[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.11gp6YBqzP/springsettings.955537.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1af001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7146 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/955537/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 480ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 6 to team 0 (#active=7) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45c03360] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45c03360] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 324ms [f=-000001] [PreGame::UpdateClientNet] received local player number 6 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2366ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2557ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 48ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 700ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 478ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 36ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 295ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 253ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Mex Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 80ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 6 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Tiptushi was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/955537/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 48, 274 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154db [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154db file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-5eb154db.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154eb [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154eb file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-5eb154eb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3834ms, checksum c3f0d342)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/955537/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 6 to team 0 [f=-000001] -> Connection established (given id 6) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53c2def0,0x67dbb5d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 43f05b5fdd76e04fdaa8ca9ae9531ae8 [f=-000001] Connection attempt from NorthChileanG [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from esainane [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[Game::Load][lua{Rules,Gaia}={00000000716516f0,000000010b8fad90}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] Allies: I choose: Semper Fidelis! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[Game::Load][lua{Rules,Gaia}={0x555638d9c000,0x5555be66ced0}]" [f=-000001] Allies: I choose: brawl! [f=-000001] [Game::ClientReadNet] added new player Benny4537 with number 2 to team 0 [f=-000001] > SPRINGIE:User Benny4537|staticcon|6_6||False|||US [f=-000001] Connection attempt from Benny4537 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[Game::Load][lua{Rules,Gaia}={00000000ecbdab10,00000000cf6334e0}]" [f=-000001] [0] Event [1433,296.768921,3181]: 0 finished unit Recon Commander [f=-000001] [0] Event [6837,415.328064,178]: 1 finished unit Guardian Commander [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=0000000] [0] esainane, team: 1, elo:2569 [f=0000000] [0] NorthChileanG, team: 0, elo:2271 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000017] [17] Event [6856,415.323944,280]: 1 finished unit Shieldbot Factory [f=0000255] [255] Event [2024,296.766357,3128]: 0 finished unit Shieldbot Factory [f=0000300] [300] Event [6712,415.323944,216]: 1 finished unit Metal Extractor [f=0000420] [420] Event [6744,415.323944,152]: 1 finished unit Wind/Tidal Generator [f=0000464] [464] Event [6856,415.323944,292]: 1 finished unit Convict [f=0000540] [540] Event [6808,415.323944,120]: 1 finished unit Wind/Tidal Generator [f=0000612] [612] Event [1880,296.766357,3048]: 0 finished unit Metal Extractor [f=0000648] [Game::ClientReadNet] added new player katastrophe with number 3 to team 0 [f=0000648] > SPRINGIE:User katastrophe|vehsupport|7_6|donator_1|False|MC|Federation|DE [f=0000660] [660] Event [6888,415.323944,104]: 1 finished unit Wind/Tidal Generator [f=0000677] Connection attempt from katastrophe [f=0000677] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000677] -> Connection established (given id 3) [f=0000684] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=0000684] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000689] [689] Event [6837,492.323944,178]: 1 finished unit Firefly [f=0000703] [703] Event [2036,296.766357,3128]: 0 finished unit Convict [f=0000704] [704] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0000728] [728] Event [6952,415.323944,120]: 1 finished unit Wind/Tidal Generator [f=0000938] [938] Event [2036,296.766357,3128]: 0 finished unit Bandit [f=0000940] [940] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0001132] [1132] Event [2088,296.766357,2888]: 0 finished unit Metal Extractor [f=0001162] [1162] Event [7016,415.323944,216]: 1 finished unit Metal Extractor [f=0001177] [1177] Event [2036,296.766357,3128]: 0 finished unit Bandit [f=0001236] Spectator Benny4537 left the game: normal quit [f=0001236] [1236] Event [undefined]: Benny4537 quit [f=0001242] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=0001242] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=0001242] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[Game::Load][lua{Rules,Gaia}={00000000fe922830,00000001061cba70}]" [f=0001334] [1334] Event [7048,415.323944,152]: 1 finished unit Wind/Tidal Generator [f=0001554] [1554] Event [2036,296.766357,3128]: 0 finished unit Convict [f=0001704] [1704] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0001726] [1726] Event [2184,296.766357,2984]: 0 finished unit Solar Collector [f=0001946] [1946] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0002033] [2033] Event [2184,296.766357,2872]: 0 finished unit Solar Collector [f=0002308] [2308] Event [2032,296.766357,3024]: 0 finished unit Lotus [f=0002323] [2323] Event [6856,415.323944,292]: 1 finished unit Rogue [f=0002340] [2340] Event [1576,296.766357,4616]: 0 finished unit Metal Extractor [f=0002352] [2352] Event [2036,296.766357,3128]: 0 finished unit Bandit [f=0002425] [2425] Event [7016,415.323944,584]: 1 finished unit Metal Extractor [f=0002605] [2605] Event [7032,415.323944,440]: 1 finished unit Wind/Tidal Generator [f=0002663] [2663] Event [2036,296.766357,3128]: 0 finished unit Bandit [f=0002694] [2694] Event [6856,415.323944,292]: 1 finished unit Rogue [f=0002779] [2779] Event [7032,415.323944,360]: 1 finished unit Wind/Tidal Generator [f=0002840] [2840] Event [7032,415.323944,280]: 1 finished unit Wind/Tidal Generator [f=0003038] [3038] Event [7032,415.323944,504]: 1 finished unit Wind/Tidal Generator [f=0003137] [3137] Event [6856,415.323944,292]: 1 finished unit Convict [f=0003182] [3182] Event [1320,296.766357,4632]: 0 finished unit Metal Extractor [f=0003301] [3301] Event [2036,296.766357,3128]: 0 finished unit Bandit [f=0003358] [3358] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0003598] [3598] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0003688] [3688] Event [2036,296.766357,3128]: 0 finished unit Bandit [f=0003697] [3697] Event [2984,196.766357,3048]: 0 finished unit Metal Extractor [f=0003824] [3824] Event [7112,415.323944,552]: 1 finished unit Wind/Tidal Generator [f=0003839] [3839] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0003971] [3971] Event [7112,415.323944,472]: 1 finished unit Wind/Tidal Generator [f=0004171] [4171] Event [3080,296.766357,2968]: 0 finished unit Solar Collector [f=0004196] [4196] Event [6390.48145,296.766357,1518.87366]: 0 lost unit Bandit [f=0004231] [4231] Event [7112,415.323944,392]: 1 finished unit Wind/Tidal Generator [f=0004311] [4311] Event [6856,415.323944,292]: 1 finished unit Rogue [f=0004313] [4313] Event [5832,296.766357,472]: 1 finished unit Metal Extractor [f=0004322] [4322] Event [4235.90918,296.766357,1545.44763]: 1 lost unit Rogue [f=0004394] [4394] Event [2036,296.766357,3128]: 0 finished unit Convict [f=0004406] [4406] Event [7112,415.323944,328]: 1 finished unit Wind/Tidal Generator [f=0004516] [4516] Event [3080,296.766357,3064]: 0 finished unit Solar Collector [f=0004561] [4561] Event [440,415.323944,4888]: 0 finished unit Metal Extractor [f=0004650] [4650] Event [7112,415.323944,248]: 1 finished unit Wind/Tidal Generator [f=0004696] [4696] Event [2036,296.766357,3128]: 0 finished unit Bandit [f=0004814] [4814] Event [6856,415.323944,292]: 1 finished unit Rogue [f=0004887] [4887] Event [7112,415.323944,168]: 1 finished unit Wind/Tidal Generator [f=0004981] [4981] Event [5576,296.766357,488]: 1 finished unit Metal Extractor [f=0005033] [5033] Event [3080,296.766357,3160]: 0 finished unit Solar Collector [f=0005251] [5251] Event [136,415.323944,4888]: 0 finished unit Metal Extractor [f=0005325] [5325] Event [7112,415.323944,88]: 1 finished unit Wind/Tidal Generator [f=0005507] [5507] Event [6616,296.766357,1576]: 1 finished unit Metal Extractor [f=0005527] [5527] Event [7032,415.323944,56]: 1 finished unit Wind/Tidal Generator [f=0005604] [5604] Event [3008,296.766357,3168]: 0 finished unit Lotus [f=0005615] [5615] Event [5768,296.766357,456]: 1 finished unit Solar Collector [f=0005667] [5667] Event [6936,415.323944,24]: 1 finished unit Wind/Tidal Generator [f=0005679] [5679] Event [2036,296.766357,3128]: 0 finished unit Outlaw [f=0005852] [5852] Event [6856,415.323944,292]: 1 finished unit Outlaw [f=0005878] [5878] Event [6840,415.323944,24]: 1 finished unit Wind/Tidal Generator [f=0005983] [5983] Event [136,415.323944,4520]: 0 finished unit Metal Extractor [f=0006030] [6030] Event [536,296.766357,3528]: 0 finished unit Metal Extractor [f=0006075] [6075] Event [6760,415.323944,24]: 1 finished unit Wind/Tidal Generator [f=0006102] [6102] Event [3008,296.766357,2944]: 0 finished unit Lotus [f=0006127] [6127] Event [5592,296.766357,424]: 1 finished unit Solar Collector [f=0006129] [6129] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0006192] [6192] Event [6704,296.766357,1552]: 1 lost unit Lotus [f=0006239] [6239] Event [6696,415.323944,88]: 1 finished unit Wind/Tidal Generator [f=0006246] [6246] Event [2036,296.766357,3128]: 0 finished unit Rogue [f=0006265] [6265] Event [6576.65967,296.766357,1485.83936]: 1 lost unit Convict [f=0006360] [6360] Event [6673.18701,296.766357,1740.78174]: 1 lost unit Bandit [f=0006368] [6368] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0006404] [6404] Event [6648,415.323944,152]: 1 finished unit Wind/Tidal Generator [f=0006422] [6422] Event [2036,296.766357,3128]: 0 finished unit Bandit [f=0006432] [6432] Event [6616,296.766357,1576]: 1 lost unit Metal Extractor [f=0006490] [6490] Event [6857.09912,296.766357,1704.59253]: 0 lost unit Bandit [f=0006509] [6509] Event [6872.82129,296.766357,1833.50354]: 1 lost unit Bandit [f=0006523] [6523] Event [6696,415.323944,24]: 1 finished unit Wind/Tidal Generator [f=0006528] [6528] Event [6946.60986,292.493835,1742.5271]: 0 lost unit Bandit [f=0006605] [6605] Event [6874.14893,296.766357,2059.89844]: 1 lost unit Bandit [f=0006607] [6607] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0006624] [6624] Event [6907.39355,296.766357,1948.98792]: 0 lost unit Bandit [f=0006634] [6634] Event [6916.74463,296.698486,1945.7312]: 0 lost unit Bandit [f=0006638] [6638] Event [6632,416.554413,56]: 