[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.NiABpkODVG/springsettings.956619.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9c4c01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4749 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/956619/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 196ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4601a330] using map "Firebreak v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Firebreak v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4601a330] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 625ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 705ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 54ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 679ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 112ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 203ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 107ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/956619/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 872 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ad4cb8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=90cf340c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bc40f8fd [f=-000001] [Path] [PathEstimator::ReadFile] hash=bc40f8fd file="cache/104dev-maintenance/paths/Firebreak v1.1.pe-bc40f8fd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ad4cb8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=90cf340c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bc40f90d [f=-000001] [Path] [PathEstimator::ReadFile] hash=bc40f90d file="cache/104dev-maintenance/paths/Firebreak v1.1.pe2-bc40f90d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (304ms, checksum 80ff0fa0)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/956619/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5667bb40,0x568b36d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 30345e5f4f314eec35ee40c452e76435 [f=-000001] Connection attempt from mike3 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mike3 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from SCHALLUSPFALLUS [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SCHALLUSPFALLUS changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SCHALLUSPFALLUS" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SCHALLUSPFALLUS" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SCHALLUSPFALLUS" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[Game::Load][lua{Rules,Gaia}={000000005f2c2d80,00000000fe3401a0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SCHALLUSPFALLUS" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SCHALLUSPFALLUS" string="[Game::Load][lua{Rules,Gaia}={00000000ec79b320,0000000112fe7d30}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [5713,91.1640625,1885]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1442,95.2677002,3381]: 1 finished unit Strike Commander [f=0000000] [0] SCHALLUSPFALLUS, team: 1, elo:1884 [f=0000000] [0] mike3, team: 0, elo:1568 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1520,92.9467773,3296]: 1 finished unit Hovercraft Platform [f=0000007] [7] Event [5536,86.0532227,1912]: 0 finished unit Cloakbot Factory [f=0000190] [190] Event [5672,91.9140625,1752]: 0 finished unit Solar Collector [f=0000285] [285] Event [1496,96.3203125,3448]: 1 finished unit Metal Extractor [f=0000371] [371] Event [5864,82.6035156,1832]: 0 finished unit Solar Collector [f=0000471] [471] Event [5526.3999,84.484375,1912]: 0 finished unit Conjurer [f=0000539] [539] Event [1488,93.5511703,3296]: 1 finished unit Quill [f=0000551] [551] Event [5832,87.953125,1976]: 0 finished unit Solar Collector [f=0000570] [570] Event [1320,91.5742188,3384]: 1 finished unit Metal Extractor [f=0000780] [780] Event [5848,85.6621094,1736]: 0 finished unit Metal Extractor [f=0000941] [941] Event [1488,93.5511703,3296]: 1 finished unit Quill [f=0001062] [1062] Event [1256,95.3886719,3144]: 1 finished unit Metal Extractor [f=0001099] [1099] Event [5526.3999,84.484375,1912]: 0 finished unit Glaive [f=0001328] [1328] Event [5672,92.5585938,1672]: 0 finished unit Metal Extractor [f=0001640] [1640] Event [5912,87.0625,1976]: 0 finished unit Metal Extractor [f=0001742] [1742] Event [1192,92.0253906,3256]: 1 finished unit Solar Collector [f=0001883] [1883] Event [5592,92.0078125,1672]: 0 finished unit Solar Collector [f=0001901] [1901] Event [5736,90.2558594,2616]: 0 finished unit Metal Extractor [f=0002203] [2203] Event [1224,97,3400]: 1 finished unit Solar Collector [f=0002229] [2229] Event [1864,35.7578125,3896]: 1 finished unit Metal Extractor [f=0002284] [2284] Event [1616,91.0175781,3424]: 1 finished unit Lotus [f=0002414] [2414] Event [5448,91.5976563,1480]: 0 finished unit Solar Collector [f=0002466] [2466] Event [1320,88.9726563,3464]: 1 finished unit Solar Collector [f=0002737] [2737] Event [5526.3999,84.484375,1912]: 0 finished unit Conjurer [f=0002816] [2816] Event [5288,42.6015625,1288]: 0 finished unit Solar Collector [f=0002885] [2885] Event [1488,93.5511703,3296]: 1 finished unit Quill [f=0002948] [2948] Event [5526.3999,84.484375,1912]: 0 finished unit Glaive [f=0002949] [2949] Event [1416,93.5429688,3464]: 1 finished unit Solar Collector [f=0003017] [3017] Event [5192,42.0390625,3528]: 0 finished unit Metal Extractor [f=0003250] [3250] Event [1488,93.5511703,3296]: 1 finished unit Dagger [f=0003392] [3392] Event [1560,95.171875,3528]: 1 finished unit Solar Collector [f=0003410] [3410] Event [2616,20.0664063,3624]: 1 finished unit Metal Extractor [f=0003500] [3500] Event [5304,39.3144531,1224]: 0 finished unit Metal Extractor [f=0003520] [3520] Event [1536,95.1425781,3104]: 1 finished unit Lotus [f=0003561] [3561] Event [5526.3999,84.484375,1912]: 0 finished unit Conjurer [f=0003586] [3586] Event [1488,93.5511703,3296]: 1 finished unit Dagger [f=0003775] [3775] Event [5526.3999,84.484375,1912]: 0 finished unit Glaive [f=0003889] [3889] Event [2741.44116,21.8767452,3486.32764]: 0 lost unit Glaive [f=0003945] [3945] Event [1488,93.5511703,3296]: 1 finished unit Dagger [f=0003946] [3946] Event [4616,38.1894531,2968]: 0 finished unit Metal Extractor [f=0004022] [4022] Event [1144,96.6425781,3096]: 1 finished unit Solar Collector [f=0004036] [4036] Event [2632,21.5546875,3560]: 1 finished unit Solar Collector [f=0004182] [4182] Event [1432,92.1777344,2504]: 1 finished unit Metal Extractor [f=0004274] [4274] Event [1488,93.5511703,3296]: 1 finished unit Dagger [f=0004295] [4295] Event [1272,95.3066406,3064]: 1 finished unit Solar Collector [f=0004418] [4418] Event [4552,21.1386719,1496]: 0 finished unit Metal Extractor [f=0004511] [4511] Event [5526.3999,84.484375,1912]: 0 finished unit Ronin [f=0004521] [4521] Event [1320,91.65625,3208]: 1 finished unit Solar Collector [f=0004524] [4524] Event [1488,93.5511703,3296]: 1 finished unit Dagger [f=0004546] [4546] Event [2680,20.5527344,3640]: 1 finished unit Solar Collector [f=0004796] [4796] Event [5526.3999,84.484375,1912]: 0 finished unit Ronin [f=0004840] [4840] Event [1488,93.5511703,3296]: 1 finished unit Dagger [f=0005081] [5081] Event [5526.3999,84.484375,1912]: 0 finished unit Ronin [f=0005145] [5145] Event [4392,98.6347656,4120]: 0 finished unit Metal Extractor [f=0005191] [5191] Event [5496,91.0292969,1784]: 0 finished unit Caretaker [f=0005217] [5217] Event [2600,19.9140625,3688]: 1 finished unit Solar Collector [f=0005273] [5273] Event [1488,93.5511703,3296]: 1 finished unit Dagger [f=0005282] [5282] Event [5526.3999,84.484375,1912]: 0 