[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.6UYrbUshBv/springsettings.957764.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2be401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4823 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/957764/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 194ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 6 to team 0 (#active=7) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45f90370] using map "Firebreak v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Firebreak v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45f90370] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 6 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 523ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 592ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 58ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 690ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 104ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 74ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 6 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/957764/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 872 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ad4cb8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=90cf340c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bc40f8fd [f=-000001] [Path] [PathEstimator::ReadFile] hash=bc40f8fd file="cache/104dev-maintenance/paths/Firebreak v1.1.pe-bc40f8fd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ad4cb8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=90cf340c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bc40f90d [f=-000001] [Path] [PathEstimator::ReadFile] hash=bc40f90d file="cache/104dev-maintenance/paths/Firebreak v1.1.pe2-bc40f90d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (257ms, checksum 80ff0fa0)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/957764/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 6 to team 0 [f=-000001] -> Connection established (given id 6) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x56b5c9d0,0x697f5590}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 8718615f24390b2e1cc38a444596f592 [f=-000001] Connection attempt from TAG_ROCK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TAG_ROCK changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Legioner [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Legioner changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legioner" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legioner" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player PRO_rANDY with number 2 to team 0 [f=-000001] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_0|False|PRO||GB [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TAG_ROCK" string="[Game::Load][lua{Rules,Gaia}={00000000b9c96060,00000000e7cc1a10}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={000000009c6574c0,00000000fd295ed0}]" [f=-000001] [Game::ClientReadNet] added new player Tiptushi with number 3 to team 0 [f=-000001] > SPRINGIE:User Tiptushi|factoryship|4_4||False|||FI [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Godde with number 4 to team 0 [f=-000001] > SPRINGIE:User Godde|commsupport|6_7|donator_1,player_elo|False|A||SE [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] hello? [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legioner" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legioner" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legioner" string="[Game::Load][lua{Rules,Gaia}={0x607cb7e0,0xb0dd8040}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={00000000b4f1dc50,00000000d6c252e0}]" [f=-000001] hi [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] !force [f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000a39c21f0,00000000ba1482b0}]" [f=-000001] !vote 1 [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] [0] Event [5721,91.1193848,1925]: 0 finished unit