[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.sMRKKi1VDf/springsettings.959534.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f46a001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4802 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/959534/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 197ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45de40c0] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45de40c0] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 566ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 639ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 673ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 38ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 88ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/959534/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841729 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841729 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-c3841729.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841739 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841739 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-c3841739.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (182ms, checksum ec2c733e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/959534/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x523449f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 67be655fb81336530ef81ee548b97af0 [f=-000001] Connection attempt from Berder [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Berder changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Ariys [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Ariys changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ariys" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ariys" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Berder" string="[Game::Load][lua{Rules,Gaia}={0x751b9170,(nil)}]" [f=-000001] Allies: I choose: Killer Rabbit! [f=-000001] gl hf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ariys" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ariys" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ariys" string="[Game::Load][lua{Rules,Gaia}={00000000668d9980,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] glhf ! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [4091,342.523193,1215]: 0 finished unit Recon Commander [f=-000001] [0] Event [1004,342.493958,4249]: 1 finished unit Recon Commander [f=0000000] [0] Berder, team: 0, elo:2205 [f=0000000] [0] Ariys, team: 1, elo:1664 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4184,342.403717,1240]: 0 finished unit Spider Factory [f=0000011] [11] Event [1128,341.783142,4184]: 1 finished unit Jumpbot Factory [f=0000352] [352] Event [4072,341.536194,1112]: 0 finished unit Metal Extractor [f=0000473] [473] Event [968,342.562012,3960]: 1 finished unit Metal Extractor [f=0000575] [575] Event [4148,342.567078,1240]: 0 finished unit Weaver [f=0000662] [662] Event [4148,342.567078,1240]: 0 finished unit Flea [f=0000752] [752] Event [4148,342.567078,1240]: 0 finished unit Flea [f=0000759] [759] Event [872,342.752014,3976]: 1 finished unit Solar Collector [f=0000842] [842] Event [4148,342.567078,1240]: 0 finished unit Flea [f=0000847] [847] Event [4408,341.599487,1192]: 0 finished unit Metal Extractor [f=0000932] [932] Event [4148,342.567078,1240]: 0 finished unit Flea [f=0000995] [995] Event [1152,341.279083,4184]: 1 finished unit Constable [f=0001001] [1001] Event [4424,341.700806,1112]: 