1 finished unit Wind/Tidal Generator [f=0006667] [6667] Event [6997.61182,296.766357,2194.10327]: 1 lost unit Bandit [f=0006676] [6676] Event [6936.02197,296.766357,2093.89966]: 0 lost unit Bandit [f=0006681] [6681] Event [344,296.766357,3352]: 0 finished unit Metal Extractor [f=0006807] [6807] Event [2036,296.766357,3128]: 0 finished unit Thug [f=0006981] [6981] Event [6856,415.323944,292]: 1 finished unit Rogue [f=0007081] [7081] Event [2036,296.766357,3128]: 0 finished unit Rogue [f=0007361] [7361] Event [6856,415.323944,292]: 1 finished unit Convict [f=0007368] [7368] Event [2920,296.766357,2920]: 0 finished unit Solar Collector [f=0007428] [7428] Event [5272,296.766357,2056]: 1 finished unit Metal Extractor [f=0007455] [7455] Event [2036,296.766357,3128]: 0 finished unit Rogue [f=0007574] [7574] Event [6936,415.323944,472]: 1 finished unit Caretaker [f=0007666] [7666] Event [6856,415.323944,292]: 1 finished unit Rogue [f=0007747] [7747] Event [3016,296.766357,2840]: 0 finished unit Solar Collector [f=0007867] [7867] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0007883] [7883] Event [6672,409.210052,720]: 1 finished unit Radar Tower [f=0007886] [7886] Event [464,296.766357,3456]: 0 finished unit Lotus [f=0007969] [7969] Event [432,296.766357,3344]: 0 finished unit Lotus [f=0008002] [8002] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0008103] [8103] Event [5064,296.766357,2216]: 1 finished unit Metal Extractor [f=0008131] [8131] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0008170] [8170] Event [552,296.766357,3432]: 0 finished unit Solar Collector [f=0008206] [8206] Event [1912,296.766357,3144]: 0 finished unit Caretaker [f=0008330] [8330] Event [6856,415.323944,292]: 1 finished unit Rogue [f=0008395] [8395] Event [536,296.766357,3304]: 0 finished unit Solar Collector [f=0008400] [8400] Event [2036,296.766357,3128]: 0 finished unit Bandit [f=0008538] [8538] Event [6856,415.323944,292]: 1 finished unit Rogue [f=0008553] [8553] Event [5000,296.766357,2200]: 1 finished unit Solar Collector [f=0008630] [8630] Event [2036,296.766357,3128]: 0 finished unit Bandit [f=0008650] [8650] Event [424,296.766357,3240]: 0 finished unit Solar Collector [f=0008668] [8668] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0008800] [8800] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0008842] [8842] Event [2036,296.766357,3128]: 0 finished unit Rogue [f=0008852] [8852] Event [5336,298.150635,2072]: 1 finished unit Wind/Tidal Generator [f=0008873] [8873] Event [3136,296.766357,2960]: 0 finished unit Faraday [f=0008934] [8934] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0008958] [8958] Event [2036,296.766357,3128]: 0 finished unit Bandit [f=0009067] [9067] Event [3160,296.766357,2824]: 0 finished unit Solar Collector [f=0009069] [9069] Event [6616,295.953979,1576]: 1 finished unit Metal Extractor [f=0009125] [9125] Event [2036,296.766357,3128]: 0 finished unit Rogue [f=0009136] [9136] Event [6856,415.323944,292]: 1 finished unit Rogue [f=0009243] [9243] Event [2036,296.766357,3128]: 0 finished unit Bandit [f=0009334] [9334] Event [6856,415.323944,292]: 1 finished unit Convict [f=0009349] [9349] Event [2036,296.766357,3128]: 0 finished unit Bandit [f=0009375] [9375] Event [3160,296.766357,2824]: 0 lost unit Solar Collector [f=0009465] [9465] Event [552,296.766357,3192]: 0 finished unit Solar Collector [f=0009530] [9530] Event [6856,415.323944,292]: 1 finished unit Rogue [f=0009542] [9542] Event [2036,296.766357,3128]: 0 finished unit Rogue [f=0009636] [9636] Event [4976,294.007416,1712]: 1 finished unit Lotus [f=0009656] [9656] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0009662] Bad command from, esainane [f=0009743] [9743] Event [6808,296.766357,1752]: 1 finished unit Metal Extractor [f=0009776] [Game::ClientReadNet] added new player LordSwan3x with number 4 to team 0 [f=0009776] > SPRINGIE:User LordSwan3x|shieldscout|3_3||False|||BR [f=0009789] [9789] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0009796] Connection attempt from LordSwan3x [f=0009796] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009796] -> Connection established (given id 4) [f=0009803] [9803] Event [2036,296.766357,3128]: 0 finished unit Bandit [f=0009825] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=0009825] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009882] [9882] Event [1912,296.766357,3208]: 0 finished unit Caretaker [f=0009923] [9923] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0009931] [9931] Event [4492.87451,399.036163,2216.72681]: 1 lost unit Firefly [f=0009945] [9945] Event [632,296.766357,3304]: 0 finished unit Solar Collector [f=0009963] [9963] Event [648,296.766357,3400]: 0 finished unit Solar Collector [f=0009990] [9990] Event [4264,296.766357,2104]: 1 lost unit Metal Extractor [f=0010017] [10017] Event [2036,296.766357,3128]: 0 finished unit Convict [f=0010124] [10124] Event [6856,415.323944,292]: 1 finished unit Rogue [f=0010220] [10220] Event [6704,295.664368,1552]: 1 finished unit Lotus [f=0010255] [10255] Event [1976,296.766357,3224]: 0 finished unit Caretaker [f=0010259] [10259] Event [4548.51025,373.766357,1963.81543]: 1 finished unit Firefly [f=0010304] [10304] Event [4480,296.766357,2016]: 1 finished unit Picket [f=0010324] [10324] Event [6856,415.323944,292]: 1 finished unit Convict [f=0010344] [10344] Event [632,296.766357,3560]: 0 finished unit Solar Collector [f=0010444] [10444] Event [2036,296.766357,3128]: 0 finished unit Outlaw [f=0010556] [10556] Event [2036,296.766357,3128]: 0 finished unit Rogue [f=0010643] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=0010650] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=0010650] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={0000000063e09160,000000009b771550}]" [f=0010659] [10659] Event [6744,296.766357,1736]: 1 finished unit Solar Collector [f=0010677] [10677] Event [6600,296.658325,1640]: 1 finished unit Solar Collector [f=0010695] [10695] Event [6856,415.323944,292]: 1 finished unit Rogue [f=0010701] [10701] Event [6936,415.323944,376]: 1 finished unit Caretaker [f=0010775] [10775] Event [2036,296.766357,3128]: 0 finished unit Outlaw [f=0010791] [10791] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0010881] [10881] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0010971] [10971] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0011035] [11035] Event [4176,296.766357,1952]: 1 finished unit Faraday [f=0011106] [11106] Event [6856,415.323944,292]: 1 finished unit Rogue [f=0011165] [11165] Event [4200,296.766357,2088]: 1 finished unit Solar Collector [f=0011250] [11250] Event [6856,415.323944,292]: 1 finished unit Rogue [f=0011291] [11291] Event [2036,296.766357,3128]: 0 finished unit Rogue [f=0011346] [11346] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0011436] [11436] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0011526] [11526] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0011573] [Game::ClientReadNet] added new player Tiptushi with number 5 to team 0 [f=0011573] > SPRINGIE:User Tiptushi|factoryship|3_4||False|||FI [f=0011576] [11576] Event [2104,296.766357,3280]: 0 finished unit Airplane Plant [f=0011594] [11594] Event [2036,296.766357,3128]: 0 finished unit Bandit [f=0011596] Connection attempt from Tiptushi [f=0011596] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0011596] -> Connection established (given id 5) [f=0011604] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=0011604] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0011652] [11652] Event [2036,296.766357,3128]: 0 finished unit Bandit [f=0011663] [11663] Event [6856,415.323944,292]: 1 finished unit Rogue [f=0011710] [11710] Event [2036,296.766357,3128]: 0 finished unit Bandit [f=0011726] [11726] Event [1576,296.766357,4616]: 0 lost unit Metal Extractor [f=0011784] [11784] Event [1320,296.766357,4632]: 0 lost unit Metal Extractor [f=0011810] [11810] Event [6856,415.323944,292]: 1 finished unit Rogue [f=0011852] [11852] Event [3136,296.766357,2960]: 0 lost unit Faraday [f=0011909] [11909] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0011990] [11990] Event [6312,296.766357,2712]: 1 finished unit Metal Extractor [f=0012005] [12005] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0012095] [12095] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0012166] [12166] Event [3080,296.766357,2968]: 0 lost unit Solar Collector [f=0012180] [12180] Event [3008,296.768188,2944]: 0 lost unit Lotus [f=0012188] [12188] Event [6552,296.766357,2920]: 1 finished unit Metal Extractor [f=0012216] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=0012230] [12230] Event [6856,415.323944,292]: 1 finished unit Convict [f=0012243] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=0012243] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={00000000d5eaedd0,000000010ab91420}]" [f=0012366] [12366] Event [6856,415.323944,292]: 1 finished unit Rogue [f=0012372] [12372] Event [440,415.323944,4888]: 0 lost unit Metal Extractor [f=0012375] [12375] Event [968.186462,296.919617,4264.35107]: 0 lost unit Bandit [f=0012379] [12379] Event [3666.83496,296.766357,2745.43481]: 0 lost unit Bandit [f=0012406] [12406] Event [3832,296.766357,616]: 1 finished unit Metal Extractor [f=0012411] [12411] Event [858.099487,303.105499,4222.4165]: 1 lost unit Bandit [f=0012447] [12447] Event [6376,296.766357,2728]: 1 finished unit Solar Collector [f=0012486] [12486] Event [136,415.323944,4888]: 0 lost unit Metal Extractor [f=0012491] [12491] Event [2036,296.766357,3128]: 0 finished unit Bandit [f=0012509] [12509] Event [3544,296.766357,632]: 1 finished unit Metal Extractor [f=0012520] [12520] Event [673.816284,373.938171,4484.31738]: 1 lost unit Bandit [f=0012552] [12552] Event [6856,415.323944,292]: 1 finished unit Rogue [f=0012584] [12584] Event [3008,296.766357,3168]: 0 lost unit Lotus [f=0012592] [12592] Event [760,296.766357,3576]: 0 finished unit Stardust [f=0012650] [12650] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0012660] [12660] Event [6568,296.766357,2856]: 1 finished unit Solar Collector [f=0012667] [12667] Event [3080,296.766357,3064]: 0 lost unit Solar Collector [f=0012669] [12669] Event [136,415.323944,4520]: 0 lost unit Metal Extractor [f=0012740] [12740] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0012744] [12744] Event [6320,296.766357,2992]: 1 finished unit Radar Tower [f=0012754] [12754] Event [581.746948,394.133392,4448.01172]: 0 lost unit Bandit [f=0012809] [12809] Event [2036,296.766357,3128]: 0 finished unit Bandit [f=0012830] [12830] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0012879] [12879] Event [2124.5,300.766357,3317.99976]: 0 finished unit Thunderbird [f=0012962] [12962] Event [3528,296.766357,696]: 1 finished unit Solar Collector [f=0012965] [12965] Event [6856,415.323944,292]: 1 finished unit Rogue [f=0012976] [12976] Event [2036,296.766357,3128]: 0 finished unit Bandit [f=0013094] [13094] Event [3256,296.766357,536]: 1 finished unit Metal Extractor [f=0013108] [13108] Event [3016,296.743469,2840]: 0 lost unit Solar Collector [f=0013113] [13113] Event [6856,415.323944,292]: 1 finished unit Rogue [f=0013201] [13201] Event [3080,296.766357,3160]: 0 lost unit Solar Collector [f=0013299] [13299] Event [1976,296.766357,3400]: 0 finished unit Caretaker [f=0013319] [13319] Event [3240,296.766357,600]: 1 finished unit Solar Collector [f=0013356] [13356] Event [2036,296.766357,3128]: 0 finished