[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.AdWwkS086k/springsettings.957138.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fae5401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4779 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/957138/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 198ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46358ab0] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46358ab0] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 553ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 628ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 661ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 126ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 75ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] exploit was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/957138/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68c1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68c1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-bdfc68c1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68d1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68d1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-bdfc68d1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (227ms, checksum f5cbdc87)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11510,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/957138/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5284c180,0x53027b30}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 60945f5f9a70a39a9944f9942c9ceb70 [f=-000001] Connection attempt from Shadybear18 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Shadybear18 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tiptushi changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadybear18" string="[Game::Load][lua{Rules,Gaia}={000000011e935a30,00000000fbff0970}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={00000000f2ca8a90,00000000bfcf1000}]" [f=-000001] Allies: I choose: ShadierBear! [f=-000001] [Game::ClientReadNet] added new player PRO_rANDY with number 2 to team 0 [f=-000001] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_0|False|PRO||GB [f=-000001] Allies: I choose: Engineer 2! [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [1149,47.2845459,615]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4945,47.118103,3446]: 1 finished unit Engineer Commander [f=0000000] [0] Shadybear18, team: 0, elo:2608 [f=0000000] [0] Tiptushi, team: 1, elo:2531 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [1240,46.657196,512]: 0 finished unit Cloakbot Factory [f=0000012] [12] Event [4808,46.3308105,3336]: 1 finished unit Amphbot Factory [f=0000112] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=0000126] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=0000126] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={0000000124b4a5b0,00000000ffdc9530}]" [f=0000274] [274] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0000284] [284] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0000393] [393] Event [1240,46.3260803,521.599976]: 0 finished unit Glaive [f=0000461] [461] Event [5016,46.3450012,3576]: 1 finished unit Solar Collector [f=0000569] [569] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000649] [649] Event [4772,46.3260803,3336]: 1 finished unit Conch [f=0000689] [689] Event [1269.20203,123.329102,607.835266]: 0 finished unit Firefly [f=0000691] [691] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000771] [771] Event [1240,46.3260803,521.599976]: 0 finished unit Conjurer [f=0000944] [944] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000948] [948] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000997] [997] Event [1240,46.3260803,521.599976]: 0 finished unit Glaive [f=0001136] [1136] Event [4744,46.5152893,3560]: 1 finished unit Solar Collector [f=0001295] [1295] Event [1112,46.3450012,536]: 0 finished unit Solar Collector [f=0001339] [1339] Event [5016,47.5464783,3416]: 1 finished unit Solar Collector [f=0001368] [1368] Event [4772,46.3260803,3336]: 1 finished unit Duck [f=0001640] [1640] Event [4872,46.3308105,3560]: 