[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.KtKk910TlH/springsettings.959732.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1a6c01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4826 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/959732/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 199ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4557e230] using map "Hide_and_Seek_v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Hide_and_Seek_v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4557e230] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 579ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 655ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 79ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 682ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Godde was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/959732/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 71 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15783 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15783 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe-95a15783.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=95a15793 [f=-000001] [Path] [PathEstimator::ReadFile] hash=95a15793 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe2-95a15793.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (368ms, checksum b4191bc7)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11503,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/959732/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52cb9400,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e526665f065b9d1432d254014596f592 [f=-000001] Connection attempt from psaniac [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: psaniac changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tiptushi changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={00000000bef746f0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer 2! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="[Game::Load][lua{Rules,Gaia}={0000000067d629c0,0000000000000000}]" [f=-000001] Allies: I choose: Mobile Caretaker! [f=-000001] glhf [f=-000001] [0] Event [4826,105.00708,2321]: 0 finished unit Recon Commander [f=-000001] [0] Event [2216,119.648071,5445]: 1 finished unit Engineer Commander [f=0000000] [0] psaniac, team: 0, elo:2548 [f=0000000] [0] Tiptushi, team: 1, elo:2411 [f=0000000] [0] ?, team: 2, elo:0 [f=0000007] [7] Event [2328,105,5320]: 1 finished unit Jumpbot Factory [f=0000007] [7] Event [4744,105,2384]: 0 finished unit Cloakbot Factory [f=0000008] Playback continued [f=0000241] [241] Event [2328,105,5592]: 1 finished unit Metal Extractor [f=0000373] [373] Event [4872,105,2392]: 0 finished unit Metal Extractor [f=0000394] [394] Event [4744,105,2393.6001]: 0 finished unit Glaive [f=0000431] [431] Event [2264,105,5576]: 1 finished unit Solar Collector [f=0000603] [603] Event [2328.03687,105,5296]: 1 finished unit Constable [f=0000606] [606] Event [4744,105,2393.6001]: 0 finished unit Glaive [f=0000772] [772] Event [4680,105,2200]: 0 finished unit Metal Extractor [f=0000818] [818] Event [4744,105,2393.6001]: 0 finished unit Glaive [f=0000886] [886] Event [2248,105,4952]: 1 finished unit Metal Extractor [f=0001031] [1031] Event [4744,105,2393.6001]: 0 finished unit Glaive [f=0001120] [1120] Event [2312,105,4888]: 1 finished unit Solar Collector [f=0001222] [1222] Event [4984,105,2104]: 0 finished unit Metal Extractor [f=0001236] [1236] Event [4744,105,2393.6001]: 0 finished unit Glaive [f=0001554] [1554] Event [2536,105,4840]: 1 finished unit Metal Extractor [f=0001599] [1599] Event [2328.03687,105,5296]: 1 finished unit Pyro [f=0001709] [1709] Event [2328.03687,105,5296]: 1 finished unit Puppy [f=0001875] [1875] Event [4904,105,2184]: 0 finished unit Solar Collector [f=0001912] [1912] Event [4744,105,2393.6001]: 0 finished unit Conjurer [f=0002036] [Game::ClientReadNet] added new player PRO_rANDY with number 2 to team 0 [f=0002036] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_0|False|PRO||GB [f=0002050] Connection attempt from PRO_rANDY [f=0002050] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002050] -> Connection established (given id 2) [f=0002056] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=0002056] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002081] [2081] Event [2425.41528,105,4485.06592]: 0 lost unit Glaive [f=0002156] [2156] Event [2360,105,4648]: 1 finished unit Metal Extractor [f=0002402] [2402] Event [1617.73169,232.729858,5456.52734]: 1 lost unit Puppy [f=0002402] [2402] Event [1608.76477,219.107986,5457.29736]: 0 lost unit Glaive [f=0002434] [2434] Event [4776,105,2168]: 0 finished unit Solar Collector [f=0002445] [2445] Event [2328.03687,105,5296]: 1 finished unit Pyro [f=0002461] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=0002477] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=0002477] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000fa5f62d0,0000000000000000}]" [f=0002480] [2480] Event [4744,105,2393.6001]: 0 finished unit Conjurer [f=0002913] [2913] Event [2392,105,4168]: 1 finished unit Metal Extractor [f=0002973] [2973] Event [4904,105,2280]: 0 finished unit Solar Collector [f=0003028] [3028] Event [4744,105,2393.6001]: 0 finished unit Conjurer [f=0003146] [3146] Event [2408,105,4104]: 1 finished unit Solar Collector [f=0003162] [3162] Event [3459.5105,105.675514,5002.83594]: 0 lost unit Glaive [f=0003340] [3340] Event [2488,105,4104]: 1 finished unit Solar Collector [f=0003571] [3571] Event [2432,105,4160]: 1 finished unit Lotus [f=0003646] [3646] Event [2328.03687,105,5296]: 1 finished unit Pyro [f=0003667] [3667] Event [6312,105,3240]: 0 finished unit Metal Extractor [f=0003682] [3682] Event [4808,105,3000]: 0 finished unit Metal Extractor [f=0003862] [3862] Event [4744,105,2393.6001]: 0 finished unit Conjurer [f=0004094] [4094] Event [1729.98193,105.029114,4276.05957]: 0 lost unit Glaive [f=0004115] [4115] Event [2328.03687,105,5296]: 1 finished unit Pyro [f=0004340] [4340] Event [6296,105,3544]: 0 finished unit Metal Extractor [f=0004570] [4570] Event [2328.03687,105,5296]: 1 finished unit Pyro [f=0004702] [4702] Event [5624,105,3400]: 0 finished unit Metal Extractor [f=0004872] [4872] Event [2328.03687,105,5296]: 1 finished unit Constable [f=0005139] [5139] Event [7000,105,472]: 0 finished unit Metal Extractor [f=0005205] [5205] Event [4744,105,2393.6001]: 0 finished unit Knight [f=0005333] [5333] Event [2328.03687,105,5296]: 1 finished unit Pyro [f=0005384] [5384] Event [4904,105,2504]: 0 finished unit Solar Collector [f=0005401] [5401] Event [6368,105,3376]: 0 finished unit Lotus [f=0005555] [5555] Event [1624,105,3768]: 1 finished unit Metal Extractor [f=0005742] [5742] Event [1608,105,3848]: 1 finished unit Solar Collector [f=0005792] [5792] Event [4744,105,2393.6001]: 0 finished unit Glaive [f=0005969] [5969] Event [4808,105,3000]: 0 lost unit Metal Extractor [f=0005996] [5996] Event [1624,105,3640]: 1 finished unit Solar Collector [f=0006015] [6015] Event [6256,105,3344]: 0 finished unit Lotus [f=0006072] [6072] Event [4744,105,2393.6001]: 0 finished unit Glaive [f=0006228] [6228] Event [1680,105,3680]: 1 finished unit Lotus [f=0006280] [6280] Event [4744,105,2393.6001]: 0 finished unit Glaive [f=0006338] [6338] Event [5624,105,3400]: 0 lost unit Metal Extractor [f=0006469] [6469] Event [1680,105,3824]: 1 finished unit Lotus [f=0006491] [6491] Event [4744,105,2393.6001]: 0 finished unit Glaive [f=0006513] [6513] Event [2328.03687,105,5296]: 1 finished unit Pyro [f=0006701] [6701] Event [4744,105,2393.6001]: 0 finished unit Glaive [f=0006754] [6754] Event [6832,105,320]: 0 lost unit Lotus [f=0006912] [6912] Event [4744,105,2393.6001]: 0 finished unit Glaive [f=0006927] [6927] Event [7016,105,136]: 0 lost unit Metal Extractor [f=0006982] [6982] Event [2328.03687,105,5296]: 1 finished unit Pyro [f=0007013] [7013] Event [7000,105,472]: 0 lost unit Metal Extractor [f=0007122] [7122] Event [4744,105,2393.6001]: 0 finished unit Glaive [f=0007177] [7177] Event [5624,104.918747,3400]: 0 finished unit Metal Extractor [f=0007221] [7221] Event [4808,104.918747,3000]: 0 finished unit Metal Extractor [f=0007245] [7245] Event [888,105,3640]: 1 finished unit Metal Extractor [f=0007278] [7278] Event [3901.91821,247.194611,4700.55566]: 0 lost unit Glaive [f=0007332] [7332] Event [4744,105,2393.6001]: 0 finished unit Glaive [f=0007489] [7489] Event [992,105,3632]: 1 finished unit Lotus [f=0007543] [7543] Event [4744,105,2393.6001]: 0 finished unit Glaive [f=0007587] [7587] Event [2328.03687,105,5296]: 1 finished unit Pyro [f=0007739] [7739] Event [4744,105,2393.6001]: 0 finished unit Glaive [f=0007752] [7752] Event [755.680664,105,4020.74756]: 0 lost unit Glaive [f=0007817] [7817] Event [872,105,3928]: 1 finished unit Metal Extractor [f=0007942] [7942] Event [6368.71924,105,3443.19458]: 1 lost unit Pyro [f=0007967] [7967] Event [6368,104.971542,3376]: 0 lost unit Lotus [f=0008027] [8027] Event [6256,105.011292,3344]: 