[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Pc2Yv4E9XM/springsettings.958333.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb7c401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4856 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/958333/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 192ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x457b1b30] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x457b1b30] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 565ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 644ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 46ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 687ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 55ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Mex Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 80ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Anarchid was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/958333/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 48, 274 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154db [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154db file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-5eb154db.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154eb [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154eb file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-5eb154eb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (272ms, checksum c3f0d342)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/958333/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5345ffa0,0x53267af0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 73a6625fb4c59e12c2537be010e569f5 [f=-000001] Connection attempt from Benny4537 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Benny4537 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from 4hundred [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: 4hundred changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[Game::Load][lua{Rules,Gaia}={0000000061a58030,00000000c1837bf0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="4hundred" string="[Game::Load][lua{Rules,Gaia}={000000006497d860,0000000063b3c420}]" [f=-000001] <4hundred> Allies: I choose: Standard! [f=-000001] Allies: I choose: Recon! [f=-000001] <4hundred> o/ glhf [f=-000001] hello! [f=-000001] u2! [f=-000001] [0] Event [6068,404.407806,4643]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1396,296.768372,4520]: 1 finished unit Recon Commander [f=0000000] [0] Benny4537, team: 1, elo:2839 [f=0000000] [0] 4hundred, team: 0, elo:2514 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [1440,296.766357,4416]: 1 finished unit Tank Foundry [f=0000010] [10] Event [5984,415.323944,4728]: 0 finished unit Cloakbot Factory [f=0000240] [240] Event [5960,296.766357,4440]: 0 finished unit Metal Extractor [f=0000325] [325] Event [5974.3999,414.92981,4728]: 0 finished unit Glaive [f=0000353] [353] Event [1320,296.766357,4632]: 1 finished unit Metal Extractor [f=0000480] [480] Event [6168,296.766357,4456]: 0 finished unit Metal Extractor [f=0000527] [527] Event [5974.3999,414.92981,4728]: 0 finished unit Glaive [f=0000670] [670] Event [6056,296.766357,4488]: 0 finished unit Solar Collector [f=0000691] [691] Event [1440.04297,298.086365,4388]: 1 finished unit Welder [f=0000743] [743] Event [1576,296.766357,4616]: 1 finished unit Metal Extractor [f=0000770] [770] Event [6104,301.255646,4584]: 0 finished unit Wind/Tidal