[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.DV9KpEi6U7/springsettings.956457.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 68ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa1a001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7125 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/956457/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1191ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x457cdef0] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x457cdef0] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 281ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 4096ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 4351ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1739ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 158ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 266ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 79ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Orange__Man was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/956457/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26309e3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26309e3 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-26309e3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26309f3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26309f3 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-26309f3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (4009ms, checksum c36380ad)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/956457/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51fdd7a0,0x51eaa9d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: b2d55d5fcc24c599bb5bd59948b97af0 [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Yogzototh [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Yogzototh" string="[Game::Load][lua{Rules,Gaia}={00000000acff2070,00000000a032d860}]" [f=-000001] [Game::ClientReadNet] added new player Tiptushi with number 2 to team 0 [f=-000001] > SPRINGIE:User Tiptushi|factoryship|3_4||False|||FI [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Eco Whore! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000610b9990,00000000b9018110}]" [f=-000001] riiight makes sense [f=-000001] Allies: I choose: Recon! [f=-000001] hi! [f=-000001] oh well at least i wont be losing much elo [f=-000001] I haven't seen you in a while [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=25af5b21cf550ede2eda4752abd1f83396a071ccfe059de76d47ab7912a62f2408d377a6a0f9fa063e06fec63679f0c442a39f406624c50fcd997911d91af2a8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9db4258c7166c4c1bbf901d37d2babb6815d208d6256bf7c0663f96949035c1fd12a36495f6dd994e7c0e6e98d9cef7c5374465b19f40b10c46e08ed19602c52]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={00000000e89828b0,00000000d60a0ff0}]" [f=-000001] yeah i usually lurked but decided to play some games [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] you were lucky to get me then :D [f=-000001] just got reminded why i dont play teamgames a few minutes ago [f=-000001] heh... [f=-000001] I hope this wont remind you of why you don't play 1v1 [f=-000001] > Game will be force started in 60 seconds [f=-000001] gl [f=-000001] hf [f=-000001] [0] Event [4171,395.478027,730]: 0 finished unit Recon Commander [f=-000001] [0] Event [356,399.979248,4803]: 1 finished unit Engineer Commander [f=0000000] [0] Godde, team: 0, elo:3191 [f=0000000] [0] Yogzototh, team: 1, elo:2714 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4272,399.21759,640]: 0 finished unit Hovercraft Platform [f=0000010] [10] Event [424,399.978638,4688]: 1 finished unit Cloakbot Factory [f=0000241] [241] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0000352] [352] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0000441] [441] Event [424.01474,399.978638,4678.3999]: 1 finished unit Glaive [f=0000469] [469] Event [4304,392.961151,640]: 0 finished unit Quill [f=0000481] [481] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0000491] [491] Event [4312,399.978638,728]: 0 finished unit Wind/Tidal Generator [f=0000583] [583] Event [232,399.978638,4712]: 1 finished unit Wind/Tidal Generator [f=0000626] [626] Event [4264,399.850464,728]: 0 finished unit Wind/Tidal Generator [f=0000647] [647] Event [424.01474,399.978638,4678.3999]: 1 finished unit Glaive [f=0000673] [673] Event [248,399.978638,4776]: 1 finished unit Wind/Tidal Generator [f=0000722] [722] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0000761] [761] Event [4216,398.707581,728]: 0 finished unit Wind/Tidal Generator [f=0000762] [762] Event [296,399.978638,4840]: 1 finished unit Wind/Tidal Generator [f=0000852] [852] Event [360,399.978638,4872]: 1 finished unit Wind/Tidal Generator [f=0000895] Godde paused the game [f=0000895] sry [f=0000895] i need to clean my screen [f=0000895] losing 1v1's is frustrating, but its different, makes you want to play more and improve, not quit [f=0000895] mm yeah [f=0000895] but i've been mostly playing Brood War for the last few years [f=0000895] I see [f=0000895] ready? [f=0000895] sure [f=0000895] gogo [f=0000895] Godde unpaused the game [f=0000987] [987] Event [392,399.978638,4936]: 1 finished unit Wind/Tidal Generator [f=0001066] [1066] Event [424.01474,399.978638,4678.3999]: 1 finished unit Conjurer [f=0001253] [1253] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0001270] [1270] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0001417] [1417] Event [424.01474,399.978638,4678.3999]: 1 finished unit Conjurer [f=0001647] [1647] Event [424.01474,399.978638,4678.3999]: 1 finished unit Glaive [f=0001702] [1702] Event [3552,249.000549,896]: 0 finished unit Lotus [f=0001892] [1892] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0001904] [1904] Event [424.01474,399.978638,4678.3999]: 1 finished unit Glaive [f=0002021] [2021] Event [3344,248.883057,1120]: 0 finished unit Radar Tower [f=0002088] [2088] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0002131] [2131] Event [4808,399.978638,344]: 0 finished unit Wind/Tidal Generator [f=0002142] [2142] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0002207] [2207] Event [424.01474,399.978638,4678.3999]: 1 finished unit Glaive [f=0002347] [2347] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0002371] [2371] Event [4712,399.978638,328]: 0 finished unit Wind/Tidal Generator [f=0002445] [2445] Event [424.01474,399.978638,4678.3999]: 1 finished unit Glaive [f=0002527] [2527] Event [848,399.90387,4224]: 1 finished unit Radar Tower [f=0002605] [2605] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0002611] [2611] Event [4616,399.978638,328]: 0 finished unit Wind/Tidal Generator [f=0002728] [2728] Event [413.401733,249.000549,3355.01929]: 0 lost unit Dagger [f=0002862] [2862] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0002868] [2868] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0002941] [2941] Event [4520,399.978638,312]: 0 finished unit Wind/Tidal Generator [f=0003004] [3004] Event [1786.22229,164.546234,1159.29126]: 1 lost unit Glaive [f=0003007] [3007] Event [424.01474,399.978638,4678.3999]: 1 finished unit Glaive [f=0003118] [3118] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0003196] [3196] Event [4424,399.978638,296]: 0 finished unit Wind/Tidal Generator [f=0003259] [3259] Event [816,398.750305,4144]: 1 finished unit Picket [f=0003337] [3337] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0003359] [3359] Event [424.01474,399.978638,4678.3999]: 1 finished unit Glaive [f=0003435] [3435] Event [4424,399.978638,344]: 0 finished unit Wind/Tidal Generator [f=0003473] [3473] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0003520] [3520] Event [4183.95166,163.54216,2987.95996]: 1 lost unit Glaive [f=0003545] [3545] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0003554] [3554] Event [424.01474,399.978638,4678.3999]: 1 finished unit Glaive [f=0003675] [3675] Event [4456,399.978638,440]: 0 finished unit Wind/Tidal Generator [f=0003749] [3749] Event [424.01474,399.978638,4678.3999]: 1 finished unit Glaive [f=0003757] [3757] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0003944] [3944] Event [424.01474,399.978638,4678.3999]: 1 finished unit Glaive [f=0003945] [3945] Event [4488,399.978638,536]: 0 finished unit Wind/Tidal Generator [f=0004102] [4102] Event [1824,161.820984,1152]: 0 finished unit Lotus [f=0004124] [4124] Event [4304,392.961151,640]: 0 finished unit Quill [f=0004129] [4129] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0004139] [4139] Event [424.01474,399.978638,4678.3999]: 1 finished unit Glaive [f=0004215] [4215] Event [4520,399.978638,632]: 0 finished unit Wind/Tidal Generator [f=0004377] [4377] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0004485] [4485] Event [4456,399.978638,728]: 0 finished unit Wind/Tidal Generator [f=0004567] [4567] Event [1424,242.388916,1408]: 0 finished unit Lotus [f=0004631] [4631] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0004688] [4688] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0004755] [4755] Event [4408,399.978638,744]: 0 finished unit Wind/Tidal Generator [f=0004876] [4876] Event [496,249.01123,3264]: 1 finished unit Lotus [f=0004887] [4887] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0004933] [4933] Event [424.01474,399.978638,4678.3999]: 1 finished unit Conjurer [f=0004968] [4968] Event [496,153.468323,2080]: 1 finished unit Lotus [f=0004995] [4995] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0005066] [5066] Event [1152,260.087585,1616]: 0 finished unit Radar Tower [f=0005143] [5143] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0005229] [5229] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0005295] [5295] Event [424.01474,399.978638,4678.3999]: 1 finished unit Conjurer [f=0005396] [5396] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0005504] [5504] Event [424.01474,399.978638,4678.3999]: 1 finished unit Glaive [f=0005584] [5584] Event [400,158.242798,2128]: 1 finished unit Picket [f=0005626] [5626] Event [3664,243.585205,3632]: 1 finished unit Picket [f=0005652] [5652] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0005679] [5679] Event [400,158.242798,2128]: 1 lost unit Picket [f=0005703] [5703] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0005709] [5709] Event [496,153.468323,2080]: 1 lost unit Lotus [f=0005716] [5716] Event [424.01474,399.978638,4678.3999]: 1 finished unit Glaive [f=0005822] [5822] Event [425.266937,156.628662,2187.66772]: 1 lost unit Conjurer [f=0005827] [5827] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0005895] [5895] Event [520,161.265564,2360]: 1 lost unit Metal Extractor [f=0005908] [5908] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0005994] [5994] Event [296,160.037231,2104]: 1 lost unit Metal Extractor [f=0006016] [6016] Event [560,152.934265,2160]: 0 finished unit Lotus [f=0006042] [6042] Event [424.01474,399.978638,4678.3999]: 1 finished unit Glaive [f=0006057] [6057] Event [4304,399.861145,528]: 0 finished unit Hovercraft Plate [f=0006135] [6135] Event [3760,249.000549,3584]: 1 finished unit Picket [f=0006150] [6150] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0006333] [6333] Event [424.01474,399.978638,4678.3999]: 1 finished unit Glaive [f=0006405] [6405] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0006487] [6487] Event [4720,249.000549,1728]: 0 finished unit Lotus [f=0006583] [6583] Event [3800,248.786926,3752]: 1 finished unit Wind/Tidal Generator [f=0006603] [6603] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0006637] [6637] Event [520,159.234772,2360]: 0 finished unit Metal Extractor [f=0006642] [6642] Event [4284,399.861145,528]: 0 finished unit Quill [f=0006660] [6660] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0006674] [6674] Event [424.01474,399.978638,4678.3999]: 1 finished unit Glaive [f=0006732] [6732] Event [3800,248.530579,3848]: 1 finished unit Wind/Tidal Generator [f=0006885] [6885] Event [3800,248.840332,3944]: 1 finished unit Wind/Tidal Generator [f=0006927] [6927] Event [3967.21997,249.000549,3808.35645]: 0 lost unit Dagger [f=0006928] [6928] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0007041] [7041] Event [424.01474,399.978638,4678.3999]: 1 finished unit Ronin [f=0007183] [7183] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0007194] [7194] Event [4304,399.957275,432]: 0 finished unit Hovercraft Plate [f=0007214] [7214] Event [168,249.000549,3400]: 1 finished unit Solar Collector [f=0007214] [7214] Event [674.22937,249.000549,3394.11157]: 0 lost unit Dagger [f=0007251] [7251] Event [419.444061,249.000549,3418.86572]: 1 lost unit Glaive [f=0007252] [7252] Event [296,158.006439,2104]: 0 finished unit Metal Extractor [f=0007266] [7266] Event [4480,290.99884,2096]: 0 finished unit Lotus [f=0007308] [7308] Event [451.282562,249.000549,3364.96362]: 0 lost unit Dagger [f=0007332] [7332] Event [424.01474,399.978638,4678.3999]: 1 finished unit Ronin [f=0007368] [7368] Event [612.938721,249.205276,3275.50537]: 0 lost unit Dagger [f=0007391] [7391] Event [496,249.01123,3264]: 1 lost unit Lotus [f=0007407] [7407] Event [4792,399.978638,440]: 0 finished unit Wind/Tidal Generator [f=0007439] [7439] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0007440] [7440] Event [751.679077,248.986526,3413.49438]: 1 lost unit Glaive [f=0007476] [7476] Event [554.971436,250.33165,3210.17627]: 1 lost unit Glaive [f=0007486] [7486] Event [4284,399.861145,528]: 0 finished unit Quill [f=0007513] [7513] Event [593.626404,251.329071,3212.97412]: 1 lost unit Glaive [f=0007520] [7520] Event [744.84906,259.628601,3163.31909]: 0 lost unit Dagger [f=0007525] [7525] Event [1384,251.361084,4264]: 1 finished unit Solar Collector [f=0007529] [7529] Event [787.842285,249.784866,3188.87891]: 0 lost unit Dagger [f=0007570] [7570] Event [581.12262,249.076126,3345.9502]: 1 lost unit Glaive [f=0007604] [7604] Event [424.01474,399.978638,4678.3999]: 1 finished unit Ronin [f=0007634] [7634] Event [4808,399.978638,520]: 0 finished unit Wind/Tidal Generator [f=0007681] [7681] Event [424,249.000549,3240]: 1 lost unit Metal Extractor [f=0007693] [7693] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0007737] [7737] Event [563.514465,249.286621,3327.65698]: 1 lost unit Glaive [f=0007738] [7738] Event [4284,399.861145,528]: 0 finished unit Dagger [f=0007738] [7738] Event [599.461426,249.036118,3355.17163]: 1 lost unit Glaive [f=0007766] [7766] Event [4352,249.000549,1568]: 0 finished unit Lotus [f=0007785] [7785] Event [1400,249.000549,4104]: 1 finished unit Solar Collector [f=0007850] [7850] Event [184,249.000549,3320]: 1 lost unit Metal Extractor [f=0007874] [7874] Event [424.01474,399.978638,4678.3999]: 1 finished unit Ronin [f=0007889] [7889] Event [4824,399.978638,616]: 0 finished unit Wind/Tidal Generator [f=0007943] [7943] Event [255.827072,248.91153,3323.59741]: 1 lost unit Conjurer [f=0007945] [7945] Event [683.232849,252.422195,3222.74268]: 1 lost unit Glaive [f=0007948] [7948] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0007956] [7956] Event [4384,289.41803,2096]: 0 finished unit Radar Tower [f=0007993] [7993] Event [4284,399.861145,528]: 0 finished unit Dagger [f=0007996] [7996] Event [571.247803,249.213867,3255.95801]: 1 lost unit Glaive [f=0008016] [8016] Event [555.088867,248.804749,3297.36304]: 1 lost unit Glaive [f=0008021] [8021] Event [573.280579,249.747208,3235.08643]: 1 lost unit Glaive [f=0008056] [8056] Event [652.003479,260.221191,3169.66479]: 1 lost unit Glaive [f=0008057] [8057] Event [631.944275,249.000549,3403.47778]: 1 lost unit Glaive [f=0008080] [8080] Event [680.640442,251.350082,3231.15137]: 1 lost unit Glaive [f=0008095] [8095] Event [735.997925,248.9608,3354.22925]: 1 lost unit Glaive [f=0008121] [8121] Event [1512,249.000549,4168]: 1 finished unit Solar Collector [f=0008144] [8144] Event [424.01474,399.978638,4678.3999]: 1 finished unit Ronin [f=0008159] [8159] Event [4824,399.978638,712]: 0 finished unit Wind/Tidal Generator [f=0008203] [8203] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0008248] [8248] Event [4284,399.861145,528]: 0 