unit Bandit [f=0013398] [13398] Event [6632,296.766357,3272]: 1 finished unit Solar Collector [f=0013427] [13427] Event [6696,296.766357,3288]: 1 finished unit Metal Extractor [f=0013489] [13489] Event [6856,415.323944,292]: 1 finished unit Racketeer [f=0013497] [13497] Event [2036,296.766357,3128]: 0 finished unit Bandit [f=0013608] [13608] Event [6856,415.323944,292]: 1 finished unit Vandal [f=0013622] [13622] Event [2344,295.708923,3624]: 0 finished unit Solar Collector [f=0013700] [13700] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0013804] [13804] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0013815] [13815] Event [6144,296.766357,3872]: 1 finished unit Lotus [f=0013839] [13839] Event [840,296.766357,2392]: 0 finished unit Metal Extractor [f=0013841] [13841] Event [2036,296.766357,3128]: 0 finished unit Bandit [f=0013895] [13895] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0013915] [13915] Event [2920,296.766357,2920]: 0 lost unit Solar Collector [f=0013936] [13936] Event [4531.63281,296.766357,2827.25171]: 0 lost unit Bandit [f=0013970] [13970] Event [4536.03809,296.886047,2892.41113]: 0 lost unit Outlaw [f=0013970] [13970] Event [4493.59961,296.772675,2893.59521]: 0 lost unit Outlaw [f=0013998] [13998] Event [4526.31641,296.797913,2852.86279]: 0 lost unit Rogue [f=0014034] [14034] Event [6856,415.323944,292]: 1 finished unit Convict [f=0014052] [14052] Event [3816,296.766357,680]: 1 finished unit Solar Collector [f=0014176] [14176] Event [6856,415.323944,292]: 1 finished unit Rogue [f=0014260] [14260] Event [600,296.766357,2184]: 0 finished unit Metal Extractor [f=0014314] [14314] Event [6856,415.323944,292]: 1 finished unit Rogue [f=0014341] [14341] Event [2984,196.766357,3048]: 0 lost unit Metal Extractor [f=0014409] [14409] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0014455] [14455] Event [4264,296.766357,2104]: 1 finished unit Metal Extractor [f=0014506] [14506] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0014525] [14525] Event [4911.9165,296.877319,2630.5686]: 1 lost unit Rogue [f=0014558] [14558] Event [5896,296.766357,4424]: 1 finished unit Solar Collector [f=0014632] [14632] Event [2726.9353,296.766357,2933.7771]: 0 lost unit Bandit [f=0014643] [14643] Event [6168,296.766357,4456]: 1 finished unit Metal Extractor [f=0014645] [14645] Event [5960,296.766357,4440]: 1 finished unit Metal Extractor [f=0014717] [14717] Event [456,296.766357,1816]: 0 finished unit Metal Extractor [f=0014741] [14741] Event [6936,415.323944,568]: 1 finished unit Caretaker [f=0014742] [14742] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0014781] [14781] Event [2124.5,300.766357,3317.99976]: 0 finished unit Raven [f=0014876] [14876] Event [2036,296.766357,3128]: 0 finished unit Bandit [f=0014914] [14914] Event [2008,290.815887,3464]: 0 finished unit Stardust [f=0014919] [14919] Event [6920,415.323944,680]: 1 finished unit Caretaker [f=0014968] [14968] Event [6856,415.323944,292]: 1 finished unit Convict [f=0015010] [15010] Event [5987.45117,296.766357,1494.10876]: 0 lost unit Bandit [f=0015038] [15038] Event [6104,296.766357,4440]: 1 finished unit Solar Collector [f=0015058] [15058] Event [6856,415.323944,292]: 1 finished unit Rogue [f=0015157] [15157] Event [6600,296.642517,1640]: 1 lost unit Solar Collector [f=0015163] [15163] Event [6624,404.874573,624]: 1 finished unit Lotus [f=0015190] [15190] Event [6856,415.323944,292]: 1 finished unit Rogue [f=0015206] [15206] Event [5651.12549,296.822388,1995.04712]: 1 lost unit Rogue [f=0015262] [15262] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0015309] [15309] Event [5925.44629,296.766357,2120.58105]: 0 lost unit Bandit [f=0015327] [15327] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0015358] [15358] Event [6808,296.766357,1752]: 1 lost unit Metal Extractor [f=0015369] [15369] Event [2124.5,300.766357,3317.99976]: 0 finished unit Raven [f=0015451] [15451] Event [6744,296.724762,1736]: 1 lost unit Solar Collector [f=0015500] [15500] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0015528] [15528] Event [5948.61768,296.768555,2407.68286]: 1 lost unit Bandit [f=0015592] [15592] Event [984,296.766357,632]: 0 finished unit Metal Extractor [f=0015616] [15616] Event [2036,296.766357,3128]: 0 finished unit Bandit [f=0015631] [15631] Event [840,296.766357,2392]: 0 lost unit Metal Extractor [f=0015633] [15633] Event [6424,415.323944,4920]: 1 finished unit Metal Extractor [f=0015663] [15663] Event [6320,296.766357,2992]: 1 lost unit Radar Tower [f=0015665] [15665] Event [6122.73633,296.766357,2934.24854]: 0 lost unit Bandit [f=0015686] [15686] Event [6676.71045,296.766357,1938.74255]: 1 lost unit Bandit [f=0015688] [15688] Event [6229.89697,296.881287,3030.85107]: 0 lost unit Bandit [f=0015763] [15763] Event [600,296.766357,2184]: 0 lost unit Metal Extractor [f=0015766] [15766] Event [6660.43555,297.909149,2055.71924]: 1 lost unit Bandit [f=0015817] [15817] Event [6136,415.323944,4968]: 1 finished unit Metal Extractor [f=0015861] [15861] Event [6720.83691,305.38147,2101.99902]: 1 lost unit Bandit [f=0015887] [15887] Event [6799.23975,296.916016,2071.84009]: 1 lost unit Bandit [f=0015899] [15899] Event [6552,295.853271,2920]: 1 lost unit Metal Extractor [f=0015912] [15912] Event [6679.38184,296.766357,3413.49194]: 0 lost unit Bandit [f=0015934] [15934] Event [1192,296.766357,664]: 0 finished unit Metal Extractor [f=0015941] [15941] Event [456,296.766357,1816]: 0 lost unit Metal Extractor [f=0015972] [15972] Event [7088,415.323944,712]: 1 finished unit Airplane Plant [f=0015998] [15998] Event [6856,415.323944,292]: 1 finished unit Rogue [f=0016026] [16026] Event [6312,296.766357,2712]: 1 lost unit Metal Extractor [f=0016028] [16028] Event [6152,415.323944,4904]: 1 finished unit Solar Collector [f=0016093] [16093] Event [6696,296.766357,3288]: 1 lost unit Metal Extractor [f=0016103] [16103] Event [6856,415.323944,292]: 1 finished unit Rogue [f=0016134] [16134] Event [2124.5,300.766357,3317.99976]: 0 finished unit Raven [f=0016182] [16182] Event [6568,296.704712,2856]: 1 lost unit Solar Collector [f=0016257] [16257] Event [7050,419.323944,732.5]: 1 finished unit Swift [f=0016263] [16263] Event [2036,296.766357,3128]: 0 finished unit Bandit [f=0016281] [16281] Event [6440,415.323944,4856]: 1 finished unit Solar Collector [f=0016337] [16337] Event [6409.8418,296.766357,2834.28784]: 0 lost unit Outlaw [f=0016341] [16341] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0016430] [16430] Event [7050,419.323944,732.5]: 1 finished unit Swift [f=0016441] [16441] Event [6189.82715,296.764374,2784.00879]: 0 lost unit Thug [f=0016480] [16480] Event [6376,296.702576,2728]: 1 lost unit Solar Collector [f=0016562] [16562] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0016741] [16741] Event [1016,415.323944,136]: 0 finished unit Metal Extractor [f=0016772] [16772] Event [6632,296.735382,3272]: 1 lost unit Solar Collector [f=0016815] [16815] Event [2124.5,300.766357,3317.99976]: 0 finished unit Raven [f=0016890] [16890] Event [4016,296.766357,1184]: 1 finished unit Chainsaw [f=0016931] [16931] Event [6359.74805,296.766357,3273.60376]: 0 lost unit Rogue [f=0016932] [16932] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0016969] [16969] Event [7050,419.323944,732.5]: 1 finished unit Thunderbird [f=0017005] [17005] Event [728,415.323944,184]: 0 finished unit Metal Extractor [f=0017021] [17021] Event [5763.75684,563.607056,1850.92554]: 0 lost unit Thunderbird [f=0017057] [17057] Event [6856,415.323944,292]: 1 finished unit Rogue [f=0017149] [17149] Event [6856,415.323944,292]: 1 finished unit Rogue [f=0017149] [17149] Event [undefined]: NorthChileanG resigned [f=0017149] game_message: NorthChileanG has been destroyed! [f=0017149] game_message: esainane wins! [f=0017149] Submitting stats [f=0017149] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017149] Part| Total Time|Time of the last 0.5s [f=0017149] Draw 28887.03ms 19.73% [f=0017149] Lua::Callins::Synced 22924.77ms 22.13% [f=0017149] Lua::Callins::Unsynced 35202.52ms 25.38% [f=0017149] Lua::CollectGarbage::Synced 2884.48ms 2.78% [f=0017149] Lua::CollectGarbage::Unsynced 7113.23ms 15.52% [f=0017149] Misc::Profiler::AddTime 97.50ms 0.00% [f=0017149] Sim 82780.76ms 54.21% [f=0017149] [17149] Received game_message: NorthChileanG has been destroyed! [f=0017149] [17149] Received game_message: esainane wins! [f=0017150] [17150] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017150] [17150] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017150] [17150] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017150] [17150] Game End Stats Values: 2,2075,2200,2200,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.15079975,6.15079975,5.5999999,0,0,0,0,0,0,0,0,800,925,925,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017150] [17150] Game End Stats Values: 3,2285,2520,2520,2285,0,2.41106606,2.41106606,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,13.1539898,13.1539898,8,1275,1275,1275,1275,7.10159922,8.22623634,8.22623634,7.10159922,0,75,75,0,0,0,0,0,1010,1150,1150,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017150] [17150] Game End Stats Values: 4,2525,2720,2720,2525,0,10.8384895,10.8384895,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,14.8424101,14.8424101,8,1275,1275,1275,1275,8.89169788,9.31582737,9.31582737,8.89169788,150,150,150,150,0,0,0,0,1100,1275,1275,1100,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017150] [17150] Game End Stats Values: 5,2715,2795,2795,2715,0,27.4354038,27.4354038,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.13333321,12.7405586,12.7405586,8.13333321,1275,1275,1275,1275,10.1309986,11.2374601,11.2374601,10.1309986,150,225,225,150,0,0,0,0,1290,1275,1275,1290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017150] [17150] Game End Stats Values: 6,2785,2870,2870,2785,0.55302411,45.1653214,45.1653214,0.55302411,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.8000002,15.0445747,15.0445747,10.8000002,1275,1275,1275,1275,10.1678667,11.312995,11.312995,10.1678667,150,300,300,150,0,0,0,0,1360,1275,1275,1360,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017150] [17150] Game End Stats Values: 7,3115,3235,3235,3115,1.84567094,53.9295006,53.9295006,1.84567094,0,0,0,0,0,0,0,0,0,0,0,0,20.3749981,16.670454,16.670454,20.3749981,90,0,0,90,12,20.2791348,20.2791348,12,1275,1275,1275,1275,11.7318773,11.8168793,11.8168793,11.7318773,300,540,540,300,0,0,0,0,1450,1400,1400,1450,0,0,0,0,0,0,0,0,16.670454,20.3749981,20.3749981,16.670454 [f=0017150] [17150] Game End Stats Values: 8,3115,3460,3460,3115,1.88286543,78.161232,78.161232,1.88286543,0,0,0,0,0,0,0,0,0,0,0,0,61.1249847,50.0113525,50.0113525,61.1249847,90,0,0,90,12,23.3285923,23.3285923,12,1275,1275,1275,1275,12.1989803,13.8119488,13.8119488,12.1989803,300,540,540,300,0,0,0,0,1450,1625,1625,1450,0,0,0,0,0,0,0,0,50.0113525,61.1249847,61.1249847,50.0113525 [f=0017150] [17150] Game End Stats Values: 9,3280,3610,3610,3280,2.67640281,105.831551,105.831551,2.67640281,0,0,0,0,0,0,0,0,0,0,0,0,61.1249847,50.0113525,50.0113525,61.1249847,90,0,0,90,12,16.1694202,16.1694202,12,1275,1275,1275,1275,13.9018002,14.0411863,14.0411863,13.9018002,375,690,690,375,0,0,0,0,1540,1625,1625,1540,0,0,0,0,0,0,0,0,50.0113525,61.1249847,61.1249847,50.0113525 [f=0017150] [17150] Game End Stats Values: 