Generator [f=0000867] [867] Event [6168,418.352051,4680]: 0 finished unit Wind/Tidal Generator [f=0000957] [957] Event [6168,415.323944,4776]: 0 finished unit Wind/Tidal Generator [f=0001053] [1053] Event [1496,296.766357,4648]: 1 finished unit Solar Collector [f=0001114] [1114] Event [6168,415.323944,4888]: 0 finished unit Wind/Tidal Generator [f=0001181] [1181] Event [5974.3999,414.92981,4728]: 0 finished unit Conjurer [f=0001428] [1428] Event [6136,415.323944,4968]: 0 finished unit Metal Extractor [f=0001447] [1447] Event [1440.04297,298.086365,4388]: 1 finished unit Kodachi [f=0001535] [1535] Event [1416,296.766357,4664]: 1 finished unit Solar Collector [f=0001604] [1604] Event [1387.99097,296.766357,3934.16724]: 0 lost unit Glaive [f=0001614] [1614] Event [5974.3999,414.92981,4728]: 0 finished unit Glaive [f=0001801] [1801] Event [6424,415.323944,4920]: 0 finished unit Metal Extractor [f=0001994] [1994] Event [6296,415.323944,4904]: 0 finished unit Solar Collector [f=0002055] [2055] Event [5974.3999,414.92981,4728]: 0 finished unit Glaive [f=0002055] [2055] Event [136,415.323944,4520]: 1 finished unit Metal Extractor [f=0002237] [2237] Event [1440.04297,298.086365,4388]: 1 finished unit Kodachi [f=0002335] [2335] Event [6016,406.845245,4640]: 0 finished unit Picket [f=0002375] [2375] Event [5974.3999,414.92981,4728]: 0 finished unit Glaive [f=0002440] [2440] Event [136,415.323944,4616]: 1 finished unit Solar Collector [f=0002494] [2494] Event [5974.3999,414.92981,4728]: 0 finished unit Glaive [f=0002593] [2593] Event [1424,437.395477,3472]: 1 finished unit Radar Tower [f=0002624] [2624] Event [5974.3999,414.92981,4728]: 0 finished unit Glaive [f=0002915] [2915] Event [152,415.323944,4760]: 1 finished unit Solar Collector [f=0002934] [2934] Event [3723.44043,296.766357,3874.68164]: 0 lost unit Glaive [f=0003105] [3105] Event [1440.04297,298.086365,4388]: 1 finished unit Kodachi [f=0003109] [3109] Event [5974.3999,414.92981,4728]: 0 finished unit Reaver [f=0003139] [3139] Event [4275.99756,296.766357,3616.63086]: 0 lost unit Glaive [f=0003204] [3204] Event [4096.229,296.766357,3695.96826]: 0 lost unit Glaive [f=0003516] [3516] Event [4568,296.766357,3624]: 0 finished unit Metal Extractor [f=0003528] [3528] Event [854.59967,296.491394,3942.59839]: 0 lost unit Glaive [f=0003624] [3624] Event [136,415.323944,4888]: 1 finished unit Metal Extractor [f=0003709] [3709] Event [1880,296.766357,3048]: 1 finished unit Metal Extractor [f=0003827] [3827] Event [5974.3999,414.92981,4728]: 0 finished unit Reaver [f=0004025] [4025] Event [5974.3999,414.92981,4728]: 0 finished unit Conjurer [f=0004145] [4145] Event [5974.3999,414.92981,4728]: 0 finished unit Glaive [f=0004154] [4154] Event [440,415.323944,4888]: 1 finished unit Metal Extractor [f=0004187] [4187] Event [4504,296.766357,3368]: 0 finished unit Metal Extractor [f=0004260] [4260] Event [5974.3999,414.92981,4728]: 0 finished unit Glaive [f=0004370] [4370] Event [5974.3999,414.92981,4728]: 0 finished unit Glaive [f=0004492] [4492] Event [5974.3999,414.92981,4728]: 0 finished unit Glaive [f=0004502] [4502] Event [1440.04297,298.086365,4388]: 1 finished unit Blitz [f=0004573] [4573] Event [360,415.323944,4904]: 1 finished unit Solar Collector [f=0004621] [4621] Event [5974.3999,414.92981,4728]: 0 finished unit Glaive [f=0004680] [4680] Event [6139.13672,296.766357,4115.67822]: 0 lost unit Glaive [f=0004682] [4682] Event [4496,296.766357,3440]: 0 finished unit Radar Tower [f=0004748] [4748] Event [5974.3999,414.92981,4728]: 0 finished unit Glaive [f=0004752] [4752] Event [6288.41748,307.577942,4109.33643]: 0 lost unit Glaive [f=0004804] [4804] Event [2088,296.766357,2888]: 1 finished unit Metal Extractor [f=0004877] [4877] Event [5974.3999,414.92981,4728]: 0 finished unit Glaive [f=0004943] [4943] Event [248,415.323944,4856]: 1 finished unit Solar Collector [f=0005150] [5150] Event [5974.3999,414.92981,4728]: 0 finished unit Conjurer [f=0005223] [5223] Event [1440.04297,298.086365,4388]: 1 finished unit Welder [f=0005231] [5231] Event [440,415.323944,4728]: 1 finished unit Solar Collector [f=0005274] [5274] Event [4432,296.766357,3296]: 0 finished unit Lotus [f=0005346] [5346] Event [5974.3999,414.92981,4728]: 0 finished unit Conjurer [f=0005370] [5370] Event [4098.51807,296.766357,3654.24976]: 0 lost unit Glaive [f=0005484] [5484] Event [4432,296.766357,3296]: 0 lost unit Lotus [f=0005509] [5509] Event [4496,296.766357,3440]: 0 lost unit Radar Tower [f=0005567] [5567] Event [4377.64551,296.810944,3400.36401]: 0 lost unit Glaive [f=0005568] [5568] Event [4504,296.850586,3368]: 0 lost unit Metal Extractor [f=0005627] [5627] Event [552,406.960602,4568]: 1 finished unit Solar Collector [f=0005730] [5730] Event [4422.08252,296.846771,3187.7373]: 0 lost unit Glaive [f=0005870] [5870] Event [5974.3999,414.92981,4728]: 0 finished unit Conjurer [f=0006082] [6082] Event [2984,296.766357,3048]: 1 finished unit Metal Extractor [f=0006164] [6164] Event [5974.3999,414.92981,4728]: 0 finished unit Conjurer [f=0006239] [6239] Event [4560,296.766357,4496]: 0 finished unit Radar Tower [f=0006303] [6303] Event [3173.04736,296.766357,3113.92896]: 0 lost unit Reaver [f=0006359] [6359] Event [6016,415.323944,4840]: 0 finished unit Cloakbot Plate [f=0006459] [6459] Event [3203.87085,296.766357,2944.00708]: 0 lost unit Reaver [f=0006490] [6490] Event [2096,296.766357,3120]: 1 finished unit Lotus [f=0006745] [6745] Event [1440.04297,298.086365,4388]: 1 finished unit Ogre [f=0006920] [6920] Event [4268.75732,296.766357,3088.70264]: 0 lost unit Glaive [f=0006978] [6978] Event [5974.3999,414.92981,4728]: 0 finished unit Ronin [f=0006978] [6978] Event [5994,415.323944,4840]: 0 finished unit Ronin [f=0007072] [7072] Event [6696,296.766357,3288]: 0 finished unit Metal Extractor [f=0007176] [7176] Event [4568,296.766357,3624]: 0 lost unit Metal Extractor [f=0007178] [7178] Event [5974.3999,414.92981,4728]: 0 finished unit Ronin [f=0007220] [7220] Event [4258.04639,296.766357,3487.26318]: 0 lost unit Glaive [f=0007258] [7258] Event [5994,415.323944,4840]: 0 finished unit Ronin [f=0007380] [7380] Event [3192,296.766357,3224]: 1 finished unit Stardust [f=0007516] [7516] Event [5974.3999,414.92981,4728]: 0 finished unit Reaver [f=0007538] [7538] Event [5994,415.323944,4840]: 0 finished unit Ronin [f=0007650] [7650] Event [1440.04297,298.086365,4388]: 1 finished unit Blitz [f=0007860] [7860] Event [1304,296.766357,4568]: 1 finished unit Caretaker [f=0007880] [7880] Event [5953.25391,288.808716,2934.13428]: 0 lost unit Glaive [f=0008050] [8050] Event [6509.12061,296.766357,2982.94873]: 0 lost unit Conjurer [f=0008054] [8054] Event [6512.38867,296.765076,3009.63721]: 0 lost unit Conjurer [f=0008100] [8100] Event [undefined]: 4hundred resigned [f=0008100] game_message: 4hundred has been destroyed! [f=0008100] game_message: Benny4537 wins! [f=0008100] Submitting stats [f=0008100] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008100] Part| Total