[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.l5apgodMQL/springsettings.958703.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f96f001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4761 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/958703/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 197ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x449deeb0] using map "Altair_Crossing_v3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Altair_Crossing_v3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x449deeb0] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 551ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 624ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 662ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 88ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/958703/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573b3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573b3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe-ce0573b3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573c3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe2-ce0573c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (168ms, checksum adba7a27)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/958703/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x507a1230,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f4d1635fd057fd298d295ac64596f592 [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tiptushi changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Benny4537 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Benny4537 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[Game::Load][lua{Rules,Gaia}={00000000c3920af0,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={000000010a972500,0000000000000000}]" [f=-000001] Allies: I choose: Panzer Commander! [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Recon! [f=-000001] glhf [f=-000001] u2 [f=-000001] [0] Event [3817,285.104858,2049]: 0 finished unit Guardian Commander [f=-000001] [0] Event [606,285.094849,2015]: 1 finished unit Recon Commander [f=0000000] [0] Benny4537, team: 1, elo:2875 [f=0000000] [0] Tiptushi, team: 0, elo:2350 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [632,285.096436,2104]: 1 finished unit Amphbot Factory [f=0000278] [278] Event [3864,285.10498,2136]: 0 finished unit Metal Extractor [f=0000315] [315] Event [3664,285.094299,1976]: 0 finished unit Cloakbot Factory [f=0000353] [353] Event [568,285.096436,1928]: 1 finished unit Metal Extractor [f=0000511] [511] Event [668,285.107544,2104]: 1 finished unit Conch [f=0000540] [540] Event [3752,285.096436,2120]: 0 finished unit Solar Collector [f=0000689] [689] Event [3781.35352,362.097839,2032.27893]: 0 finished unit Firefly [f=0000769] [769] Event [3654.3999,285.092163,1976]: 0 finished unit Conjurer [f=0000803] [803] Event [360,285.096436,2024]: 1 finished unit Metal Extractor [f=0000824] [824] Event [3640,285.096436,2056]: 0 finished unit Metal Extractor [f=0001051] [1051] Event [668,285.107544,2104]: 1 finished unit Archer [f=0001149] [1149] Event [3654.3999,285.092163,1976]: 0 finished unit Conjurer [f=0001154] [1154] Event [3800,285.096436,1848]: 0 finished unit Metal Extractor [f=0001274] [1274] Event [360,285.096436,1800]: 1 finished unit Metal Extractor [f=0001405] [1405] Event [3864,285.10498,1832]: 0 finished unit Solar Collector [f=0001621] [1621] Event [3864,285.100708,1912]: 0 finished unit Solar Collector [f=0001658] [1658] Event [360,285.092163,1912]: 1 finished unit Solar Collector [f=0001672] [Game::ClientReadNet] added new player izirayd with number 2 to team 0 [f=0001672] > SPRINGIE:User izirayd|hoverskirm|7_7||False|||RU [f=0001690] Connection attempt from