finished unit Ronin [f=0005392] [5392] Event [1336,91.4628906,3304]: 1 finished unit Caretaker [f=0005403] [5403] Event [1976,36.2207031,1608]: 1 finished unit Metal Extractor [f=0005419] [5419] Event [3832,23.0078125,1416]: 0 finished unit Metal Extractor [f=0005480] [5480] Event [5720,90.8242188,1864]: 0 finished unit Caretaker [f=0005516] [5516] Event [1488,93.5511703,3296]: 1 finished unit Dagger [f=0005539] [5539] Event [1448,92.7695313,2440]: 1 finished unit Solar Collector [f=0005549] [5549] Event [4616,38.1894531,2968]: 0 lost unit Metal Extractor [f=0005564] [5564] Event [5526.3999,84.484375,1912]: 0 finished unit Ronin [f=0005691] [5691] Event [5592,92.7109375,1800]: 0 finished unit Caretaker [f=0005706] [5706] Event [1488,93.5511703,3296]: 1 finished unit Dagger [f=0005733] [5733] Event [5526.3999,84.484375,1912]: 0 finished unit Ronin [f=0005787] [5787] Event [5192,42.0390625,3528]: 0 lost unit Metal Extractor [f=0005820] [5820] Event [5526.3999,84.484375,1912]: 0 finished unit Ronin [f=0005827] [5827] Event [2552,19.9726563,3592]: 1 finished unit Solar Collector [f=0005865] [5865] Event [4040,77.1777344,4200]: 0 finished unit Metal Extractor [f=0005889] [5889] Event [1488,93.5511703,3296]: 1 finished unit Dagger [f=0005915] [5915] Event [5526.3999,84.484375,1912]: 0 finished unit Ronin [f=0006022] [6022] Event [1496,94.6035156,2520]: 1 finished unit Solar Collector [f=0006034] [6034] Event [5736,90.2558594,2616]: 0 lost unit Metal Extractor [f=0006044] [6044] Event [5526.3999,84.484375,1912]: 0 finished unit Ronin [f=0006224] [6224] Event [5526.3999,84.484375,1912]: 0 finished unit Ronin [f=0006256] [6256] Event [5912,87.0625,1976]: 0 lost unit Metal Extractor [f=0006353] [6353] Event [2552,37.2226563,2168]: 1 finished unit Metal Extractor [f=0006553] [6553] Event [3336,19.8320313,3704]: 0 lost unit Metal Extractor [f=0006648] [6648] Event [1416,90.9472656,2568]: 1 finished unit Solar Collector [f=0006682] [6682] Event [3316.90137,-3.5604692,3960.70898]: 0 lost unit Conjurer [f=0006726] [6726] Event [2688,21.2701817,3584]: 1 finished unit Lotus [f=0006735] [6735] Event [1488,93.5511703,3296]: 1 finished unit Mace [f=0006892] [6892] Event [2616,33.1210938,2152]: 1 finished unit Solar Collector [f=0007162] [7162] Event [4040,77.1777344,4200]: 0 lost unit Metal Extractor [f=0007164] [7164] Event [1368,92.2363281,2488]: 1 finished unit Solar Collector [f=0007207] [7207] Event [1488,93.5511703,3296]: 1 finished unit Scalpel [f=0007230] [7230] Event [4392,98.6347656,4120]: 0 lost unit Metal Extractor [f=0007371] [7371] Event [2656,19.1679688,3696]: 1 finished unit Lotus [f=0007524] [7524] Event [2568,33.9765625,2232]: 1 finished unit Solar Collector [f=0007564] [7564] Event [1488,93.5511703,3296]: 1 finished unit Scalpel [f=0007671] [7671] Event [3055.26147,17.6559792,3055.04492]: 0 lost unit Glaive [f=0007699] [7699] Event [2948.78833,21.9941406,3098.35986]: 0 lost unit Glaive [f=0007815] [7815] Event [5760,90.9882813,1736]: 0 finished unit Fusion Reactor [f=0007893] [7893] Event [5526.3999,84.484375,1912]: 0 finished unit Ronin [f=0007923] [7923] Event [1488,93.5511703,3296]: 1 finished unit Scalpel [f=0007974] [7974] Event [2983.03149,22.4995689,2923.73486]: 0 lost unit Ronin [f=0007974] [7974] Event [2973.66675,22.2192631,2947.56323]: 0 lost unit Ronin [f=0008007] [8007] Event [2940.71704,22.2201805,2972.47632]: 0 lost unit Ronin [f=0008008] [8008] Event [3503.67432,15.7145863,2758.24878]: 1 lost unit Dagger [f=0008012] [8012] Event [2040,38.7871094,1624]: 1 finished unit Solar Collector [f=0008015] [8015] Event [5526.3999,84.484375,1912]: 0 finished unit Ronin [f=0008036] [8036] Event [2953.21167,21.9860668,2992.18384]: 0 lost unit Ronin [f=0008057] [8057] Event [2472,38.7753906,2184]: 1 