Time|Time of the last 0.5s [f=0008100] Draw 12438.63ms 17.99% [f=0008100] Lua::Callins::Synced 3059.94ms 12.13% [f=0008100] Lua::Callins::Unsynced 14667.78ms 21.87% [f=0008100] Lua::CollectGarbage::Synced 236.45ms 0.10% [f=0008100] Lua::CollectGarbage::Unsynced 531.90ms 0.40% [f=0008100] Misc::Profiler::AddTime 39.38ms 0.00% [f=0008100] Sim 23206.97ms 68.19% [f=0008100] [8100] Received game_message: 4hundred has been destroyed! [f=0008100] [8100] Received game_message: Benny4537 wins! [f=0008101] [8101] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008101] [8101] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008101] [8101] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008101] [8101] Game End Stats Values: 2,2230,2165,2165,2230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.42619944,5.87539959,5.87539959,6.42619944,65,0,0,65,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008101] [8101] Game End Stats Values: 3,2525,2455,2455,2525,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.10536098,8,8,9.10536098,1275,1275,1275,1275,9.8555994,8.61629868,8.61629868,9.8555994,130,0,0,130,0,0,0,0,1120,1180,1180,1120,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008101] [8101] Game End Stats Values: 4,2715,2525,2525,2715,7.10431242,0.3613514,0.3613514,7.10431242,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.1305428,9.0666666,9.0666666,17.1305428,1275,1275,1275,1275,10.60462,10.1550903,10.1550903,10.60462,130,0,0,130,0,0,0,0,1310,1250,1250,1310,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008101] [8101] Game End Stats Values: 5,2805,2775,2775,2805,22.5676403,0.81622934,0.81622934,22.5676403,0,0,0,0,0,0,0,0,0,0,0,0,46.585083,65.0000076,65.0000076,46.585083,0,0,0,0,19.3635082,10.9333334,10.9333334,19.3635082,1275,1275,1275,1275,12.676589,10.1613264,10.1613264,12.676589,130,180,180,130,0,65,65,0,1400,1320,1320,1400,65,0,0,65,0,0,0,0,65.0000076,70.5243149,70.5243149,65.0000076 [f=0008101] [8101] Game End Stats Values: 6,3030,3045,3045,3030,37.990036,0.88482136,0.88482136,37.990036,0,0,0,0,0,0,0,0,0,0,0,0,46.585083,65.0000076,65.0000076,46.585083,0,0,0,0,18.55583,12,12,18.55583,1275,1275,1275,1275,15.0147572,12.5574036,12.5574036,15.0147572,195,360,360,195,0,65,65,0,1560,1410,1410,1560,65,0,0,65,0,26.1333199,26.1333199,0,65.0000076,70.5243149,70.5243149,65.0000076 [f=0008101] [8101] Game End Stats Values: 7,3325,3170,3170,3325,49.2888832,2.29352617,2.29352617,49.2888832,0,0,0,0,0,0,0,0,0,0,0,0,46.585083,65.0000076,65.0000076,46.585083,100,0,0,100,15.5601349,12.9333334,12.9333334,15.5601349,1275,1330,1330,1275,15.015255,12.2904139,12.2904139,15.015255,390,360,360,390,0,65,65,0,1560,1480,1480,1560,65,0,0,65,0,26.1333199,26.1333199,0,65.0000076,70.5243149,70.5243149,65.0000076 [f=0008101] [8101] Game End Stats Values: 8,3415,3420,3420,3415,58.2047577,4.13393927,4.13393927,58.2047577,0,0,0,0,0,0,0,0,0,0,0,0,123.313377,197.834625,197.834625,123.313377,100,0,0,100,16.1222839,14.8000002,14.8000002,16.1222839,1275,1330,1330,1275,14.856391,12.3191948,12.3191948,14.856391,480,540,540,480,0,195,195,0,1560,1550,1550,1560,195,0,0,195,0,26.1333199,26.1333199,0,197.834625,168.514923,168.514923,197.834625 [f=0008101] [8101] Game End Stats Values: 9,3375,3420,3420,3375,97.6608658,10.7017946,10.7017946,97.6608658,0,0,0,0,0,0,0,0,0,0,0,0,202.781952,325.000122,325.000122,202.781952,100,0,0,100,18.511425,16,16,18.511425,1275,1330,1330,1275,17.0301075,12.6343555,12.6343555,17.0301075,350,540,540,350,0,325,325,0,1650,1550,1550,1650,325,0,0,325,0,26.1333199,26.1333199,0,325.000122,253.464081,253.464081,325.000122 [f=0008101] [8101] Game End Stats Values: 10,3715,3600,3600,3715,100.287979,14.371871,14.371871,100.287979,0,0,0,0,0,0,0,0,0,0,0,0,202.781952,325.000122,325.000122,202.781952,100,0,0,100,18.3082886,16,16,18.3082886,1275,1330,1330,1275,16.5026417,15.6082716,15.6082716,16.5026417,570,540,540,570,0,325,325,0,1770,1730,1730,1770,325,0,0,325,0,26.1333199,26.1333199,0,325.000122,253.464081,253.464081,325.000122 [f=0008101] [8101] Game End Stats Values: 11,4065,3690,3690,4065,104.644295,14.9067736,14.9067736,104.644295,0,0,0,0,0,0,0,0,0,0,0,0,202.781952,325.000122,325.000122,202.781952,100,0,0,100,16.1135635,16,16,16.1135635,1275,1330,1330,1275,17.8572216,17.7401619,17.7401619,17.8572216,830,540,540,830,0,325,325,0,1860,1820,1820,1860,325,0,0,325,0,26.1333199,26.1333199,0,325.000122,253.464081,253.464081,325.000122 [f=0008101] [8101] Game End Stats Values: 12,4185,4220,4220,4185,110.449532,15.668045,15.668045,110.449532,0,0,0,0,0,0,0,0,0,0,0,0,351.832611,452.11792,452.11792,351.832611,100,0,0,100,16.141161,17.4666672,17.4666672,16.141161,1330,1330,1330,1330,18.7800179,18.8568535,18.8568535,18.7800179,895,840,840,895,0,455,455,0,1860,2050,2050,1860,455,0,0,455,0,26.1333199,26.1333199,0,455.000519,407.995331,407.995331,455.000519 [f=0008101] [8101] Game End Stats Values: 13,4450,4490,4490,4450,113.697296,25.8653507,25.8653507,113.697296,0,0,0,0,0,0,0,0,0,0,0,0,422.730255,534.462402,534.462402,422.730255,190,0,0,190,20.3063049,20.3999996,20.3999996,20.3063049,1330,1330,1330,1330,23.9450722,21.1383228,21.1383228,23.9450722,830,840,840,830,0,520,520,0,2100,2320,2320,2100,552.866699,0,0,552.866699,52.1667709,26.1333199,26.1333199,52.1667709,537.345032,478.892975,478.892975,537.345032 [f=0008101] [8101] Game End Stats Values: 14,4085,4560,4560,4085,144.003479,46.5865974,46.5865974,144.003479,0,0,0,0,0,0,0,0,0,0,0,0,474.445831,885.243591,885.243591,474.445831,100,0,0,100,24.3409996,22.7999992,22.7999992,24.3409996,1275,1330,1330,1275,19.6340408,21.8399162,21.8399162,19.6340408,700,840,840,700,0,885,885,0,2010,2390,2390,2010,917.866699,0,0,917.866699,52.3345871,26.1333199,26.1333199,52.3345871,893.255676,537.324463,537.324463,893.255676 [f=0008101] [8101] Game End Stats Values: 15,4380,4650,4650,4380,148.677414,72.5503311,72.5503311,148.677414,0,0,0,0,0,0,0,0,0,0,0,0,801.430847,1074.672,1074.672,801.430847,100,0,0,100,23.6175842,24,24,23.6175842,1330,1330,1330,1330,18.8613186,23.6582146,23.6582146,18.8613186,700,840,840,700,0,885,885,0,2250,2480,2480,2250,917.866699,0,0,917.866699,90.6683502,26.1333199,26.1333199,90.6683502,1082.68372,864.309509,864.309509,1082.68372 [f=0008101] [8101] Game End Stats Values: 16,4090,5240,5240,4090,193.144211,103.194244,103.194244,193.144211,0,0,0,0,0,0,0,0,0,43.4318848,43.4318848,0,1136.854,1325.23987,1325.23987,1136.854,100,90,90,100,19.5556679,24,24,19.5556679,1330,1330,1330,1330,22.4808445,26.1734276,26.1734276,22.4808445,260,1340,1340,260,0,1325,1325,0,2400,2480,2480,2400,1357.8667,0,0,1357.8667,134.001297,26.1333199,26.1333199,134.001297,1333.25159,1223.4856,1223.4856,1333.25159 [f=0008101] [8101] Game End Stats Values: 17,4295,5240,5240,4295,196.454163,133.196228,133.196228,196.454163,0,0,0,0,0,0,0,0,0,159.23822,159.23822,0,1145.07507,1531.10901,1531.10901,1145.07507,100,90,90,100,20.8113194,24,24,20.8113194,1330,1330,1330,1330,16.9612637,26.1306362,26.1306362,16.9612637,465,1340,1340,465,0,1480,1480,0,2400,2480,2480,2400,1512.8667,0,0,1512.8667,134.001297,26.1333199,26.1333199,134.001297,1539.12073,1231.70667,1231.70667,1539.12073 [f=0008101] [8101] Game End Stats Values: 18,4630,5460,5460,4630,196.454163,147.922882,147.922882,196.454163,0,0,0,0,0,0,0,0,0,217.692261,217.692261,0,1149.97107,1545.23926,1545.23926,1149.97107,100,310,310,100,21.5382786,24,24,21.5382786,1330,1330,1330,1330,16.4652004,25.112278,25.112278,16.4652004,800,1340,1340,800,0,1545,1545,0,2400,2480,2480,2400,1577.8667,0,0,1577.8667,134.001297,26.1333199,26.1333199,134.001297,1553.25098,1241.49866,1241.49866,1553.25098 [f=0008101] [8101] Game End Stats Values: 19,4325,5940,5940,4325,198.04744,170.449966,170.449966,198.04744,0,0,0,0,0,0,0,0,0,304.286194,304.286194,0,1258.22986,2070.8457,2070.8457,1258.22986,100,310,310,100,21.1078129,24,24,21.1078129,1330,1330,1330,1330,16.4337177,25.6323051,25.6323051,16.4337177,735,1640,1640,735,0,1850,1850,0,2160,2660,2660,2160,1882.8667,0,0,1882.8667,134.001297,26.1333199,26.1333199,134.001297,2085.84424,1382.88037,1382.88037,2085.84424 [f=0008101] [8101] Game End Stats Values: 20,4325,5940,5940,4325,198.417908,170.449966,170.449966,198.417908,0,0,0,0,0,0,0,0,0,304.286194,304.286194,0,1258.22986,2070.8457,2070.8457,1258.22986,100,310,310,100,20.4441624,24,24,20.4441624,1330,1330,1330,1330,16.9487572,24.1305008,24.1305008,16.9487572,735,1640,1640,735,0,1850,1850,0,2160,2660,2660,2160,1882.8667,0,0,1882.8667,134.001297,26.1333199,26.1333199,134.001297,2085.84424,1382.88037,1382.88037,2085.84424 [f=0008124] [8124] Event [6552,296.766357,2920]: 0 lost unit Metal Extractor [f=0008148] [8148] Event [6424,296.766357,3032]: 0 lost unit Stardust [f=0008149] [8149] Event [6534.64893,296.766357,3068.51221]: 0 lost unit Conjurer [f=0008156] [8156] Event [1224,296.766357,4584]: 1 finished unit Solar Collector [f=0008223] [8223] Event [1440.04297,298.086365,4388]: 1 finished unit Blitz [f=0008224] Spectator 4hundred left the game: normal quit [f=0008224] [8224] Event [undefined]: 4hundred quit [f=0008320] [8320] Event [1304,296.766357,4504]: 1 finished unit Solar Collector [f=0008384] No clients connected, shutting down server [f=0008384] Server shutdown [f=0008825] [8825] Event [1224,296.766357,4504]: 1 finished unit Solar Collector [f=0008902] [8902] Event [4504,296.038208,3368]: 1 finished unit Metal Extractor [f=0009329] [9329] Event [1496,296.766357,4552]: 1 finished unit Caretaker [f=0009470] [9470] Event [1640,296.766357,4536]: 1 finished unit Solar Collector [f=0009605] [9605] Event [1640,296.766357,4440]: 1 finished unit Solar Collector [f=0009875] [9875] Event [1544,296.766357,4424]: 1 finished unit Solar Collector [f=0010022] Autoquit sending quit command. [f=0010022] [QuitAction] user exited to system [f=0010022] [SpringApp::Kill][1] fromRun=1 [f=0010022] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010022] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010022] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010022] [ThreadPool::SetThreadCount][2] workers=0 [f=0010022] [SpringApp::Kill][2] [f=0010022] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010022] [Game::KillLua][3] dtor=0 luaUI=0x66641fb0 [f=0010022] Start widgetHandler:Shutdown [f=0010022] Shutdown - SaveOrderList Complete [f=0010022] Writing last game win data [f=0010022] Shutdown - SaveConfigData Complete [f=0010022] Shutdown Widget - Chili Highlight [f=0010022] Shutdown Widget - Save/Load API [f=0010022] Shutdown Widget - Draw