Guardian Commander [f=-000001] [0] Event [1425,90.8286743,3261]: 1 finished unit Engineer Commander [f=0000000] [0] Legioner, team: 0, elo:1683 [f=0000000] [0] TAG_ROCK, team: 1, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000000] > Poll: Do you want to force start? [END:FAILED] [f=0000183] [183] Event [1352,90.2382813,3256]: 1 finished unit Solar Collector [f=0000196] [196] Event [1536,94.2783203,3232]: 1 finished unit Tank Foundry [f=0000265] [265] Event [5672,96.4536133,2040]: 0 finished unit Amphbot Factory [f=0000436] [436] Event [1256,95.3886719,3144]: 1 finished unit Metal Extractor [f=0000626] [626] Event [1352,91.6328125,3176]: 1 finished unit Solar Collector [f=0000659] [659] Event [5912,87.0625,1976]: 0 finished unit Metal Extractor [f=0000689] [689] Event [5795.86768,164.668549,1943.56567]: 0 finished unit Firefly [f=0000856] [856] Event [1320,91.5742188,3384]: 1 finished unit Metal Extractor [f=0000896] [Tiptushi] Allies: i like rocks factory order [f=0000922] [922] Event [5636,95.9640656,2040]: 0 finished unit Conch [f=0001019] [1019] Event [5848,85.6621094,1736]: 0 finished unit Metal Extractor [f=0001179] [1179] Event [5636,95.9640656,2040]: 0 finished unit Duck [f=0001186] [1186] Event [1564,96.5996857,3232]: 1 finished unit Welder [f=0001190] [1190] Event [1496,96.3203125,3448]: 1 finished unit Metal Extractor [f=0001418] [PRO_rANDY] Allies: 35, just right [f=0001432] [1432] Event [5636,95.9640656,2040]: 0 finished unit Duck [f=0001511] [1511] Event [1352,93.5722656,3096]: 1 finished unit Solar Collector [f=0001654] [1654] Event [5472,97.1464844,2128]: 0 finished unit Lotus [f=0001687] [1687] Event [5636,95.9640656,2040]: 0 finished unit Duck [f=0001808] [Tiptushi] Allies: better not lose the first con [f=0001870] [1870] Event [5520,85.4863281,1920]: 0 finished unit Radar Tower [f=0002002] [2002] Event [1432,92.1777344,2504]: 1 finished unit Metal Extractor [f=0002029] [2029] Event [1564,96.5996857,3232]: 1 finished unit Kodachi [f=0002233] [2233] Event [5636,95.9640656,2040]: 0 finished unit Duck [f=0002567] [2567] Event [1564,96.5996857,3232]: 1 finished unit Kodachi [f=0002687] [2687] Event [1864,35.7578125,3896]: 1 finished unit Metal Extractor [f=0002718] [2718] Event [2591.32397,-7.9220505,2863.47241]: 0 lost unit Duck [f=0002761] [2761] Event [5832,92.3945313,2024]: 0 finished unit Solar Collector [f=0002859] [2859] Event [5456,85.8203125,1872]: 0 finished unit Lotus [f=0002923] [2923] Event [1564,96.5996857,3232]: 1 finished unit Kodachi [f=0002952] [2952] Event [5636,95.9640656,2040]: 0 finished unit Duck [f=0003147] [3147] Event [5912,91.1816406,2056]: 0 finished unit Solar Collector [f=0003366] [3366] Event [1564,96.5996857,3232]: 1 finished unit Kodachi [f=0003413] [3413] Event [2012.43518,-6.4528208,4155.45947]: 0 lost unit Duck [f=0003485] [3485] Event [5928,84.5605469,1912]: 0 finished unit Solar Collector [f=0003489] [3489] Event [1979.8894,-4.1390734,4023.87134]: 0 lost unit Duck [f=0003499] [3499] Event [1968,26.6582031,3872]: 1 finished unit Lotus [f=0003522] [3522] Event [4511.50781,5.38175249,2633.63477]: 0 lost unit Duck [f=0003738] [3738] Event [5928,82.2167969,1816]: 0 finished unit Solar Collector [f=0003780] [3780] Event [4540.55859,41.5410919,3085.14063]: 0 lost unit Duck [f=0003802] [3802] Event [1564,96.5996857,3232]: 1 finished unit Kodachi [f=0004003] [4003] Event [5636,95.9640656,2040]: 0 finished unit Duck [f=0004189] [4189] Event [1564,96.5996857,3232]: 1 finished unit Kodachi [f=0004255] [4255] Event [5636,95.9640656,2040]: 0 finished unit Duck [f=0004488] [4488] Event [5672,92.5585938,1672]: 0 finished unit Metal Extractor [f=0004510] [4510] Event [5636,95.9640656,2040]: 0 finished unit Duck [f=0004629] [4629] Event [2616,20.0664063,3624]: 1 finished unit Metal Extractor [f=0004767] [4767] Event [5636,95.9640656,2040]: 0 finished unit Duck [f=0004799] [4799] Event [5736,90.2558594,2616]: 0 finished unit Metal Extractor [f=0004828] [4828] Event [4964.69678,64.6889038,2760.01538]: 1 lost unit Kodachi [f=0004878] [4878] Event [1564,96.5996857,3232]: 1 finished unit Kodachi [f=0004958] [4958] Event [1576,89.0488281,2920]: 1 finished unit Solar Collector [f=0005022] [5022] Event [5636,95.9640656,2040]: 0 finished unit Duck [f=0005036] [5036] Event [5532.78076,90.934906,2856.65381]: 0 lost unit Duck [f=0005126] [5126] Event [5558.61865,52.8099098,3052.18213]: 0 lost unit Firefly [f=0005154] [5154] Event [5566.47559,97.5290833,2748.31201]: 0 lost unit Duck [f=0005278] [5278] Event [5636,95.9640656,2040]: 0 finished unit Duck [f=0005281] [5281] Event [1656,91.1230469,2920]: 1 finished unit Solar Collector [f=0005313] [5313] Event [5736,90.2558594,2616]: 0 lost unit Metal Extractor [f=0005324] [5324] Event [5625.39063,93.8479156,2657.94336]: 1 lost unit Kodachi [f=0005363] [5363] Event [5870.38379,98.355072,2607.00146]: 1 lost unit Kodachi [f=0005429] [5429] Event [5751.96533,165.31311,2432.35547]: 0 finished unit Firefly [f=0005456] [5456] Event [5971.05469,87.4406052,2378.58276]: 1 lost unit Kodachi [f=0005470] [5470] Event [1564,96.5996857,3232]: 1 finished unit Kodachi [f=0005521] [5521] Event [5636,95.9640656,2040]: 0 finished unit Duck [f=0005526] [5526] Event [5431.9751,96.4032593,2471.69092]: 0 lost unit Duck [f=0005540] [5540] Event [5235.50244,89.1022949,2588.0896]: 1 lost unit Kodachi [f=0005550] [5550] Event [5715.28613,167.565704,2555.93652]: 0 lost unit Firefly [f=0005566] [5566] Event [1736,92.9511719,2920]: 1 finished unit Solar Collector [f=0005639] [5639] Event [5354.98779,101.835732,2755.75513]: 1 lost unit Kodachi [f=0005776] [5776] Event [5636,95.9640656,2040]: 0 finished unit Duck [f=0005892] [5892] Event [4966.82959,63.2768326,2612.10327]: 0 lost unit Duck [f=0005908] [5908] Event [1816,92.1601563,2920]: 1 finished unit Solar Collector [f=0006025] [6025] Event [1564,96.5996857,3232]: 1 finished unit Kodachi [f=0006031] [6031] Event [5636,95.9640656,2040]: 0 finished unit Duck [f=0006037] [6037] Event [5220.99609,73.7770157,2224.05615]: 1 lost unit Kodachi [f=0006209] [6209] Event [5520.90576,175.397858,2559.85229]: 0 finished unit Firefly [f=0006240] [6240] Event [3336,19.8320313,3704]: 1 finished unit Metal Extractor [f=0006286] [6286] Event [5636,95.9640656,2040]: 0 finished unit Duck [f=0006512] [Game::ClientReadNet] added new player LordSwan3x with number 5 to team 0 [f=0006512] > SPRINGIE:User LordSwan3x|shieldscout|3_3||False|||BR [f=0006546] Connection attempt from LordSwan3x [f=0006546] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006546] -> Connection established (given id 5) [f=0006573] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=0006573] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006580] [6580] Event [1564,96.5996857,3232]: 1 finished unit Kodachi [f=0006614] [6614] Event [1672,92.4414063,2728]: 1 finished unit Solar Collector [f=0006879] [6879] Event [3440,15.0390625,3664]: 1 finished unit Picket [f=0006899] [6899] Event [1592,91.8085938,2728]: 1 finished unit Solar Collector [f=0007136] [7136] Event [1564,96.5996857,3232]: 1 finished unit Kodachi [f=0007185] [7185] Event [1512,96.3789063,2728]: 1 finished unit Solar Collector [f=0007247] [7247] Event [5444.5625,92.6836853,1578.34668]: 0 lost unit Conch [f=0007347] [7347] Event [5089.34717,23.8310585,1584.77002]: 0 lost unit Duck [f=0007381] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=0007396] [7396] Event [5636,95.9640656,2040]: 0 finished unit Duck [f=0007408] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=0007408] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={0000000064899840,00000000b122dfc0}]" [f=0007435] [7435] Event [3448,21.2675781,3576]: 1 finished unit Stardust [f=0007468] [7468] Event [1432,100.585938,2744]: 1 finished unit Solar Collector [f=0007651] [7651] Event [5636,95.9640656,2040]: 0 finished unit Duck [f=0007707] [7707] Event [1564,96.5996857,3232]: 1 finished unit Kodachi [f=0007721] [7721] Event [3520,14.4824219,3584]: 1 finished