0 lost unit Lotus [f=0008109] [8109] Event [6312,105.003281,3240]: 0 lost unit Metal Extractor [f=0008118] [8118] Event [6296,105.006943,3544]: 0 lost unit Metal Extractor [f=0008275] [8275] Event [2687.82813,157.968185,3868.18018]: 0 lost unit Glaive [f=0008295] [8295] Event [800,105,3872]: 1 finished unit Lotus [f=0008337] [8337] Event [2328.03687,105,5296]: 1 finished unit Pyro [f=0008374] [8374] Event [2711.23413,105.001633,3951.91626]: 0 lost unit Glaive [f=0008463] [8463] Event [6506.56836,297.672913,3087.65308]: 1 lost unit Pyro [f=0008476] [8476] Event [6489.11621,304.512268,3104.02539]: 1 lost unit Pyro [f=0008485] [8485] Event [872,105,3832]: 1 finished unit Solar Collector [f=0008519] [8519] Event [3112,213.907394,6024]: 1 finished unit Metal Extractor [f=0008590] [8590] Event [6308.55713,105.011612,3141.62915]: 1 lost unit Pyro [f=0008592] [8592] Event [2890.70776,214.233963,3648.60083]: 0 lost unit Glaive [f=0008663] [8663] Event [2892.22754,192.649857,3908.677]: 0 lost unit Glaive [f=0008667] [8667] Event [888,105,3720]: 1 finished unit Solar Collector [f=0008762] [8762] Event [4744,105,2393.6001]: 0 finished unit Imp [f=0008915] [8915] Event [5032,105,2584]: 0 finished unit Caretaker [f=0008916] [8916] Event [5624,104.918747,3400]: 0 lost unit Metal Extractor [f=0008936] [8936] Event [4888,105,2648]: 0 finished unit Solar Collector [f=0008957] [8957] Event [3404.60449,105.988762,4842.43408]: 0 lost unit Glaive [f=0008963] [8963] Event [2328.03687,105,5296]: 1 finished unit Pyro [f=0008981] [8981] Event [3296,213.920975,6048]: 1 finished unit Radar Tower [f=0008989] [8989] Event [3531.56006,142.138763,4921.3291]: 0 lost unit Glaive [f=0009036] [9036] Event [4744,105,2393.6001]: 0 finished unit Imp [f=0009054] [9054] Event [2764.87939,192.540329,3837.96558]: 0 lost unit Glaive [f=0009098] [9098] Event [2701.6189,105,4089.83496]: 1 lost unit Pyro [f=0009098] [9098] Event [2635.5752,105,3955.05078]: 0 lost unit Glaive [f=0009322] [9322] Event [3543.54272,210.038361,4737.62988]: 1 lost unit Pyro [f=0009389] [9389] Event [5032,105,2440]: 0 finished unit Caretaker [f=0009450] [9450] Event [4744,105,2393.6001]: 0 finished unit Glaive [f=0009576] [9576] Event [3392,214.328384,6048]: 1 finished unit Lotus [f=0009604] [9604] Event [4744,105,2393.6001]: 0 finished unit Glaive [f=0009643] [9643] Event [2328.03687,105,5296]: 1 finished unit Pyro [f=0009653] [9653] Event [4840,105,2792]: 0 finished unit Solar Collector [f=0009714] [9714] Event [4744,105,2393.6001]: 0 finished unit Glaive [f=0009802] [9802] Event [6312,104.916992,3240]: 0 finished unit Metal Extractor [f=0009804] [9804] Event [4744,105,2393.6001]: 0 finished unit Glaive [f=0009825] [9825] Event [3544.51538,105.222435,5168.89258]: 1 lost unit Pyro [f=0009940] [9940] Event [7096,431.817261,6840]: 0 finished unit Metal Extractor [f=0009978] [9978] Event [6072,290.996094,1496]: 0 finished unit Metal Extractor [f=0010066] [10066] Event [2232,111.016083,5288]: 1 finished unit Caretaker [f=0010066] [10066] Event [4744,105,2393.6001]: 0 finished unit Glaive [f=0010090] [10090] Event [4888,105.011749,2952]: 0 finished unit Solar Collector [f=0010129] [10129] Event [3280,214.111099,6144]: 1 finished unit Lotus [f=0010185] [10185] Event [3392.2251,105,4927.07813]: 0 lost unit Knight [f=0010190] [10190] Event [2328.03687,105,5296]: 1 finished unit Pyro [f=0010225] [10225] Event [7096,431.817261,6920]: 0 finished unit Wind/Tidal Generator [f=0010300] [10300] Event [2200,114.68277,5224]: 1 finished unit Solar Collector [f=0010337] [10337] Event [7016,431.898743,6968]: 0 finished unit Wind/Tidal Generator [f=0010402] [10402] Event [6296,104.92569,3544]: 0 finished unit Metal Extractor [f=0010440] [10440] Event [88,214.104309,3800]: 1 finished unit Metal Extractor [f=0010457] [10457] Event [6936,431.871582,7016]: 0 finished unit Wind/Tidal Generator [f=0010593] [10593] Event [2328.03687,105,5296]: 1 finished unit Pyro [f=0010614] [10614] Event [6856,432.231445,7064]: 0 finished unit Wind/Tidal Generator [f=0010646] [10646] Event [2184,105,5112]: 1 finished unit Solar Collector [f=0010779] [10779] Event [6776,431.178955,7112]: 0 finished unit Wind/Tidal Generator [f=0010789] [10789] Event [4744,105,2393.6001]: 0 finished unit Conjurer [f=0010845] [10845] Event [384,105,3264]: 1 finished unit Lotus [f=0010999] [10999] Event [4744,105,2393.6001]: 0 finished unit Conjurer [f=0011072] [11072] Event [6712,431.953064,7080]: 0 finished unit Metal Extractor [f=0011089] [11089] Event [2328.03687,105,5296]: 