[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.KXm4om8VyB/springsettings.956677.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc04001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4756 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/956677/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 193ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x456f3350] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x456f3350] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 588ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 658ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 663ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 133ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 98ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/956677/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540d8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-740540d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540e8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-740540e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (183ms, checksum 9d8a343e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11509,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/956677/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51e2e680,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d44e5e5f8c33019b1df443d594300a2a [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tiptushi changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PRO_eXist [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_eXist changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_eXist" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_eXist" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_eXist" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_eXist" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_eXist" string="[Game::Load][lua{Rules,Gaia}={00000000fa735a80,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={00000000b1dddac0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer 2! [f=-000001] Allies: I choose: erts! [f=-000001] hello again [f=-000001] greetings [f=-000001] [0] Event [535,173.406845,474]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4571,172.17627,4537]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_eXist, team: 1, elo:2577 [f=0000000] [0] Tiptushi, team: 0, elo:2453 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4448,173.974457,4544]: 1 finished unit Hovercraft Platform [f=0000232] [232] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000240] [240] Event [528,174.781555,624]: 0 finished unit Tank Foundry [f=0000241] [241] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000430] [430] Event [504,175.819244,328]: 0 finished unit Solar Collector [f=0000511] [511] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0000523] [523] Event [4480,172.217636,4544]: 1 finished unit Quill [f=0000675] [675] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0000701] [701] Event [4456,173.995728,4648]: 1 finished unit Solar Collector [f=0000835] [835] Event [528,173.533386,652]: 0 finished unit Kodachi [f=0000865] [865] Event [744,173.995728,520]: 0 finished unit Solar Collector [f=0001088] [1088] Event [4568,175.826355,4712]: 1 finished unit Solar Collector [f=0001152] gl hf [f=0001224] u2 [f=0001247] [1247] Event [632,175.819244,424]: 0 finished unit Solar Collector [f=0001558] [1558] Event [4648,175.819244,4760]: 1 finished unit Solar Collector [f=0001587] [1587] Event [4480,172.217636,4544]: 1 finished unit Bolas [f=0001767] [1767] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0001808] [1808] Event [528,173.533386,652]: 0 finished unit Kodachi [f=0001946] [1946] Event [1192,175.819244,248]: 0 finished unit Solar Collector [f=0002003] [2003] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0002047] [2047] Event [4728,171.994873,4760]: 1 finished unit Solar Collector [f=0002488] [2488] Event [4512,172.172241,4448]: 1 finished unit Lotus [f=0002504] [2504] Event [528,173.533386,652]: 0 finished unit Kodachi [f=0002655] [2655] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0002668] [2668] Event [4480,172.217636,4544]: 1 finished unit Bolas [f=0002849] [2849] Event [1688,179.217896,696]: 0 finished unit Solar Collector [f=0003009] [3009] Event [4480,172.217636,4544]: 1 finished unit Dagger [f=0003043] [3043] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0003165] [3165] Event [1856,179.210815,784]: 0 finished unit Lotus [f=0003320] [3320] Event [1792,177.515015,816]: 0 finished unit Radar Tower [f=0003333] [3333] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0003484] [3484] Event [528,173.533386,652]: 0 finished unit Welder [f=0003686] [3686] Event [2081.25488,173.921768,4829.43555]: 0 lost unit Kodachi [f=0003748] [3748] Event [4480,172.217636,4544]: 1 finished unit Bolas [f=0003770] [3770] Event [3184,174.180237,4640]: 1 finished unit Lotus [f=0003780] [3780] Event [2069.52124,180.206696,5012.62988]: 0 lost unit Kodachi [f=0003844] [3844] Event [2419.75464,186.679123,4698.06152]: 0 lost unit Kodachi [f=0004035] [4035] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0004164] [4164] Event [4480,172.217636,4544]: 1 finished unit Quill [f=0004231] [4231] Event [2960,170.533203,4448]: 1 finished unit Radar Tower [f=0004235] [4235] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0004279] [4279] Event [2320,172.172241,1088]: 0 finished unit Lotus [f=0004383] [4383] Event [528,173.533386,652]: 0 finished unit Welder [f=0004487] [4487] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0004584] [4584] Event [344,175.826355,872]: 0 finished unit Solar Collector [f=0004694] [4694] Event [4248,181.353607,4712]: 1 finished unit Solar Collector [f=0004832] [4832] Event [4480,172.217636,4544]: 1 finished unit Bolas [f=0005019] [5019] Event [4384,173.995728,3376]: 1 finished unit Lotus [f=0005092] [5092] Event [528,173.533386,652]: 0 finished unit Blitz [f=0005171] [5171] Event [2824,173.995728,3896]: 1 finished unit Metal Extractor [f=0005197] [5197] Event [1272,177.458252,264]: 0 lost unit Metal Extractor [f=0005319] [5319] Event [4088,181.275574,4776]: 1 finished unit Solar Collector [f=0005323] [5323] Event [472,181.289734,1608]: 0 lost unit Metal Extractor [f=0005329] [5329] Event [4480,172.217636,4544]: 1 finished unit Quill [f=0005550] [5550] Event [2600,184.936768,2104]: 0 finished unit Metal Extractor [f=0005633] [5633] Event [328,175.819244,1000]: 0 lost unit Metal Extractor [f=0005783] [5783] Event [528,173.533386,652]: 0 finished unit Blitz [f=0005805] [5805] Event [2784,177.642761,3728]: 1 finished unit Lotus [f=0005820] [5820] Event [2688,179.225006,2112]: 0 finished unit Lotus [f=0005820] [5820] Event [3672,170.348755,3224]: 1 finished unit Metal Extractor [f=0005831] [5831] Event [3928,181.41037,4840]: 1 finished unit Solar Collector [f=0005886] [5886] Event [479.134125,172.215332,762.873596]: 0 lost unit Blitz [f=0005929] [5929] Event [528,173.533386,652]: 0 lost unit Blitz [f=0005947] [5947] Event [528,173.533386,652]: 0 lost unit Blitz [f=0005959] [5959] Event [528,173.533386,652]: 0 lost unit Blitz [f=0005974] [5974] Event [528,173.533386,652]: 0 lost unit Blitz [f=0006001] [6001] Event [4776,170.348755,4632]: 1 finished unit Solar Collector [f=0006020] [6020] Event [567.277222,172.395599,726.735596]: 1 lost unit Bolas [f=0006120] [6120] Event [3664,173.995728,3104]: 1 