izirayd [f=0001690] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001690] -> Connection established (given id 2) [f=0001700] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=0001700] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001707] [1707] Event [668,285.107544,2104]: 1 finished unit Archer [f=0001928] [1928] Event [472,285.092163,1912]: 1 finished unit Solar Collector [f=0002116] [2116] Event [3536,285.092163,976]: 0 finished unit Lotus [f=0002129] [2129] Event [3654.3999,285.092163,1976]: 0 finished unit Reaver [f=0002326] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=0002326] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=0002326] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000f76968f0,0000000000000000}]" [f=0002347] [2347] Event [3654.3999,285.092163,1976]: 0 finished unit Glaive [f=0002348] [2348] Event [536,285.096436,1800]: 1 finished unit Solar Collector [f=0002561] [2561] Event [3654.3999,285.092163,1976]: 0 finished unit Glaive [f=0002589] [2589] Event [668,285.107544,2104]: 1 finished unit Buoy [f=0002763] [2763] Event [3528,285.100708,776]: 0 finished unit Metal Extractor [f=0002836] [2836] Event [668,285.107544,2104]: 1 finished unit Duck [f=0003099] [3099] Event [668,285.107544,2104]: 1 finished unit Duck [f=0003176] [3176] Event [392,285.100708,2136]: 1 finished unit Solar Collector [f=0003228] [3228] Event [3654.3999,285.092163,1976]: 0 finished unit Reaver [f=0003365] [3365] Event [1528,384.384155,1560]: 1 finished unit Metal Extractor [f=0003377] [3377] Event [3720,285.096436,904]: 0 finished unit Metal Extractor [f=0003399] [3399] Event [668,285.107544,2104]: 1 finished unit Duck [f=0003443] [3443] Event [3654.3999,285.092163,1976]: 0 finished unit Glaive [f=0003609] [3609] Event [1472,384.384155,1584]: 1 finished unit Radar Tower [f=0003713] [3713] Event [464,285.096436,2256]: 1 finished unit Lotus [f=0003758] [3758] Event [3654.3999,285.092163,1976]: 0 finished unit Glaive [f=0003769] [3769] Event [668,285.107544,2104]: 1 finished unit Duck [f=0003860] [3860] Event [3648,285.087891,1040]: 0 finished unit Radar Tower [f=0003939] [3939] Event [1827.724,494.119751,1800.42993]: 0 lost unit Firefly [f=0004020] [4020] Event [668,285.107544,2104]: 1 finished unit Duck [f=0004025] [4025] Event [3654.3999,285.092163,1976]: 0 finished unit Glaive [f=0004091] [4091] Event [2292.04932,285.116333,2017.93884]: 0 finished unit Guardian Commander [f=0004091] [4091] Event [2292.04932,285.116333,2017.93884]: 0 lost unit Guardian Commander [f=0004091] game_message: Morph complete: Panzer Commander lvl 1 -> Panzer Commander lvl 2 [f=0004091] [4091] Received game_message: Morph complete: Panzer Commander lvl 1 -> Panzer Commander lvl 2 [f=0004259] [4259] Event [2515.16284,362.177155,2043.11536]: 0 finished unit Firefly [f=0004286] [4286] Event [552,285.096436,1656]: 1 finished unit Solar Collector [f=0004309] [4309] Event [2521.8623,284.064941,2085.6731]: 1 lost unit Duck [f=0004324] [4324] Event [2498.31982,285.258453,2035.87073]: 1 lost unit Duck [f=0004331] [4331] Event [2481.03638,281.882202,2088.77637]: 0 lost unit Glaive [f=0004366] [4366] Event [2434.25781,284.410583,2046.2207]: 0 lost unit Glaive [f=0004382] [4382] Event [2608.59229,285.142303,1795.05176]: 0 lost unit Glaive [f=0004406] [4406] Event [2582.94727,389.559845,1863.95459]: 0 lost unit Firefly [f=0004608] [4608] Event [2935.47021,362.095367,2226.72876]: 0 lost unit Firefly [f=0004664] [4664] Event [2884.5564,285.100708,2151.13184]: 1 lost unit Archer [f=0004676] [4676] Event [552,285.096436,1480]: 1 finished unit Solar Collector [f=0004682] [4682] Event [3816,285.096436,1720]: 0 finished unit Solar Collector [f=0004762] [4762] Event [3043.37622,285.087891,2054.91382]: 1 lost unit