[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.4UMA0OAShv/springsettings.956541.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 1505ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc5e801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7093 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/956541/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 442ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4659fff0] using map "Mercurial v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4659fff0] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 128ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2800ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3564ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 428ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1287ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 120ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 300ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 562ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Yogzototh was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/956541/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 38, 189 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae09 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae09 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe-26edae09.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae19 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae19 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe2-26edae19.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (4681ms, checksum f6815e66)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11514,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/956541/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54565b10,0x54550260}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 9d075e5f39a9c37b61e0561ddbab37ef [f=-000001] Connection attempt from fox00000000 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={0000000094206a00,00000000641392c0}]" [f=-000001] Allies: I choose: WorthlessLobster! [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] !predict [f=-000001] > Team matthewwightman has a 94.3% chance to win [f=-000001] > Team fox00000000 has a 5.7% chance to win [f=-000001] gl hf! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[Game::Load][lua{Rules,Gaia}={0x5f0381b0,0x5caec300}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [1633,259.883667,4989]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4309,259.88147,917]: 1 finished unit Engineer Commander [f=0000000] [0] matthewwightman, team: 0, elo:2094 [f=0000000] [0] fox00000000, team: 1, elo:1607 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [1544,259.877167,5024]: 0 finished unit Cloakbot Factory [f=0000021] [21] Event [4392,259.877167,944]: 1 finished unit Cloakbot Factory [f=0000291] [291] Event [4248,259.877167,712]: 1 finished unit Metal Extractor [f=0000314] [314] Event [1800,259.877167,5000]: 0 finished unit Metal Extractor [f=0000485] [485] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Conjurer [f=0000526] [526] Event [4344,259.877167,1144]: 1 finished unit Metal Extractor [f=0000534] [534] Event [4392,259.877167,953.599976]: 1 finished unit Conjurer [f=0000540] [540] Event [1720,259.877167,4952]: 0 finished unit Solar Collector [f=0000643] [643] Event [4392,259.877167,1144]: 1 finished unit Wind/Tidal Generator [f=0000689] [689] Event [1630.70203,334.517639,4823.16162]: 0 finished unit Firefly [f=0000695] [695] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Glaive [f=0000741] [741] Event [4392,259.877167,953.599976]: 1 finished unit Glaive [f=0000778] [778] Event [4392,259.877167,1192]: 1 finished unit Wind/Tidal Generator [f=0000867] [867] Event [4344,259.877167,1192]: 1 finished unit Wind/Tidal Generator [f=0000904] [904] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Glaive [f=0000999] [999] Event [4392,259.877167,953.599976]: 1 finished unit Glaive [f=0001024] [1024] Event [4296,259.877167,1192]: 1 finished unit Wind/Tidal Generator [f=0001116] [1116] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Glaive [f=0001221] [1221] Event [4296,259.877167,1144]: 1 finished unit Wind/Tidal Generator [f=0001421] [1421] Event [4296,259.877167,1096]: 1 finished unit Wind/Tidal Generator [f=0001422] [1422] Event [1896,259.877167,5432]: 0 finished unit Metal Extractor [f=0001432] [1432] Event [4392,259.877167,953.599976]: 1 finished unit Glaive [f=0001487] [1487] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Glaive [f=0001647] [1647] Event [4344,259.877167,1096]: 1 finished unit Wind/Tidal Generator [f=0001657] [1657] Event [1608,153.467026,3864]: 0 finished unit Metal Extractor [f=0001936] [1936] Event [4392,259.877167,1096]: 1 finished unit Wind/Tidal Generator [f=0001982] [1982] Event [4392,259.877167,953.599976]: 1 finished unit Glaive [f=0001988] [1988] Event [1704,151.334991,3816]: 0 finished unit Solar Collector [f=0002267] [2267] Event [4296,259.877167,712]: 1 finished unit Wind/Tidal Generator [f=0002331] [2331] Event [5080,259.877167,888]: 1 finished unit Metal Extractor [f=0002439] [2439] Event [4392,259.877167,953.599976]: 1 finished unit Glaive [f=0002463] [2463] Event [4296,259.877167,760]: 1 finished unit Wind/Tidal Generator [f=0002471] [2471] Event [1064,259.877167,5256]: 0 finished unit Metal Extractor [f=0002523] [2523] Event [2320.6311,161.583618,3656.78809]: 0 lost unit Firefly [f=0002536] [2536] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Glaive [f=0002584] [2584] Event [1972.43652,106.545303,3744.03979]: 1 lost unit Glaive [f=0002618] [2618] Event [4248,259.877167,760]: 1 finished unit Wind/Tidal Generator [f=0002659] [2659] Event [1971.90076,107.016609,3868.20996]: 1 lost unit Glaive [f=0002740] [2740] Event [1827.70483,133.313248,3910.61694]: 1 lost unit Glaive [f=0002772] [2772] Event [4200,259.877167,760]: 1 finished unit Wind/Tidal Generator [f=0002849] [2849] Event [1813.22937,212.754562,3868.02222]: 0 finished unit Firefly [f=0002886] [2886] Event [1928,115.152206,3832]: 0 finished unit Stardust [f=0002989] [2989] Event [4200,259.877167,712]: 1 finished unit Wind/Tidal Generator [f=0003121] [3121] Event [4392,259.877167,953.599976]: 1 finished unit Conjurer [f=0003153] [3153] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Conjurer [f=0003241] [3241] Event [4200,259.877167,664]: 1 finished unit Wind/Tidal Generator [f=0003378] [3378] Event [5496,153.467026,1688]: 1 finished unit Metal Extractor [f=0003436] [3436] Event [4248,259.877167,664]: 1 finished unit Wind/Tidal Generator [f=0003453] [3453] Event [1824,132.912979,3488]: 0 finished unit Radar Tower [f=0003505] [3505] Event [4392,259.877167,953.599976]: 1 finished unit Glaive [f=0003560] [3560] Event [4296,259.877167,664]: 1 finished unit Wind/Tidal Generator [f=0003593] [3593] Event [648,153.467026,4456]: 0 finished unit Metal Extractor [f=0003631] [3631] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Glaive [f=0003727] [3727] Event [4392,259.877167,953.599976]: 1 finished unit Glaive [f=0003890] [3890] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Glaive [f=0003984] [3984] Event [4448,259.877167,1168]: 1 finished unit Lotus [f=0003984] [3984] Event [4392,259.877167,953.599976]: 1 finished unit Glaive [f=0004126] [4126] Event [1848,259.877167,5128]: 0 finished unit Solar Collector [f=0004151] [4151] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Glaive [f=0004205] [4205] Event [4392,259.877167,953.599976]: 1 finished unit Glaive [f=0004291] [4291] Event [877.578308,93.7732239,2874.39502]: 1 lost unit Glaive [f=0004367] [4367] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Glaive [f=0004440] [4440] Event [4623.13135,153.467026,2211.29077]: 1 lost unit Conjurer [f=0004453] [4453] Event [4392,259.877167,953.599976]: 1 finished unit Glaive [f=0004500] [4500] Event [4552,153.467026,2280]: 1 lost unit Metal Extractor [f=0004513] [4513] Event [4320,259.877167,1600]: 1 finished unit Radar Tower [f=0004529] [4529] Event [567.85968,151.914627,3162.95313]: 0 lost unit Glaive [f=0004531] [4531] Event [733.946655,144.977768,3107.18848]: 1 lost unit Glaive [f=0004848] [4848] Event [4392,259.877167,953.599976]: 1 finished unit Conjurer [f=0004921] [4921] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Glaive [f=0004955] [4955] Event [5496,153.467026,1688]: 1 lost unit Metal Extractor [f=0005060] [5060] Event [3640,56.5861511,1144]: 1 finished