[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3QlRUbMQH1/springsettings.958994.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd38c01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4773 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/958994/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x468089f0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x468089f0] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 593ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 672ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 60ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 699ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 77ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/958994/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080e96 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080e96 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-53080e96.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080ea6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080ea6 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-53080ea6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (312ms, checksum fc9d2293)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/958994/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x546b7240,0x540a64b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2ecd645f5d5234b73c3b9e9c52e76435 [f=-000001] Connection attempt from exploit [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: exploit changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tiptushi changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[Game::Load][lua{Rules,Gaia}={0x5ab380b0,0x933203a0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] Allies: I choose: Support! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={00000000e7698480,00000000fdb59d00}]" [f=-000001] Allies: I choose: Engineer 2! [f=-000001] [0] Event [5444,193.643921,2481]: 0 finished unit Engineer Commander [f=-000001] [0] Event [747,190.815308,3772]: 1 finished unit Engineer Commander [f=0000000] [0] Tiptushi, team: 1, elo:2309 [f=0000000] [0] exploit, team: 0, elo:2293 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000007] [7] Event [5280,191.227539,2424]: 0 finished unit Cloakbot Factory [f=0000189] hf [f=0000233] [233] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0000241] [241] Event [864,188.461426,3840]: 1 finished unit Rover Assembly [f=0000255] [255] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0000283] u2 [f=0000481] [481] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0000495] [495] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0000538] [538] Event [5270.3999,191.227539,2424]: 0 finished unit Conjurer [f=0000671] [671] Event [616,186.189453,3832]: 1 finished unit Solar Collector [f=0000704] [704] Event [881.99231,189.086105,3839.97046]: 1 finished unit Mason [f=0000754] [754] Event [5270.3999,191.227539,2424]: 0 finished unit Glaive [f=0000810] [810] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0000849] [849] Event [881.99231,189.086105,3839.97046]: 1 finished unit Dart [f=0000912] [912] Event [5464,187.983398,2280]: 0 finished unit Wind/Tidal Generator [f=0000991] [991] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0001010] [1010] Event [5512,190.9375,2360]: 0 finished unit Wind/Tidal Generator [f=0001119] [1119] Event [5512,193.59082,2456]: 0 finished unit Wind/Tidal Generator [f=0001180] [1180] Event [840,183.869141,3528]: 1 finished unit Solar Collector [f=0001245] [1245] Event [5432,193.837891,2520]: 0 finished unit Wind/Tidal Generator [f=0001362] [1362] Event [920,182.913086,3528]: 1 finished unit Solar Collector [f=0001365] [1365] Event [5352,193.816406,2584]: 0 finished unit Wind/Tidal Generator [f=0001473] [1473] Event [5384,187.854492,2696]: 0 finished unit Solar Collector [f=0001541] [1541] Event [760,187.693359,3528]: 1 finished unit Solar Collector [f=0001545] [1545] Event [5272,190.035156,2648]: 0 finished unit Wind/Tidal Generator [f=0001579] [1579] Event [5270.3999,191.227539,2424]: 0 finished unit Glaive [f=0001739] [1739] Event [881.99231,189.086105,3839.97046]: 1 finished unit Scorcher [f=0002000] [2000] Event [5304,184.84668,2744]: 0 finished unit Solar Collector [f=0002055] [2055] Event [5270.3999,191.227539,2424]: 0 finished unit Glaive [f=0002056] [2056] Event [5296,191.453125,2528]: 0 finished unit Lotus [f=0002117] [2117] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0002187] [2187] Event [881.99231,189.086105,3839.97046]: 1 finished unit Scorcher [f=0002320] [2320] Event [881.99231,189.086105,3839.97046]: 1 finished unit Dart [f=0002402] [2402] Event [5008,187.435547,2672]: 0 finished unit Radar Tower [f=0002413] [2413] Event [1768,185.179688,3144]: 1 lost unit Metal Extractor [f=0002558] [2558] Event [5270.3999,191.227539,2424]: 0 finished unit Conjurer [f=0002644] [2644] Event [2166.19507,190.023193,2630.72144]: 1 lost unit Dart [f=0002661] [2661] Event [2226.39429,185.446838,2660.84326]: 0 lost unit Glaive [f=0002722] [2722] Event [5640,193.730469,2456]: 0 finished unit Solar Collector [f=0002725] [2725] Event [881.99231,189.086105,3839.97046]: 1 finished unit Scorcher [f=0002769] [2769] Event [5270.3999,191.227539,2424]: 0 finished unit Glaive [f=0002779] [2779] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0002980] [2980] Event [5270.3999,191.227539,2424]: 0 finished unit Glaive [f=0003077] [3077] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0003226] [3226] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0003253] [3253] Event [881.99231,189.086105,3839.97046]: 1 finished unit Mason [f=0003333] [3333] Event [5592,191.678711,2376]: 0 finished unit Solar Collector [f=0003420] [3420] Event [5270.3999,191.227539,2424]: 0 finished unit Glaive [f=0003480] [3480] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0003537] [3537] Event [4887.89307,188.512039,2776.26587]: 1 lost unit Dart [f=0003656] [3656] Event [881.99231,189.086105,3839.97046]: 1 finished unit Scorcher [f=0003685] [3685] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0003957] [3957] Event [5544,186.415039,2216]: 0 finished unit Solar Collector [f=0003961] [3961] Event [4256,185.716797,3008]: 0 finished unit Lotus [f=0003964] [3964] Event [4252.57959,179.849304,3264.35571]: 0 lost unit Glaive [f=0004011] [4011] Event [4144.77295,182.029358,3289.75903]: 0 lost unit Glaive [f=0004018] [4018] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0004041] [4041] Event [3871.65625,158.865021,3378.23535]: 1 lost unit Scorcher [f=0004059] [4059] Event [881.99231,189.086105,3839.97046]: 1 finished unit Scorcher [f=0004126] [4126] Event [1768,181.118256,3144]: 1 finished unit Metal Extractor [f=0004151] [4151] Event [5270.3999,191.227539,2424]: 0 finished unit Glaive [f=0004359] [4359] Event [5270.3999,191.227539,2424]: 0 finished unit Glaive [f=0004372] [4372] Event [904,191.206055,4984]: 1 finished unit Metal Extractor [f=0004442] [4442] Event [5416,184.019531,2184]: 0 finished unit Solar Collector [f=0004464] [4464] Event [881.99231,189.086105,3839.97046]: 1 finished unit Scorcher [f=0004685] [4685] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0004842] [4842] Event [881.99231,189.086105,3839.97046]: 1 finished unit Mason [f=0004907] [4907] Event [5496,183.106445,2136]: 0 finished unit Solar Collector [f=0004940] [4940] Event [4240,97.1689453,1568]: 0 lost unit Lotus [f=0005007] [5007] Event [4168,92.2705078,1544]: 0 lost unit Metal Extractor [f=0005027] [5027] Event [664,191.227539,3672]: 1 finished unit Solar Collector [f=0005037] [5037] Event [5270.3999,191.227539,2424]: 0 finished unit Reaver [f=0005067] [5067] Event [3971.79541,80.016861,1449.48645]: 1 lost unit Scorcher [f=0005109] [5109] Event [1000,196.029297,4792]: 1 finished unit Storage [f=0005277] [5277] Event [881.99231,189.086105,3839.97046]: 1 finished unit Fencer [f=0005288] [5288] Event [4392,120.361328,1592]: 0 lost unit Metal Extractor [f=0005339] [5339] Event [4493.03662,134.879776,1628.74438]: 0 lost unit Glaive [f=0005388] [5388] Event [4516.07178,158.445404,1464.60095]: 1 lost unit Scorcher [f=0005427] [5427] Event [5270.3999,191.227539,2424]: 0 finished unit Conjurer [f=0005507] [5507] Event [5576,185.297852,2136]: 0 finished unit Solar Collector [f=0005604] [5604] Event [5270.3999,191.227539,2424]: 0 finished unit Glaive [f=0005721] [5721] Event [992,201.733398,5056]: 1 finished unit Lotus [f=0005726] [5726] Event [881.99231,189.086105,3839.97046]: 1 finished unit Fencer [f=0005762] [5762] Event [5270.3999,191.227539,2424]: 0 finished unit Glaive [f=0006023] [6023] Event [5270.3999,191.227539,2424]: 0 finished unit Conjurer [f=0006078] [6078] Event [5416,184.116211,2056]: 0 finished unit Solar Collector [f=0006123] [6123] Event [5246.97705,196.50116,1512.54443]: 1 lost unit Scorcher [f=0006135] [6135] Event [3264,57.8847656,3696]: 1 finished unit Lotus [f=0006173] [6173] Event [5010.83545,188.350647,1484.89966]: 1 lost unit Scorcher [f=0006255] [6255] Event [5270.3999,191.227539,2424]: 0 finished unit Conjurer [f=0006287] [6287] Event [3200,56.1015625,3824]: 1 finished unit Radar Tower [f=0006373] [6373] Event [881.99231,189.086105,3839.97046]: 1 finished unit Fencer [f=0006374] [6374] Event [968,196.673828,4984]: 1 finished unit Solar Collector [f=0006407] [6407] Event [4392,116.299896,1592]: 0 lost unit Metal Extractor [f=0006439] [6439] Event [776,187.822266,3608]: 1 finished unit Caretaker [f=0006450] [6450] Event [4394.53857,118.831886,1636.797]: 0 lost unit Conjurer [f=0006582] [6582] Event [5270.3999,191.227539,2424]: 0 finished unit Reaver [f=0006583] [6583] Event [5496,183.407227,2056]: 0 finished unit Solar Collector [f=0006671] [6671] Event [881.99231,189.086105,3839.97046]: 1 finished unit Fencer [f=0006855] [6855] Event [3120,57.1328125,3680]: 1 finished unit Lotus [f=0006860] [6860] Event [5270.3999,191.227539,2424]: 0 finished unit Conjurer [f=0006917] [6917] Event [1064,180.270508,3528]: 1 finished unit Solar Collector [f=0007013] [7013] Event [5270.3999,191.227539,2424]: 0 finished unit Glaive [f=0007107] [7107] Event [5576,185.040039,2056]: 0 finished unit Solar Collector [f=0007143] [7143] Event [5270.3999,191.227539,2424]: 0 finished unit Glaive [f=0007179] [7179] Event [881.99231,189.086105,3839.97046]: 1 finished unit Fencer [f=0007221] [7221] Event [2776.29102,74.7330399,2074.18042]: 1 lost unit Mason [f=0007243] [7243] Event [1144,182.418945,3528]: 1 finished unit Solar Collector [f=0007302] [7302] Event [5270.3999,191.227539,2424]: 0 finished unit Ronin [f=0007351] [7351] Event [2480,67.8642578,2928]: 0 finished unit Picket [f=0007491] [7491] Event [881.99231,189.086105,3839.97046]: 1 finished unit Fencer [f=0007525] [7525] Event [2480,67.8642578,2928]: 0 lost unit Picket [f=0007594] [7594] Event [2240,224.786133,5456]: 1 finished unit Lotus [f=0007643] [7643] Event [5336,182.93457,2136]: 0 finished unit Solar Collector [f=0007652] [7652] Event [2114.23926,172.3461,3017.27002]: 1 lost unit Fencer [f=0007660] [7660] Event [2121.85791,170.943253,2962.44043]: 0 lost unit Glaive [f=0007706] [7706] Event [2111.27295,177.18425,3075.73755]: 0 lost unit Glaive [f=0007754] [7754] Event [2064.05957,180.907516,3014.11719]: 0 lost unit Glaive [f=0007761] [7761] Event [881.99231,189.086105,3839.97046]: 1 finished unit Fencer [f=0007783] [7783] Event [1224,184.567383,3528]: 1 finished unit Solar Collector [f=0007895] [7895] Event [5270.3999,191.227539,2424]: 0 finished unit Reaver [f=0008006] [8006] Event [4392,113.490829,1592]: 0 finished unit Metal Extractor [f=0008060] [8060] Event [5400,191.807617,2440]: 0 finished unit Caretaker [f=0008082] [8082] Event [881.99231,189.086105,3839.97046]: 1 finished unit Fencer [f=0008163] [8163] Event [5336,183.847656,2056]: 0 finished unit Solar Collector [f=0008204] [8204] Event [5270.3999,191.227539,2424]: 0 finished unit Conjurer [f=0008244] [8244] Event [3376,53.4160156,3248]: 1 finished unit Lotus [f=0008293] [8293] Event [2717.26782,57.7284851,2777.99072]: 0 lost unit Glaive [f=0008328] [8328] Event [5270.3999,191.227539,2424]: 0 finished unit Glaive [f=0008340] [8340] Event [2692.21899,56.7906227,2777.46924]: 0 lost unit Glaive [f=0008398] [8398] Event [3408,55.9726563,3280]: 1 lost unit Lotus [f=0008405] [8405] Event [3376,53.4160156,3248]: 1 lost unit Lotus [f=0008418] [8418] Event [3256,50.8916016,3304]: 1 lost unit Stinger [f=0008431] [8431] Event [3456,58.9912109,3360]: 1 lost unit Lotus [f=0008433] [8433] Event [3410.84644,51.8101349,3243.40381]: 0 lost unit Glaive [f=0008452] [8452] Event [5336,188.53125,1976]: 0 finished unit Solar Collector [f=0008474] [8474] Event [2746.29053,58.2555199,2738.87939]: 0 lost unit Glaive [f=0008502] [8502] Event [2376,227.12793,5368]: 1 finished unit Metal Extractor [f=0008502] [8502] Event [3443.68945,56.6836205,3285.11133]: 0 lost unit Glaive [f=0008524] [8524] Event [881.99231,189.086105,3839.97046]: 1 finished unit Fencer [f=0008535] [8535] Event [1304,184.513672,3528]: 1 finished unit Solar Collector [f=0008547] [8547] Event [5270.3999,191.227539,2424]: 0 finished unit Glaive [f=0008569] [8569] Event [3456,59.1953125,3376]: 1 lost unit Lotus [f=0008653] [8653] Event [3360,52.0101776,3280]: 1 lost unit Lotus [f=0008676] [8676] Event [4168,88.2090759,1544]: 0 finished unit Metal Extractor [f=0008700] [8700] Event [5416,188.928711,1976]: 0 finished unit Solar Collector [f=0008770] [8770] Event [5270.3999,191.227539,2424]: 0 finished unit Ronin [f=0008779] [8779] Event [3473.59448,54.3913803,3071.72119]: 0 lost unit Ronin [f=0008852] [8852] Event [5270.3999,191.227539,2424]: 0 finished unit Glaive [f=0008874] [8874] Event [3315.85254,43.7463112,3056.00977]: 0 lost unit Reaver [f=0008880] [8880] Event [3264,48.8043289,3264]: 1 finished unit Lotus [f=0008915] [8915] Event [881.99231,189.086105,3839.97046]: 1 finished unit Fencer [f=0008988] [8988] Event [5496,186.415039,1976]: 0 finished unit Solar Collector [f=0008997] [8997] Event [5270.3999,191.227539,2424]: 0 finished unit Glaive [f=0009069] [9069] Event [5270.3999,191.227539,2424]: 0 finished unit Glaive [f=0009085] [9085] Event [4392,113.490829,1592]: 0 lost unit Metal Extractor [f=0009163] [9163] Event [5270.3999,191.227539,2424]: 0 finished unit Glaive [f=0009195] [9195] Event [881.99231,189.086105,3839.97046]: 1 finished unit Fencer [f=0009198] [9198] Event [1384,182.236328,3528]: 1 finished unit Solar Collector [f=0009261] [9261] Event [2104,224.367188,5272]: 1 finished unit Metal Extractor [f=0009298] [9298] Event [5256,183.084961,2056]: 0 finished unit Solar Collector [f=0009327] [9327] Event [3660.88525,107.91877,2891.44946]: 0 lost unit Glaive [f=0009345] [9345] Event [5270.3999,191.227539,2424]: 0 finished unit Glaive [f=0009355] [9355] Event [3550.53101,71.6859207,2955.61987]: 0 lost unit Glaive [f=0009388] [9388] Event [3523.94189,62.0792999,2996.99268]: 0 lost unit Glaive [f=0009430] [9430] Event [5270.3999,191.227539,2424]: 0 finished unit Glaive [f=0009443] [9443] Event [881.99231,189.086105,3839.97046]: 1 finished unit Fencer [f=0009468] [9468] Event [3781.53174,143.371628,2895.16235]: 0 lost unit Glaive [f=0009566] [9566] Event [5256,185.630859,1976]: 0 finished unit Solar Collector [f=0009581] [9581] Event [3424,53.3579025,3248]: 1 finished unit Lotus [f=0009612] [9612] Event [5270.3999,191.227539,2424]: 0 finished unit Glaive [f=0009627] [9627] Event [3801.04883,118.784073,3033.98828]: 0 lost unit Glaive [f=0009668] [9668] Event [3707.02246,94.6985703,3028.99902]: 0 lost unit Glaive [f=0009681] [9681] Event [1464,180.37793,3528]: 1 finished unit Solar Collector [f=0009700] [9700] Event [5270.3999,191.227539,2424]: 0 finished unit Glaive [f=0009700] [9700] Event [881.99231,189.086105,3839.97046]: 1 finished unit Fencer [f=0009785] [9785] Event [4152,188.445313,3032]: 0 lost unit Metal Extractor [f=0009807] [9807] Event [5270.3999,191.227539,2424]: 0 finished unit Glaive [f=0009936] [9936] Event [5270.3999,191.227539,2424]: 0 finished unit Glaive [f=0009943] [9943] Event [4168,88.2090759,1544]: 0 lost unit Metal Extractor [f=0009953] [9953] Event [881.99231,189.086105,3839.97046]: 1 finished unit Fencer [f=0010032] [10032] Event [3868.65771,131.809601,3062.77271]: 1 lost unit Fencer [f=0010069] [10069] Event [4256,185.716797,3008]: 0 lost unit Lotus [f=0010080] [10080] Event [3496,56.2412109,3144]: 1 finished unit Solar Collector [f=0010084] [10084] Event [5256,188.058594,1896]: 0 finished unit Solar Collector [f=0010203] [10203] Event [1544,181.924805,3528]: 1 finished unit Solar Collector [f=0010206] [10206] Event [881.99231,189.086105,3839.97046]: 1 finished unit Fencer [f=0010211] [10211] Event [3974.78857,191.701157,2919.67334]: 0 lost unit Ronin [f=0010265] [10265] Event [3953.43408,156.366043,3060.75342]: 1 lost unit Fencer [f=0010306] [10306] Event [3863.47021,124.355598,3164.59839]: 0 lost unit Glaive [f=0010320] [10320] Event [3902.14526,138.537949,3211.9248]: 0 lost unit Glaive [f=0010323] [10323] Event [3528,98.296875,5576]: 1 finished unit Metal Extractor [f=0010326] [10326] Event [4002.2229,165.782898,3102.48315]: 1 lost unit Fencer [f=0010358] [10358] Event [3917.66357,148.230316,3049.11646]: 1 lost unit Fencer [f=0010373] [10373] Event [4004.01807,166.067642,3200.14893]: 0 lost unit Glaive [f=0010406] [10406] Event [4001.67871,174.498398,3312.05518]: 1 lost unit Fencer [f=0010430] [10430] Event [3951.25854,148.616623,3132.36816]: 1 lost unit Fencer [f=0010451] [10451] Event [5270.3999,191.227539,2424]: 0 finished unit Scythe [f=0010469] [10469] Event [4043.87427,175.543839,3191.16626]: 0 lost unit Glaive [f=0010485] [10485] Event [4040.44141,174.543762,3176.38989]: 0 lost unit Glaive [f=0010612] [10612] Event [5336,192.591797,1896]: 0 finished unit Solar Collector [f=0010684] [10684] Event [1624,184.835938,3528]: 1 finished unit Solar Collector [f=0010848] [10848] Event [2616,107.126953,568]: 0 finished unit Metal Extractor [f=0010881] [10881] Event [4135.43164,214.972137,2693.9856]: 0 lost unit Reaver [f=0011017] [11017] Event [4160,189.165497,2944]: 1 finished unit Lotus [f=0011074] [11074] Event [6040,187.714844,3496]: 0 finished unit Metal Extractor [f=0011100] [11100] Event [3956.80054,149.728622,3155.03613]: 0 lost unit Scythe [f=0011103] [11103] Event [4392,111.083374,1592]: 0 finished unit Metal Extractor [f=0011114] [11114] Event [4376,187.188477,3000]: 0 lost unit Metal Extractor [f=0011148] [11148] Event [4072,57.9277344,5848]: 1 finished unit Metal Extractor [f=0011158] [11158] Event [5416,192.720703,1896]: 0 finished unit Solar Collector [f=0011265] gg [f=0011275] [11275] Event [4056,186.520844,3000]: 1 finished unit Storage [f=0011313] [11313] Event [5270.3999,191.227539,2424]: 0 finished unit Scythe [f=0011339] gg [f=0011361] [11361] Event [undefined]: exploit resigned [f=0011361] game_message: exploit has been destroyed! [f=0011361] game_message: Tiptushi wins! [f=0011361] Submitting stats [f=0011361] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011361] Part| Total Time|Time of the last 0.5s [f=0011361] Draw 15227.90ms 20.96% [f=0011361] Lua::Callins::Synced 5255.33ms 15.87% [f=0011361] Lua::Callins::Unsynced 18692.27ms 24.65% [f=0011361] Lua::CollectGarbage::Synced 370.95ms 0.10% [f=0011361] Lua::CollectGarbage::Unsynced 645.30ms 0.70% [f=0011361] Misc::Profiler::AddTime 