After Chili [f=0010022] Shutdown Widget - EPIC Menu [f=0010022] Shutdown Widget - Chili Minimap [f=0010022] Shutdown Widget - Chili Widget Selector [f=0010022] Shutdown Widget - Local Team Colors [f=0010022] Shutdown Widget - Display Keys 2 [f=0010022] Shutdown Widget - Save Game Menu [f=0010022] Shutdown Widget - HealthBars [f=0010022] Shutdown Widget - Noises [f=0010022] Shutdown Widget - Unit Icons [f=0010022] Shutdown Widget - Win Counter [f=0010022] Shutdown Widget - BuildETA [f=0010022] Shutdown Widget - SpringRTS Replay Stats [f=0010022] Shutdown Widget - Modular Comm Info [f=0010022] Shutdown Widget - CameraShake [f=0010022] Shutdown Widget - Chili Economy Panel Default [f=0010022] Shutdown Widget - Chili EndGame Window [f=0010022] Shutdown Widget - Chili Nuke Warning [f=0010022] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010022] Shutdown Widget - Chili Spectator Panels [f=0010022] Shutdown Widget - Context Menu [f=0010022] Shutdown Widget - Darkening [f=0010022] Shutdown Widget - MetalFeatures (new) [f=0010022] Shutdown Widget - Grab Input [f=0010022] Input grabbing is disabled! [f=0010022] Shutdown Widget - Highlight Geos [f=0010022] Shutdown Widget - Local Widgets Config [f=0010022] Shutdown Widget - Mex Placement Handler [f=0010022] Shutdown Widget - MinimapEvents [f=0010022] Shutdown Widget - Missile Silo Range [f=0010022] Shutdown Widget - Point Tracker [f=0010022] Shutdown Widget - Showeco and Grid Drawer [f=0010022] Shutdown Widget - Stereo3D [f=0010022] Shutdown Widget - Music Player v2 [f=0010022] Shutdown Widget - Attack AoE [f=0010022] Shutdown Widget - UnitShapes [f=0010022] Shutdown Widget - Map Edge Extension [f=0010022] Shutdown Widget - Selection Send [f=0010022] Shutdown Widget - LupsManager [f=0010022] Shutdown Widget - Newton Firezone [f=0010022] Shutdown Widget - Chili Pro Console [f=0010022] Shutdown Widget - Lasso Terraform GUI [f=0010022] Shutdown Widget - Chili Framework [f=0010022] Shutdown Widget - Lups [f=0010022] Shutdown Widget - Custom Markers [f=0010022] Shutdown Widget - Chili Core Selector [f=0010022] Shutdown Widget - Select Keys [f=0010022] Shutdown Widget - Pause Screen [f=0010022] Shutdown Widget - Layout Handler [f=0010022] Shutdown Widget - Persistent Build Height [f=0010022] Shutdown Widget - Text To Speech Control [f=0010022] End widgetHandler:Shutdown [f=0010022] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={516081,68190984} {int,ext,rec}Allocs={22751677,0,0} {chunk,block}Bytes={68190984,0} [f=0010022] [Game::KillLua][1] dtor=0 luaGaia=0x53267af0 [f=0010022] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={356675,57924803} {int,ext,rec}Allocs={22751678,0,0} {chunk,block}Bytes={57924803,0} [f=0010022] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={356675,57924803} {int,ext,rec}Allocs={22751678,0,0} {chunk,block}Bytes={57924803,0} [f=0010022] [Game::KillLua][2] dtor=0 luaRules=0x5345ffa0 [f=0010022] Start gadgetHandler:Shutdown [f=0010022] Shutdown - StartSetup [f=0010022] Shutdown - UnitMorph [f=0010022] Shutdown - LupsNanoSpray [f=0010022] Shutdown - Missile Silo Controller [f=0010022] Shutdown - Modular Comm Info [f=0010022] Shutdown - Terrain Texture Handler [f=0010022] Shutdown - UnitCloakShield [f=0010022] Shutdown - Starlight Handler [f=0010022] End gadgetHandler:Shutdown [f=0010022] Start gadgetHandler:Shutdown [f=0010022] Shutdown - Save/Load [f=0010022] Shutdown - Teleport Throw [f=0010022] Shutdown - UnitMorph [f=0010022] Shutdown - Modular