[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.GfIyjGCB9k/springsettings.958708.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc2a801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4762 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/958708/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 192ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45315ec0] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45315ec0] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 586ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 665ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 664ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 87ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] SentinelComanche was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/958708/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844ce6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844ce6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-844ce6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844cf6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844cf6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-844cf6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (169ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/958708/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51766380,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e5d3635ff1c02f0d81573261275d2964 [f=-000001] Connection attempt from Benny4537 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Benny4537 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tiptushi changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[Game::Load][lua{Rules,Gaia}={00000000e31fae40,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={000000005e4407c0,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Engineer 2! [f=-000001] glhf [f=-000001] [0] Event [901,199.566406,2063]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5317,199.562561,2083]: 1 finished unit Recon Commander [f=0000000] [0] Benny4537, team: 1, elo:2878 [f=0000000] [0] Tiptushi, team: 0, elo:2344 [f=0000000] [0] ?, team: 2, elo:0 [f=0000003] Playback continued [f=0000004] [4] Event [5216,199.562531,2080]: 1 finished unit Tank Foundry [f=0000034] u2 [f=0000233] [233] Event [728,199.562531,2104]: 0 finished unit Metal Extractor [f=0000240] [240] Event [1040,199.562531,2112]: 0 finished unit Rover Assembly [f=0000366] [366] Event [5416,199.562531,1992]: 1 finished unit Metal Extractor [f=0000430] [430] Event [792,199.562531,2120]: 0 finished unit Solar Collector [f=0000610] [610] Event [744,199.562531,2040]: 0 finished unit Solar Collector [f=0000638] [638] Event [5188,200.882538,2080]: 1 finished unit Kodachi [f=0000674] [674] Event [1057.99231,200.207626,2111.97046]: 0 finished unit Mason [f=0000699] [699] Event [5496,199.562531,2088]: 1 finished unit Solar Collector [f=0000818] [818] Event [1057.99231,200.207626,2111.97046]: 0 finished unit Dart [f=0001218] [1218] Event [5640,199.562531,2280]: 1 finished unit Metal Extractor [f=0001226] [1226] Event [1057.99231,200.207626,2111.97046]: 0 finished unit Scorcher [f=0001236] [1236] Event [5188,200.882538,2080]: 1 finished unit Kodachi [f=0001484] [1484] Event [1832,199.562531,2152]: 0 finished unit Metal Extractor [f=0001619] [1619] Event [1832,199.562531,2152]: 0 lost unit Metal Extractor [f=0001753] [1753] Event [5544,199.562531,2216]: 1 finished unit Solar Collector [f=0001788] [1788] Event [520,199.562531,1832]: 0 finished unit Metal Extractor [f=0001962] [1962] Event [5188,200.882538,2080]: 1 finished unit Kodachi [f=0002020] [2020] Event [1832,199.054871,2152]: 0 finished unit Metal Extractor [f=0002020] [Game::ClientReadNet] added new player SentinelComanche with number 2 to team 0 [f=0002020] > SPRINGIE:User