0 finished unit Wind/Tidal Generator [f=0001026] [1026] Event [4148,342.567078,1240]: 0 finished unit Flea [f=0001134] [1134] Event [712,341.099243,3976]: 1 finished unit Solar Collector [f=0001196] [1196] Event [4440,341.650146,1016]: 0 finished unit Wind/Tidal Generator [f=0001391] [1391] Event [4472,341.954102,920]: 0 finished unit Wind/Tidal Generator [f=0001522] [1522] Event [632,340.997925,3992]: 1 finished unit Metal Extractor [f=0001601] [1601] Event [4504,341.213226,840]: 0 finished unit Wind/Tidal Generator [f=0001622] [1622] Event [2928,226.527161,592]: 0 finished unit Lotus [f=0001808] [1808] Event [632,341.827454,4104]: 1 finished unit Solar Collector [f=0001987] [1987] Event [1152,341.279083,4184]: 1 finished unit Puppy [f=0002091] [2091] Event [3352,234.107056,472]: 0 finished unit Metal Extractor [f=0002142] [2142] Event [1152,341.279083,4184]: 1 finished unit Puppy [f=0002183] [2183] Event [632,342.042786,4280]: 1 finished unit Solar Collector [f=0002280] [2280] Event [1152,341.279083,4184]: 1 finished unit Puppy [f=0002482] [2482] Event [3064,227.223755,424]: 0 finished unit Metal Extractor [f=0002603] [2603] Event [4504,340.845947,728]: 0 finished unit Metal Extractor [f=0002647] [2647] Event [600,342.05542,4392]: 1 finished unit Metal Extractor [f=0002747] [2747] Event [4424,340.807953,696]: 0 finished unit Wind/Tidal Generator [f=0002924] [2924] Event [4360,341.624817,680]: 0 finished unit Wind/Tidal Generator [f=0002993] [2993] Event [712,342.435364,4440]: 1 finished unit Solar Collector [f=0003026] [3026] Event [2776,234.214722,344]: 0 finished unit Metal Extractor [f=0003110] [3110] Event [4148,342.567078,1240]: 0 finished unit Venom [f=0003131] [3131] Event [4264,341.498169,680]: 0 finished unit Wind/Tidal Generator [f=0003311] [3311] Event [4200,342.03009,664]: 0 finished unit Wind/Tidal Generator [f=0003313] [3313] Event [1152,341.279083,4184]: 1 finished unit Pyro [f=0003368] [3368] Event [840,342.346741,4488]: 1 finished unit Solar Collector [f=0003712] [3712] Event [4104,341.916138,664]: 0 finished unit Metal Extractor [f=0003817] [3817] Event [1000,341.27655,4504]: 1 finished unit Metal Extractor [f=0003839] [3839] Event [4148,342.567078,1240]: 0 finished unit Redback [f=0003842] [3842] Event [4664,341.840149,3288]: 1 finished unit Metal Extractor [f=0003963] [3963] Event [920,341.78949,4536]: 1 finished unit Wind/Tidal Generator [f=0004016] [4016] Event [4136,341.30188,1048]: 0 finished unit Wind/Tidal Generator [f=0004041] [4041] Event [1152,341.279083,4184]: 1 finished unit Moderator [f=0004151] [4151] Event [4200,341.213226,1064]: 0 finished unit Wind/Tidal Generator [f=0004301] [4301] Event [4264,341.061249,1064]: 0 finished unit Wind/Tidal Generator [f=0004411] [4411] Event [1616,135.416641,1200]: 0 finished unit Lotus [f=0004490] [4490] Event [1152,341.279083,4184]: 1 finished unit Constable [f=0004496] [4496] Event [4328,341.238556,1080]: 0 finished unit Wind/Tidal Generator [f=0004559] [4559] Event [4148,342.567078,1240]: 0 finished unit Redback [f=0004576] [4576] Event [4724.81055,340.942871,3159.71753]: 1 lost unit Constable [f=0004725] [4725] Event [1344,340.041748,3984]: 1 finished unit Picket [f=0004846] [4846] Event [1720,135.448303,808]: 0 finished unit Metal Extractor [f=0005028] [5028] Event [4064,342.524048,1264]: 0 finished unit Lotus [f=0005175] [5175] Event [1328,321.386475,4272]: 1 finished unit Picket [f=0005201] [5201] Event [3782.46436,233.855637,2970.38623]: 1 lost unit Puppy [f=0005236] [5236] Event [1528,135.777588,968]: 0 finished unit Metal Extractor [f=0005236] [5236] Event [3867.30322,234.016754,2934.17163]: 1 lost unit Puppy [f=0005256] [5256] Event [3860.51709,233.933548,2969.07495]: 1 lost unit Puppy [f=0005341] [5341] Event [4664,341.840149,3288]: 1 lost unit Metal Extractor [f=0005411] [5411] Event [1152,341.279083,4184]: 1 finished unit Moderator [f=0005490] [5490] Event [3872,340.883942,1440]: 0 finished unit Picket [f=0005701] [5701] Event [1448,135.473633,1192]: 0 finished unit Metal Extractor [f=0005850] [5850] Event [1040,342.042786,3696]: 1 finished unit Picket [f=0006040] [6040] Event [2957.47925,226.708221,3170.43823]: 1 lost unit Pyro [f=0006146] [6146] Event [1152,341.279083,4184]: 1 finished unit Moderator [f=0006473] [6473] Event [3960,341.441193,1176]: 0 finished unit Caretaker [f=0006502] [6502] Event [4148,342.567078,1240]: 0 finished unit Recluse [f=0006571] [6571] Event [2758.46265,226.558533,3144.19995]: 1 lost unit Moderator [f=0006595] [6595] Event [1152,341.279083,4184]: 1 finished unit Constable [f=0006660] [6660] Event [1216,341.992126,4528]: 1 finished unit Picket [f=0006791] [6791] Event [1145.52563,341.026367,4272.31592]: 1 finished unit Recon Commander [f=0006948] [6948] Event [4148,342.567078,1240]: 0 finished unit Recluse [f=0007036] [7036] Event [640,342.296082,2336]: 0 finished unit Lotus [f=0007064] [7064] Event [1152,341.279083,4184]: 1 finished unit Constable [f=0007195] [7195] Event [4184,341.365204,984]: 0 finished unit Caretaker [f=0007401] [7401] Event [4148,342.567078,1240]: 0 finished unit Recluse [f=0007485] [7485] Event [568,341.111908,1960]: 0 finished unit Metal Extractor [f=0007491] [7491] Event [4416,340.947266,832]: 0 finished unit Lotus [f=0007563] [7563] Event [1080,342.916626,4072]: 1 finished unit Caretaker [f=0007633] [7633] Event [1856,226.717163,4400]: 1 finished unit Picket [f=0007733] [7733] Event [4148,342.567078,1240]: 0 finished unit Recluse [f=0007794] [7794] Event [3056.05591,234.25293,3472.2373]: 0 lost unit Redback [f=0007930] [7930] Event [1152,341.279083,4184]: 1 finished unit Pyro [f=0007933] [7933] Event [4148,342.567078,1240]: 0 finished unit Weaver [f=0007950] [7950] Event [360,340.883942,2184]: 0 finished unit Metal Extractor [f=0008084] [8084] Event [2723.89331,225.919647,3378.98682]: 1 lost unit Moderator [f=0008233] [8233] Event [2546.69312,226.138687,3513.88745]: 0 lost unit Venom [f=0008236] [8236] Event [4148,342.567078,1240]: 0 finished unit Recluse [f=0008370] [8370] Event [504,342.448059,2424]: 0 finished unit Metal Extractor [f=0008376] [8376] Event [1152,341.279083,4184]: 1 finished unit Pyro [f=0008542] [8542] Event [2201.19995,234.777817,3802.22388]: 0 lost unit Flea [f=0008605] [8605] Event [560,342.042786,2288]: 0 finished unit Radar Tower [f=0008771] [8771] Event [4104,341.713501,968]: 0 finished unit Wind/Tidal Generator [f=0008851] [8851] Event [1152,341.279083,4184]: 1 finished unit Moderator [f=0008906] [8906] Event [4248,341.675476,1000]: 0 finished unit Wind/Tidal Generator [f=0008906] [8906] Event [2576.3479,226.495911,3291.53223]: 0 lost unit Recluse [f=0009071] [9071] Event [4328,341.415863,1016]: 0 finished unit Wind/Tidal Generator [f=0009100] [9100] Event [2851.88208,226.377762,3067.11426]: 1 lost unit Pyro [f=0009201] [9201] Event [3026.27002,226.724503,2875.45825]: 1 lost unit Pyro [f=0009206] [9206] Event [4360,341.415863,968]: 0 finished unit Wind/Tidal Generator [f=0009339] [9339] Event [1152,341.279083,4184]: 