Comm Info [f=0010022] Shutdown - Retreat Command [f=0010022] Shutdown - Shockwaves [f=0010022] Shutdown - UnitCloakShield [f=0010022] Shutdown - Lups Cloak FX [f=0010022] Shutdown - Lups [f=0010022] Shutdown - Lups Shield [f=0010022] End gadgetHandler:Shutdown [f=0010022] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22751708,0,0} {chunk,block}Bytes={0,0} [f=0010022] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22751708,0,0} {chunk,block}Bytes={0,0} [f=0010022] [Game::KillLua][4] dtor=0 [f=0010022] [Game::~CGame][1] [f=0010022] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010022] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010022] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010022] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010022] [Game::KillLua][4] dtor=1 [f=0010022] [Game::KillMisc][1] [f=0010022] [Game::KillMisc][2] [f=0010022] [Game::KillMisc][3] [f=0010022] [Game::KillRendering][1] [f=0010022] [3DOParser::Kill] allocated 137 pieces [f=0010022] [S3OParser::Kill] allocated 2729 pieces [f=0010022] [AssParser::Kill] allocated 226 pieces [f=0010022] [Game::KillInterface][1] [f=0010022] [Game::KillInterface][2] [f=0010022] [Game::KillSimulation][1] [f=0010022] [Game::KillSimulation][2] [f=0010022] [CCollisionHandler] dis-/continuous tests: 0/269772 [f=0010022] [Game::KillSimulation][3] [f=0010022] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010022] [~CPathCache(28x20)] cacheHits=24 hitPercentage=23% numHashColls=0 maxCacheSize=8 [f=0010022] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010022] [~CPathCache(56x40)] cacheHits=24 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010022] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010022] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010022] [LosHandler::Kill] raycast instance cache-{hits,misses}={1262,6374}; shared=0%; cached=16% [f=0010022] [Game::KillSimulation][4] [f=0010022] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0010022] [Game::~CGame][2] [f=0010022] [Game::~CGame][3] [f=0010022] [SpringApp::Kill][3] [f=0010022] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 107081 bytes sent 110653 bytes recv'd [f=0010022] [SpringApp::Kill][4] font=0x456e7aa0 [f=0010022] [SpringApp::Kill][5] [f=0010022] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x45763df0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=2965ms file="unittextures/factorytank_1.png" indx=7114 inflSize=4103kb readTime=55ms file="objects3d/benzcom4.s3o" indx=4881 inflSize=297kb readTime=27ms file="unittextures/factorytank_2.png" indx=7116 inflSize=4103kb readTime=24ms file="lups/particleclasses/overdriveparticles.lua" indx=4753 inflSize=10kb readTime=24ms file="scripts/gunshipraid.lua" indx=5664 inflSize=1kb readTime=23ms file="objects3d/commrecon5.s3o" indx=4954 inflSize=133kb readTime=22ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=21ms file="scripts/gunshipskirm.lua" indx=5665 inflSize=1kb readTime=18ms file="objects3d/strikecom_1.dae" indx=5430 inflSize=999kb readTime=15ms file="objects3d/strikecom_4.dae" indx=5436 inflSize=1000kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 56733241 bytes cached in 2884 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x45886fd0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45899360) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x457b73e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb7c401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]