SentinelComanche|turretimpulse|5_6||False|AtoSen||US [f=0002038] Connection attempt from SentinelComanche [f=0002038] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002038] -> Connection established (given id 2) [f=0002050] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=0002050] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002075] [2075] Event [1057.99231,200.207626,2111.97046]: 0 finished unit Scorcher [f=0002429] [2429] Event [5188,199.562531,2080]: 1 finished unit Kodachi [f=0002497] [2497] Event [600,199.562531,1944]: 0 finished unit Solar Collector [f=0002634] [2634] Event [520,199.562531,1832]: 0 lost unit Metal Extractor [f=0002715] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=0002724] [2724] Event [640,199.562531,2048]: 0 lost unit Lotus [f=0002782] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=0002782] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[Game::Load][lua{Rules,Gaia}={000000006441cea0,0000000000000000}]" [f=0002802] [2802] Event [671.831177,199.562531,1965.83875]: 0 lost unit Mason [f=0002883] [2883] Event [2301.2085,199.562531,1386.78308]: 0 lost unit Dart [f=0002905] [2905] Event [1984,199.562531,2048]: 0 finished unit Lotus [f=0003384] [3384] Event [1984,199.562531,2048]: 0 lost unit Lotus [f=0003545] [3545] Event [728,199.562531,2104]: 0 lost unit Metal Extractor [f=0003582] [3582] Event [1832,199.054871,2152]: 0 lost unit Metal Extractor [f=0003641] [3641] Event [1057.99231,200.207626,2111.97046]: 0 finished unit Dominatrix [f=0003692] [3692] Event [600,199.562531,1944]: 0 lost unit Solar Collector [f=0003729] [3729] Event [961.944641,199.562531,1930.02173]: 0 lost unit Scorcher [f=0003732] [3732] Event [816.197876,199.562531,1921.88538]: 1 lost unit Kodachi [f=0003806] [3806] Event [728,199.562531,1816]: 0 lost unit Solar Collector [f=0004082] [4082] Event [5188,200.882538,2080]: 1 finished unit Kodachi [f=0004328] [4328] Event [5352,199.562531,1880]: 1 finished unit Solar Collector [f=0004642] [4642] Event [5188,200.882538,2080]: 1 finished unit Kodachi [f=0004823] [4823] Event [5336,199.562531,1720]: 1 finished unit Solar Collector [f=0005093] [5093] Event [1832,198.571777,2152]: 0 finished unit Metal Extractor [f=0005198] [5198] Event [1832,198.571777,2152]: 0 lost unit Metal Extractor [f=0005259] [5259] Event [5188,200.882538,2080]: 1 finished unit Welder [f=0005965] [5965] Event [4312,199.562531,1944]: 1 finished unit Metal Extractor [f=0006000] [6000] Event [1057.99231,200.207626,2111.97046]: 0 finished unit Dominatrix [f=0006034] [6034] Event [2216,199.562531,1496]: 0 lost unit Metal Extractor [f=0006113] [6113] Event [5188,199.562531,2080]: 1 finished unit Blitz [f=0006638] [6638] Event [5188,200.882538,2080]: 1 finished unit Blitz [f=0006655] [6655] Event [3944,199.562531,2600]: 1 finished unit Metal Extractor [f=0006720] [6720] Event [2216,199.562531,1496]: 0 finished unit Metal Extractor [f=0006861] [6861] Event [1057.99231,200.207626,2111.97046]: 0 finished unit Mason [f=0007165] [7165] Event [5188,199.562531,2080]: 1 finished unit Blitz [f=0007225] [7225] Event [4200,199.562531,3016]: 1 finished unit Metal Extractor [f=0007242] [7242] Event [744,199.562531,2040]: 0 lost unit Solar Collector [f=0007306] [7306] Event [1960,199.562531,1096]: 0 finished unit Metal Extractor [f=0007419] [7419] Event [2031.19592,199.562531,1446.09766]: 1 lost unit Kodachi [f=0007517] [7517] Event [2086.37695,199.562531,1198.1311]: 1 lost unit Kodachi [f=0007538] [7538] Event [1057.99231,200.207626,2111.97046]: 0 lost unit Fencer [f=0007548] [7548] Event [1057.99231,200.143494,2111.97046]: 0 lost unit Fencer [f=0007564] [7564] Event [1057.99231,200.136368,2111.97046]: 0 lost unit Fencer [f=0007578] [7578] Event [1057.99231,200.136368,2111.97046]: 0 lost unit Fencer [f=0007611] [7611] Event [1057.99231,200.136368,2111.97046]: 