[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.2IWKsheS1z/springsettings.959547.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f46d001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4803 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/959547/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 198ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45427460] using map "Firebreak v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Firebreak v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45427460] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 559ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 628ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 48ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 671ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 79ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 76ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Trollbot was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/959547/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 872 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ad4cb8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=90cf340c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bc40f8fd [f=-000001] [Path] [PathEstimator::ReadFile] hash=bc40f8fd file="cache/104dev-maintenance/paths/Firebreak v1.1.pe-bc40f8fd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ad4cb8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=90cf340c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bc40f90d [f=-000001] [Path] [PathEstimator::ReadFile] hash=bc40f90d file="cache/104dev-maintenance/paths/Firebreak v1.1.pe2-bc40f90d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (314ms, checksum 80ff0fa0)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11503,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/959547/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x55ada960,0x695c2e00}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 57c5655f9fd25805bb0a6a0dd400586a [f=-000001] Connection attempt from cabinboy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: cabinboy changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tiptushi changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={00000000c953a180,00000000c8baf9a0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={00007f622e1aee20,00007f623300b190}]" [f=-000001] Allies: I choose: Engineer 2! [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [5618,92.8314209,1804]: 0 finished unit Strike Commander [f=-000001] [0] Event [1438,90.9853516,3251]: 1 finished unit Engineer Commander [f=0000000] [0] Tiptushi, team: 1, elo:2347 [f=0000000] [0] cabinboy, team: 0, elo:1852 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [5528,90.1577148,1832]: 0 finished unit Jumpbot Factory [f=0000008] [8] Event [1576,94.7705078,3240]: 1 finished unit Amphbot Factory [f=0000241] [241] Event [1496,96.3203125,3448]: 1 finished unit Metal Extractor [f=0000284] [284] Event [5672,92.5585938,1672]: 0 finished unit Metal Extractor [f=0000365] [365] Event [1612,95.7718735,3240]: 1 finished unit Duck [f=0000432] [432] Event [1400,93.7128906,3416]: 1 finished unit Solar Collector [f=0000555] [555] Event [5752,91.4394531,1672]: 0 finished unit Solar Collector [f=0000661] [661] Event [1320,91.5742188,3384]: 1 finished unit Metal Extractor [f=0000780] [780] Event [5752,91.1113281,1768]: 0 finished unit Solar Collector [f=0000793] [793] Event [5504,88.4429779,1832]: 0 finished unit Pyro [f=0000925] [925] Event [1256,95.3886719,3144]: 1 finished unit Metal Extractor [f=0001106] [1106] Event [1320,91.6914063,3320]: 1 finished unit Solar Collector [f=0001287] [1287] Event [1320,93.3144531,3160]: 1 finished unit Solar Collector [f=0001292] [1292] Event [5600,91.7792969,1728]: 0 finished unit Lotus [f=0001469] [1469] Event [1320,94.4628906,3080]: 1 finished unit Solar Collector [f=0001474] [1474] Event [5504,88.4429779,1832]: 0 finished unit Constable [f=0001547] [1547] Event [1612,95.7718735,3240]: 1 finished unit Conch [f=0002104] [2104] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0002437] [2437] Event [5304,39.3144531,1224]: 0 finished unit Metal Extractor [f=0002491] [2491] Event [2168.10718,34.9618378,3070.32275]: 0 lost unit Pyro [f=0002535] [2535] Event [5848,85.6621094,1736]: 0 lost unit Metal Extractor [f=0002574] [2574] Event [1612,95.7718735,3240]: 1 finished unit Conch [f=0002687] [2687] Event [5504,88.4429779,1832]: 0 finished unit Pyro [f=0003039] [3039] Event [1612,95.7718735,3240]: 1 finished unit Conch [f=0003084] [3084] Event [6139.5498,108.151276,1579.54919]: 1 lost unit Duck [f=0003094] [3094] Event [1864,35.7578125,3896]: 1 finished unit Metal Extractor [f=0003468] [3468] Event [4552,21.1386719,1496]: 0 finished unit Metal Extractor [f=0003475] [3475] Event [1480,95.0488281,3368]: 1 finished unit Solar Collector [f=0003504] [3504] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0003633] [3633] Event [5504,88.4429779,1832]: 0 finished unit Pyro [f=0003705] [3705] Event [1264,92.0742188,3312]: 1 finished unit Lotus [f=0003999] [3999] Event [5912,81.203125,1800]: 0 finished unit Solar Collector [f=0004131] [4131] Event [2616,20.0664063,3624]: 1 finished unit Metal Extractor [f=0004171] [4171] Event [4304,17.4882813,1616]: 0 finished unit Lotus [f=0004375] [4375] Event [1432,92.1777344,2504]: 1 finished unit Metal Extractor [f=0004636] [4636] Event [5504,88.4429779,1832]: 0 finished unit Pyro [f=0004991] [4991] Event [3336,19.8320313,3704]: 1 finished unit Metal Extractor [f=0004995] [4995] Event [5848,85.6621094,1736]: 0 finished unit Metal Extractor [f=0005056] [5056] Event [2744,21.5253906,3528]: 1 finished unit Stardust [f=0005084] [5084] Event [3832,23.0078125,1416]: 0 finished unit Metal Extractor [f=0005460] [5460] Event [1976,36.2207031,1608]: 1 finished unit Metal Extractor [f=0005515] [5515] Event [5504,88.4429779,1832]: 0 finished unit Pyro [f=0005526] [5526] Event [2672,21.9589844,3504]: 1 finished unit Radar Tower [f=0005527] [5527] Event [5864,82.9960938,1896]: 0 finished unit Solar Collector [f=0005882] [5882] Event [1792,130.480469,1360]: 1 finished unit Radar Tower [f=0005924] [5924] Event [3360,13.4863281,1920]: 0 finished unit Picket [f=0006019] [6019] Event [1432,92.1777344,2504]: 1 lost unit Metal Extractor [f=0006054] [6054] Event [5504,88.4429779,1832]: 0 finished unit Constable [f=0006245] [6245] Event [5912,87.0625,1976]: 0 finished unit Metal Extractor [f=0006418] [6418] Event [1896,35.0957031,1624]: 1 finished unit Solar Collector [f=0006444] [6444] Event [1320,94.4628906,3080]: 1 lost unit Solar Collector [f=0006449] [6449] Event [1612,95.7718735,3240]: 1 finished unit Djinn [f=0006451] [6451] Event [1301.46375,94.7244644,2877.87305]: 0 lost unit Pyro [f=0006515] [6515] Event [3480,14.6054688,3624]: 1 finished unit Stardust [f=0006590] [6590] Event [5504,88.4429779,1832]: 0 finished unit Pyro [f=0006820] [6820] Event [2056,39.1972656,1656]: 1 finished unit Solar Collector [f=0006828] [6828] Event [2552,37.2226563,2168]: 1 lost unit Metal Extractor [f=0006841] [6841] Event [2557.86816,32.7722511,2264.3418]: 1 lost unit Conch [f=0006920] [6920] Event [3424,9.75976563,3728]: 1 finished unit Radar Tower [f=0006977] [6977] Event [5744,87.5488281,2496]: 0 finished unit Lotus [f=0007048] [7048] Event [5504,88.4429779,1832]: 0 finished unit Pyro [f=0007090] [7090] Event [2152,40.140625,1656]: 1 finished unit Solar Collector [f=0007101] [7101] Event [1612,95.7718735,3240]: 1 finished unit Conch [f=0007295] [7295] Event [2800.36084,8.99329281,2123.54468]: 0 finished unit Strike Commander [f=0007295] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0007295] [7295] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0007395] [7395] Event [2224,38.6230469,1664]: 1 finished unit Lotus [f=0007548] [7548] Event [1986.30225,36.5974884,1749.84241]: 0 lost unit Pyro [f=0007578] [7578] Event [2224,38.6230469,1664]: 1 lost unit Lotus [f=0007599] [7599] Event [2672,27.859375,2128]: 0 finished unit Picket [f=0007774] [7774] Event [5736,90.2558594,2616]: 0 finished unit Metal Extractor [f=0007790] [7790] Event [4224,84.5957031,4096]: 1 lost unit Lotus [f=0007839] [7839] Event [2144,39.9003906,1504]: 1 finished unit Lotus [f=0007872] [7872] Event [5504,88.4429779,1832]: 0 finished unit Pyro [f=0007956] [7956] Event [1400,91.0468292,3160]: 1 finished unit Solar Collector [f=0008046] [8046] Event [2240,41.96875,1520]: 1 finished unit Lotus [f=0008151] [8151] Event [4156.91406,65.6008301,4081.53931]: 1 lost unit Conch [f=0008291] [8291] Event [1512,95.9335938,3528]: 1 finished unit Solar Collector [f=0008312] [8312] Event [2144,39.4718475,1712]: 1 finished unit Lotus [f=0008345] [8345] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0008368] [8368] Event [2544,38.6523438,1968]: 0 finished unit Picket [f=0008513] [8513] Event [5368,19.796875,264]: 0 finished unit Metal Extractor [f=0008535] [8535] Event [5504,88.4429779,1832]: 0 finished unit Pyro [f=0008830] [8830] Event [1608,92.8222656,3528]: 1 finished unit Solar Collector [f=0008834] [8834] Event [2387.99219,39.2735291,1852.33667]: 0 lost unit Pyro [f=0008896] [8896] Event [2240,41.96875,1520]: 1 lost unit Lotus [f=0008969] [8969] Event [5504,88.4429779,1832]: 0 finished unit Constable [f=0008972] [8972] Event [2210.66821,38.8207436,1766.86572]: 0 lost unit Pyro [f=0009022] [9022] Event [2544,38.6523438,1968]: 0 lost unit Picket [f=0009032] [9032] Event [1432,91.5975189,2504]: 1 finished unit Metal Extractor [f=0009102] [9102] Event [2672,27.859375,2128]: 0 lost unit Picket [f=0009218] [9218] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0009227] [9227] Event [2465.4917,38.859417,1888.85364]: 1 lost unit Archer [f=0009282] [9282] Event [2372.03076,40.0812988,2298.00244]: 0 lost unit Pyro [f=0009393] [9393] Event [3705.1416,-7.473433,3738.24243]: 0 lost unit Pyro [f=0009428] [9428] Event [2547.51025,219.166901,2092.60034]: 0 lost unit Pyro [f=0009433] [9433] Event [2144,38.7636719,1424]: 1 finished unit Lotus [f=0009490] [9490] Event [1688,90.9765625,3528]: 1 finished unit Solar Collector [f=0009493] [9493] Event [5504,88.4429779,1832]: 0 finished unit Pyro [f=0009635] [9635] Event [2152,40.5441818,1592]: 1 finished unit Stinger [f=0009636] [9636] Event [4120,38.03125,344]: 0 finished unit Metal Extractor [f=0009736] [9736] Event [1192,97.0703888,3032]: 1 finished unit Solar Collector [f=0009912] [9912] Event [1768,85.8964844,3528]: 1 finished unit Solar Collector [f=0009940] [9940] Event [2072,39.0214844,1576]: 1 finished unit Solar Collector [f=0009958] [9958] Event [5504,88.4429779,1832]: 0 finished unit Pyro [f=0009987] [9987] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0010050] [10050] Event [1272,95.1049347,3032]: 1 finished unit Solar Collector [f=0010121] [10121] Event [2072,36.625,1496]: 1 finished unit Solar Collector [f=0010316] [10316] Event [1848,77.8925781,3528]: 1 finished unit Solar Collector [f=0010348] [10348] Event [1352,95.0509644,3016]: 1 finished unit Solar Collector [f=0010421] [10421] Event [1168,102.396484,2720]: 1 finished unit Lamp [f=0010529] [10529] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0010709] [10709] Event [1800,81.5429688,3432]: 1 finished unit Solar Collector [f=0010805] [10805] Event [5504,88.4429779,1832]: 0 finished unit Pyro [f=0011000] [11000] Event [5800,91.2578125,2600]: 0 finished unit Solar Collector [f=0011069] [11069] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0011074] [11074] Event [1720,90.4960938,3432]: 1 finished unit Solar Collector [f=0011082] [11082] Event [2931.83325,21.7799034,3232.55591]: 0 lost unit Pyro [f=0011128] [11128] Event [2088,35.9335938,1432]: 1 finished unit Storage [f=0011222] [11222] Event [1544,95.0371094,3096]: 1 finished unit Caretaker [f=0011420] [11420] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0011431] [11431] Event [1640,90.203125,3432]: 1 finished unit Solar Collector [f=0011433] [11433] Event [5832,89.8339844,2488]: 0 finished unit Solar Collector [f=0011440] [11440] Event [4216,35.1835938,360]: 0 finished unit Solar Collector [f=0011516] [11516] Event [1480,93.0625,3080]: 1 finished unit Storage [f=0011542] [11542] Event [4594.87354,38.2242928,3478.55518]: 0 lost unit Pyro [f=0011594] [11594] Event [3058.78809,16.915081,2520.56543]: 0 finished unit Strike Commander [f=0011594] [11594] Event [3058.78809,16.915081,2520.56543]: 0 lost unit Strike Commander [f=0011594] game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0011594] [11594] Received game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0011756] [11756] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0011812] [11812] Event [1448,91,3000]: 1 finished unit Solar Collector [f=0011844] [11844] Event [5184,120.121094,3088]: 0 lost unit Picket [f=0011914] [11914] Event [5880,86.2949219,2376]: 0 finished unit Solar Collector [f=0011957] [11957] Event [5504,88.4429779,1832]: 0 finished unit Pyro [f=0011976] [11976] Event [1560,93.4902344,3432]: 1 finished unit Solar Collector [f=0012064] [12064] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0012117] [12117] Event [1528,89.96875,3000]: 1 finished unit Solar Collector [f=0012176] [12176] Event [4888,7.703125,280]: 0 finished unit Solar Collector [f=0012378] [12378] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0012401] [12401] Event [5504,88.4429779,1832]: 0 finished unit Constable [f=0012423] [12423] Event [5912,80.4941406,2264]: 0 finished unit Solar Collector [f=0012424] [12424] Event [1608,91.46875,3000]: 1 finished unit Solar Collector [f=0012426] [12426] Event [4567.97607,23.2997551,2803.52612]: 1 lost unit Archer [f=0012646] [12646] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0012756] [12756] Event [5168,121.609375,3008]: 0 finished unit Lotus [f=0012840] [12840] Event [2552,37.2226563,2168]: 1 finished unit Metal Extractor [f=0012897] [12897] Event [5000,11.734375,264]: 0 finished unit Solar Collector [f=0012904] [12904] Event [5944,85.7734375,2152]: 0 finished unit Solar Collector [f=0012987] [12987] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0013208] [13208] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0013273] [13273] Event [2880,22.0292969,3024]: 0 finished unit Picket [f=0013388] [13388] Event [5112,16.4101563,248]: 0 finished unit Solar Collector [f=0013391] [13391] Event [5504,88.4429779,1832]: 0 finished unit Pyro [f=0013404] [13404] Event [5992,92.8925781,2040]: 0 finished unit Solar Collector [f=0013465] [13465] Event [2680,22.5805244,2168]: 1 finished unit Stardust [f=0013608] [13608] Event [1612,95.7718735,3240]: 1 finished unit Lobster [f=0013881] [13881] Event [5224,19.8144531,232]: 0 finished unit Solar Collector [f=0013882] [13882] Event [4616,38.1894531,2968]: 0 finished unit Metal Extractor [f=0013907] [13907] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0013919] [13919] Event [2632,30.4023438,2168]: 1 finished unit Caretaker [f=0014026] [14026] Event [5504,88.4429779,1832]: 0 finished unit Placeholder [f=0014128] [14128] Event [1704,93.5019531,3352]: 1 finished unit Caretaker [f=0014230] [14230] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0014391] [14391] Event [2744,21.5253906,3528]: 1 lost unit Stardust [f=0014406] [14406] Event [2672,20.8263626,3504]: 1 lost unit Radar Tower [f=0014418] [14418] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0014425] [14425] Event [3360,13.4863281,1920]: 0 lost unit Picket [f=0014428] [14428] Event [2770.25049,-8.0058594,2535.19678]: 0 lost unit Pyro [f=0014581] [14581] Event [2876.35522,-7.8204789,3687.04834]: 1 lost unit Archer [f=0014614] [14614] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0014698] [14698] Event [5504,88.4429779,1832]: 0 finished unit Moderator [f=0014734] [14734] Event [1800,16.515625,4856]: 1 finished unit Metal Extractor [f=0014775] [14775] Event [2616,20.0664063,3624]: 1 lost unit Metal Extractor [f=0014791] [14791] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0014887] [14887] Event [2798.05884,14.1838512,3563.28394]: 0 finished unit Strike Commander [f=0014887] game_message: Morph complete: Strike lvl 3 -> Strike lvl 4 [f=0014887] [14887] Received game_message: Morph complete: Strike lvl 3 -> Strike lvl 4 [f=0014908] [14908] Event [4560,37.2776947,3408]: 0 finished unit Lotus [f=0014970] [14970] Event [3680,24.4023438,1664]: 1 finished unit Lotus [f=0014971] [14971] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0015151] [15151] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0015210] [15210] Event [3680,25.9960938,1760]: 1 finished unit Lotus [f=0015224] [15224] Event [5848,85.6621094,1736]: 0 lost unit Metal Extractor [f=0015231] [15231] Event [5504,88.4429779,1832]: 0 finished unit Moderator [f=0015243] [15243] Event [5912,87.0625,1976]: 0 lost unit Metal Extractor [f=0015248] [15248] Event [3832,23.0078125,1416]: 0 lost unit Metal Extractor [f=0015317] [15317] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0015331] [15331] Event [5995.15869,87.6880951,2153.91187]: 0 lost unit Constable [f=0015490] [15490] Event [5893.58789,88.1472473,1996.04675]: 1 lost unit Archer [f=0015496] [15496] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0015499] [15499] Event [3696,26.1601563,1856]: 1 finished unit Lotus [f=0015555] [15555] Event [5752,91.4394531,1672]: 0 lost unit Solar Collector [f=0015586] [15586] Event [5600,91.7792969,1728]: 0 lost unit Lotus [f=0015626] [15626] Event [5811.93604,88.035202,1722.76013]: 1 lost unit Archer [f=0015626] [15626] Event [5912,81.203125,1800]: 0 lost unit Solar Collector [f=0015638] [15638] Event [5672,92.5585938,1672]: 0 lost unit Metal Extractor [f=0015661] [15661] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0015671] [15671] Event [5944,85.7734375,2152]: 0 lost unit Solar Collector [f=0015706] [15706] Event [4320.64014,96.5504761,4174.79492]: 0 lost unit Pyro [f=0015768] [15768] Event [3048,41.7871094,4776]: 1 finished unit Metal Extractor [f=0015780] [15780] Event [5505.22168,95.0545425,2201.45483]: 0 lost unit Constable [f=0015784] [15784] Event [5504,88.4429779,1832]: 0 lost unit Moderator [f=0015799] [15799] Event [4448,97.2167969,3936]: 0 finished unit Lotus [f=0015825] [15825] Event [5633.19043,92.4140549,1839.5]: 1 lost unit Archer [f=0015841] [15841] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0015849] [15849] Event [5504,88.4516754,1832]: 0 lost unit Moderator [f=0015900] [15900] Event [5504,88.4429779,1832]: 0 lost unit Moderator [f=0015990] [15990] Event [3832,22.427597,1416]: 1 finished unit Metal Extractor [f=0016006] [16006] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0016009] [16009] Event [5504,88.4446564,1832]: 0 lost unit Moderator [f=0016009] [16009] Event [5528,88.4446564,1832]: 0 lost unit Jumpbot Factory [f=0016094] [16094] Event [5588.63281,103.613396,2029.86719]: 1 lost unit Archer [f=0016185] [16185] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0016319] [16319] Event [2672.22876,18.0567207,3237.43921]: 0 lost unit Pyro [f=0016345] [16345] Event [3976,9.18554688,1640]: 1 lost unit Stinger [f=0016365] [16365] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0016368] [16368] Event [2503.46606,-6.784121,3317.8855]: 1 lost unit Archer [f=0016413] [16413] Event [2705.40234,19.8287621,3235.56128]: 1 lost unit Archer [f=0016428] [16428] Event [2704.96729,20.542345,3304.72998]: 1 lost unit Archer [f=0016443] [16443] Event [4392,98.5574799,4120]: 0 finished unit Metal Extractor [f=0016454] [16454] Event [2880,22.0292969,3024]: 0 lost unit Picket [f=0016476] [16476] Event [undefined]: cabinboy resigned [f=0016476] game_message: cabinboy has been destroyed! [f=0016476] game_message: Tiptushi wins! [f=0016476] Submitting stats [f=0016476] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016476] Part| Total Time|Time of the last 0.5s [f=0016476] Draw 33461.64ms 11.51% [f=0016476] Lua::Callins::Synced 8898.23ms 39.68% [f=0016476] Lua::Callins::Unsynced 33366.29ms 11.71% [f=0016476] Lua::CollectGarbage::Synced 676.68ms 0.30% [f=0016476] Lua::CollectGarbage::Unsynced 1621.67ms 2.28% [f=0016476] Misc::Profiler::AddTime 90.59ms 0.00% [f=0016476] Sim 76568.73ms 77.98% [f=0016476] [16476] Received game_message: cabinboy has been destroyed! [f=0016476] [16476] Received game_message: Tiptushi wins! [f=0016477] [16477] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016477] [16477] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016477] [16477] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016477] [16477] Game