1 finished unit Moderator [f=0009356] [9356] Event [4376,340.95993,888]: 0 finished unit Wind/Tidal Generator [f=0009506] [9506] Event [4344,340.560974,824]: 0 finished unit Wind/Tidal Generator [f=0009535] [9535] Event [3104,231.479126,2400]: 0 finished unit Lotus [f=0009656] [9656] Event [4296,340.896606,760]: 0 finished unit Wind/Tidal Generator [f=0009821] [9821] Event [4168,342.093445,744]: 0 finished unit Wind/Tidal Generator [f=0009844] [9844] Event [520,340.345703,2056]: 0 finished unit Solar Collector [f=0009910] [9910] Event [3192,226.020569,2040]: 0 finished unit Metal Extractor [f=0009918] [9918] Event [1152,341.279083,4184]: 1 finished unit Moderator [f=0010063] [10063] Event [2112,226.071228,4496]: 1 finished unit Picket [f=0010135] [10135] Event [424,340.257019,2088]: 0 finished unit Solar Collector [f=0010331] [10331] Event [3352,234.404663,2264]: 0 finished unit Metal Extractor [f=0010420] [10420] Event [376,341.916138,2264]: 0 finished unit Solar Collector [f=0010513] [10513] Event [1152,341.279083,4184]: 1 finished unit Moderator [f=0010665] [10665] Event [4148,342.567078,1240]: 0 finished unit Crab [f=0010705] [10705] Event [376,342.359375,2376]: 0 finished unit Solar Collector [f=0010780] [10780] Event [3208,234.480652,2536]: 0 finished unit Metal Extractor [f=0010859] [10859] Event [2448,235.170898,4384]: 1 finished unit Picket [f=0010989] [10989] Event [4148,342.567078,1240]: 0 finished unit Widow [f=0011172] [11172] Event [1152,341.279083,4184]: 1 finished unit Moderator [f=0011254] [11254] Event [4148,342.567078,1240]: 0 finished unit Redback [f=0011474] [11474] Event [640,342.296082,2336]: 0 lost unit Lotus [f=0011524] [11524] Event [4148,342.567078,1240]: 0 finished unit Redback [f=0011551] [11551] Event [560,342.238098,2288]: 0 lost unit Radar Tower [f=0011590] [11590] Event [584,342.093445,2408]: 0 finished unit Stardust [f=0011620] [11620] Event [1152,341.279083,4184]: 1 finished unit Constable [f=0011718] [11718] Event [526.234375,341.347107,2223.39087]: 0 lost unit Weaver [f=0011754] [11754] Event [4148,342.567078,1240]: 0 finished unit Venom [f=0011775] [11775] Event [1784,226.387878,4536]: 1 finished unit Metal Extractor [f=0011832] [11832] Event [658.427429,340.54718,2018.26636]: 1 lost unit Recon Commander [f=0011849] [11849] Event [568,338.408966,1960]: 0 lost unit Metal Extractor [f=0011920] ... [f=0012071] [12071] Event [1113.07764,226.34877,3011.25806]: 1 lost unit Moderator [f=0012098] [12098] Event [1792,234.531311,2992]: 0 finished unit Lotus [f=0012217] [12217] Event [1204.06299,226.148148,3178.87231]: 1 lost unit Moderator [f=0012241] [12241] Event [1152,341.279083,4184]: 1 finished unit Pyro [f=0012524] [12524] Event [1327.8512,234.25415,3518.24683]: 1 lost unit Moderator [f=0012525] [12525] Event [2104,228.629517,4680]: 1 finished unit Metal Extractor [f=0012593] [12593] Event [1928,234.860596,2600]: 0 finished unit Metal Extractor [f=0012755] [12755] Event [1292.05884,233.938934,2832.52734]: 0 lost unit Recluse [f=0012807] [12807] Event [1263.98193,232.407318,2864.99658]: 1 lost unit Pyro [f=0012854] [12854] Event [4148,342.567078,1240]: 0 finished unit Recluse [f=0012918] [12918] Event [1152,341.279083,4184]: 1 finished unit Pyro [f=0012968] [12968] Event [1800,234.594666,2872]: 0 finished unit Metal Extractor [f=0013151] [13151] Event [1960,226.539856,3080]: 0 lost unit Metal Extractor [f=0013168] [13168] Event [4148,342.567078,1240]: 0 finished unit Recluse [f=0013254] [13254] Event [2456,235.284882,4568]: 1 finished unit Metal Extractor [f=0013483] [13483] Event [4148,342.567078,1240]: 0 finished unit Recluse [f=0013688] [13688] Event [2408,234.911255,4632]: 1 finished unit Solar Collector [f=0013695] [13695] Event [1504.09644,313.189026,3022.177]: 0 lost unit Flea [f=0013769] [13769] Event [4148,342.567078,1240]: 0 finished unit Recluse [f=0013894] [13894] Event [1725.68494,235.755081,3613.27319]: 1 lost unit Moderator [f=0013973] [13973] Event [4148,342.567078,1240]: 0 finished unit Weaver [f=0014168] [14168] Event [4148,342.567078,1240]: 0 finished unit Weaver [f=0014176] [14176] Event [2488,235.246887,4632]: 1 finished unit Solar Collector [f=0014266] [14266] Event [1593.1781,237.772293,3312.17578]: 1 lost unit Pyro [f=0014350] gg [f=0014408] [14408] Event [undefined]: Ariys resigned [f=0014408] game_message: Ariys has been destroyed! [f=0014408] game_message: Berder wins! [f=0014408] Submitting stats [f=0014408] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014408] Part| Total Time|Time of the last 0.5s [f=0014408] Draw 11050.51ms 9.89% [f=0014408] Lua::Callins::Synced 4588.11ms 23.68% [f=0014408] Lua::Callins::Unsynced 14384.63ms 14.69% [f=0014408] Lua::CollectGarbage::Synced 285.39ms 0.10% [f=0014408] Lua::CollectGarbage::Unsynced 538.65ms 3.50% [f=0014408] Misc::Profiler::AddTime 48.40ms 0.00% [f=0014408] Sim 15040.25ms 71.83% [f=0014408] [14408] Received game_message: Ariys has been destroyed! [f=0014408] [14408] Received game_message: Berder wins! [f=0014409] [14409] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014409] [14409] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014409] [14409] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014409] [14409] Game End Stats Values: 2,2075,2165,2075,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.8448,5.5999999,5.8448,0,0,0,0,0,0,0,0,800,890,800,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014409] [14409] Game End Stats Values: 3,2235,2500,2235,2500,0.00067047,0,0.00067047,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.39999962,8,8.39999962,8,1275,1275,1275,1275,7.59124422,7.83599901,7.59124422,7.83599901,0,75,0,75,0,0,0,0,960,1150,960,1150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014409] [14409] Game End Stats Values: 4,2445,2620,2445,2620,6.21036577,3.07628465,6.21036577,3.07628465,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.8000002,9.08045959,10.8000002,9.08045959,1275,1275,1275,1275,8.24997902,9.87708569,8.24997902,9.87708569,0,125,0,125,0,0,0,0,1170,1220,1170,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014409] [14409] Game End Stats Values: 5,2535,2780,2535,2780,19.5343266,4.19573641,19.5343266,4.19573641,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,12,10.8650398,12,10.8650398,1275,1275,1275,1275,9.70346355,9.74662876,9.70346355,9.74662876,0,125,0,125,0,0,0,0,1260,1290,1260,1290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014409] [14409] Game End Stats Values: 6,2765,2870,2765,2870,27.628746,6.52405262,27.628746,6.52405262,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,13.8666668,12.026022,13.8666668,12.026022,1275,1275,1275,1275,10.211627,10.3168211,10.211627,10.3168211,90,125,90,125,0,0,0,0,1400,1380,1400,1380,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014409] [14409] Game End Stats Values: 7,2900,3050,2900,3050,49.3584976,8.83288288,49.3584976,8.83288288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,16,12.8873634,16,12.8873634,1275,1275,1275,1275,11.1206493,12.6411219,11.1206493,12.6411219,135,125,135,125,0,0,0,0,1490,1560,1490,1560,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014409] [14409] Game