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36,9280,13365,13365,9280,229.044617,2598.38696,2598.38696,229.044617,0,0,0,0,0,0,0,0,645.212769,202.856567,202.856567,645.212769,2576.10498,3519.80981,3519.80981,2576.10498,710,710,710,710,28,82.8703842,82.8703842,28,1275,1330,1330,1275,21.6807823,47.1652222,47.1652222,21.6807823,3165,5610,5610,3165,1499.33362,3225,3225,1499.33362,4130,5695,5695,4130,3225,1619.33362,1619.33362,3225,14.1333303,36.1666489,36.1666489,14.1333303,4115.41406,2717.68921,2717.68921,4115.41406 [f=0017150] [17150] Game End Stats Values: 37,9415,14000,14000,9415,259.065552,2757.2356,2757.2356,259.065552,0,0,0,0,0,0,0,0,645.212769,202.856567,202.856567,645.212769,2896.59106,3706.68726,3706.68726,2896.59106,710,710,710,710,28,87.4468918,87.4468918,28,1275,1330,1330,1275,20.6697922,54.8246384,54.8246384,20.6697922,3390,5625,5625,3390,2064.3335,3405,3405,2064.3335,4040,6315,6315,4040,3480,2184.3335,2184.3335,3480,14.1333303,36.1666489,36.1666489,14.1333303,4309.37695,3044.73242,3044.73242,4309.37695 [f=0017150] [17150] Game End Stats Values: 38,9065,14450,14450,9065,290.109558,2923.78003,2923.78003,290.109558,0,0,0,0,0,0,0,0,645.212769,202.856567,202.856567,645.212769,3019.41919,4048.68823,4048.68823,3019.41919,710,710,710,710,28,82.7418213,82.7418213,28,1275,1330,1330,1275,20.4625988,51.7574921,51.7574921,20.4625988,3040,6075,6075,3040,2134.3335,3830,3830,2134.3335,4040,6315,6315,4040,3905,2254.3335,2254.3335,3905,14.1333303,36.1666489,36.1666489,14.1333303,4662.14307,3167.56055,3167.56055,4662.14307 [f=0017150] [17150] Game End Stats Values: 39,8875,16025,16025,8875,321.365784,3040.87549,3040.87549,321.365784,0,0,0,0,0,0,0,0,645.212769,202.856567,202.856567,645.212769,3049.94458,4619.87158,4619.87158,3049.94458,710,1610,1610,710,28,64.741066,64.741066,28,1275,1330,1330,1275,22.1291466,48.4608765,48.4608765,22.1291466,2670,6820,6820,2670,2204.3335,4500,4500,2204.3335,4220,6245,6245,4220,4575,2324.3335,2324.3335,4575,14.1333303,36.1666489,36.1666489,14.1333303,5234.53809,3198.08594,3198.08594,5234.53809 [f=0017150] [17150] Game End Stats Values: 40,8875,16145,16145,8875,323.040497,3057.44922,3057.44922,323.040497,0,0,0,0,0,0,0,0,645.212769,202.856567,202.856567,645.212769,3049.94458,4688.46045,4688.46045,3049.94458,710,1610,1610,710,28,64.0743866,64.0743866,28,1275,1330,1330,1275,23.3613567,48.9413757,48.9413757,23.3613567,2670,6940,6940,2670,2204.3335,4500,4500,2204.3335,4220,6245,6245,4220,4575,2324.3335,2324.3335,4575,14.1333303,36.1666489,36.1666489,14.1333303,5303.12695,3198.08594,3198.08594,5303.12695 [f=0017157] [17157] Event [981.59491,415.323944,231.45636]: 0 lost unit Bandit [f=0017165] [17165] Event [6403.17871,296.806519,3246.03687]: 0 lost unit Rogue [f=0017171] [17171] Event [3174.05981,296.766357,2638.56079]: 0 lost unit Bandit [f=0017178] [17178] Event [2344,295.708923,3624]: 0 lost unit Solar Collector [f=0017182] [17182] Event [6427.4751,296.766357,3320.54712]: 0 lost unit Rogue [f=0017193] [17193] Event [6149.9502,296.779327,3013.23315]: 0 lost unit Bandit [f=0017198] [17198] Event [3237.41333,296.766357,2691.86694]: 0 lost unit Bandit [f=0017198] [17198] Event [6610.74219,296.611908,3322.34839]: 0 lost unit Rogue [f=0017217] [17217] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0017278] Spectator Tiptushi left the game: normal quit [f=0017278] [17278] Event [undefined]: Tiptushi quit [f=0017287] [17287] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0017355] [17355] Event [6856,415.323944,292]: 1 finished unit Bandit [f=0017435] No clients connected, shutting down server [f=0017435] Server shutdown [f=0017464] [17464] Event [6856,415.323944,292]: 1 finished unit Rogue [f=0017698] [17698] Event [3896,296.766357,4568]: 1 finished unit Metal Extractor [f=0017842] [17842] Event [6856,415.323944,292]: 1 finished unit Rogue [f=0017942] Autoquit sending quit command. [f=0017942] [QuitAction] user exited to system [f=0017942] [SpringApp::Kill][1] fromRun=1 [f=0017942] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017942] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017942] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017942] [ThreadPool::SetThreadCount][2] workers=0 [f=0017942] [SpringApp::Kill][2] [f=0017942] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017942] [Game::KillLua][3] dtor=0 luaUI=0x67d9b840 [f=0017942] Start widgetHandler:Shutdown [f=0017942] Shutdown - SaveOrderList Complete [f=0017942] Writing last game win data [f=0017942] Shutdown - SaveConfigData Complete [f=0017942] Shutdown Widget - Chili Highlight [f=0017942] Shutdown Widget - Save/Load API [f=0017942] Shutdown Widget - Draw After Chili [f=0017942] Shutdown Widget - EPIC Menu [f=0017942] Shutdown Widget - Chili Minimap [f=0017942] Shutdown Widget - Chili Widget Selector [f=0017942] Shutdown Widget - Local Team Colors [f=0017942] Shutdown Widget - Display Keys 2 [f=0017942] Shutdown Widget - Save Game Menu [f=0017942] Shutdown Widget - HealthBars [f=0017942] Shutdown Widget - Noises [f=0017942] Shutdown Widget - Unit Icons [f=0017942] Shutdown Widget - Win Counter [f=0017942] Shutdown Widget - BuildETA [f=0017942] Shutdown Widget - SpringRTS Replay Stats [f=0017942] Shutdown Widget - Modular Comm Info [f=0017942] Shutdown Widget - CameraShake [f=0017942] Shutdown Widget - Chili Economy Panel Default [f=0017942] Shutdown Widget - Chili EndGame Window [f=0017942] Shutdown Widget - Chili Nuke Warning [f=0017942] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017942] Shutdown Widget - Chili Spectator Panels [f=0017942] Shutdown Widget - Context Menu [f=0017942] Shutdown Widget - Darkening [f=0017942] Shutdown Widget - MetalFeatures (new) [f=0017942] Shutdown Widget - Grab Input [f=0017942] Input grabbing is disabled! [f=0017942] Shutdown Widget - Highlight Geos [f=0017942] Shutdown Widget - Local Widgets