finished unit Lotus [f=0006186] [6186] Event [424,175.819244,328]: 0 lost unit Metal Extractor [f=0006353] [6353] Event [3768,181.289734,4904]: 1 finished unit Solar Collector [f=0006410] [6410] Event [528,173.533386,652]: 0 finished unit Blitz [f=0006451] [6451] Event [4792,170.171356,4472]: 1 finished unit Solar Collector [f=0006480] [6480] Event [2512,184.809021,3984]: 1 finished unit Lotus [f=0006570] [6570] Event [162.193466,175.729492,1115.72717]: 1 lost unit Dagger [f=0006745] [6745] Event [3144,173.995728,2600]: 0 finished unit Metal Extractor [f=0006765] [6765] Event [4232,177.947845,2632]: 1 finished unit Metal Extractor [f=0006787] [6787] Event [4480,172.217636,4544]: 1 finished unit Bolas [f=0006849] [6849] Event [3640,179.459167,4856]: 1 finished unit Solar Collector [f=0006969] [6969] Event [4808,179.459167,4312]: 1 finished unit Solar Collector [f=0006975] [6975] Event [3088,173.995728,2608]: 0 finished unit Lotus [f=0007062] [7062] Event [2330.58301,174.039459,2096.02026]: 1 lost unit Bolas [f=0007084] [7084] Event [2640,185.121216,3840]: 1 finished unit Lotus [f=0007146] [7146] Event [4056,175.819244,2472]: 1 finished unit Metal Extractor [f=0007220] [7220] Event [424,175.142365,328]: 0 finished unit Metal Extractor [f=0007315] [7315] Event [528,173.533386,652]: 0 finished unit Blitz [f=0007399] [7399] Event [3480,170.348755,4840]: 1 finished unit Solar Collector [f=0007424] [7424] Event [4480,172.217636,4544]: 1 finished unit Bolas [f=0007486] [7486] Event [4096,175.691528,2352]: 1 finished unit Lotus [f=0007523] [7523] Event [4824,177.770447,4152]: 1 finished unit Solar Collector [f=0007560] [7560] Event [2944,175.819244,2640]: 0 finished unit Lotus [f=0007780] [7780] Event [4208,179.480438,2464]: 1 finished unit Lotus [f=0007855] [7855] Event [528,173.533386,652]: 0 finished unit Blitz [f=0008049] [8049] Event [3320,168.709717,4840]: 1 finished unit Solar Collector [f=0008054] [8054] Event [1816,179.452057,4280]: 1 finished unit Metal Extractor [f=0008090] [8090] Event [3952,173.995728,2560]: 1 finished unit Lotus [f=0008167] [8167] Event [4840,168.518127,3992]: 1 finished unit Solar Collector [f=0008243] [8243] Event [4480,172.217636,4544]: 1 finished unit Scalpel [f=0008296] [8296] Event [328,175.142365,1000]: 0 finished unit Metal Extractor [f=0008421] [8421] Event [328,175.91568,360]: 0 finished unit Solar Collector [f=0008438] [8438] Event [3904,173.995728,2480]: 1 finished unit Picket [f=0008460] [8460] Event [3872,173.995728,2544]: 1 lost unit Picket [f=0008500] [8500] Event [3904,173.995728,2480]: 1 lost unit Picket [f=0008514] [8514] Event [3789.77148,173.995728,2625.14136]: 1 lost unit Bolas [f=0008566] [8566] Event [3160,168.652954,4824]: 1 finished unit Solar Collector [f=0008581] [8581] Event [3840,173.995728,2624]: 1 lost unit Picket [f=0008657] [8657] Event [3853.83765,175.684647,2694.8938]: 0 lost unit Blitz [f=0008679] [8679] Event [4728,173.931885,3864]: 1 finished unit Solar Collector [f=0008700] [8700] Event [1656,173.995728,4152]: 1 finished unit Metal Extractor [f=0008702] [8702] Event [528,173.533386,652]: 0 finished unit Blitz [f=0008714] [8714] Event [312,175.819244,440]: 0 finished unit Solar Collector [f=0008764] [8764] Event [3986.65894,175.702988,2665.89917]: 0 lost unit Blitz [f=0008782] [8782] Event [4013.7522,175.819244,2494.72681]: 0 lost unit Engineer Commander [f=0008785] [8785] Event [4056,175.313263,2472]: 1 lost unit Metal Extractor [f=0008796] [8796] Event [3952,173.301025,2560]: 1 lost unit Lotus [f=0008830] gg [f=0008841] [8841] Event [4011.41943,171.155518,2451.12305]: 0 lost unit Blitz [f=0008927] [8927] Event [undefined]: Tiptushi resigned [f=0008927] game_message: Tiptushi has been