Archer [f=0005032] [5032] Event [3654.3999,285.092163,1976]: 0 finished unit Ronin [f=0005099] [5099] Event [3589.50244,362.095123,2261.57129]: 0 finished unit Firefly [f=0005117] [5117] Event [3736,285.096436,1720]: 0 finished unit Solar Collector [f=0005178] [5178] Event [2843.47046,285.096436,1867.82251]: 0 lost unit Reaver [f=0005224] [5224] Event [668,285.107544,2104]: 1 finished unit Duck [f=0005225] [5225] Event [2446.50586,285.099915,1826.96008]: 0 lost unit Glaive [f=0005280] [5280] Event [2357.50317,285.092163,1844.79468]: 0 lost unit Glaive [f=0005295] [5295] Event [2368,386.097412,2192]: 1 finished unit Picket [f=0005322] [5322] Event [3654.3999,285.092163,1976]: 0 finished unit Ronin [f=0005488] [5488] Event [668,285.107544,2104]: 1 finished unit Duck [f=0005607] [5607] Event [3654.3999,285.092163,1976]: 0 finished unit Ronin [f=0005627] [5627] Event [3576,285.092163,1720]: 0 finished unit Solar Collector [f=0005635] [5635] Event [3720,285.096436,2264]: 0 finished unit Caretaker [f=0005740] [5740] Event [668,285.107544,2104]: 1 finished unit Duck [f=0005797] [5797] Event [2963.79492,285.094635,1012.61621]: 0 lost unit Conjurer [f=0005872] [5872] Event [2608,283.904419,2144]: 1 finished unit Lotus [f=0005893] [5893] Event [3654.3999,285.092163,1976]: 0 finished unit Ronin [f=0005912] [5912] Event [3688,285.10498,2360]: 0 finished unit Solar Collector [f=0005996] [5996] Event [668,285.107544,2104]: 1 finished unit Duck [f=0006046] [6046] Event [2702.6311,412.865662,1737.01245]: 0 lost unit Firefly [f=0006252] [6252] Event [668,285.107544,2104]: 1 finished unit Duck [f=0006359] [6359] Event [3553.04834,362.100708,2153.0791]: 0 finished unit Firefly [f=0006359] [6359] Event [3496,285.092163,1720]: 0 lost unit Solar Collector [f=0006462] [6462] Event [3281.38281,387.916748,1818.6261]: 0 lost unit Firefly [f=0006469] [6469] Event [3409.47681,285.101563,1905.37854]: 1 lost unit Duck [f=0006484] [6484] Event [3514.43164,284.652435,1688.86633]: 0 lost unit Conjurer [f=0006545] [6545] Event [3496,285.126038,1800]: 0 lost unit Solar Collector [f=0006585] [6585] Event [696,285.100708,1928]: 1 finished unit Caretaker [f=0006619] [6619] Event [3379.76709,285.094177,1971.75964]: 1 lost unit Duck [f=0006621] [6621] Event [3654.3999,285.092163,1976]: 0 finished unit Ronin [f=0006716] [6716] Event [3603.14087,285.093842,2184.58447]: 1 lost unit Duck [f=0006858] [6858] Event [3755.77808,285.098602,2236.03882]: 0 lost unit Guardian Commander [f=0006931] [6931] Event [3654.3999,285.092163,1976]: 0 finished unit Ronin [f=0006934] gg [f=0007013] [7013] Event [undefined]: Tiptushi resigned [f=0007013] game_message: Tiptushi has been destroyed! [f=0007013] game_message: Benny4537 wins! [f=0007013] Submitting stats [f=0007013] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007013] Part| Total Time|Time of the last 0.5s [f=0007013] Draw 10347.48ms 30.54% [f=0007013] Lua::Callins::Synced 5836.41ms 19.16% [f=0007013] Lua::Callins::Unsynced 12484.15ms 35.83% [f=0007013] Lua::CollectGarbage::Synced 189.30ms 1.60% [f=0007013] Lua::CollectGarbage::Unsynced 438.29ms 1.10% [f=0007013] Misc::Profiler::AddTime 34.26ms 0.10% [f=0007013] Sim 13355.35ms 48.10% [f=0007013] [7013] Received game_message: Tiptushi has been destroyed! [f=0007013] [7013] Received game_message: Benny4537 wins! [f=0007014] [7014] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007014] [7014] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007014] [7014] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007014] [7014] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.18666601,5.89333296,5.89333296,6.18666601,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007014] [7014] Game End Stats Values: 