[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.5aUSVcjYDT/springsettings.960203.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fef0801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4733 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/960203/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4557a450] using map "Mercurial v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4557a450] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 653ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 737ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 45ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 677ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 119ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] samuelaz20 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/960203/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 38, 189 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae09 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae09 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe-26edae09.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae19 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae19 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe2-26edae19.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (387ms, checksum f6815e66)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/960203/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x534105a0,0x6616da00}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 500b675f74f37b358f2a3d7352e76435 [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tiptushi changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Yogzototh [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Yogzototh changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player cabinboy with number 2 to team 0 [f=-000001] > SPRINGIE:User cabinboy|roost|3_3||False|||US [f=-000001] Connection attempt from cabinboy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[Game::Load][lua{Rules,Gaia}={00000000a1e6f060,000000009a8b4170}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={00000000d565d310,00000000e2c3e7e0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] Allies: I choose: Engineer 2! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={00007ff4c23ed030,00007ff4128157a0}]" [f=-000001] Allies: I choose: Jumpman! [f=-000001] [0] Event [1829,259.880798,5129]: 0 finished unit Recon Commander [f=-000001] [0] Event [4321,259.879028,892]: 1 finished unit Engineer Commander [f=0000000] [0] Tiptushi, team: 1, elo:2501 [f=0000000] [0] Yogzototh, team: 0, elo:2432 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1712,259.877167,5136]: 0 finished unit Rover Assembly [f=0000007] [7] Event [4456,259.877167,888]: 1 finished unit Jumpbot Factory [f=0000241] [241] Event [4248,259.877167,712]: 1 finished unit Metal Extractor [f=0000352] [352] Event [1800,259.877167,5000]: 0 finished unit Metal Extractor [f=0000425] [425] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Mason [f=0000431] [431] Event [4248,259.877167,776]: 1 finished unit Solar Collector [f=0000491] [491] Event [1896,259.877167,5112]: 0 finished unit Wind/Tidal Generator [f=0000534] [534] Event [4456,259.877167,912]: 1 finished unit Constable [f=0000557] [557] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Dart [f=0000611] [611] Event [1896,259.877167,5192]: 0 finished unit Wind/Tidal Generator [f=0000681] [681] Event [4456,259.877167,912]: 1 finished unit Puppy [f=0000691] [691] Event [4344,259.877167,1144]: 1 finished unit Metal Extractor [f=0000692] [692] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Dart [f=0000791] [791] Event [1896,259.877167,5272]: 0 finished unit Wind/Tidal Generator [f=0000954] [954] Event [4344,259.877167,1208]: 1 finished unit Solar Collector [f=0000986] [986] Event [1896,259.877167,5352]: 0 finished unit Wind/Tidal Generator [f=0001551] [1551] Event [1896,259.877167,5432]: 0 finished unit Metal Extractor [f=0001607] [1607] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Mason [f=0001671] [1671] Event [5080,259.877167,888]: 1 finished unit Metal Extractor [f=0001723] [1723] Event [4456,259.877167,912]: 1 finished unit Constable [f=0001853] [1853] Event [1064,259.877167,5256]: 0 finished unit Metal Extractor [f=0001895] [1895] Event [5096,259.877167,824]: 1 finished unit Solar Collector [f=0001999] [1999] Event [1368,259.877167,5384]: 0 finished unit Wind/Tidal Generator [f=0002087] [2087] Event [5000,259.877167,824]: 1 finished unit Solar Collector [f=0002142] [2142] Event [3584.24878,56.5861511,2859.98706]: 0 lost unit Dart [f=0002240] [2240] Event [1448,259.877167,5384]: 0 finished unit Wind/Tidal Generator [f=0002265] [2265] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0002332] [2332] Event [5088,259.877167,992]: 1 finished unit Lotus [f=0002362] [2362] Event [3462.49219,56.5861511,1040.34839]: 0 lost unit Dart [f=0002462] [2462] Event [4456,259.877167,912]: 1 finished unit Puppy [f=0002483] [2483] Event [1528,259.877167,5384]: 0 finished unit Wind/Tidal Generator [f=0002561] [2561] Event [4264,259.877167,904]: 1 finished unit Wind/Tidal Generator [f=0002632] [2632] Event [4456,259.877167,912]: 1 finished unit Puppy [f=0002740] [2740] Event [1608,259.877167,5384]: 0 finished unit Wind/Tidal Generator [f=0002814] [2814] Event [4280,259.877167,984]: 1 finished unit Wind/Tidal Generator [f=0002879] [2879] Event [648,153.467026,4456]: 0 finished unit Metal Extractor [f=0003010] [3010] Event [1608,259.877167,5464]: 0 finished unit Wind/Tidal Generator [f=0003247] [3247] Event [2504,56.5861511,5000]: 0 finished unit Metal Extractor [f=0003281] [3281] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0003468] [3468] Event [5496,153.467026,1688]: 1 finished unit Metal Extractor [f=0003493] [3493] Event [4168,259.877167,920]: 1 finished unit Wind/Tidal Generator [f=0003552] [3552] Event [928,154.696808,4352]: 0 finished unit Radar Tower [f=0003592] [3592] Event [2600,56.5861511,5128]: 0 finished unit Metal Extractor [f=0003692] [3692] Event [5496,153.467026,1752]: 1 finished unit Solar Collector [f=0003800] [3800] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0003805] [3805] Event [3518.69043,56.5861511,1179.62268]: 1 lost unit Puppy [f=0003844] [3844] Event [5280,153.621521,1824]: 1 finished unit Radar Tower [f=0003855] [3855] Event [3640,56.5861511,1144]: 1 lost unit Metal Extractor [f=0003886] [3886] Event [4456,259.877167,912]: 1 finished unit Pyro [f=0003960] [3960] Event [4088,259.877167,936]: 1 finished unit Wind/Tidal Generator [f=0004058] [4058] Event [2792,56.5861511,5256]: 0 finished unit Metal Extractor [f=0004168] [4168] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0004185] [4185] Event [4024,259.877167,936]: 1 finished unit Wind/Tidal Generator [f=0004292] [4292] Event [3432.19995,56.5861511,1058.44324]: 0 lost unit Scorcher [f=0004405] [4405] Event [2584,56.5861511,5000]: 0 finished unit Solar Collector [f=0004549] [4549] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0004568] [4568] Event [4456,259.877167,912]: 1 finished unit Pyro [f=0004782] [4782] Event [2664,56.5861511,5064]: 0 finished unit Solar Collector [f=0004792] [4792] Event [1608,153.467026,3864]: 0 finished unit Metal Extractor [f=0004913] [4913] Event [3544,56.5861511,1016]: 1 finished unit Metal Extractor [f=0004973] [4973] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0005024] [5024] Event [2807.49707,55.9224281,2936.17114]: 1 lost unit Pyro [f=0005052] [5052] Event [2824,56.5861511,5144]: 0 finished unit Solar Collector [f=0005246] [5246] Event [4456,259.877167,912]: 1 finished unit Pyro [f=0005340] [5340] Event [5216,153.467026,2752]: 1 finished unit Lotus [f=0005370] [5370] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0005453] [5453] Event [2592,56.5861511,5072]: 0 finished unit Lotus [f=0005466] [5466] Event [1568,153.467026,3872]: 0 finished unit Lotus [f=0005670] [5670] Event [3544,56.5861511,1016]: 1 lost unit Metal Extractor [f=0005693] [5693] Event [3173.073,56.5861511,819.451538]: 0 lost unit Scorcher [f=0005734] [5734] Event [5464,153.467026,2872]: 1 finished unit Metal Extractor [f=0005794] [5794] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0005799] [5799] Event [2688,56.5861511,5136]: 0 finished unit Lotus [f=0005827] [5827] Event [3640,56.5861511,1144]: 1 lost unit Metal Extractor [f=0005835] [5835] Event [4456,259.877167,912]: 1 finished unit Constable [f=0005917] [5917] Event [1544,153.467026,3800]: 0 finished unit Solar Collector [f=0005923] [5923] Event [5368,153.429947,2904]: 1 finished unit Solar Collector [f=0005954] [5954] Event [4344,259.877167,664]: 1 finished unit Wind/Tidal Generator [f=0006116] [6116] Event [5256,153.448486,2920]: 1 finished unit Solar Collector [f=0006148] [6148] Event [2768,56.5861511,5184]: 0 finished unit Lotus [f=0006199] [6199] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0006317] [6317] Event [4424,259.877167,600]: 1 finished unit Wind/Tidal Generator [f=0006414] [6414] Event [1704,151.341171,3848]: 0 finished unit Solar Collector [f=0006455] [6455] Event [4456,259.877167,912]: 1 finished unit Constable [f=0006488] [6488] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0006583] [6583] Event [4520,259.877167,600]: 1 finished unit Wind/Tidal Generator [f=0006726] [6726] Event [3472,56.5861511,1248]: 1 finished unit Lotus [f=0006794] [6794] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0006898] [6898] Event [4616,259.877167,600]: 1 finished unit Wind/Tidal Generator [f=0007080] [7080] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0007186] [7186] Event [1600,153.467026,3232]: 0 finished unit Radar Tower [f=0007268] [7268] Event [4944,117.815704,3168]: 1 finished unit Lotus [f=0007315] [7315] Event [4456,259.877167,912]: 1 finished unit Pyro [f=0007393] [7393] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0007443] [7443] Event [4712,259.877167,600]: 1 finished unit Wind/Tidal Generator [f=0007746] [7746] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0007847] [7847] Event [3280,56.5861511,1184]: 1 finished unit Lotus [f=0007848] [7848] Event [4808,259.877167,616]: 1 finished unit Wind/Tidal Generator [f=0007883] [7883] Event [4552,153.467026,2280]: 1 finished unit Metal Extractor [f=0008019] [8019] Event [4456,259.877167,912]: 1 finished unit Pyro [f=0008026] [8026] Event [1616,153.467026,3024]: 0 finished unit Picket [f=0008165] [8165] Event [4600,56.5861511,3800]: 1 finished unit Metal Extractor [f=0008175] [8175] Event [3624,56.5861511,3688]: 0 finished unit Stardust [f=0008187] [8187] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0008279] [8279] Event [4904,259.877167,616]: 1 finished unit Wind/Tidal Generator [f=0008588] [8588] Event [3688,56.5861511,3992]: 0 finished unit Metal Extractor [f=0008623] [8623] Event [4456,259.877167,912]: 1 finished unit Pyro [f=0008645] [8645] Event [1736,259.877167,5240]: 0 finished unit Caretaker [f=0008650] [8650] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Mason [f=0008671] [8671] Event [1728,153.467026,3088]: 0 finished unit Picket [f=0008712] [8712] Event [3640,55.4513931,1144]: 1 finished unit Metal Extractor [f=0008776] [8776] Event [5000,259.877167,616]: 1 finished unit Wind/Tidal Generator [f=0008855] [8855] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Mason [f=0009009] [9009] Event [1616,153.467026,3024]: 0 lost unit Picket [f=0009013] [9013] Event [4600,56.5861511,3800]: 1 lost unit Metal Extractor [f=0009052] [9052] Event [1728,153.467026,3088]: 0 lost unit Picket [f=0009069] [9069] Event [4736,56.9507599,3504]: 1 finished unit Lotus [f=0009082] [9082] Event [3432,56.5861511,2232]: 1 finished unit Metal Extractor [f=0009092] [9092] Event [1600,153.467026,3232]: 0 lost unit Radar Tower [f=0009094] [9094] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0009095] [9095] Event [1824,153.467026,3184]: 0 lost unit Picket [f=0009110] [9110] Event [4736,56.9507599,3504]: 1 lost unit Lotus [f=0009167] [9167] Event [4669.05615,63.8233452,3409.46802]: 0 lost unit Scorcher [f=0009189] [9189] Event [4456,259.877167,912]: 1 finished unit Pyro [f=0009211] [9211] Event [4710.03467,62.2739334,3426.03467]: 1 lost unit Engineer Commander [f=0009211] [9211] Event [4678.82422,60.35112,3435.29883]: 0 lost unit Scorcher [f=0009212] [9212] Event [4687.95947,58.2582436,3457.59644]: 0 lost unit Scorcher [f=0009213] [9213] Event [4719.37793,68.8918762,3384.65649]: 0 lost unit Scorcher [f=0009213] [9213] Event [4747.70947,63.5379295,3417.229]: 0 lost unit Scorcher [f=0009214] [9214] Event [4740.93066,66.7561035,3394.6416]: 0 lost unit Scorcher [f=0009215] [9215] Event [1701.42664,153.462753,3084.6106]: 0 lost unit Mason [f=0009240] [9240] Event [1498.39941,153.499344,3297.91577]: 0 lost unit Scorcher [f=0009334] [9334] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0009340] [9340] Event [1391.50647,148.464355,3136.67822]: 0 lost unit Fencer [f=0009369] [9369] Event [1400.94971,151.8983,3182.90259]: 0 lost unit Fencer [f=0009445] [9445] Event [5096,259.877167,616]: 1 finished unit Wind/Tidal Generator [f=0009446] [9446] Event [1434.10779,153.467026,3353.29883]: 0 lost unit Fencer [f=0009472] [9472] Event [2728,56.5861511,3928]: 0 finished unit Metal Extractor [f=0009608] [9608] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0009632] [9632] Event [1375.99561,153.467026,3756.27441]: 1 lost unit Pyro [f=0009647] [9647] Event [1568,153.467026,3872]: 0 lost unit Lotus [f=0009731] [9731] Event [1608,152.800674,3864]: 0 lost unit Metal Extractor [f=0009740] [9740] Event [3544,55.4257202,1016]: 1 finished unit Metal Extractor [f=0009766] [9766] Event [1544,153.471756,3800]: 0 lost unit Solar Collector [f=0009781] [9781] Event [1472.95227,153.566269,3721.09131]: 1 lost unit Pyro [f=0009786] [9786] Event [1431.7948,152.815643,3717.18433]: 1 lost unit Pyro [f=0009828] [9828] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0009845] [9845] Event [4456,259.877167,912]: 1 finished unit Pyro [f=0010054] [10054] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0010232] [10232] Event [718.24408,153.467026,3797.84302]: 1 lost unit Pyro [f=0010277] [10277] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0010336] [10336] Event [4944,117.815704,3168]: 1 lost unit Lotus [f=0010359] [10359] Event [3368,56.5861511,3496]: 