Config [f=0017942] Shutdown Widget - Mex Placement Handler [f=0017942] Shutdown Widget - MinimapEvents [f=0017942] Shutdown Widget - Missile Silo Range [f=0017942] Shutdown Widget - Point Tracker [f=0017942] Shutdown Widget - Showeco and Grid Drawer [f=0017942] Shutdown Widget - Stereo3D [f=0017942] Shutdown Widget - Music Player v2 [f=0017942] Shutdown Widget - Attack AoE [f=0017942] Shutdown Widget - Map Edge Extension [f=0017942] Shutdown Widget - Selection Send [f=0017942] Shutdown Widget - LupsManager [f=0017942] Shutdown Widget - Newton Firezone [f=0017942] Shutdown Widget - Chili Pro Console [f=0017942] Shutdown Widget - Lasso Terraform GUI [f=0017942] Shutdown Widget - Chili Framework [f=0017942] Shutdown Widget - Lups [f=0017942] Shutdown Widget - Custom Markers [f=0017942] Shutdown Widget - Chili Core Selector [f=0017942] Shutdown Widget - Select Keys [f=0017942] Shutdown Widget - Pause Screen [f=0017942] Shutdown Widget - Layout Handler [f=0017942] Shutdown Widget - Persistent Build Height [f=0017942] Shutdown Widget - Text To Speech Control [f=0017942] End widgetHandler:Shutdown [f=0017942] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1771807,178121133} {int,ext,rec}Allocs={31338330,0,0} {chunk,block}Bytes={178121133,0} [f=0017942] [Game::KillLua][1] dtor=0 luaGaia=0x67dbb5d0 [f=0017942] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1540154,164183732} {int,ext,rec}Allocs={31338331,0,0} {chunk,block}Bytes={164183732,0} [f=0017942] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1540154,164183732} {int,ext,rec}Allocs={31338331,0,0} {chunk,block}Bytes={164183732,0} [f=0017942] [Game::KillLua][2] dtor=0 luaRules=0x53c2def0 [f=0017942] Start gadgetHandler:Shutdown [f=0017942] Shutdown - StartSetup [f=0017942] Shutdown - UnitMorph [f=0017942] Shutdown - LupsNanoSpray [f=0017942] Shutdown - Missile Silo Controller [f=0017942] Shutdown - Modular Comm Info [f=0017942] Shutdown - Terrain Texture Handler [f=0017942] Shutdown - UnitCloakShield [f=0017942] Shutdown - Starlight Handler [f=0017942] End gadgetHandler:Shutdown [f=0017942] Start gadgetHandler:Shutdown [f=0017942] Shutdown - Save/Load [f=0017942] Shutdown - Teleport Throw [f=0017942] Shutdown - UnitMorph [f=0017942] Shutdown - Modular Comm Info [f=0017942] Shutdown - Retreat Command [f=0017942] Shutdown - Shockwaves [f=0017942] Shutdown - UnitCloakShield [f=0017942] Shutdown - Lups Cloak FX [f=0017942] Shutdown - Lups [f=0017942] Shutdown - Lups Shield [f=0017942] End gadgetHandler:Shutdown [f=0017942] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31338361,0,0} {chunk,block}Bytes={0,0} [f=0017942] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31338361,0,0} {chunk,block}Bytes={0,0} [f=0017942] [Game::KillLua][4] dtor=0 [f=0017942] [Game::~CGame][1] [f=0017942] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017942] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017942] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017942] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017942] [Game::KillLua][4] dtor=1 [f=0017942] [Game::KillMisc][1] [f=0017942] [Game::KillMisc][2] [f=0017942] [Game::KillMisc][3] [f=0017942] [Game::KillRendering][1] [f=0017942] [3DOParser::Kill] allocated 155 pieces [f=0017942] [S3OParser::Kill] allocated 2870 pieces [f=0017942] [AssParser::Kill] allocated 229 pieces [f=0017942] [Game::KillInterface][1] [f=0017942] [Game::KillInterface][2] [f=0017942] [Game::KillSimulation][1] [f=0017942] [Game::KillSimulation][2] [f=0017942] [CCollisionHandler] dis-/continuous tests: 0/234843 [f=0017942] [Game::KillSimulation][3] [f=0017942] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017942] [~CPathCache(28x20)] cacheHits=595 hitPercentage=47% numHashColls=0 maxCacheSize=42 [f=0017942] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017942] [~CPathCache(56x40)] cacheHits=602 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017942] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017942] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017942] [LosHandler::Kill] raycast instance cache-{hits,misses}={18727,35546}; shared=5%; cached=29% [f=0017942] [Game::KillSimulation][4] [f=0017942] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0017942] [Game::~CGame][2] [f=0017942] [Game::~CGame][3] [f=0017942] [SpringApp::Kill][3] [f=0017942] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 191015 bytes sent 631563 bytes recv'd [f=0017942] [SpringApp::Kill][4] font=0x45b8aaa0 [f=0017942] [SpringApp::Kill][5] [f=0017942] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x45c5a8f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=6456ms file="bitmaps/loadpictures/windgen.png" indx=513 inflSize=2589kb readTime=336ms file="objects3d/strikecom_3.dae" indx=5434 inflSize=1000kb readTime=162ms file="bitmaps/pd/shield.png" indx=552 inflSize=260kb readTime=85ms file="bitmaps/pd/shield3wake.png" indx=556 inflSize=192kb readTime=72ms file="units/turretlaser.lua" indx=6854 inflSize=4kb readTime=58ms file="objects3d/strikecom_1.dae" indx=5430 inflSize=999kb readTime=53ms file="objects3d/spiderriot.s3o" indx=5406 inflSize=134kb readTime=50ms file="bitmaps/pd/splashside.tga" indx=566 inflSize=64kb readTime=50ms file="objects3d/storm.s3o" indx=5424 inflSize=85kb readTime=47ms file="objects3d/commsupport.s3o" indx=4957 inflSize=85kb readTime=42ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 48523976 bytes cached in 2896 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x45cf0ff0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45d035d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45c14130) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f1af001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]