1 finished unit Solar Collector [f=0001723] [1723] Event [3685.5564,18.0870819,2614.26978]: 1 lost unit Conch [f=0001753] [1753] Event [4772,46.3260803,3336]: 1 finished unit Duck [f=0001760] [1760] Event [1032,46.3450012,584]: 0 finished unit Solar Collector [f=0001778] [1778] Event [1240,46.3260803,521.599976]: 0 finished unit Imp [f=0001904] [Game::ClientReadNet] added new player exploit with number 3 to team 0 [f=0001904] > SPRINGIE:User exploit|commrecon|7_4||False|AtoSen||DE [f=0001917] Connection attempt from exploit [f=0001917] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0001917] -> Connection established (given id 3) [f=0001925] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0001925] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002006] [2006] Event [4772,46.3260803,3336]: 1 finished unit Duck [f=0002137] [2137] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0002307] [2307] Event [984,46.3260803,504]: 0 finished unit Solar Collector [f=0002347] [2347] Event [1240,46.3260803,521.599976]: 0 finished unit Glaive [f=0002400] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=0002400] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=0002400] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[Game::Load][lua{Rules,Gaia}={0x7f8e663d8ad0,0x7f8dcb4df920}]" [f=0002460] [2460] Event [4772,46.3260803,3336]: 1 finished unit Conch [f=0002537] [2537] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0002561] [2561] Event [1240,46.3260803,521.599976]: 0 finished unit Glaive [f=0002789] [2789] Event [1720,16.0100708,2248]: 0 finished unit Metal Extractor [f=0002853] [2853] Event [1064,46.3260803,456]: 0 finished unit Solar Collector [f=0002919] [2919] Event [4772,46.3260803,3336]: 1 finished unit Conch [f=0003002] [3002] Event [1240,46.3260803,521.599976]: 0 finished unit Glaive [f=0003060] [3060] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0003127] [3127] Event [3127.81738,74.286438,3632.42529]: 0 lost unit Imp [f=0003186] [3186] Event [4772,46.3260803,3336]: 1 finished unit Duck [f=0003220] [3220] Event [1240,46.3260803,521.599976]: 0 finished unit Glaive [f=0003284] [3284] Event [2056,15.9343872,2088]: 0 finished unit Metal Extractor [f=0003403] [3403] Event [3170.2124,74.286438,3595.67676]: 1 lost unit Duck [f=0003446] [3446] Event [4772,46.3260803,3336]: 1 finished unit Duck [f=0003558] [3558] Event [1464,46.3308105,616]: 0 finished unit Solar Collector [f=0003589] [3589] Event [3264.14014,74.286438,3588.68774]: 1 lost unit Duck [f=0003590] [3590] Event [5112,46.5010986,3464]: 1 finished unit Solar Collector [f=0003614] [3614] Event [2016,15.9343872,2272]: 0 finished unit Lotus [f=0003676] [3676] Event [3339.14282,75.356987,3507.83643]: 1 lost unit Duck [f=0003698] [3698] Event [1240,46.3260803,521.599976]: 0 finished unit Glaive [f=0003709] [3709] Event [3165.51392,74.286438,3373.95313]: 0 lost unit Glaive [f=0003720] [3720] Event [4772,46.3260803,3336]: 1 finished unit Duck [f=0003774] [3774] Event [3360,17.4811707,2640]: 1 finished unit Lotus [f=0003785] [3785] Event [5179.9541,74.4560547,2679.23438]: 1 lost unit Conch [f=0003809] [3809] Event [5280,74.286438,2640]: 1 lost unit Radar Tower [f=0003911] [3911] Event [1240,46.3260803,521.599976]: 0 finished unit Glaive [f=0004013] [4013] Event [1384,46.5815125,664]: 0 finished unit Solar Collector [f=0004022] [4022] Event [4772,46.3260803,3336]: 1 finished unit Duck [f=0004082] [4082] Event [3576,74.286438,3176]: 1 lost unit Metal Extractor [f=0004103] [4103] Event [3384,15.9343872,2456]: 1 finished unit Metal Extractor [f=0004122] [4122] Event [1240,46.3260803,521.599976]: 0 finished unit Glaive [f=0004299] [4299] Event [4772,46.3260803,3336]: 1 finished unit Duck [f=0004329] [4329] Event [1240,46.3260803,521.599976]: 0 finished unit Glaive [f=0004379] [4379] Event [3145.8855,118.228058,2471.56982]: 0 lost unit Firefly [f=0004388] [4388] Event [5208,46.3024292,3480]: 1 finished unit Solar Collector [f=0004498] [4498] Event [1336,46.8795166,584]: 0 finished unit Solar Collector [f=0004540] [4540] Event [1240,46.3260803,521.599976]: 0 finished unit Glaive [f=0004673] [4673] Event [3184,14.0328369,2384]: 1 finished unit Lotus [f=0004709] [4709] Event [2940.10962,149.08847,3037.40845]: 0 finished unit Firefly [f=0004717] [4717] Event [2942.68677,72.4513245,3046.45142]: 0 finished unit Guardian Commander [f=0004717] game_message: Morph complete: ShadierBear lvl 1 -> ShadierBear lvl 2 [f=0004717] [4717] Received game_message: Morph complete: ShadierBear lvl 1 -> ShadierBear lvl 2 [f=0004750] [4750] Event [1240,46.3260803,521.599976]: 0 finished unit Glaive [f=0004829] [4829] Event [4772,46.3260803,3336]: 1 finished unit Conch [f=0004838] [4838] Event [3254.78931,128.344452,2655.68335]: 0 lost unit Firefly [f=0004961] [4961] Event [1240,46.3260803,521.599976]: 0 finished unit Glaive [f=0005057] [5057] Event [1416,46.4443359,536]: 0 finished unit Solar Collector [f=0005070] [5070] Event [4772,46.3260803,3336]: 1 finished unit Duck [f=0005159] [5159] Event [3369.15283,152.470337,3386.49121]: 0 finished unit Firefly [f=0005171] [5171] Event [1240,46.3260803,521.599976]: 0 finished unit Glaive [f=0005325] [5325] Event [4772,46.3260803,3336]: 1 finished unit Duck [f=0005382] [5382] Event [1240,46.3260803,521.599976]: 0 finished unit Glaive [f=0005466] [5466] Event [3928,71.6864166,3224]: 1 lost unit Metal Extractor [f=0005560] [5560] Event [3837.81714,75.5115891,3318.927]: 0 finished unit Guardian Commander [f=0005560] game_message: Morph complete: ShadierBear lvl 2 -> ShadierBear lvl 3 [f=0005560] [5560] Received game_message: Morph complete: ShadierBear lvl 2 -> ShadierBear lvl 3 [f=0005593] [5593] Event [1240,46.3260803,521.599976]: 0 finished unit Glaive [f=0005593] [5593] Event [4772,46.3260803,3336]: 1 finished unit Duck [f=0005655] [5655] Event [1360,47.078186,352]: 0 finished unit Lotus [f=0005731] [5731] Event [3299.03979,133.157593,2671.97656]: 0 lost unit Firefly [f=0005800] [5800] Event [1240,46.3260803,521.599976]: 0 finished unit Glaive [f=0005835] [5835] Event [4772,46.3260803,3336]: 1 finished unit Duck [f=0005846] [5846] Event [4712,75.487915,2280]: 1 finished unit Metal Extractor [f=0005879] [5879] Event [4205.71094,154.286438,3542.79565]: 0 finished unit Firefly [f=0005889] [5889] Event [4744,47.267395,3496]: 1 lost unit Metal Extractor [f=0006011] [6011] Event [1240,46.3260803,521.599976]: 0 finished unit Glaive [f=0006062] [6062] Event [4773.76758,179.753998,2982.77612]: 0 lost unit Firefly [f=0006102] [6102] Event [4772,46.3260803,3336]: 1 finished unit Duck [f=0006218] [6218] Event [4720,75.5021057,2416]: 1 finished unit Lotus [f=0006221] [6221] Event [1240,46.3260803,521.599976]: 0 finished unit Glaive [f=0006269] [6269] Event [4665.61621,126.320831,3785.38379]: 0 finished unit Firefly [f=0006304] [6304] Event [4069.54053,75.4956512,3109.38232]: 1 finished unit Engineer Commander [f=0006345] [6345] Event [4772,46.3260803,3336]: 1 finished unit Duck [f=0006390] [6390] Event [4744,45.2945862,3560]: 1 lost unit Solar Collector [f=0006431] [6431] Event [1240,46.3260803,521.599976]: 0 finished unit Glaive [f=0006565] [6565] Event [4590.39209,61.4105034,3347.43164]: 0 lost unit Firefly [f=0006612] [6612] Event [4772,46.3260803,3336]: 1 finished unit Duck [f=0006659] [6659] Event [4519.49316,126.074051,3928.03711]: 0 finished unit Firefly [f=0006699] [6699] Event [4467.32568,46.8202705,3933.98438]: 0 finished unit Guardian Commander [f=0006699] game_message: Morph complete: ShadierBear lvl 3 -> ShadierBear lvl 4 [f=0006699] [6699] Received game_message: Morph complete: ShadierBear lvl 3 -> ShadierBear lvl 4 [f=0006732] [6732] Event [1240,46.3260803,521.599976]: 0 finished unit Glaive [f=0006778] [6778] Event [4384.26367,172.518967,3598.27051]: 0 lost unit Firefly [f=0006868] [6868] Event [4772,46.3260803,3336]: 1 finished unit Duck [f=0006942] [6942] Event [1240,46.3260803,521.599976]: 0 finished unit Glaive [f=0007049] [7049] Event [4033.2085,156.817474,4006.71899]: 0 finished unit Firefly [f=0007110] [7110] Event [4772,46.3260803,3336]: 1 finished unit Duck [f=0007142] [7142] Event [4147.49219,174.411835,3783.73999]: 0 lost unit Firefly [f=0007152] [7152] Event [1240,46.3260803,521.599976]: 0 finished