unit Metal Extractor [f=0005062] [5062] Event [4392,259.877167,953.599976]: 1 finished unit Glaive [f=0005085] [5085] Event [5197.70264,176.373566,1647.27209]: 1 lost unit Glaive [f=0005130] [5130] Event [1864,56.5861511,2552]: 0 finished unit Stardust [f=0005214] [5214] Event [1816,259.877167,5384]: 0 finished unit Solar Collector [f=0005217] [5217] Event [5128,259.877167,888]: 1 finished unit Wind/Tidal Generator [f=0005246] [5246] Event [5037.10059,228.531494,1428.44373]: 0 lost unit Glaive [f=0005255] [5255] Event [4985.07422,234.68898,1401.38208]: 0 lost unit Glaive [f=0005259] [5259] Event [5172.05713,233.588516,1406.5105]: 1 lost unit Glaive [f=0005287] [5287] Event [4964.08447,204.208817,1528.37671]: 0 lost unit Glaive [f=0005289] [5289] Event [5048.49268,216.385437,1478.47742]: 1 lost unit Glaive [f=0005325] [5325] Event [4955.48828,167.787323,1683.578]: 0 lost unit Glaive [f=0005338] [5338] Event [4392,259.877167,953.599976]: 1 finished unit Glaive [f=0005374] [5374] Event [4847.31152,173.834229,1658.14294]: 0 lost unit Glaive [f=0005380] [5380] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Ronin [f=0005416] [5416] Event [5128,259.877167,936]: 1 finished unit Wind/Tidal Generator [f=0005620] [5620] Event [5080,259.877167,936]: 1 finished unit Wind/Tidal Generator [f=0005678] [5678] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Ronin [f=0005724] [5724] Event [3544,56.5861511,1016]: 1 finished unit Metal Extractor [f=0005764] [5764] Event [4392,259.877167,953.599976]: 1 finished unit Glaive [f=0005784] [5784] Event [5032,259.877167,936]: 1 finished unit Wind/Tidal Generator [f=0005917] [5917] Event [5032,259.877167,888]: 1 finished unit Wind/Tidal Generator [f=0006082] [6082] Event [5032,259.877167,840]: 1 finished unit Wind/Tidal Generator [f=0006083] [6083] Event [4392,259.877167,953.599976]: 1 finished unit Glaive [f=0006150] [6150] Event [1912,56.5861511,2056]: 0 finished unit Stardust [f=0006236] [6236] Event [5080,259.877167,840]: 1 finished unit Wind/Tidal Generator [f=0006263] [6263] Event [1176,259.877167,5256]: 0 finished unit Solar Collector [f=0006267] [6267] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Ronin [f=0006331] [6331] Event [3433.87476,56.5861511,969.174805]: 1 lost unit Conjurer [f=0006393] [6393] Event [4920,259.877167,888]: 1 finished unit Wind/Tidal Generator [f=0006398] [6398] Event [3352,56.5861511,888]: 1 lost unit Metal Extractor [f=0006402] [6402] Event [4392,259.877167,953.599976]: 1 finished unit Glaive [f=0006484] [6484] Event [3544,56.5861511,1016]: 1 lost unit Metal Extractor [f=0006570] [6570] Event [3640,56.5861511,1144]: 1 lost unit Metal Extractor [f=0006574] [6574] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Ronin [f=0006767] [6767] Event [4392,259.877167,953.599976]: 1 finished unit Conjurer [f=0006780] [6780] Event [3714.46826,56.5861511,1384.68335]: 0 lost unit Glaive [f=0006785] [6785] Event [3694.41821,56.5861511,1523.2135]: 1 lost unit Glaive [f=0006787] [6787] Event [3504.25635,56.5861511,1500.93457]: 0 lost unit Glaive [f=0006833] [6833] Event [3662.22583,56.5861511,1449.52039]: 1 lost unit Glaive [f=0006847] [6847] Event [3553.58032,56.5861511,1517.146]: 0 lost unit Glaive [f=0006880] [6880] Event [3521.99341,56.5861511,1648.79309]: 1 lost unit Glaive [f=0006886] [6886] Event [3473.04321,56.5861511,1632.17737]: 0 lost unit Glaive [f=0006974] [6974] Event [4392,259.877167,953.599976]: 1 finished unit Glaive [f=0007004] [7004] Event [1704,16.5861511,2264]: 0 finished unit Caretaker [f=0007063] [7063] Event [1544,56.5861511,2344]: 0 finished unit Metal Extractor [f=0007169] [7169] Event [4392,259.877167,953.599976]: 1 finished unit Glaive [f=0007206] [7206] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Ronin [f=0007364] [7364] Event [4392,259.877167,953.599976]: 1 finished unit Glaive [f=0007461] [7461] Event [664,153.429947,4520]: 0 finished unit Solar Collector [f=0007559] [7559] Event [1824,56.5861511,2256]: 0 finished unit Radar Tower [f=0007559] [7559] Event [4392,259.877167,953.599976]: 1 finished unit Glaive [f=0007754] [7754] Event [4392,259.877167,953.599976]: 1 finished unit Glaive [f=0007950] [7950] Event [1496,56.5861511,1688]: 0 finished unit Metal Extractor [f=0008110] [8110] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Reaver [f=0008115] [8115] Event [4392,259.877167,953.599976]: 1 finished unit Conjurer [f=0008144] [8144] Event [4488,259.877167,1000]: 1 finished unit Caretaker [f=0008146] [8146] Event [2456,56.5861511,2168]: 0 finished unit Metal Extractor [f=0008240] [8240] Event [4392,259.877167,953.599976]: 1 finished unit Glaive [f=0008256] [8256] Event [664,153.467026,4344]: 0 finished unit Solar Collector [f=0008288] [8288] Event [3475.82227,56.5861511,2920.23633]: 1 lost unit Glaive [f=0008292] [8292] Event [3387.00439,56.5861511,2857.21606]: 0 lost unit Ronin [f=0008300] [8300] Event [3415.24097,56.5871506,2895.77979]: 0 lost unit Ronin [f=0008358] [8358] Event [3212.19385,56.5861511,2826.7627]: 0 lost unit Ronin [f=0008390] [8390] Event [3288.6394,56.5861511,2877.16992]: 0 lost unit Ronin [f=0008400] [8400] Event [2472,56.5861511,2104]: 0 finished unit Solar Collector [f=0008444] [8444] Event [4392,259.877167,953.599976]: 1 finished unit Glaive [f=0008444] [8444] Event [4488,259.877167,920]: 1 finished unit Caretaker [f=0008517] [8517] Event [4392,259.877167,953.599976]: 1 finished unit Glaive [f=0008582] [8582] Event [1448,56.5861511,1544]: 0 finished unit Metal Extractor [f=0008622] [8622] Event [4392,259.877167,953.599976]: 1 finished unit Glaive [f=0008640] [8640] Event [2520,56.5861511,2184]: 0 finished unit Solar Collector [f=0008698] [8698] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Conjurer [f=0008706] [8706] Event [2993.45361,56.5861511,3617.27002]: 0 lost unit Ronin [f=0008709] [8709] Event [3640,55.4257202,1144]: 1 finished unit Metal Extractor [f=0008789] [8789] Event [4488,259.877167,824]: 1 finished unit Caretaker [f=0008795] [8795] Event [4392,259.877167,953.599976]: 1 finished unit Ronin [f=0008858] [8858] Event [2440,56.5861511,2232]: 0 finished unit Solar Collector [f=0009029] [9029] Event [2582.95435,159.411362,2598.30664]: 0 lost unit Firefly [f=0009138] [9138] Event [4568,259.877167,808]: 1 finished unit Caretaker [f=0009201] [9201] Event [2392,56.5861511,2152]: 0 finished unit Solar Collector [f=0009242] [9242] Event [2520,56.5861511,2184]: 0 lost unit Solar Collector [f=0009359] [9359] Event [2357.90259,133.586151,2008.89966]: 0 finished unit Firefly [f=0009363] [9363] Event [2321.68359,56.5861511,2104.2251]: 1 lost unit Glaive [f=0009372] [9372] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Reaver [f=0009400] [9400] Event [2336.01929,56.6333275,2095.50781]: 1 lost unit Glaive [f=0009438] [9438] Event [2312.39063,56.5861511,2164.51904]: 1 lost unit Glaive [f=0009450] [9450] Event [808,56.5861511,1944]: 0 finished unit Metal Extractor [f=0009490] [9490] Event [2526.4895,56.5861511,2036.08093]: 1 lost unit Glaive [f=0009571] [9571] Event [4392,259.877167,953.599976]: 1 finished unit Reaver [f=0009762] [9762] Event [2769.80591,163.111801,1871.79883]: 0 lost unit Firefly [f=0009797] [9797] Event [2481.49854,56.5861511,1902.76526]: 1 lost unit Glaive [f=0009857] [9857] Event [2405.01953,56.5861511,1882.26013]: 1 lost unit Glaive [f=0009886] [9886] Event [4552,259.877167,920]: 1 finished unit Caretaker [f=0009920] [9920] Event [2430.93506,56.590004,1872.65601]: 1 lost unit Glaive [f=0010035] [10035] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Reaver [f=0010079] [10079] Event [2227.86548,133.586151,1941.74792]: 0 finished unit Firefly [f=0010097] [10097] Event [2328,56.5861511,1880]: 0 finished unit Stardust [f=0010119] [10119] Event [2364.70166,56.5861511,1822.91614]: 1 lost unit Glaive [f=0010127] [10127] Event [2400.55347,56.5861511,1840.56079]: 1 lost unit Glaive [f=0010190] [10190] Event [2554.32056,56.5861511,2030.2616]: 1 lost unit Ronin [f=0010273] [10273] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Glaive [f=0010483] [10483] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Glaive [f=0010657] [10657] Event [4392,259.877167,953.599976]: 1 finished unit Knight [f=0010665] [10665] Event [840,56.5861511,536]: 0 finished unit Metal Extractor [f=0010693] [10693] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Glaive [f=0010901] [10901] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Glaive [f=0010936] [10936] Event [4568,259.877167,968]: 1 finished unit Caretaker [f=0011027] [11027] Event [584,153.467026,4440]: 0 finished unit Wind/Tidal Generator [f=0011120] [11120] Event [4392,259.877167,953.599976]: 1 finished unit Sling [f=0011278] [11278] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Conjurer [f=0011299] [11299] Event [3544,55.4257202,1016]: 1 finished unit Metal Extractor [f=0011324] [11324] Event [1064,56.5861511,456]: 0 finished unit Metal Extractor [f=0011360] [11360] Event [3186.70215,56.5861511,1585.39612]: 1 lost unit Glaive [f=0011409] [11409] Event [4560,248.364197,1344]: 1 finished unit Lotus [f=0011487] [11487] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Glaive [f=0011635] [11635] Event [4552,152.33223,2280]: 1 finished unit Metal Extractor [f=0011691] [11691] Event [4392,259.877167,953.599976]: 1 finished unit Conjurer [f=0011698] [11698] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Glaive [f=0011835] [11835] Event [2616,56.5861511,2488]: 0 finished unit Stardust [f=0011908] [11908] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Glaive [f=0011929] [11929] Event [3640,55.4257202,1144]: 1 lost unit Metal Extractor [f=0011950] [11950] Event [4752,246.979919,1344]: 1 finished unit Lotus [f=0011961] [11961] Event [3352,55.4513931,888]: 1 finished unit Metal Extractor [f=0012003] [12003] Event [1080,259.877167,5192]: 0 finished unit Solar Collector [f=0012007] [12007] Event [4392,259.877167,953.599976]: 1 finished unit Glaive [f=0012050] [12050] Event [3544,55.4257202,1016]: 1 lost unit Metal Extractor [f=0012104] [12104] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Glaive [f=0012167] [12167] Event [3352,55.4513931,888]: 1 lost unit Metal Extractor [f=0012283] [12283] Event [4392,259.877167,953.599976]: 1 finished unit Conjurer [f=0012312] [12312] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Glaive [f=0012384] [12384] Event [5496,152.306595,1688]: 1 finished unit Metal Extractor [f=0012438] [12438] Event [4392,259.877167,953.599976]: 1 finished unit Glaive [f=0012475] [12475] Event [2699.69556,56.5861511,604.874939]: 1 lost unit Conjurer [f=0012507] [12507] Event [3209.09033,56.5861511,1059.68994]: 1 lost unit Glaive [f=0012513] [12513] Event [1048,259.877167,5320]: 0 finished unit Solar Collector [f=0012542] [12542] Event [4392,259.877167,953.599976]: 1 finished unit Glaive [f=0012597] [12597] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Ronin [f=0012636] [12636] Event [3198.11353,56.5861511,1352.19165]: 0 lost unit Reaver [f=0012646] [12646] Event [4392,259.877167,953.599976]: 1 finished unit Glaive [f=0012718] [12718] Event [3188.96606,56.5966644,1050.70679]: 0 lost unit Glaive [f=0012754] [12754] Event [3142.6731,56.5861511,1002.23938]: 0 lost unit Reaver [f=0012762] [12762] Event [3296.74536,56.5861511,1227.90222]: 1 lost unit Reaver [f=0012766] [12766] Event [4392,259.877167,953.599976]: 1 finished unit Glaive [f=0012820] [12820] Event [3328.41431,56.5861511,1186.45142]: 0 lost unit Glaive [f=0012882] [12882] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Ronin [f=0012887] [12887] Event [3264.64893,56.5861511,1249.5675]: 0 lost unit Glaive [f=0012929] [12929] Event [4392,259.877167,953.599976]: 1 finished unit Ronin [f=0012953] [12953] Event [3381.68384,56.5861511,1088.67883]: 0 lost unit Glaive [f=0012974] [12974] Event [4960,250.879364,1328]: 1 finished unit Lotus [f=0013001] [13001] Event [1176,246.052917,4792]: 0 finished unit Energy Pylon [f=0013015] [13015] Event [3263.2793,56.5861511,1022.40326]: 1 lost unit Knight [f=0013080] [13080] Event [3652.21216,57.0709038,1041.19165]: 1 lost unit Sling [f=0013158] [13158] Event [1000,259.877167,5240]: 0 finished unit Solar Collector [f=0013167] [13167] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Ronin [f=0013178] [13178] Event [2216,56.5861511,2072]: 0 finished unit Caretaker [f=0013332] [13332] Event [4392,259.877167,953.599976]: 1 finished unit Reaver [f=0013418] [13418] Event [3819.73364,56.5861511,1835.23755]: 1 lost unit Glaive [f=0013452] [13452] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Ronin [f=0013452] [13452] Event [3564.00317,56.5861511,1743.64417]: 0 lost unit Glaive [f=0013553] [13553] Event [3827.88794,56.5861511,1725.40186]: 0 