0 lost unit Fencer [f=0007624] [7624] Event [1057.99231,200.136368,2111.97046]: 0 lost unit Fencer [f=0007638] [7638] Event [1057.99231,200.136368,2111.97046]: 0 lost unit Fencer [f=0007654] [7654] Event [1057.99231,200.136368,2111.97046]: 0 lost unit Fencer [f=0007913] [7913] Event [3512,199.562531,3352]: 1 finished unit Metal Extractor [f=0008004] [8004] Event [728,198.990631,2104]: 0 finished unit Metal Extractor [f=0008171] [8171] Event [2152,199.562531,1496]: 0 finished unit Solar Collector [f=0008180] [8180] Event [1057.99231,200.207626,2111.97046]: 0 finished unit Fencer [f=0008476] [8476] Event [2240,199.562531,1328]: 0 finished unit Lotus [f=0008510] [8510] Event [3736,199.562531,3784]: 1 finished unit Metal Extractor [f=0008537] [8537] Event [5176,199.562531,1912]: 1 finished unit Caretaker [f=0008698] [8698] Event [5188,200.882538,2080]: 1 finished unit Blitz [f=0008772] [8772] Event [2208,199.562531,1408]: 0 finished unit Lotus [f=0008924] [8924] Event [1057.99231,200.207626,2111.97046]: 0 lost unit Fencer [f=0008936] [8936] Event [1057.99231,200.193375,2111.97046]: 0 lost unit Fencer [f=0008942] [8942] Event [1057.99231,200.136368,2111.97046]: 0 lost unit Fencer [f=0008964] [8964] Event [1057.99231,200.136368,2111.97046]: 0 lost unit Fencer [f=0008980] [8980] Event [1116.58655,199.562531,2295.67261]: 0 lost unit Kodachi [f=0009038] [9038] Event [5188,200.882538,2080]: 1 finished unit Kodachi [f=0009067] [9067] Event [5272,199.562531,1592]: 1 finished unit Solar Collector [f=0009101] [9101] Event [792,199.562531,2120]: 0 lost unit Solar Collector [f=0009137] [9137] Event [849.015137,199.596558,1928.65503]: 0 lost unit Dominatrix [f=0009185] [9185] Event [996.341003,199.562531,1976.8446]: 1 lost unit Kodachi [f=0009229] [9229] Event [520,199.054871,1832]: 0 finished unit Metal Extractor [f=0009361] [9361] Event [4328,199.562531,3992]: 1 finished unit Metal Extractor [f=0009371] [9371] Event [1384.97363,199.562531,2080.71289]: 0 lost unit Dominatrix [f=0009428] gg [f=0009450] [9450] Event [1057.99231,200.207626,2111.97046]: 0 finished unit Fencer [f=0009504] [9504] Event [1106.39197,199.562531,2116.39136]: 0 lost unit Fencer [f=0009544] [9544] Event [947.888855,199.562531,1813.16431]: 0 lost unit Scorcher [f=0009561] [9561] Event [undefined]: Tiptushi resigned [f=0009561] game_message: Tiptushi has been destroyed! [f=0009561] game_message: Benny4537 wins! [f=0009561] Submitting stats [f=0009561] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009561] Part| Total Time|Time of the last 0.5s [f=0009561] Draw 10168.46ms 9.95% [f=0009561] Lua::Callins::Synced 3487.41ms 24.98% [f=0009561] Lua::Callins::Unsynced 14106.82ms 16.02% [f=0009561] Lua::CollectGarbage::Synced 217.78ms 0.20% [f=0009561] Lua::CollectGarbage::Unsynced 373.51ms 1.09% [f=0009561] Misc::Profiler::AddTime 37.15ms 0.00% [f=0009561] Sim 8389.29ms 72.94% [f=0009561] [9561] Received game_message: Tiptushi has been destroyed! [f=0009561] [9561] Received game_message: Benny4537 wins! [f=0009562] [9562] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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18,3415,4445,4445,3415,24.2082405,168.111755,168.111755,24.2082405,0,0,0,0,0,0,0,0,0,29.4110413,29.4110413,0,973.606873,3039.97363,3039.97363,973.606873,0,0,0,0,9.60000038,16,16,9.60000038,1275,1275,1275,1275,12.8020954,18.8158398,18.8158398,12.8020954,970,1440,1440,970,540,1152.20056,1152.20056,540,1170,1730,1730,1170,1152.20056,540,540,1152.20056,174.50499,0,0,174.50499,3083.25415,1089.75317,1089.75317,3083.25415 [f=0009562] [9562] Game End Stats Values: 19,3505,4535,4535,3505,24.2082405,186.460419,186.460419,24.2082405,0,0,0,0,0,0,0,0,0,29.4110413,29.4110413,0,973.606873,3061.67236,3061.67236,973.606873,0,0,0,0,10,16,16,10,1275,1275,1275,1275,12.3746519,19.4061794,19.4061794,12.3746519,970,1440,1440,970,540,1152.86719,1152.86719,540,1260,1820,1820,1260,1152.86719,540,540,1152.86719,187.704788,0,0,187.704788,3104.95288,1089.75317,1089.75317,3104.95288 [f=0009562] [9562] Game End Stats Values: 20,3805,4805,4805,3805,28.728838,186.460419,186.460419,28.728838,0,0,0,0,0,0,0,0,0,29.4110413,29.4110413,0,973.606873,3061.67236,3061.67236,973.606873,90,0,0,90,11.4666662,16,16,11.4666662,1275,1275,1275,1275,15.5548182,19.7059212,19.7059212,15.5548182,1110,1440,1440,1110,540,1152.86719,1152.86719,540,1330,2090,2090,1330,1152.86719,540,540,1152.86719,223.872559,0,0,223.872559,3104.95288,1089.75317,1089.75317,3104.95288 [f=0009562] [9562] Game End Stats Values: 21,3895,4925,4925,3895,34.0967216,186.460419,186.460419,34.0967216,0,0,0,0,0,0,0,0,0,29.4110413,29.4110413,0,1087.73755,3665.58228,3665.58228,1087.73755,180,0,0,180,12,16,16,12,1275,1275,1275,1275,13.2112989,21.9913616,21.9913616,13.2112989,1110,1560,1560,1110,540,1466.53442,1466.53442,540,1330,2090,2090,1330,1466.53442,540,540,1466.53442,223.872559,0,0,223.872559,3724.46704,1256.04614,1256.04614,3724.46704 [f=0009562] [9562] Game End Stats Values: 22,3075,5085,5085,3075,35.6683121,186.909348,186.909348,35.6683121,0,0,0,0,0,0,0,0,0,29.4110413,29.4110413,0,1258.59448,4674.49316,4674.49316,1258.59448,180,0,0,180,10.1333332,17.4666672,17.4666672,10.1333332,1275,1275,1275,1275,13.8716183,22.1736507,22.1736507,13.8716183,270,1560,1560,270,720,2376.53442,2376.53442,720,1350,2250,2250,1350,2376.53442,720,720,2376.53442,223.872559,0,0,223.872559,4780.70752,1493.25818,1493.25818,4780.70752 [f=0009562] [9562] Game End Stats Values: 23,2945,5085,5085,2945,35.680954,186.910751,186.910751,35.680954,0,0,0,0,0,0,0,0,0,29.4110413,29.4110413,0,1306.91809,4881.07764,4881.07764,1306.91809,180,0,0,180,10.000001,18,18,10.000001,1275,1275,1275,1275,15.1401186,24.2771492,24.2771492,15.1401186,140,1560,1560,140,720,2646.53442,2646.53442,720,1350,2250,2250,1350,2646.53442,720,720,2646.53442,223.872559,0,0,223.872559,4987.58252,1548.47449,1548.47449,4987.58252 [f=0009610] [9610] Event [1040,199.562531,2112]: 0 lost unit Rover Assembly [f=0009619] [9619] Event [5240,199.562531,1448]: 1 finished unit Solar Collector [f=0009685] Spectator SentinelComanche left the game: normal quit [f=0009685] [9685] Event [undefined]: SentinelComanche quit [f=0009691] Spectator Tiptushi left the game: normal quit [f=0009691] [9691] Event [undefined]: Tiptushi quit [f=0009744] [9744] Event [5188,200.882538,2080]: 1 finished unit Blitz [f=0009819] No clients connected, shutting down server [f=0009819] Server shutdown [f=0010186] [10186] Event [5188,200.882538,2080]: 1 finished unit Kodachi [f=0010214] [10214] Event [5272,199.562531,1272]: 1 finished unit Solar Collector [f=0010365] [10365] Event [5272,199.562531,3896]: 1 finished unit Metal Extractor [f=0010694] [10694] Event [5352,199.562531,1112]: 1 finished unit Solar Collector [f=0010773] [10773] Event [5188,200.882538,2080]: 1 finished unit Blitz [f=0011162] [11162] Event [5188,200.882538,2080]: 1 finished unit Kodachi [f=0011166] [11166] Event [5928,199.562531,3928]: 1 finished unit Metal Extractor [f=0011208] [11208] Event [5464,199.562531,984]: 1 finished unit Solar Collector [f=0011640] [11640] Event [5188,200.882538,2080]: 1 finished unit Blitz [f=0011927] [11927] Event [5188,200.882538,2080]: 1 finished unit Kodachi [f=0011928] [11928] Event [5960,199.562531,3000]: 1 finished unit Metal Extractor [f=0012405] [12405] Event [5188,200.882538,2080]: 1 finished unit Blitz [f=0012692] [12692] Event [5188,200.882538,2080]: 1 finished unit Kodachi [f=0013157] [13157] Event [5188,200.882538,2080]: 1 finished unit Blitz [f=0013188] [13188] Event [5880,199.562531,1192]: 1 finished unit Metal Extractor [f=0013455] [13455] Event [5188,200.882538,2080]: 1 finished unit