[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.NhrghUltmV/springsettings.960206.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f509801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4733 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/960206/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 199ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4610bfe0] using map "Eye of Horus v13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Eye of Horus v13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4610bfe0] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 585ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 656ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 64ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 675ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 143ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 51ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 101ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 120ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Berder was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/960206/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9793831b [f=-000001] [Path] [PathEstimator::ReadFile] hash=9793831b file="cache/104dev-maintenance/paths/Eye of Horus v13.pe-9793831b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9793832b [f=-000001] [Path] [PathEstimator::ReadFile] hash=9793832b file="cache/104dev-maintenance/paths/Eye of Horus v13.pe2-9793832b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (356ms, checksum e7ca5d2b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/960206/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54b17dc0,0x6838d3d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e80c675fac22eddc57b3bfeebf54ffe2 [f=-000001] Connection attempt from samuelaz20 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: samuelaz20 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from cabinboy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: cabinboy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[Game::Load][lua{Rules,Gaia}={00000000e4787900,00000000df1da180}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={00007ff4ab3dc2d0,00007ff45a4091f0}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Engineer! [f=-000001] Hello [f=-000001] hi [f=-000001] [0] Event [3414,18.612793,6398]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2744,10.3780518,1260]: 1 finished unit Strike Commander [f=0000000] [0] cabinboy, team: 1, elo:1891 [f=0000000] [0] samuelaz20, team: 0, elo:1273 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [3320,8.93463135,6320]: 0 finished unit Cloakbot Factory [f=0000016] [16] Event [2832,12.5436401,1376]: 1 finished unit Rover Assembly [f=0000345] [345] Event [2616,15.6500244,1176]: 1 finished unit Metal Extractor [f=0000389] [389] Event [3368,25.7629395,6600]: 0 finished unit Metal Extractor [f=0000434] [434] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Mason [f=0000558] [558] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Dart [f=0000572] [572] Event [2712,14.4085693,1160]: 1 finished unit Solar Collector [f=0000778] [778] Event [3432,27.1691895,6616]: 0 finished unit Solar Collector [f=0000826] [826] Event [2824,6.94335938,1144]: 1 finished unit Solar Collector [f=0000837] [837] Event [3320.01465,9.73937988,6310.3999]: 0 finished unit Conjurer [f=0000962] [962] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0001031] [1031] Event [3352,29.1192627,6664]: 0 finished unit Solar Collector [f=0001209] [1209] Event [3320.01465,9.73937988,6310.3999]: 0 finished unit Conjurer [f=0001211] [1211] Event [3304,28.9489746,6584]: 0 finished unit Solar Collector [f=0001517] [1517] Event [2928,12.6782227,1344]: 1 finished unit Lotus [f=0001549] [1549] Event [3384,25.5212402,6536]: 0 finished unit Solar Collector [f=0001810] [1810] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0001967] [1967] Event [3080,7.14111328,1176]: 1 finished unit Metal Extractor [f=0002031] [2031] Event [3320.01465,9.73937988,6310.3999]: 0 finished unit Conjurer [f=0002119] [2119] Event [3096,6.8939209,6024]: 0 finished unit Metal Extractor [f=0002203] [2203] Event [3608,15.4962158,6040]: 0 finished unit Solar Collector [f=0002331] [2331] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0002432] [2432] Event [3544,14.8919678,6024]: 0 finished unit Metal Extractor [f=0002500] [2500] Event [2952,6.59179688,1144]: 1 finished unit Solar Collector [f=0002772] [2772] Event [3640,22.4615479,6184]: 0 finished unit Stardust [f=0002814] [2814] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0002902] [2902] Event [3528,14.2163086,6088]: 0 finished unit Solar Collector [f=0003556] [3556] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Mason [f=0003561] [3561] Event [3352,5.72937012,5992]: 0 finished unit Stardust [f=0003754] [3754] Event [2808,26.350708,600]: 1 finished unit Metal Extractor [f=0003802] [3802] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Dart [f=0004331] [4331] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0004528] [4528] Event [2840,9.84924316,5880]: 0 finished unit Stardust [f=0004723] [4723] Event [3000,5.61950684,1016]: 1 finished unit Solar Collector [f=0004863] [4863] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0004906] [4906] Event [3320.01465,9.73937988,6310.3999]: 0 finished unit Knight [f=0004978] [4978] Event [3160,6.0534668,6040]: 0 finished unit Solar Collector [f=0005296] [5296] Event [3080,6.82800293,6088]: 0 finished unit Solar Collector [f=0005487] [5487] Event [2120,35.0463867,88]: 1 finished unit Geothermal Generator [f=0005500] [5500] Event [2968,8.23425293,888]: 1 finished unit Solar Collector [f=0005557] [5557] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0005741] [5741] Event [3032,8.34960938,6008]: 0 finished unit Solar Collector [f=0005745] [5745] Event [3328,8.23974609,6096]: 0 finished unit Cornea [f=0005898] [5898] Event [2536,9.84924316,2024]: 1 finished unit Metal Extractor [f=0005977] [5977] Event [2936,19.385376,760]: 1 finished unit Solar Collector [f=0005979] [5979] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0006243] [6243] Event [3112,8.90991211,5960]: 0 finished unit Solar Collector [f=0006357] [6357] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Mason [f=0006398] [6398] Event [3320.01465,9.73937988,6310.3999]: 0 finished unit Knight [f=0006528] [6528] Event [2904,23.7194824,632]: 1 finished unit Solar Collector [f=0006629] [6629] Event [1272,16.9683838,648]: 1 finished unit Metal Extractor [f=0006876] [6876] Event [3064,19.6655273,2920]: 1 finished unit Metal Extractor [f=0006930] [6930] Event [1192,15.1501465,712]: 1 finished unit Solar Collector [f=0007138] [7138] Event [3208,7.05322266,6280]: 0 finished unit Energy Pylon [f=0007320] [7320] Event [1048,9.33837891,840]: 1 finished unit Solar Collector [f=0007391] [7391] Event [2328,12.5518799,6600]: 0 finished unit Metal Extractor [f=0007470] [7470] Event [3832,12.6507568,600]: 1 finished unit Metal Extractor [f=0007481] [7481] Event [4024,19.6875,2056]: 1 finished unit Metal Extractor [f=0007617] [7617] Event [2760,14.798584,6408]: 0 finished unit Solar Collector [f=0007620] [7620] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Dominatrix [f=0007626] [7626] Event [2600,9.84924316,2120]: 1 finished unit Solar Collector [f=0007674] [7674] Event [3320.01465,9.73937988,6310.3999]: 0 finished unit Knight [f=0007696] [7696] Event [920,15.6829834,968]: 1 finished unit Solar Collector [f=0007828] [7828] Event [2680,15.3149414,6408]: 0 finished unit Solar Collector [f=0007869] [7869] Event [850.69281,19.4019165,960.567078]: 1 finished unit Strike Commander [f=0007990] [7990] Event [4136,19.3249512,2088]: 1 finished unit Solar Collector [f=0008049] [8049] Event [2600,13.1671143,6408]: 0 finished unit Solar Collector [f=0008103] [8103] Event [808,15.2709961,1080]: 1 finished unit Metal Extractor [f=0008324] [8324] Event [4464,14.9523926,688]: 1 finished unit Lotus [f=0008373] [8373] Event [2520,12.6507568,6408]: 0 finished unit Solar Collector [f=0008635] [8635] Event [376,18.2757568,1080]: 1 finished unit Metal Extractor [f=0008698] [8698] Event [2440,12.4365234,6408]: 0 finished unit Solar Collector [f=0008780] [8780] Event [3656,21.7199707,3224]: 1 finished unit Metal Extractor [f=0008834] [8834] Event [431.350006,7.44129276,801.089661]: 1 finished unit Strike Commander [f=0008905] [8905] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Dominatrix [f=0008932] [8932] Event [4712,12.2277832,2712]: 1 finished unit Metal Extractor [f=0009014] [9014] Event [2360,9.52514648,6408]: 0 finished unit Solar Collector [f=0009056] [9056] Event [2184,8.51989746,6504]: 0 finished unit Stardust [f=0009119] [9119] Event [4952,10.8215332,968]: 1 finished unit Metal Extractor [f=0009250] [9250] Event [2312,10.4425049,6488]: 0 finished unit Solar Collector [f=0009270] [9270] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Mason [f=0009284] [9284] Event [3320.01465,9.73937988,6310.3999]: 0 