1 finished unit Pyro [f=0011107] [11107] Event [1632.95654,105,3543.01904]: 0 lost unit Glaive [f=0011182] [11182] Event [1725.90906,105,3676.17114]: 0 lost unit Glaive [f=0011205] [11205] Event [608,105,3248]: 1 finished unit Lotus [f=0011214] [11214] Event [6648,432.326508,7032]: 0 finished unit Wind/Tidal Generator [f=0011250] [11250] Event [1557.47314,105,3704.00366]: 0 lost unit Glaive [f=0011387] [11387] Event [6728,431.973419,6984]: 0 finished unit Wind/Tidal Generator [f=0011413] [11413] Event [3224,105,6952]: 1 finished unit Metal Extractor [f=0011414] [11414] Event [2328.03687,105,5296]: 1 finished unit Constable [f=0011492] [11492] Event [7000,104.918747,472]: 0 finished unit Metal Extractor [f=0011526] [11526] Event [456,105,3064]: 1 finished unit Metal Extractor [f=0011570] [11570] Event [6808,431.871582,6936]: 0 finished unit Wind/Tidal Generator [f=0011676] [11676] Event [4744,105,2393.6001]: 0 finished unit Conjurer [f=0011722] [11722] Event [5624,104.838181,3400]: 0 finished unit Metal Extractor [f=0011745] [11745] Event [2328.03687,105,5296]: 1 finished unit Pyro [f=0011762] [11762] Event [4817.61621,105,1723.90686]: 0 lost unit Conjurer [f=0011792] [11792] Event [4808,105,1608]: 0 lost unit Metal Extractor [f=0011823] [11823] Event [4744,105,2393.6001]: 0 finished unit Conjurer [f=0011880] [11880] Event [6888,431.817261,6888]: 0 finished unit Wind/Tidal Generator [f=0011979] [11979] Event [4680,105,2200]: 0 lost unit Metal Extractor [f=0012007] [12007] Event [4624,105,2480]: 0 finished unit Lotus [f=0012032] [12032] Event [2328.03687,105,5296]: 1 finished unit Pyro [f=0012056] [12056] Event [4744,105,2393.6001]: 0 finished unit Glaive [f=0012059] [12059] Event [4570.62842,105.000015,2287.71021]: 1 lost unit Pyro [f=0012109] [12109] Event [4624,105,2480]: 0 lost unit Lotus [f=0012150] [12150] Event [6968,431.817261,6840]: 0 finished unit Wind/Tidal Generator [f=0012167] [12167] Event [4744,105.002975,2393.6001]: 0 lost unit Glaive [f=0012184] [12184] Event [4744,105.002975,2393.6001]: 0 lost unit Glaive [f=0012196] [12196] Event [7016,104.920578,136]: 0 finished unit Metal Extractor [f=0012200] [12200] Event [4744,105.002975,2393.6001]: 0 lost unit Glaive [f=0012216] [12216] Event [4744,105.002975,2393.6001]: 0 lost unit Glaive [f=0012230] [12230] Event [4744,105.002975,2393.6001]: 0 lost unit Glaive [f=0012230] [12230] Event [4744,105.002975,2384]: 0 lost unit Cloakbot Factory [f=0012296] [12296] Event [4064,214.172211,3328]: 0 finished unit Radar Tower [f=0012305] [12305] Event [4318.62793,105,2215.13086]: 0 lost unit Glaive [f=0012317] [12317] Event [2328.03687,105,5296]: 1 finished unit Pyro [f=0012420] [12420] Event [7048,432.02774,6808]: 0 finished unit Wind/Tidal Generator [f=0012435] [12435] Event [1048,214.049988,2696]: 1 finished unit Metal Extractor [f=0012443] [12443] Event [4064,214.172211,3328]: 0 lost unit Radar Tower [f=0012467] [12467] Event [6680,214.396286,6296]: 0 finished unit Metal Extractor [f=0012534] [12534] Event [4474.28857,105,4023.81909]: 0 lost unit Imp [f=0012580] [12580] Event [4226.75391,214.390762,3361.80225]: 0 lost unit Conjurer [f=0012602] [12602] Event [2328.03687,105,5296]: 1 finished unit Pyro [f=0012614] [12614] Event [4984,105,2104]: 0 lost unit Metal Extractor [f=0012705] [12705] Event [4152,214.504929,3416]: 0 lost unit Metal Extractor [f=0012746] [12746] Event [4440.2207,105,3990.58765]: 1 lost unit Pyro [f=0012749] [12749] Event [undefined]: psaniac resigned [f=0012749] game_message: psaniac has been destroyed! [f=0012749] game_message: Tiptushi wins! [f=0012749] Submitting stats [f=0012749] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012749] Part| Total Time|Time of the last 0.5s [f=0012749] Draw 11619.58ms 15.61% [f=0012749] Lua::Callins::Synced 4402.13ms 17.89% [f=0012749] Lua::Callins::Unsynced 14058.98ms 21.47% [f=0012749] Lua::CollectGarbage::Synced 268.37ms 1.19% [f=0012749] Lua::CollectGarbage::Unsynced 518.10ms 0.50% [f=0012749] Misc::Profiler::AddTime 46.33ms 0.10% [f=0012749] Sim 15138.47ms 65.21% [f=0012749] [12749] Received game_message: psaniac has been destroyed! [f=0012749] [12749] Received game_message: Tiptushi wins! [f=0012750] [12750] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012750] [12750] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012750] [12750] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012750] [12750] Game End Stats Values: 