End Stats Values: 2,2165,2315,2315,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,6.26666689,6.26666689,6.13333321,0,80,80,0,0,0,0,0,890,960,960,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016477] [16477] Game End Stats Values: 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[f=0016477] [16477] Game End Stats Values: 33,6755,10040,10040,6755,150.631851,548.905273,548.905273,150.631851,0,0,0,0,0,0,0,0,432.902649,103.769897,103.769897,432.902649,2889.0188,5096.24121,5096.24121,2889.0188,560,1130,1130,560,38.6666756,58,58,38.6666756,1755,2190,2190,1755,27.2634029,35.7854156,35.7854156,27.2634029,1130,2320,2320,1130,1375.75,2521.33325,2521.33325,1375.75,3310,4400,4400,3310,2521.33325,2005.75,2005.75,2521.33325,0.00101667,1058.70178,1058.70178,0.00101667,5124.01367,3188.05298,3188.05298,5124.01367 [f=0016477] [16477] Game End Stats Values: 34,6455,10345,10345,6455,185.128952,606.693054,606.693054,185.128952,0,0,0,0,0,0,0,0,432.902649,103.769897,103.769897,432.902649,3035.56421,5220.76465,5220.76465,3035.56421,460,1130,1130,460,38,58,58,38,1755,2135,2135,1755,28.2998047,36.2969589,36.2969589,28.2998047,930,2680,2680,930,1645.75,2841.33325,2841.33325,1645.75,3310,4400,4400,3310,3061.33325,2330.75,2330.75,3061.33325,2.33435011,1187.71753,1187.71753,2.33435011,5283.6333,3402.62988,3402.62988,5283.6333 [f=0016477] [16477] Game End Stats Values: 35,7720,10885,10885,7720,245.164108,658.67572,658.67572,245.164108,0,0,0,0,0,0,0,0,432.902649,103.769897,103.769897,432.902649,3104.24097,5634.78857,5634.78857,3104.24097,550,1310,1310,550,37.4666672,58,58,37.4666672,2960,2135,2135,2960,38.8689728,36.1988144,36.1988144,38.8689728,1170,3040,3040,1170,1645.75,3111.33325,3111.33325,1645.75,3040,4400,4400,3040,3331.33325,2330.75,2330.75,3331.33325,145.334473,1319.40027,1319.40027,145.334473,5706.62061,3471.30664,3471.30664,5706.62061 [f=0016477] [16477] Game End Stats Values: 36,6970,11155,11155,6970,279.593719,708.067688,708.067688,279.593719,0,0,0,0,0,0,0,0,432.902649,103.769897,103.769897,432.902649,3682.48926,6726.26416,6726.26416,3682.48926,460,1400,1400,460,26,58,58,26,2960,2135,2135,2960,26.5619812,33.875,33.875,26.5619812,950,3220,3220,950,2005.75,3861.33325,3861.33325,2005.75,2600,4400,4400,2600,4081.33325,2690.75,2690.75,4081.33325,204.000244,1420.41077,1420.41077,204.000244,6812.94434,4262.07422,4262.07422,6812.94434 [f=0016477] [16477] Game End Stats Values: 37,6120,10795,10795,6120,309.705414,763.591309,763.591309,309.705414,0,0,0,0,0,0,0,0,432.902649,103.769897,103.769897,432.902649,3856.56812,7496.57275,7496.57275,3856.56812,550,1400,1400,550,29.0666676,58,58,29.0666676,2960,2135,2135,2960,20.0074444,31.4082355,31.4082355,20.0074444,950,2680,2680,950,2185.75,5014.83398,5014.83398,2185.75,1660,4580,4580,1660,5266.5,3770.75,3770.75,5266.5,204.000244,1426.41113,1426.41113,204.000244,7607.19727,4784.80176,4784.80176,7607.19727 [f=0016477] [16477] Game End Stats Values: 38,5890,10435,10435,5890,343.457428,809.755859,809.755859,343.457428,0,0,0,0,0,0,0,0,538.98114,103.769897,103.769897,538.98114,4438.60938,9666.81934,9666.81934,4438.60938,450,1400,1400,450,32,58,58,32,2960,2135,2135,2960,21.3752079,32.6164474,32.6164474,21.3752079,730,2320,2320,730,2754.1499,5334.83398,5334.83398,2754.1499,1750,4580,4580,1750,5586.5,4339.1499,4339.1499,5586.5,204.000244,1426.41113,1426.41113,204.000244,9797.5293,5816.67676,5816.67676,9797.5293 [f=0016488] [16488] Event [2665.13721,21.0752754,3412.19604]: 1 lost unit Archer [f=0016505] [16505] Event [2536,9.94296837,3448]: 0 lost unit Stinger [f=0016506] [16506] Event [2801.1106,21.9762287,3379.79126]: 0 lost unit Strike Commander [f=0016545] [16545] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0016647] Player Tiptushi left the game: normal quit [f=0016647] [16647] Event [undefined]: Tiptushi quit [f=0016653] Spectator cabinboy left the game: normal quit [f=0016653] [16653] Event [undefined]: cabinboy quit [f=0016659] No clients connected, shutting down server [f=0016659] Server shutdown [f=0016659] End of demo reached [f=0016726] [16726] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0016906] [16906] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0017086] [17086] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0017266] [17266] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0017446] [17446] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0017625] [17625] Event [1612,95.7718735,3240]: 1 finished unit Archer [f=0017713] Autoquit sending quit command. [f=0017713] [QuitAction] user exited to system [f=0017713] [SpringApp::Kill][1] fromRun=1 [f=0017713] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017713] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017713] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017713] [ThreadPool::SetThreadCount][2] workers=0 [f=0017713] [SpringApp::Kill][2] [f=0017713] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017713] [Game::KillLua][3] dtor=0 luaUI=0x55e9d710 [f=0017713] Start widgetHandler:Shutdown [f=0017713] Shutdown - SaveOrderList Complete [f=0017713] Writing last game win data [f=0017713] Shutdown - SaveConfigData Complete [f=0017713] Shutdown Widget - Chili Highlight [f=0017713] Shutdown Widget - Save/Load API [f=0017713] Shutdown Widget - Draw After Chili [f=0017713] Shutdown Widget - EPIC Menu [f=0017713] Shutdown Widget - Chili Minimap [f=0017713] Shutdown Widget - Chili Widget Selector [f=0017713] Shutdown Widget - Local Team Colors [f=0017713] Shutdown Widget - Display Keys 2 [f=0017713] Shutdown Widget - Save Game Menu [f=0017713] Shutdown Widget - HealthBars [f=0017713] Shutdown Widget - Noises [f=0017713] Shutdown Widget - Unit Icons [f=0017713] Shutdown Widget - Win Counter [f=0017713] Shutdown Widget - BuildETA [f=0017713] Shutdown Widget - SpringRTS Replay Stats [f=0017713] Shutdown Widget - Modular Comm Info [f=0017713] Shutdown Widget - CameraShake [f=0017713] Shutdown Widget - Chili Economy Panel Default [f=0017713] Shutdown Widget - Chili EndGame Window [f=0017713] Shutdown Widget - Chili Nuke Warning [f=0017713] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017713] Shutdown Widget - Chili Spectator Panels [f=0017713] Shutdown Widget - Context Menu [f=0017713] Shutdown Widget - Darkening [f=0017713] Shutdown Widget - MetalFeatures (new) [f=0017713] Shutdown Widget - Grab Input [f=0017713] Input grabbing is disabled! [f=0017713] Shutdown Widget - Highlight Geos [f=0017713] Shutdown Widget - Local Widgets Config [f=0017713] Shutdown Widget - Mex Placement Handler [f=0017713] Shutdown Widget - MinimapEvents [f=0017713] Shutdown Widget - Missile Silo Range [f=0017713] Shutdown Widget - Point Tracker [f=0017713] Shutdown Widget - Showeco and Grid Drawer [f=0017713] Shutdown Widget - Stereo3D [f=0017713] Shutdown Widget - Music Player v2 [f=0017713] Shutdown Widget - Attack AoE [f=0017713] Shutdown Widget - Map Edge Extension [f=0017713] Shutdown Widget - Selection Send [f=0017713] Shutdown Widget - LupsManager [f=0017713] Shutdown Widget - Newton Firezone [f=0017713] Shutdown Widget - Chili Pro Console [f=0017713] Shutdown Widget - Lasso Terraform GUI [f=0017713] Shutdown Widget - Chili Framework [f=0017713] Shutdown Widget - Lups [f=0017713] Shutdown Widget - Custom Markers [f=0017713] Shutdown Widget - Chili Core Selector [f=0017713] Shutdown Widget - Select Keys [f=0017713] Shutdown Widget - Pause Screen [f=0017713] Shutdown Widget - Layout Handler [f=0017713] Shutdown Widget - Persistent Build Height [f=0017713] Shutdown Widget - Text To Speech Control [f=0017713] End widgetHandler:Shutdown [f=0017713] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={571526,66747716} {int,ext,rec}Allocs={31920105,0,0} {chunk,block}Bytes={66747716,0} [f=0017713] [Game::KillLua][1] dtor=0 luaGaia=0x695c2e00 [f=0017713] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={341961,52874123} {int,ext,rec}Allocs={31920106,0,0} {chunk,block}Bytes={52874123,0} [f=0017713] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={341961,52874123} {int,ext,rec}Allocs={31920106,0,0} {chunk,block}Bytes={52874123,0} [f=0017713] [Game::KillLua][2] dtor=0 luaRules=0x55ada960 [f=0017713] Start