[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.p3EniCtwS9/springsettings.959795.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff54c01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4709 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/959795/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 250ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b0b420] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b0b420] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 159ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 607ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 710ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 731ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 89ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 138ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Tiptushi was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/959795/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68c1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68c1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-bdfc68c1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68d1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68d1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-bdfc68d1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (226ms, checksum f5cbdc87)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/959795/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50fc1c10,0x5179a1b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 7442665f9cf561e3f47c8f2b48b97af0 [f=-000001] Connection attempt from Toude [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Toude changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from pizza123 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: pizza123 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Toude" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Toude" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pizza123" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pizza123" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Toude" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Toude" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Toude" string="[Game::Load][lua{Rules,Gaia}={0xb25b5f90,0x98cd8060}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pizza123" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pizza123" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pizza123" string="[Game::Load][lua{Rules,Gaia}={0x57dfe740,0x703ff670}]" [f=-000001] Allies: I choose: Rocko! [f=-000001] [0] Event [1470,46.3286743,640]: 0 finished unit Recon Commander [f=-000001] [0] Event [4755,46.3374023,3326]: 1 finished unit Guardian Commander [f=0000000] [0] Toude, team: 0, elo:1687 [f=0000000] [0] pizza123, team: 1, elo:1282 [f=0000000] [0] ?, team: 2, elo:0 [f=0000003] Playback continued [f=0000009] [9] Event [1600,46.3260803,616]: 0 finished unit Cloakbot Factory [f=0000121] [121] Event [4928,46.3272629,3520]: 1 finished unit Tank Foundry [f=0000352] [352] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000415] [415] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000492] [492] Event [1609.59998,46.9599304,616]: 0 finished unit Conjurer [f=0000689] [689] Event [4838.57275,123.35762,3431.10107]: 1 finished unit Firefly [f=0000690] [690] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000813] [813] Event [4900,47.64608,3520]: 1 finished unit Welder [f=0000830] [830] Event [1609.59998,46.9599304,616]: 0 finished unit Glaive [f=0001042] [1042] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0001044] [1044] Event [1609.59998,46.9599304,616]: 0 finished unit Glaive [f=0001124] [1124] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0001251] [1251] Event [1609.59998,46.9599304,616]: 0 finished unit Glaive [f=0001354] [1354] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0001690] [1690] Event [4928,46.9173584,3440]: 1 finished unit Lotus [f=0001822] [1822] Event [5080,47.3903809,3400]: 1 finished unit Wind/Tidal Generator [f=0001935] [1935] Event [5128,46.382843,3448]: 1 finished unit Wind/Tidal Generator [f=0002047] [2047] Event [5000,47.5086365,3336]: 1 finished unit Wind/Tidal Generator [f=0002077] [2077] Event [4900,47.64608,3520]: 1 finished unit Kodachi [f=0002132] [2132] Event [1609.59998,46.9599304,616]: 0 finished unit Conjurer [f=0002159] [2159] Event [5144,46.3260803,3528]: 1 finished unit Wind/Tidal Generator [f=0002221] [2221] Event [1064,46.9457397,616]: 0 finished unit Solar Collector [f=0002227] [2227] Event [2432,74.3006287,896]: 0 finished unit Lotus [f=0002324] [2324] Event [4952,47.3951111,3640]: 1 finished unit Wind/Tidal Generator [f=0002390] [2390] Event [4230.34521,74.286438,3642.77051]: 0 lost unit Glaive [f=0002439] [2439] Event [5032,46.3639221,3656]: 1 finished unit Wind/Tidal Generator [f=0002564] [2564] Event [4872,46.6713867,3608]: 1 finished unit Wind/Tidal Generator [f=0002657] [2657] Event [1160,47.5133667,664]: 0 finished unit Solar Collector [f=0002675] [2675] Event [4900,47.64608,3520]: 1 finished unit Kodachi [f=0002830] [2830] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0002985] [2985] Event [1609.59998,46.9599304,616]: 0 finished unit Glaive [f=0003121] [3121] Event [1256,46.5815125,664]: 0 finished unit Solar Collector [f=0003229] [3229] Event [1609.59998,46.9599304,616]: 0 finished unit Glaive [f=0003232] [3232] Event [4900,47.64608,3520]: 1 finished unit Kodachi [f=0003440] [3440] Event [3151.83252,15.9343872,2439.36108]: 0 lost unit Glaive [f=0003446] [3446] Event [1609.59998,46.9599304,616]: 0 finished unit Glaive [f=0003571] [3571] Event [1304,46.382843,568]: 0 finished unit Solar Collector [f=0003667] [3667] Event [1609.59998,46.9599304,616]: 0 finished unit Glaive [f=0003790] [3790] Event [4900,47.64608,3520]: 1 finished unit Kodachi [f=0003839] [3839] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0004006] [4006] Event [1224,47.0923767,488]: 0 finished unit Solar Collector [f=0004036] [4036] Event [1609.59998,46.9599304,616]: 0 finished unit Ronin [f=0004242] [4242] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0004256] [4256] Event [1609.59998,46.9599304,616]: 0 finished unit Glaive [f=0004337] [4337] Event [2760,15.929657,1640]: 1 finished unit Metal Extractor [f=0004346] [4346] Event [4900,47.64608,3520]: 1 finished unit Kodachi [f=0004394] [4394] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0004465] [4465] Event [1609.59998,46.9599304,616]: 0 finished unit Glaive [f=0004471] [4471] Event [1128,46.4348755,440]: 0 finished unit Solar Collector [f=0004511] [4511] Event [2760,15.929657,1640]: 1 lost unit Metal Extractor [f=0004704] [4704] Event [3744,74.7310791,3200]: 1 finished unit Lotus [f=0004774] [4774] Event [1609.59998,46.9599304,616]: 0 finished unit Glaive [f=0004924] [4924] Event [3024,16.1235962,1568]: 0 finished unit Lotus [f=0004985] [4985] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0005032] [5032] Event [1609.59998,46.9599304,616]: 0 finished unit Glaive [f=0005044] [5044] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0005322] [5322] Event [1609.59998,46.9599304,616]: 0 finished unit Ronin [f=0005424] [5424] Event [2580.76147,75.5021057,183.340256]: 0 lost unit Glaive [f=0005476] [5476] Event [2721.54175,75.5021057,260.055145]: 0 lost unit Glaive [f=0005532] [5532] Event [1609.59998,46.9599304,616]: 0 finished unit Glaive [f=0005626] [5626] Event [1192,46.3355408,344]: 0 finished unit Solar Collector [f=0005684] [5684] Event [4712,46.3923035,3560]: 1 finished unit Wind/Tidal Generator [f=0005688] [5688] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0005719] [5719] Event [2760,11.868206,1640]: 0 finished unit Metal Extractor [f=0005740] [5740] Event [2432,74.3006287,896]: 0 lost unit Lotus [f=0005755] [5755] Event [1609.59998,46.9599304,616]: 0 finished unit Glaive [f=0005792] [5792] Event [2574.18848,75.4349823,823.94635]: 0 lost unit Glaive [f=0005809] [5809] Event [5644.36182,75.1288071,3055.37646]: 0 lost unit Glaive [f=0005864] [5864] Event [4792,46.3639221,3592]: 1 finished unit Wind/Tidal Generator [f=0005965] [5965] Event [1609.59998,46.9599304,616]: 0 finished unit Glaive [f=0006012] [6012] Event [2568,74.286438,920]: 0 lost unit Metal Extractor [f=0006025] [6025] Event [4900,47.64608,3520]: 1 finished unit Ogre [f=0006148] [6148] Event [2216,75.5021057,872]: 0 lost unit Metal Extractor [f=0006151] [6151] Event [1272,47.0592651,360]: 0 finished unit Solar Collector [f=0006175] [6175] Event [1609.59998,46.9599304,616]: 0 finished unit Glaive [f=0006194] [6194] Event [4920,46.4774475,3272]: 1 finished unit Wind/Tidal Generator [f=0006312] [6312] Event [3288,16.8898926,1480]: 0 finished unit Metal Extractor [f=0006322] [6322] Event [400,17.1878967,2048]: 0 finished unit Lotus [f=0006436] [6436] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0006456] [6456] Event [2153.69873,75.4936523,370.437286]: 0 lost unit Glaive [f=0006466] [6466] Event [5160,46.3591919,3608]: 1 finished unit Wind/Tidal Generator [f=0006469] [6469] Event [2187.41895,75.5021057,339.998138]: 0 lost unit Glaive [f=0006476] [6476] Event [2203.91895,75.5021744,360.174469]: 0 lost unit Glaive [f=0006629] [6629] Event [5112,46.4443359,3688]: 1 finished unit Wind/Tidal Generator [f=0006631] [6631] Event [1352,47.3146973,360]: 0 finished unit Solar Collector [f=0006815] [6815] Event [1944.97791,74.286972,959.922546]: 0 lost unit Glaive [f=0006858] [6858] Event [1609.59998,46.9599304,616]: 0 finished unit Reaver [f=0006867] [6867] Event [3410.79736,74.286438,3125.0249]: 0 lost unit Glaive [f=0006886] [6886] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0006919] [6919] Event [3576,74.286438,3176]: 1 lost unit Metal Extractor [f=0006969] [6969] Event [3480.48413,74.7366867,3128.3125]: 0 lost unit Glaive [f=0007076] [7076] Event [3587.10986,72.2428589,3218.63525]: 0 lost unit Glaive [f=0007102] [7102] Event [3333.84009,74.2898941,3304.65552]: 0 lost unit Glaive [f=0007111] [7111] Event [1432,46.3450012,376]: 0 finished unit Solar Collector [f=0007113] [7113] Event [3744,74.7310791,3200]: 1 lost unit Lotus [f=0007150] [7150] Event [1609.59998,46.9599304,616]: 0 finished unit Ronin [f=0007251] [7251] Event [4900,47.64608,3520]: 1 finished unit Welder [f=0007261] [7261] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0007360] [7360] Event [1609.59998,46.9599304,616]: 0 finished unit Glaive [f=0007380] [7380] Event [1048,46.3260803,520]: 0 lost unit Metal Extractor [f=0007398] [7398] Event [3928,75.5021057,3224]: 1 lost unit Metal Extractor [f=0007481] [7481] Event [3770.48291,75.8890839,3118.30981]: 0 lost unit Glaive [f=0007571] [7571] Event [1609.59998,46.9599304,616]: 0 finished unit Glaive [f=0007596] [7596] Event [1464.13135,46.3260803,525.898438]: 0 lost unit Conjurer [f=0007732] [7732] Event [1400,47.3034821,600]: 0 lost unit Metal Extractor [f=0007769] [7769] Event [1609.59998,46.9599304,616]: 0 finished unit Glaive [f=0007794] [7794] Event [1208,47.5370178,744]: 0 lost unit Metal Extractor [f=0007798] [7798] Event [1223.01245,59.8261719,1073.16382]: 1 lost unit Kodachi [f=0007860] [7860] Event [1288.92786,57.3597679,1062.91931]: 0 lost unit Glaive [f=0007871] [7871] Event [4900,47.64608,3520]: 1 finished unit Welder [f=0007964] [7964] Event [1609.59998,46.9599304,616]: 0 finished unit Glaive [f=0008107] [8107] Event [4272,15.9343872,1936]: 0 finished unit Lotus [f=0008294] [8294] Event [5744,17.1642456,2080]: 1 finished unit Lotus [f=0008382] [8382] Event [4222.88916,23.145256,2195.5127]: 0 lost unit Ronin [f=0008452] [8452] Event [4088,15.9343872,2024]: 0 finished unit Metal Extractor [f=0008488] [8488] Event [4900,47.64608,3520]: 1 finished unit Welder [f=0008639] [8639] Event [1609.59998,46.9599304,616]: 0 finished unit Reaver [f=0008869] [8869] Event [4900,47.64608,3520]: 1 finished unit Welder [f=0008932] [8932] Event [4424,16.0384521,1848]: 0 finished unit Metal Extractor [f=0009041] [9041] Event [4483.32617,119.134041,1901.6073]: 1 lost unit Firefly [f=0009087] [9087] Event [1609.59998,46.9599304,616]: 0 finished unit Conjurer [f=0009247] [9247] Event [4900,47.64608,3520]: 1 finished unit Welder [f=0009359] [9359] Event [4908.94727,151.286438,2268.61646]: 1 finished unit Firefly [f=0009359] [9359] Event [1609.59998,46.9599304,616]: 0 finished unit Ronin [f=0009448] [9448] Event [896,75.5115662,3648]: 0 lost unit Lotus [f=0009501] [9501] Event [4449.9668,120.818893,1923.89441]: 1 lost unit Firefly [f=0009504] [9504] Event [867.650085,76.5508194,3543.32642]: 0 lost unit Conjurer [f=0009567] [9567] Event [1609.59998,46.9599304,616]: 0 finished unit Glaive [f=0009684] [9684] Event [3928,71.4406738,3224]: 1 finished unit Metal Extractor [f=0009713] [9713] Event [4908.94727,74.286438,2268.61646]: 1 finished unit Guardian Commander [f=0009777] [9777] Event [1609.59998,46.9599304,616]: 0 finished unit Glaive [f=0009809] [9809] Event [4908.94727,151.286438,2268.61646]: 1 finished unit Firefly [f=0009984] [9984] Event [4733.87158,178.571487,2127.07178]: 1 lost unit Firefly [f=0010198] [10198] Event [424,17.1595154,2184]: 0 lost unit Metal Extractor [f=0010202] [10202] Event [464.001892,16.1338978,2190.19214]: 1 lost unit Kodachi [f=0010218] [10218] Event [4900,47.64608,3520]: 1 finished unit Ogre [f=0010260] [10260] Event [400,17.1878967,2048]: 0 lost unit Lotus [f=0010289] [10289] Event [4908.94727,151.286438,2268.61646]: 1 finished unit Firefly [f=0010302] [10302] Event [1400,46.6510544,712]: 0 finished unit Caretaker [f=0010356] [10356] Event [408,17.6556358,1944]: 0 lost unit Metal Extractor [f=0010375] [10375] Event [4792,74.286438,2216]: 1 finished unit Stinger [f=0010428] [10428] Event [4467.68066,115.457146,1922.3219]: 1 lost unit Firefly [f=0010508] [10508] Event [264,17.9494629,2024]: 0 lost unit Metal Extractor [f=0010739] [10739] Event [4797.06494,151.286438,2257.20142]: 1 finished unit Firefly [f=0010754] [10754] Event [4424,63.4731445,2232]: 0 lost unit Stinger [f=0010792] [10792] Event [4245.96826,16.1325512,1971.79871]: 0 lost unit Recon Commander [f=0010898] [10898] Event [4609.47705,161.225906,1752.18591]: 1 lost unit Firefly [f=0010908] [10908] Event [4424,16.0384521,1848]: 0 lost unit Metal Extractor [f=0010918] [10918] Event [4272,15.9343872,1936]: 0 lost unit Lotus [f=0011121] [11121] Event [3576,70.2250061,3176]: 1 finished unit Metal Extractor [f=0011150] [11150] Event [4900,47.64608,3520]: 1 finished unit Ogre [f=0011163] [11163] Event [4088,15.9343872,2024]: 0 lost unit Metal Extractor [f=0011172] [11172] Event [1662.58423,66.2044067,1004.69049]: 0 lost unit Glaive [f=0011208] [11208] Event [1593.26746,50.4387703,957.707642]: 0 lost unit Glaive [f=0011219] [11219] Event [4239.03955,103.709709,2194.35498]: 1 finished unit Firefly [f=0011314] [11314] Event [1609.59998,46.9599304,616]: 0 lost unit Phantom [f=0011326] [11326] Event [1609.59998,46.9599304,616]: 0 lost unit Phantom [f=0011342] [11342] Event [1609.59998,46.9599304,616]: 0 lost unit Phantom [f=0011356] [11356] Event [1609.59998,46.9599304,616]: 0 lost unit Phantom [f=0011372] [11372] Event [1609.59998,46.9599304,616]: 0 lost unit Phantom [f=0011386] [11386] Event [1609.59998,46.9599304,616]: 0 lost unit Phantom [f=0011402] [11402] Event [1609.59998,46.9599304,616]: 0 lost unit Phantom [f=0011416] [11416] Event [1609.59998,46.9599304,616]: 0 lost unit Phantom [f=0011432] [11432] Event [1609.59998,46.9599304,616]: 0 lost unit Phantom [f=0011446] [11446] Event [1609.59998,46.9599304,616]: 0 lost unit Phantom [f=0011462] [11462] Event [1609.59998,46.9599304,616]: 0 lost unit Phantom [f=0011476] [11476] Event [1609.59998,46.9599304,616]: 0 lost unit Phantom [f=0011492] [11492] Event [1609.59998,46.9599304,616]: 0 lost unit Phantom [f=0011506] [11506] Event [1609.59998,46.9599304,616]: 0 lost unit Phantom [f=0011522] [11522] Event [1609.59998,46.9599304,616]: 0 lost unit Phantom [f=0011536] [11536] Event [1609.59998,46.9599304,616]: 0 lost unit Phantom [f=0011558] [11558] Event [1475.88611,46.7212868,678.963257]: 0 lost unit Conjurer [f=0011577] [11577] Event [1400,39.1444168,712]: 0 lost unit Caretaker [f=0011632] [11632] Event [1609.59998,46.526783,616]: 0 lost unit Phantom [f=0011642] [11642] Event [1609.59998,46.1770401,616]: 0 lost unit Phantom [f=0011656] [11656] Event [1609.59998,46.1770401,616]: 0 lost unit Phantom [f=0011672] [11672] Event [1609.59998,46.3873062,616]: 0 lost unit Phantom [f=0011686] [11686] Event [1609.59998,46.3115807,616]: 0 lost unit Phantom [f=0011702] [11702] Event [1609.59998,46.9599304,616]: 0 lost unit Phantom [f=0011716] [11716] Event [1609.59998,46.9599304,616]: 0 lost unit Phantom [f=0011732] [11732] Event [1609.59998,46.3238449,616]: 0 lost unit Phantom [f=0011746] [11746] Event [1609.59998,45.4756317,616]: 0 lost unit Phantom [f=0011762] [11762] Event [1609.59998,43.6216354,616]: 0 lost unit Phantom [f=0011776] [11776] Event [1609.59998,43.4551773,616]: 0 lost unit Phantom [f=0011792] [11792] Event [1609.59998,43.4551773,616]: 0 lost unit Phantom [f=0011816] [11816] Event [1609.59998,42.0774002,616]: 0 lost unit Phantom [f=0011822] [11822] Event [1609.59998,41.3434372,616]: 0 lost unit Phantom [f=0011832] [11832] Event [5320,75.5021057,664]: 1 finished unit Metal Extractor [f=0011836] [11836] Event [1609.59998,39.6510544,616]: 0 lost unit Phantom [f=0011852] [11852] Event [1609.59998,39.2279587,616]: 0 lost unit Phantom [f=0011866] [11866] Event [1609.59998,39.2279587,616]: 0 lost unit Phantom [f=0011882] [11882] Event [1609.59998,39.2279587,616]: 0 lost unit Phantom [f=0011896] [11896] Event [1609.59998,39.2279587,616]: 0 lost unit Phantom [f=0011910] [11910] Event [1600,39.2279587,616]: 0 lost unit Cloakbot Factory [f=0011939] [11939] Event [undefined]: Toude resigned [f=0011939] game_message: Toude has been destroyed! [f=0011939] game_message: pizza123 wins! [f=0011939] Submitting stats [f=0011939] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011939] Part| Total Time|Time of the last 0.5s [f=0011939] Draw 15155.24ms 17.27% [f=0011939] Lua::Callins::Synced 5049.57ms 16.27% [f=0011939] Lua::Callins::Unsynced 19835.75ms 22.75% [f=0011939] Lua::CollectGarbage::Synced 289.91ms 0.10% [f=0011939] Lua::CollectGarbage::Unsynced 690.86ms 0.90% [f=0011939] Misc::Profiler::AddTime 59.52ms 0.00% [f=0011939] Sim 34025.59ms 68.76% [f=0011939] [11939] Received game_message: Toude has been destroyed! [f=0011939] [11939] Received game_message: pizza123 wins! [f=0011940] [11940] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011940] [11940] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011940] [11940] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011940] [11940] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.86666679,5.5999999,5.86666679,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011940] [11940] Game End Stats Values: 3,2475,2350,2475,2350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.80000019,8,8.80000019,8,0,65,0,65,0,0,0,0,1180,1010,1180,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011940] [11940] Game End Stats Values: 4,2565,2570,2565,2570,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,10.8000002,9.19999981,10.8000002,9.19999981,0,195,0,195,0,0,0,0,1270,1100,1270,1100,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011940] [11940] Game End Stats Values: 5,2655,2660,2655,2660,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,8,8,8,8,1275,1275,1275,1275,12,11.7333336,12,11.7333336,0,195,0,195,0,0,0,0,1270,1190,1270,1190,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011940] [11940] Game