unit Glaive [f=0007195] [7195] Event [4424,16.0384521,1848]: 1 finished unit Metal Extractor [f=0007341] [7341] Event [3888.99731,75.8868027,3921.71826]: 1 lost unit Duck [f=0007364] [7364] Event [3843.78564,76.8980637,3956.88135]: 1 lost unit Duck [f=0007383] [7383] Event [4772,46.3260803,3336]: 1 finished unit Duck [f=0007417] [7417] Event [3791.72144,75.5605621,3807.33008]: 1 lost unit Duck [f=0007439] [7439] Event [3540.55566,158.002106,3987.28638]: 0 finished unit Firefly [f=0007447] [7447] Event [3698.979,75.5702591,3843.85474]: 0 lost unit Glaive [f=0007469] [7469] Event [4846.27686,74.1336746,1548.42822]: 0 lost unit Glaive [f=0007483] [7483] Event [3811.09448,73.282486,3810.7915]: 0 lost unit Glaive [f=0007491] [7491] Event [3971.55396,75.4952774,3787.91846]: 1 lost unit Duck [f=0007492] [7492] Event [3955.00293,75.5021057,3812.5835]: 1 lost unit Duck [f=0007516] [7516] Event [3877.61304,75.5021057,3705.9021]: 0 lost unit Glaive [f=0007519] [7519] Event [4014.51929,75.1426315,3775.59888]: 1 lost unit Duck [f=0007524] [7524] Event [4021.54443,74.6088715,3794.71387]: 1 lost unit Duck [f=0007529] [7529] Event [1240,46.3260803,521.599976]: 0 finished unit Imp [f=0007585] [7585] Event [4239.82471,74.286438,3573.37891]: 1 lost unit Duck [f=0007591] [7591] Event [4107.87939,178.584671,3651.30933]: 0 lost unit Firefly [f=0007637] [7637] Event [4772,46.3260803,3336]: 1 finished unit Duck [f=0007665] [7665] Event [3422.99658,157.953003,3979.53809]: 0 finished unit Viper [f=0007850] [7850] Event [3896.38647,174.311157,3666.00391]: 0 lost unit Viper [f=0007901] [7901] Event [3474.75684,158.002106,3709.41577]: 0 finished unit Firefly [f=0007902] [7902] Event [1240,46.3260803,521.599976]: 0 finished unit Imp [f=0007904] [7904] Event [4772,46.3260803,3336]: 1 finished unit Duck [f=0008022] [8022] Event [4424,16.0384521,1848]: 1 lost unit Metal Extractor [f=0008072] [8072] Event [3686.0188,75.1575241,3438.67969]: 1 lost unit Duck [f=0008084] [8084] Event [3664.38379,76.1540527,3537.84106]: 0 lost unit Glaive [f=0008089] [8089] Event [3826.79028,75.5021057,3510.27222]: 1 lost unit Duck [f=0008100] [8100] Event [3752.49023,75.4614334,3477.0271]: 0 lost unit Glaive [f=0008103] [8103] Event [3889.14404,75.5021057,3487.57373]: 1 lost unit Duck [f=0008118] [8118] Event [3821.44336,75.5028839,3461.40283]: 1 lost unit Engineer Commander [f=0008121] [8121] Event [3845.3606,72.7529755,3558.96094]: 0 lost unit Glaive [f=0008125] [8125] Event [3879.06494,68.3804321,3407.42969]: 1 lost unit Duck [f=0008125] [8125] Event [3897.52002,68.4161224,3442.98535]: 1 lost unit Duck [f=0008132] [8132] Event [3953.25171,71.4184799,3419.18506]: 1 lost unit Duck [f=0008133] [8133] Event [3792.39355,71.5368195,3598.06055]: 0 lost unit Glaive [f=0008140] [8140] Event [3744.29028,72.0341492,3621.10376]: 0 lost unit Glaive [f=0008147] [8147] Event [3717.28003,77.1873779,3623.93774]: 0 lost unit Glaive [f=0008151] [8151] Event [4772,46.3260803,3336]: 1 finished unit Duck [f=0008250] gg [f=0008301] [8301] Event [1240,46.3260803,521.599976]: 0 finished unit Imp [f=0008323] [8323] Event [undefined]: Tiptushi resigned [f=0008323] game_message: Tiptushi has been destroyed! [f=0008323] game_message: Shadybear18 wins! [f=0008323] Submitting stats [f=0008323] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008323] Part| Total Time|Time of the last 0.5s [f=0008323] Draw 12418.90ms 41.12% [f=0008323] Lua::Callins::Synced 6176.24ms 5.69% [f=0008323] Lua::Callins::Unsynced 16424.88ms 48.60% [f=0008323] Lua::CollectGarbage::Synced 321.35ms 0.10% [f=0008323] Lua::CollectGarbage::Unsynced 620.43ms 1.10% [f=0008323] Misc::Profiler::AddTime 55.78ms 0.10% [f=0008323] Sim 27280.90ms 34.53% [f=0008323] [8323] Received game_message: Tiptushi has been destroyed! [f=0008323] [8323] Received game_message: Shadybear18 wins! [f=0008324] [8324] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008324] [8324] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008324] [8324] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008324] [8324] Game End Stats Values: 