finished unit Dagger [f=0008387] [8387] Event [168,249.000549,3400]: 1 lost unit Solar Collector [f=0008414] [8414] Event [424.01474,399.978638,4678.3999]: 1 finished unit Ronin [f=0008414] [8414] Event [4824,399.102783,808]: 0 finished unit Wind/Tidal Generator [f=0008540] [8540] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0008618] [8618] Event [4284,399.861145,528]: 0 finished unit Dagger [f=0008655] [8655] Event [512.061523,395.984497,4221.04248]: 1 lost unit Ronin [f=0008669] [8669] Event [4824,393.014526,904]: 0 finished unit Wind/Tidal Generator [f=0008674] [8674] Event [558.907593,395.639496,4172.73584]: 0 lost unit Dagger [f=0008718] [8718] Event [639.055847,399.781982,4223.06152]: 1 lost unit Ronin [f=0008763] [8763] Event [4284,399.957275,432]: 0 finished unit Dagger [f=0008792] [8792] Event [816,398.750305,4144]: 1 lost unit Picket [f=0008798] [8798] Event [734.965271,399.978638,4291.34961]: 1 lost unit Ronin [f=0008821] [8821] Event [848,399.90387,4224]: 1 lost unit Radar Tower [f=0008839] [8839] Event [589.783386,399.978638,4534.98145]: 0 lost unit Dagger [f=0008842] [8842] Event [424.01474,399.978638,4678.3999]: 1 finished unit Ronin [f=0008905] [8905] Event [701.385803,399.978638,4708.66699]: 0 lost unit Dagger [f=0008910] [8910] Event [4840,153.778076,3032]: 1 finished unit Metal Extractor [f=0008939] [8939] Event [4840,380.079651,1000]: 0 finished unit Wind/Tidal Generator [f=0008945] [8945] Event [498.493744,399.978638,4488.15576]: 1 lost unit Ronin [f=0008961] [8961] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0009016] [9016] Event [4284,399.861145,528]: 0 finished unit Dagger [f=0009033] [9033] Event [955.704956,399.96405,4840.78027]: 0 lost unit Dagger [f=0009056] [9056] Event [232,399.978638,4712]: 1 lost unit Wind/Tidal Generator [f=0009057] [9057] Event [248,399.978638,4776]: 1 lost unit Wind/Tidal Generator [f=0009087] [9087] Event [975.839417,399.115387,4953.41846]: 1 lost unit Ronin [f=0009115] [9115] Event [403.643829,399.978638,4404.77197]: 0 finished unit Recon Commander [f=0009115] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0009115] [9115] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0009132] [9132] Event [424.01474,399.978638,4678.3999]: 1 finished unit Ronin [f=0009139] [9139] Event [4284,399.957275,432]: 0 finished unit Dagger [f=0009145] [9145] Event [424.01474,399.978638,4678.3999]: 1 lost unit Ronin [f=0009163] [9163] Event [262.182312,399.021545,4686.99805]: 0 lost unit Dagger [f=0009206] [9206] Event [500.326019,400.046448,4528.71729]: 1 lost unit Ronin [f=0009209] [9209] Event [4840,356.463623,1096]: 0 finished unit Wind/Tidal Generator [f=0009243] [9243] Event [424.01474,399.978638,4678.3999]: 1 lost unit Ronin [f=0009258] [9258] Event [97.9211121,378.925629,4749.55957]: 1 lost unit Ronin [f=0009260] [9260] Event [424.01474,399.978638,4678.3999]: 1 lost unit Ronin [f=0009270] [9270] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [f=0009274] [9274] Event [424.01474,399.978638,4678.3999]: 1 lost unit Ronin [f=0009287] [9287] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0009289] [9289] Event [424.01474,399.978638,4678.3999]: 1 lost unit Ronin [f=0009305] [9305] Event [424.01474,399.978638,4678.3999]: 1 lost unit Ronin [f=0009320] [9320] Event [424.01474,399.978638,4678.3999]: 1 lost unit Ronin [f=0009335] [9335] Event [424.01474,399.978638,4678.3999]: 1 lost unit Ronin [f=0009350] [9350] Event [424.01474,399.978638,4678.3999]: 1 lost unit Ronin [f=0009365] [9365] Event [424.01474,399.978638,4678.3999]: 1 lost unit Ronin [f=0009379] [9379] Event [424.01474,399.978638,4678.3999]: 1 lost unit Ronin [f=0009395] [9395] Event [424.01474,399.978638,4678.3999]: 1 lost unit Ronin [f=0009411] [9411] Event [424.01474,399.978638,4678.3999]: 1 lost unit Ronin [f=0009424] [9424] Event [424.01474,399.978638,4678.3999]: 1 lost unit Ronin [f=0009440] [9440] Event [424.01474,399.978638,4678.3999]: 1 lost unit Ronin [f=0009455] [9455] Event [424.01474,399.978638,4678.3999]: 1 lost unit Ronin [f=0009464] [9464] Event [4840,323.982239,1192]: 0 finished unit Wind/Tidal Generator [f=0009470] [9470] Event [424.01474,399.978638,4678.3999]: 1 lost unit Ronin [f=0009484] [9484] Event [424.01474,399.978638,4678.3999]: 1 lost unit Ronin [f=0009497] [9497] Event [4284,399.957275,432]: 0 finished unit Dagger [f=0009499] [9499] Event [424.01474,399.978638,4678.3999]: 1 lost unit Ronin [f=0009515] [9515] Event [424.01474,399.978638,4678.3999]: 1 lost unit Ronin [f=0009530] [9530] Event [424.01474,399.978638,4678.3999]: 1 lost unit Ronin [f=0009545] [9545] Event [424.01474,399.978638,4678.3999]: 1 lost unit Ronin [f=0009560] [9560] Event [424.01474,399.978638,4678.3999]: 1 lost unit Ronin [f=0009575] [9575] Event [424.01474,399.978638,4678.3999]: 1 lost unit Ronin [f=0009583] [9583] Event [4284,399.861145,528]: 0 finished unit Quill [f=0009589] [9589] Event [424.01474,399.978638,4678.3999]: 1 lost unit Ronin [f=0009592] [9592] Event [416,399.978638,4464]: 0 finished unit Lotus [f=0009605] [9605] Event [424.01474,399.978638,4678.3999]: 1 lost unit Ronin [f=0009620] [9620] Event [424.01474,399.978638,4678.3999]: 1 lost unit Ronin [f=0009634] [9634] Event [424.01474,399.978638,4678.3999]: 1 lost unit Ronin [f=0009647] [9647] Event [904,399.711609,4344]: 1 lost unit Metal Extractor [f=0009649] [9649] Event [424.01474,399.978638,4678.3999]: 