End Stats Values: 8,2970,3445,2970,3445,60.857666,10.5015316,60.857666,10.5015316,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,16.5333328,14.2956095,16.5333328,14.2956095,1275,1275,1275,1275,12.2746134,15.6584444,12.2746134,15.6584444,135,325,135,325,0,0,0,0,1560,1755,1560,1755,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014409] [14409] Game End Stats Values: 9,3260,3480,3260,3480,67.5451813,14.0202093,67.5451813,14.0202093,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,18.7999992,17.8287601,18.7999992,17.8287601,1275,1275,1275,1275,11.9538355,17.2505798,11.9538355,17.2505798,355,325,355,325,0,0,0,0,1630,1790,1630,1790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014409] [14409] Game End Stats Values: 10,3715,3845,3715,3845,74.0020905,22.763031,74.0020905,22.763031,0,0,0,0,0,0,0,0,0,0,0,0,4,27.8634148,4,27.8634148,0,90,0,90,20.105896,18.976511,20.105896,18.976511,1275,1275,1275,1275,13.2848625,18.822855,13.2848625,18.822855,595,565,595,565,0,0,0,0,1845,1915,1845,1915,0,0,0,0,0,0,0,0,27.8634148,4,27.8634148,4 [f=0014409] [14409] Game End Stats Values: 11,3855,4040,3855,4040,110.519264,33.9063683,110.519264,33.9063683,0,0,0,0,0,0,0,0,0,0,0,0,4,129.705978,4,129.705978,0,180,0,180,21.8225021,26.149044,21.8225021,26.149044,1275,1275,1275,1275,17.6144772,19.5948887,17.6144772,19.5948887,595,565,595,565,0,0,0,0,1985,2020,1985,2020,0,0,0,0,0,0,0,0,129.705978,4,129.705978,4 [f=0014409] [14409] Game End Stats Values: 12,3815,4370,3815,4370,146.65593,70.322197,146.65593,70.322197,0,0,0,0,0,0,0,0,0,0,0,0,4,186.297333,4,186.297333,100,180,100,180,21.8162766,29.5439167,21.8162766,29.5439167,1275,1275,1275,1275,16.6099091,21.5245228,16.6099091,21.5245228,595,805,595,805,0,140,0,140,1845,2110,1845,2110,140,0,140,0,0,0,0,0,186.297333,4,186.297333,4 [f=0014409] [14409] Game End Stats Values: 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[1096.03503,341.616302,3890.6748]: 1 lost unit Moderator [f=0014457] [14457] Event [2173.08032,228.88382,4208.18799]: 1 lost unit Constable [f=0014472] [14472] Event [4148,342.567078,1240]: 0 finished unit Recluse [f=0014558] Spectator Ariys left the game: normal quit [f=0014558] [14558] Event [undefined]: Ariys quit [f=0014572] [14572] Event [568,337.343292,1960]: 0 finished unit Metal Extractor [f=0014639] [14639] Event [4120,341.840149,1400]: 0 finished unit Caretaker [f=0014665] Player Berder left the game: normal quit [f=0014665] [14665] Event [undefined]: Berder quit [f=0014671] No clients connected, shutting down server [f=0014671] Server shutdown [f=0014790] [14790] Event [1928,234.455322,2856]: 0 finished unit Stinger [f=0014860] [14860] Event [4232,342.042786,1384]: 0 finished unit Caretaker [f=0015007] [15007] Event [672,341.71167,2368]: 0 finished unit Lotus [f=0015292] [15292] Event [1960,226.539856,3080]: 0 finished unit Metal Extractor [f=0018932] Autoquit sending quit command. [f=0018932] [QuitAction] user exited to system [f=0018932] [SpringApp::Kill][1] fromRun=1 [f=0018932] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018932] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018932] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018932] [ThreadPool::SetThreadCount][2] workers=0 [f=0018932] [SpringApp::Kill][2] [f=0018932] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018932] [Game::KillLua][3] dtor=0 