3,2465,2405,2405,2465,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.46666622,12.0166664,12.0166664,9.46666622,1275,1275,1275,1275,8.34666538,8.4934864,8.4934864,8.34666538,0,0,0,0,0,0,0,0,1170,1130,1130,1170,0,0,0,0,0,0.00272,0.00272,0,0,0,0,0 [f=0007014] [7014] Game End Stats Values: 4,2675,2675,2675,2675,0.48933446,0,0,0.48933446,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,14.5344439,14.5344439,10,1275,1275,1275,1275,11.1659575,10.546917,10.546917,11.1659575,0,180,180,0,0,0,0,0,1380,1220,1220,1380,0,0,0,0,0,0.00670001,0.00670001,0,0,0,0,0 [f=0007014] [7014] Game End Stats Values: 5,2815,2925,2925,2815,2.38071346,0,0,2.38071346,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.4666662,11.1822224,11.1822224,15.4666662,1275,1275,1275,1275,12.7262268,16.5834427,16.5834427,12.7262268,0,360,360,0,0,0,0,0,1520,1290,1290,1520,0,0,0,0,0.00201333,67.0080719,67.0080719,0.00201333,0,0,0,0 [f=0007014] [7014] Game End Stats Values: 6,3125,2995,2995,3125,8.87952614,2.32681513,2.32681513,8.87952614,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,15.666667,17.1833324,17.1833324,15.666667,1275,1275,1275,1275,17.1666546,13.7720184,13.7720184,17.1666546,220,360,360,220,0,0,0,0,1520,1360,1360,1520,0,0,0,0,75.3363571,75.2608185,75.2608185,75.3363571,0,0,0,0 [f=0007014] [7014] Game End Stats Values: 7,3255,3345,3345,3255,11.2593212,11.3575878,11.3575878,11.2593212,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,14,13.416667,13.416667,14,1275,1275,1275,1275,17.9253311,18.202055,18.202055,17.9253311,350,640,640,350,0,0,0,0,1520,1430,1430,1520,0,0,0,0,154.335846,150.510818,150.510818,154.335846,0,0,0,0 [f=0007014] [7014] Game End Stats Values: 8,3345,3505,3505,3345,13.5474634,20.7173367,20.7173367,13.5474634,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,14,14,14,14,1275,1275,1275,1275,20.0658569,13.2239857,13.2239857,20.0658569,350,800,800,350,0,0,0,0,1610,1430,1430,1610,0,0,0,0,225.669281,150.510818,150.510818,225.669281,0,0,0,0 [f=0007014] [7014] Game End Stats Values: 9,3720,3745,3745,3720,14.8681335,23.0695534,23.0695534,14.8681335,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,14,15.7333336,15.7333336,14,1275,1275,1275,1275,20.2347202,13.7968149,13.7968149,20.2347202,635,880,880,635,0,0,0,0,1700,1590,1590,1700,0,0,0,0,297.501007,150.510818,150.510818,297.501007,0,0,0,0 [f=0007014] [7014] Game End Stats Values: 10,3885,4050,4050,3885,14.869873,33.0330238,33.0330238,14.869873,0,0,0,0,0,0,0,0,0,0,0,0,271.476685,166.33519,166.33519,271.476685,90,90,90,90,16.9666634,16,16,16.9666634,1330,1330,1330,1330,19.7779579,15.8642321,15.8642321,19.7779579,765,1040,1040,765,0,20,20,0,1700,1590,1590,1700,20,0,0,20,334.335175,150.510818,150.510818,334.335175,166.33519,271.476685,271.476685,166.33519 [f=0007014] [7014] Game End Stats Values: 11,3920,3960,3960,3920,33.4302559,57.3304176,57.3304176,33.4302559,0,0,0,0,0,0,0,0,2.83282471,0,0,2.83282471,1028.21655,1456.84558,1456.84558,1028.21655,90,90,90,90,17.8777809,16.7999992,16.7999992,17.8777809,1560,1330,1330,1560,18.2374916,16.819828,16.819828,18.2374916,570,880,880,570,160,235,235,160,1700,1660,1660,1700,235,160,160,235,334.335175,150.510818,150.510818,334.335175,1472.51868,1108.49207,1108.49207,1472.51868 [f=0007014] [7014] Game End Stats Values: 12,3990,3670,3670,3990,55.5114594,95.7254257,95.7254257,55.5114594,0,0,0,0,0,0,0,0,154.742188,0,0,154.742188,1565.63831,1837.06641,1837.06641,1565.63831,90,90,90,90,19.3999939,19.0666676,19.0666676,19.3999939,1560,1330,1330,1560,18.4722328,17.7596684,17.7596684,18.4722328,570,520,520,570,520,248.333328,248.333328,520,1770,1730,1730,1770,248.333328,520,520,248.333328,334.335175,150.510818,150.510818,334.335175,1852.7395,1646.0791,1646.0791,1852.7395 [f=0007014] [7014] Game End Stats Values: 