1 lost unit Ronin [f=0009658] [9658] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0009664] [9664] Event [424.01474,399.978638,4678.3999]: 1 lost unit Ronin [f=0009680] [9680] Event [424.01474,399.978638,4678.3999]: 1 lost unit Ronin [f=0009686] [9686] Event [424,399.978638,4688]: 1 lost unit Cloakbot Factory [f=0009718] [9718] Event [296,399.285889,4696]: 1 lost unit Metal Extractor [f=0009749] [9749] Event [4856,298.165894,1288]: 0 finished unit Wind/Tidal Generator [f=0009764] [9764] Event [360,400.888367,4872]: 1 lost unit Wind/Tidal Generator [f=0009794] [9794] Event [296,400.726929,4840]: 1 lost unit Wind/Tidal Generator [f=0009795] [9795] Event [4284,399.957275,432]: 0 finished unit Dagger [f=0009844] [9844] Event [801.203979,399.978638,4724.9165]: 0 lost unit Dagger [f=0009879] [9879] Event [4284,399.861145,528]: 0 finished unit Dagger [f=0009962] [9962] Event [392,399.978638,4936]: 1 lost unit Wind/Tidal Generator [f=0009984] [9984] Event [1347.14709,275.536926,4398.1958]: 1 lost unit Ronin [f=0009990] [9990] Event [472,400.271912,4888]: 1 lost unit Metal Extractor [f=0009999] game_message: Yogzototh has been destroyed! [f=0009999] [9999] Event [undefined]: Yogzototh resigned [f=0009999] game_message: Godde wins! [f=0009999] Submitting stats [f=0009999] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009999] Part| Total Time|Time of the last 0.5s [f=0009999] Draw 11163.32ms 31.40% [f=0009999] Lua::Callins::Synced 9627.90ms 9.73% [f=0009999] Lua::Callins::Unsynced 17047.62ms 39.41% [f=0009999] Lua::CollectGarbage::Synced 1827.73ms 4.43% [f=0009999] Lua::CollectGarbage::Unsynced 2698.54ms 1.60% [f=0009999] Misc::Profiler::AddTime 37.53ms 0.00% [f=0009999] Sim 23190.94ms 46.31% [f=0009999] [9999] Received game_message: Yogzototh has been destroyed! [f=0009999] [9999] Received game_message: Godde wins! [f=0010000] [10000] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010000] [10000] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010000] [10000] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010000] [10000] Game End Stats Values: 2,2230,2165,2230,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,5.86666679,6.26666689,5.86666679,65,0,65,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010000] [10000] Game End Stats Values: 3,2525,2480,2525,2480,0,1.9467274,0,1.9467274,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.0993919,10.5654659,10.0993919,10.5654659,1275,1275,1275,1275,9.60000038,8.12978172,9.60000038,8.12978172,130,80,130,80,0,0,0,0,1120,1125,1120,1125,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010000] [10000] Game End Stats Values: 4,2680,2660,2680,2660,7.32101488,6.31208515,7.32101488,6.31208515,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.9294186,13.1049948,15.9294186,13.1049948,1275,1275,1275,1275,10.4880676,8.69102383,10.4880676,8.69102383,130,80,130,80,0,0,0,0,1275,1305,1275,1305,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010000] [10000] Game End Stats Values: 5,2865,2750,2865,2750,19.3227196,8.83941936,19.3227196,8.83941936,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,16.2037544,12.9199686,16.2037544,12.9199686,1275,1275,1275,1275,10.8001137,12.1684895,10.8001137,12.1684895,195,80,195,80,0,0,0,0,1395,1305,1395,1305,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010000] [10000] Game End Stats Values: 6,3085,3010,3085,3010,32.7160492,11.2285814,32.7160492,11.2285814,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,15.3241377,12.5440359,15.3241377,12.5440359,1275,1330,1275,1330,11.1595554,13.4926109,11.1595554,13.4926109,325,160,325,160,0,0,0,0,1485,1430,1485,1430,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010000] [10000] Game End Stats Values: 7,3205,3240,3205,3240,37.6494026,13.3966274,37.6494026,13.3966274,0,0,0,0,0,0,0,0,0,0,0,0,35.3599968,28.2636967,35.3599968,28.2636967,0,90,0,90,13.2716942,12.9164019,13.2716942,12.9164019,1330,1330,1330,1330,12.3288908,14.144537,12.3288908,14.144537,390,320,390,320,0,0,0,0,1485,1500,1485,1500,0,0,0,0,0,0,0,0,28.2636967,35.3599968,28.2636967,35.3599968 [f=0010000] [10000] Game End Stats Values: 8,3295,3355,3295,3355,41.7125778,18.4340496,41.7125778,18.4340496,0,0,0,0,0,0,0,0,0,0,0,0,112.012344,93.2636414,112.012344,93.2636414,0,90,0,90,13.8890648,15.5250549,13.8890648,15.5250549,1330,1330,1330,1330,13.3375435,14.3358288,13.3375435,14.3358288,390,400,390,400,80,65,80,65,1575,1535,1575,1535,65,80,65,80,0,0,0,0,93.2636414,116.013885,93.2636414,116.013885 [f=0010000] [10000] Game End Stats Values: 9,3550,3595,3550,3595,50.5249138,30.3347454,50.5249138,30.3347454,0,0,0,0,0,0,0,0,0,0,0,0,174.572372,158.263641,174.572372,158.263641,100,90,100,90,16.5129013,21.5173664,16.5129013,21.5173664,1330,1330,1330,1330,14.9874887,15.7267141,14.9874887,15.7267141,455,480,455,480,80,130,80,130,1665,1695,1665,1695,130,80,130,80,0,0,0,0,158.263641,178.573914,158.263641,178.573914 [f=0010000] [10000] Game End Stats Values: 10,3680,3755,3680,3755,58.7357674,49.7043648,58.7357674,49.7043648,0,0,0,0,0,0,0,0,0,0,0,0,174.572372,158.263641,174.572372,158.263641,100,90,100,90,16.849432,25.2573948,16.849432,25.2573948,1330,1330,1330,1330,16.54739,18.357975,16.54739,18.357975,585,480,585,480,80,130,80,130,1665,1855,1665,1855,130,80,130,80,0,0,0,0,158.263641,178.573914,158.263641,178.573914 [f=0010000] [10000] Game End Stats Values: 