destroyed! [f=0008927] game_message: PRO_eXist wins! [f=0008927] Submitting stats [f=0008927] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008927] Part| Total Time|Time of the last 0.5s [f=0008927] Draw 8131.43ms 10.04% [f=0008927] Lua::Callins::Synced 3181.78ms 33.80% [f=0008927] Lua::Callins::Unsynced 11507.82ms 15.31% [f=0008927] Lua::CollectGarbage::Synced 159.23ms 0.20% [f=0008927] Lua::CollectGarbage::Unsynced 470.94ms 1.09% [f=0008927] Misc::Profiler::AddTime 30.89ms 0.00% [f=0008927] Sim 9390.69ms 78.63% [f=0008927] [8927] Received game_message: Tiptushi has been destroyed! [f=0008927] [8927] Received game_message: PRO_eXist wins! [f=0008928] [8928] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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3,2575,2455,2455,2575,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,8.66666698,8.66666698,9.86666679,1275,1275,1275,1275,8.80652523,9.47474575,9.47474575,8.80652523,180,0,0,180,0,0,0,0,1120,1180,1180,1120,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008928] [8928] Game End Stats Values: 4,2645,2525,2525,2645,4.77009678,0,0,4.77009678,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.2666664,10.9333334,10.9333334,12.2666664,1275,1275,1275,1275,10.3273277,10.0093222,10.0093222,10.3273277,180,0,0,180,0,0,0,0,1190,1250,1250,1190,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008928] [8928] Game End Stats Values: 5,2735,2785,2785,2735,12.1416597,1.96170974,1.96170974,12.1416597,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,12.9333334,12.9333334,14,1275,1275,1275,1275,10.5007582,10.1401024,10.1401024,10.5007582,180,190,190,180,0,0,0,0,1280,1320,1320,1280,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008928] [8928] Game End Stats Values: 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9,3670,3485,3485,3670,68.6236572,27.852354,27.852354,68.6236572,0,0,0,0,0,0,0,0,0,0,0,0,0,206.865677,206.865677,0,90,90,90,90,18,16,16,18,1330,1275,1275,1330,15.4474211,15.3361673,15.3361673,15.4474211,540,460,460,540,0,0,0,0,1710,1660,1660,1710,0,0,0,0,0,0,0,0,206.865677,0,0,206.865677 [f=0008928] [8928] Game End Stats Values: 10,3220,3765,3765,3220,77.1570053,35.3589249,35.3589249,77.1570053,0,0,0,0,0,0,0,0,0,0,0,0,231.107117,535.993652,535.993652,231.107117,90,180,180,90,18,16,16,18,1330,1275,1275,1330,14.587533,16.5237389,16.5237389,14.587533,0,650,650,0,0,540,540,0,1800,1660,1660,1800,540,0,0,540,0,0,0,0,540.000122,244.063156,244.063156,540.000122 [f=0008928] [8928] Game End Stats Values: 11,3600,4040,4040,3600,92.5066681,39.1917458,39.1917458,92.5066681,0,0,0,0,0,0,0,0,0,0,0,0,231.107117,535.993652,535.993652,231.107117,180,180,180,180,18,16,16,18,1330,1330,1330,1330,17.8484783,16.2788219,16.2788219,17.8484783,0,650,650,0,0,540,540,0,2090,1880,1880,2090,540,0,0,540,0,0,0,0,540.000122,244.063156,244.063156,540.000122 [f=0008928] [8928] Game End Stats Values: 12,3670,4300,4300,3670,111.61261,40.3566704,40.3566704,111.61261,0,0,0,0,0,0,0,0,0,0,0,0,285.106873,587.427246,587.427246,285.106873,180,180,180,180,19.4666672,16.9333324,16.9333324,19.4666672,1330,1330,1330,1330,19.3016891,17.9719791,17.9719791,19.3016891,0,840,840,0,0,540,540,0,2160,1950,1950,2160,540,0,0,540,0,0,0,0,591.433716,298.062592,298.062592,591.433716 [f=0008928] [8928] Game End Stats Values: 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15,3880,4900,4900,3880,143.122528,57.5996017,57.5996017,143.122528,0,0,0,0,0,0,0,0,0,0,0,0,449.372681,1402.84082,1402.84082,449.372681,270,450,450,270,18.3573322,22.9333324,22.9333324,18.3573322,1330,1330,1330,1330,16.3798695,22.5872192,22.5872192,16.3798695,300,650,650,300,190,1171.78638,1171.78638,190,1980,2470,2470,1980,1171.78638,190,190,1171.78638,0,0,0,0,1421.16809,486.516174,486.516174,1421.16809 [f=0008928] [8928] Game End Stats Values: 16,4270,5050,5050,4270,147.621017,63.6895294,63.6895294,147.621017,0,0,0,0,0,0,0,0,0,0,0,0,465.454651,1402.84082,1402.84082,465.454651,270,540,540,270,19.2959995,26.666666,26.666666,19.2959995,1330,1330,1330,1330,15.3018703,22.4432774,22.4432774,15.3018703,600,570,570,600,270,1171.78638,1171.78638,270,2070,2610,2610,2070,1171.78638,270,270,1171.78638,29.25,0,0,29.25,1421.16809,502.598145,502.598145,1421.16809 [f=0008928] [8928] Game End Stats Values: 17,4360,5460,5460,4360,148.967834,70.2458801,70.2458801,148.967834,0,0,0,0,0,0,0,0,0,0,0,0,583.301819,1461.34082,1461.34082,583.301819,360,630,630,360,20,30.1333332,30.1333332,20,1330,1330,1330,1330,24.8955326,24.2117405,24.2117405,24.8955326,600,570,570,600,460,1171.78638,1171.78638,460,2070,2930,2930,2070,1171.78638,460,460,1171.78638,160.25,0,0,160.25,1479.66809,620.445313,620.445313,1479.66809 [f=0008928] [8928] Game End Stats Values: 18,4840,5880,5880,4840,153.69136,81.5472641,81.5472641,153.69136,0,0,0,0,0,0,0,0,0,0,0,0,636.739868,1461.34082,1461.34082,636.739868,450,720,720,450,20,33.3333321,33.3333321,20,1330,1330,1330,1330,22.9906921,26.8000259,26.8000259,22.9906921,900,760,760,900,460,1171.78638,1171.78638,460,2160,3070,3070,2160,1171.78638,460,460,1171.78638,235.25,0,0,235.25,1479.66809,673.883362,673.883362,1479.66809 [f=0008928] [8928] Game End Stats Values: 19,5140,6220,6220,5140,156.284668,100.565697,100.565697,156.284668,0,0,0,0,0,0,0,0,0,0,0,0,636.739868,1461.34082,1461.34082,636.739868,450,900,900,450,20,36,36,20,1330,1330,1330,1330,20.6008472,27.314497,27.314497,20.6008472,1200,760,760,1200,460,1171.78638,1171.78638,460,2160,3230,3230,2160,1171.78638,460,460,1171.78638,268.75,0,0,268.75,1479.66809,673.883362,673.883362,1479.66809 [f=0008928] [8928] Game End Stats Values: 20,5300,6320,6320,5300,159.177185,130.750839,130.750839,159.177185,0,0,0,0,0,0,0,0,0,0,0,0,838.238281,1982.38245,1982.38245,838.238281,450,900,900,450,20.3999996,39.4666672,39.4666672,20.3999996,1330,1330,1330,1330,21.2896366,30.0636063,30.0636063,21.2896366,1200,790,790,1200,755.200012,1171.78638,1171.78638,755.200012,2320,3300,3300,2320,1171.78638,755.200012,755.200012,1171.78638,300.75,0,0,300.75,2000.70972,889.408875,889.408875,2000.70972 [f=0008928] [8928] Game End Stats Values: 21,3495,6180,6180,3495,166.750656,179.716385,179.716385,166.750656,0,0,0,0,0,0,0,0,154.672699,0,0,154.672699,1941.92102,3413.22949,3413.22949,1941.92102,450,810,810,450,21.0091038,42.7692299,42.7692299,21.0091038,55,1330,1330,55,19.3392143,32.2804604,32.2804604,19.3392143,600,600,600,600,972,3346.78638,3346.78638,972,2390,3440,3440,2390,3346.78638,1162,1162,3346.78638,300.75,0,0,300.75,3609.44897,2174.92529,2174.92529,3609.44897 [f=0008951] [8951] Event [4480,172.217636,4544]: 1 finished unit Scalpel [f=0009147] Spectator Tiptushi left the game: normal quit [f=0009147] [9147] Event [undefined]: Tiptushi quit [f=0009203] [9203] Event [4568,170.164246,3704]: 1 finished unit Solar Collector [f=0009212] No clients connected, shutting down server [f=0009212] Server shutdown [f=0009269] [9269] Event [1760,175.819244,4128]: 1 finished unit Lotus [f=0009328] [9328] Event [4056,174.662781,2600]: 1 finished unit Caretaker [f=0009727] [9727] Event [4408,172.299957,3544]: 1 finished unit Solar Collector [f=0009944] [9944] Event [1440,173.995728,3952]: 1 finished unit Lotus [f=0010167] [10167] Event [4480,172.217636,4544]: 1 finished unit Mace [f=0010799] [10799] Event [808,179.52301,4456]: 1 finished unit Metal Extractor [f=0011399] [11399] Event [816,175.826355,4192]: 1 finished unit Lotus [f=0013354] Autoquit sending quit command. [f=0013354] [QuitAction] user