[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.KCnSCBmC8T/springsettings.956726.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f79f401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4760 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/956726/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 199ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x466d7320] using map "Firebreak v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Firebreak v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x466d7320] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 715ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 784ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 53ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 751ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 146ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 38ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 107ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 120ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] matthewwightman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/956726/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 872 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ad4cb8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=90cf340c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bc40f8fd [f=-000001] [Path] [PathEstimator::ReadFile] hash=bc40f8fd file="cache/104dev-maintenance/paths/Firebreak v1.1.pe-bc40f8fd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ad4cb8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=90cf340c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bc40f90d [f=-000001] [Path] [PathEstimator::ReadFile] hash=bc40f90d file="cache/104dev-maintenance/paths/Firebreak v1.1.pe2-bc40f90d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (444ms, checksum 80ff0fa0)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/956726/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x56d21cb0,0x578f4d10}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 13605e5f60c5d630a763b81e5ad7d57b [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tiptushi changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from KingLunchBox [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: KingLunchBox changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={00000000d7e7eec0,00000000e8de54d0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={00000000636d2600,0000000109f6faa0}]" [f=-000001] Allies: I choose: Hobart! [f=-000001] Allies: I choose: Engineer 2! [f=-000001] [0] Event [1422,90.333252,3247]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5762,89.7080078,1846]: 1 finished unit Engineer Commander [f=0000000] [0] Tiptushi, team: 1, elo:2469 [f=0000000] [0] KingLunchBox, team: 0, elo:2286 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1520,93.9458008,3208]: 0 finished unit Cloakbot Factory [f=0000233] [233] Event [5672,92.5585938,1672]: 1 finished unit Metal Extractor [f=0000240] [240] Event [1496,96.3203125,3448]: 0 finished unit Metal Extractor [f=0000416] [416] Event [5752,91.2285156,1720]: 1 finished unit Solar Collector [f=0000421] [421] Event [5656,91.5917969,1928]: 1 finished unit Amphbot Factory [f=0000480] [480] Event [1320,91.5742188,3384]: 0 finished unit Metal Extractor [f=0000492] [492] Event [1529.59998,95.9511719,3208]: 0 finished unit Conjurer [f=0000661] [661] Event [5848,85.6621094,1736]: 1 finished unit Metal Extractor [f=0000670] [670] Event [1320,91.2519531,3256]: 0 finished unit Solar Collector [f=0000709] [709] Event [1529.59998,95.9511719,3208]: 0 finished unit Glaive [f=0000716] [716] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0000851] [851] Event [5880,81.3789063,1848]: 1 finished unit Solar Collector [f=0000986] [986] Event [1256,95.3886719,3144]: 0 finished unit Metal Extractor [f=0001083] [1083] Event [5912,87.0625,1976]: 1 finished unit Metal Extractor [f=0001195] [1195] Event [1272,95.2304688,3048]: 0 finished unit Solar Collector [f=0001276] [1276] Event [5848,89.1367188,1992]: 1 finished unit Solar Collector [f=0001375] [1375] Event [1416,94.0351563,3352]: 0 finished unit Solar Collector [f=0001462] [1462] Event [1529.59998,95.9511719,3208]: 0 finished unit Glaive [f=0001468] [1468] Event [5672,91.9140625,1752]: 1 finished unit Solar Collector [f=0001571] [1571] Event [5620,90.0297012,1928]: 1 finished unit Conch [f=0001645] [1645] Event [1624,90.8710938,3416]: 0 finished unit Solar Collector [f=0001819] [1819] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0001876] [1876] Event [1392,90.5957031,3280]: 0 finished unit Lotus [f=0002132] [2132] Event [1576,96.2910156,3560]: 0 finished unit Solar Collector [f=0002175] [2175] Event [5304,39.3144531,1224]: 1 finished