End Stats Values: 6,2975,2940,2975,2940,0.87057602,0,0.87057602,0,0,0,0,0,0,0,0,0,0,0,0,0,25.434782,20.3999996,25.434782,20.3999996,90,90,90,90,11.3667784,8,11.3667784,8,1275,1275,1275,1275,16.5247307,12,16.5247307,12,180,195,180,195,0,0,0,0,1410,1380,1410,1380,0,0,0,0,74.25,0,74.25,0,20.3999996,25.434782,20.3999996,25.434782 [f=0011940] [11940] Game End Stats Values: 7,3260,2945,3260,2945,5.4040637,0,5.4040637,0,0,0,0,0,0,0,0,0,0,0,0,0,90.4347992,69.7253723,90.4347992,69.7253723,90,90,90,90,20.8122196,9.86666679,20.8122196,9.86666679,1275,1275,1275,1275,17.1022453,12,17.1022453,12,360,130,360,130,65,0,65,0,1515,1450,1515,1450,0,65,0,65,142.25,0,142.25,0,72.4656677,90.4347992,72.4656677,90.4347992 [f=0011940] [11940] Game End Stats Values: 8,3260,3170,3260,3170,24.5748634,0.64973909,24.5748634,0.64973909,0,0,0,0,0,0,0,0,0,0,0,0,175.143402,127.271576,175.143402,127.271576,90,90,90,90,22.9722767,12,22.9722767,12,1275,1275,1275,1275,20.5114307,13.2433157,20.5114307,13.2433157,360,195,360,195,65,0,65,0,1515,1610,1515,1610,0,65,0,65,254.75,0,254.75,0,130.011871,175.143402,130.011871,175.143402 [f=0011940] [11940] Game End Stats Values: 9,3440,3305,3440,3305,39.8066177,1.3007611,39.8066177,1.3007611,0,0,0,0,0,0,0,0,0,0,0,0,240.143433,182.077484,240.143433,182.077484,90,90,90,90,14.2317333,13.8666668,14.2317333,13.8666668,1275,1275,1275,1275,15.0487814,14.0434017,15.0487814,14.0434017,540,260,540,260,130,0,130,0,1515,1680,1515,1680,0,130,0,130,278,0,278,0,190.29837,240.143433,190.29837,240.143433 [f=0011940] [11940] Game End Stats Values: 10,3710,3530,3710,3530,43.9924278,1.91210651,43.9924278,1.91210651,0,0,0,0,0,0,0,0,0,0,0,0,240.143433,187.558075,240.143433,187.558075,90,90,90,90,13.7141523,15.8666668,13.7141523,15.8666668,1275,1275,1275,1275,13.0790539,14.0407562,13.0790539,14.0407562,720,415,720,415,130,0,130,0,1605,1750,1605,1750,0,130,0,130,278,0,278,0,195.778961,240.143433,195.778961,240.143433 [f=0011940] [11940] Game End Stats Values: 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Stats Values: 27,7125,2675,7125,2675,449.247284,104.937263,449.247284,104.937263,0,0,0,0,0,0,0,0,990.321655,853.261536,990.321655,853.261536,5730.47021,1622.91223,5730.47021,1622.91223,600,90,600,90,17.1645164,22,17.1645164,22,1505,0,1505,0,24.5511131,6,24.5511131,6,1860,905,1860,905,4966.35059,640,4966.35059,640,3140,1680,3140,1680,1000,4986.35059,1000,4986.35059,571.662964,72.1669617,571.662964,72.1669617,2233.08105,5912.16553,2233.08105,5912.16553 [f=0011940] [11940] Game End Stats Values: 28,7215,1875,7215,1875,453.604675,104.937263,453.604675,104.937263,0,0,0,0,0,0,0,0,990.321655,890.261475,990.321655,890.261475,6055.19043,1622.91223,6055.19043,1622.91223,600,90,600,90,30.6912594,22,30.6912594,22,1505,0,1505,0,33.3573151,6,33.3573151,6,1860,905,1860,905,5776.68408,640,5776.68408,640,3230,880,3230,880,1000,5796.68408,1000,5796.68408,662.912964,72.1669617,662.912964,72.1669617,2233.08105,6236.88574,2233.08105,6236.88574 [f=0011961] [11961] Event [1400,43.242012,600]: 0 lost unit Metal Extractor [f=0012053] [12053] Event [4900,47.64608,3520]: 1 finished unit Ogre [f=0012068] [Toude (replay)] wow gg [f=0012119] Spectator Toude left the game: normal quit [f=0012119] [12119] Event [undefined]: Toude quit [f=0012179] Player pizza123 left the game: normal quit [f=0012179] [12179] Event [undefined]: pizza123 quit [f=0012185] No clients connected, shutting down server [f=0012185] Server shutdown [f=0012300] [12300] Event [5512,75.5021057,504]: 1 finished unit Metal Extractor [f=0012739] [12739] Event [3992.80151,15.9674826,2136.40576]: 1 finished unit Guardian Commander [f=0012840] [12840] Event [5048,74.286438,360]: 1 finished unit Metal Extractor [f=0012953] [12953] Event [4900,47.64608,3520]: 1 finished unit Ogre [f=0013049] [13049] Event [3992.80151,95.9674835,2136.40576]: 1 finished unit Firefly [f=0013852] [13852] Event [4900,47.64608,3520]: 1 finished unit Ogre [f=0014328] Autoquit sending quit command. [f=0014328] [QuitAction] user exited to system [f=0014328] [SpringApp::Kill][1] fromRun=1 [f=0014328] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014328] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014328] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014328] [ThreadPool::SetThreadCount][2] workers=0 [f=0014328] [SpringApp::Kill][2] [f=0014328] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014328] [Game::KillLua][3] dtor=0 luaUI=0x50dc12f0 [f=0014328] Start widgetHandler:Shutdown [f=0014328] Shutdown - SaveOrderList Complete [f=0014328] Writing last game win data [f=0014328] Shutdown - SaveConfigData Complete [f=0014328] Shutdown Widget - Save/Load API [f=0014328] Shutdown Widget - Chili Highlight [f=0014328] Shutdown Widget - Draw After Chili [f=0014328] Shutdown Widget - EPIC Menu [f=0014328] Shutdown Widget - Chili Widget Selector [f=0014328] Shutdown Widget - Chili Minimap [f=0014328] Shutdown Widget - Local Team Colors [f=0014328] Shutdown Widget - Display Keys 2 [f=0014328] Shutdown Widget - Save Game Menu [f=0014328] Shutdown Widget - Unit Icons [f=0014328] Shutdown Widget - Noises [f=0014328] Shutdown Widget - HealthBars [f=0014328] Shutdown Widget - Win Counter [f=0014328] Shutdown Widget - SpringRTS Replay Stats [f=0014328] Shutdown Widget - BuildETA [f=0014328] Shutdown Widget - Modular Comm Info [f=0014328] Shutdown Widget - Music Player v2 [f=0014328] Shutdown Widget - Stereo3D [f=0014328] Shutdown Widget - Showeco and Grid Drawer [f=0014328] Shutdown Widget - Point Tracker [f=0014328] Shutdown Widget - Missile Silo Range [f=0014328] Shutdown Widget - MinimapEvents [f=0014328] Shutdown Widget - Mex Placement Handler [f=0014328] Shutdown Widget - Local Widgets Config [f=0014328] Shutdown Widget - Highlight Geos [f=0014328] Shutdown Widget - Grab Input [f=0014328] Input grabbing is disabled! [f=0014328] Shutdown Widget - MetalFeatures (new) [f=0014328] Shutdown Widget - Darkening [f=0014328] Shutdown Widget - Context Menu [f=0014328] Shutdown Widget - Chili Spectator Panels [f=0014328] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014328] Shutdown Widget - Chili Nuke Warning [f=0014328] Shutdown Widget - Chili EndGame Window [f=0014328] Shutdown Widget - Chili Economy Panel Default [f=0014328] Shutdown Widget - CameraShake [f=0014328] Shutdown Widget - Attack AoE [f=0014328] Shutdown Widget - Map Edge Extension [f=0014328] Shutdown Widget - Selection Send [f=0014328] Shutdown Widget - LupsManager [f=0014328] Shutdown Widget - Newton Firezone [f=0014328] Shutdown Widget - Chili Pro Console [f=0014328] Shutdown Widget - Lasso Terraform GUI [f=0014328] Shutdown Widget - Lups [f=0014328] Shutdown Widget - Chili Framework [f=0014328] Shutdown Widget - Chili Core Selector [f=0014328] Shutdown Widget - Custom Markers [f=0014328] Shutdown Widget - Select Keys [f=0014328] Shutdown Widget - Pause Screen [f=0014328] Shutdown Widget - Text To Speech Control [f=0014328] Shutdown Widget - Persistent Build Height [f=0014328] Shutdown Widget - Layout Handler [f=0014328] End widgetHandler:Shutdown [f=0014328] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={521405,63319881} {int,ext,rec}Allocs={25683980,0,0} {chunk,block}Bytes={63319881,0} [f=0014328] [Game::KillLua][1] dtor=0 luaGaia=0x5179a1b0 [f=0014328] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={322561,51078152} {int,ext,rec}Allocs={25683981,0,0} {chunk,block}Bytes={51078152,0} [f=0014328] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={322561,51078152} {int,ext,rec}Allocs={25683981,0,0} {chunk,block}Bytes={51078152,0} [f=0014328] [Game::KillLua][2] dtor=0 luaRules=0x50fc1c10 [f=0014328] Start gadgetHandler:Shutdown [f=0014328] Shutdown - StartSetup [f=0014328] Shutdown - UnitMorph [f=0014328] Shutdown - LupsNanoSpray [f=0014328] Shutdown - Missile Silo Controller [f=0014328] Shutdown - Modular Comm Info [f=0014328] Shutdown - Terrain Texture Handler [f=0014328] Shutdown - UnitCloakShield [f=0014328] Shutdown - Starlight Handler [f=0014328] End gadgetHandler:Shutdown [f=0014328] Start gadgetHandler:Shutdown [f=0014328] Shutdown - Save/Load [f=0014328] Shutdown - Teleport Throw [f=0014328] Shutdown - UnitMorph [f=0014328] Shutdown - Modular Comm Info [f=0014328] Shutdown - Retreat Command [f=0014328] Shutdown - Shockwaves [f=0014328] Shutdown - UnitCloakShield [f=0014328] Shutdown - Lups Cloak FX [f=0014328] Shutdown - Lups [f=0014328] Shutdown - Lups Shield [f=0014328] End gadgetHandler:Shutdown [f=0014328] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25684011,0,0} {chunk,block}Bytes={0,0} [f=0014328] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25684011,0,0} {chunk,block}Bytes={0,0} [f=0014328] [Game::KillLua][4] dtor=0 [f=0014328] [Game::~CGame][1] [f=0014328] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014328] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014328] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014328] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014328] [Game::KillLua][4] dtor=1 [f=0014328] [Game::KillMisc][1] [f=0014328] [Game::KillMisc][2] [f=0014328] [Game::KillMisc][3] [f=0014328] [Game::KillRendering][1] [f=0014328] [3DOParser::Kill] allocated 137 pieces [f=0014328] [S3OParser::Kill] allocated 2704 pieces [f=0014328] [AssParser::Kill] allocated 222 pieces [f=0014328] [Game::KillInterface][1] [f=0014328] [Game::KillInterface][2] [f=0014328] [Game::KillSimulation][1] [f=0014328] [Game::KillSimulation][2] [f=0014328] [CCollisionHandler] dis-/continuous tests: 0/808187 [f=0014328] [Game::KillSimulation][3] [f=0014328] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014328] [~CPathCache(24x16)] cacheHits=27 hitPercentage=31% numHashColls=0 maxCacheSize=7 [f=0014328] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014328] [~CPathCache(48x32)] cacheHits=12 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014328] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014328] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014328] [LosHandler::Kill] raycast instance cache-{hits,misses}={2899,9706}; shared=2%; cached=21% [f=0014328] [Game::KillSimulation][4] [f=0014328] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0014328] [Game::~CGame][2] [f=0014328] [Game::~CGame][3] [f=0014328] [SpringApp::Kill][3] [f=0014328] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 152375 bytes sent 142277 bytes recv'd [f=0014328] [SpringApp::Kill][4] font=0x44a3faa0 [f=0014328] [SpringApp::Kill][5] [f=0014328] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x44aad4a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=3950ms file="unittextures/factorytank_1.png" indx=7114 inflSize=4103kb readTime=55ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=52ms file="objects3d/strikecom_1.dae" indx=5430 inflSize=999kb readTime=50ms file="scripts/amphraid.lua" indx=5530 inflSize=8kb readTime=49ms file="objects3d/benzcom5.s3o" indx=4883 inflSize=326kb readTime=30ms file="bitmaps/loadpictures/fire.png" indx=498 inflSize=3301kb readTime=29ms file="unittextures/factorytank_2.png" indx=7116 inflSize=4103kb readTime=26ms file="luaui/widgets/gui_chili_economy_panel2.lua" indx=4562 inflSize=46kb readTime=21ms file="luaui/widgets/minimap_events.lua" indx=4656 inflSize=11kb readTime=19ms file="luaui/widgets/minimap_startbox_new.lua" indx=4657 inflSize=10kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 57573474 bytes cached in 2888 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x44b9b7a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44bb2210) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b09020) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff54c01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]