13,3910,3850,3850,3910,59.6678276,118.373398,118.373398,59.6678276,0,0,0,0,0,0,0,0,175.898529,0,0,175.898529,1577.06226,2146.75,2146.75,1577.06226,90,190,190,90,20.7555542,20,20,20.7555542,1560,1330,1330,1560,17.277216,16.7098637,16.7098637,17.277216,400,600,600,400,520,598.333313,598.333313,520,1840,1730,1730,1840,598.333313,520,520,598.333313,334.335175,150.510818,150.510818,334.335175,2162.47266,1662.07263,1662.07263,2162.47266 [f=0007014] [7014] Game End Stats Values: 14,4130,4010,4010,4130,59.6678276,143.145538,143.145538,59.6678276,0,0,0,0,0,0,0,0,175.898529,24.774353,24.774353,175.898529,1617.3822,2331.07837,2331.07837,1617.3822,90,190,190,90,22.2333298,20,20,22.2333298,1560,1330,1330,1560,17.0001183,16.8514767,16.8514767,17.0001183,490,760,760,490,520,718.333313,718.333313,520,1970,1730,1730,1970,718.333313,520,520,718.333313,334.335175,150.510818,150.510818,334.335175,2346.80103,1702.39258,1702.39258,2346.80103 [f=0007014] [7014] Game End Stats Values: 15,4270,4260,4260,4270,60.5614014,158.723526,158.723526,60.5614014,0,0,0,0,0,0,0,0,175.898529,24.774353,24.774353,175.898529,1712.51978,2351.08228,2351.08228,1712.51978,90,280,280,90,21.4666672,20,20,21.4666672,1560,1330,1330,1560,17.0595722,16.238533,16.238533,17.0595722,580,920,920,580,520,738.333313,738.333313,520,2040,1730,1730,2040,738.333313,520,520,738.333313,334.335175,150.510818,150.510818,334.335175,2366.80493,1797.53015,1797.53015,2366.80493 [f=0007014] [7014] Game End Stats Values: 16,4240,4200,4200,4240,62.4823532,202.809174,202.809174,62.4823532,0,0,0,0,0,0,0,0,175.898529,198.415955,198.415955,175.898529,2026.65381,2962.72974,2962.72974,2026.65381,90,280,280,90,20.6049557,20,20,20.6049557,1560,1330,1330,1560,16.6424789,18.1390419,18.1390419,16.6424789,670,680,680,670,760,940.16687,940.16687,760,1920,1910,1910,1920,940.16687,760,760,940.16687,334.335175,150.510818,150.510818,334.335175,3023.69214,2114.32324,2114.32324,3023.69214 [f=0007014] [7014] Game End Stats Values: 17,2575,4200,4200,2575,64.9390335,232.509201,232.509201,64.9390335,0,0,0,0,0,0,0,0,746.658081,347.916016,347.916016,746.658081,2026.65381,3177.96387,3177.96387,2026.65381,90,280,280,90,16.4156551,20,20,16.4156551,55,1330,1330,55,42.0865479,18.5,18.5,42.0865479,760,680,680,760,760,2445.16699,2445.16699,760,1670,1910,1910,1670,2726.25757,760,760,2726.25757,334.335175,150.510818,150.510818,334.335175,3622.07251,2175.36206,2175.36206,3622.07251 [f=0007018] [7018] Event [3375.58472,285.093079,1487.12402]: 0 lost unit Ronin [f=0007037] [7037] Event [3640,285.096436,2056]: 0 lost unit Metal Extractor [f=0007044] gg [f=0007046] [7046] Event [3729.40967,280.573547,2263.51514]: 0 lost unit Ronin [f=0007085] [7085] Event [668,285.107544,2104]: 1 finished unit Duck [f=0007172] Spectator Tiptushi left the game: normal quit [f=0007172] [7172] Event [undefined]: Tiptushi quit [f=0007178] Player Benny4537 left the game: normal quit [f=0007178] [7178] Event [undefined]: Benny4537 quit [f=0007234] [7234] Event [668,285.107544,2104]: 1 finished unit Duck [f=0007277] No clients connected, shutting down server [f=0007277] Server shutdown [f=0007370] [7370] Event [668,285.107544,2104]: 1 finished unit Duck [f=0007519] [7519] Event [668,285.107544,2104]: 1 finished unit Duck [f=0007655] [7655] Event [668,285.107544,2104]: 1 finished unit Duck [f=0007788] [7788] Event [668,285.107544,2104]: 1 finished unit Duck [f=0007935] [7935] Event [668,285.107544,2104]: 1 finished unit Duck [f=0008073] [8073] Event [668,285.107544,2104]: 1 finished unit Duck [f=0008221] [8221] Event [668,285.107544,2104]: 1 finished unit Duck [f=0008358] [8358] Event [668,285.107544,2104]: 1 finished unit Duck [f=0010732] Autoquit sending quit command. [f=0010732] [QuitAction] user exited to system [f=0010732] [SpringApp::Kill][1] fromRun=1 [f=0010732] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010732] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010732] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010732] [ThreadPool::SetThreadCount][2] workers=0 [f=0010732] [SpringApp::Kill][2] [f=0010732] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010732] [Game::KillLua][3] dtor=0 luaUI=0x5f13d890 [f=0010732] Start widgetHandler:Shutdown [f=0010732] Shutdown - SaveOrderList Complete [f=0010732] Writing last game win data [f=0010732] Shutdown - SaveConfigData Complete [f=0010732] Shutdown Widget - Save/Load API [f=0010732] Shutdown Widget - Chili Highlight [f=0010732] Shutdown Widget - Draw After Chili [f=0010732] Shutdown Widget - EPIC Menu [f=0010732] Shutdown Widget - Chili Widget Selector [f=0010732] Shutdown Widget - Chili Minimap [f=0010732] Shutdown Widget - Local Team Colors [f=0010732] Shutdown Widget - Display Keys 2 [f=0010732] Shutdown Widget - Save Game Menu [f=0010732] Shutdown Widget - Unit Icons [f=0010732] Shutdown Widget - Noises [f=0010732] Shutdown Widget - HealthBars [f=0010732] Shutdown Widget - Win Counter [f=0010732] Shutdown Widget - SpringRTS Replay Stats [f=0010732] Shutdown Widget - BuildETA [f=0010732] Shutdown Widget - Modular Comm Info [f=0010732] Shutdown Widget - Music Player v2 [f=0010732] Shutdown Widget - Stereo3D [f=0010732] Shutdown Widget - Showeco and Grid Drawer [f=0010732] Shutdown Widget - Point Tracker [f=0010732] Shutdown Widget - Missile Silo Range [f=0010732] Shutdown Widget - MinimapEvents [f=0010732] Shutdown Widget - Mex Placement Handler [f=0010732] Shutdown Widget - Local Widgets Config [f=0010732] Shutdown Widget - Highlight Geos [f=0010732] Shutdown Widget - Grab Input [f=0010732] Input grabbing is disabled! [f=0010732] Shutdown Widget - MetalFeatures (new) [f=0010732] Shutdown Widget - Darkening [f=0010732] Shutdown Widget - Context Menu [f=0010732] Shutdown Widget - Chili Spectator Panels [f=0010732] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010732] Shutdown Widget - Chili Nuke Warning [f=0010732] Shutdown Widget - Chili EndGame Window [f=0010732] Shutdown Widget - Chili Economy Panel Default [f=0010732] Shutdown Widget - CameraShake [f=0010732] Shutdown Widget - Attack AoE [f=0010732] Shutdown Widget - UnitShapes [f=0010732] Shutdown Widget - Map Edge Extension [f=0010732] Shutdown Widget - Selection Send [f=0010732] Shutdown Widget - LupsManager [f=0010732] Shutdown Widget - Newton Firezone [f=0010732] Shutdown Widget - Chili Pro Console [f=0010732] Shutdown Widget - Lasso Terraform GUI [f=0010732] Shutdown Widget - Lups [f=0010732] Shutdown Widget - Chili Framework [f=0010732] Shutdown Widget - Chili Core Selector [f=0010732] Shutdown Widget - Custom Markers [f=0010732] Shutdown Widget - Select Keys [f=0010732] Shutdown Widget - Pause Screen [f=0010732] Shutdown Widget - Text To Speech Control [f=0010732] Shutdown Widget - Persistent Build Height [f=0010732] Shutdown Widget - Layout Handler [f=0010732] End widgetHandler:Shutdown [f=0010732] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={413061,61008683} {int,ext,rec}Allocs={22122514,0,0} {chunk,block}Bytes={61008683,0} [f=0010732] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0010732] [Game::KillLua][2] dtor=0 luaRules=0x507a1230 [f=0010732] Start gadgetHandler:Shutdown [f=0010732] Shutdown - StartSetup [f=0010732] Shutdown - UnitMorph [f=0010732] Shutdown - LupsNanoSpray [f=0010732] Shutdown - Missile Silo Controller [f=0010732] Shutdown - Modular Comm Info [f=0010732] Shutdown - Terrain Texture Handler [f=0010732] Shutdown - UnitCloakShield [f=0010732] Shutdown - Starlight Handler [f=0010732] End gadgetHandler:Shutdown [f=0010732] Start