exited to system [f=0013354] [SpringApp::Kill][1] fromRun=1 [f=0013354] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013354] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013354] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013354] [ThreadPool::SetThreadCount][2] workers=0 [f=0013354] [SpringApp::Kill][2] [f=0013354] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013354] [Game::KillLua][3] dtor=0 luaUI=0x63068c10 [f=0013354] Start widgetHandler:Shutdown [f=0013354] Shutdown - SaveOrderList Complete [f=0013354] Writing last game win data [f=0013354] Shutdown - SaveConfigData Complete [f=0013354] Shutdown Widget - Save/Load API [f=0013354] Shutdown Widget - Chili Highlight [f=0013354] Shutdown Widget - Draw After Chili [f=0013354] Shutdown Widget - EPIC Menu [f=0013354] Shutdown Widget - Chili Widget Selector [f=0013354] Shutdown Widget - Chili Minimap [f=0013354] Shutdown Widget - Local Team Colors [f=0013354] Shutdown Widget - Display Keys 2 [f=0013354] Shutdown Widget - Save Game Menu [f=0013354] Shutdown Widget - Unit Icons [f=0013354] Shutdown Widget - Noises [f=0013354] Shutdown Widget - HealthBars [f=0013354] Shutdown Widget - Win Counter [f=0013354] Shutdown Widget - SpringRTS Replay Stats [f=0013354] Shutdown Widget - BuildETA [f=0013354] Shutdown Widget - Modular Comm Info [f=0013354] Shutdown Widget - Music Player v2 [f=0013354] Shutdown Widget - Stereo3D [f=0013354] Shutdown Widget - Showeco and Grid Drawer [f=0013354] Shutdown Widget - Point Tracker [f=0013354] Shutdown Widget - Missile Silo Range [f=0013354] Shutdown Widget - MinimapEvents [f=0013354] Shutdown Widget - Mex Placement Handler [f=0013354] Shutdown Widget - Local Widgets Config [f=0013354] Shutdown Widget - Highlight Geos [f=0013354] Shutdown Widget - Grab Input [f=0013354] Input grabbing is disabled! [f=0013354] Shutdown Widget - MetalFeatures (new) [f=0013354] Shutdown Widget - Darkening [f=0013354] Shutdown Widget - Context Menu [f=0013354] Shutdown Widget - Chili Spectator Panels [f=0013354] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013354] Shutdown Widget - Chili Nuke Warning [f=0013354] Shutdown Widget - Chili EndGame Window [f=0013354] Shutdown Widget - Chili Economy Panel Default [f=0013354] Shutdown Widget - CameraShake [f=0013354] Shutdown Widget - Attack AoE [f=0013354] Shutdown Widget - UnitShapes [f=0013354] Shutdown Widget - Map Edge Extension [f=0013354] Shutdown Widget - Selection Send [f=0013354] Shutdown Widget - LupsManager [f=0013354] Shutdown Widget - Newton Firezone [f=0013354] Shutdown Widget - Chili Pro Console [f=0013354] Shutdown Widget - Lasso Terraform GUI [f=0013354] Shutdown Widget - Lups [f=0013354] Shutdown Widget - Chili Framework [f=0013354] Shutdown Widget - Chili Core Selector [f=0013354] Shutdown Widget - Custom Markers [f=0013354] Shutdown Widget - Select Keys [f=0013354] Shutdown Widget - Pause Screen [f=0013354] Shutdown Widget - Text To Speech Control [f=0013354] Shutdown Widget - Persistent Build Height [f=0013354] Shutdown Widget - Layout Handler [f=0013354] End widgetHandler:Shutdown [f=0013354] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={469450,61592447} {int,ext,rec}Allocs={22648592,0,0} {chunk,block}Bytes={61592447,0} [f=0013354] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013354] [Game::KillLua][2] dtor=0 luaRules=0x51e2e680 [f=0013354] Start gadgetHandler:Shutdown [f=0013354] Shutdown - StartSetup [f=0013354] Shutdown - UnitMorph [f=0013354] Shutdown - LupsNanoSpray [f=0013354] Shutdown - Missile Silo Controller [f=0013354] Shutdown - Modular Comm Info [f=0013354] Shutdown - Terrain Texture Handler [f=0013354] Shutdown - UnitCloakShield [f=0013354] Shutdown - Starlight Handler [f=0013354] End gadgetHandler:Shutdown [f=0013354] Start gadgetHandler:Shutdown [f=0013354] Shutdown - Save/Load [f=0013354] Shutdown - Teleport Throw [f=0013354] Shutdown - UnitMorph [f=0013354] Shutdown - Modular Comm Info [f=0013354] Shutdown - Retreat Command [f=0013354] Shutdown - Shockwaves [f=0013354] Shutdown - UnitCloakShield [f=0013354] Shutdown - Lups Cloak FX [f=0013354] Shutdown - Lups [f=0013354] Shutdown - Lups Shield [f=0013354] End gadgetHandler:Shutdown [f=0013354] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22648622,0,0} {chunk,block}Bytes={0,0} [f=0013354] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22648622,0,0} {chunk,block}Bytes={0,0} [f=0013354] [Game::KillLua][4] dtor=0 [f=0013354] [Game::~CGame][1] [f=0013354] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013354] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013354] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013354] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013354] [Game::KillLua][4] dtor=1 [f=0013354] [Game::KillMisc][1] [f=0013354] [Game::KillMisc][2] [f=0013354] [Game::KillMisc][3] [f=0013354] [Game::KillRendering][1] [f=0013354] [3DOParser::Kill] allocated 137 pieces [f=0013354] [S3OParser::Kill] allocated 2781 pieces [f=0013354] [AssParser::Kill] allocated 220 pieces [f=0013354] [Game::KillInterface][1] [f=0013354] [Game::KillInterface][2] [f=0013354] [Game::KillSimulation][1] [f=0013354] [Game::KillSimulation][2] [f=0013354] [CCollisionHandler] dis-/continuous tests: 0/97448 [f=0013354] [Game::KillSimulation][3] [f=0013354] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013354] [~CPathCache(20x20)] cacheHits=30 hitPercentage=31% numHashColls=0 maxCacheSize=9 [f=0013354] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013354] [~CPathCache(40x40)] cacheHits=105 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013354] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013354] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013354] [LosHandler::Kill] raycast instance cache-{hits,misses}={816,5247}; shared=0%; cached=13% [f=0013354] [Game::KillSimulation][4] [f=0013354] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0013354] [Game::~CGame][2] [f=0013354] [Game::~CGame][3] [f=0013354] [SpringApp::Kill][3] [f=0013354] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 140766 bytes sent 117822 bytes recv'd [f=0013354] [SpringApp::Kill][4] font=0x45678aa0 [f=0013354] [SpringApp::Kill][5] [f=0013354] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x45748a50) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=2874ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=68ms file="objects3d/spiderriot.s3o" indx=5406 inflSize=134kb readTime=58ms file="unittextures/factorytank_1.png" indx=7114 inflSize=4103kb readTime=57ms file="bitmaps/loadpictures/facplop.png" indx=497 inflSize=3075kb readTime=51ms file="luaui/images/lobbyranks/3_4.png" indx=3582 inflSize=110kb readTime=30ms file="objects3d/venom.s3o" indx=5468 inflSize=118kb readTime=24ms file="unittextures/factorytank_2.png" indx=7116 inflSize=4103kb readTime=24ms file="objects3d/spherezeus.s3o" indx=5403 inflSize=118kb readTime=21ms file="objects3d/benzcom1.s3o" indx=4875 inflSize=211kb readTime=21ms file="objects3d/detriment.s3o" indx=5072 inflSize=514kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 57541556 bytes cached in 2880 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x4581bb10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45825950) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x456fd9d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc04001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]