unit Metal Extractor [f=0002210] [2210] Event [1529.59998,95.9511719,3208]: 0 finished unit Glaive [f=0002222] [2222] Event [3031.9873,11.3413458,3213.90405]: 0 lost unit Glaive [f=0002387] [2387] Event [5620,90.0297012,1928]: 1 finished unit Conch [f=0002534] [2534] Event [1160,97.8378906,3080]: 0 finished unit Solar Collector [f=0002539] [2539] Event [5736,90.2558594,2616]: 1 finished unit Metal Extractor [f=0002606] [2606] Event [1529.59998,95.9511719,3208]: 0 finished unit Glaive [f=0002664] [2664] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0002676] [2676] Event [1432,92.1777344,2504]: 0 finished unit Metal Extractor [f=0002814] [2814] Event [1529.59998,95.9511719,3208]: 0 finished unit Glaive [f=0002910] [2910] Event [4552,21.1386719,1496]: 1 finished unit Metal Extractor [f=0002917] [2917] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0003135] [3135] Event [1552,96.1796875,2544]: 0 finished unit Lotus [f=0003176] [3176] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0003214] [3214] Event [5928,90.5078125,2072]: 1 finished unit Solar Collector [f=0003322] [3322] Event [1529.59998,95.9511719,3208]: 0 finished unit Conjurer [f=0003406] [3406] Event [2128,107.21875,2096]: 0 finished unit Radar Tower [f=0003432] [3432] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0003604] [3604] Event [5832,96.1445313,2088]: 1 finished unit Solar Collector [f=0003677] [3677] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0003720] [3720] Event [3832,23.0078125,1416]: 1 finished unit Metal Extractor [f=0003887] [3887] Event [1840,73.5507813,3440]: 0 finished unit Radar Tower [f=0003960] [3960] Event [3856,24.6191406,1504]: 1 finished unit Lotus [f=0003971] [3971] Event [2128,107.21875,2096]: 0 lost unit Radar Tower [f=0004150] [4150] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0004157] [4157] Event [3792,22.6738281,1456]: 1 finished unit Radar Tower [f=0004211] [4211] Event [5752,99.4960938,2104]: 1 finished unit Solar Collector [f=0004234] [4234] Event [4616,38.1894531,2968]: 1 finished unit Metal Extractor [f=0004422] [4422] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0004624] [4624] Event [3752,15.3847656,1400]: 1 finished unit Solar Collector [f=0004669] [4669] Event [1584,90.1621094,2816]: 0 finished unit Lotus [f=0004700] [4700] Event [1529.59998,95.9511719,3208]: 0 finished unit Reaver [f=0004765] [4765] Event [4592,40.6386719,3088]: 1 finished unit Lotus [f=0004776] [4776] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0004990] [4990] Event [1840,73.5507813,3440]: 0 lost unit Radar Tower [f=0004999] [4999] Event [4672,40.1171875,3072]: 1 finished unit Radar Tower [f=0005030] [5030] Event [2045.80334,36.7177811,3382.49927]: 0 lost unit Glaive [f=0005030] [5030] Event [2038.48779,36.8518257,3425.18701]: 0 lost unit Glaive [f=0005030] [5030] Event [2162.93286,19.9021339,3471.21094]: 1 lost unit Duck [f=0005040] [5040] Event [1680,92.5527344,3040]: 0 finished unit Lotus [f=0005044] [5044] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0005069] [5069] Event [2062.82007,35.3767281,3421.58521]: 0 lost unit Glaive [f=0005160] [5160] Event [5688,97.8554688,2088]: 1 finished unit Caretaker [f=0005234] [5234] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0005370] [5370] Event [3128,95.8105469,920]: 1 finished unit Metal Extractor [f=0005442] [5442] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0005538] [5538] Event [5720,97.4746094,2200]: 1 finished unit Solar Collector [f=0005595] [5595] Event [1760,90.7304688,3264]: 0 finished unit Lotus [f=0005605] [5605] Event [1529.59998,95.9511719,3208]: 0 finished unit Reaver [f=0005767] [5767] Event [5620,90.0297012,1928]: 1 finished unit Conch [f=0005880] [5880] Event [2776,97.1289063,1000]: 1 finished unit Metal Extractor [f=0005904] [5904] Event [1529.59998,95.9511719,3208]: 0 finished unit Ronin [f=0005920] [5920] Event [5800,96.1210938,2184]: 1 finished unit Solar Collector [f=0006011] [6011] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0006191] [6191] Event [1529.59998,95.9511719,3208]: 0 finished unit Ronin [f=0006195] [6195] Event [2704,92.8867188,928]: 1 finished unit Lotus [f=0006276] [6276] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0006344] [6344] Event [5811.85889,90.7456665,2727.78516]: 0 lost unit Glaive [f=0006426] [6426] Event [5880,87.8242188,2184]: 1 finished unit Solar Collector [f=0006435] [6435] Event [2704,95.8632813,976]: 1 finished unit Lotus [f=0006477] [6477] Event [1529.59998,95.9511719,3208]: 0 finished unit Ronin [f=0006497] [6497] Event [2064,113.43103,2160]: 0 finished unit Radar Tower [f=0006553] [6553] Event [5592,92.0078125,1672]: 1 finished unit Solar Collector [f=0006567] [6567] Event [2000.54395,101.13562,2361.60986]: 0 finished unit Engineer