lost unit Glaive [f=0013560] [13560] Event [3320,56.5861511,3608]: 0 finished unit Stardust [f=0013585] [13585] Event [3701.70605,56.7249756,1240.87549]: 1 lost unit Conjurer [f=0013606] [13606] Event [3640,54.3859482,1144]: 1 lost unit Metal Extractor [f=0013643] [13643] Event [3705.80029,56.5869637,1543.94299]: 1 lost unit Glaive [f=0013669] [13669] Event [3645.71802,56.6091118,1460.92419]: 1 lost unit Glaive [f=0013696] [13696] Event [3575.20947,56.5861511,1378.45093]: 1 lost unit Glaive [f=0013714] [13714] Event [3543.65991,56.5861511,1346.91321]: 1 lost unit Glaive [f=0013828] [13828] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Conjurer [f=0013918] [13918] Event [4552,152.33223,2280]: 1 lost unit Metal Extractor [f=0013959] [13959] Event [undefined]: fox00000000 resigned [f=0013959] game_message: fox00000000 has been destroyed! [f=0013959] game_message: matthewwightman wins! [f=0013959] Submitting stats [f=0013959] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013959] Part| Total Time|Time of the last 0.5s [f=0013959] Draw 14926.47ms 23.70% [f=0013959] Lua::Callins::Synced 17030.57ms 8.80% [f=0013959] Lua::Callins::Unsynced 22404.97ms 41.20% [f=0013959] Lua::CollectGarbage::Synced 4357.73ms 5.40% [f=0013959] Lua::CollectGarbage::Unsynced 3418.38ms 3.80% [f=0013959] Misc::Profiler::AddTime 55.13ms 0.00% [f=0013959] Sim 35914.25ms 35.20% [f=0013959] [13959] Received game_message: fox00000000 has been destroyed! [f=0013959] [13959] Received game_message: matthewwightman wins! [f=0013960] [13960] Game End Stats Header: 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30,5920,6845,5920,6845,1234.7417,302.416016,1234.7417,302.416016,0,0,0,0,0,0,0,0,0,494.079742,0,494.079742,2923.48267,3415.80347,2923.48267,3415.80347,360,1100,360,1100,41.6880493,33.2518501,41.6880493,33.2518501,1330,1385,1330,1385,19.7883987,28.8245029,19.7883987,28.8245029,580,725,580,725,1930,2939.66699,1930,2939.66699,3650,3615,3650,3615,3224.66699,1930,3224.66699,1930,383.895905,0,383.895905,0,3535.79565,3196.15137,3535.79565,3196.15137 [f=0013960] [13960] Game End Stats Values: 31,5975,7210,5975,7210,1287.37488,338.661102,1287.37488,338.661102,0,0,0,0,0,0,0,0,0,613.352173,0,613.352173,3017.30737,3615.20337,3017.30737,3615.20337,360,1100,360,1100,42.1771088,37.0083771,42.1771088,37.0083771,1330,1385,1330,1385,18.0088806,32.5941734,18.0088806,32.5941734,635,840,635,840,1995,3104.66699,1995,3104.66699,3650,3865,3650,3865,3389.66699,1995,3389.66699,1995,383.895905,65.3340988,383.895905,65.3340988,3743.84326,3298.62378,3743.84326,3298.62378 [f=0013960] [13960] Game End Stats Values: 32,5505,7485,5505,7485,1338.2002,374.757385,1338.2002,374.757385,0,0,0,0,0,0,0,0,0,724.93158,0,724.93158,3190.49805,4029.71826,3190.49805,4029.71826,360,1320,360,1320,39.9140396,36.1010284,39.9140396,36.1010284,1330,1385,1330,1385,17.8883457,35.8731079,17.8883457,35.8731079,375,775,375,775,2060,3578.50024,2060,3578.50024,3440,3985,3440,3985,3863.50024,2060,3863.50024,2060,383.895905,173.667206,383.895905,173.667206,4163.21729,3482.76074,4163.21729,3482.76074 [f=0013960] [13960] Game End Stats Values: 33,5505,7485,5505,7485,1341.52039,376.673462,1341.52039,376.673462,0,0,0,0,0,0,0,0,0,733.245972,0,733.245972,3190.49805,4039.91846,3190.49805,4039.91846,360,1320,360,1320,38.9441452,35.1216888,38.9441452,35.1216888,1330,1385,1330,1385,16.1202393,38.3161163,16.1202393,38.3161163,375,775,375,775,2060,3578.50024,2060,3578.50024,3440,3985,3440,3985,3863.50024,2060,3863.50024,2060,383.895905,177.000488,383.895905,177.000488,4173.41748,3482.76074,4173.41748,3482.76074 [f=0013974] [13974] Event [4587.979,153.796158,2200.16943]: 1 lost unit Conjurer [f=0013983] [13983] Event [1816,259.877167,4936]: 0 finished unit Solar Collector [f=0013994] [13994] Event [2776,56.5861511,2648]: 0 finished unit Metal Extractor [f=0014112] [14112] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Ronin [f=0014121] Spectator fox00000000 left the game: normal quit [f=0014121] [14121] Event [undefined]: fox00000000 quit [f=0014196] Player matthewwightman left the game: normal quit [f=0014196] [14196] Event [undefined]: matthewwightman quit [f=0014202] No clients connected, shutting down server [f=0014202] Server shutdown [f=0014522] [14522] Event [1864,259.877167,5016]: 0 finished unit Solar Collector [f=0014632] [14632] Event [2584,56.5861511,2856]: 0 finished unit Caretaker [f=0014786] [14786] Event [1544.01477,259.852448,5014.3999]: 0 finished unit Reaver [f=0014835] [14835] Event [3752,56.5861511,4248]: 0 finished unit Stardust [f=0014849] [14849] Event [3224,56.5861511,2888]: 0 finished unit Metal Extractor [f=0014866] [14866] Event [1784,259.877167,5064]: 0 finished unit Wind/Tidal Generator [f=0014999] [14999] Event [1432,259.673218,4944]: 0 finished unit Cloakbot Plate [f=0015382] Autoquit sending quit command. [f=0015382] [QuitAction] user exited to system [f=0015382] [SpringApp::Kill][1] fromRun=1 [f=0015382] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015382] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015382] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015382] [ThreadPool::SetThreadCount][2] workers=0 [f=0015382] [SpringApp::Kill][2] [f=0015382] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015382] [Game::KillLua][3] dtor=0 luaUI=0x5436e610 [f=0015382] Start widgetHandler:Shutdown [f=0015382] Shutdown - SaveOrderList Complete [f=0015382] Writing last game win data [f=0015382] Shutdown - SaveConfigData Complete [f=0015382] Shutdown Widget - Chili Highlight [f=0015382] Shutdown Widget - Save/Load API [f=0015382] Shutdown Widget - Draw After Chili [f=0015382] Shutdown Widget - EPIC Menu [f=0015382] Shutdown Widget - Chili Minimap [f=0015382] Shutdown Widget - Chili Widget Selector [f=0015382] Shutdown Widget - Local Team Colors [f=0015382] Shutdown Widget - Display Keys 2 [f=0015382] Shutdown Widget - Save Game Menu [f=0015382] Shutdown Widget - HealthBars [f=0015382] Shutdown Widget - Noises [f=0015382] Shutdown Widget - Unit Icons [f=0015382] Shutdown Widget - Win Counter [f=0015382] Shutdown Widget - BuildETA [f=0015382] Shutdown Widget - SpringRTS Replay Stats [f=0015382] Shutdown Widget - Modular Comm Info [f=0015382] Shutdown Widget - CameraShake [f=0015382] Shutdown Widget - Chili Economy Panel Default [f=0015382] Shutdown Widget - Chili EndGame Window [f=0015382] Shutdown Widget - Chili Nuke Warning [f=0015382] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015382] Shutdown Widget - Chili Spectator Panels [f=0015382] Shutdown Widget - Context Menu [f=0015382] Shutdown Widget - Darkening [f=0015382] Shutdown Widget - MetalFeatures (new) [f=0015382] Shutdown Widget - Grab Input [f=0015382] Input grabbing is disabled! [f=0015382] Shutdown Widget - Highlight Geos [f=0015382] Shutdown Widget - Local Widgets Config [f=0015382] Shutdown Widget - Mex Placement Handler [f=0015382] Shutdown Widget - MinimapEvents [f=0015382] Shutdown Widget - Missile Silo Range [f=0015382] Shutdown Widget - Point Tracker [f=0015382] Shutdown Widget - Showeco and Grid Drawer [f=0015382] Shutdown Widget - Stereo3D [f=0015382] Shutdown Widget - Music Player v2 [f=0015382] Shutdown Widget - Attack AoE [f=0015382] Shutdown Widget - UnitShapes [f=0015382] Shutdown Widget - Map Edge Extension [f=0015382] Shutdown Widget - Selection Send [f=0015382] Shutdown Widget - LupsManager [f=0015382] Shutdown Widget - Newton Firezone [f=0015382] Shutdown Widget - Chili Pro Console [f=0015382] Shutdown Widget - Lasso Terraform GUI [f=0015382] Shutdown Widget - Chili Framework [f=0015382] Shutdown Widget - Lups [f=0015382] Shutdown Widget - Custom Markers [f=0015382] Shutdown Widget - Chili Core Selector [f=0015382] Shutdown Widget - Select Keys [f=0015382] Shutdown Widget - Pause Screen [f=0015382] Shutdown Widget - Layout Handler [f=0015382] Shutdown Widget - Persistent Build Height [f=0015382] Shutdown Widget - Text To Speech Control [f=0015382] End widgetHandler:Shutdown [f=0015382] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2161325,228145465} {int,ext,rec}Allocs={22913938,0,0} {chunk,block}Bytes={228145465,0} [f=0015382] [Game::KillLua][1] dtor=0 luaGaia=0x54550260 [f=0015382] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1952179,215367554} {int,ext,rec}Allocs={22913939,0,0} {chunk,block}Bytes={215367554,0} [f=0015382] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1952179,215367554} {int,ext,rec}Allocs={22913939,0,0} {chunk,block}Bytes={215367554,0} [f=0015382] [Game::KillLua][2] dtor=0 