0 finished unit Metal Extractor [f=0010409] [10409] Event [1704,151.341171,3848]: 0 lost unit Solar Collector [f=0010458] Spectator cabinboy left the game: normal quit [f=0010458] [10458] Event [undefined]: cabinboy quit [f=0010502] [10502] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0010520] [10520] Event [4456,259.877167,912]: 1 finished unit Pyro [f=0010631] [10631] Event [3352,56.5861511,888]: 1 finished unit Metal Extractor [f=0010644] [10644] Event [4840,259.877167,712]: 1 finished unit Storage [f=0010722] [10722] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0010816] [10816] Event [2728,56.5861511,3928]: 0 lost unit Metal Extractor [f=0010826] [10826] Event [1927.09839,259.877167,4738.86914]: 1 lost unit Pyro [f=0010887] [10887] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0010957] [10957] Event [2920,56.5861511,3256]: 0 finished unit Metal Extractor [f=0011032] [11032] Event [4984,259.877167,712]: 1 finished unit Wind/Tidal Generator [f=0011052] [11052] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0011072] [11072] Event [3224,56.5861511,2392]: 1 finished unit Stardust [f=0011109] [11109] Event [4456,259.877167,912]: 1 finished unit Pyro [f=0011175] [11175] Event [5256,153.448486,2920]: 1 lost unit Solar Collector [f=0011217] [11217] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0011223] [11223] Event [2733.20435,56.6546135,3077.08398]: 1 lost unit Pyro [f=0011333] [11333] Event [4648,56.5861511,4472]: 0 finished unit Metal Extractor [f=0011342] [11342] Event [3360,56.5861511,1184]: 1 finished unit Lotus [f=0011379] [Game::ClientReadNet] added new player esainane with number 3 to team 0 [f=0011380] > SPRINGIE:User esainane|commsupport|6_7||False|MC|Federation|NZ [f=0011382] [11382] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0011382] [11382] Event [4456,259.877167,912]: 1 finished unit Constable [f=0011395] Connection attempt from esainane [f=0011395] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0011395] -> Connection established (given id 3) [f=0011405] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0011405] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0011465] [11465] Event [4456,259.877167,912]: 1 finished unit Puppy [f=0011650] [11650] Event [2976,56.5861511,3312]: 0 finished unit Lotus [f=0011748] [11748] Event [4456,259.877167,912]: 1 finished unit Constable [f=0011893] [11893] Event [3224,56.5861511,2888]: 1 finished unit Metal Extractor [f=0011909] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=0011918] [11918] Event [2856,56.5861511,3224]: 0 finished unit Solar Collector [f=0011949] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=0011949] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[Game::Load][lua{Rules,Gaia}={0x555599f8f1b0,0x555683e71be0}]" [f=0011981] [11981] Event [5216,153.467026,2752]: 1 lost unit Lotus [f=0012033] [12033] Event [3136,56.5861511,1088]: 1 finished unit Lotus [f=0012128] [12128] Event [5352,56.5861511,4200]: 0 finished unit Metal Extractor [f=0012180] [12180] Event [4456,259.877167,912]: 1 finished unit Placeholder [f=0012188] [12188] Event [3000,56.5861511,3384]: 0 finished unit Solar Collector [f=0012202] [12202] Event [4857.03418,128.854111,3121.47144]: 0 lost unit Fencer [f=0012247] [12247] Event [5368,153.429947,2904]: 1 lost unit Solar Collector [f=0012288] [12288] Event [5151.83301,76.6665573,3346.27246]: 0 lost unit Fencer [f=0012308] [12308] Event [680,153.467026,3288]: 0 finished unit Metal Extractor [f=0012436] [12436] Event [1080,259.877167,5336]: 0 finished unit Solar Collector [f=0012538] [12538] Event [4456,259.877167,912]: 1 finished unit Pyro [f=0012696] [12696] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0012701] [12701] Event [2776,56.5861511,2648]: 1 finished unit Metal Extractor [f=0012718] [12718] Event [2735.47217,56.5861511,2606.41382]: 1 lost unit Constable [f=0012758] [12758] Event [2776,56.5861511,2648]: 1 lost unit Metal Extractor [f=0012783] [12783] Event [2668.18384,56.5927353,2822.94604]: 0 finished unit Recon Commander [f=0012783] game_message: Morph complete: Jumpman lvl 1 -> Jumpman lvl 2 [f=0012783] [12783] Received game_message: Morph complete: Jumpman lvl 1 -> Jumpman lvl 2 [f=0012814] [12814] Event [5352,56.5861511,4200]: 0 lost unit Metal Extractor [f=0012882] [12882] Event [4456,259.877167,912]: 1 finished unit Pyro [f=0012918] [12918] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0012931] [12931] Event [968,259.877167,5272]: 0 finished unit Solar Collector [f=0013016] [13016] Event [3224,56.5861511,2888]: 1 lost unit Metal Extractor [f=0013143] [13143] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0013174] [13174] Event [3220.81177,56.5861511,1302.26489]: 0 lost unit Scorcher [f=0013234] [13234] Event [3188.89014,56.5861511,1187.50952]: 0 lost unit Scorcher [f=0013240] [13240] Event [4648,56.5861511,4472]: 0 lost unit Metal Extractor [f=0013291] [13291] Event [2728.67773,56.5861511,1051.97156]: 0 lost unit Scorcher [f=0013295] [13295] Event [5539.64258,56.5861511,4966.29443]: 0 lost unit Mason [f=0013366] [13366] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0013370] [13370] Event [4456,259.877167,912]: 1 finished unit Placeholder [f=0013381] [13381] Event [1016,259.877167,5160]: 0 finished unit Solar Collector [f=0013551] [13551] Event [1608,152.040634,3864]: 0 finished unit Metal Extractor [f=0013578] [13578] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0013685] [13685] Event [2456,56.5861511,2168]: 0 finished unit Metal Extractor [f=0013840] [13840] Event [4456,259.877167,912]: 1 finished unit Pyro [f=0013847] [13847] Event [1192,259.877167,5224]: 0 finished unit Solar Collector [f=0013999] [13999] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0014266] [14266] Event [2425.23755,56.5861511,2266.51636]: 0 finished unit Recon Commander [f=0014266] game_message: Morph complete: Jumpman lvl 2 -> Jumpman lvl 3 [f=0014266] [14266] Received game_message: Morph complete: Jumpman lvl 2 -> Jumpman lvl 3 [f=0014289] [14289] Event [4328,259.877167,1064]: 1 finished unit Wind/Tidal Generator [f=0014315] [14315] Event [4456,259.877167,912]: 1 finished unit Pyro [f=0014467] [14467] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0014467] [14467] Event [3224,56.5861511,2392]: 1 lost unit Stardust [f=0014551] [14551] Event [2818.47607,56.5861511,2260.33203]: 0 lost unit Scorcher [f=0014567] [14567] Event [2552,56.5861511,2232]: 0 finished unit Stardust [f=0014592] [14592] Event [2688.37134,56.5861511,2308.65381]: 0 lost unit Scorcher [f=0014667] [14667] Event [4456,259.877167,912]: 1 finished unit Pyro [f=0014701] [14701] Event [1640,259.877167,5240]: 0 finished unit Caretaker [f=0014788] [14788] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0014938] [14938] Event [5096,144.24675,3048]: 1 finished unit Stinger [f=0015022] [15022] Event [4456,259.877167,912]: 1 finished unit Pyro [f=0015098] [15098] Event [1544,56.5861511,2344]: 0 finished unit Metal Extractor [f=0015121] [15121] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0015160] [15160] Event [1544,259.877167,5176]: 0 finished unit Caretaker [f=0015256] [15256] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0015279] [15279] Event [5136,153.497391,2912]: 1 finished unit Radar Tower [f=0015380] [15380] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0015553] [15553] Event [4766.48926,60.8059845,3410.99561]: 1 lost unit Constable [f=0015567] [15567] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0015568] [15568] Event [4740.1499,52.9149818,3504.72705]: 0 lost unit Scorcher [f=0015638] [15638] Event [2776,55.4257202,2648]: 0 finished unit Metal Extractor [f=0015725] [15725] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0015887] [15887] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0015924] Spectator esainane left the game: normal quit [f=0015924] [15924] Event [undefined]: esainane quit [f=0015925] [15925] Event [808,56.5861511,1944]: 0 finished unit Metal Extractor [f=0016125] [16125] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Ripper [f=0016137] [16137] Event [4360,259.877167,920]: 1 finished unit Caretaker [f=0016161] [16161] Event [4456,259.877167,912]: 1 finished unit Skuttle [f=0016292] [16292] Event [4376,259.877167,1032]: 1 finished unit Storage [f=0016423] [16423] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Ripper [f=0016452] [16452] Event [4029.70972,56.5861511,4018.16187]: 0 lost unit Scorcher [f=0016486] [16486] Event [4456,259.877167,912]: 1 finished unit Pyro [f=0016505] [16505] Event [3910.01367,56.5861511,4096.10303]: 0 lost unit Scorcher [f=0016512] [16512] Event [4099.88281,56.5861511,4144.15332]: 1 lost unit Pyro [f=0016526] [16526] Event [4064.65796,55.9403648,4117.2334]: 1 lost unit Pyro [f=0016613] [16613] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0016698] [16698] Event [3712.81543,56.5861511,4164.53613]: 0 lost unit Scorcher [f=0016715] [16715] Event [3850.65698,56.5861511,3952.00366]: 0 lost unit Scorcher [f=0016719] [16719] Event [1496,56.5861511,1688]: 0 finished unit Metal Extractor [f=0016732] [16732] Event [4456,259.877167,912]: 1 finished unit Pyro [f=0016769] [16769] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0016945] [16945] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0016984] [16984] Event [4456,259.877167,912]: 1 finished unit Pyro [f=0017031] [17031] Event [3688,56.5861511,3992]: 0 lost unit Metal Extractor [f=0017149] [17149] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Mason [f=0017239] [17239] Event [4456,259.877167,912]: 