lups [f=0024894] Shutdown Widget - Custom Markers [f=0024894] Shutdown Widget - Chili Core Selector [f=0024894] Shutdown Widget - Select Keys [f=0024894] Shutdown Widget - Pause Screen [f=0024894] Shutdown Widget - Layout Handler [f=0024894] Shutdown Widget - Persistent Build Height [f=0024894] Shutdown Widget - Text To Speech Control [f=0024894] End widgetHandler:Shutdown [f=0024894] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={675627,75241235} {int,ext,rec}Allocs={37146299,0,0} {chunk,block}Bytes={75241235,0} [f=0024894] [Game::KillLua][1] dtor=0 luaGaia=0x52f47690 [f=0024894] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={440858,61146570} {int,ext,rec}Allocs={37146300,0,0} {chunk,block}Bytes={61146570,0} [f=0024894] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={440858,61146570} {int,ext,rec}Allocs={37146300,0,0} {chunk,block}Bytes={61146570,0} [f=0024894] [Game::KillLua][2] dtor=0 luaRules=0x5313f140 [f=0024894] Start gadgetHandler:Shutdown [f=0024894] Shutdown - StartSetup [f=0024894] Shutdown - UnitMorph [f=0024894] Shutdown - LupsNanoSpray [f=0024894] Shutdown - Missile Silo Controller [f=0024894] Shutdown - Modular Comm Info [f=0024894] Shutdown - Terrain Texture Handler [f=0024894] Shutdown - UnitCloakShield [f=0024894] Shutdown - Starlight Handler [f=0024894] End gadgetHandler:Shutdown [f=0024894] Start gadgetHandler:Shutdown [f=0024894] Shutdown - Save/Load [f=0024894] Shutdown - Teleport Throw [f=0024894] Shutdown - UnitMorph [f=0024894] Shutdown - Modular Comm Info [f=0024894] Shutdown - Retreat Command [f=0024894] Shutdown - Shockwaves [f=0024894] Shutdown - UnitCloakShield [f=0024894] Shutdown - Lups Cloak FX [f=0024894] Shutdown - Lups [f=0024894] Shutdown - Lups Shield [f=0024894] End gadgetHandler:Shutdown [f=0024894] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={37146330,0,0} {chunk,block}Bytes={0,0} [f=0024894] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={37146330,0,0} {chunk,block}Bytes={0,0} [f=0024894] [Game::KillLua][4] dtor=0 [f=0024894] [Game::~CGame][1] [f=0024894] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0024894] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0024894] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0024894] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0024894] [Game::KillLua][4] dtor=1 [f=0024894] [Game::KillMisc][1] [f=0024894] [Game::KillMisc][2] [f=0024894] [Game::KillMisc][3] [f=0024894] [Game::KillRendering][1] [f=0024894] [3DOParser::Kill] allocated 137 pieces [f=0024894] [S3OParser::Kill] allocated 2785 pieces [f=0024894] [AssParser::Kill] allocated 230 pieces [f=0024894] [Game::KillInterface][1] [f=0024894] [Game::KillInterface][2] [f=0024894] [Game::KillSimulation][1] [f=0024894] [Game::KillSimulation][2] [f=0024894] [CCollisionHandler] dis-/continuous tests: 0/974486 [f=0024894] [Game::KillSimulation][3] [f=0024894] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024894] [~CPathCache(28x20)] cacheHits=103 hitPercentage=23% numHashColls=0 maxCacheSize=19 [f=0024894] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024894] [~CPathCache(56x40)] cacheHits=162 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024894] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024894] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024894] [LosHandler::Kill] raycast instance cache-{hits,misses}={13697,29823}; shared=2%; cached=30% [f=0024894] [Game::KillSimulation][4] [f=0024894] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0024894] [Game::~CGame][2] [f=0024894] [Game::~CGame][3] [f=0024894] [SpringApp::Kill][3] [f=0024894] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 265476 bytes sent 273197 bytes recv'd [f=0024894] [SpringApp::Kill][4] font=0x450b7aa0 [f=0024894] [SpringApp::Kill][5] [f=0024894] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7796 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fcf82115a10c43b9389640c1647ea242.sdp (0x4518fc90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fcf82115a10c43b9389640c1647ea242.sdp" numZipFiles=7796 sumInflSize=714910kb sumReadTime=2585ms file="unittextures/factorytank_1.png" indx=7145 inflSize=4103kb readTime=53ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=49ms file="units/cloakcon.lua" indx=6696 inflSize=2kb readTime=32ms file="units/staticmissilesilo.lua" indx=6843 inflSize=2kb readTime=31ms file="scripts/pw_gaspowerstation.lua" indx=5751 inflSize=0kb readTime=28ms file="unitpics/amphriot.png" indx=6290 inflSize=9kb readTime=26ms file="gamedata/explosions.lua" indx=843 inflSize=0kb readTime=25ms file="effects/antinuke.lua" indx=606 inflSize=6kb readTime=25ms file="unittextures/factorytank_2.png" indx=7147 inflSize=4103kb readTime=24ms file="objects3d/strikecom_dead_1.dae" indx=5467 inflSize=1986kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fcf82115a10c43b9389640c1647ea242.sdp] 59839032 bytes cached in 2913 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x45217660) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4553d0e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45180de0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f61c801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]