2,2165,2230,2165,2230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,6.13333321,6.13333321,6.13333321,0,65,0,65,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008324] [8324] Game End Stats Values: 3,2475,2460,2475,2460,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.73333359,8,9.73333359,8,1275,1275,1275,1275,8.66666698,9.33333302,8.66666698,9.33333302,0,65,0,65,0,0,0,0,1200,1100,1200,1100,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008324] [8324] Game End Stats Values: 4,2705,2685,2705,2685,1.01630986,0,1.01630986,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.8000002,8,10.8000002,8,1275,1275,1275,1275,11.6677542,11.6000004,11.6677542,11.6000004,0,130,0,130,0,0,0,0,1430,1260,1430,1260,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008324] [8324] Game End Stats Values: 5,2785,2875,2785,2875,6.66321421,0.25413835,6.66321421,0.25413835,0,0,0,0,0,0,0,0,0,0,0,0,0,150,0,150,0,0,0,0,14.3999996,10,14.3999996,10,1275,1275,1275,1275,12.376461,12.016942,12.376461,12.016942,160,250,160,250,0,150,0,150,1350,1330,1350,1330,150,0,150,0,0,0,0,0,150,0,150,0 [f=0008324] [8324] Game End Stats Values: 6,2865,2965,2865,2965,21.4671574,1.4593569,21.4671574,1.4593569,0,0,0,0,0,0,0,0,0,0,0,0,0,150,0,150,0,0,0,0,16,12,16,12,1275,1275,1275,1275,12.9869299,12.3470144,12.9869299,12.3470144,240,250,240,250,0,150,0,150,1350,1420,1350,1420,150,0,150,0,0,0,0,0,150,0,150,0 [f=0008324] [8324] Game End Stats Values: 7,3105,3165,3105,3165,29.8447075,3.46672249,29.8447075,3.46672249,0,0,0,0,0,0,0,0,0,0,0,0,0,150,0,150,0,0,0,0,16,13.6000004,16,13.6000004,1275,1275,1275,1275,13.091836,14.1338243,13.091836,14.1338243,240,380,240,380,0,150,0,150,1590,1490,1590,1490,150,0,150,0,0,0,0,0,150,0,150,0 [f=0008324] [8324] Game End Stats Values: 8,3345,3270,3345,3270,37.9960785,5.95474291,37.9960785,5.95474291,0,0,0,0,0,0,0,0,0,0,0,0,120,150,120,150,0,0,0,0,16,15.0666666,16,15.0666666,1275,1275,1275,1275,14.810092,15.632534,14.810092,15.632534,240,325,240,325,120,150,120,150,1830,1650,1830,1650,150,120,150,120,0,0,0,0,150,120,150,120 [f=0008324] [8324] Game End Stats Values: 9,3415,3495,3415,3495,47.88134,6.37338066,47.88134,6.37338066,0,0,0,0,0,0,0,0,0,0,0,0,120,379.06604,120,379.06604,0,0,0,0,16,16,16,16,1275,1275,1275,1275,16.6590176,17.2279091,16.6590176,17.2279091,240,390,240,390,120,310,120,310,1900,1810,1900,1810,310,120,310,120,0,0,0,0,381.726929,120,381.726929,120 [f=0008324] [8324] Game End Stats Values: 10,3435,3720,3435,3720,53.1766891,12.1044922,53.1766891,12.1044922,0,0,0,0,0,0,0,0,0,0,0,0,185,623.665039,185,623.665039,90,90,90,90,17.8666668,18,17.8666668,18,1275,1275,1275,1275,16.3530235,18.3820744,16.3530235,18.3820744,320,455,320,455,185,562,185,562,1750,1880,1750,1880,562,185,562,185,0,0,0,0,626.325928,185,626.325928,185 [f=0008324] [8324] Game End Stats Values: 11,3585,3900,3585,3900,60.2043228,24.2536354,60.2043228,24.2536354,0,0,0,0,0,0,0,0,0,0,0,0,204.999802,660.141296,204.999802,660.141296,90,90,90,90,18.2666664,20,18.2666664,20,1275,1275,1275,1275,16.4685097,18.8099442,16.4685097,18.8099442,400,585,400,585,205,652,205,652,1820,1950,1820,1950,652,205,652,205,0,0,0,0,662.802185,204.999802,662.802185,204.999802 [f=0008324] [8324] Game End Stats Values: 12,3825,4110,3825,4110,78.1878662,34.2855568,78.1878662,34.2855568,0,0,0,0,0,0,0,0,0,0,0,0,224.999313,680.592834,224.999313,680.592834,180,90,180,90,20,21.8666668,20,21.8666668,1275,1355,1275,1355,23.625597,18.6687946,23.625597,18.6687946,400,715,400,715,225,652,225,652,1970,1950,1970,1950,652,225,652,225,108.000267,0,108.000267,0,683.253723,224.999313,683.253723,224.999313 [f=0008324] [8324] Game End Stats Values: 13,3985,4395,3985,4395,107.400032,55.9708672,107.400032,55.9708672,0,0,0,0,0,0,0,0,0,0,0,0,224.999313,705.278381,224.999313,705.278381,180,90,180,90,20,23.333334,20,23.333334,1275,1355,1275,1355,20.7874393,19.4456863,20.7874393,19.4456863,560,910,560,910,225,652,225,652,1970,2020,1970,2020,652,225,652,225,139.200165,0,139.200165,0,707.93927,224.999313,707.93927,224.999313 [f=0008324] [8324] Game End Stats Values: 