luaUI=0x5261df10 [f=0018932] Start widgetHandler:Shutdown [f=0018932] Shutdown - SaveOrderList Complete [f=0018932] Writing last game win data [f=0018932] Shutdown - SaveConfigData Complete [f=0018932] Shutdown Widget - Chili Highlight [f=0018932] Shutdown Widget - Save/Load API [f=0018932] Shutdown Widget - Draw After Chili [f=0018932] Shutdown Widget - EPIC Menu [f=0018932] Shutdown Widget - Chili Minimap [f=0018932] Shutdown Widget - Chili Widget Selector [f=0018932] Shutdown Widget - Local Team Colors [f=0018932] Shutdown Widget - Display Keys 2 [f=0018932] Shutdown Widget - Save Game Menu [f=0018932] Shutdown Widget - HealthBars [f=0018932] Shutdown Widget - Noises [f=0018932] Shutdown Widget - Unit Icons [f=0018932] Shutdown Widget - Win Counter [f=0018932] Shutdown Widget - BuildETA [f=0018932] Shutdown Widget - SpringRTS Replay Stats [f=0018932] Shutdown Widget - Modular Comm Info [f=0018932] Shutdown Widget - CameraShake [f=0018932] Shutdown Widget - Chili Economy Panel Default [f=0018932] Shutdown Widget - Chili EndGame Window [f=0018932] Shutdown Widget - Chili Nuke Warning [f=0018932] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018932] Shutdown Widget - Chili Spectator Panels [f=0018932] Shutdown Widget - Context Menu [f=0018932] Shutdown Widget - Darkening [f=0018932] Shutdown Widget - MetalFeatures (new) [f=0018932] Shutdown Widget - Grab Input [f=0018932] Input grabbing is disabled! [f=0018932] Shutdown Widget - Highlight Geos [f=0018932] Shutdown Widget - Local Widgets Config [f=0018932] Shutdown Widget - Mex Placement Handler [f=0018932] Shutdown Widget - MinimapEvents [f=0018932] Shutdown Widget - Missile Silo Range [f=0018932] Shutdown Widget - Point Tracker [f=0018932] Shutdown Widget - Showeco and Grid Drawer [f=0018932] Shutdown Widget - Stereo3D [f=0018932] Shutdown Widget - Music Player v2 [f=0018932] Shutdown Widget - Attack AoE [f=0018932] Shutdown Widget - UnitShapes [f=0018932] Shutdown Widget - Map Edge Extension [f=0018932] Shutdown Widget - Selection Send [f=0018932] Shutdown Widget - LupsManager [f=0018932] Shutdown Widget - Newton Firezone [f=0018932] Shutdown Widget - Chili Pro Console [f=0018932] Shutdown Widget - Lasso Terraform GUI [f=0018932] Shutdown Widget - Chili Framework [f=0018932] Shutdown Widget - Lups [f=0018932] Shutdown Widget - Custom Markers [f=0018932] Shutdown Widget - Chili Core Selector [f=0018932] Shutdown Widget - Select Keys [f=0018932] Shutdown Widget - Pause Screen [f=0018932] Shutdown Widget - Layout Handler [f=0018932] Shutdown Widget - Persistent Build Height [f=0018932] Shutdown Widget - Text To Speech Control [f=0018932] End widgetHandler:Shutdown [f=0018932] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={342857,53036960} {int,ext,rec}Allocs={22983901,0,0} {chunk,block}Bytes={53036960,0} [f=0018932] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018932] [Game::KillLua][2] dtor=0 luaRules=0x523449f0 [f=0018932] Start gadgetHandler:Shutdown [f=0018932] Shutdown - StartSetup [f=0018932] Shutdown - UnitMorph [f=0018932] Shutdown - LupsNanoSpray [f=0018932] Shutdown - Missile Silo Controller [f=0018932] Shutdown - Modular Comm Info [f=0018932] Shutdown - Terrain Texture Handler [f=0018932] Shutdown - UnitCloakShield [f=0018932] Shutdown - Starlight Handler [f=0018932] End gadgetHandler:Shutdown [f=0018932] Start gadgetHandler:Shutdown [f=0018932] Shutdown - Save/Load [f=0018932] Shutdown - Teleport Throw [f=0018932] Shutdown - UnitMorph [f=0018932] Shutdown - Modular