11,3835,4125,3835,4125,84.4461746,83.8783035,84.4461746,83.8783035,0,0,0,0,0,0,0,0,0,0,0,0,174.572372,158.263641,174.572372,158.263641,100,180,100,180,19.1026134,33.4780846,19.1026134,33.4780846,1330,1330,1330,1330,19.1806946,20.278265,19.1806946,20.278265,650,560,650,560,80,130,80,130,1755,2055,1755,2055,130,80,130,80,0,0,0,0,158.263641,178.573914,158.263641,178.573914 [f=0010000] [10000] Game End Stats Values: 12,4135,4410,4135,4410,85.715683,131.301849,85.715683,131.301849,0,0,0,0,0,0,0,0,0,0,0,0,174.572372,158.263641,174.572372,158.263641,190,270,190,270,19.2055779,37.4192352,19.2055779,37.4192352,1330,1330,1330,1330,19.0179672,21.1615696,19.0179672,21.1615696,650,720,650,720,80,130,80,130,1965,2090,1965,2090,130,80,130,80,0,0,0,0,158.263641,178.573914,158.263641,178.573914 [f=0010000] [10000] Game End Stats Values: 13,4435,4715,4435,4715,88.2527008,173.998245,88.2527008,173.998245,0,0,0,0,0,0,0,0,0,0,0,0,174.572372,158.263641,174.572372,158.263641,280,270,280,270,17.6210918,34.9375343,17.6210918,34.9375343,1330,1385,1330,1385,21.7691326,21.3797569,21.7691326,21.3797569,650,880,650,880,80,130,80,130,2175,2180,2175,2180,130,80,130,80,0,0,0,0,158.263641,178.573914,158.263641,178.573914 [f=0010000] [10000] Game End Stats Values: 14,4545,4885,4545,4885,89.3404312,213.794678,89.3404312,213.794678,0,0,0,0,0,0,0,0,0,0,0,0,526.865967,541.552612,526.865967,541.552612,290,270,290,270,17.324255,34.1062241,17.324255,34.1062241,1330,1385,1330,1385,22.4725151,22.6530933,22.4725151,22.6530933,780,960,780,960,80,440,80,440,2145,2270,2145,2270,440,80,440,80,0,0,0,0,541.552612,543.449402,541.552612,543.449402 [f=0010000] [10000] Game End Stats Values: 15,4530,5285,4530,5285,89.5695114,235.976761,89.5695114,235.976761,0,0,0,0,0,0,0,0,0,0,0,0,526.865967,648.266174,526.865967,648.266174,390,360,390,360,14.3505306,25.7782059,14.3505306,25.7782059,1330,1385,1330,1385,21.2152729,25.2299175,21.2152729,25.2299175,845,1120,845,1120,80,620,80,620,1965,2420,1965,2420,620,80,620,80,0,35.9999771,0,35.9999771,648.266174,543.449402,648.266174,543.449402 [f=0010000] [10000] Game End Stats Values: 16,4820,5755,4820,5755,90.2512665,239.382629,90.2512665,239.382629,0,0,0,0,0,0,0,0,0,0,0,0,526.865967,648.266174,526.865967,648.266174,390,450,390,450,13.6067133,23.1250343,13.6067133,23.1250343,1330,1385,1330,1385,20.4454517,23.0092793,20.4454517,23.0092793,975,1280,975,1280,80,620,80,620,2125,2640,2125,2640,620,80,620,80,0,35.9999771,0,35.9999771,648.266174,543.449402,648.266174,543.449402 [f=0010000] [10000] Game End Stats Values: 17,4945,5985,4945,5985,95.1521149,262.508087,95.1521149,262.508087,0,0,0,0,0,0,0,0,0,0,0,0,653.90625,756.392883,653.90625,756.392883,390,450,390,450,20.1050854,31.158617,20.1050854,31.158617,1330,1385,1330,1385,22.3267212,27.9416981,22.3267212,27.9416981,1065,1360,1065,1360,160,620,160,620,2160,2790,2160,2790,620,160,620,160,0,72.0000534,0,72.0000534,756.392883,670.489685,756.392883,670.489685 [f=0010000] [10000] Game End Stats Values: 18,4850,6045,4850,6045,114.406837,283.473602,114.406837,283.473602,0,0,0,0,0,0,0,0,97.9141235,0,97.9141235,0,1125.19299,1191.32458,1125.19299,1191.32458,300,540,300,540,25.680788,36.6042366,25.680788,36.6042366,1330,1385,1330,1385,23.2836494,26.9977055,23.2836494,26.9977055,920,1040,920,1040,480,1035,480,1035,2300,3080,2300,3080,1035,560,1035,560,0,72.0000534,0,72.0000534,1201.06482,1187.92639,1201.06482,1187.92639 [f=0010000] [10000] Game End Stats Values: 19,4060,6465,4060,6465,133.064346,295.478485,133.064346,295.478485,0,0,0,0,0,0,0,0,158.572601,0,158.572601,0,1655.90247,2047.27222,1655.90247,2047.27222,300,630,300,630,23.6464443,31.931385,23.6464443,31.931385,1330,1440,1330,1440,20.7105007,26.8003254,20.7105007,26.8003254,360,1280,360,1280,480,1985,480,1985,2070,3115,2070,3115,1985,640,1985,640,0,72.0000534,0,72.0000534,2068.11768,1840.74207,2068.11768,1840.74207 [f=0010000] [10000] Game End Stats Values: 20,4240,6695,4240,6695,158.07637,296.237152,158.07637,296.237152,0,0,0,0,0,0,0,0,278.757751,0,278.757751,0,1835.8512,2108.36938,1835.8512,2108.36938,300,630,300,630,20.8120975,25.7632942,20.8120975,25.7632942,1330,1440,1330,1440,19.6674709,26.0505772,19.6674709,26.0505772,540,1440,540,1440,480,2055,480,2055,2070,3185,2070,3185,2055,720,2055,720,0,72.0000534,0,72.0000534,2129.21484,2060.7085,2129.21484,2060.7085 [f=0010000] [10000] Game End Stats Values: 21,3905,6765,3905,6765,188.468369,318.964783,188.468369,318.964783,0,0,0,0,0,0,0,0,402.485199,0,402.485199,0,2188.625,2775.40918,2188.625,2775.40918,200,630,200,630,25.6008911,38.2121353,25.6008911,38.2121353,1275,1440,1275,1440,23.6705818,27.515173,23.6705818,27.515173,270,1440,270,1440,720,2570,720,2570,2160,3255,2160,3255,2620.66675,960,2620.66675,960,0,72.0000534,0,72.0000534,2835.19702,2413.48242,2835.19702,2413.48242 [f=0010000] [10000] Game End Stats Values: 22,3745,7110,3745,7110,223.361389,377.781311,223.361389,377.781311,0,0,0,0,0,0,0,0,550.712952,0,550.712952,0,2327.3916,3518.28101,2327.3916,3518.28101,200,630,200,630,29.7081738,60.6140213,29.7081738,60.6140213,1275,1670,1275,1670,22.9928665,29.9211044,22.9928665,29.9211044,90,1520,90,1520,880,2965.3335,880,2965.3335,2180,3290,2180,3290,3016.00024,1120,3016.00024,1120,0,72.0000534,0,72.0000534,3590.07715,2601.12573,3590.07715,2601.12573 [f=0010000] [10000] Game End Stats Values: 