Commander [f=0006567] game_message: Morph complete: Hobart lvl 1 -> Hobart lvl 2 [f=0006567] [6567] Received game_message: Morph complete: Hobart lvl 1 -> Hobart lvl 2 [f=0006580] [6580] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0006675] [6675] Event [2704,94.7382813,1040]: 1 finished unit Lotus [f=0006721] [6721] Event [1368,91.0351563,3176]: 0 finished unit Caretaker [f=0006745] [6745] Event [1529.59998,95.9511719,3208]: 0 finished unit Ronin [f=0006822] [6822] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0006827] [6827] Event [2832,96.15625,880]: 1 finished unit Radar Tower [f=0006956] [6956] Event [1529.59998,95.9511719,3208]: 0 finished unit Glaive [f=0006985] [6985] Event [5960,84.8828125,2168]: 1 finished unit Solar Collector [f=0007016] [7016] Event [5496,91.4746094,1704]: 1 finished unit Solar Collector [f=0007111] [7111] Event [1384,93.296875,3080]: 0 finished unit Caretaker [f=0007136] [7136] Event [1529.59998,95.9511719,3208]: 0 finished unit Glaive [f=0007188] [7188] Event [2064,113.43103,2160]: 0 lost unit Radar Tower [f=0007227] [7227] Event [1529.59998,95.9511719,3208]: 0 finished unit Glaive [f=0007317] [7317] Event [1529.59998,95.9511719,3208]: 0 finished unit Glaive [f=0007407] [7407] Event [1529.59998,95.9511719,3208]: 0 finished unit Glaive [f=0007418] [7418] Event [6024,84.2382813,2280]: 1 finished unit Solar Collector [f=0007419] [7419] Event [5368,91.1816406,1704]: 1 finished unit Solar Collector [f=0007502] [7502] Event [2096,109.109863,2096]: 0 finished unit Radar Tower [f=0007849] [7849] Event [5944,79.8203125,2280]: 1 finished unit Solar Collector [f=0007861] [7861] Event [2184,135.291016,264]: 1 finished unit Metal Extractor [f=0008253] [8253] Event [5864,83.7460938,2296]: 1 finished unit Solar Collector [f=0008265] [8265] Event [2408,133.451172,40]: 1 finished unit Metal Extractor [f=0008376] [8376] Event [2168,98.5908356,2152]: 0 finished unit Stinger [f=0008423] [8423] Event [1529.59998,95.9511719,3208]: 0 finished unit Ronin [f=0008656] [8656] Event [5784,90.1738281,2296]: 1 finished unit Solar Collector [f=0008682] [8682] Event [5368,19.796875,264]: 1 finished unit Metal Extractor [f=0008778] [8778] Event [1976,36.2207031,1608]: 0 finished unit Metal Extractor [f=0008798] [8798] Event [2288,132.115234,208]: 1 finished unit Lotus [f=0008850] [8850] Event [1529.59998,95.9511719,3208]: 0 finished unit Conjurer [f=0009018] [9018] Event [5704,91.5566406,2312]: 1 finished unit Solar Collector [f=0009282] [9282] Event [1529.59998,95.9511719,3208]: 0 finished unit Reaver [f=0009401] [9401] Event [5624,92.125,2312]: 1 finished unit Solar Collector [f=0009481] [9481] Event [1529.59998,95.9511719,3208]: 0 finished unit Ronin [f=0009554] [9554] Event [1208,20.3007813,200]: 0 finished unit Metal Extractor [f=0009671] [9671] Event [1529.59998,95.9511719,3208]: 0 finished unit Ronin [f=0009727] [9727] Event [4120,38.03125,344]: 1 finished unit Metal Extractor [f=0009760] [9760] Event [5395.88867,128.135895,2958.95313]: 1 lost unit Conch [f=0009844] [9844] Event [1529.59998,95.9511719,3208]: 0 finished unit Ronin [f=0009853] [9853] Event [5736,90.2558594,2616]: 1 lost unit Metal Extractor [f=0009954] [9954] Event [3600,10.1816406,2896]: 1 finished unit Radar Tower [f=0010018] [10018] Event [1529.59998,95.9511719,3208]: 0 finished unit Ronin [f=0010156] [10156] Event [5912,87.0625,1976]: 1 lost unit Metal Extractor [f=0010163] [10163] Event [5620,90.0297012,1928]: 1 finished unit Grizzly [f=0010202] [10202] Event [5964.36621,98.2312469,1922.18628]: 0 lost unit Glaive [f=0010253] [10253] Event [2600,90.2851563,920]: 1 finished unit Stinger [f=0010282] [10282] Event [2552,37.2226563,2168]: 0 finished unit Metal Extractor [f=0010303] [10303] Event [5688,97.8554688,2088]: 1 lost unit Caretaker [f=0010313] [10313] Event [3984,37.3691406,320]: 1 finished unit Lotus [f=0010344] [10344] Event [1529.59998,95.9511719,3208]: 0 finished unit Ronin [f=0010355] [10355] Event [5774.61719,89.7345886,1808.17749]: 0 lost unit Glaive [f=0010355] [10355] Event [5764.25391,89.846138,1826.07971]: 0 lost unit Glaive [f=0010420] [10420] Event [5950.42969,89.9652176,1683.08789]: 0 lost unit Glaive [f=0010454] [10454] Event [5848,85.6621094,1736]: 1 lost unit Metal Extractor [f=0010460] [10460] Event [1864,35.7578125,3896]: 0 finished unit Metal Extractor [f=0010527] [10527] Event [1529.59998,95.9511719,3208]: 0 finished unit Conjurer [f=0010543] [10543] Event [6009.89355,51.6531715,1452.14172]: 0 lost unit Glaive [f=0010642] [10642] Event [5620,90.0297012,1928]: 1 finished unit Conch [f=0010843] [10843] Event [1529.59998,95.9511719,3208]: 0 finished unit Reaver [f=0011090] [11090] Event [1800,16.515625,4856]: 0 lost unit Metal Extractor [f=0011112] [11112] Event [5620,90.0297012,1928]: 