2,2235,2230,2235,2230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.38499975,5.68906641,6.38499975,5.68906641,0,65,0,65,0,0,0,0,960,890,960,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012750] [12750] Game End Stats Values: 3,2465,2450,2465,2450,0.83463925,0,0.83463925,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.4222193,8,10.4222193,8,1275,1275,1275,1275,8.96619511,7.60319853,8.96619511,7.60319853,0,195,0,195,0,0,0,0,1190,980,1190,980,0,0,0,0,10.0833311,0,10.0833311,0,0,0,0,0 [f=0012750] [12750] Game End Stats Values: 4,2535,2670,2535,2670,2.47305369,0,2.47305369,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.5777779,8,11.5777779,8,1275,1275,1275,1275,10.4889383,8.93919945,10.4889383,8.93919945,0,325,0,325,0,0,0,0,1260,1070,1260,1070,0,0,0,0,20.1666737,0,20.1666737,0,0,0,0,0 [f=0012750] [12750] Game End Stats Values: 5,2890,2670,2890,2670,7.33068752,0,7.33068752,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,8,12,8,1275,1275,1275,1275,10.6383085,10.0080004,10.6383085,10.0080004,265,325,265,325,0,0,0,0,1350,1070,1350,1070,0,0,0,0,20.1666737,0,20.1666737,0,0,0,0,0 [f=0012750] [12750] Game End Stats Values: 6,2980,2795,2980,2795,9.27667522,0.48416287,9.27667522,0.48416287,0,0,0,0,0,0,0,0,0,0,0,0,65.0000153,12.2946415,65.0000153,12.2946415,0,0,0,0,12.666667,9.46666622,12.666667,9.46666622,1275,1275,1275,1275,12.0015316,10.0402784,12.0015316,10.0402784,265,260,265,260,65,0,65,0,1440,1260,1440,1260,0,65,0,65,30.3667126,0,30.3667126,0,14.9174976,65.0000153,14.9174976,65.0000153 [f=0012750] [12750] Game End Stats Values: 7,3155,2920,3155,2920,9.81112194,3.77713132,9.81112194,3.77713132,0,0,0,0,0,0,0,0,0,0,0,0,189.347702,12.2946415,189.347702,12.2946415,0,0,0,0,12,10.9333334,12,10.9333334,1275,1275,1275,1275,14.1319647,10.2275305,14.1319647,10.2275305,440,195,440,195,130,0,130,0,1440,1450,1440,1450,45,130,45,130,56.7668037,0,56.7668037,0,23.3549976,189.347702,23.3549976,189.347702 [f=0012750] [12750] Game End Stats Values: 8,3315,3110,3315,3110,10.6298866,7.07965755,10.6298866,7.07965755,0,0,0,0,0,0,0,0,0,0,0,0,252.934692,21.9117851,252.934692,21.9117851,0,0,0,0,12,12.5333338,12,12.5333338,1275,1275,1275,1275,12.9519854,10.2281685,12.9519854,10.2281685,440,195,440,195,130,0,130,0,1600,1640,1600,1640,45,130,45,130,56.7668037,0,56.7668037,0,32.9721413,252.934692,32.9721413,252.934692 [f=0012750] [12750] Game End Stats Values: 9,3475,3045,3475,3045,13.0427799,15.760601,13.0427799,15.760601,0,0,0,0,0,0,0,0,0,0,0,0,254.347748,21.9117851,254.347748,21.9117851,90,0,90,0,14.8000002,14,14.8000002,14,1275,1275,1275,1275,13.8598595,10.586729,13.8598595,10.586729,440,130,440,130,195,0,195,0,1670,1640,1670,1640,45,195,45,195,56.7668037,0,56.7668037,0,32.9721413,254.347748,32.9721413,254.347748 [f=0012750] [12750] Game End Stats Values: 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12,4275,3460,4275,3460,30.9385452,23.5132256,30.9385452,23.5132256,0,0,0,0,0,0,0,0,0,0,0,0,319.348022,47.5575066,319.348022,47.5575066,90,0,90,0,16,14,16,14,1275,1275,1275,1275,14.159071,15.1735964,14.159071,15.1735964,1100,65,1100,65,260,0,260,0,1810,2120,1810,2120,45,260,45,260,56.7668037,0,56.7668037,0,65.0292892,319.348022,65.0292892,319.348022 [f=0012750] [12750] Game End Stats Values: 13,4495,3970,4495,3970,36.5561371,23.6138401,36.5561371,23.6138401,0,0,0,0,0,0,0,0,0,0,0,0,319.348022,47.5575066,319.348022,47.5575066,90,0,90,0,16,14,16,14,1275,1275,1275,1275,14.0735064,17.4767075,14.0735064,17.4767075,1320,415,1320,415,260,0,260,0,1810,2280,1810,2280,45,260,45,260,56.7668037,0,56.7668037,0,65.0292892,319.348022,65.0292892,319.348022 [f=0012750] [12750] Game End Stats Values: 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18,5745,4580,5745,4580,102.049622,48.1497765,102.049622,48.1497765,0,0,0,0,0,0,0,0,0,0,0,0,759.091919,204.260529,759.091919,204.260529,360,180,360,180,20,16,20,16,1275,1275,1275,1275,17.8926163,16.6090221,17.8926163,16.6090221,1980,935,1980,935,687.000183,0,687.000183,0,2130,2190,2130,2190,45,687.000183,45,687.000183,56.7668037,72.0334015,56.7668037,72.0334015,228.143875,759.091919,228.143875,759.091919 [f=0012750] [12750] Game End Stats Values: 19,5615,4400,5615,4400,107.710953,65.1563187,107.710953,65.1563187,0,0,0,0,0,0,0,0,0,4.52386475,0,4.52386475,1132.56494,458.769928,1132.56494,458.769928,360,0,360,0,20,16,20,16,1275,1275,1275,1275,18.4799557,17.5047684,18.4799557,17.5047684,1760,935,1760,935,932.000183,220,932.000183,220,2220,2190,2220,2190,265,932.000183,265,932.000183,56.7668037,72.0334015,56.7668037,72.0334015,624.83374,1151.82043,624.83374,1151.82043 [f=0012750] [12750] Game End Stats