unit Picket [f=0007838] [7838] Event [1352,98.8691406,2744]: 1 finished unit Solar Collector [f=0007889] [7889] Event [5736,89.6756439,2616]: 0 finished unit Metal Extractor [f=0007995] [7995] Event [3520,7.20507813,3648]: 1 finished unit Picket [f=0008176] [8176] Event [4305.5166,21.0815887,2200.19336]: 0 lost unit Duck [f=0008179] [8179] Event [4275.25732,23.2668705,2202.17505]: 0 lost unit Duck [f=0008279] [8279] Event [1564,96.5996857,3232]: 1 finished unit Welder [f=0008287] [8287] Event [5636,95.9640656,2040]: 0 finished unit Conch [f=0008400] [8400] Event [4461.41797,-7.9529023,2471.39209]: 1 lost unit Kodachi [f=0008414] [8414] Event [4485.52588,1.86574924,2642.24292]: 0 lost unit Duck [f=0008630] [8630] Event [1564,96.5996857,3232]: 1 finished unit Welder [f=0008756] [8756] Event [5636,95.9640656,2040]: 0 finished unit Conch [f=0008938] [8938] Event [5226.70801,35.3850708,1495.0293]: 0 lost unit Duck [f=0009012] [9012] Event [5636,95.9640656,2040]: 0 finished unit Duck [f=0009158] [9158] Event [5156.59326,35.6362495,1265.21667]: 0 lost unit Firefly [f=0009185] [9185] Event [5227.79199,-7.9807124,998.181641]: 1 lost unit Kodachi [f=0009251] [9251] Event [1564,96.5996857,3232]: 1 finished unit Kodachi [f=0009351] [9351] Event [5088.96436,37.4129372,2201.24805]: 0 finished unit Guardian Commander [f=0009351] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0009351] [9351] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0009479] [9479] Event [5150.19287,132.681076,2328.68188]: 0 finished unit Firefly [f=0009518] [9518] Event [5480,92.6757813,1672]: 0 finished unit Stardust [f=0009561] [9561] Event [3952,21.6953125,2704]: 1 finished unit Radar Tower [f=0009570] [9570] Event [1564,96.5996857,3232]: 1 finished unit Kodachi [f=0009587] [9587] Event [5200.39648,91.0230484,2603.79297]: 1 lost unit Kodachi [f=0009698] [9698] Event [4770.37451,145.933823,2607.78394]: 0 lost unit Firefly [f=0009900] [9900] Event [1564,96.5996857,3232]: 1 finished unit Kodachi [f=0010019] [10019] Event [4818.79199,113.655334,2409.98682]: 0 finished unit Firefly [f=0010058] [10058] Event [5636,95.9640656,2040]: 0 finished unit Scallop [f=0010190] [10190] Event [2552,37.2226563,2168]: 1 finished unit Metal Extractor [f=0010244] [10244] Event [1564,96.5996857,3232]: 1 finished unit Kodachi [f=0010331] [10331] Event [1976,36.2207031,1608]: 1 finished unit Metal Extractor [f=0010413] [10413] Event [4528,40.8529282,3072]: 1 finished unit Picket [f=0010414] [10414] Event [4375.08008,109.026184,2910.09009]: 0 lost unit Firefly [f=0010560] [10560] Event [1564,96.5996857,3232]: 1 finished unit Kodachi [f=0010596] [10596] Event [4608.60645,-7.6480117,1916.40027]: 0 finished unit Guardian Commander [f=0010596] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0010596] [10596] Received game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0010650] [10650] Event [4616,38.1894531,2968]: 1 finished unit Metal Extractor [f=0010739] [10739] Event [4594.0332,72.1235504,2096.42847]: 0 finished unit Firefly [f=0010762] [10762] Event [4701.09766,35.9465866,2864.04834]: 0 lost unit Duck [f=0010890] [10890] Event [1564,96.5996857,3232]: 1 finished unit Kodachi [f=0010980] [10980] Event [5636,95.9640656,2040]: 0 finished unit Scallop [f=0011055] [11055] Event [4639.97363,141.602402,2879.01025]: 0 lost unit Firefly [f=0011129] [11129] Event [4470.25244,78.3058624,2590.25781]: 0 finished unit Firefly [f=0011175] [11175] Event [4528,40.8529282,3072]: 1 lost unit Picket [f=0011215] [11215] Event [4616,39.7363281,3064]: 1 finished unit Stardust [f=0011233] [11233] Event [1564,96.5996857,3232]: 1 finished unit Kodachi [f=0011247] [11247] Event [4735.55713,38.7466011,3010.88965]: 0 lost unit Scallop [f=0011308] [11308] Event [4343.2041,114.407532,3038.27734]: 0 lost unit Firefly [f=0011345] [11345] Event [5636,95.9640656,2040]: 0 finished unit Duck [f=0011365] [11365] Event [4440.53174,83.4421234,2810.31763]: 0 lost unit Firefly [f=0011550] [11550] Event [1564,96.5996857,3232]: 1 finished unit Kodachi [f=0011562] [11562] Event [4616,38.2012405,2968]: 1 lost unit Metal Extractor [f=0011584] [11584] Event [4637.18018,31.3400192,2777.74512]: 0 lost unit Guardian Commander [f=0011667] [11667] Event [2648,34.0058594,2072]: 1 finished unit Stardust [f=0011717] [11717] Event [5636,95.9640656,2040]: 0 finished unit Duck [f=0011841] [11841] Event [5438.56201,95.9970093,2515.2019]: 0 lost unit Conch [f=0011893] [11893] Event [1564,96.5996857,3232]: 1 finished unit Kodachi [f=0011970] [11970] Event [5636,95.9640656,2040]: 0 finished unit Duck [f=0011987] [11987] Event [5736,89.6756439,2616]: 0 lost unit Metal Extractor [f=0012010] [12010] Event [5209.5835,84.2972641,2499.5127]: 0 lost unit Duck [f=0012060] [12060] Event [4616,37.2390594,2968]: 1 finished unit Metal Extractor [f=0012184] [12184] Event [5112.10986,38.1938782,2146.41455]: 1 lost unit Kodachi [f=0012210] [12210] Event [1564,96.5996857,3232]: 1 finished unit Kodachi [f=0012217] [12217] Event [5912,87.0625,1976]: 0 lost unit Metal Extractor [f=0012231] gg [f=0012292] [12292] Event [5365.37061,84.6369019,1887.41785]: 0 lost unit Duck [f=0012293] [12293] Event [5291.31201,87.201683,2048.54565]: 1 lost unit Kodachi [f=0012331] [12331] Event [5928,84.5605469,1912]: 0 lost unit Solar Collector [f=0012335] [12335] Event [5226.88818,78.0579453,2043.88135]: 1 lost unit Kodachi [f=0012339] [12339] Event [5636,95.9640656,2040]: 0 finished unit Duck [f=0012389] [12389] Event [undefined]: Legioner resigned [f=0012389] game_message: Legioner has been destroyed! [f=0012389] game_message: TAG_ROCK wins! [f=0012389] Submitting stats [f=0012389] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012389] Part| Total Time|Time of the last 0.5s [f=0012389] Draw 27478.42ms 20.66% [f=0012389] Lua::Callins::Synced 6453.23ms 17.48% [f=0012389] Lua::Callins::Unsynced 26570.21ms 19.76% [f=0012389] Lua::CollectGarbage::Synced 438.70ms 0.10% [f=0012389] Lua::CollectGarbage::Unsynced 1097.79ms 1.09% [f=0012389] Misc::Profiler::AddTime 75.36ms 0.00% [f=0012389] Sim 57148.14ms 66.93% [f=0012389] [12389] Received game_message: Legioner has been destroyed! [f=0012389] [12389] Received game_message: TAG_ROCK wins! [f=0012390] [12390] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012390] [12390] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012390] [12390] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012390] [12390] Game End Stats Values: 2,2235,2075,2235,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.39999962,7.4666667,8.39999962,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,960,800,960,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012390] [12390] Game End Stats Values: 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29,6960,2315,6960,2315,255.813995,224.363754,255.813995,224.363754,0,0,0,0,0,0,0,0,0,1230.92065,0,1230.92065,4895.94434,3297.17212,4895.94434,3297.17212,1050,400,1050,400,32,6,32,6,1330,55,1330,55,27.7320518,7.09682465,27.7320518,7.09682465,1440,520,1440,520,4276.93359,2530,4276.93359,2530,3140,1340,3140,1340,2730.6665,4617.59961,2730.6665,4617.59961,74.8501205,647.670288,74.8501205,647.670288,4269.67432,5104.74902,4269.67432,5104.74902 [f=0012412] [12412] Event [5928,82.2419739,1816]: 0 lost unit Solar Collector [f=0012419] [12419] Event [5912,91.2199783,2056]: 0 lost unit Solar Collector [f=0012438] [12438] Event [5547.41895,97.0535431,2374.49902]: 0 lost unit Conch [f=0012540] [12540] Event [1564,96.5996857,3232]: 1 finished unit Kodachi [f=0012585] Spectator LordSwan3x left the game: normal quit [f=0012585] [12585] Event [undefined]: LordSwan3x quit [f=0012605] Player TAG_ROCK left the game: normal quit [f=0012605] [12605] Event [undefined]: TAG_ROCK quit [f=0012611] Spectator Tiptushi left the game: normal quit [f=0012611] [12611] Event [undefined]: Tiptushi quit [f=0012626] No clients connected, shutting down server [f=0012626] Server shutdown [f=0012870] [12870] Event [1564,96.5996857,3232]: 