finished unit Solar Collector [f=0008074] [8074] Event [2934.55347,22.8639679,2947.04126]: 0 lost unit Ronin [f=0008112] [8112] Event [5526.3999,84.484375,1912]: 0 finished unit Ronin [f=0008150] [8150] Event [3128,95.8105469,920]: 0 finished unit Metal Extractor [f=0008177] [8177] Event [2678.24854,4.68764019,2908.17505]: 1 lost unit Mace [f=0008186] [8186] Event [3097.66113,10.6791,2956.48608]: 0 lost unit Ronin [f=0008202] [8202] Event [5526.3999,84.484375,1912]: 0 finished unit Ronin [f=0008250] [8250] Event [3060.19434,21.4186211,2899.01343]: 0 lost unit Ronin [f=0008253] [8253] Event [3033.09448,22.0217781,2888.84058]: 0 lost unit Ronin [f=0008270] [8270] Event [3184.05444,0.53751886,2875.89502]: 0 lost unit Ronin [f=0008282] [8282] Event [1488,93.5511703,3296]: 1 finished unit Scalpel [f=0008315] [8315] Event [5526.3999,84.484375,1912]: 0 finished unit Ronin [f=0008456] [8456] Event [5526.3999,84.484375,1912]: 0 finished unit Ronin [f=0008567] [8567] Event [1960,36.7421875,1672]: 1 finished unit Solar Collector [f=0008598] [8598] Event [5526.3999,84.484375,1912]: 0 finished unit Ronin [f=0008608] [8608] Event [undefined]: mike3 resigned [f=0008608] game_message: mike3 has been destroyed! [f=0008608] game_message: SCHALLUSPFALLUS wins! [f=0008608] Submitting stats [f=0008608] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008608] Part| Total Time|Time of the last 0.5s [f=0008608] Draw 18201.16ms 23.68% [f=0008608] Lua::Callins::Synced 4059.61ms 4.78% [f=0008608] Lua::Callins::Unsynced 18259.00ms 23.08% [f=0008608] Lua::CollectGarbage::Synced 331.38ms 0.30% [f=0008608] Lua::CollectGarbage::Unsynced 789.91ms 0.70% [f=0008608] Misc::Profiler::AddTime 48.50ms 0.00% [f=0008608] Sim 40152.85ms 62.89% [f=0008608] [8608] Received game_message: mike3 has been destroyed! [f=0008608] [8608] Received game_message: SCHALLUSPFALLUS wins! [f=0008609] [8609] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008609] [8609] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008609] [8609] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008609] [8609] Game End Stats Values: 2,2215,2165,2165,2215,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.53333378,7.4666667,7.4666667,8.53333378,1275,1275,1275,1275,5.5999999,6.13333321,6.13333321,5.5999999,0,0,0,0,0,0,0,0,940,890,890,940,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008609] [8609] Game End Stats Values: 3,2495,2385,2385,2495,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.333333,8,8,13.333333,1275,1275,1275,1275,6.4000001,9.33333302,9.33333302,6.4000001,0,0,0,0,0,0,0,0,1220,1110,1110,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008609] [8609] Game End Stats Values: 4,2650,2605,2605,2650,10.1569052,0,0,10.1569052,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,8,8,14,1275,1275,1275,1275,10.0104618,11.0666666,11.0666666,10.0104618,65,0,0,65,0,0,0,0,1310,1330,1330,1310,20.0000134,0,0,20.0000134,0,0,0,0,0,0,0,0 [f=0008609] [8609] Game End Stats Values: 5,2740,2675,2675,2740,19.0141525,0,0,19.0141525,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,8,8,14,1275,1275,1275,1275,10.9904833,12,12,10.9904833,65,0,0,65,0,0,0,0,1400,1400,1400,1400,20.0000134,0,0,20.0000134,0,0,0,0,0,0,0,0 [f=0008609] [8609] Game End Stats Values: 6,2900,2835,2835,2900,46.8821526,0.3676365,0.3676365,46.8821526,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.4266644,10,10,18.4266644,1275,1275,1275,1275,15.1911993,12.0245094,12.0245094,15.1911993,65,0,0,65,0,0,0,0,1560,1560,1560,1560,20.0000134,0,0,20.0000134,0.00300799,0,0,0.00300799,0,0,0,0 [f=0008609] [8609] Game End Stats Values: 