52.31ms 0.00% [f=0011361] Sim 33421.92ms 65.47% [f=0011361] [11361] Received game_message: exploit has been destroyed! [f=0011361] [11361] Received game_message: Tiptushi wins! [f=0011362] [11362] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011362] [11362] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011362] [11362] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011362] [11362] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.4000001,6.4000001,6.26666689,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011362] [11362] Game End Stats Values: 3,2530,2485,2485,2530,0,1.41620159,1.41620159,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.80000019,8.80000019,8,1275,1275,1275,1275,9.86666679,9.69441319,9.69441319,9.86666679,65,40,40,65,0,0,0,0,1190,1170,1170,1190,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011362] [11362] Game End Stats Values: 4,2670,2645,2645,2670,0.28917801,1.64813316,1.64813316,0.28917801,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.921936,10.5333338,10.5333338,10.921936,1275,1275,1275,1275,12.0192785,11.3487949,11.3487949,12.0192785,65,40,40,65,0,0,0,0,1330,1330,1330,1330,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011362] [11362] Game End Stats Values: 5,2875,2915,2915,2875,3.81155109,4.11835527,4.11835527,3.81155109,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.0163536,14.666667,14.666667,17.0163536,1275,1275,1275,1275,12.2348242,12.1646824,12.1646824,12.2348242,130,170,170,130,0,0,0,0,1470,1470,1470,1470,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011362] [11362] Game End Stats Values: 6,3100,3135,3135,3100,19.5836258,11.7186604,11.7186604,19.5836258,0,0,0,0,0,0,0,0,0,0,0,0,13.1142845,0,0,13.1142845,90,0,0,90,20.0249977,16,16,20.0249977,1275,1275,1275,1275,13.0514717,12.9066877,12.9066877,13.0514717,195,300,300,195,0,0,0,0,1540,1560,1560,1540,0,0,0,0,0,0,0,0,0,13.1142845,13.1142845,0 [f=0011362] [11362] Game End Stats Values: 7,3210,3045,3045,3210,38.3656616,19.0409012,19.0409012,38.3656616,0,0,0,0,0,0,0,0,0,0,0,0,183.606735,101.686417,101.686417,183.606735,90,0,0,90,21.2629375,16,16,21.2629375,1330,1275,1275,1330,13.2521353,13.421483,13.421483,13.2521353,130,300,300,130,130,65,65,130,1660,1470,1470,1660,65,130,130,65,0,0,0,0,101.686417,223.876862,223.876862,101.686417 [f=0011362] [11362] Game End Stats Values: 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[f=0011362] [11362] Game End Stats Values: 27,5875,6760,6760,5875,940.202515,182.921555,182.921555,940.202515,0,0,0,0,0,0,0,0,0,319.035706,319.035706,0,2427.91968,4426.14111,4426.14111,2427.91968,90,630,630,90,64.7231064,38,38,64.7231064,1330,1330,1330,1330,23.4528008,31.4204979,31.4204979,23.4528008,535,1250,1250,535,2177.59985,3316.16699,3316.16699,2177.59985,3920,3550,3550,3920,3316.16699,2177.59985,2177.59985,3316.16699,230.290955,356.333466,356.333466,230.290955,4524.36768,2864.16943,2864.16943,4524.36768 [f=0011373] [11373] Event [5054.51709,230.009598,3662.07593]: 0 lost unit Glaive [f=0011408] [11408] Event [3889.0459,60.4037743,1574.89355]: 0 lost unit Reaver [f=0011500] [11500] Event [881.99231,189.086105,3839.97046]: 1 finished unit Ripper [f=0011560] Player Tiptushi left the game: normal quit [f=0011560] [11560] Event [undefined]: Tiptushi quit [f=0011647] No clients connected, shutting down server [f=0011647] Server shutdown [f=0011823] [11823] Event [4312,56.6386719,5768]: 1 finished unit Metal Extractor [f=0011932] [11932] Event [881.99231,189.086105,3839.97046]: 1 finished unit Badger [f=0012316] [12316] Event [872,183.536133,3608]: 1 finished unit Caretaker [f=0012353] [12353] Event [881.99231,189.086105,3839.97046]: 1 finished unit Badger [f=0012643] [12643] Event [881.99231,189.086105,3839.97046]: 1 finished unit Ravager [f=0012935] [12935] Event [881.99231,189.086105,3839.97046]: 1 finished unit Ravager [f=0013051] Autoquit sending quit command. [f=0013051] [QuitAction] user exited to system [f=0013051] [SpringApp::Kill][1] fromRun=1 [f=0013051] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013051] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013051] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013051] [ThreadPool::SetThreadCount][2] workers=0 [f=0013051] [SpringApp::Kill][2] [f=0013051] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013051] [Game::KillLua][3] dtor=0 luaUI=0x54ce01a0 [f=0013051] Start widgetHandler:Shutdown [f=0013051] Shutdown - SaveOrderList Complete [f=0013051] Writing last game win data [f=0013051] Shutdown - SaveConfigData Complete [f=0013051] Shutdown Widget - Save/Load API [f=0013051] Shutdown Widget - Chili Highlight [f=0013051] Shutdown Widget - Draw After Chili [f=0013051] Shutdown Widget - EPIC Menu [f=0013051] Shutdown Widget - Chili Widget Selector [f=0013051] Shutdown Widget - Chili Minimap [f=0013051] Shutdown Widget - Local Team Colors [f=0013051] Shutdown Widget - Display Keys 2 [f=0013051] Shutdown Widget - Save Game Menu [f=0013051] Shutdown Widget - Unit Icons [f=0013051] Shutdown Widget - Noises [f=0013051] Shutdown Widget - HealthBars [f=0013051] Shutdown Widget - Win Counter [f=0013051] Shutdown Widget - SpringRTS Replay Stats [f=0013051] Shutdown Widget - BuildETA [f=0013051] Shutdown Widget - Modular Comm Info [f=0013051] Shutdown Widget - Music Player v2 [f=0013051] Shutdown Widget - Stereo3D [f=0013051] Shutdown Widget - Showeco and Grid Drawer [f=0013051] Shutdown Widget - Point Tracker [f=0013051] Shutdown Widget - Missile Silo Range [f=0013051] Shutdown Widget - MinimapEvents [f=0013051] Shutdown Widget - Mex Placement Handler [f=0013051] Shutdown Widget - Local Widgets Config [f=0013051] Shutdown Widget - Highlight Geos [f=0013051] Shutdown Widget - Grab Input [f=0013051] Input grabbing is disabled! [f=0013051] Shutdown Widget - MetalFeatures (new) [f=0013051] Shutdown Widget - Darkening [f=0013051] Shutdown Widget - Context Menu [f=0013051] Shutdown Widget - Chili Spectator Panels [f=0013051] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013051] Shutdown Widget - Chili Nuke Warning [f=0013051] Shutdown Widget - Chili EndGame Window [f=0013051] Shutdown Widget - Chili Economy Panel Default [f=0013051] Shutdown Widget - CameraShake [f=0013051] Shutdown Widget - Attack AoE [f=0013051] Shutdown Widget - Map Edge Extension [f=0013051] Shutdown Widget - Selection Send [f=0013051] Shutdown Widget - LupsManager [f=0013051] Shutdown Widget - Newton Firezone [f=0013051] Shutdown Widget - Chili Pro Console [f=0013051] Shutdown Widget - Lasso Terraform GUI [f=0013051] Shutdown Widget - Lups [f=0013051] Shutdown Widget - Chili Framework [f=0013051] Shutdown Widget - Chili Core Selector [f=0013051] Shutdown Widget - Custom Markers [f=0013051] Shutdown Widget - Select Keys [f=0013051] Shutdown Widget - Pause Screen [f=0013051] Shutdown Widget - Text To Speech Control [f=0013051] Shutdown Widget - Persistent Build Height [f=0013051] Shutdown Widget - Layout Handler [f=0013051] End widgetHandler:Shutdown [f=0013051] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={575331,68044848} {int,ext,rec}Allocs={25495750,0,0} {chunk,block}Bytes={68044848,0} [f=0013051] [Game::KillLua][1] dtor=0 luaGaia=0x540a64b0 [f=0013051] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={387981,56378359} {int,ext,rec}Allocs={25495751,0,0} {chunk,block}Bytes={56378359,0} [f=0013051] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={387981,56378359} {int,ext,rec}Allocs={25495751,0,0} {chunk,block}Bytes={56378359,0} [f=0013051] [Game::KillLua][2] dtor=0 luaRules=0x546b7240 [f=0013051] Start gadgetHandler:Shutdown [f=0013051] Shutdown - StartSetup [f=0013051] Shutdown - UnitMorph [f=0013051] Shutdown - LupsNanoSpray [f=0013051] Shutdown - Missile