Comm Info [f=0018932] Shutdown - Retreat Command [f=0018932] Shutdown - Shockwaves [f=0018932] Shutdown - UnitCloakShield [f=0018932] Shutdown - Lups Cloak FX [f=0018932] Shutdown - Lups [f=0018932] Shutdown - Lups Shield [f=0018932] End gadgetHandler:Shutdown [f=0018932] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22983955,0,0} {chunk,block}Bytes={0,0} [f=0018932] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22983955,0,0} {chunk,block}Bytes={0,0} [f=0018932] [Game::KillLua][4] dtor=0 [f=0018932] [Game::~CGame][1] [f=0018932] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018932] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018932] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018932] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018932] [Game::KillLua][4] dtor=1 [f=0018932] [Game::KillMisc][1] [f=0018932] [Game::KillMisc][2] [f=0018932] [Game::KillMisc][3] [f=0018932] [Game::KillRendering][1] [f=0018932] [3DOParser::Kill] allocated 137 pieces [f=0018932] [S3OParser::Kill] allocated 2786 pieces [f=0018932] [AssParser::Kill] allocated 220 pieces [f=0018932] [Game::KillInterface][1] [f=0018932] [Game::KillInterface][2] [f=0018932] [Game::KillSimulation][1] [f=0018932] [Game::KillSimulation][2] [f=0018932] [CCollisionHandler] dis-/continuous tests: 0/1227911 [f=0018932] [Game::KillSimulation][3] [f=0018932] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018932] [~CPathCache(20x20)] cacheHits=48 hitPercentage=27% numHashColls=0 maxCacheSize=14 [f=0018932] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018932] [~CPathCache(40x40)] cacheHits=166 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018932] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018932] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018932] [LosHandler::Kill] raycast instance cache-{hits,misses}={2323,6856}; shared=1%; cached=25% [f=0018932] [Game::KillSimulation][4] [f=0018932] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0018932] [Game::~CGame][2] [f=0018932] [Game::~CGame][3] [f=0018932] [SpringApp::Kill][3] [f=0018932] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 198890 bytes sent 170911 bytes recv'd [f=0018932] [SpringApp::Kill][4] font=0x45d16aa0 [f=0018932] [SpringApp::Kill][5] [f=0018932] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x44abb7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=2768ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=426 inflSize=15kb readTime=32ms file="bitmaps/gpl/smallflare.tga" indx=473 inflSize=4kb readTime=30ms file="bitmaps/loadpictures/skydust.png" indx=510 inflSize=3031kb readTime=30ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=27ms file="luarules/configs/cloak_shield_defs.lua" indx=1230 inflSize=1kb readTime=20ms file="bitmaps/pd/shield2.png" indx=553 inflSize=119kb readTime=20ms file="luarules/gadgets/weapon_projectile_hold.lua" indx=1806 inflSize=2kb readTime=20ms file="luaui/headers/overdrive.lua" indx=2929 inflSize=0kb readTime=18ms file="bitmaps/other/bubble.tga" indx=515 inflSize=13kb readTime=17ms file="objects3d/strikecom_2.dae" indx=5432 inflSize=1000kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 48773221 bytes cached in 2887 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x45e72170) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45e805b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45d8c830) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f46a001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]