14,4145,4695,4145,4695,122.441826,60.8502769,122.441826,60.8502769,0,0,0,0,0,0,0,0,0,0,0,0,244.998917,789.732422,244.998917,789.732422,180,180,180,180,20,24,20,24,1275,1455,1275,1455,15.5361195,18.3252926,15.5361195,18.3252926,720,1040,720,1040,245,742,245,742,1970,2020,1970,2020,742,245,742,245,139.200165,0,139.200165,0,792.393311,244.998917,792.393311,244.998917 [f=0008324] [8324] Game End Stats Values: 15,4225,4845,4225,4845,122.441826,60.8502769,122.441826,60.8502769,0,0,0,0,0,0,0,0,0,0,0,0,316.57782,1041.16589,316.57782,1041.16589,270,180,270,180,18.3999996,24,18.3999996,24,1275,1455,1275,1455,14.2666664,18,14.2666664,18,800,1170,800,1170,265,832,265,832,1880,2020,1880,2020,832,265,832,265,139.200165,0,139.200165,0,1045.72437,328.108276,1045.72437,328.108276 [f=0008324] [8324] Game End Stats Values: 16,4540,5630,4540,5630,135.614273,65.9057465,135.614273,65.9057465,0,0,0,0,0,0,0,0,0,0,0,0,399.813538,1148.44592,399.813538,1148.44592,270,180,270,180,16.666666,24,16.666666,24,1500,2110,1500,2110,14.8781624,18.3370323,14.8781624,18.3370323,960,1300,960,1300,265,902,265,902,1810,2020,1810,2020,902,285,902,285,139.200165,0,139.200165,0,1153.00439,411.343994,1153.00439,411.343994 [f=0008324] [8324] Game End Stats Values: 17,4790,5740,4790,5740,140.252319,91.1287308,140.252319,91.1287308,0,0,0,0,0,0,0,0,0,0,0,0,435.92392,1794.80957,435.92392,1794.80957,270,180,270,180,18,24,18,24,1500,2110,1500,2110,14.3092031,19.6815319,14.3092031,19.6815319,1120,1430,1120,1430,305,902,305,902,1900,2020,1900,2020,902,325,902,325,139.200165,0,139.200165,0,1836.0647,447.454376,1836.0647,447.454376 [f=0008324] [8324] Game End Stats Values: 18,4310,5600,4310,5600,145.356949,122.767288,145.356949,122.767288,0,0,0,0,0,0,0,0,0,0,0,0,1351.38171,2584.25977,1351.38171,2584.25977,270,180,270,180,18,24,18,24,1500,2110,1500,2110,16.206974,20.1092358,16.206974,20.1092358,640,1290,640,1290,585,1462,585,1462,1900,2020,1900,2020,1542,605,1542,605,139.200165,0,139.200165,0,2652.07813,1431.21655,2652.07813,1431.21655 [f=0008324] [8324] Game End Stats Values: 19,4140,5675,4140,5675,150.144073,126.999229,150.144073,126.999229,0,0,0,0,0,0,0,0,0,0,0,0,1738.5918,3571.28125,1738.5918,3571.28125,270,180,270,180,16.8850918,24,16.8850918,24,1500,2110,1500,2110,15.4425364,18.2821293,15.4425364,18.2821293,560,1345,560,1345,685,1712,685,1712,1810,2020,1810,2020,1792,705,1792,705,139.200165,0,139.200165,0,3660.87061,1853.32654,3660.87061,1853.32654 [f=0008324] [8324] Game End Stats Values: 20,2400,5405,2400,5405,154.532715,127.782837,154.532715,127.782837,0,0,0,0,0,0,0,0,197.481766,0,197.481766,0,1960.89124,3764.39478,1960.89124,3764.39478,270,180,270,180,13.0166893,24,13.0166893,24,0,2110,0,2110,36.4615631,18.0979519,36.4615631,18.0979519,320,1075,320,1075,1010,3292,1010,3292,1810,2020,1810,2020,3612,1095,3612,1095,139.200165,0,139.200165,0,3957.50317,2213.18677,3957.50317,2213.18677 [f=0008350] [8350] Event [3243.771,156.786438,3333.45508]: 0 finished unit Viper [f=0008353] [8353] Event [4720,75.5021057,2416]: 1 lost unit Lotus [f=0008361] [8361] Event [4088,15.9343872,2024]: 1 lost unit Metal Extractor [f=0008364] [8364] Event [4167.87061,16.0353527,2007.34949]: 1 lost unit Conch [f=0008370] [8370] Event [3613.27832,75.1833954,3256.00952]: 1 lost unit Duck [f=0008371] [8371] Event [4712,75.487915,2280]: 1 lost unit Metal Extractor [f=0008404] [8404] Event [3173.00928,74.2864838,3344.02588]: 0 finished unit Guardian Commander [f=0008404] game_message: Morph complete: ShadierBear lvl 4 -> ShadierBear lvl 5 [f=0008404] [8404] Received game_message: Morph complete: ShadierBear lvl 4 -> ShadierBear lvl 5 [f=0008436] Player Shadybear18 left the game: normal quit [f=0008436] [8436] Event [undefined]: Shadybear18 quit [f=0008454] Spectator PRO_rANDY left the game: normal quit [f=0008454] [8454] Event [undefined]: PRO_rANDY quit [f=0008460] Spectator Tiptushi left the game: normal quit [f=0008460] [8460] Event [undefined]: Tiptushi quit [f=0008466] Spectator exploit left the game: normal quit [f=0008466] [8466] Event [undefined]: exploit quit [f=0008472] No clients connected, shutting down server [f=0008472] Server shutdown [f=0008558] [8558] Event [1240,46.3260803,521.599976]: 0 finished unit Glaive [f=0008650] [8650] Event [2900.31348,158.286438,3384.45142]: 0 finished unit Firefly [f=0008770] [8770] Event [1240,46.3260803,521.599976]: 0 finished unit Glaive [f=0008981] [8981] Event [1240,46.3260803,521.599976]: 0 finished unit Glaive [f=0008999] [8999] Event [2900.31348,158.286438,3384.45142]: 0 finished unit Firefly [f=0009192] [9192] Event [1240,46.3260803,521.599976]: 0 finished unit Glaive [f=0009402] [9402] Event [1240,46.3260803,521.599976]: 0 finished unit Glaive [f=0009612] [9612] Event [1240,46.3260803,521.599976]: 0 finished unit Glaive [f=0009972] Autoquit sending quit command. [f=0009972] [QuitAction] user exited to system [f=0009972] [SpringApp::Kill][1] fromRun=1 [f=0009972] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009972] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009972] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009972] [ThreadPool::SetThreadCount][2] workers=0 [f=0009972] [SpringApp::Kill][2] [f=0009972] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009972] [Game::KillLua][3] dtor=0 luaUI=0x5264efb0 [f=0009972] Start widgetHandler:Shutdown [f=0009972] Shutdown - SaveOrderList Complete [f=0009972] Writing last game win data [f=0009972] Shutdown - SaveConfigData Complete [f=0009972] Shutdown Widget - Save/Load API [f=0009972] Shutdown Widget - Chili Highlight [f=0009972] Shutdown Widget - Draw After Chili [f=0009972] Shutdown Widget - EPIC Menu [f=0009972] Shutdown Widget - Chili Widget Selector [f=0009972] Shutdown Widget - Chili Minimap [f=0009972] Shutdown Widget - Local Team Colors [f=0009972] Shutdown Widget - Display Keys 2 [f=0009972] Shutdown Widget - Save Game Menu [f=0009972] Shutdown Widget - Unit Icons [f=0009972] Shutdown Widget - Noises [f=0009972] Shutdown Widget - HealthBars [f=0009972] Shutdown Widget - Win Counter [f=0009972] Shutdown Widget - SpringRTS Replay Stats [f=0009972] Shutdown Widget - BuildETA [f=0009972] Shutdown Widget - Modular Comm Info [f=0009972] Shutdown Widget - Music Player v2 [f=0009972] Shutdown Widget - Stereo3D [f=0009972] Shutdown Widget - Showeco and Grid Drawer [f=0009972] Shutdown Widget - Point Tracker [f=0009972] Shutdown Widget - Missile Silo Range [f=0009972] Shutdown Widget - MinimapEvents [f=0009972] Shutdown Widget - Mex Placement Handler [f=0009972] Shutdown Widget - Local Widgets Config [f=0009972] Shutdown Widget - Highlight Geos [f=0009972] Shutdown Widget - Grab Input [f=0009972] Input grabbing is disabled! [f=0009972] Shutdown Widget - MetalFeatures (new) [f=0009972] Shutdown Widget - Darkening [f=0009972] Shutdown Widget - Context Menu [f=0009972] Shutdown Widget - Chili Spectator Panels [f=0009972] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009972] Shutdown Widget - Chili Nuke Warning [f=0009972] Shutdown Widget - Chili EndGame Window [f=0009972] Shutdown Widget - Chili Economy Panel Default [f=0009972] Shutdown Widget - CameraShake [f=0009972] Shutdown Widget - Attack AoE [f=0009972] Shutdown Widget - Map Edge Extension [f=0009972] Shutdown Widget - Selection Send [f=0009972] Shutdown Widget - LupsManager [f=0009972] Shutdown Widget - Newton Firezone [f=0009972] Shutdown Widget - Chili Pro Console [f=0009972] Shutdown Widget - Lasso Terraform GUI [f=0009972] Shutdown Widget - Lups [f=0009972] Shutdown Widget - Chili Framework [f=0009972] Shutdown Widget - Chili Core Selector [f=0009972] Shutdown Widget - Custom Markers [f=0009972] Shutdown Widget - Select Keys [f=0009972] Shutdown Widget - Pause Screen [f=0009972] Shutdown Widget - Text To Speech Control [f=0009972] Shutdown Widget - Persistent Build Height [f=0009972] Shutdown Widget - Layout Handler [f=0009972] End widgetHandler:Shutdown [f=0009972] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={565995,68193607} {int,ext,rec}Allocs={23750394,0,0} {chunk,block}Bytes={68193607,0} [f=0009972] [Game::KillLua][1] dtor=0 luaGaia=0x53027b30 [f=0009972] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={406607,57946198} {int,ext,rec}Allocs={23750395,0,0} {chunk,block}Bytes={57946198,0} [f=0009972] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={406607,57946198} {int,ext,rec}Allocs={23750395,0,0} {chunk,block}Bytes={57946198,0} [f=0009972] [Game::KillLua][2] dtor=0 