Silo Controller [f=0013051] Shutdown - Modular Comm Info [f=0013051] Shutdown - Terrain Texture Handler [f=0013051] Shutdown - UnitCloakShield [f=0013051] Shutdown - Starlight Handler [f=0013051] End gadgetHandler:Shutdown [f=0013051] Start gadgetHandler:Shutdown [f=0013051] Shutdown - Save/Load [f=0013051] Shutdown - Teleport Throw [f=0013051] Shutdown - UnitMorph [f=0013051] Shutdown - Modular Comm Info [f=0013051] Shutdown - Retreat Command [f=0013051] Shutdown - Shockwaves [f=0013051] Shutdown - UnitCloakShield [f=0013051] Shutdown - Lups Cloak FX [f=0013051] Shutdown - Lups [f=0013051] Shutdown - Lups Shield [f=0013051] End gadgetHandler:Shutdown [f=0013051] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25495781,0,0} {chunk,block}Bytes={0,0} [f=0013051] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25495781,0,0} {chunk,block}Bytes={0,0} [f=0013051] [Game::KillLua][4] dtor=0 [f=0013051] [Game::~CGame][1] [f=0013051] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013051] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013051] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013051] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013051] [Game::KillLua][4] dtor=1 [f=0013051] [Game::KillMisc][1] [f=0013051] [Game::KillMisc][2] [f=0013051] [Game::KillMisc][3] [f=0013051] [Game::KillRendering][1] [f=0013051] [3DOParser::Kill] allocated 137 pieces [f=0013051] [S3OParser::Kill] allocated 2707 pieces [f=0013051] [AssParser::Kill] allocated 245 pieces [f=0013051] [Game::KillInterface][1] [f=0013051] [Game::KillInterface][2] [f=0013051] [Game::KillSimulation][1] [f=0013051] [Game::KillSimulation][2] [f=0013051] [CCollisionHandler] dis-/continuous tests: 0/627710 [f=0013051] [Game::KillSimulation][3] [f=0013051] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013051] [~CPathCache(24x24)] cacheHits=61 hitPercentage=35% numHashColls=0 maxCacheSize=14 [f=0013051] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013051] [~CPathCache(48x48)] cacheHits=66 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013051] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013051] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013051] [LosHandler::Kill] raycast instance cache-{hits,misses}={2494,9896}; shared=1%; cached=19% [f=0013051] [Game::KillSimulation][4] [f=0013051] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0013051] [Game::~CGame][2] [f=0013051] [Game::~CGame][3] [f=0013051] [SpringApp::Kill][3] [f=0013051] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 139417 bytes sent 158571 bytes recv'd [f=0013051] [SpringApp::Kill][4] font=0x4673baa0 [f=0013051] [SpringApp::Kill][5] [f=0013051] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x467aa4e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=3766ms file="effects/annabelle.lua" indx=603 inflSize=4kb readTime=40ms file="gamedata/explosions.lua" indx=841 inflSize=0kb readTime=36ms file="luaui/widgets/api_chili_docking.lua" indx=3755 inflSize=13kb readTime=33ms file="scripts/grebe.lua" indx=5654 inflSize=5kb readTime=26ms file="unitpics/cloakassault.png" indx=6302 inflSize=11kb readTime=26ms file="scripts/chickenspire.lua" indx=5599 inflSize=0kb readTime=24ms file="scripts/factorygunship.lua" indx=5640 inflSize=1kb readTime=23ms file="unitpics/plateplane.png" indx=6454 inflSize=11kb readTime=23ms file="unittextures/factoryveh1.png" indx=7121 inflSize=1077kb readTime=23ms file="unitpics/plateamph.png" indx=6449 inflSize=10kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 50433459 bytes cached in 2892 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x4689f930) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4689f540) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46812880) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd38c01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]