luaRules=0x54565b10 [f=0015382] Start gadgetHandler:Shutdown [f=0015382] Shutdown - StartSetup [f=0015382] Shutdown - UnitMorph [f=0015382] Shutdown - LupsNanoSpray [f=0015382] Shutdown - Missile Silo Controller [f=0015382] Shutdown - Modular Comm Info [f=0015382] Shutdown - Terrain Texture Handler [f=0015382] Shutdown - UnitCloakShield [f=0015382] Shutdown - Starlight Handler [f=0015382] End gadgetHandler:Shutdown [f=0015382] Start gadgetHandler:Shutdown [f=0015382] Shutdown - Save/Load [f=0015382] Shutdown - Teleport Throw [f=0015382] Shutdown - UnitMorph [f=0015382] Shutdown - Modular Comm Info [f=0015382] Shutdown - Retreat Command [f=0015382] Shutdown - Shockwaves [f=0015382] Shutdown - UnitCloakShield [f=0015382] Shutdown - Lups Cloak FX [f=0015382] Shutdown - Lups [f=0015382] Shutdown - Lups Shield [f=0015382] End gadgetHandler:Shutdown [f=0015382] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22913998,0,0} {chunk,block}Bytes={0,0} [f=0015382] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22913998,0,0} {chunk,block}Bytes={0,0} [f=0015382] [Game::KillLua][4] dtor=0 [f=0015382] [Game::~CGame][1] [f=0015382] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015382] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015382] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015382] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015382] [Game::KillLua][4] dtor=1 [f=0015382] [Game::KillMisc][1] [f=0015382] [Game::KillMisc][2] [f=0015382] [Game::KillMisc][3] [f=0015382] [Game::KillRendering][1] [f=0015382] [3DOParser::Kill] allocated 137 pieces [f=0015382] [S3OParser::Kill] allocated 2709 pieces [f=0015382] [AssParser::Kill] allocated 222 pieces [f=0015382] [Game::KillInterface][1] [f=0015382] [Game::KillInterface][2] [f=0015382] [Game::KillSimulation][1] [f=0015382] [Game::KillSimulation][2] [f=0015382] [CCollisionHandler] dis-/continuous tests: 0/152927 [f=0015382] [Game::KillSimulation][3] [f=0015382] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015382] [~CPathCache(24x24)] cacheHits=110 hitPercentage=45% numHashColls=0 maxCacheSize=12 [f=0015382] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015382] [~CPathCache(48x48)] cacheHits=212 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015382] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015382] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015382] [LosHandler::Kill] raycast instance cache-{hits,misses}={7827,10852}; shared=5%; cached=37% [f=0015382] [Game::KillSimulation][4] [f=0015382] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0015382] [Game::~CGame][2] [f=0015382] [Game::~CGame][3] [f=0015382] [SpringApp::Kill][3] [f=0015382] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 163175 bytes sent 128515 bytes recv'd [f=0015382] [SpringApp::Kill][4] font=0x464d5aa0 [f=0015382] [SpringApp::Kill][5] [f=0015382] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x465431e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=7974ms file="luaui/widgets/cmd_missile_silo.lua" indx=4486 inflSize=5kb readTime=837ms file="bitmaps/loadpictures/jumpjets.png" indx=502 inflSize=1540kb readTime=158ms file="objects3d/corcomalt2.s3o" indx=4987 inflSize=114kb readTime=66ms file="luaui/configs/lang/campaign_units.en.json" indx=2841 inflSize=4kb readTime=66ms file="objects3d/starlight_satellite.dae" indx=5417 inflSize=149kb readTime=65ms file="units/dynknight1.lua" indx=6684 inflSize=0kb readTime=52ms file="objects3d/amphassault.s3o" indx=4794 inflSize=151kb readTime=52ms file="objects3d/corcomalt3.s3o" indx=4988 inflSize=114kb readTime=51ms file="weapons/noweapon.tdf" indx=7760 inflSize=0kb readTime=49ms file="gamedata/movedefs.lua" indx=902 inflSize=4kb readTime=48ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 46973283 bytes cached in 2883 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=201 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/mercurial_v1.1.sd7 (0x46630e40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4665b2d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46556300) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc5e801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]