1 finished unit Pyro [f=0017239] [17239] Event [2568,56.5861511,2616]: 0 finished unit Stinger [f=0017323] [17323] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Mason [f=0017324] [17324] Event [1448,56.5861511,1544]: 0 finished unit Metal Extractor [f=0017406] [17406] Event [2728,55.4257202,3928]: 0 finished unit Metal Extractor [f=0017448] [17448] Event [4456,259.877167,912]: 1 finished unit Constable [f=0017458] [17458] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0017570] [17570] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0017696] [17696] Event [4360,259.877167,840]: 1 finished unit Caretaker [f=0017705] [17705] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0017840] [17840] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0017847] [17847] Event [4456,259.877167,912]: 1 finished unit Pyro [f=0017906] [17906] Event [4408,259.877167,696]: 1 finished unit Solar Collector [f=0017975] [17975] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0017986] [17986] Event [3033.12158,57.1101723,2357.60083]: 1 lost unit Pyro [f=0018043] [18043] Event [3044.25195,56.6826172,2417.57568]: 1 lost unit Pyro [f=0018066] [18066] Event [3050.06177,56.7431679,2480.28003]: 1 lost unit Pyro [f=0018102] [18102] Event [2792.37378,56.3926964,2466.34277]: 0 lost unit Fencer [f=0018110] [18110] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0018124] [18124] Event [2936.55737,56.8035011,2486.31543]: 1 lost unit Pyro [f=0018132] [18132] Event [2884.79663,56.378006,2545.33716]: 1 lost unit Pyro [f=0018141] [18141] Event [2839.59277,147.823059,2584.54199]: 1 lost unit Pyro [f=0018168] [18168] Event [2776,55.5508041,2648]: 0 lost unit Metal Extractor [f=0018215] [18215] Event [4456,259.877167,912]: 1 finished unit Pyro [f=0018215] [18215] Event [2588.44629,82.8234787,2713.38037]: 1 lost unit Pyro [f=0018230] [18230] Event [4488,259.877167,696]: 1 finished unit Solar Collector [f=0018245] [18245] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0018258] [18258] Event [2786.17407,55.8690414,2594.53223]: 1 lost unit Pyro [f=0018297] [18297] Event [2568,56.6373444,2616]: 0 lost unit Stinger [f=0018329] [18329] Event [2608.88037,56.1826057,2738.60205]: 1 lost unit Pyro [f=0018341] [18341] Event [2446.43237,56.9252243,2681.88086]: 1 lost unit Pyro [f=0018345] [18345] Event [2526.87451,55.5773582,2684.38086]: 1 lost unit Pyro [f=0018365] [18365] Event [840,56.5861511,536]: 0 finished unit Metal Extractor [f=0018380] [18380] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0018382] [18382] Event [2701.77661,56.7190552,2121.89771]: 1 lost unit Skuttle [f=0018478] [18478] Event [4456,259.877167,912]: 1 finished unit Pyro [f=0018491] gg [f=0018493] [18493] Event [4568,259.877167,696]: 1 finished unit Solar Collector [f=0018516] [18516] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0018549] [18549] Event [undefined]: Tiptushi resigned [f=0018549] game_message: Tiptushi has been destroyed! [f=0018549] game_message: Yogzototh wins! [f=0018549] Submitting stats [f=0018549] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018549] Part| Total Time|Time of the last 0.5s [f=0018549] Draw 13569.14ms 8.85% [f=0018549] Lua::Callins::Synced 8840.54ms 17.99% [f=0018549] Lua::Callins::Unsynced 17904.65ms 16.90% [f=0018549] Lua::CollectGarbage::Synced 467.06ms 1.59% [f=0018549] Lua::CollectGarbage::Unsynced 995.29ms 5.07% [f=0018549] Misc::Profiler::AddTime 66.48ms 0.00% [f=0018549] Sim 27639.00ms 74.75% [f=0018549] [18549] Received game_message: Tiptushi has been destroyed! [f=0018549] [18549] Received game_message: Yogzototh wins! [f=0018550] [18550] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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43,10995,6220,6220,10995,785.334229,1161.16028,1161.16028,785.334229,0,0,0,0,0,0,0,0,144.485077,37.7515526,37.7515526,144.485077,6906.41602,6233.25342,6233.25342,6906.41602,800,870,870,800,41.5568504,45.3233032,45.3233032,41.5568504,2210,110,110,2210,47.7053108,24.4807224,24.4807224,47.7053108,3600,1160,1160,3600,7013.0835,5041,5041,7013.0835,4385,4080,4080,4385,5802.66699,7808.0835,7808.0835,5802.66699,536.487183,1027.03772,1027.03772,536.487183,6797.6958,8305.81445,8305.81445,6797.6958 [f=0018560] [18560] Event [3187.43799,57.1525116,2208.00757]: 1 lost unit Placeholder [f=0018585] [18585] Event [3136,56.5861511,1088]: 1 lost unit Lotus [f=0018598] [18598] Event [3268.62256,56.5861511,2132.41235]: 1 lost unit Placeholder [f=0018650] [18650] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0018736] Spectator Tiptushi left the game: normal quit [f=0018736] [18736] Event [undefined]: Tiptushi quit [f=0018784] [18784] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0018835] No clients connected, shutting down server [f=0018835] Server shutdown [f=0018919] [18919] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0018980] [18980] Event [1064,56.5861511,456]: 0 finished unit Metal Extractor [f=0019046] [19046] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0019234] [19234] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Ripper [f=0019444] [19444] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Ripper [f=0019579] [19579] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0019714] [19714] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0019849] [19849] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0019984] [19984] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0020119] [20119] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0020253] [20253] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0020388] [20388] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0020523] [20523] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0020658] [20658] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0020793] [20793] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0020928] [20928] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0021063] [21063] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0021198] [21198] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0021333] [21333] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0021468] [21468] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Fencer [f=0021596] [21596] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Scorcher [f=0021798] [21798] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Ripper [f=0022008] [22008] Event [1694.00769,260.522278,5136.02979]: 0 finished unit Ripper [f=0022015] Autoquit sending quit command. [f=0022015] [QuitAction] user exited to system [f=0022015] [SpringApp::Kill][1] fromRun=1 [f=0022015] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022015] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022015] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022015] [ThreadPool::SetThreadCount][2] workers=0 [f=0022015] [SpringApp::Kill][2] [f=0022015] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022015] [Game::KillLua][3] dtor=0 luaUI=0x6617dbf0 [f=0022015] Start widgetHandler:Shutdown [f=0022015] Shutdown - SaveOrderList Complete [f=0022015] Writing last game win data [f=0022015] Shutdown - SaveConfigData Complete [f=0022015] Shutdown Widget - Save/Load API [f=0022015] Shutdown Widget - Chili Highlight [f=0022015] Shutdown Widget - Draw After Chili [f=0022015] Shutdown Widget - EPIC Menu [f=0022015] Shutdown Widget - Chili Widget Selector [f=0022015] Shutdown Widget - Chili Minimap [f=0022015] Shutdown Widget - Local Team Colors [f=0022015] Shutdown Widget - Display Keys 2 [f=0022015] Shutdown Widget - Save Game Menu [f=0022015] Shutdown Widget - Unit Icons [f=0022015] Shutdown Widget - Noises [f=0022015] Shutdown Widget - HealthBars [f=0022015] Shutdown Widget - Win Counter [f=0022015] Shutdown Widget - SpringRTS Replay Stats [f=0022015] Shutdown Widget - BuildETA [f=0022015] Shutdown Widget - Modular Comm Info [f=0022015] Shutdown Widget - Music Player v2 [f=0022015] Shutdown Widget - Stereo3D [f=0022015] Shutdown Widget - Showeco and Grid Drawer [f=0022015] Shutdown Widget - Point Tracker [f=0022015] Shutdown Widget - Missile Silo Range [f=0022015] Shutdown Widget - MinimapEvents [f=0022015] Shutdown Widget - Mex Placement Handler [f=0022015] Shutdown Widget - Local Widgets Config [f=0022015] Shutdown Widget - Highlight Geos [f=0022015] Shutdown Widget - Grab Input [f=0022015] Input grabbing is disabled! [f=0022015] Shutdown Widget - MetalFeatures (new) [f=0022015] Shutdown Widget - Darkening [f=0022015] Shutdown Widget - Context Menu [f=0022015] Shutdown Widget - Chili Spectator Panels [f=0022015] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022015] Shutdown Widget - Chili Nuke Warning [f=0022015] Shutdown Widget - Chili EndGame Window [f=0022015] Shutdown Widget - Chili Economy Panel Default [f=0022015] Shutdown Widget - CameraShake [f=0022015] Shutdown Widget - Attack AoE [f=0022015] Shutdown Widget - UnitShapes [f=0022015] Shutdown Widget - Map Edge Extension [f=0022015] Shutdown Widget - Selection Send [f=0022015] Shutdown Widget - LupsManager [f=0022015] Shutdown Widget - Newton Firezone [f=0022015] Shutdown Widget - Chili Pro Console [f=0022015] Shutdown Widget - Lasso Terraform GUI [f=0022015] Shutdown Widget - Lups [f=0022015] Shutdown Widget - Chili Framework [f=0022015] Shutdown Widget - Chili Core Selector [f=0022015] Shutdown Widget - Custom Markers [f=0022015] Shutdown Widget - Select Keys [f=0022015] Shutdown Widget - Pause Screen [f=0022015] Shutdown Widget - Text To Speech Control [f=0022015] Shutdown Widget - Persistent Build Height [f=0022015] Shutdown Widget - Layout