[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.LJv3elL48S/springsettings.958719.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f192c01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4763 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/958719/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4524e670] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4524e670] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 573ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 652ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 677ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 78ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/958719/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26309e3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26309e3 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-26309e3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26309f3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26309f3 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-26309f3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (217ms, checksum c36380ad)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/958719/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51bffa70,0x625e4a60}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 64d7635fed49ffb458dff4a55fc8eb57 [f=-000001] Connection attempt from SentinelComanche [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SentinelComanche changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tiptushi changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[Game::Load][lua{Rules,Gaia}={00000000c282d470,00000000e94a8330}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={000000005e441b70,000000010a970430}]" [f=-000001] Allies: I choose: Engineer 2! [f=-000001] Allies: I choose: Sentinel Andromeda! [f=-000001] [0] Event [735,399.982178,4302]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4154,388.130615,671]: 1 finished unit Recon Commander [f=0000000] [0] Tiptushi, team: 0, elo:2308 [f=0000000] [0] SentinelComanche, team: 1, elo:2278 [f=0000000] [0] ?, team: 2, elo:0 [f=0000003] Playback continued [f=0000046] [46] Event [4256,398.250977,536]: 1 finished unit Cloakbot Factory [f=0000236] [236] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0000415] [415] Event [840,399.978638,4360]: 0 finished unit Solar Collector [f=0000420] [420] Event [592,399.978638,4416]: 0 finished unit Rover Assembly [f=0000443] [443] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0000615] [615] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0000620] [620] Event [840,399.978638,4280]: 0 finished unit Solar Collector [f=0000729] [729] Event [4264,399.978638,840]: 1 finished unit Solar Collector [f=0000812] [812] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0000848] [848] Event [591.997925,400.623749,4398.00781]: 0 finished unit Mason [f=0001007] [1007] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0001202] [1202] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0001254] [1254] Event [591.997925,400.623749,4398.00781]: 0 finished unit Scorcher [f=0001386] [1386] Event [591.997925,400.623749,4398.00781]: 0 finished unit Dart [f=0001416] [1416] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0001447] [1447] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0001627] [1627] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0001647] [1647] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0001733] [1733] Event [4744,399.978638,312]: 1 finished unit Solar Collector [f=0001989] [1989] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0002119] [2119] Event [4246.3999,391.668701,536]: 1 finished unit Conjurer [f=0002227] [2227] Event [512,249.000549,3296]: 0 finished unit Lotus [f=0002228] [2228] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0002276] [2276] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0002374] [2374] Event [448,249.000549,3296]: 0 finished unit Radar Tower [f=0002499] [2499] Event [537.523621,249.112671,3250.14795]: 1 lost unit Glaive [f=0002508] [2508] Event [581.208862,250.241165,3220.67212]: 1 lost unit Glaive [f=0002554] [2554] Event [591.997925,400.623749,4398.00781]: 0 finished unit Scorcher [f=0002622] [2622] Event [4246.3999,391.668701,536]: 1 finished unit Ronin [f=0002713] [Game::ClientReadNet] added new player LordSwan3x with number 2 to team 0 [f=0002713] > SPRINGIE:User LordSwan3x|shieldscout|3_3||False|||BR [f=0002731] Connection attempt from LordSwan3x [f=0002731] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002731] -> Connection established (given id 2) [f=0002756] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0002756] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002902] [2902] Event [4246.3999,391.668701,536]: 1 finished unit Ronin [f=0002945] [2945] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0002948] [2948] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [f=0002964] [2964] Event [591.997925,400.623749,4398.00781]: 0 finished unit Scorcher [f=0003189] [3189] Event [4246.3999,391.668701,536]: 1 finished unit Ronin [f=0003350] [3350] Event [3369.49438,249.000549,761.615784]: 0 lost unit Dart [f=0003368] [3368] Event [591.997925,400.623749,4398.00781]: 0 finished unit Scorcher [f=0003540] [3540] Event [520,161.265564,2360]: 0 finished unit Metal Extractor [f=0003557] [3557] Event [3624,249.000549,968]: 1 finished unit Solar Collector [f=0003665] [3665] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [f=0003686] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=0003692] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=0003692] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={0000000096dbf340,00000000a5b90fd0}]" [f=0003706] [3706] Event [392,399.978638,4792]: 0 finished unit Solar Collector [f=0003708] [3708] Event [4246.3999,391.668701,536]: 1 finished unit Conjurer [f=0003911] [3911] Event [440,154.290771,2312]: 0 finished unit Solar Collector [f=0003925] [3925] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0004085] [4085] Event [591.997925,400.623749,4398.00781]: 0 finished unit Scorcher [f=0004132] [4132] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0004133] [4133] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0004203] [4203] Event [408,156.192017,2216]: 0 finished unit Solar Collector [f=0004391] [4391] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0004447] [4447] Event [591.997925,400.623749,4398.00781]: 0 finished unit Scorcher [f=0004453] [4453] Event [4824,249.000549,1880]: 1 finished unit Solar Collector [f=0004508] [4508] Event [2638.51538,200.857727,864.107483]: 1 lost unit Ronin [f=0004534] [4534] Event [376,159.022522,2120]: 0 finished unit Solar Collector [f=0004770] [4770] Event [3121.14722,249.000549,494.694855]: 1 lost unit Ronin [f=0004790] [4790] Event [591.997925,400.623749,4398.00781]: 0 finished unit Scorcher [f=0004897] [4897] Event [296,160.037231,2104]: 0 finished unit Metal Extractor [f=0004937] [4937] Event [3595.37891,249.000549,835.877686]: 1 lost unit Ronin [f=0004952] [4952] Event [3490.15845,249.000549,613.385498]: 0 lost unit Scorcher [f=0005071] [5071] Event [4246.3999,391.668701,536]: 1 finished unit Reaver [f=0005092] [5092] Event [591.997925,400.623749,4398.00781]: 0 finished unit Scorcher [f=0005095] [5095] Event [3744,255.729675,816]: 1 lost unit Lotus [f=0005100] [5100] Event [3689.18091,249.000549,948.791443]: 0 lost unit Scorcher [f=0005122] [5122] Event [3559.96753,249.000549,964.075195]: 1 lost unit Glaive [f=0005168] [5168] Event [3609.81128,249.000549,1098.53931]: 1 lost unit Glaive [f=0005236] [5236] Event [3848.88257,249.000549,1103.31787]: 0 lost unit Scorcher [f=0005289] [5289] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0005324] [5324] Event [3795.50562,249.000549,1021.85284]: 1 lost unit Glaive [f=0005373] [5373] Event [591.997925,400.623749,4398.00781]: 0 finished unit Scorcher [f=0005489] [5489] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0005586] [5586] Event [3830.88867,248.637634,1099.21875]: 0 lost unit Scorcher [f=0005651] [5651] Event [591.997925,400.623749,4398.00781]: 0 finished unit Scorcher [f=0005813] [5813] Event [4632,249.000549,1912]: 1 finished unit Solar Collector [f=0005947] [5947] Event [591.997925,400.623749,4398.00781]: 0 finished unit Scorcher [f=0005950] [5950] Event [608,153.660583,2272]: 0 finished unit Lotus [f=0006072] [6072] Event [3600,256.680298,544]: 1 finished unit Lotus [f=0006077] [6077] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0006157] [6157] Event [4608,249.000549,1792]: 1 finished unit Lotus [f=0006180] [6180] Event [608,152.934265,2128]: 0 finished unit Lotus [f=0006284] [6284] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0006348] [6348] Event [591.997925,400.623749,4398.00781]: 0 finished unit Scorcher [f=0006422] [6422] Event [408,399.978638,4648]: 0 finished unit Solar Collector [f=0006479] [6479] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0006660] [6660] Event [4672,249.000549,1824]: 1 finished unit Radar Tower [f=0006674] [6674] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0006772] [6772] Event [3768,249.000549,1016]: 1 finished unit Solar Collector [f=0006790] [6790] Event [591.997925,400.623749,4398.00781]: 0 finished unit Fencer [f=0006869] [6869] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0006890] [6890] Event [880,163.925171,2000]: 0 finished unit Lotus [f=0007064] [7064] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0007125] [7125] Event [736,152.955627,2016]: 0 finished unit Lotus [f=0007230] [7230] Event [591.997925,400.623749,4398.00781]: 0 finished unit Fencer [f=0007259] [7259] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0007294] [7294] Event [4296,399.839783,648]: 1 finished unit Caretaker [f=0007324] [7324] Event [3824,250.196838,912]: 1 finished unit Lotus [f=0007406] [7406] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0007547] [7547] Event [472,399.978638,4456]: 0 finished unit Caretaker [f=0007613] [7613] Event [591.997925,400.623749,4398.00781]: 0 finished unit Fencer [f=0007615] [7615] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0007631] [7631] Event [1144.13806,259.762329,1564.48682]: 1 lost unit Glaive [f=0007651] [7651] Event [4584,163.711548,2776]: 1 lost unit Metal Extractor [f=0007781] [7781] Event [4360,399.978638,648]: 1 finished unit Caretaker [f=0007791] [7791] Event [4363.57861,158.706573,2404.25952]: 0 lost unit Scorcher [f=0007811] [7811] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0007811] [7811] Event [4469.00537,152.927582,2510.54395]: 1 lost unit Recon Commander [f=0007826] [7826] Event [4381.92676,154.683716,2412.61206]: 0 lost unit Scorcher [f=0007848] [7848] Event [591.997925,400.623749,4398.00781]: 0 finished unit Fencer [f=0007971] [7971] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0008048] [8048] Event [3746.97461,155.448502,2223.13965]: 1 lost unit Glaive [f=0008079] [8079] Event [591.997925,400.623749,4398.00781]: 0 finished unit Fencer [f=0008085] [8085] Event [3897.89551,162.863159,2235.4751]: 1 lost unit Glaive [f=0008087] [8087] Event [4015.62573,163.559998,2302.83643]: 0 lost unit Scorcher [f=0008092] [8092] Event [4005.87305,159.000717,2342.3894]: 0 lost unit Scorcher [f=0008113] [8113] Event [4050.88184,173.599106,2235.11768]: 1 lost unit Glaive [f=0008156] [8156] Event [216,399.978638,4744]: 0 finished unit Solar Collector [f=0008265] [8265] Event [4440,399.978638,696]: 1 finished unit Storage [f=0008330] [8330] Event [591.997925,400.623749,4398.00781]: 0 finished unit Scorcher [f=0008355] [8355] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0008373] [8373] Event [4344.97559,249.000549,1763.44739]: 0 lost unit Scorcher [f=0008415] [8415] Event [4384.40918,249.000549,1693.61987]: 0 lost unit Scorcher [f=0008575] [8575] Event [1544,248.872375,1720]: 0 finished unit Stardust [f=0008584] [8584] Event [4344,399.978638,824]: 1 finished unit Solar Collector [f=0008593] [8593] Event [4763.01563,249.000549,1665.59949]: 0 lost unit Scorcher [f=0008648] [8648] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0008649] [8649] Event [216,399.978638,4664]: 0 finished unit Solar Collector [f=0008695] [8695] Event [591.997925,400.623749,4398.00781]: 0 finished unit Scorcher [f=0008853] [8853] Event [4246.3999,391.668701,536]: 1 finished unit Ronin [f=0008903] [8903] Event [591.997925,400.623749,4398.00781]: 0 finished unit Mason [f=0008905] [Game::ClientReadNet] added new player Godde with number 3 to team 0 [f=0008905] > SPRINGIE:User Godde|commsupport|6_7|donator_1,player_elo|False|A||SE [f=0008921] Connection attempt from Godde [f=0008921] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0008921] -> Connection established (given id 3) [f=0008936] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0008936] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009008] [9008] Event [4488,399.978638,824]: 1 finished unit Solar Collector [f=0009130] [9130] Event [4246.3999,391.668701,536]: 1 finished unit Ronin [f=0009279] [9279] Event [591.997925,400.623749,4398.00781]: 0 finished unit Mason [f=0009324] [9324] Event [2483.96143,185.191986,2921.94873]: 