1 finished unit Kodachi [f=0013200] [13200] Event [1564,96.5996857,3232]: 1 finished unit Kodachi [f=0013530] [13530] Event [1564,96.5996857,3232]: 1 finished unit Kodachi [f=0013686] Autoquit sending quit command. [f=0013686] [QuitAction] user exited to system [f=0013686] [SpringApp::Kill][1] fromRun=1 [f=0013686] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013686] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013686] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013686] [ThreadPool::SetThreadCount][2] workers=0 [f=0013686] [SpringApp::Kill][2] [f=0013686] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013686] [Game::KillLua][3] dtor=0 luaUI=0x56962230 [f=0013686] Start widgetHandler:Shutdown [f=0013686] Shutdown - SaveOrderList Complete [f=0013686] Writing last game win data [f=0013686] Shutdown - SaveConfigData Complete [f=0013686] Shutdown Widget - Save/Load API [f=0013686] Shutdown Widget - Chili Highlight [f=0013686] Shutdown Widget - Draw After Chili [f=0013686] Shutdown Widget - EPIC Menu [f=0013686] Shutdown Widget - Chili Widget Selector [f=0013686] Shutdown Widget - Chili Minimap [f=0013686] Shutdown Widget - Local Team Colors [f=0013686] Shutdown Widget - Display Keys 2 [f=0013686] Shutdown Widget - Save Game Menu [f=0013686] Shutdown Widget - Unit Icons [f=0013686] Shutdown Widget - Noises [f=0013686] Shutdown Widget - HealthBars [f=0013686] Shutdown Widget - Win Counter [f=0013686] Shutdown Widget - SpringRTS Replay Stats [f=0013686] Shutdown Widget - BuildETA [f=0013686] Shutdown Widget - Modular Comm Info [f=0013686] Shutdown Widget - Music Player v2 [f=0013686] Shutdown Widget - Stereo3D [f=0013686] Shutdown Widget - Showeco and Grid Drawer [f=0013686] Shutdown Widget - Point Tracker [f=0013686] Shutdown Widget - Missile Silo Range [f=0013686] Shutdown Widget - MinimapEvents [f=0013686] Shutdown Widget - Mex Placement Handler [f=0013686] Shutdown Widget - Local Widgets Config [f=0013686] Shutdown Widget - Highlight Geos [f=0013686] Shutdown Widget - Grab Input [f=0013686] Input grabbing is disabled! [f=0013686] Shutdown Widget - MetalFeatures (new) [f=0013686] Shutdown Widget - Darkening [f=0013686] Shutdown Widget - Context Menu [f=0013686] Shutdown Widget - Chili Spectator Panels [f=0013686] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013686] Shutdown Widget - Chili Nuke Warning [f=0013686] Shutdown Widget - Chili EndGame Window [f=0013686] Shutdown Widget - Chili Economy Panel Default [f=0013686] Shutdown Widget - CameraShake [f=0013686] Shutdown Widget - Attack AoE [f=0013686] Shutdown Widget - Map Edge Extension [f=0013686] Shutdown Widget - Selection Send [f=0013686] Shutdown Widget - LupsManager [f=0013686] Shutdown Widget - Newton Firezone [f=0013686] Shutdown Widget - Chili Pro Console [f=0013686] Shutdown Widget - Lasso Terraform GUI [f=0013686] Shutdown Widget - Lups [f=0013686] Shutdown Widget - Chili Framework [f=0013686] Shutdown Widget - Chili Core Selector [f=0013686] Shutdown Widget - Custom Markers [f=0013686] Shutdown Widget - Select Keys [f=0013686] Shutdown Widget - Pause Screen [f=0013686] Shutdown Widget - Text To Speech Control [f=0013686] Shutdown Widget - Persistent Build Height [f=0013686] Shutdown Widget - Layout Handler [f=0013686] End widgetHandler:Shutdown [f=0013686] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={440738,57440967} {int,ext,rec}Allocs={26939042,0,0} {chunk,block}Bytes={57440967,0} [f=0013686] [Game::KillLua][1] dtor=0 luaGaia=0x697f5590 [f=0013686] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={247943,45431742} {int,ext,rec}Allocs={26939043,0,0} {chunk,block}Bytes={45431742,0} [f=0013686] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={247943,45431742} {int,ext,rec}Allocs={26939043,0,0} {chunk,block}Bytes={45431742,0} [f=0013686] [Game::KillLua][2] dtor=0 luaRules=0x56b5c9d0 [f=0013686] Start gadgetHandler:Shutdown [f=0013686] Shutdown - StartSetup [f=0013686] Shutdown - UnitMorph [f=0013686] Shutdown - LupsNanoSpray [f=0013686] Shutdown - Missile Silo Controller [f=0013686] Shutdown - Modular Comm Info [f=0013686] Shutdown - Terrain Texture Handler [f=0013686] Shutdown - UnitCloakShield [f=0013686] Shutdown - Starlight Handler [f=0013686] End gadgetHandler:Shutdown [f=0013686] Start gadgetHandler:Shutdown [f=0013686] Shutdown - Save/Load [f=0013686] Shutdown - Teleport Throw [f=0013686] Shutdown - UnitMorph [f=0013686] Shutdown - Modular Comm Info [f=0013686] Shutdown - Retreat Command [f=0013686] Shutdown - Shockwaves [f=0013686] Shutdown - UnitCloakShield [f=0013686] Shutdown - Lups Cloak FX [f=0013686] Shutdown - Lups [f=0013686] Shutdown - Lups Shield [f=0013686] End gadgetHandler:Shutdown [f=0013686] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26939073,0,0} {chunk,block}Bytes={0,0} [f=0013686] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26939073,0,0} {chunk,block}Bytes={0,0} [f=0013686] [Game::KillLua][4] dtor=0 [f=0013686] [Game::~CGame][1] [f=0013686] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013686] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013686] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013686] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013686] [Game::KillLua][4] dtor=1 [f=0013686] [Game::KillMisc][1] [f=0013686] [Game::KillMisc][2] [f=0013686] [Game::KillMisc][3] [f=0013686] [Game::KillRendering][1] [f=0013686] [3DOParser::Kill] allocated 137 pieces [f=0013686] [S3OParser::Kill] allocated 2757 pieces [f=0013686] [AssParser::Kill] allocated 220 pieces [f=0013686] [Game::KillInterface][1] [f=0013686] [Game::KillInterface][2] [f=0013686] [Game::KillSimulation][1] [f=0013686] [Game::KillSimulation][2] [f=0013686] [CCollisionHandler] dis-/continuous tests: 0/1927797 [f=0013686] [Game::KillSimulation][3] [f=0013686] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013686] [~CPathCache(28x20)] cacheHits=32 hitPercentage=35% numHashColls=0 maxCacheSize=15 [f=0013686] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013686] [~CPathCache(56x40)] cacheHits=8 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013686] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013686] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013686] [LosHandler::Kill] raycast instance cache-{hits,misses}={3192,8874}; shared=1%; cached=26% [f=0013686] [Game::KillSimulation][4] [f=0013686] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0013686] [Game::~CGame][2] [f=0013686] [Game::~CGame][3] [f=0013686] [SpringApp::Kill][3] [f=0013686] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 145768 bytes sent 189629 bytes recv'd [f=0013686] [SpringApp::Kill][4] font=0x45ecaaa0 [f=0013686] [SpringApp::Kill][5] [f=0013686] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x45f44420) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=3036ms file="unittextures/factorytank_1.png" indx=7114 inflSize=4103kb readTime=110ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=43ms file="objects3d/corcan.s3o" indx=4977 inflSize=42kb readTime=31ms file="objects3d/strikecom_2.dae" indx=5432 inflSize=1000kb readTime=25ms file="unittextures/factorytank_2.png" indx=7116 inflSize=4103kb readTime=24ms file="objects3d/cormart.s3o" indx=5003 inflSize=105kb readTime=18ms file="bitmaps/gpl/lightw.png" indx=448 inflSize=28kb readTime=17ms file="luarules/configs/customcmds.h.lua" indx=1232 inflSize=0kb readTime=16ms file="objects3d/strikecom.dae" indx=5428 inflSize=999kb readTime=15ms file="objects3d/chicken.s3o" indx=4902 inflSize=26kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 55758624 bytes cached in 2883 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=134 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/firebreak_v1.1.sd7 (0x46021a50) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4603e740) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45f3e2b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f2be401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]