Values: 20,5645,4090,5645,4090,116.137009,83.5011749,116.137009,83.5011749,0,0,0,0,0,0,0,0,0,121.533051,0,121.533051,1771.73743,747.216858,1771.73743,747.216858,450,0,450,0,20.1333332,16,20.1333332,16,1275,1275,1275,1275,19.2877388,15.2782583,19.2877388,15.2782583,1540,805,1540,805,1242.00024,660,1242.00024,660,2380,2010,2380,2010,705,1242.00024,705,1242.00024,56.7668037,72.0334015,56.7668037,72.0334015,1027.84033,1838.06287,1027.84033,1838.06287 [f=0012750] [12750] Game End Stats Values: 21,5770,4110,5770,4110,133.389206,90.7978592,133.389206,90.7978592,0,0,0,0,0,0,0,0,0,121.533051,0,121.533051,2634.48877,1049.42944,2634.48877,1049.42944,450,0,450,0,23.333334,16.1333332,23.333334,16.1333332,1330,1275,1330,1275,22.6141472,14.1351128,22.6141472,14.1351128,1540,665,1540,665,1592.00024,880,1592.00024,880,2450,2170,2450,2170,925,1592.00024,925,1592.00024,56.7668037,73.6334229,56.7668037,73.6334229,1439.52209,2726.46753,1439.52209,2726.46753 [f=0012750] [12750] Game End Stats Values: 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26,6760,5165,6760,5165,210.248489,155.411469,210.248489,155.411469,0,0,0,0,0,0,0,0,0,121.533051,0,121.533051,3257.09937,1593.19275,3257.09937,1593.19275,810,0,810,0,28.2666626,31.983202,28.2666626,31.983202,1330,1275,1330,1275,24.4988956,23.4598122,24.4988956,23.4598122,1760,500,1760,500,2202.00024,1540,2202.00024,1540,2860,3390,2860,3390,1585,2202.00024,1585,2202.00024,66.9334793,190.901215,66.9334793,190.901215,2105.94678,3374.87231,2105.94678,3374.87231 [f=0012750] [12750] Game End Stats Values: 27,7080,5380,7080,5380,226.32518,195.419312,226.32518,195.419312,0,0,0,0,0,0,0,0,0,121.533051,0,121.533051,3257.80591,1594.36218,3257.80591,1594.36218,810,0,810,0,27.6000004,35.422451,27.6000004,35.422451,1330,1275,1330,1275,24.9405823,27.3161926,24.9405823,27.3161926,1760,435,1760,435,2267.00024,1540,2267.00024,1540,3180,3670,3180,3670,1585,2267.00024,1585,2267.00024,66.9334793,226.900665,66.9334793,226.900665,2107.11621,3375.57886,2107.11621,3375.57886 [f=0012750] [12750] Game End Stats Values: 28,7300,5480,7300,5480,248.034668,215.272476,248.034668,215.272476,0,0,0,0,0,0,0,0,0,121.533051,0,121.533051,3990.05957,1646.58691,3990.05957,1646.58691,810,0,810,0,28.6666756,39.044529,28.6666756,39.044529,1330,1275,1330,1275,27.5859737,26.827282,27.5859737,26.827282,1980,500,1980,500,2655.66699,1760,2655.66699,1760,3180,3705,3180,3705,1805,2655.66699,1805,2655.66699,77.0171204,226.900665,77.0171204,226.900665,2252.86011,4115.03711,2252.86011,4115.03711 [f=0012750] [12750] Game End Stats Values: 29,7610,4625,7610,4625,256.266541,261.977112,256.266541,261.977112,0,0,0,0,0,0,0,0,0,121.533051,0,121.533051,5077.58936,1768.40308,5077.58936,1768.40308,810,0,810,0,28,39.8335114,28,39.8335114,1330,1275,1330,1275,30.7659359,30.5306683,30.7659359,30.5306683,2200,315,2200,315,3853.66699,1760,3853.66699,1760,3270,3035,3270,3035,1805,3853.66699,1805,3853.66699,147.683609,228.734055,147.683609,228.734055,2440.29028,5248.39209,2440.29028,5248.39209 [f=0012750] [12750] Game End Stats Values: 30,7610,4535,7610,4535,258.913818,286.22052,258.913818,286.22052,0,0,0,0,0,0,0,0,0,121.533051,0,121.533051,5343.23438,2004.42957,5343.23438,2004.42957,810,0,810,0,28,42.8848572,28,42.8848572,1330,1275,1330,1275,31.7708225,32.9580803,31.7708225,32.9580803,2200,315,2200,315,4017.66724,1980,4017.66724,1980,3270,2945,3270,2945,2025,4017.66724,2025,4017.66724,165.184143,228.734055,165.184143,228.734055,2679.40405,5515.51367,2679.40405,5515.51367 [f=0012756] [12756] Event [6296,104.92569,3544]: 0 lost unit Metal Extractor [f=0012756] [12756] Event [4904,105.003738,2184]: 0 lost unit Solar Collector [f=0012783] [12783] Event [4890.01074,105.000435,2581.09521]: 0 lost unit Conjurer [f=0012789] [12789] Event [4776,105.002518,2168]: 0 lost unit Solar Collector [f=0012792] [12792] Event [4877.55176,104.97934,2578.93823]: 0 lost unit Conjurer [f=0012793] [12793] Event [4872,105,2392]: 0 lost unit Metal Extractor [f=0012795] [12795] Event [4904,105.000885,2504]: 0 lost unit Solar Collector [f=0012796] [12796] Event [4904,105.003143,2280]: 0 lost unit Solar Collector [f=0012798] [12798] Event [5818.78027,105,3542.4353]: 0 lost unit Recon Commander [f=0012798] [12798] Event [5032,105,2440]: 0 lost unit Caretaker [f=0012810] [12810] Event [1088,214.090729,2544]: 1 finished unit Lotus [f=0012887] [12887] Event [2328.03687,105,5296]: 1 finished unit Pyro [f=0012903] Spectator psaniac left the game: normal quit [f=0012903] [12903] Event [undefined]: psaniac quit [f=0013002] Spectator PRO_rANDY left the game: normal quit [f=0013002] [13002] Event [undefined]: PRO_rANDY quit [f=0013010] No clients connected, shutting down server [f=0013010] Server shutdown [f=0013172] [13172] Event [2328.03687,105,5296]: 1 finished unit Pyro [f=0013185] [13185] Event [1088,214.959869,2352]: 1 finished unit Lotus [f=0013457] [13457] Event [2328.03687,105,5296]: 1 finished unit Pyro [f=0013620] [13620] Event [1088,196.42952,2112]: 1 finished unit Lotus [f=0013742] [13742] Event [2328.03687,105,5296]: 1 finished unit Pyro [f=0014027] [14027] Event [2328.03687,105,5296]: 1 finished unit Pyro [f=0014130] [14130] Event [1088,162.003403,1760]: 1 finished unit Lotus [f=0014312] [14312] Event [2328.03687,105,5296]: 1 finished unit Pyro [f=0014501] [14501] Event [2328.03687,105,5296]: 1 finished unit Constable [f=0014655] [14655] Event [872,105,1448]: 1 finished unit Metal Extractor [f=0014777] [14777] Event [2328.03687,105,5296]: 1 finished unit Pyro [f=0015062] [15062] Event [2328.03687,105,5296]: 1 finished unit Pyro [f=0015347] [15347] Event [2328.03687,105,5296]: 1 finished unit Pyro [f=0015632] [15632] Event [2328.03687,105,5296]: 1 finished unit Pyro [f=0015917] [15917] Event [2328.03687,105,5296]: 1 finished unit Pyro [f=0016202] [16202] Event [2328.03687,105,5296]: 1 finished unit Pyro [f=0016487] [16487] Event [2328.03687,105,5296]: 1 finished unit Pyro [f=0016772] [16772] Event [2328.03687,105,5296]: 1 finished unit Pyro [f=0016978] Autoquit sending quit command. [f=0016978] [QuitAction] user exited to system [f=0016978] [SpringApp::Kill][1] fromRun=1 [f=0016978] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016978] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016978] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016978] [ThreadPool::SetThreadCount][2] workers=0 [f=0016978] [SpringApp::Kill][2] [f=0016978] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016978] [Game::KillLua][3] dtor=0 luaUI=0x52be4550 [f=0016978] Start widgetHandler:Shutdown [f=0016978] Shutdown - SaveOrderList Complete [f=0016978] Writing last game win data [f=0016978] Shutdown - SaveConfigData Complete [f=0016978] Shutdown Widget - Chili Highlight [f=0016978] Shutdown Widget - Save/Load API [f=0016978] Shutdown Widget - Draw After Chili [f=0016978] Shutdown Widget - EPIC Menu [f=0016978] Shutdown Widget - Chili Minimap [f=0016978] Shutdown Widget - Chili Widget Selector [f=0016978] Shutdown Widget - Local Team Colors [f=0016978] Shutdown Widget - Display Keys 2 [f=0016978] Shutdown Widget - Save Game Menu [f=0016978] Shutdown Widget - HealthBars [f=0016978] Shutdown Widget - Noises [f=0016978] Shutdown Widget - Unit Icons [f=0016978] Shutdown Widget - Win Counter [f=0016978] Shutdown Widget - BuildETA [f=0016978] Shutdown Widget - SpringRTS Replay Stats [f=0016978] Shutdown Widget - Modular Comm Info [f=0016978] Shutdown Widget - CameraShake [f=0016978] Shutdown Widget - Chili Economy Panel Default [f=0016978] Shutdown Widget - Chili EndGame Window [f=0016978] Shutdown Widget - Chili Nuke Warning [f=0016978] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016978] Shutdown Widget - Chili Spectator Panels [f=0016978] Shutdown Widget - Context Menu [f=0016978] Shutdown Widget - Darkening [f=0016978] Shutdown Widget - MetalFeatures (new) [f=0016978] Shutdown Widget - Grab Input [f=0016978] Input grabbing is disabled! [f=0016978] Shutdown Widget - Highlight Geos [f=0016978] Shutdown Widget - Local Widgets Config [f=0016978] Shutdown Widget - Mex Placement Handler [f=0016978] Shutdown Widget - MinimapEvents [f=0016978] Shutdown Widget - Missile Silo Range [f=0016978] Shutdown Widget - Point Tracker [f=0016978] Shutdown Widget - Showeco and Grid Drawer [f=0016978] Shutdown Widget - Stereo3D [f=0016978] Shutdown Widget - Music Player v2 [f=0016978] Shutdown Widget - Attack AoE [f=0016978] Shutdown Widget - UnitShapes [f=0016978] Shutdown Widget - Map Edge Extension [f=0016978] Shutdown Widget - Selection Send [f=0016978] Shutdown Widget - LupsManager [f=0016978] Shutdown Widget - Newton Firezone [f=0016978] Shutdown Widget - Chili Pro Console [f=0016978] Shutdown Widget - Lasso Terraform GUI [f=0016978] Shutdown Widget - Chili Framework [f=0016978] Shutdown Widget - Lups [f=0016978] Shutdown Widget - Custom Markers [f=0016978] Shutdown Widget - Chili Core Selector [f=0016978] Shutdown Widget - Select Keys [f=0016978] Shutdown Widget - Pause Screen [f=0016978] Shutdown Widget - Layout Handler [f=0016978] Shutdown Widget - Persistent Build