1 lost unit Glaive [f=0009354] [9354] Event [4246.3999,391.668701,536]: 1 finished unit Ronin [f=0009371] [9371] Event [2443.48657,170.469086,3020.23608]: 1 lost unit Glaive [f=0009403] [9403] Event [2607.31299,143.517487,3017.67529]: 1 lost unit Glaive [f=0009482] [9482] Event [216,399.978638,4584]: 0 finished unit Solar Collector [f=0009620] [9620] Event [591.997925,400.623749,4398.00781]: 0 finished unit Scorcher [f=0009696] [9696] Event [4792,399.978638,488]: 1 finished unit Solar Collector [f=0009717] [9717] Event [4246.3999,391.668701,536]: 1 finished unit Ronin [f=0009814] [9814] Event [1704,237.838745,1688]: 0 finished unit Stinger [f=0009967] [9967] Event [1536,247.579956,1632]: 0 finished unit Radar Tower [f=0009976] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=0010001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=0010001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000bfbae080,00000000caeb5920}]" [f=0010046] [10046] Event [591.997925,400.623749,4398.00781]: 0 finished unit Scorcher [f=0010145] [10145] Event [3736,253.742981,824]: 1 finished unit Solar Collector [f=0010174] [10174] Event [2015.41553,150.859604,3752.40332]: 0 lost unit Scorcher [f=0010183] [10183] Event [216,399.978638,4504]: 0 finished unit Solar Collector [f=0010202] [10202] Event [1194.10168,249.000549,928.699829]: 1 lost unit Glaive [f=0010214] [10214] Event [4246.3999,391.668701,536]: 1 finished unit Reaver [f=0010311] [10311] Event [591.997925,400.623749,4398.00781]: 0 finished unit Mason [f=0010365] [10365] Event [2119.81665,154.233582,3716.37061]: 1 lost unit Glaive [f=0010369] [10369] Event [1533.16077,248.008957,739.717957]: 1 lost unit Glaive [f=0010371] [10371] Event [2016.73694,152.766998,3700.20239]: 0 lost unit Scorcher [f=0010384] [10384] Event [1972.97937,155.072678,3631.48853]: 0 lost unit Scorcher [f=0010549] [10549] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0010699] [10699] Event [591.997925,400.623749,4398.00781]: 0 finished unit Scorcher [f=0010716] [10716] Event [1522.91663,249.000549,4217.10889]: 0 lost unit Mason [f=0010795] [10795] Event [1368,249.043274,4168]: 0 lost unit Metal Extractor [f=0010806] [10806] Event [1892.42786,170.491776,2908.87866]: 0 lost unit Scorcher [f=0010893] [10893] Event [1455.28784,249.000809,4064.97583]: 0 lost unit Scorcher [f=0010975] [10975] Event [4246.3999,391.668701,536]: 1 finished unit Knight [f=0010993] [10993] Event [591.997925,400.623749,4398.00781]: 0 finished unit Scorcher [f=0011047] [11047] Event [1063.76172,357.89502,4468.72852]: 0 lost unit Mason [f=0011048] [11048] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0011091] [11091] Event [983.226196,381.41925,4488.55762]: 0 lost unit Mason [f=0011127] [11127] Event [904,399.711609,4344]: 0 lost unit Metal Extractor [f=0011169] [11169] Event [781.872131,399.978638,4465.9248]: 1 lost unit Glaive [f=0011325] [11325] Event [591.997925,400.623749,4398.00781]: 0 lost unit Mason [f=0011348] [11348] Event [738.656921,399.978638,4472.05957]: 1 lost unit Glaive [f=0011365] [11365] Event [591.997925,400.411041,4398.00781]: 0 lost unit Mason [f=0011370] [11370] Event [591.997925,400.411041,4398.00781]: 0 lost unit Mason [f=0011400] [11400] Event [2112,159.043884,1120]: 0 finished unit Lotus [f=0011405] [11405] Event [416,399.967957,4368]: 0 finished unit Lotus [f=0011430] [11430] Event [594.348511,399.978638,4343.58154]: 1 lost unit Glaive [f=0011480] [11480] Event [598.739685,399.646912,4347.72217]: 1 lost unit Glaive [f=0011522] [11522] Event [621.999329,399.983673,4354.16406]: 1 lost unit Glaive [f=0011536] [11536] Event [4246.3999,391.668701,536]: 1 finished unit Knight [f=0011544] [11544] Event [697.107666,399.978638,4398.98584]: 1 lost unit Glaive [f=0011586] [11586] Event [592,399.978638,4416]: 0 lost unit Rover Assembly [f=0011600] [11600] Event [648.587341,395.872314,4368.21826]: 1 lost unit Glaive [f=0011605] [11605] Event [664.565918,396.323151,4381.07227]: 1 lost unit Glaive [f=0011612] [11612] Event [686.12085,397.20578,4400.25244]: 1 lost unit Glaive [f=0011686] [11686] Event [400,399.978638,4416]: 0 finished unit Lotus [f=0011819] [11819] Event [368,399.743652,4336]: 0 finished unit Lotus [f=0011927] [11927] Event [3600,256.680298,544]: 1 lost unit Lotus [f=0012182] [12182] Event [2368,174.360657,992]: 0 lost unit Radar Tower [f=0012187] [12187] Event [512,249.000549,3296]: 0 lost unit Lotus [f=0012191] [12191] Event [4246.3999,391.668701,536]: 1 finished unit Knight [f=0012204] [12204] Event [448,248.665466,3296]: 0 lost unit Radar Tower [f=0012309] [12309] Event [424,248.835449,3240]: 0 lost unit Metal Extractor [f=0012312] [12312] Event [3624,249.000549,968]: 1 lost unit Solar Collector [f=0012314] [12314] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0012435] [12435] Event [783.580872,247.540009,3294.69434]: 0 lost unit Scorcher [f=0012443] [12443] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0012568] [12568] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0012590] [12590] Event [3119.75391,248.227768,505.121338]: 0 lost unit Fencer [f=0012611] [12611] Event [3022.87915,249.000549,470.209045]: 0 lost unit Fencer [f=0012634] [12634] Event [184,249.000549,3320]: 0 lost unit Metal Extractor [f=0012667] [12667] Event [2951.84521,249.000549,460.733826]: 0 lost unit Fencer [f=0012679] [12679] Event [408,400.925598,4472]: 0 finished unit Caretaker [f=0012695] [12695] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0012819] [12819] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0012942] [12942] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0012947] [12947] Event [216,399.978638,4424]: 0 finished unit Solar Collector [f=0013065] [13065] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0013188] [13188] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0013190] [13190] Event [500.424103,358.060303,3982.58057]: 0 lost unit Scorcher [f=0013312] [13312] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0013372] [13372] Event [312.847351,372.951324,4092.22583]: 1 lost unit Reaver [f=0013754] [13754] Event [2232,168.614197,1016]: 0 lost unit Stinger [f=0013785] [13785] Event [2303.03174,159.752014,1162.45007]: 1 lost unit Knight [f=0013888] [13888] Event [384,393.356323,4224]: 0 finished unit Picket [f=0013933] [13933] Event [496,397.294312,4240]: 0 lost unit Rover Assembly [f=0013961] [13961] Event [421.046295,306.117218,3863.10645]: 1 lost unit Ronin [f=0013985] [13985] Event [384,391.694336,4224]: 0 lost unit Picket [f=0014044] [14044] Event [320,393.42041,4224]: 0 lost unit Picket [f=0014076] [14076] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0014129] [14129] Event [2096,165.118866,1024]: 0 finished unit Lotus [f=0014135] [14135] Event [2134.59253,242.589844,2046.21277]: 1 lost unit Glaive [f=0014143] [14143] Event [2139.06665,242.744232,2050.17407]: 1 lost unit Glaive [f=0014143] [14143] Event [2112,159.043884,1120]: 0 lost unit Lotus [f=0014153] [14153] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0014163] [14163] Event [368,400.384827,4336]: 0 lost unit Lotus [f=0014242] [14242] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0014269] [14269] Event [240,395.599365,4224]: 0 lost unit Picket [f=0014276] [14276] Event [2048.00854,189.644821,781.430237]: 1 lost unit Reaver [f=0014332] [14332] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0014340] [14340] Event [2243.40137,153.989395,1281.93726]: 1 lost unit Knight [f=0014370] [14370] Event [2192,176.602173,928]: 0 finished unit Lotus [f=0014370] [14370] Event [2279.98511,165.315765,1054.99866]: 1 lost unit Glaive [f=0014375] [14375] Event [416,393.946533,4272]: 0 lost unit Picket [f=0014399] [14399] Event [2288,177.542267,944]: 0 lost unit Lotus [f=0014419] [14419] Event [2216.04443,158.732544,1158.21985]: 1 lost unit Glaive [f=0014422] [14422] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0014447] [14447] Event [2392.46118,187.430573,895.265808]: 1 lost unit Glaive [f=0014481] [14481] Event [2334.16675,181.479004,926.639648]: 1 lost unit Glaive [f=0014498] [14498] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0014517] [14517] Event [2285.44556,175.191055,959.074707]: 1 lost unit Glaive [f=0014541] [14541] Event [240,399.07074,4288]: 0 finished unit Picket [f=0014562] [14562] Event [329.385712,328.019958,3936.25854]: 1 lost unit Ronin [f=0014581] [14581] Event [2375.99268,190.416473,868.063965]: 1 lost unit Glaive [f=0014587] [14587] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0014635] [14635] Event [376.151611,330.985931,3940.24878]: 1 lost unit Ronin [f=0014662] [14662] Event [2370.38184,188.722931,878.861938]: 1 lost unit Glaive [f=0014663] [14663] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0014687] [14687] Event [2367.62134,153.041245,1340.77551]: 1 lost unit Ronin [f=0014692] [14692] Event [304,398.922668,4272]: 0 finished unit Picket [f=0014795] [14795] Event [2040.23962,168.56012,946.564697]: 0 lost unit Engineer Commander [f=0014861] [14861] Event [2192,175.466461,928]: 0 lost unit Lotus [f=0014863] [14863] Event [448,397.34436,4320]: 0 finished unit Picket [f=0014941] gg [f=0014993] [14993] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0015014] [15014] Event [undefined]: Tiptushi resigned [f=0015014] game_message: Tiptushi has been destroyed! [f=0015014] game_message: SentinelComanche wins! [f=0015014] Submitting stats [f=0015014] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015014] Part| Total Time|Time of the last 0.5s [f=0015014] Draw 13993.21ms 15.60% [f=0015014] Lua::Callins::Synced 8174.94ms 26.70% [f=0015014] Lua::Callins::Unsynced 18500.99ms 19.50% [f=0015014] Lua::CollectGarbage::Synced 384.88ms 0.20% [f=0015014] Lua::CollectGarbage::Unsynced 696.08ms 0.20% [f=0015014] Misc::Profiler::AddTime 64.42ms 0.00% [f=0015014] Sim 24555.39ms 70.60% [f=0015014] [15014] Received game_message: Tiptushi has been destroyed! [f=0015014] [15014] Received game_message: SentinelComanche wins! [f=0015015] [15015] Game End Stats Header: 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30,5090,4960,5090,4960,295.689453,315.900604,295.689453,315.900604,0,0,0,0,0,0,0,0,299.246399,136.777679,299.246399,136.777679,4279.25098,4076.58203,4279.25098,4076.58203,180,1360,180,1360,19.4666672,30.2666664,19.4666672,30.2666664,0,1330,0,1330,15.6724939,19.8493404,15.6724939,19.8493404,2240,410,2240,410,4457.0332,3109.56665,4457.0332,3109.56665,2670,1860,2670,1860,3359.56665,4524.3667,3359.56665,4524.3667,0,0.00100833,0,0.00100833,4499.31885,4762.70801,4499.31885,4762.70801 [f=0015015] [15015] Game End Stats Values: 31,5065,4830,5065,4830,335.558868,315.900604,335.558868,315.900604,0,0,0,0,0,0,0,0,299.246399,136.777679,299.246399,136.777679,4859.82031,4330.06494,4859.82031,4330.06494,180,1360,180,1360,20,32,20,32,0,1330,0,1330,16.657959,18,16.657959,18,2215,280,2215,280,4587.0332,3329.56665,4587.0332,3329.56665,2670,1860,2670,1860,3579.56665,4654.3667,3579.56665,4654.3667,0,0.00100833,0,0.00100833,4758.80273,5359.65332,4758.80273,5359.65332 [f=0015015] [15015] Game End Stats Values: 32,4715,4930,4715,4930,407.623779,339.170319,407.623779,339.170319,0,0,0,0,0,0,0,0,299.246399,136.777679,299.246399,136.777679,5726.98389,4667.33496,5726.98389,4667.33496,180,1460,180,1460,20,32,20,32,0,1330,0,1330,18.804327,19.5513134,18.804327,19.5513134,1865,280,1865,280,5658.31201,3679.56665,5658.31201,3679.56665,2670,1860,2670,1860,3929.56665,5725.64551,3929.56665,5725.64551,0,0.00100833,0,0.00100833,5096.07275,6267.29297,5096.07275,6267.29297 [f=0015015] [15015] Game End Stats Values: 33,4120,4830,4120,4830,434.238495,381.044281,434.238495,381.044281,0,0,0,0,0,0,0,0,299.246399,136.777679,299.246399,136.777679,6602.93213,5379.12207,6602.93213,5379.12207,180,1360,180,1360,20,32,20,32,0,1330,0,1330,15.7743139,20.7915955,15.7743139,20.7915955,1270,280,1270,280,6047.81201,4534.56641,6047.81201,4534.56641,2670,1860,2670,1860,4784.56641,6117.81201,4784.56641,6117.81201,0,0.00100833,0,0.00100833,5832.14502,7362.6499,5832.14502,7362.6499 [f=0015015] [15015] Game End Stats Values: 34,3720,3485,3720,3485,459.40979,419.542084,459.40979,419.542084,0,0,0,0,0,0,0,0,299.246399,136.777679,299.246399,136.777679,7201.15576,6094.69238,7201.15576,6094.69238,180,1380,180,1380,20,30.7999992,20,30.7999992,0,55,0,55,15.6780863,19.7665195,15.6780863,19.7665195,870,280,870,280,7322.81201,5194.56641,7322.81201,5194.56641,2670,1770,2670,1770,5444.56641,7710.41211,5444.56641,7710.41211,0,0.00100833,0,0.00100833,6554.16162,8164.69287,6554.16162,8164.69287 [f=0015015] [15015] Game End Stats Values: 35,3785,3495,3785,3495,481.023224,436.955627,481.023224,436.955627,0,0,0,0,0,0,0,0,299.246399,260.072113,299.246399,260.072113,7281.71191,6102.46436,7281.71191,6102.46436,180,1390,180,1390,20,26,20,26,0,55,0,55,17.6022434,14.5689173,17.6022434,14.5689173,935,280,935,280,7412.81201,5194.56641,7412.81201,5194.56641,2670,1770,2670,1770,5444.56641,7800.41211,5444.56641,7800.41211,0,0.00100833,0,0.00100833,6566.35986,8245.24902,6566.35986,8245.24902 [f=0015026] [15026] Event [1768,163.861084,1144]: 0 lost unit Metal Extractor [f=0015081] [15081] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0015087] geegee [f=0015146] Player SentinelComanche left the game: normal quit [f=0015146] [15146] Event [undefined]: SentinelComanche quit [f=0015152] Spectator Tiptushi left the game: normal quit [f=0015152] [15152] Event [undefined]: Tiptushi quit [f=0015169] [15169] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0015247] [15247] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0015253] Spectator LordSwan3x left the game: normal quit [f=0015253] [15253] Event [undefined]: LordSwan3x quit [f=0015259] No clients connected, shutting down server [f=0015259] Server shutdown [f=0015335] [15335] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0015412] [15412] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0015500] [15500] Event [4246.3999,391.668701,536]: 1 finished unit Glaive [f=0015602] [15602] Event [4246.3999,391.668701,536]: 1 finished unit Ronin [f=0015707] [15707] Event [4246.3999,391.668701,536]: 1 finished unit Ronin [f=0015943] [15943] Event [4246.3999,391.668701,536]: 1 finished unit Reaver [f=0018733] Autoquit sending quit command. [f=0018733] [QuitAction] user exited to system [f=0018733] [SpringApp::Kill][1] fromRun=1 [f=0018733] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018733] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018733] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018733] [ThreadPool::SetThreadCount][2] workers=0 [f=0018733] [SpringApp::Kill][2] [f=0018733] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018733] [Game::KillLua][3] dtor=0 luaUI=0x629da4d0 [f=0018733] Start widgetHandler:Shutdown [f=0018733] Shutdown - SaveOrderList Complete [f=0018733] Writing last game win data [f=0018733] Shutdown - SaveConfigData Complete [f=0018733] Shutdown Widget - Save/Load API [f=0018733] Shutdown Widget - Chili Highlight [f=0018733] Shutdown Widget - Draw After Chili [f=0018733] Shutdown Widget - EPIC Menu [f=0018733] Shutdown Widget - Chili Widget Selector [f=0018733] Shutdown Widget - Chili Minimap [f=0018733] Shutdown Widget - Local Team Colors [f=0018733] Shutdown Widget - Display Keys 2 [f=0018733] Shutdown Widget - Save Game Menu [f=0018733] Shutdown Widget - Unit Icons [f=0018733] Shutdown Widget - Noises [f=0018733] Shutdown Widget - HealthBars [f=0018733] Shutdown Widget - Win Counter [f=0018733] Shutdown Widget - SpringRTS Replay Stats [f=0018733] Shutdown Widget - BuildETA [f=0018733] Shutdown Widget - Modular Comm Info [f=0018733] Shutdown Widget - Music Player v2 [f=0018733] Shutdown Widget - Stereo3D [f=0018733] Shutdown Widget - Showeco and Grid Drawer [f=0018733] Shutdown Widget - Point Tracker [f=0018733] Shutdown Widget - Missile Silo Range [f=0018733] Shutdown Widget - MinimapEvents [f=0018733] Shutdown Widget - Mex Placement Handler [f=0018733] Shutdown Widget - Local Widgets Config [f=0018733] Shutdown Widget - Highlight Geos [f=0018733] Shutdown Widget - Grab Input [f=0018733] Input grabbing is disabled! [f=0018733] Shutdown Widget - MetalFeatures (new) [f=0018733] Shutdown Widget - Darkening [f=0018733] Shutdown Widget - Context Menu [f=0018733] Shutdown Widget - Chili Spectator Panels [f=0018733] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018733] Shutdown Widget - Chili Nuke Warning [f=0018733] Shutdown Widget - Chili EndGame Window [f=0018733] Shutdown Widget - Chili Economy Panel Default [f=0018733] Shutdown Widget - CameraShake [f=0018733] Shutdown Widget - Attack AoE [f=0018733] Shutdown Widget - Map Edge Extension [f=0018733] Shutdown Widget - Selection Send [f=0018733] Shutdown Widget - LupsManager [f=0018733] Shutdown Widget - Newton Firezone [f=0018733] Shutdown Widget - Chili Pro Console [f=0018733] Shutdown Widget - Lasso Terraform GUI [f=0018733] Shutdown Widget - Lups [f=0018733] Shutdown Widget - Chili Framework [f=0018733] Shutdown Widget - Chili Core Selector [f=0018733] Shutdown Widget - Custom Markers [f=0018733] Shutdown Widget - Select Keys [f=0018733] Shutdown Widget - Pause Screen [f=0018733] Shutdown Widget - Text To Speech Control [f=0018733] Shutdown Widget - Persistent Build Height [f=0018733] Shutdown Widget - Layout Handler [f=0018733] End widgetHandler:Shutdown [f=0018733] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={418781,58675050} {int,ext,rec}Allocs={24821999,0,0} {chunk,block}Bytes={58675050,0} [f=0018733] [Game::KillLua][1] dtor=0 luaGaia=0x625e4a60 [f=0018733] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={350838,53128651} {int,ext,rec}Allocs={24822001,0,0} {chunk,block}Bytes={53128651,0} [f=0018733] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={350838,53128651} {int,ext,rec}Allocs={24822001,0,0} {chunk,block}Bytes={53128651,0} [f=0018733] [Game::KillLua][2] dtor=0 luaRules=0x51bffa70 [f=0018733] Start gadgetHandler:Shutdown [f=0018733] Shutdown - StartSetup [f=0018733] Shutdown - UnitMorph [f=0018733] Shutdown - LupsNanoSpray [f=0018733] Shutdown - Missile Silo Controller [f=0018733] Shutdown - Modular Comm Info [f=0018733] Shutdown - Terrain Texture Handler [f=0018733] Shutdown - UnitCloakShield [f=0018733] Shutdown - Starlight Handler [f=0018733] End gadgetHandler:Shutdown [f=0018733] Start gadgetHandler:Shutdown [f=0018733] Shutdown - Save/Load [f=0018733] Shutdown - Teleport Throw [f=0018733] Shutdown - UnitMorph [f=0018733] Shutdown - Modular Comm Info [f=0018733] Shutdown - Retreat Command [f=0018733] Shutdown - Shockwaves [f=0018733] Shutdown - UnitCloakShield [f=0018733] Shutdown - Lups Cloak FX [f=0018733] Shutdown - Lups [f=0018733] Shutdown - Lups Shield [f=0018733] End gadgetHandler:Shutdown [f=0018733] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24822043,0,0} {chunk,block}Bytes={0,0} [f=0018733] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24822043,0,0} {chunk,block}Bytes={0,0} [f=0018733] [Game::KillLua][4] dtor=0 [f=0018733] [Game::~CGame][1] [f=0018733] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018733] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018733] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018733] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018733] [Game::KillLua][4] dtor=1 [f=0018733] [Game::KillMisc][1] [f=0018733] [Game::KillMisc][2] [f=0018733] [Game::KillMisc][3] [f=0018733] [Game::KillRendering][1] [f=0018733] [3DOParser::Kill] allocated 137 pieces [f=0018733] [S3OParser::Kill] allocated 2740 pieces [f=0018733] [AssParser::Kill] allocated 245 pieces [f=0018733] [Game::KillInterface][1] [f=0018733] [Game::KillInterface][2] [f=0018733] [Game::KillSimulation][1] [f=0018733] [Game::KillSimulation][2] [f=0018733] [CCollisionHandler] dis-/continuous tests: 0/325462 [f=0018733] [Game::KillSimulation][3] [f=0018733] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018733] [~CPathCache(20x20)] cacheHits=131 hitPercentage=33% numHashColls=0 maxCacheSize=36 [f=0018733] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018733] [~CPathCache(40x40)] cacheHits=576 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018733] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018733] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018733] [LosHandler::Kill] raycast instance cache-{hits,misses}={10411,16363}; shared=5%; cached=34% [f=0018733] [Game::KillSimulation][4] [f=0018733] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0018733] [Game::~CGame][2] [f=0018733] [Game::~CGame][3] [f=0018733] [SpringApp::Kill][3] [f=0018733] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 198209 bytes sent 239471 bytes recv'd [f=0018733] [SpringApp::Kill][4] font=0x45189aa0 [f=0018733] [SpringApp::Kill][5] [f=0018733] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x451f7740) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=3150ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=31ms file="objects3d/spiderriot.s3o" indx=5406 inflSize=134kb readTime=29ms file="bitmaps/other/bubble.tga" indx=515 inflSize=13kb readTime=26ms file="unittextures/factoryveh1.png" indx=7121 inflSize=1077kb readTime=23ms file="bitmaps/loadpictures/communication.png" indx=494 inflSize=2799kb readTime=23ms file="luaui/widgets/gui_chili_share.lua" indx=4582 inflSize=47kb readTime=20ms file="objects3d/arm_flea.s3o" indx=4817 inflSize=32kb readTime=19ms file="objects3d/benzcom1.s3o" indx=4875 inflSize=211kb readTime=18ms file="scripts/nanoaim.h.lua" indx=5697 inflSize=2kb readTime=17ms file="luaui/configs/zk_keys.lua" indx=2906 inflSize=5kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 50964381 bytes cached in 2896 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x452e7fb0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x452f3f60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45203b40) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f192c01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]