Kodachi [f=0013758] [13758] Event [5544,199.562531,904]: 1 finished unit Metal Extractor [f=0013922] [13922] Event [5188,200.882538,2080]: 1 finished unit Blitz [f=0014102] Autoquit sending quit command. [f=0014102] [QuitAction] user exited to system [f=0014102] [SpringApp::Kill][1] fromRun=1 [f=0014102] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014102] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014102] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014102] [ThreadPool::SetThreadCount][2] workers=0 [f=0014102] [SpringApp::Kill][2] [f=0014102] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014102] [Game::KillLua][3] dtor=0 luaUI=0x51091430 [f=0014102] Start widgetHandler:Shutdown [f=0014102] Shutdown - SaveOrderList Complete [f=0014102] Writing last game win data [f=0014102] Shutdown - SaveConfigData Complete [f=0014102] Shutdown Widget - Chili Highlight [f=0014102] Shutdown Widget - Save/Load API [f=0014102] Shutdown Widget - Draw After Chili [f=0014102] Shutdown Widget - EPIC Menu [f=0014102] Shutdown Widget - Chili Minimap [f=0014102] Shutdown Widget - Chili Widget Selector [f=0014102] Shutdown Widget - Local Team Colors [f=0014102] Shutdown Widget - Display Keys 2 [f=0014102] Shutdown Widget - Save Game Menu [f=0014102] Shutdown Widget - HealthBars [f=0014102] Shutdown Widget - Noises [f=0014102] Shutdown Widget - Unit Icons [f=0014102] Shutdown Widget - Win Counter [f=0014102] Shutdown Widget - BuildETA [f=0014102] Shutdown Widget - SpringRTS Replay Stats [f=0014102] Shutdown Widget - Modular Comm Info [f=0014102] Shutdown Widget - CameraShake [f=0014102] Shutdown Widget - Chili Economy Panel Default [f=0014102] Shutdown Widget - Chili EndGame Window [f=0014102] Shutdown Widget - Chili Nuke Warning [f=0014102] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014102] Shutdown Widget - Chili Spectator Panels [f=0014102] Shutdown Widget - Context Menu [f=0014102] Shutdown Widget - Darkening [f=0014102] Shutdown Widget - MetalFeatures (new) [f=0014102] Shutdown Widget - Grab Input [f=0014102] Input grabbing is disabled! [f=0014102] Shutdown Widget - Highlight Geos [f=0014102] Shutdown Widget - Local Widgets Config [f=0014102] Shutdown Widget - Mex Placement Handler [f=0014102] Shutdown Widget - MinimapEvents [f=0014102] Shutdown Widget - Missile Silo Range [f=0014102] Shutdown Widget - Point Tracker [f=0014102] Shutdown Widget - Showeco and Grid Drawer [f=0014102] Shutdown Widget - Stereo3D [f=0014102] Shutdown Widget - Music Player v2 [f=0014102] Shutdown Widget - Attack AoE [f=0014102] Shutdown Widget - Map Edge Extension [f=0014102] Shutdown Widget - Selection Send [f=0014102] Shutdown Widget - LupsManager [f=0014102] Shutdown Widget - Newton Firezone [f=0014102] Shutdown Widget - Chili Pro Console [f=0014102] Shutdown Widget - Lasso Terraform GUI [f=0014102] Shutdown Widget - Chili Framework [f=0014102] Shutdown Widget - Lups [f=0014102] Shutdown Widget - Custom Markers [f=0014102] Shutdown Widget - Chili Core Selector [f=0014102] Shutdown Widget - Select Keys [f=0014102] Shutdown Widget - Pause Screen [f=0014102] Shutdown Widget - Layout Handler [f=0014102] Shutdown Widget - Persistent Build Height [f=0014102] Shutdown Widget - Text To Speech Control [f=0014102] End widgetHandler:Shutdown [f=0014102] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={425792,59577568} {int,ext,rec}Allocs={22300574,0,0} {chunk,block}Bytes={59577568,0} [f=0014102] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014102] [Game::KillLua][2] dtor=0 luaRules=0x51766380 [f=0014102] Start gadgetHandler:Shutdown [f=0014102] Shutdown - StartSetup [f=0014102] Shutdown - UnitMorph [f=0014102] Shutdown - LupsNanoSpray [f=0014102] Shutdown - Missile Silo Controller [f=0014102] Shutdown - Modular Comm Info [f=0014102] Shutdown - Terrain Texture