Height [f=0016978] Shutdown Widget - Text To Speech Control [f=0016978] End widgetHandler:Shutdown [f=0016978] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={653389,80961895} {int,ext,rec}Allocs={23281099,0,0} {chunk,block}Bytes={80961895,0} [f=0016978] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016978] [Game::KillLua][2] dtor=0 luaRules=0x52cb9400 [f=0016978] Start gadgetHandler:Shutdown [f=0016978] Shutdown - StartSetup [f=0016978] Shutdown - UnitMorph [f=0016978] Shutdown - LupsNanoSpray [f=0016978] Shutdown - Missile Silo Controller [f=0016978] Shutdown - Modular Comm Info [f=0016978] Shutdown - Terrain Texture Handler [f=0016978] Shutdown - UnitCloakShield [f=0016978] Shutdown - Starlight Handler [f=0016978] End gadgetHandler:Shutdown [f=0016978] Start gadgetHandler:Shutdown [f=0016978] Shutdown - Save/Load [f=0016978] Shutdown - Teleport Throw [f=0016978] Shutdown - UnitMorph [f=0016978] Shutdown - Modular Comm Info [f=0016978] Shutdown - Retreat Command [f=0016978] Shutdown - Shockwaves [f=0016978] Shutdown - UnitCloakShield [f=0016978] Shutdown - Lups Cloak FX [f=0016978] Shutdown - Lups [f=0016978] Shutdown - Lups Shield [f=0016978] End gadgetHandler:Shutdown [f=0016978] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23281128,0,0} {chunk,block}Bytes={0,0} [f=0016978] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23281128,0,0} {chunk,block}Bytes={0,0} [f=0016978] [Game::KillLua][4] dtor=0 [f=0016978] [Game::~CGame][1] [f=0016978] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016978] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016978] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016978] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016978] [Game::KillLua][4] dtor=1 [f=0016978] [Game::KillMisc][1] [f=0016978] [Game::KillMisc][2] [f=0016978] [Game::KillMisc][3] [f=0016978] [Game::KillRendering][1] [f=0016978] [3DOParser::Kill] allocated 137 pieces [f=0016978] [S3OParser::Kill] allocated 2687 pieces [f=0016978] [AssParser::Kill] allocated 220 pieces [f=0016978] [Game::KillInterface][1] [f=0016978] [Game::KillInterface][2] [f=0016978] [Game::KillSimulation][1] [f=0016978] [Game::KillSimulation][2] [f=0016978] [CCollisionHandler] dis-/continuous tests: 0/220836 [f=0016978] [Game::KillSimulation][3] [f=0016978] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016978] [~CPathCache(28x28)] cacheHits=18 hitPercentage=19% numHashColls=0 maxCacheSize=12 [f=0016978] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016978] [~CPathCache(56x56)] cacheHits=182 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016978] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016978] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016978] [LosHandler::Kill] raycast instance cache-{hits,misses}={3503,11195}; shared=4%; cached=20% [f=0016978] [Game::KillSimulation][4] [f=0016978] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0016978] [Game::~CGame][2] [f=0016978] [Game::~CGame][3] [f=0016978] [SpringApp::Kill][3] [f=0016978] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 178031 bytes sent 145655 bytes recv'd [f=0016978] [SpringApp::Kill][4] font=0x454b1aa0 [f=0016978] [SpringApp::Kill][5] [f=0016978] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x45520410) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=3749ms file="objects3d/cremfactory.s3o" indx=5050 inflSize=98kb readTime=880ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=26ms file="objects3d/benzcom1.s3o" indx=4875 inflSize=211kb readTime=23ms file="luaui/widgets/unit_start_state.lua" indx=4722 inflSize=38kb readTime=22ms file="objects3d/strikecom_3.dae" indx=5434 inflSize=1000kb readTime=19ms file="bitmaps/other/foom.tga" indx=523 inflSize=64kb readTime=19ms file="bitmaps/loadpictures/water.png" indx=512 inflSize=3506kb readTime=15ms file="luaui/widgets/gui_chili_chicken.lua" indx=4555 inflSize=18kb readTime=15ms file="objects3d/strikecom_1.dae" indx=5430 inflSize=999kb readTime=15ms file="lups/particleclasses/jitterparticles2.lua" indx=4748 inflSize=13kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 48842072 bytes cached in 2874 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=43 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Hide_and_Seek_v03.sd7 (0x456156b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x457a4730) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4557dae0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f1a6c01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]