[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.5g1L46cmcS/springsettings.955034.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 62ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4da001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7205 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/955034/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 588ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44aeb0a0] using map "Altair_Crossing_v3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Altair_Crossing_v3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44aeb0a0] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2799ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3211ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 862ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 128ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 37ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Tiptushi was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/955034/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573b3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573b3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe-ce0573b3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573c3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe2-ce0573c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (692ms, checksum adba7a27)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/955034/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x508b39c0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 32995a5fa2a821b62e4fd15fe2511be5 [f=-000001] Connection attempt from Galamesh [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Galamesh changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Benny4537 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Benny4537 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[Game::Load][lua{Rules,Gaia}={000000010e0ab000,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[Game::Load][lua{Rules,Gaia}={000000004846ff10,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] It's benny boy [f=-000001] Allies: I choose: Guardian! [f=-000001] Galamesh my friend [f=-000001] You come back for more? [f=-000001] Aye I am a clutter for punishment today [f=-000001] We'll see, maybe you'll get lucky XD [f=-000001] have fun buddy [f=-000001] Is that how it is now? I have to get lucky to beat you? :-) [f=-000001] lol [f=-000001] > Game will be force started in 60 seconds [f=-000001] And yah, I is [f=-000001] [0] Event [439,285.096802,2042]: 0 finished unit Recon Commander [f=-000001] [0] Event [3799,285.10791,2038]: 1 finished unit Guardian Commander [f=0000000] [0] Benny4537, team: 0, elo:2940 [f=0000000] [0] Galamesh, team: 1, elo:2579 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [456,285.094299,2136]: 0 finished unit Amphbot Factory [f=0000004] [4] Event [3736,285.100708,2152]: 1 finished unit Shieldbot Factory [f=0000285] [285] Event [3864,285.10498,2136]: 1 finished unit Metal Extractor [f=0000352] [352] Event [360,285.096436,2024]: 0 finished unit Metal Extractor [f=0000534] [534] Event [3724,285.112671,2152]: 1 finished unit Convict [f=0000540] [540] Event [492,285.094727,2136]: 0 finished unit Conch [f=0000585] [585] Event [3640,285.096436,2056]: 