gadgetHandler:Shutdown [f=0010732] Shutdown - Save/Load [f=0010732] Shutdown - Teleport Throw [f=0010732] Shutdown - UnitMorph [f=0010732] Shutdown - Modular Comm Info [f=0010732] Shutdown - Retreat Command [f=0010732] Shutdown - Shockwaves [f=0010732] Shutdown - UnitCloakShield [f=0010732] Shutdown - Lups Cloak FX [f=0010732] Shutdown - Lups [f=0010732] Shutdown - Lups Shield [f=0010732] End gadgetHandler:Shutdown [f=0010732] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22122543,0,0} {chunk,block}Bytes={0,0} [f=0010732] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22122543,0,0} {chunk,block}Bytes={0,0} [f=0010732] [Game::KillLua][4] dtor=0 [f=0010732] [Game::~CGame][1] [f=0010732] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010732] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010732] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010732] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010732] [Game::KillLua][4] dtor=1 [f=0010732] [Game::KillMisc][1] [f=0010732] [Game::KillMisc][2] [f=0010732] [Game::KillMisc][3] [f=0010732] [Game::KillRendering][1] [f=0010732] [3DOParser::Kill] allocated 137 pieces [f=0010732] [S3OParser::Kill] allocated 2711 pieces [f=0010732] [AssParser::Kill] allocated 220 pieces [f=0010732] [Game::KillInterface][1] [f=0010732] [Game::KillInterface][2] [f=0010732] [Game::KillSimulation][1] [f=0010732] [Game::KillSimulation][2] [f=0010732] [CCollisionHandler] dis-/continuous tests: 0/2511389 [f=0010732] [Game::KillSimulation][3] [f=0010732] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010732] [~CPathCache(16x16)] cacheHits=8 hitPercentage=22% numHashColls=0 maxCacheSize=4 [f=0010732] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010732] [~CPathCache(32x32)] cacheHits=231 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010732] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010732] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010732] [LosHandler::Kill] raycast instance cache-{hits,misses}={1823,3855}; shared=4%; cached=28% [f=0010732] [Game::KillSimulation][4] [f=0010732] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0010732] [Game::~CGame][2] [f=0010732] [Game::~CGame][3] [f=0010732] [SpringApp::Kill][3] [f=0010732] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 114364 bytes sent 89709 bytes recv'd [f=0010732] [SpringApp::Kill][4] font=0x44913aa0 [f=0010732] [SpringApp::Kill][5] [f=0010732] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x44992770) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=3137ms file="objects3d/strikecom_2.dae" indx=5432 inflSize=1000kb readTime=29ms file="objects3d/benzcom2.s3o" indx=4877 inflSize=223kb readTime=26ms file="luarules/gadgets/unit_zenithskylinecheck.lua" indx=1797 inflSize=0kb readTime=26ms file="luarules/gadgets/unit_bomber_dive.lua" indx=1697 inflSize=13kb readTime=26ms file="objects3d/benzcom3.s3o" indx=4879 inflSize=255kb readTime=22ms file="luarules/gadgets/unit_gunship_climb.lua" indx=1725 inflSize=3kb readTime=22ms file="objects3d/spiderriot.s3o" indx=5406 inflSize=134kb readTime=21ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=21ms file="luarules/gadgets/unit_capture.lua" indx=1701 inflSize=25kb readTime=21ms file="luaui/widgets/gui_chili_proconsole_test.lua" indx=4577 inflSize=46kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 48355770 bytes cached in 2880 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=44 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/altair_crossing_v3.sd7 (0x44ab05f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44aa27c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x449892a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f96f001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]