finished unit Knight [f=0009417] [9417] Event [296,28.0206299,232]: 1 finished unit Metal Extractor [f=0009418] [9418] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Dart [f=0009445] [9445] Event [4824,9.52514648,2744]: 1 finished unit Solar Collector [f=0009630] [9630] Event [5096,8.45947266,968]: 1 finished unit Solar Collector [f=0009649] [9649] Event [3736,12.8320313,3992]: 1 finished unit Metal Extractor [f=0009704] [9704] Event [1394.22314,16.6263371,6144.95166]: 1 lost unit Scorcher [f=0009809] [9809] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0010157] [10157] Event [5256,11.5686035,968]: 1 finished unit Solar Collector [f=0010199] [10199] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0010210] [10210] Event [400,18.3416748,1008]: 1 finished unit Lotus [f=0010361] [10361] Event [3320.01465,9.73937988,6310.3999]: 0 finished unit Knight [f=0010400] [10400] Event [5560,34.6234131,2952]: 1 finished unit Metal Extractor [f=0010467] [10467] Event [328,15.0842285,968]: 1 finished unit Solar Collector [f=0010473] [10473] Event [3112,16.8859863,4280]: 1 finished unit Metal Extractor [f=0010543] [10543] Event [3016,14.1064453,1320]: 1 finished unit Caretaker [f=0010573] [10573] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0010611] [10611] Event [2232,11.4202881,6424]: 0 finished unit Wind/Tidal Generator [f=0010691] [10691] Event [2184,13.6395264,6424]: 0 finished unit Wind/Tidal Generator [f=0010751] [10751] Event [3320.01465,9.73937988,6310.3999]: 0 finished unit Conjurer [f=0010766] [10766] Event [312,8.4375,840]: 1 finished unit Solar Collector [f=0010784] [10784] Event [5400,13.0682373,968]: 1 finished unit Metal Extractor [f=0010822] [10822] Event [1012.93811,8.39393616,6068.3418]: 1 lost unit Scorcher [f=0010857] [10857] Event [5544,38.9135742,3064]: 1 finished unit Solar Collector [f=0010859] [10859] Event [1216.94592,12.2694902,6021.30371]: 0 lost unit Knight [f=0010876] [10876] Event [2136,15.46875,6424]: 0 finished unit Wind/Tidal Generator [f=0010894] [10894] Event [369.38681,7.46025276,814.210999]: 1 finished unit Strike Commander [f=0010927] [10927] Event [1224,11.8267822,6232]: 0 finished unit Metal Extractor [f=0010941] [10941] Event [3000,11.4807129,1432]: 1 finished unit Caretaker [f=0010952] [10952] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0010967] [10967] Event [958.862915,10.4020081,6053.39307]: 1 lost unit Scorcher [f=0011056] [11056] Event [1224,11.8267822,6232]: 0 lost unit Metal Extractor [f=0011078] [11078] Event [2088,15.6060791,6424]: 0 finished unit Wind/Tidal Generator [f=0011087] [11087] Event [296,10.2996826,712]: 1 finished unit Solar Collector [f=0011093] [11093] Event [1279.28027,15.8363695,6189.2666]: 1 lost unit Dart [f=0011126] [11126] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0011127] [11127] Event [3320.01465,9.73937988,6310.3999]: 0 finished unit Conjurer [f=0011139] [11139] Event [975.9729,10.6657076,6411.40137]: 1 lost unit Scorcher [f=0011230] [11230] Event [1403.61536,15.7476215,6377.39795]: 1 lost unit Scorcher [f=0011235] [11235] Event [5384,12.6507568,840]: 1 finished unit Solar Collector [f=0011277] [11277] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0011297] [11297] Event [2504,22.06604,3976]: 1 finished unit Metal Extractor [f=0011412] [11412] Event [280,12.4639893,584]: 1 finished unit Solar Collector [f=0011426] [11426] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0011469] [11469] Event [1565.9552,12.4892941,6422.81689]: 0 lost unit Conjurer [f=0011502] [11502] Event [3320.01465,9.73937988,6310.3999]: 0 finished unit Conjurer [f=0011562] [11562] Event [1459.57727,14.6829605,6404.41357]: 0 lost unit Conjurer [f=0011576] [11576] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0011609] [11609] Event [1485.93909,15.474472,6393.81982]: 0 lost unit Conjurer [f=0011700] [11700] Event [5304,11.25,728]: 1 finished unit Solar Collector [f=0011726] [11726] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0011758] [11758] Event [264,19.2480469,456]: 1 finished unit Solar Collector [f=0011876] [11876] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0011878] [11878] Event [3320.01465,9.73937988,6310.3999]: 0 finished unit Conjurer [f=0012006] [12006] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Mason [f=0012102] [12102] Event [248,23.9941406,328]: 1 finished unit Solar Collector [f=0012149] [12149] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Dart [f=0012167] [12167] Event [2424,13.8262939,3208]: 1 finished unit Metal Extractor [f=0012204] [12204] Event [3080,13.4362793,1320]: 1 finished unit Caretaker [f=0012226] [12226] Event [5224,10.2612305,584]: 1 finished unit Solar Collector [f=0012286] [12286] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0012442] [12442] Event [3112,14.0625,1464]: 1 finished unit Caretaker [f=0012479] [12479] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0012503] [Game::ClientReadNet] added new player mike3 with number 2 to team 0 [f=0012503] > SPRINGIE:User mike3|factoryship|3_2||False|SH|Dynasty|DE [f=0012518] Connection attempt from mike3 [f=0012518] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0012518] -> Connection established (given id 2) [f=0012525] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=0012525] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0012548] [12548] Event [3325.54053,18.6857681,5651.06348]: 1 lost unit Scorcher [f=0012576] [12576] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0012609] [12609] Event [1460.19543,14.145215,6614.68457]: 1 finished unit Engineer Commander [f=0012680] [12680] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0012685] [12685] Event [3359.91309,13.8533058,5480.40576]: 1 lost unit Scorcher [f=0012750] [12750] Event [5192,9.84924316,440]: 1 finished unit Solar Collector [f=0012791] [12791] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0012797] [12797] Event [3589.20459,11.8380632,5550.68408]: 1 lost unit Scorcher [f=0012843] [12843] Event [5784,58.9361572,3304]: 1 finished unit Metal Extractor [f=0012881] [12881] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0012939] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=0012953] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=0012953] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[Game::Load][lua{Rules,Gaia}={00000000cc485e60,00000000ae5026d0}]" [f=0012971] [12971] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0013061] [13061] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0013116] [13116] Event [3279.82446,19.71134,5207.14453]: 1 lost unit Dart [f=0013151] [13151] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0013194] [13194] Event [3257.9021,12.2480907,5416.36377]: 1 lost unit Scorcher [f=0013227] [13227] Event [320.40979,20.4581127,423.761536]: 1 finished unit Strike Commander [f=0013241] [13241] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0013283] [13283] Event [3490.92896,19.6923962,5452.55713]: 1 lost unit Scorcher [f=0013312] [13312] Event [5704,51.2402344,3128]: 1 finished unit Solar Collector [f=0013320] [13320] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Mason [f=0013340] [13340] Event [3378.51587,18.8518524,5684.10938]: 1 lost unit Scorcher [f=0013367] [13367] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Dart [f=0013379] [13379] Event [5112,7.4432373,328]: 1 finished unit Metal Extractor [f=0013462] [13462] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0013506] [13506] Event [3535.8916,14.8874512,5539.36426]: 0 lost unit Knight [f=0013508] [13508] Event [3112.97241,14.4437113,5648.84229]: 1 lost unit Knight [f=0013564] [13564] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0013613] [13613] Event [3381.03174,14.887104,5571.10596]: 0 lost unit Knight [f=0013649] [13649] Event [3320.01465,9.73937988,6310.3999]: 0 finished unit Glaive [f=0013665] [13665] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0013673] [13673] Event [2040,15.5841064,6424]: 0 lost unit Wind/Tidal Generator [f=0013704] [13704] Event [2088,15.6060791,6424]: 0 lost unit Wind/Tidal Generator [f=0013706] [13706] Event [1995.79468,15.3569736,6429.11377]: 1 lost unit Scorcher [f=0013751] [13751] Event [3679.67871,12.47791,5763.13086]: 1 lost unit Dart [f=0013755] [13755] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0013850] [13850] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0013857] [13857] Event [5656,46.4556885,3000]: 1 finished unit Solar Collector [f=0013858] [13858] Event [3320.01465,9.73937988,6310.3999]: 0 finished unit Glaive [f=0013955] [13955] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0013997] [13997] Event [3514.74512,11.9173784,5653.36035]: 1 lost unit Scorcher [f=0014061] [14061] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0014068] [14068] Event [3320.01465,9.73937988,6310.3999]: 0 finished unit Glaive [f=0014075] [14075] Event [3590.93311,11.6864643,5692.83057]: 1 lost unit Dart [f=0014091] [14091] Event [3536.6626,15.5900507,5781.2417]: 1 lost unit Scorcher [f=0014129] [14129] Event [3571.29932,14.0230055,5773.79492]: 