1 finished unit Metal Extractor [f=0000689] [689] Event [3777.35669,362.098694,1986.37769]: 1 finished unit Firefly [f=0000768] [768] Event [3724,285.112671,2152]: 1 finished unit Bandit [f=0000782] [782] Event [492,285.094727,2136]: 0 finished unit Duck [f=0000893] [893] Event [360,285.092163,1912]: 0 finished unit Solar Collector [f=0001022] [1022] Event [3800,285.096436,1848]: 1 finished unit Metal Extractor [f=0001040] [1040] Event [492,285.094727,2136]: 0 finished unit Duck [f=0001202] [1202] Event [568,285.096436,1928]: 0 finished unit Metal Extractor [f=0001205] [1205] Event [3724,285.112671,2152]: 1 finished unit Bandit [f=0001326] [1326] Event [3720,285.096436,1880]: 1 finished unit Solar Collector [f=0001495] [1495] Event [472,285.092163,1912]: 0 finished unit Solar Collector [f=0001575] [1575] Event [3724,285.112671,2152]: 1 finished unit Bandit [f=0001578] quack [f=0001780] [1780] Event [3720,285.096436,2024]: 1 finished unit Solar Collector [f=0001782] shaking it up this game [f=0001817] [1817] Event [492,285.094727,2136]: 0 finished unit Archer [f=0001930] [1930] Event [360,285.096436,1800]: 0 finished unit Metal Extractor [f=0001951] [1951] Event [3724,285.112671,2152]: 1 finished unit Bandit [f=0002094] [2094] Event [492,285.094727,2136]: 0 finished unit Duck [f=0002406] [2406] Event [3724,285.112671,2152]: 1 finished unit Convict [f=0002521] [2521] Event [3600,285.092163,2000]: 1 finished unit Lotus [f=0002537] [2537] Event [360,285.096436,2104]: 0 finished unit Solar Collector [f=0002859] [2859] Event [3724,285.112671,2152]: 1 finished unit Bandit [f=0002973] [2973] Event [3736,285.092163,3096]: 1 finished unit Metal Extractor [f=0003044] [3044] Event [360,285.096436,2184]: 0 finished unit Solar Collector [f=0003078] run boi [f=0003156] [3156] Event [2184.01074,285.096436,1708.53894]: 1 lost unit Bandit [f=0003199] [3199] Event [492,285.094727,2136]: 0 finished unit Buoy [f=0003209] [3209] Event [2100.70996,285.094604,1779.14514]: 1 lost unit Bandit [f=0003212] [3212] Event [3724,285.112671,2152]: 1 finished unit Bandit [f=0003287] [3287] Event [376,285.100708,968]: 0 finished unit Metal Extractor [f=0003525] [3525] Event [3536,285.092163,2096]: 1 finished unit Lotus [f=0003665] [3665] Event [3724,285.112671,2152]: 1 finished unit Bandit [f=0003675] [3675] Event [376,285.096436,2264]: 0 finished unit Solar Collector [f=0003676] [3676] Event [3544,285.087891,3288]: 1 finished unit Metal Extractor [f=0003992] [3992] Event [552,285.096436,872]: 0 finished unit Metal Extractor [f=0004044] [4044] Event [492,285.094727,2136]: 0 finished unit Archer [f=0004086] [4086] Event [456,285.096436,2232]: 0 finished unit Solar Collector [f=0004254] [4254] Event [3832,285.096436,1992]: 1 finished unit Solar Collector [f=0004391] [4391] Event [492,285.094727,2136]: 0 finished unit Duck [f=0004466] [4466] Event [536,285.096436,2232]: 0 finished unit Solar Collector [f=0004525] [4525] Event [544,285.096436,1072]: 0 finished unit Lotus [f=0004667] [4667] Event [3724,285.112671,2152]: 1 finished unit Outlaw [f=0004713] [4713] Event [3240,285.10498,3992]: 1 finished unit Metal Extractor [f=0004723] [4723] Event [492,285.094727,2136]: 0 finished unit Duck [f=0004940] [4940] Event [3724,285.112671,2152]: 1 finished unit Bandit [f=0004966] [4966] Event [3784,285.092163,1736]: 1 finished unit Solar Collector [f=0005000] [5000] Event [576,285.092163,944]: 0 finished unit Picket [f=0005003] [5003] Event [2904.00903,389.24588,3174.92773]: 1 lost unit Firefly [f=0005175] [5175] Event [3724,285.112671,2152]: 1 finished unit Bandit [f=0005309] [5309] Event [2541.00732,362.091309,3784.01099]: 1 finished unit Firefly [f=0005331] [5331] Event [424,285.10498,2024]: 0 finished unit Caretaker [f=0005368] [5368] Event [492,285.094727,2136]: 0 finished unit Archer [f=0005461] [5461] Event [3724,285.112671,2152]: 1 finished unit Bandit [f=0005465] [5465] Event [3936,285.087891,1696]: 1 lost unit Lotus [f=0005653] [5653] Event [492,285.094727,2136]: 0 finished unit Archer [f=0005713] [5713] Event [3724,285.112671,2152]: 1 finished unit Bandit [f=0005738] [5738] Event [2679.66797,408.903412,2897.49756]: 1 lost unit Firefly [f=0005940] [5940] Event [3724,285.112671,2152]: 1 finished unit Bandit [f=0006059] [6059] Event [2320.01025,462.873779,3902.52563]: 1 finished unit Firefly [f=0006087] [6087] Event [3544,285.087891,3288]: 1 lost unit Metal Extractor [f=0006167] [6167] Event [3287.80103,285.09137,3129.87915]: 0 lost unit Duck [f=0006184] [6184] Event [3301.09692,285.087891,3001.27563]: 1 lost unit Bandit [f=0006194] [6194] Event [2360,384.367065,4024]: 1 finished unit Metal Extractor [f=0006197] [6197] Event [3279.8855,285.093933,2947.30151]: 1 lost unit Bandit [f=0006222] [6222] Event [3904,285.099274,1904]: 1 finished unit Lotus [f=0006252] [6252] Event [3301.48755,285.093903,3174.85742]: 1 lost unit Bandit [f=0006258] [6258] Event [492,285.094727,2136]: 0 finished unit Buoy [f=0006270] [6270] Event [3800,285.096436,1848]: 1 lost unit Metal Extractor [f=0006291] [6291] Event [3363.92383,285.094269,3142.17456]: 1 lost unit Bandit [f=0006305] [6305] Event [3724,285.112671,2152]: 1 finished unit Bandit [f=0006317] [6317] Event [3876.26196,285.105499,1671.04272]: 0 lost unit Duck [f=0006380] [6380] Event [3904,285.099274,1904]: 1 lost unit Lotus [f=0006385] [6385] Event [3880,285.022949,1848]: 1 lost unit Solar Collector [f=0006404] [6404] Event [3332.16235,285.095398,3054.0459]: 1 lost unit Outlaw [f=0006428] [6428] Event [3952,284.938232,1936]: 1 lost unit Lotus [f=0006457] [6457] Event [3527.37329,285.092163,3070.52808]: 1 lost unit Bandit [f=0006460] [6460] Event [3784,285.096741,1736]: 1 lost unit Solar Collector [f=0006476] [6476] Event [3500.52832,285.14621,3184.35229]: 1 lost unit Bandit [f=0006610] [6610] Event [3736,285.092163,3096]: 1 lost unit Metal Extractor [f=0006634] [6634] Event [3724,285.112671,2152]: 1 finished unit Bandit [f=0006928] [6928] Event [3724,285.112671,2152]: 1 finished unit Bandit [f=0007097] archer is op [f=0007192] [7192] Event [492,285.094727,2136]: 0 finished unit Buoy [f=0007213] [7213] Event [3724,285.112671,2152]: 1 finished unit Bandit [f=0007487] [7487] Event [492,285.094727,2136]: 0 finished unit Archer [f=0007506] [7506] Event [2384,386.520386,3920]: 1 finished unit Picket [f=0007533] [7533] Event [480,285.096436,2416]: 0 finished unit Lotus [f=0007647] [7647] Event [2835.86084,389.072479,3312.37817]: 1 lost unit Firefly [f=0007662] [7662] Event [2413.3501,285.101746,1617.95764]: 1 lost unit Bandit [f=0007711] [7711] Event [3724,285.112671,2152]: 1 finished unit Bandit [f=0007741] [7741] Event [936,285.100708,280]: 0 finished unit Metal Extractor [f=0007767] [7767] Event [2159.88013,316.925598,1292.67432]: 0 lost unit Buoy [f=0007794] [7794] Event [492,285.094727,2136]: 0 finished unit Archer [f=0007806] [7806] Event [2139.22046,333.24884,1338.54626]: 1 lost unit Bandit [f=0007838] [7838] Event [2150.63403,314.320801,1243.81653]: 1 lost unit Bandit [f=0007845] [7845] Event [2055.63599,363.202301,1434.64575]: 1 lost unit Bandit [f=0007910] [7910] Event [2047.99561,330.356873,1156.87744]: 1 lost unit Bandit [f=0007949] [7949] Event [2262.37695,461.352448,3940.87939]: 1 finished unit Firefly [f=0008074] [8074] Event [3800,284.528503,1848]: 1 finished unit Metal Extractor [f=0008086] [8086] Event [492,285.094727,2136]: 0 finished unit Archer [f=0008093] [8093] Event [2320,385.202332,3840]: 1 finished unit Picket [f=0008318] [8318] Event [994.913086,285.083618,803.444214]: 1 lost unit Bandit [f=0008425] [8425] Event [426.254395,285.10257,2804.73315]: 1 lost unit Bandit [f=0008701] [8701] Event [492,285.094727,2136]: 0 finished unit Buoy [f=0008771] [8771] Event [2256,383.407898,3728]: 1 finished unit Picket [f=0008870] [8870] Event [3944,285.092163,2152]: 1 finished unit Solar Collector [f=0008932] [8932] Event [360,285.100708,3016]: 0 finished unit Metal Extractor [f=0009152] [9152] Event [492,285.094727,2136]: 0 finished unit Buoy [f=0009244] [9244] Event [3832,285.096436,2264]: 1 finished unit Solar Collector [f=0009293] [9293] Event [1912,384.371338,3976]: 1 finished unit Solar Collector [f=0009315] [9315] Event [3724,285.112671,2152]: 1 finished unit Outlaw [f=0009322] [9322] Event [3532.01563,285.087891,1751.42175]: 0 lost unit Duck [f=0009340] [9340] Event [3800,284.528503,1848]: 1 lost unit Metal Extractor [f=0009410] [9410] Event [3600,285.092163,2000]: 1 lost unit Lotus [f=0009412] [9412] Event [568,285.092163,3144]: 0 finished unit Metal Extractor [f=0009467] [9467] Event [3627.35059,285.092407,1735.5249]: 0 lost unit Archer [f=0009492] [9492] Event [3912,285.180359,1992]: 1 finished unit Caretaker [f=0009620] [9620] Event [3432.24878,285.104858,2105.25684]: 1 lost unit Outlaw [f=0009638] [9638] Event [532.175842,285.094391,3071.2915]: 0 finished unit Recon Commander [f=0009638] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0009638] [9638] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0009663] [9663] Event [492,285.094727,2136]: 0 finished unit Buoy [f=0009689] [9689] Event [3536,285.092163,2096]: 1 lost unit Lotus [f=0009694] [9694] Event [3344.4043,285.100494,2059.22778]: 1 lost unit Bandit [f=0009700] [9700] Event [1752,384.367065,3976]: 1 finished unit Solar Collector [f=0009731] [9731] Event [3319.46436,285.099854,1837.77295]: 1 lost unit Bandit [f=0009776] [9776] Event [3573.31763,284.744812,2103.72266]: 1 lost unit Convict [f=0009785] Yup [f=0009861] That's so dead [f=0009879] [9879] Event [3544.03857,284.534668,2115.05444]: 1 lost unit Convict [f=0009920] [9920] Event [3640,285.096436,2056]: 1 lost unit Metal Extractor [f=0009966] gg [f=0010003] [10003] Event [3724,285.122742,2152]: 1 lost unit Outlaw [f=0010018] [10018] Event [3724,285.122742,2152]: 1 lost unit Outlaw [f=0010022] [10022] Event [undefined]: Galamesh resigned [f=0010022] game_message: Galamesh has been destroyed! [f=0010022] game_message: Benny4537 wins! [f=0010022] Submitting stats [f=0010022] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010022] Part| Total Time|Time of the last 0.5s [f=0010022] Draw 11274.80ms 11.86% [f=0010022] Lua::Callins::Synced 4594.29ms 27.62% [f=0010022] Lua::Callins::Unsynced 14471.35ms 17.55% [f=0010022] Lua::CollectGarbage::Synced 496.76ms 0.10% [f=0010022] Lua::CollectGarbage::Unsynced 656.64ms 0.90% [f=0010022] Misc::Profiler::AddTime 38.43ms 0.10% [f=0010022] Sim 18044.32ms 75.47% [f=0010022] [10022] Received game_message: Galamesh has been destroyed! [f=0010022] [10022] Received game_message: Benny4537 wins! [f=0010023] [10023] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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6,2925,3055,2925,3055,1.34744215,7.73188066,1.34744215,7.73188066,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.8666668,12,11.8666668,12,1275,1275,1275,1275,12.6715288,12.01614,12.6715288,12.01614,300,420,300,420,0,0,0,0,1330,1360,1330,1360,0,0,0,0,0,75.2520065,0,75.2520065,0,0,0,0 [f=0010023] [10023] Game End Stats Values: 7,3135,3125,3135,3125,1.88084686,9.40970802,1.88084686,9.40970802,0,0,0,0,0,0,0,0,0,0,0,0,8.93239975,0,8.93239975,0,90,0,90,0,12,12.5333338,12,12.5333338,1275,1275,1275,1275,12.635561,12.7118559,12.635561,12.7118559,300,420,300,420,0,0,0,0,1450,1430,1450,1430,0,0,0,0,0,75.2520065,0,75.2520065,0,8.93239975,0,8.93239975 [f=0010023] [10023] Game End Stats Values: 8,3300,3195,3300,3195,2.09455729,11.8591394,2.09455729,11.8591394,0,0,0,0,0,0,0,0,0,0,0,0,56.4740753,124.225235,56.4740753,124.225235,90,0,90,0,12,14.7999992,12,14.7999992,1275,1275,1275,1275,15.2898169,12.7633171,15.2898169,12.7633171,375,420,375,420,0,0,0,0,1540,1500,1540,1500,0,0,0,0,36.1666489,75.2522354,36.1666489,75.2522354,126.077507,56.4740753,126.077507,56.4740753 [f=0010023] [10023] Game End Stats Values: 9,3315,3565,3315,3565,2.3101995,17.6436253,2.3101995,17.6436253,0,0,0,0,0,0,0,0,0,0,0,0,98.1296387,148.14772,98.1296387,148.14772,180,0,180,0,12,17.1333332,12,17.1333332,1275,1275,1275,1275,17.5921497,14.3056793,17.5921497,14.3056793,300,700,300,700,0,150,0,150,1540,1590,1540,1590,150,0,150,0,73.0000534,75.2527237,73.0000534,75.2527237,149.999985,101.751862,149.999985,101.751862 [f=0010023] [10023] Game End Stats Values: 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16,3535,5055,3535,5055,15.2571068,161.432098,15.2571068,161.432098,0,0,0,0,0,0,0,0,198.622284,0,198.622284,0,582.574829,1482.60803,582.574829,1482.60803,180,190,180,190,12.8000002,22,12.8000002,22,1275,1275,1275,1275,14.7229481,20.160778,14.7229481,20.160778,450,1520,450,1520,160,1386.00012,160,1386.00012,1610,2070,1610,2070,1455.66711,160,1455.66711,160,160.560715,75.2527237,160.560715,75.2527237,1543.33423,597.660095,1543.33423,597.660095 [f=0010023] [10023] Game End Stats Values: 17,3610,5335,3610,5335,18.1124554,186.831787,18.1124554,186.831787,0,0,0,0,0,0,0,0,288.195404,0,288.195404,0,582.574829,1482.60803,582.574829,1482.60803,180,190,180,190,14,22,14,22,1275,1275,1275,1275,17.9859238,18.6933098,17.9859238,18.6933098,525,1800,525,1800,160,1386.00012,160,1386.00012,1610,2070,1610,2070,1455.66711,160,1455.66711,160,237.1297,75.2527237,237.1297,75.2527237,1543.33423,597.660095,1543.33423,597.660095 [f=0010023] [10023] Game End Stats Values: 18,3765,5605,3765,5605,18.2543221,193.712723,18.2543221,193.712723,0,0,0,0,0,0,0,0,288.195404,0,288.195404,0,720.939331,1570.83533,720.939331,1570.83533,280,280,280,280,14,22,14,22,1275,1275,1275,1275,12.4094563,17.4587307,12.4094563,17.4587307,600,1980,600,1980,160,1406.00012,160,1406.00012,1610,2070,1610,2070,1475.66711,160,1475.66711,160,237.1297,75.2527237,237.1297,75.2527237,1637.11841,736.024597,1637.11841,736.024597 [f=0010023] [10023] Game End Stats Values: 19,3675,5775,3675,5775,18.3959351,206.631271,18.3959351,206.631271,0,0,0,0,0,0,0,0,288.195404,0,288.195404,0,913.474487,1840.81262,913.474487,1840.81262,380,280,380,280,14,22,14,22,1275,1275,1275,1275,15.2761068,18.5279045,15.2761068,18.5279045,300,2060,300,2060,440,1781.00012,440,1781.00012,1700,2160,1700,2160,1893.66711,440,1893.66711,440,237.1297,75.2527237,237.1297,75.2527237,1923.76636,932.420227,1923.76636,932.420227 [f=0010023] [10023] Game End Stats Values: 20,3525,5775,3525,5775,19.0706367,240.240494,19.0706367,240.240494,0,0,0,0,0,0,0,0,288.195404,0,288.195404,0,958.237061,1946.3949,958.237061,1946.3949,380,280,380,280,14,22,14,22,1275,1275,1275,1275,14.4983158,20.2406139,14.4983158,20.2406139,150,2060,150,2060,440,1931.00012,440,1931.00012,1700,2160,1700,2160,2043.66711,440,2043.66711,440,237.1297,75.2527237,237.1297,75.2527237,2029.34863,980.380127,2029.34863,980.380127 [f=0010023] [10023] Game End Stats Values: 21,3695,6145,3695,6145,20.6695957,246.58638,20.6695957,246.58638,0,0,0,0,0,0,0,0,288.195404,0,288.195404,0,958.237061,1946.3949,958.237061,1946.3949,480,280,480,280,14.3999996,22,14.3999996,22,1275,1275,1275,1275,14.7065992,18.5697269,14.7065992,18.5697269,150,2340,150,2340,440,1931.00012,440,1931.00012,1770,2250,1770,2250,2043.66711,440,2043.66711,440,237.1297,75.2527237,237.1297,75.2527237,2029.34863,980.380127,2029.34863,980.380127 [f=0010023] [10023] Game End Stats Values: 22,3905,6435,3905,6435,22.8995972,247.322098,22.8995972,247.322098,0,0,0,0,0,0,0,0,288.195404,0,288.195404,0,1148.37537,2211.33472,1148.37537,2211.33472,390,280,390,280,16.9333324,22,16.9333324,22,1275,1275,1275,1275,14.4553328,20.2490482,14.4553328,20.2490482,400,2540,400,2540,520,2111,520,2111,1820,2340,1820,2340,2223.66699,520,2223.66699,520,237.1297,75.2527237,237.1297,75.2527237,2339.58716,1170.5188,2339.58716,1170.5188 [f=0010023] [10023] Game End Stats Values: 23,3425,6685,3425,6685,26.2931404,249.012787,26.2931404,249.012787,0,0,0,0,0,0,0,0,288.195404,0,288.195404,0,1344.4834,2937.66309,1344.4834,2937.66309,300,280,300,280,19.4222183,22,19.4222183,22,1275,1505,1275,1505,12.5541553,22.5127087,12.5541553,22.5127087,0,2560,0,2560,700,2841,700,2841,1830,2340,1830,2340,2953.66699,780,2953.66699,780,237.130844,75.2527237,237.130844,75.2527237,3068.0708,1708.97559,3068.0708,1708.97559 [f=0010023] [10023] Game End Stats Values: 24,3335,6505,3335,6505,27.9881363,249.012787,27.9881363,249.012787,0,0,0,0,0,0,0,0,288.195404,0,288.195404,0,1344.4834,3330.6062,1344.4834,3330.6062,300,280,300,280,21.933342,22,21.933342,22,1275,1505,1275,1505,10.9966764,22.3999996,10.9966764,22.3999996,0,2380,0,2380,700,3132.54541,700,3132.54541,1740,2340,1740,2340,3245.2124,960,3245.2124,960,237.130859,75.2527237,237.130859,75.2527237,3462.22217,1781.00183,3462.22217,1781.00183 [f=0010023] [10023] Event [3724,285.122742,2152]: 1 lost unit Outlaw [f=0010037] [10037] Event [3720,285.096436,1880]: 1 lost unit Solar Collector [f=0010055] [10055] Event [3736,285.15155,2152]: 1 lost unit Shieldbot Factory [f=0010068] [10068] Event [3720,284.937744,2024]: 1 lost unit Solar Collector [f=0010125] Spectator Galamesh left the game: normal quit [f=0010125] [10125] Event [undefined]: Galamesh quit [f=0010266] [10266] Event [492,285.094727,2136]: 0 finished unit Buoy [f=0010276] [10276] Event [648,285.100708,3128]: 0 finished unit Stardust [f=0010305] No clients connected, shutting down server [f=0010305] Server shutdown [f=0010711] [10711] Event [492,285.094727,2136]: 0 finished unit Buoy [f=0015078] Autoquit sending quit command. [f=0015078] [QuitAction] user exited to system [f=0015078] [SpringApp::Kill][1] fromRun=1 [f=0015078] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015078] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015078] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015078] [ThreadPool::SetThreadCount][2] workers=0 [f=0015078] [SpringApp::Kill][2] [f=0015078] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015078] [Game::KillLua][3] dtor=0 luaUI=0x50b8ad00 [f=0015078] Start widgetHandler:Shutdown [f=0015078] Shutdown - SaveOrderList Complete [f=0015078] Writing last game win data [f=0015078] Shutdown - SaveConfigData Complete [f=0015078] Shutdown Widget - Save/Load API [f=0015078] Shutdown Widget - Chili Highlight [f=0015078] Shutdown Widget - Draw After Chili [f=0015078] Shutdown Widget - EPIC Menu [f=0015078] Shutdown Widget - Chili Widget Selector [f=0015078] Shutdown Widget - Chili Minimap [f=0015078] Shutdown Widget - Local Team Colors [f=0015078] Shutdown Widget - Display Keys 2 [f=0015078] Shutdown Widget - Save Game Menu [f=0015078] Shutdown Widget - Unit Icons [f=0015078] Shutdown Widget - Noises [f=0015078] Shutdown Widget - HealthBars [f=0015078] Shutdown Widget - Win Counter [f=0015078] Shutdown Widget - SpringRTS Replay Stats [f=0015078] Shutdown Widget - BuildETA [f=0015078] Shutdown Widget - Modular Comm Info [f=0015078] Shutdown Widget - Music Player v2 [f=0015078] Shutdown Widget - Stereo3D [f=0015078] Shutdown Widget - Showeco and Grid Drawer [f=0015078] Shutdown Widget - Point Tracker [f=0015078] Shutdown Widget - Missile Silo Range [f=0015078] Shutdown Widget - MinimapEvents [f=0015078] Shutdown Widget - Mex Placement Handler [f=0015078] Shutdown Widget - Local Widgets Config [f=0015078] Shutdown Widget - Highlight Geos [f=0015078] Shutdown Widget - Grab Input [f=0015078] Input grabbing is disabled! [f=0015078] Shutdown Widget - MetalFeatures (new) [f=0015078] Shutdown Widget - Darkening [f=0015078] Shutdown Widget - Context Menu [f=0015078] Shutdown Widget - Chili Spectator Panels [f=0015078] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015078] Shutdown Widget - Chili Nuke Warning [f=0015078] Shutdown Widget - Chili EndGame Window [f=0015078] Shutdown Widget - Chili Economy Panel Default [f=0015078] Shutdown Widget - CameraShake [f=0015078] Shutdown Widget - Attack AoE [f=0015078] Shutdown Widget - UnitShapes [f=0015078] Shutdown Widget - Map Edge Extension [f=0015078] Shutdown Widget - Selection