Handler [f=0014102] Shutdown - UnitCloakShield [f=0014102] Shutdown - Starlight Handler [f=0014102] End gadgetHandler:Shutdown [f=0014102] Start gadgetHandler:Shutdown [f=0014102] Shutdown - Save/Load [f=0014102] Shutdown - Teleport Throw [f=0014102] Shutdown - UnitMorph [f=0014102] Shutdown - Modular Comm Info [f=0014102] Shutdown - Retreat Command [f=0014102] Shutdown - Shockwaves [f=0014102] Shutdown - UnitCloakShield [f=0014102] Shutdown - Lups Cloak FX [f=0014102] Shutdown - Lups [f=0014102] Shutdown - Lups Shield [f=0014102] End gadgetHandler:Shutdown [f=0014102] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22300604,0,0} {chunk,block}Bytes={0,0} [f=0014102] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22300604,0,0} {chunk,block}Bytes={0,0} [f=0014102] [Game::KillLua][4] dtor=0 [f=0014102] [Game::~CGame][1] [f=0014102] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014102] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014102] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014102] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014102] [Game::KillLua][4] dtor=1 [f=0014102] [Game::KillMisc][1] [f=0014102] [Game::KillMisc][2] [f=0014102] [Game::KillMisc][3] [f=0014102] [Game::KillRendering][1] [f=0014102] [3DOParser::Kill] allocated 137 pieces [f=0014102] [S3OParser::Kill] allocated 2656 pieces [f=0014102] [AssParser::Kill] allocated 241 pieces [f=0014102] [Game::KillInterface][1] [f=0014102] [Game::KillInterface][2] [f=0014102] [Game::KillSimulation][1] [f=0014102] [Game::KillSimulation][2] [f=0014102] [CCollisionHandler] dis-/continuous tests: 0/15305 [f=0014102] [Game::KillSimulation][3] [f=0014102] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014102] [~CPathCache(24x16)] cacheHits=14 hitPercentage=20% numHashColls=0 maxCacheSize=7 [f=0014102] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014102] [~CPathCache(48x32)] cacheHits=90 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014102] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014102] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014102] [LosHandler::Kill] raycast instance cache-{hits,misses}={1468,5712}; shared=1%; cached=19% [f=0014102] [Game::KillSimulation][4] [f=0014102] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0014102] [Game::~CGame][2] [f=0014102] [Game::~CGame][3] [f=0014102] [SpringApp::Kill][3] [f=0014102] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 148479 bytes sent 128208 bytes recv'd [f=0014102] [SpringApp::Kill][4] font=0x45247aa0 [f=0014102] [SpringApp::Kill][5] [f=0014102] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x4530e8f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=3290ms file="unittextures/factorytank_1.png" indx=7114 inflSize=4103kb readTime=55ms file="objects3d/commrecon2.s3o" indx=4948 inflSize=114kb readTime=37ms file="objects3d/scorpion.s3o" indx=5346 inflSize=107kb readTime=26ms file="unittextures/factorytank_2.png" indx=7116 inflSize=4103kb readTime=24ms file="unittextures/factoryveh1.png" indx=7121 inflSize=1077kb readTime=23ms file="lups/particleclasses/ribbons.lua" indx=4754 inflSize=10kb readTime=22ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=21ms file="lups/particleclasses/staticparticles.lua" indx=4767 inflSize=10kb readTime=19ms file="luaui/widgets/chili/skins/evolved/panel_0110.png" indx=3976 inflSize=7kb readTime=19ms file="objects3d/benzcom5.s3o" indx=4883 inflSize=326kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 57454170 bytes cached in 2879 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x453e4170) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x453db920) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x452c0970) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc2a801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]