1 lost unit Scorcher [f=0014159] [14159] Event [5168,9.84924316,896]: 1 finished unit Lotus [f=0014165] [14165] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0014174] [14174] Event [3327.41797,18.4412823,5649.89941]: 1 lost unit Scorcher [f=0014231] [14231] Event [3432.00293,15.534874,5644.23535]: 0 lost unit Glaive [f=0014270] [14270] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0014278] [14278] Event [3320.01465,9.73937988,6310.3999]: 0 finished unit Glaive [f=0014375] [14375] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0014397] [14397] Event [1624.68091,10.5643835,6506.35938]: 1 finished unit Engineer Commander [f=0014470] [14470] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Mason [f=0014487] [14487] Event [3544,14.8919678,6024]: 0 lost unit Metal Extractor [f=0014488] [14488] Event [3320.01465,9.73937988,6310.3999]: 0 finished unit Glaive [f=0014505] [14505] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Dart [f=0014588] [14588] Event [3349.72021,13.7105837,5520.14258]: 0 lost unit Glaive [f=0014594] [14594] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0014640] [14640] Event [3320.01465,9.73937988,6310.3999]: 0 finished unit Glaive [f=0014672] [14672] Event [3294.64136,18.5503178,5702.20215]: 0 lost unit Glaive [f=0014685] [14685] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0014730] [14730] Event [3301.28882,18.926218,5702.78369]: 1 lost unit Dart [f=0014773] [14773] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0014778] [14778] Event [3513.10596,12.9018993,5678.33203]: 0 lost unit Glaive [f=0014798] [14798] Event [3320.01465,9.73937988,6310.3999]: 0 finished unit Glaive [f=0014845] [14845] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0014893] Spectator mike3 left the game: normal quit [f=0014893] [14893] Event [undefined]: mike3 quit [f=0014940] [14940] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0014958] [14958] Event [3320.01465,9.73937988,6310.3999]: 0 finished unit Glaive [f=0014975] [14975] Event [3608,15.4962158,6040]: 0 lost unit Solar Collector [f=0014987] [14987] Event [3420.96924,15.0443974,5779.52295]: 1 lost unit Scorcher [f=0014990] [14990] Event [3053.71753,13.9753885,5750.7998]: 1 lost unit Scorcher [f=0015043] [15043] Event [3352,5.72937012,5992]: 0 lost unit Stardust [f=0015045] [15045] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0015052] [15052] Event [3569.81958,15.0261354,5955.08545]: 1 lost unit Scorcher [f=0015062] [15062] Event [3112,8.93673897,5960]: 0 lost unit Solar Collector [f=0015116] [15116] Event [3320.01465,9.73937988,6310.3999]: 0 finished unit Glaive [f=0015117] [15117] Event [3522.07764,15.8774157,5927.78906]: 0 lost unit Glaive [f=0015134] [15134] Event [5208,10.4425049,1864]: 1 finished unit Metal Extractor [f=0015150] [15150] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0015249] [15249] Event [3508.82544,16.4582443,6022.02881]: 1 lost unit Scorcher [f=0015255] [15255] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0015289] [15289] Event [3320.01465,9.73937988,6310.3999]: 0 finished unit Glaive [f=0015359] [15359] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0015373] [15373] Event [1776,16.1114502,6688]: 1 finished unit Picket [f=0015390] [15390] Event [3160,6.0534668,6040]: 0 lost unit Solar Collector [f=0015457] [15457] Event [3320.01465,9.73937988,6310.3999]: 0 finished unit Glaive [f=0015459] [15459] Event [undefined]: samuelaz20 resigned [f=0015459] game_message: samuelaz20 has been destroyed! [f=0015459] game_message: cabinboy wins! [f=0015459] Submitting stats [f=0015459] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015459] Part| Total Time|Time of the last 0.5s [f=0015459] Draw 11591.85ms 21.70% [f=0015459] Lua::Callins::Synced 8190.79ms 24.40% [f=0015459] Lua::Callins::Unsynced 16009.69ms 26.60% [f=0015459] Lua::CollectGarbage::Synced 380.02ms 2.70% [f=0015459] Lua::CollectGarbage::Unsynced 598.27ms 0.70% [f=0015459] Misc::Profiler::AddTime 54.24ms 0.10% [f=0015459] Sim 23117.62ms 61.70% [f=0015459] [15459] Received game_message: samuelaz20 has been destroyed! [f=0015459] [15459] Received game_message: cabinboy wins! [f=0015460] [15460] Game End Stats Header: 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33,4915,16325,16325,4915,1199.29309,2440.23389,2440.23389,1199.29309,0,0,0,0,0,0,0,0,1776.28906,2426.16406,2426.16406,1776.28906,3114.76196,3091.47266,3091.47266,3114.76196,880,360,360,880,37.8832436,95,95,37.8832436,420,5365,5365,420,17.7572994,87.3721542,87.3721542,17.7572994,480,3920,3920,480,2590,1575,1575,2590,3135,6680,6680,3135,1676,2590,2590,1676,0,48.0667076,48.0667076,0,3211.32495,3156.01904,3156.01904,3211.32495 [f=0015460] [15460] Game End Stats Values: 34,4475,16965,16965,4475,1258.92517,2695.46021,2695.46021,1258.92517,0,0,0,0,0,0,0,0,1825.47339,3090.63525,3090.63525,1825.47339,3352.25879,3504.6106,3504.6106,3352.25879,880,360,360,880,36.9683266,95,95,36.9683266,420,5365,5365,420,15.3344622,90.0451202,90.0451202,15.3344622,130,4440,4440,130,2630,1860,1860,2630,3045,6800,6800,3045,1961,2980,2980,1961,0,48.0667076,48.0667076,0,3667.9314,3423.37646,3423.37646,3667.9314 [f=0015460] [15460] Game End Stats Values: 35,4115,17095,17095,4115,1311.47034,2928.23193,2928.23193,1311.47034,0,0,0,0,0,0,0,0,1851.15759,3701.47192,3701.47192,1851.15759,3842.86255,3961.03589,3961.03589,3842.86255,660,360,360,660,34.5118294,95,95,34.5118294,420,5365,5365,420,14.0980139,89.3121567,89.3121567,14.0980139,130,4480,4480,130,3150,2285,2285,3150,2905,6890,6890,2905,2516,3500,3500,2516,0,48.0667076,48.0667076,0,4508.64502,3973.3833,3973.3833,4508.64502 [f=0015460] [15460] Game End Stats Values: 36,4110,17335,17335,4110,1327.86194,3018.70044,3018.70044,1327.86194,0,0,0,0,0,0,0,0,1860.47839,3912.63794,3912.63794,1860.47839,3842.86255,4237.81738,4237.81738,3842.86255,660,460,460,660,31.1496677,95,95,31.1496677,420,5365,5365,420,13.3269119,90.9731522,90.9731522,13.3269119,195,4620,4620,195,3150,2355,2355,3150,2835,6890,6890,2835,2586,3500,3500,2586,0,48.0667076,48.0667076,0,4794.33252,3993.38818,3993.38818,4794.33252 [f=0015463] [15463] Event [3032,8.36123466,6008]: 0 lost unit Solar Collector [f=0015464] [15464] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0015470] [15470] Event [3320,9.73937988,6320]: 0 lost unit Cloakbot Factory [f=0015476] [15476] Event [3640,22.4615479,6184]: 0 lost unit Stardust [f=0015479] [15479] Event [3310.75757,9.02834129,6237.18018]: 0 lost unit Glaive [f=0015484] [15484] Event [3301.89282,9.04303169,6166.99658]: 0 lost unit Glaive [f=0015498] [15498] Event [2840,9.84924316,5880]: 0 lost unit Stardust [f=0015501] [15501] Event [2184,8.66597176,6504]: 0 lost unit Stardust [f=0015504] [15504] Event [3096,6.72389746,6024]: 0 lost unit Metal Extractor [f=0015508] [15508] Event [3528,14.275465,6088]: 0 lost unit Solar Collector [f=0015560] [15560] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Mason [f=0015586] [15586] Event [5208,9.93713379,1752]: 1 finished unit Solar Collector [f=0015612] [15612] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Dart [f=0015684] [15684] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0015695] Spectator samuelaz20 left the game: normal quit [f=0015695] [15695] Event [undefined]: samuelaz20 quit [f=0015701] Player cabinboy left the game: normal quit [f=0015701] [15701] Event [undefined]: cabinboy quit [f=0015707] No clients connected, shutting down server [f=0015707] Server shutdown [f=0015774] [15774] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0015867] [15867] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0015936] [15936] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0016030] [16030] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0016051] [16051] Event [5208,12.4365234,1592]: 1 finished unit Solar Collector [f=0016105] [16105] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0016180] [16180] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0016270] [16270] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0016360] [16360] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0016450] [16450] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0016532] [16532] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Mason [f=0016572] [16572] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Dart [f=0016577] [16577] Event [5192,11.6400146,1464]: 1 finished unit Solar Collector [f=0016640] [16640] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0016730] [16730] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0016821] [16821] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0016908] [16908] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0017001] [17001] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0017091] [17091] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0017100] [17100] Event [5192,12.4200439,1320]: 1 finished unit Solar Collector [f=0017181] [17181] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0017272] [17272] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0017362] [17362] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0017452] [17452] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0017534] [17534] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Mason [f=0017577] [17577] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Dart [f=0017611] [17611] Event [5192,13.9801025,1176]: 1 finished unit Solar Collector [f=0017643] [17643] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0017732] [17732] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0017819] [17819] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0017895] [17895] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Scorcher [f=0017973] [17973] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0018063] [18063] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0018121] [18121] Event [5176,7.39379883,1048]: 1 finished unit Solar Collector [f=0018153] [18153] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0018243] [18243] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0018333] [18333] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0018423] [18423] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Fencer [f=0018506] [18506] Event [2832.02954,17.4486866,1393.99231]: 1 finished unit Mason [f=0018520] Autoquit sending quit command. [f=0018520] [QuitAction] user exited to system [f=0018520] [SpringApp::Kill][1] fromRun=1 [f=0018520] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018520] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018520] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018520] [ThreadPool::SetThreadCount][2] workers=0 [f=0018520] [SpringApp::Kill][2] [f=0018520] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018520] [Game::KillLua][3] dtor=0 luaUI=0x5491e150 [f=0018520] Start widgetHandler:Shutdown [f=0018520] Shutdown - SaveOrderList Complete [f=0018520] Writing last game win data [f=0018520] Shutdown - SaveConfigData Complete [f=0018520] Shutdown Widget - Chili Highlight [f=0018520] Shutdown Widget - Save/Load API [f=0018520] Shutdown Widget - Draw After Chili [f=0018520] Shutdown Widget - EPIC Menu [f=0018520] Shutdown Widget - Chili Minimap [f=0018520] Shutdown Widget - Chili Widget Selector [f=0018520] Shutdown Widget - Local Team Colors [f=0018520] Shutdown Widget - Display Keys 2 [f=0018520] Shutdown Widget - Save Game Menu [f=0018520] Shutdown Widget - HealthBars [f=0018520] Shutdown Widget - Noises [f=0018520] Shutdown Widget - Unit Icons [f=0018520] Shutdown Widget - Win Counter [f=0018520] Shutdown Widget - BuildETA [f=0018520] Shutdown Widget - SpringRTS Replay Stats [f=0018520] Shutdown Widget - Modular Comm Info [f=0018520] Shutdown Widget - CameraShake [f=0018520] Shutdown Widget - Chili Economy Panel Default [f=0018520] Shutdown Widget - Chili EndGame Window [f=0018520] Shutdown Widget - Chili Nuke Warning [f=0018520] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018520] Shutdown Widget - Chili Spectator Panels [f=0018520] Shutdown Widget - Context Menu [f=0018520] Shutdown Widget - Darkening [f=0018520] Shutdown Widget - MetalFeatures (new) [f=0018520] Shutdown Widget - Grab Input [f=0018520] Input grabbing is disabled! [f=0018520] Shutdown Widget - Highlight Geos [f=0018520] Shutdown Widget - Local Widgets Config [f=0018520] Shutdown Widget - Mex Placement Handler [f=0018520] Shutdown Widget - MinimapEvents [f=0018520] Shutdown Widget - Missile Silo Range [f=0018520] Shutdown Widget - Point Tracker [f=0018520] Shutdown Widget - Showeco and Grid Drawer [f=0018520] Shutdown Widget - Stereo3D [f=0018520] Shutdown Widget - Music Player v2 [f=0018520] Shutdown Widget - Attack AoE [f=0018520] Shutdown Widget - UnitShapes [f=0018520] Shutdown Widget - Map Edge Extension [f=0018520] Shutdown Widget - Selection Send [f=0018520] Shutdown Widget - LupsManager [f=0018520] Shutdown Widget - Newton Firezone [f=0018520] Shutdown Widget - Chili Pro Console [f=0018520] Shutdown Widget - Lasso Terraform GUI [f=0018520] Shutdown Widget - Chili Framework [f=0018520] Shutdown Widget - Lups [f=0018520] Shutdown Widget - Custom Markers [f=0018520] Shutdown Widget - Chili Core Selector [f=0018520] Shutdown Widget - Select Keys [f=0018520] Shutdown Widget - Pause Screen [f=0018520] Shutdown Widget - Layout Handler [f=0018520] Shutdown Widget - Persistent Build Height [f=0018520] Shutdown Widget - Text To Speech Control [f=0018520] End widgetHandler:Shutdown [f=0018520] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={617260,80380286} {int,ext,rec}Allocs={24650263,0,0} {chunk,block}Bytes={80380286,0} [f=0018520] [Game::KillLua][1] dtor=0 