gadgetHandler:Shutdown [f=0017713] Shutdown - StartSetup [f=0017713] Shutdown - UnitMorph [f=0017713] Shutdown - LupsNanoSpray [f=0017713] Shutdown - Missile Silo Controller [f=0017713] Shutdown - Modular Comm Info [f=0017713] Shutdown - Terrain Texture Handler [f=0017713] Shutdown - UnitCloakShield [f=0017713] Shutdown - Starlight Handler [f=0017713] End gadgetHandler:Shutdown [f=0017713] Start gadgetHandler:Shutdown [f=0017713] Shutdown - Save/Load [f=0017713] Shutdown - Teleport Throw [f=0017713] Shutdown - UnitMorph [f=0017713] Shutdown - Modular Comm Info [f=0017713] Shutdown - Retreat Command [f=0017713] Shutdown - Shockwaves [f=0017713] Shutdown - UnitCloakShield [f=0017713] Shutdown - Lups Cloak FX [f=0017713] Shutdown - Lups [f=0017713] Shutdown - Lups Shield [f=0017713] End gadgetHandler:Shutdown [f=0017713] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31920136,0,0} {chunk,block}Bytes={0,0} [f=0017713] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31920136,0,0} {chunk,block}Bytes={0,0} [f=0017713] [Game::KillLua][4] dtor=0 [f=0017713] [Game::~CGame][1] [f=0017713] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017713] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017713] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017713] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017713] [Game::KillLua][4] dtor=1 [f=0017713] [Game::KillMisc][1] [f=0017713] [Game::KillMisc][2] [f=0017713] [Game::KillMisc][3] [f=0017713] [Game::KillRendering][1] [f=0017713] [3DOParser::Kill] allocated 137 pieces [f=0017713] [S3OParser::Kill] allocated 2779 pieces [f=0017713] [AssParser::Kill] allocated 220 pieces [f=0017713] [Game::KillInterface][1] [f=0017713] [Game::KillInterface][2] [f=0017713] [Game::KillSimulation][1] [f=0017713] [Game::KillSimulation][2] [f=0017713] [CCollisionHandler] dis-/continuous tests: 0/2232175 [f=0017713] [Game::KillSimulation][3] [f=0017713] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017713] [~CPathCache(28x20)] cacheHits=4 hitPercentage=11% numHashColls=0 maxCacheSize=2 [f=0017713] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017713] [~CPathCache(56x40)] cacheHits=12 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017713] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017713] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017713] [LosHandler::Kill] raycast instance cache-{hits,misses}={2337,8550}; shared=0%; cached=21% [f=0017713] [Game::KillSimulation][4] [f=0017713] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0017713] [Game::~CGame][2] [f=0017713] [Game::~CGame][3] [f=0017713] [SpringApp::Kill][3] [f=0017713] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 188403 bytes sent 163453 bytes recv'd [f=0017713] [SpringApp::Kill][4] font=0x4535caa0 [f=0017713] [SpringApp::Kill][5] [f=0017713] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x453d08e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=3614ms file="objects3d/strikecom_1.dae" indx=5430 inflSize=999kb readTime=60ms file="luaui/widgets/gui_chili_share.lua" indx=4582 inflSize=47kb readTime=32ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=21ms file="objects3d/strikecom_3.dae" indx=5434 inflSize=1000kb readTime=20ms file="bitmaps/smoke/smoke04.tga" indx=577 inflSize=16kb readTime=20ms file="objects3d/strikecom_2.dae" indx=5432 inflSize=1000kb readTime=20ms file="objects3d/strikecom.dae" indx=5428 inflSize=999kb readTime=20ms file="unitpics/energysingu.png" indx=6367 inflSize=11kb readTime=17ms file="objects3d/benzcom2.s3o" indx=4877 inflSize=223kb readTime=16ms file="bitmaps/loadpictures/jumpjets.png" indx=502 inflSize=1540kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 47265017 bytes cached in 2890 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=134 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/firebreak_v1.1.sd7 (0x454b6650) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x454d39d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x453d4880) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f46d001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]