23,2695,7640,2695,7640,259.440369,438.399445,259.440369,438.399445,0,0,0,0,0,0,0,0,776.656738,0,776.656738,0,2357.53394,4053.03955,2357.53394,4053.03955,200,720,200,720,26.398922,58.1976242,26.398922,58.1976242,1275,1670,1275,1670,22.8052654,30.0412064,22.8052654,30.0412064,90,1760,90,1760,960,4040.00049,960,4040.00049,1130,3490,1130,3490,4090.66724,1200,4090.66724,1200,0,72.0000534,0,72.0000534,4166.58057,2716.34131,4166.58057,2716.34131 [f=0010000] [10000] Game End Stats Values: 24,70,7640,70,7640,266.430878,448.607422,266.430878,448.607422,0,0,0,0,0,0,0,0,808.845703,0,808.845703,0,2357.53394,4113.49463,2357.53394,4113.49463,0,720,0,720,18.7673206,40.7055893,18.7673206,40.7055893,0,1670,0,1670,19.7476311,28.5519943,19.7476311,28.5519943,0,1760,0,1760,960,4075.00049,960,4075.00049,70,3490,70,3490,6851.2666,1200,6851.2666,1200,0,72.0000534,0,72.0000534,4231.43799,2716.34131,4231.43799,2716.34131 [f=0010019] [10019] Event [4856,274.133301,1384]: 0 finished unit Wind/Tidal Generator [f=0010040] [10040] Event [4128,172.128296,2288]: 0 finished unit Lotus [f=0010061] [10061] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0010229] Player Godde left the game: normal quit [f=0010229] [10229] Event [undefined]: Godde quit [f=0010284] No clients connected, shutting down server [f=0010284] Server shutdown [f=0010289] [10289] Event [4856,253.871155,1480]: 0 finished unit Wind/Tidal Generator [f=0010307] [10307] Event [4284,399.957275,432]: 0 finished unit Dagger [f=0010310] [10310] Event [4224,153.190613,2512]: 0 finished unit Lotus [f=0010380] [10380] Event [4284,399.861145,528]: 0 finished unit Dagger [f=0010544] [10544] Event [4856,249.000549,1576]: 0 finished unit Wind/Tidal Generator [f=0010560] [10560] Event [4272,158.274841,2688]: 0 finished unit Lotus [f=0010588] [10588] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0010702] [10702] Event [4284,399.957275,432]: 0 finished unit Dagger [f=0010765] [10765] Event [4284,399.861145,528]: 0 finished unit Dagger [f=0010829] [10829] Event [4872,249.000549,1672]: 0 finished unit Wind/Tidal Generator [f=0010856] [10856] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0010987] [10987] Event [4284,399.957275,432]: 0 finished unit Dagger [f=0011051] [11051] Event [4284,399.861145,528]: 0 finished unit Dagger [f=0011099] [11099] Event [4872,249.000549,1768]: 0 finished unit Wind/Tidal Generator [f=0011140] [11140] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0011260] [11260] Event [4284,399.957275,432]: 0 finished unit Dagger [f=0011316] [11316] Event [4284,399.861145,528]: 0 finished unit Dagger [f=0011398] [11398] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0011518] [11518] Event [4284,399.957275,432]: 0 finished unit Dagger [f=0011653] [11653] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0011727] [11727] Event [4284,399.861145,528]: 0 finished unit Quill [f=0011774] [11774] Event [4284,399.957275,432]: 0 finished unit Dagger [f=0011909] [11909] Event [4304,392.961151,640]: 0 finished unit Dagger [f=0011934] Autoquit sending quit command. [f=0011934] [QuitAction] user exited to system [f=0011934] [SpringApp::Kill][1] fromRun=1 [f=0011934] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011934] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011934] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011934] [ThreadPool::SetThreadCount][2] workers=0 [f=0011934] [SpringApp::Kill][2] [f=0011934] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011934] [Game::KillLua][3] dtor=0 luaUI=0x61f01840 [f=0011934] Start widgetHandler:Shutdown [f=0011934] Shutdown - SaveOrderList Complete [f=0011934] Writing last game win data [f=0011934] Shutdown - SaveConfigData Complete [f=0011934] Shutdown Widget - Chili Highlight [f=0011934] Shutdown Widget - Save/Load API [f=0011934] Shutdown Widget - Draw After Chili [f=0011934] Shutdown Widget - EPIC Menu [f=0011934] Shutdown Widget - Chili Minimap [f=0011934] Shutdown Widget - Chili Widget Selector [f=0011934] Shutdown Widget - Local Team Colors [f=0011934] Shutdown Widget - Display Keys 2 [f=0011934] Shutdown Widget - Save Game Menu [f=0011934] Shutdown Widget - HealthBars [f=0011934] Shutdown Widget - Noises [f=0011934] Shutdown Widget - Unit Icons [f=0011934] Shutdown Widget - Win Counter [f=0011934] Shutdown Widget - BuildETA [f=0011934] Shutdown Widget - SpringRTS Replay Stats [f=0011934] Shutdown Widget - Modular Comm Info [f=0011934] Shutdown Widget - CameraShake [f=0011934] Shutdown Widget - Chili Economy Panel Default [f=0011934] Shutdown Widget - Chili EndGame Window [f=0011934] Shutdown Widget - Chili Nuke Warning [f=0011934] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011934] Shutdown Widget - Chili Spectator Panels [f=0011934] Shutdown Widget - Context Menu [f=0011934] Shutdown Widget - Darkening [f=0011934] Shutdown Widget - MetalFeatures (new) [f=0011934] Shutdown Widget - Grab Input [f=0011934] Input grabbing is disabled! [f=0011934] Shutdown Widget - Highlight Geos [f=0011934] Shutdown Widget - Local Widgets Config [f=0011934] Shutdown Widget - Mex Placement Handler [f=0011934] Shutdown Widget - MinimapEvents [f=0011934] Shutdown Widget - Missile Silo Range [f=0011934] Shutdown Widget - Point Tracker [f=0011934] Shutdown Widget - Showeco and Grid Drawer [f=0011934] Shutdown Widget - Stereo3D [f=0011934] Shutdown Widget - Music Player v2 [f=0011934] Shutdown Widget - Attack AoE [f=0011934] Shutdown