luaGaia=0x6838d3d0 [f=0018520] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={550799,74933508} {int,ext,rec}Allocs={24650265,0,0} {chunk,block}Bytes={74933508,0} [f=0018520] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={550799,74933508} {int,ext,rec}Allocs={24650265,0,0} {chunk,block}Bytes={74933508,0} [f=0018520] [Game::KillLua][2] dtor=0 luaRules=0x54b17dc0 [f=0018520] Start gadgetHandler:Shutdown [f=0018520] Shutdown - StartSetup [f=0018520] Shutdown - UnitMorph [f=0018520] Shutdown - LupsNanoSpray [f=0018520] Shutdown - Missile Silo Controller [f=0018520] Shutdown - Modular Comm Info [f=0018520] Shutdown - Terrain Texture Handler [f=0018520] Shutdown - UnitCloakShield [f=0018520] Shutdown - Starlight Handler [f=0018520] End gadgetHandler:Shutdown [f=0018520] Start gadgetHandler:Shutdown [f=0018520] Shutdown - Save/Load [f=0018520] Shutdown - Teleport Throw [f=0018520] Shutdown - UnitMorph [f=0018520] Shutdown - Modular Comm Info [f=0018520] Shutdown - Retreat Command [f=0018520] Shutdown - Shockwaves [f=0018520] Shutdown - UnitCloakShield [f=0018520] Shutdown - Lups Cloak FX [f=0018520] Shutdown - Lups [f=0018520] Shutdown - Lups Shield [f=0018520] End gadgetHandler:Shutdown [f=0018520] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24650295,0,0} {chunk,block}Bytes={0,0} [f=0018520] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24650295,0,0} {chunk,block}Bytes={0,0} [f=0018520] [Game::KillLua][4] dtor=0 [f=0018520] [Game::~CGame][1] [f=0018520] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018520] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018520] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018520] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018520] [Game::KillLua][4] dtor=1 [f=0018520] [Game::KillMisc][1] [f=0018520] [Game::KillMisc][2] [f=0018520] [Game::KillMisc][3] [f=0018520] [Game::KillRendering][1] [f=0018520] [3DOParser::Kill] allocated 137 pieces [f=0018520] [S3OParser::Kill] allocated 2722 pieces [f=0018520] [AssParser::Kill] allocated 252 pieces [f=0018520] [Game::KillInterface][1] [f=0018520] [Game::KillInterface][2] [f=0018520] [Game::KillSimulation][1] [f=0018520] [Game::KillSimulation][2] [f=0018520] [CCollisionHandler] dis-/continuous tests: 0/677660 [f=0018520] [Game::KillSimulation][3] [f=0018520] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018520] [~CPathCache(24x28)] cacheHits=22 hitPercentage=12% numHashColls=0 maxCacheSize=16 [f=0018520] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018520] [~CPathCache(48x56)] cacheHits=467 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018520] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018520] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018520] [LosHandler::Kill] raycast instance cache-{hits,misses}={9243,8235}; shared=3%; cached=50% [f=0018520] [Game::KillSimulation][4] [f=0018520] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0018520] [Game::~CGame][2] [f=0018520] [Game::~CGame][3] [f=0018520] [SpringApp::Kill][3] [f=0018520] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 195516 bytes sent 152128 bytes recv'd [f=0018520] [SpringApp::Kill][4] font=0x46046aa0 [f=0018520] [SpringApp::Kill][5] [f=0018520] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x46191a60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=3042ms file="unittextures/factorytank_1.png" indx=7114 inflSize=4103kb readTime=56ms file="bitmaps/gpl/explosion2/exp00_4.tga" indx=429 inflSize=16kb readTime=33ms file="luaui/widgets/gui_chili_radial_buildmenu.lua" indx=4578 inflSize=9kb readTime=28ms file="unittextures/factorytank_2.png" indx=7116 inflSize=4103kb readTime=24ms file="unittextures/factoryveh1.png" indx=7121 inflSize=1077kb readTime=24ms file="objects3d/strikecom_4.dae" indx=5436 inflSize=1000kb readTime=23ms file="unitpics/turretaafar.png" indx=6573 inflSize=11kb readTime=22ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=21ms file="objects3d/arm_flea.s3o" indx=4817 inflSize=32kb readTime=17ms file="objects3d/cremcom5.s3o" indx=5045 inflSize=200kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 59206404 bytes cached in 2889 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/eye_of_horus_v13.sd7 (0x4619b590) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4619b230) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x460bf990) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f509801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]