1 finished unit Conch [f=0011368] [11368] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0011466] [11466] Event [2712,16.5273438,2168]: 0 finished unit Gauss [f=0011475] [11475] Event [5608,96.1610718,2056]: 1 finished unit Energy Pylon [f=0011572] [11572] Event [2656,85.5800781,864]: 1 finished unit Aegis [f=0011610] [11610] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0011865] [11865] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0011870] [11870] Event [5656,96.9194336,2056]: 1 finished unit Caretaker [f=0012066] [12066] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0012140] [12140] Event [2712,32.1894531,2008]: 0 finished unit Gauss [f=0012328] [12328] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0012350] [12350] Event [2632,95.6230469,1000]: 1 finished unit Stardust [f=0012461] [12461] Event [5912,86.4822845,1976]: 1 finished unit Metal Extractor [f=0012516] [12516] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0012544] [12544] Event [1529.59998,95.9511719,3208]: 0 finished unit Knight [f=0012673] [12673] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0012760] [12760] Event [1529.59998,95.9511719,3208]: 0 finished unit Sling [f=0012809] [12809] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0012837] [12837] Event [3682.67188,15.6545353,3418.3147]: 1 lost unit Duck [f=0012837] [12837] Event [3656.82007,17.5569763,3417.76733]: 1 lost unit Duck [f=0012852] [12852] Event [2744,89.9101563,856]: 1 finished unit Storage [f=0012896] [12896] Event [5624,97.5571289,2120]: 1 finished unit Caretaker [f=0012996] [12996] Event [5620,90.0297012,1928]: 1 finished unit Conch [f=0013010] [13010] Event [3640.59204,-8.0058594,3634.1792]: 1 lost unit Duck [f=0013026] [13026] Event [1529.59998,95.9511719,3208]: 0 finished unit Sling [f=0013091] [13091] Event [5848,85.0818939,1736]: 1 finished unit Metal Extractor [f=0013093] [13093] Event [2607.07544,130.457718,1311.54382]: 0 lost unit Reaver [f=0013106] [13106] Event [2712,77.6582031,792]: 1 finished unit Storage [f=0013119] [13119] Event [2653.04077,129.300781,1299.48962]: 0 lost unit Reaver [f=0013153] [13153] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0013186] [13186] Event [2660.61841,131.783997,1310.896]: 0 lost unit Ronin [f=0013229] [13229] Event [2632.92603,129.167709,1303.4259]: 0 lost unit Ronin [f=0013240] [13240] Event [1800,16.0073166,4856]: 0 finished unit Metal Extractor [f=0013242] [13242] Event [2617.03418,132.506973,1323.22913]: 0 lost unit Ronin [f=0013288] [13288] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0013292] [13292] Event [1920,20.3359375,3984]: 0 finished unit Lotus [f=0013304] [13304] Event [1529.59998,95.9511719,3208]: 0 finished unit Sling [f=0013326] [13326] Event [5528,97.1289063,2120]: 1 finished unit Caretaker [f=0013371] [13371] Event [2470.68359,73.2402039,1394.38977]: 0 lost unit Ronin [f=0013387] [13387] Event [2548.09741,96.784729,1414.38745]: 0 lost unit Ronin [f=0013423] [13423] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0013442] [13442] Event [5608,94.4511719,2216]: 1 finished unit Storage [f=0013466] [13466] Event [5920,81.9503632,1792]: 1 finished unit Lotus [f=0013505] [13505] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0013515] [13515] Event [1529.59998,95.9511719,3208]: 0 finished unit Sling [f=0013630] [13630] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0013712] [13712] Event [5984,101.860596,1920]: 1 finished unit Lotus [f=0013742] [13742] Event [1529.59998,95.9511719,3208]: 0 finished unit Sling [f=0013794] [13794] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0013934] [13934] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0014062] [14062] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0014225] [14225] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0014383] [14383] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0014512] [14512] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0014662] [14662] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0014812] [14812] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0014817] [14817] Event [5192,42.0390625,3528]: 1 finished unit Metal Extractor [f=0014962] [14962] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0014983] [14983] Event [5059.48242,36.2194481,3639.93945]: 0 lost unit Ronin [f=0015008] [15008] Event [5117.96387,36.2723312,3664.64941]: 0 lost unit Ronin [f=0015008] [15008] Event [5097.06152,36.2391434,3651.22656]: 0 lost unit Ronin [f=0015024] [15024] Event [5111.34033,43.0794754,3483.69409]: 1 lost unit Archer [f=0015097] [15097] Event [5192,42.0390625,3528]: 1 lost unit Metal Extractor [f=0015112] [15112] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0015132] [15132] Event [5099.86816,37.9314499,3583.5481]: 0 lost unit