Widget - Map Edge Extension [f=0011934] Shutdown Widget - Selection Send [f=0011934] Shutdown Widget - LupsManager [f=0011934] Shutdown Widget - Newton Firezone [f=0011934] Shutdown Widget - Chili Pro Console [f=0011934] Shutdown Widget - Lasso Terraform GUI [f=0011934] Shutdown Widget - Chili Framework [f=0011934] Shutdown Widget - Lups [f=0011934] Shutdown Widget - Custom Markers [f=0011934] Shutdown Widget - Chili Core Selector [f=0011934] Shutdown Widget - Select Keys [f=0011934] Shutdown Widget - Pause Screen [f=0011934] Shutdown Widget - Layout Handler [f=0011934] Shutdown Widget - Persistent Build Height [f=0011934] Shutdown Widget - Text To Speech Control [f=0011934] End widgetHandler:Shutdown [f=0011934] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2057282,211192392} {int,ext,rec}Allocs={22794461,0,0} {chunk,block}Bytes={211192392,0} [f=0011934] [Game::KillLua][1] dtor=0 luaGaia=0x51eaa9d0 [f=0011934] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1989519,205659229} {int,ext,rec}Allocs={22794463,0,0} {chunk,block}Bytes={205659229,0} [f=0011934] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1989519,205659229} {int,ext,rec}Allocs={22794463,0,0} {chunk,block}Bytes={205659229,0} [f=0011934] [Game::KillLua][2] dtor=0 luaRules=0x51fdd7a0 [f=0011934] Start gadgetHandler:Shutdown [f=0011934] Shutdown - StartSetup [f=0011934] Shutdown - UnitMorph [f=0011934] Shutdown - LupsNanoSpray [f=0011934] Shutdown - Missile Silo Controller [f=0011934] Shutdown - Modular Comm Info [f=0011934] Shutdown - Terrain Texture Handler [f=0011934] Shutdown - UnitCloakShield [f=0011934] Shutdown - Starlight Handler [f=0011934] End gadgetHandler:Shutdown [f=0011934] Start gadgetHandler:Shutdown [f=0011934] Shutdown - Save/Load [f=0011934] Shutdown - Teleport Throw [f=0011934] Shutdown - UnitMorph [f=0011934] Shutdown - Modular Comm Info [f=0011934] Shutdown - Retreat Command [f=0011934] Shutdown - Shockwaves [f=0011934] Shutdown - UnitCloakShield [f=0011934] Shutdown - Lups Cloak FX [f=0011934] Shutdown - Lups [f=0011934] Shutdown - Lups Shield [f=0011934] End gadgetHandler:Shutdown [f=0011934] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22794492,0,0} {chunk,block}Bytes={0,0} [f=0011934] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22794492,0,0} {chunk,block}Bytes={0,0} [f=0011934] [Game::KillLua][4] dtor=0 [f=0011934] [Game::~CGame][1] [f=0011934] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011934] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011934] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011934] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011934] [Game::KillLua][4] dtor=1 [f=0011934] [Game::KillMisc][1] [f=0011934] [Game::KillMisc][2] [f=0011934] [Game::KillMisc][3] [f=0011934] [Game::KillRendering][1] [f=0011934] [3DOParser::Kill] allocated 137 pieces [f=0011934] [S3OParser::Kill] allocated 2761 pieces [f=0011934] [AssParser::Kill] allocated 222 pieces [f=0011934] [Game::KillInterface][1] [f=0011934] [Game::KillInterface][2] [f=0011934] [Game::KillSimulation][1] [f=0011934] [Game::KillSimulation][2] [f=0011934] [CCollisionHandler] dis-/continuous tests: 0/87998 [f=0011934] [Game::KillSimulation][3] [f=0011934] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011934] [~CPathCache(20x20)] cacheHits=74 hitPercentage=32% numHashColls=0 maxCacheSize=15 [f=0011934] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011934] [~CPathCache(40x40)] cacheHits=256 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011934] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011934] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011934] [LosHandler::Kill] raycast instance cache-{hits,misses}={12844,13635}; shared=9%; cached=39% [f=0011934] [Game::KillSimulation][4] [f=0011934] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0011934] [Game::~CGame][2] [f=0011934] [Game::~CGame][3] [f=0011934] [SpringApp::Kill][3] [f=0011934] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 127098 bytes sent 158585 bytes recv'd [f=0011934] [SpringApp::Kill][4] font=0x45706aa0 [f=0011934] [SpringApp::Kill][5] [f=0011934] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x45773ae0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=7046ms file="bitmaps/loadpictures/fkeys.png" indx=500 inflSize=4463kb readTime=803ms file="objects3d/detriment.s3o" indx=5072 inflSize=514kb readTime=96ms file="objects3d/benzcom5.s3o" indx=4883 inflSize=326kb readTime=77ms file="objects3d/bantha.s3o" indx=4855 inflSize=433kb readTime=73ms file="objects3d/benzcom3.s3o" indx=4879 inflSize=255kb readTime=66ms file="objects3d/commrecon3.s3o" indx=4950 inflSize=130kb readTime=63ms file="luaui/configs/lang/campaign_units.en.json" indx=2841 inflSize=4kb readTime=63ms file="objects3d/arm_flea.s3o" indx=4817 inflSize=32kb readTime=62ms file="luaui/images/commands/states/bulb_off.png" indx=3143 inflSize=0kb readTime=62ms file="objects3d/corcomalt2.s3o" indx=4987 inflSize=114kb readTime=56ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 50189323 bytes cached in 2884 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x45860e90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4586c430) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45773e60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa1a001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]