luaRules=0x5284c180 [f=0009972] Start gadgetHandler:Shutdown [f=0009972] Shutdown - StartSetup [f=0009972] Shutdown - UnitMorph [f=0009972] Shutdown - LupsNanoSpray [f=0009972] Shutdown - Missile Silo Controller [f=0009972] Shutdown - Modular Comm Info [f=0009972] Shutdown - Terrain Texture Handler [f=0009972] Shutdown - UnitCloakShield [f=0009972] Shutdown - Starlight Handler [f=0009972] End gadgetHandler:Shutdown [f=0009972] Start gadgetHandler:Shutdown [f=0009972] Shutdown - Save/Load [f=0009972] Shutdown - Teleport Throw [f=0009972] Shutdown - UnitMorph [f=0009972] Shutdown - Modular Comm Info [f=0009972] Shutdown - Retreat Command [f=0009972] Shutdown - Shockwaves [f=0009972] Shutdown - UnitCloakShield [f=0009972] Shutdown - Lups Cloak FX [f=0009972] Shutdown - Lups [f=0009972] Shutdown - Lups Shield [f=0009972] End gadgetHandler:Shutdown [f=0009972] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23750449,0,0} {chunk,block}Bytes={0,0} [f=0009972] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23750449,0,0} {chunk,block}Bytes={0,0} [f=0009972] [Game::KillLua][4] dtor=0 [f=0009972] [Game::~CGame][1] [f=0009972] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009972] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009972] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009972] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009972] [Game::KillLua][4] dtor=1 [f=0009972] [Game::KillMisc][1] [f=0009972] [Game::KillMisc][2] [f=0009972] [Game::KillMisc][3] [f=0009972] [Game::KillRendering][1] [f=0009972] [3DOParser::Kill] allocated 137 pieces [f=0009972] [S3OParser::Kill] allocated 2689 pieces [f=0009972] [AssParser::Kill] allocated 220 pieces [f=0009972] [Game::KillInterface][1] [f=0009972] [Game::KillInterface][2] [f=0009972] [Game::KillSimulation][1] [f=0009972] [Game::KillSimulation][2] [f=0009972] [CCollisionHandler] dis-/continuous tests: 0/1193244 [f=0009972] [Game::KillSimulation][3] [f=0009972] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009972] [~CPathCache(24x16)] cacheHits=17 hitPercentage=26% numHashColls=0 maxCacheSize=6 [f=0009972] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009972] [~CPathCache(48x32)] cacheHits=25 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009972] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009972] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009972] [LosHandler::Kill] raycast instance cache-{hits,misses}={4797,10048}; shared=9%; cached=24% [f=0009972] [Game::KillSimulation][4] [f=0009972] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0009972] [Game::~CGame][2] [f=0009972] [Game::~CGame][3] [f=0009972] [SpringApp::Kill][3] [f=0009972] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 106884 bytes sent 140351 bytes recv'd [f=0009972] [SpringApp::Kill][4] font=0x4628daa0 [f=0009972] [SpringApp::Kill][5] [f=0009972] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x4630e160) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=3374ms file="scripts/shipriot.lua" indx=5762 inflSize=3kb readTime=78ms file="objects3d/strikecom.dae" indx=5428 inflSize=999kb readTime=54ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=426 inflSize=15kb readTime=46ms file="scripts/staticheavyradar.lua" indx=5784 inflSize=2kb readTime=45ms file="bitmaps/gpl/groundflash.tga" indx=443 inflSize=188kb readTime=38ms file="objects3d/can.s3o" indx=4895 inflSize=64kb readTime=29ms file="luaui/widgets/gui_chili_endgamewindow.lua" indx=4563 inflSize=12kb readTime=22ms file="luaui/widgets/api_modularcomms.lua" indx=3768 inflSize=0kb readTime=21ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=21ms file="scripts/turretaaflak.lua" indx=5828 inflSize=2kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 48653795 bytes cached in 2876 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x4642a340) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x464408e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4630d230) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fae5401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]