7,2970,2995,2995,2970,68.8445892,1.41649878,1.41649878,68.8445892,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,17.1066666,12.8000002,12.8000002,17.1066666,1275,1275,1275,1275,15.4641638,13.9365902,13.9365902,15.4641638,65,0,0,65,0,0,0,0,1630,1630,1630,1630,20.0000134,0,0,20.0000134,0.00300799,0,0,0.00300799,0,0,0,0 [f=0008609] [8609] Game End Stats Values: 8,3315,3195,3195,3315,87.0948105,1.87961721,1.87961721,87.0948105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,19.333334,14.666667,14.666667,19.333334,1275,1275,1275,1275,15.6166811,14.0308743,14.0308743,15.6166811,130,0,0,130,0,0,0,0,1910,1830,1830,1910,20.0000134,0,0,20.0000134,0.00300799,0,0,0.00300799,0,0,0,0 [f=0008609] [8609] Game End Stats Values: 9,3525,3605,3605,3525,108.338669,2.68425775,2.68425775,108.338669,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,20,16.666666,16.666666,20,1275,1275,1275,1275,18.6829243,14.7203102,14.7203102,18.6829243,130,160,160,130,0,0,0,0,2120,1990,1990,2120,20.0000134,0,0,20.0000134,15.2030029,0,0,15.2030029,0,0,0,0 [f=0008609] [8609] Game End Stats Values: 10,3615,3825,3825,3615,146.85704,3.01614738,3.01614738,146.85704,0,0,0,0,0,0,0,0,0,0,0,0,59.8400078,65,65,59.8400078,0,180,180,0,20,18,18,20,1275,1275,1275,1275,23.8345547,16.0221272,16.0221272,23.8345547,130,240,240,130,0,65,65,0,2210,2130,2130,2210,85.0000153,0,0,85.0000153,60.8030968,0,0,60.8030968,65,59.8400078,59.8400078,65 [f=0008609] [8609] Game End Stats Values: 11,3705,4065,4065,3705,174.737717,3.97931457,3.97931457,174.737717,0,0,0,0,0,0,0,0,135.40625,0,0,135.40625,59.8400078,65,65,59.8400078,0,180,180,0,20,22.3999996,22.3999996,20,1275,1275,1275,1275,23.9920444,17.2642117,17.2642117,23.9920444,130,320,320,130,0,65,65,0,2300,2290,2290,2300,85.0000153,0,0,85.0000153,91.2032089,0,0,91.2032089,65,59.8400078,59.8400078,65 [f=0008609] [8609] Game End Stats Values: 12,3885,4365,4365,3885,190.601593,14.9838943,14.9838943,190.601593,0,0,0,0,0,0,0,0,239.936737,0,0,239.936737,59.8400078,65,65,59.8400078,0,180,180,0,23.239996,27.333334,27.333334,23.239996,1275,1275,1275,1275,25.0575943,18.7336407,18.7336407,25.0575943,310,480,480,310,0,65,65,0,2300,2430,2430,2300,85.0000153,0,0,85.0000153,121.605759,0,0,121.605759,65,59.8400078,59.8400078,65 [f=0008609] [8609] Game End Stats Values: 13,4335,4695,4695,4335,190.601593,39.737751,39.737751,190.601593,0,0,0,0,0,0,0,0,239.936737,0,0,239.936737,59.8400078,65,65,59.8400078,0,180,180,0,20,28.666666,28.666666,20,1275,1275,1275,1275,22.9333324,19.6502609,19.6502609,22.9333324,490,560,560,490,0,65,65,0,2570,2680,2680,2570,85.0000153,0,0,85.0000153,121.605759,0,0,121.605759,65,59.8400078,59.8400078,65 [f=0008609] [8609] Game End Stats Values: 14,4875,5085,5085,4875,191.063156,71.1837845,71.1837845,191.063156,0,0,0,0,0,0,0,0,239.936737,0,0,239.936737,59.8400078,245,245,59.8400078,0,180,180,0,20,31.2000008,31.2000008,20,1275,1275,1275,1275,24.430769,23.8297386,23.8297386,24.430769,760,720,720,760,0,245,245,0,2840,2910,2910,2840,265,0,0,265,121.605759,30.666687,30.666687,121.605759,245,86.5093384,86.5093384,245 [f=0008609] [8609] Game End Stats Values: 15,5055,5235,5235,5055,193.014618,111.353561,111.353561,193.014618,0,0,0,0,0,0,0,0,239.936737,0,0,239.936737,59.8400078,425,425,59.8400078,0,180,180,0,20,34.9333344,34.9333344,20,1275,1275,1275,1275,22.9301014,22.6779823,22.6779823,22.9301014,1030,800,800,1030,0,425,425,0,2750,2980,2980,2750,445,0,0,445,121.605759,30.666687,30.666687,121.605759,430.599457,132.554047,132.554047,430.599457 [f=0008609] [8609] Game End Stats Values: 16,4935,5885,5885,4935,193.455292,159.893539,159.893539,193.455292,0,0,0,0,0,0,0,0,239.936737,0,0,239.936737,63.1546097,555.846252,555.846252,63.1546097,0,270,270,0,19.2000008,36.2666664,36.2666664,19.2000008,1275,1275,1275,1275,20.0293808,24.8359966,24.8359966,20.0293808,1030,1200,1200,1030,0,555.833313,555.833313,0,2630,3140,3140,2630,575.833313,0,0,575.833313,121.605759,30.666687,30.666687,121.605759,561.445679,135.868652,135.868652,561.445679 [f=0008609] [8609] Game End Stats Values: 17,4845,6025,6025,4845,193.479401,209.711624,209.711624,193.479401,0,0,0,0,0,0,0,0,239.936737,0,0,239.936737,63.1546097,684.421265,684.421265,63.1546097,0,270,270,0,20,40.8666801,40.8666801,20,1275,1275,1275,1275,20.0016079,29.6989803,29.6989803,20.0016079,1030,1200,1200,1030,0,645.833313,645.833313,0,2540,3280,3280,2540,665.833313,65.6666183,65.6666183,665.833313,121.605759,30.667551,30.667551,121.605759,690.020691,135.868652,135.868652,690.020691 [f=0008609] [8609] Game End Stats Values: 18,4755,6625,6625,4755,193.504211,281.444397,281.444397,193.504211,0,0,0,0,0,0,0,0,239.936737,0,0,239.936737,63.1546097,744.233765,744.233765,63.1546097,0,360,360,0,20,42.4000015,42.4000015,20,1275,1275,1275,1275,16.2683201,26.7821865,26.7821865,16.2683201,1030,1640,1640,1030,0,735.833313,735.833313,0,2450,3350,3350,2450,755.833313,65.6666183,65.6666183,755.833313,121.605759,30.667551,30.667551,121.605759,749.833191,135.868652,135.868652,749.833191 [f=0008609] [8609] Game End Stats Values: 19,5355,6905,6905,5355,209.289444,353.504395,353.504395,209.289444,0,0,0,0,0,0,0,0,239.936737,0,0,239.936737,259.487061,1325.45142,1325.45142,259.487061,0,360,360,0,38.6666679,44.1333351,44.1333351,38.6666679,1275,1275,1275,1275,19.4523487,26.8039989,26.8039989,19.4523487,630,1780,1780,630,80,1315.83325,1315.83325,80,3450,3490,3490,3450,1335.83325,145.666626,145.666626,1335.83325,157.605362,30.667551,30.667551,157.605362,1468.45374,433.933014,433.933014,1468.45374 [f=0008609] [8609] Game End Stats Values: 20,5445,6725,6725,5445,258.627411,447.158264,447.158264,258.627411,0,0,0,0,0,0,0,0,239.936737,0,0,239.936737,499.658051,1519.42017,1519.42017,499.658051,0,360,360,0,55,48,48,55,1275,1275,1275,1275,20.8891964,28.2435913,28.2435913,20.8891964,630,1600,1600,630,480,1675.83325,1675.83325,480,3540,3490,3490,3540,1695.83325,545.666626,545.666626,1695.83325,157.605362,30.667551,30.667551,157.605362,1707.16187,674.104065,674.104065,1707.16187 [f=0008609] [8609] Game End Stats Values: 21,5535,6795,6795,5535,265.853119,458.204132,458.204132,265.853119,0,0,0,0,0,0,0,0,239.936737,0,0,239.936737,499.658051,1532.27856,1532.27856,499.658051,0,360,360,0,55,48,48,55,1275,1275,1275,1275,21.6128502,27.5229263,27.5229263,21.6128502,720,1600,1600,720,480,1675.83325,1675.83325,480,3540,3560,3560,3540,1695.83325,545.666626,545.666626,1695.83325,157.605362,30.667551,30.667551,157.605362,1720.02026,674.104065,674.104065,1720.02026 [f=0008640] [8640] Event [3832,23.0078125,1416]: 0 lost unit Metal Extractor [f=0008642] [8642] Event [1488,93.5511703,3296]: 1 finished unit Scalpel [f=0008721] Player SCHALLUSPFALLUS left the game: normal quit [f=0008721] [8721] Event [undefined]: SCHALLUSPFALLUS quit [f=0008748] [8748] Event [2536,39.3613281,2088]: 1 finished unit Solar Collector [f=0008780] Spectator mike3 left the game: normal quit [f=0008780] [8780] Event [undefined]: mike3 quit [f=0008786] No clients connected, shutting down server [f=0008786] Server shutdown [f=0009002] [9002] Event [1488,93.5511703,3296]: 1 finished unit Scalpel [f=0009092] [9092] Event [1912,33.4785156,1576]: 1 finished unit Solar Collector [f=0009362] [9362] Event [1488,93.5511703,3296]: 1 finished unit Scalpel [f=0009420] [9420] Event [2512,31.9082031,2320]: 1 finished unit Lotus [f=0009603] [9603] Event [1992,34.8789063,1544]: 1 finished unit Solar Collector [f=0009633] Autoquit sending quit command. [f=0009633] [QuitAction] user exited to system [f=0009633] [SpringApp::Kill][1] fromRun=1 [f=0009633] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009633] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009633] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009633] [ThreadPool::SetThreadCount][2] workers=0 [f=0009633] [SpringApp::Kill][2] [f=0009633] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009633] [Game::KillLua][3] dtor=0 luaUI=0x69ca6480 [f=0009633] Start widgetHandler:Shutdown [f=0009633] Shutdown - SaveOrderList Complete [f=0009633] Writing last game win data [f=0009633] Shutdown - SaveConfigData Complete [f=0009633] Shutdown Widget - Save/Load API [f=0009633] Shutdown Widget - Chili Highlight [f=0009633] Shutdown Widget - Draw After Chili [f=0009633] Shutdown Widget - EPIC Menu [f=0009633] Shutdown Widget - Chili Widget Selector [f=0009633] Shutdown Widget - Chili Minimap [f=0009633] Shutdown Widget - Local Team Colors [f=0009633] Shutdown Widget - Display Keys 2 [f=0009633] Shutdown Widget - Save Game Menu [f=0009633] Shutdown Widget - Unit Icons [f=0009633] Shutdown Widget - Noises [f=0009633] Shutdown Widget - HealthBars [f=0009633] Shutdown Widget - Win Counter [f=0009633] Shutdown Widget - SpringRTS Replay Stats [f=0009633] Shutdown Widget - BuildETA [f=0009633] Shutdown Widget - Modular Comm Info [f=0009633] Shutdown Widget - Music Player v2 [f=0009633] Shutdown Widget - Stereo3D [f=0009633] Shutdown Widget - Showeco and Grid Drawer [f=0009633] Shutdown Widget - Point Tracker [f=0009633] Shutdown Widget - Missile Silo Range [f=0009633] Shutdown Widget - MinimapEvents [f=0009633] Shutdown Widget - Mex Placement Handler [f=0009633] Shutdown Widget - Local Widgets Config [f=0009633] Shutdown Widget - Highlight Geos [f=0009633] Shutdown Widget - Grab Input [f=0009633] Input grabbing is disabled! [f=0009633] Shutdown Widget - MetalFeatures (new) [f=0009633] Shutdown Widget - Darkening [f=0009633] Shutdown Widget - Context Menu [f=0009633] Shutdown Widget - Chili Spectator Panels [f=0009633] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009633] Shutdown Widget - Chili Nuke Warning [f=0009633] Shutdown Widget - Chili EndGame Window [f=0009633] Shutdown Widget - Chili Economy Panel Default [f=0009633] Shutdown Widget - CameraShake [f=0009633] Shutdown Widget - Attack AoE [f=0009633] Shutdown Widget - Map Edge Extension [f=0009633] Shutdown Widget - Selection Send [f=0009633] Shutdown Widget - LupsManager [f=0009633] Shutdown Widget - Newton Firezone [f=0009633] Shutdown Widget - Chili Pro Console [f=0009633] Shutdown Widget - Lasso Terraform GUI [f=0009633] Shutdown Widget - Lups [f=0009633] Shutdown Widget - Chili Framework [f=0009633] Shutdown Widget - Chili Core Selector [f=0009633] Shutdown Widget - Custom Markers [f=0009633] Shutdown Widget - Select Keys [f=0009633] Shutdown Widget - Pause Screen [f=0009633] Shutdown Widget - Text To Speech Control [f=0009633] Shutdown Widget - Persistent Build Height [f=0009633] Shutdown Widget - Layout Handler [f=0009633] End widgetHandler:Shutdown [f=0009633] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={577125,67624390} {int,ext,rec}Allocs={25530087,0,0} {chunk,block}Bytes={67624390,0} [f=0009633] [Game::KillLua][1] dtor=0 luaGaia=0x568b36d0 [f=0009633] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={421059,57470853} {int,ext,rec}Allocs={25530088,0,0} {chunk,block}Bytes={57470853,0} [f=0009633] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={421059,57470853} {int,ext,rec}Allocs={25530088,0,0} {chunk,block}Bytes={57470853,0} [f=0009633] [Game::KillLua][2] dtor=0 luaRules=0x5667bb40 [f=0009633] Start gadgetHandler:Shutdown [f=0009633] Shutdown - StartSetup [f=0009633] Shutdown - UnitMorph [f=0009633] Shutdown - LupsNanoSpray [f=0009633] Shutdown - Missile Silo Controller [f=0009633] Shutdown - Modular Comm Info [f=0009633] Shutdown - Terrain Texture Handler [f=0009633] Shutdown - UnitCloakShield [f=0009633] Shutdown - Starlight Handler [f=0009633] End gadgetHandler:Shutdown [f=0009633] Start gadgetHandler:Shutdown [f=0009633] Shutdown - Save/Load [f=0009633] Shutdown - Teleport Throw [f=0009633] Shutdown - UnitMorph [f=0009633] Shutdown - Modular Comm Info [f=0009633] Shutdown - Retreat Command [f=0009633] Shutdown - Shockwaves [f=0009633] Shutdown - UnitCloakShield [f=0009633] Shutdown - Lups Cloak FX [f=0009633] Shutdown - Lups [f=0009633] Shutdown - Lups Shield [f=0009633] End gadgetHandler:Shutdown [f=0009633] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25530118,0,0} {chunk,block}Bytes={0,0} [f=0009633] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25530118,0,0} {chunk,block}Bytes={0,0} [f=0009633] [Game::KillLua][4] dtor=0 [f=0009633] [Game::~CGame][1] [f=0009633] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009633] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009633] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009633] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009633] [Game::KillLua][4] dtor=1 [f=0009633] [Game::KillMisc][1] [f=0009633] [Game::KillMisc][2] [f=0009633] [Game::KillMisc][3] [f=0009633] [Game::KillRendering][1] [f=0009633] [3DOParser::Kill] allocated 137 pieces [f=0009633] [S3OParser::Kill] allocated 2754 pieces [f=0009633] [AssParser::Kill] allocated 222 pieces [f=0009633] [Game::KillInterface][1] [f=0009633] [Game::KillInterface][2] [f=0009633] [Game::KillSimulation][1] [f=0009633] [Game::KillSimulation][2] [f=0009633] [CCollisionHandler] dis-/continuous tests: 0/1332699 [f=0009633] [Game::KillSimulation][3] [f=0009633] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009633] [~CPathCache(28x20)] cacheHits=36 hitPercentage=38% numHashColls=0 maxCacheSize=22 [f=0009633] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009633] [~CPathCache(56x40)] cacheHits=53 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009633] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009633] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009633] [LosHandler::Kill] raycast instance cache-{hits,misses}={3625,6708}; shared=10%; cached=25% [f=0009633] [Game::KillSimulation][4] [f=0009633] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0009633] [Game::~CGame][2] [f=0009633] [Game::~CGame][3] [f=0009633] [SpringApp::Kill][3] [f=0009633] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 102895 bytes sent 93793 bytes recv'd [f=0009633] [SpringApp::Kill][4] font=0x45f54aa0 [f=0009633] [SpringApp::Kill][5] [f=0009633] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x45fc6270) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=3338ms file="objects3d/behe_coroner.s3o" indx=4859 inflSize=70kb readTime=34ms file="bitmaps/pd/shield.png" indx=552 inflSize=260kb readTime=26ms file="units/staticmissilesilo.lua" indx=6812 inflSize=2kb readTime=24ms file="luaui/widgets/gui_chili_minimap.lua" indx=4574 inflSize=32kb readTime=23ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=21ms file="objects3d/chicken_digger_b.s3o" indx=4905 inflSize=26kb readTime=19ms file="objects3d/amphassault.s3o" indx=4794 inflSize=151kb readTime=19ms file="bitmaps/cc/3explo.tga" indx=404 inflSize=64kb readTime=18ms file="luaui/widgets/chili/skins/evolved/tech_button_bright_small_fg.png" indx=4001 inflSize=1kb readTime=18ms file="unittextures/tatex/corsea5c00.bmp" indx=7509 inflSize=0kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 48566506 bytes cached in 2874 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=134 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/firebreak_v1.1.sd7 (0x460e9130) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x461061e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45fc6860) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9c4c01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]