Handler [f=0022015] End widgetHandler:Shutdown [f=0022015] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={760222,85501075} {int,ext,rec}Allocs={26393789,0,0} {chunk,block}Bytes={85501075,0} [f=0022015] [Game::KillLua][1] dtor=0 luaGaia=0x6616da00 [f=0022015] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={502006,70232977} {int,ext,rec}Allocs={26393790,0,0} {chunk,block}Bytes={70232977,0} [f=0022015] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={502006,70232977} {int,ext,rec}Allocs={26393790,0,0} {chunk,block}Bytes={70232977,0} [f=0022015] [Game::KillLua][2] dtor=0 luaRules=0x534105a0 [f=0022015] Start gadgetHandler:Shutdown [f=0022015] Shutdown - StartSetup [f=0022015] Shutdown - UnitMorph [f=0022015] Shutdown - LupsNanoSpray [f=0022015] Shutdown - Missile Silo Controller [f=0022015] Shutdown - Modular Comm Info [f=0022015] Shutdown - Terrain Texture Handler [f=0022015] Shutdown - UnitCloakShield [f=0022015] Shutdown - Starlight Handler [f=0022015] End gadgetHandler:Shutdown [f=0022015] Start gadgetHandler:Shutdown [f=0022015] Shutdown - Save/Load [f=0022015] Shutdown - Teleport Throw [f=0022015] Shutdown - UnitMorph [f=0022015] Shutdown - Modular Comm Info [f=0022015] Shutdown - Retreat Command [f=0022015] Shutdown - Shockwaves [f=0022015] Shutdown - UnitCloakShield [f=0022015] Shutdown - Lups Cloak FX [f=0022015] Shutdown - Lups [f=0022015] Shutdown - Lups Shield [f=0022015] End gadgetHandler:Shutdown [f=0022015] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26393820,0,0} {chunk,block}Bytes={0,0} [f=0022015] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26393820,0,0} {chunk,block}Bytes={0,0} [f=0022015] [Game::KillLua][4] dtor=0 [f=0022015] [Game::~CGame][1] [f=0022015] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022015] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022015] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022015] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022015] [Game::KillLua][4] dtor=1 [f=0022015] [Game::KillMisc][1] [f=0022015] [Game::KillMisc][2] [f=0022015] [Game::KillMisc][3] [f=0022015] [Game::KillRendering][1] [f=0022015] [3DOParser::Kill] allocated 137 pieces [f=0022015] [S3OParser::Kill] allocated 2747 pieces [f=0022015] [AssParser::Kill] allocated 241 pieces [f=0022015] [Game::KillInterface][1] [f=0022015] [Game::KillInterface][2] [f=0022015] [Game::KillSimulation][1] [f=0022015] [Game::KillSimulation][2] [f=0022015] [CCollisionHandler] dis-/continuous tests: 0/194266 [f=0022015] [Game::KillSimulation][3] [f=0022015] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022015] [~CPathCache(24x24)] cacheHits=84 hitPercentage=34% numHashColls=0 maxCacheSize=9 [f=0022015] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022015] [~CPathCache(48x48)] cacheHits=135 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022015] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022015] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022015] [LosHandler::Kill] raycast instance cache-{hits,misses}={10801,16342}; shared=7%; cached=33% [f=0022015] [Game::KillSimulation][4] [f=0022015] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0022015] [Game::~CGame][2] [f=0022015] [Game::~CGame][3] [f=0022015] [SpringApp::Kill][3] [f=0022015] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 231807 bytes sent 208035 bytes recv'd [f=0022015] [SpringApp::Kill][4] font=0x454a8aa0 [f=0022015] [SpringApp::Kill][5] [f=0022015] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x45516a90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=2934ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=37ms file="bitmaps/loadpictures/windgen.png" indx=513 inflSize=2589kb readTime=32ms file="lups/particleclasses/shieldjitter.lua" indx=4756 inflSize=4kb readTime=27ms file="unittextures/factoryveh1.png" indx=7121 inflSize=1077kb readTime=23ms file="objects3d/commrecon3.s3o" indx=4950 inflSize=130kb readTime=23ms file="objects3d/arm_flea.s3o" indx=4817 inflSize=32kb readTime=22ms file="objects3d/spiderriot.s3o" indx=5406 inflSize=134kb readTime=22ms file="lups/particleclasses/spheredistortion.lua" indx=4766 inflSize=6kb readTime=21ms file="objects3d/commrecon2.s3o" indx=4948 inflSize=114kb readTime=19ms file="luaui/widgets/unit_decoration_handler.lua" indx=4700 inflSize=6kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 50567755 bytes cached in 2893 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=201 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/mercurial_v1.1.sd7 (0x45608970) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4551fa10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45517160) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fef0801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]