Reaver [f=0015150] [15150] Event [5053.50732,41.0972672,3407.15625]: 1 lost unit Archer [f=0015162] [15162] Event [1529.59998,95.9511719,3208]: 0 finished unit Phantom [f=0015182] [15182] Event [5097.0542,39.0861015,3559.96973]: 0 lost unit Reaver [f=0015199] [15199] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0015199] [15199] Event [5324.87451,38.6541061,3483.48291]: 0 lost unit Ronin [f=0015281] [15281] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0015282] [15282] Event [5154.99707,37.5133171,3718.04492]: 0 lost unit Ronin [f=0015356] [15356] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0015394] [15394] Event [2616,20.0664063,3624]: 0 lost unit Metal Extractor [f=0015395] [15395] Event [1529.59998,95.9511719,3208]: 0 finished unit Conjurer [f=0015431] [15431] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0015506] [15506] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0015581] [15581] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0015656] [15656] Event [5620,90.0297012,1928]: 1 finished unit Duck [f=0015783] [15783] Event [5620,90.0297012,1928]: 1 finished unit Conch [f=0015955] [15955] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0016105] [16105] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0016255] [16255] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0016268] [16268] Event [1529.59998,95.9511719,3208]: 0 finished unit Knight [f=0016285] [16285] Event [5976,19.3632813,4920]: 1 finished unit Metal Extractor [f=0016316] [16316] Event [3048,41.7871094,4776]: 0 lost unit Metal Extractor [f=0016358] [16358] Event [3017.90601,41.9472237,4788.93311]: 0 lost unit Conjurer [f=0016405] [16405] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0016550] [16550] Event [2642.80029,19.938345,3671.52441]: 1 lost unit Archer [f=0016555] [16555] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0016691] [16691] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0016821] [16821] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0016872] [16872] Event [2648.9707,89.1723404,916.844482]: 1 finished unit Engineer Commander [f=0016872] [16872] Event [2648.9707,89.1723404,916.844482]: 1 lost unit Engineer Commander [f=0016879] [16879] Event [5384,89.4296875,1784]: 1 finished unit Solar Collector [f=0016883] [16883] Event [2616,31.6210938,2184]: 0 finished unit Solar Collector [f=0016900] [16900] Event [2503.81006,19.8874054,3689.41772]: 1 lost unit Archer [f=0017001] [17001] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0017013] [17013] Event [2536,35.6640625,2232]: 0 finished unit Solar Collector [f=0017071] [17071] Event [2445.80542,-7.8295126,3830.89893]: 1 lost unit Archer [f=0017099] [17099] Event [5480,90.1269531,1800]: 1 finished unit Solar Collector [f=0017131] [17131] Event [2488,39.1503906,2152]: 0 finished unit Solar Collector [f=0017255] [17255] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0017329] [17329] Event [4984,132.302734,4856]: 1 finished unit Metal Extractor [f=0017375] [17375] Event [5400,86.0195313,1864]: 1 finished unit Solar Collector [f=0017385] [17385] Event [2568,38.4296875,2104]: 0 finished unit Solar Collector [f=0017476] [17476] Event [2453.48706,10.4593916,3755.60718]: 1 lost unit Archer [f=0017493] [17493] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0017596] [17596] Event [5320,82.2050781,1864]: 1 finished unit Solar Collector [f=0017611] [17611] Event [5192,41.458847,3528]: 1 finished unit Metal Extractor [f=0017625] [17625] Event [2508.14038,15.5685043,4092.66406]: 0 lost unit Conjurer [f=0017690] [17690] Event [2308.40112,-7.8888721,3633.96533]: 1 lost unit Archer [f=0017720] [17720] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0017805] [17805] Event [5240,70.3164063,1880]: 1 finished unit Solar Collector [f=0017841] [17841] Event [2102.43799,18.7612267,3631.63525]: 1 lost unit Duck [f=0017873] [17873] Event [2067.89404,34.7898064,3437.8584]: 1 lost unit Duck [f=0017884] [17884] Event [1529.59998,95.9511719,3208]: 0 finished unit Conjurer [f=0017931] [17931] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0017953] [17953] Event [2048.77563,16.5574684,3743.1792]: 1 lost unit Duck [f=0017994] [17994] Event [1777.52271,92.0165329,3003.71045]: 1 lost unit Duck [f=0017995] [17995] Event [1879.58105,79.6768036,3200.94727]: 1 lost unit Archer [f=0018001] [18001] Event [1760,90.7304688,3264]: 0 lost unit Lotus [f=0018005] [18005] Event [1920,20.3359375,3984]: 0 lost unit Lotus [f=0018022] [18022] Event [1715.39404,93.2258835,3075.73438]: 1 lost unit Duck [f=0018036] [18036] Event [1679.46716,93.7452316,3077.49512]: 1 lost unit Duck [f=0018037] [18037] Event [1680,92.5527344,3040]: 0 lost unit Lotus [f=0018051] [18051] Event [4760,133.832031,5080]: 1 finished unit Metal Extractor [f=0018054] [18054] Event [1630.30664,93.6361694,3333.55322]: 0 lost unit Knight [f=0018054] [18054] Event [1810.18066,86.5950775,3207.83057]: 0 lost unit Conjurer [f=0018103] [18103] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0018105] [18105] Event [1864,35.7578125,3896]: 0 lost unit Metal Extractor [f=0018109] [18109] Event [1592.18262,96.3430481,3122.6665]: 0 lost unit Conjurer [f=0018145] [18145] Event [1421.35132,91.5747147,2943.07983]: 1 lost unit Duck [f=0018146] [18146] Event [1380.69019,97.0887375,2849.26587]: 1 lost unit Duck [f=0018155] [18155] Event [5080,42.3261719,1896]: 1 finished unit Solar Collector [f=0018164] [18164] Event [1584,90.1621094,2816]: 0 lost unit Lotus [f=0018197] [18197] Event [1529.59998,95.9511719,3208]: 0 lost unit Knight [f=0018202] [18202] Event [1694.59485,95.1219711,3177.79419]: 1 lost unit Duck [f=0018241] [18241] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0018259] [18259] Event [1474.59277,94.6926193,3361.59668]: 0 lost unit Sling [f=0018282] [18282] Event [1384,93.296875,3080]: 0 lost unit Caretaker [f=0018290] [18290] Event [2748.53979,-7.3905582,2707.41211]: 1 lost unit Archer [f=0018306] [18306] Event [1552,96.1796875,2544]: 0 lost unit Lotus [f=0018323] [18323] Event [1624,90.8710938,3416]: 0 lost unit Solar Collector [f=0018323] [18323] Event [1529.59998,95.9511719,3208]: 0 lost unit Knight [f=0018337] [18337] Event [5096,39.3671875,1992]: 1 finished unit Solar Collector [f=0018407] [18407] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0018427] [18427] Event [1496,93.1217346,3080]: 0 finished unit Gunship Plant [f=0018437] [18437] Event [1496,93.0800781,3080]: 0 lost unit Gunship Plant [f=0018455] [18455] Event [1529.59998,95.5737457,3208]: 0 lost unit Knight [f=0018455] [18455] Event [1520,95.5737457,3208]: 0 lost unit Cloakbot Factory [f=0018468] [18468] Event [1409.32886,92.5307846,2966.81567]: 1 lost unit Duck [f=0018474] [18474] Event [1427.85693,90.888649,2953.84766]: 1 lost unit Duck [f=0018479] [18479] Event [5256,73.515625,1960]: 1 finished unit Solar Collector [f=0018489] [18489] Event [1368,91.3475037,3176]: 0 lost unit Caretaker [f=0018490] [18490] Event [1272,95.3040161,3048]: 0 lost unit Solar Collector [f=0018501] [18501] Event [1496,96.3277893,3448]: 0 lost unit Metal Extractor [f=0018510] [18510] Event [1576,96.3089066,3560]: 0 lost unit Solar Collector [f=0018518] [18518] Event [1256,95.4762573,3144]: 0 lost unit Metal Extractor [f=0018538] [18538] Event [1193.84131,95.2540054,2994.95288]: 1 lost unit Duck [f=0018557] [18557] Event [1160,97.890152,3080]: 0 lost unit Solar Collector [f=0018562] [18562] Event [1248.92578,94.6869202,2997.08081]: 1 lost unit Duck [f=0018579] [18579] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0018598] [18598] Event [1432,92.1794891,2504]: 0 lost unit Metal Extractor [f=0018599] gg [f=0018616] [18616] Event [1051.57117,117.947144,3103.7793]: 1 lost unit Duck [f=0018658] gg [f=0018660] [18660] Event [undefined]: KingLunchBox resigned [f=0018660] game_message: KingLunchBox has been destroyed! [f=0018660] game_message: Tiptushi wins! [f=0018660] Submitting stats [f=0018660] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018660] Part| Total Time|Time of the last 0.5s [f=0018660] Draw 43863.86ms 32.73% [f=0018660] Lua::Callins::Synced 12571.74ms 12.57% [f=0018660] Lua::Callins::Unsynced 42952.55ms 30.04% [f=0018660] Lua::CollectGarbage::Synced 836.10ms 0.20% [f=0018660] Lua::CollectGarbage::Unsynced 2130.47ms 1.10% [f=0018660] Misc::Profiler::AddTime 151.53ms 0.00% [f=0018660] Sim 96698.56ms 50.30% [f=0018660] [18660] Received game_message: KingLunchBox has been destroyed! [f=0018660] [18660] Received game_message: Tiptushi wins! [f=0018661] [18661] Game End Stats Header: 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42,6940,16725,16725,6940,339.825562,588.300659,588.300659,339.825562,0,0,0,0,0,0,0,0,1023.20514,36.541626,36.541626,1023.20514,5542.74072,6798.31201,6798.31201,5542.74072,1310,1975,1975,1310,25.6000004,61.3333321,61.3333321,25.6000004,1560,1720,1720,1560,22.7128601,44.6624031,44.6624031,22.7128601,1500,6800,6800,1500,3350,5174.3335,5174.3335,3350,2570,6230,6230,2570,5384.3335,3351.3335,3351.3335,5384.3335,104.999825,1156.50024,1156.50024,104.999825,7198.59766,6016.15967,6016.15967,7198.59766 [f=0018661] [18661] Game End Stats Values: 43,5480,16495,16495,5480,344.608459,605.371643,605.371643,344.608459,0,0,0,0,0,0,0,0,1149.34558,36.541626,36.541626,1149.34558,5704.55273,7223.81592,7223.81592,5704.55273,1310,1975,1975,1310,18.2285099,66.7574997,66.7574997,18.2285099,1560,1720,1720,1560,19.8518066,41.7782402,41.7782402,19.8518066,1500,6500,6500,1500,3590,5654.3335,5654.3335,3590,1110,6300,6300,1110,6880.3335,3831.3335,3831.3335,6880.3335,104.999825,1156.50024,1156.50024,104.999825,7772.0542,6501.22852,6501.22852,7772.0542 [f=0018665] [18665] Event [2712,16.5273438,2168]: 0 lost unit Gauss [f=0018672] [18672] Event [1416,94.052124,3352]: 0 lost unit Solar Collector [f=0018691] [18691] Event [2708.22607,23.3817863,2115.73608]: 0 lost unit Knight [f=0018698] [18698] Event [1320,91.2816315,3256]: 0 lost unit Solar Collector [f=0018703] [18703] Event [1252.64868,92.0825653,3227.4021]: 1 lost unit Duck [f=0018707] [18707] Event [1392,90.6052551,3280]: 0 lost unit Lotus [f=0018722] [18722] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0018784] [18784] Event [5336,82.515625,1944]: 1 finished unit Solar Collector [f=0018822] Player Tiptushi left the game: normal quit [f=0018822] [18822] Event [undefined]: Tiptushi quit [f=0018901] [18901] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0018913] Spectator KingLunchBox left the game: normal quit [f=0018913] [18913] Event [undefined]: KingLunchBox quit [f=0018919] No clients connected, shutting down server [f=0018919] Server shutdown [f=0019028] [19028] Event [4392,98.6347656,4120]: 1 finished unit Metal Extractor [f=0019053] [19053] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0019205] [19205] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0019354] [19354] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0019504] [19504] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0019569] [19569] Event [4040,77.1777344,4200]: 1 finished unit Metal Extractor [f=0019654] [19654] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0019725] [19725] Event [3048,41.8281174,4776]: 1 finished unit Metal Extractor [f=0019804] [19804] Event [5620,90.0297012,1928]: 1 finished unit Archer [f=0019819] Autoquit sending quit command. [f=0019819] [QuitAction] user exited to system [f=0019819] [SpringApp::Kill][1] fromRun=1 [f=0019819] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019819] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019819] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019819] [ThreadPool::SetThreadCount][2] workers=0 [f=0019819] [SpringApp::Kill][2] [f=0019819] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019819] [Game::KillLua][3] dtor=0 luaUI=0x5773d6f0 [f=0019819] Start widgetHandler:Shutdown [f=0019819] Shutdown - SaveOrderList Complete [f=0019819] Writing last game win data [f=0019819] Shutdown - SaveConfigData Complete [f=0019819] Shutdown Widget - Chili Highlight [f=0019819] Shutdown Widget - Save/Load API [f=0019819] Shutdown Widget - Draw After Chili [f=0019819] Shutdown Widget - EPIC Menu [f=0019819] Shutdown Widget - Chili Minimap [f=0019819] Shutdown Widget - Chili Widget Selector [f=0019819] Shutdown Widget - Local Team Colors [f=0019819] Shutdown Widget - Display Keys 2 [f=0019819] Shutdown Widget - Save Game Menu [f=0019819] Shutdown Widget - HealthBars [f=0019819] Shutdown Widget - Noises [f=0019819] Shutdown Widget - Unit Icons [f=0019819] Shutdown Widget - Win Counter [f=0019819] Shutdown Widget - BuildETA [f=0019819] Shutdown Widget - SpringRTS Replay Stats [f=0019819] Shutdown Widget - Modular Comm Info [f=0019819] Shutdown Widget - CameraShake [f=0019819] Shutdown Widget - Chili Economy Panel Default [f=0019819] Shutdown Widget - Chili EndGame Window [f=0019819] Shutdown Widget - Chili Nuke Warning [f=0019819] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019819] Shutdown Widget - Chili Spectator Panels [f=0019819] Shutdown Widget - Context Menu [f=0019819] Shutdown Widget - Darkening [f=0019819] Shutdown Widget - MetalFeatures (new) [f=0019819] Shutdown Widget - Grab Input [f=0019819] Input grabbing is disabled! [f=0019819] Shutdown Widget - Highlight Geos [f=0019819] Shutdown Widget - Local Widgets Config [f=0019819] Shutdown Widget - Mex Placement Handler [f=0019819] Shutdown Widget - MinimapEvents [f=0019819] Shutdown Widget - Missile Silo Range [f=0019819] Shutdown Widget - Point Tracker [f=0019819] Shutdown Widget - Showeco and Grid Drawer [f=0019819] Shutdown Widget - Stereo3D [f=0019819] Shutdown Widget - Music Player v2 [f=0019819] Shutdown Widget - Attack AoE [f=0019819] Shutdown Widget - Map Edge Extension [f=0019819] Shutdown Widget - Selection Send [f=0019819] Shutdown Widget - LupsManager [f=0019819] Shutdown Widget - Newton Firezone [f=0019819] Shutdown Widget - Chili Pro Console [f=0019819] Shutdown Widget - Lasso Terraform GUI [f=0019819] Shutdown Widget - Chili Framework [f=0019819] Shutdown Widget - Lups [f=0019819] Shutdown Widget - Custom Markers [f=0019819] Shutdown Widget - Chili Core Selector [f=0019819] Shutdown Widget - Select Keys [f=0019819] Shutdown Widget - Pause Screen [f=0019819] Shutdown Widget - Layout Handler [f=0019819] Shutdown Widget - Persistent Build Height [f=0019819] Shutdown Widget - Text To Speech Control [f=0019819] End widgetHandler:Shutdown [f=0019819] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={534115,64424399} {int,ext,rec}Allocs={35216327,0,0} {chunk,block}Bytes={64424399,0} [f=0019819] [Game::KillLua][1] dtor=0 luaGaia=0x578f4d10 [f=0019819] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={298347,50229861} {int,ext,rec}Allocs={35216328,0,0} {chunk,block}Bytes={50229861,0} [f=0019819] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={298347,50229861} {int,ext,rec}Allocs={35216328,0,0} {chunk,block}Bytes={50229861,0} [f=0019819] [Game::KillLua][2] dtor=0 luaRules=0x56d21cb0 [f=0019819] Start gadgetHandler:Shutdown [f=0019819] Shutdown - StartSetup [f=0019819] Shutdown - UnitMorph [f=0019819] Shutdown - LupsNanoSpray [f=0019819] Shutdown - Missile Silo Controller [f=0019819] Shutdown - Modular Comm Info [f=0019819] Shutdown - Terrain Texture Handler [f=0019819] Shutdown - UnitCloakShield [f=0019819] Shutdown - Starlight Handler [f=0019819] End gadgetHandler:Shutdown [f=0019819] Start gadgetHandler:Shutdown [f=0019819] Shutdown - Save/Load [f=0019819] Shutdown - Teleport Throw [f=0019819] Shutdown - UnitMorph [f=0019819] Shutdown - Modular Comm Info [f=0019819] Shutdown - Retreat Command [f=0019819] Shutdown - Shockwaves [f=0019819] Shutdown - UnitCloakShield [f=0019819] Shutdown - Lups Cloak FX [f=0019819] Shutdown - Lups [f=0019819] Shutdown - Lups Shield [f=0019819] End gadgetHandler:Shutdown [f=0019819] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={35216358,0,0} {chunk,block}Bytes={0,0} [f=0019819] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={35216358,0,0} {chunk,block}Bytes={0,0} [f=0019819] [Game::KillLua][4] dtor=0 [f=0019819] [Game::~CGame][1] [f=0019819] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019819] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019819] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019819] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019819] [Game::KillLua][4] dtor=1 [f=0019819] [Game::KillMisc][1] [f=0019819] [Game::KillMisc][2] [f=0019819] [Game::KillMisc][3] [f=0019819] [Game::KillRendering][1] [f=0019819] [3DOParser::Kill] allocated 137 pieces [f=0019819] [S3OParser::Kill] allocated 2767 pieces [f=0019819] [AssParser::Kill] allocated 244 pieces [f=0019819] [Game::KillInterface][1] [f=0019819] [Game::KillInterface][2] [f=0019819] [Game::KillSimulation][1] [f=0019819] [Game::KillSimulation][2] [f=0019819] [CCollisionHandler] dis-/continuous tests: 0/1894262 [f=0019819] [Game::KillSimulation][3] [f=0019819] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019819] [~CPathCache(28x20)] cacheHits=177 hitPercentage=57% numHashColls=0 maxCacheSize=23 [f=0019819] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019819] [~CPathCache(56x40)] cacheHits=161 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019819] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019819] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019819] [LosHandler::Kill] raycast instance cache-{hits,misses}={18622,21518}; shared=12%; cached=35% [f=0019819] [Game::KillSimulation][4] [f=0019819] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0019819] [Game::~CGame][2] [f=0019819] [Game::~CGame][3] [f=0019819] [SpringApp::Kill][3] [f=0019819] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 211408 bytes sent 181129 bytes recv'd [f=0019819] [SpringApp::Kill][4] font=0x4660aaa0 [f=0019819] [SpringApp::Kill][5] [f=0019819] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x46678d60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=3409ms file="objects3d/bantha.s3o" indx=4855 inflSize=433kb readTime=48ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=24ms file="luaui/configs/lang/campaign_units.en.json" indx=2841 inflSize=4kb readTime=24ms file="unittextures/gauss3_tex1.png" indx=7134 inflSize=1103kb readTime=23ms file="bitmaps/loadpictures/communication.png" indx=494 inflSize=2799kb readTime=22ms file="luaui/images/commands/bold/cancelupgrade.png" indx=3061 inflSize=6kb readTime=22ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=21ms file="luaui/widgets/gui_icon_sets.lua" indx=4603 inflSize=3kb readTime=21ms file="objects3d/gauss.dae" indx=5125 inflSize=1555kb readTime=20ms file="bitmaps/pd/dosray.tga" indx=537 inflSize=8kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 51810883 bytes cached in 2893 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=134 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/firebreak_v1.1.sd7 (0x4676abe0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46787ae0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46690a20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f79f401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]