Send [f=0015078] Shutdown Widget - LupsManager [f=0015078] Shutdown Widget - Newton Firezone [f=0015078] Shutdown Widget - Chili Pro Console [f=0015078] Shutdown Widget - Lasso Terraform GUI [f=0015078] Shutdown Widget - Lups [f=0015078] Shutdown Widget - Chili Framework [f=0015078] Shutdown Widget - Chili Core Selector [f=0015078] Shutdown Widget - Custom Markers [f=0015078] Shutdown Widget - Select Keys [f=0015078] Shutdown Widget - Pause Screen [f=0015078] Shutdown Widget - Text To Speech Control [f=0015078] Shutdown Widget - Persistent Build Height [f=0015078] Shutdown Widget - Layout Handler [f=0015078] End widgetHandler:Shutdown [f=0015078] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={411311,68933164} {int,ext,rec}Allocs={22197175,0,0} {chunk,block}Bytes={68933164,0} [f=0015078] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015078] [Game::KillLua][2] dtor=0 luaRules=0x508b39c0 [f=0015078] Start gadgetHandler:Shutdown [f=0015078] Shutdown - StartSetup [f=0015078] Shutdown - UnitMorph [f=0015078] Shutdown - LupsNanoSpray [f=0015078] Shutdown - Missile Silo Controller [f=0015078] Shutdown - Modular Comm Info [f=0015078] Shutdown - Terrain Texture Handler [f=0015078] Shutdown - UnitCloakShield [f=0015078] Shutdown - Starlight Handler [f=0015078] End gadgetHandler:Shutdown [f=0015078] Start gadgetHandler:Shutdown [f=0015078] Shutdown - Save/Load [f=0015078] Shutdown - Teleport Throw [f=0015078] Shutdown - UnitMorph [f=0015078] Shutdown - Modular Comm Info [f=0015078] Shutdown - Retreat Command [f=0015078] Shutdown - Shockwaves [f=0015078] Shutdown - UnitCloakShield [f=0015078] Shutdown - Lups Cloak FX [f=0015078] Shutdown - Lups [f=0015078] Shutdown - Lups Shield [f=0015078] End gadgetHandler:Shutdown [f=0015078] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22197205,0,0} {chunk,block}Bytes={0,0} [f=0015078] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22197205,0,0} {chunk,block}Bytes={0,0} [f=0015078] [Game::KillLua][4] dtor=0 [f=0015078] [Game::~CGame][1] [f=0015078] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015078] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015078] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015078] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015078] [Game::KillLua][4] dtor=1 [f=0015078] [Game::KillMisc][1] [f=0015078] [Game::KillMisc][2] [f=0015078] [Game::KillMisc][3] [f=0015078] [Game::KillRendering][1] [f=0015078] [3DOParser::Kill] allocated 137 pieces [f=0015078] [S3OParser::Kill] allocated 2742 pieces [f=0015078] [AssParser::Kill] allocated 220 pieces [f=0015078] [Game::KillInterface][1] [f=0015078] [Game::KillInterface][2] [f=0015078] [Game::KillSimulation][1] [f=0015078] [Game::KillSimulation][2] [f=0015078] [CCollisionHandler] dis-/continuous tests: 0/1749489 [f=0015078] [Game::KillSimulation][3] [f=0015078] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015078] [~CPathCache(16x16)] cacheHits=137 hitPercentage=49% numHashColls=0 maxCacheSize=27 [f=0015078] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015078] [~CPathCache(32x32)] cacheHits=199 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015078] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015078] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015078] [LosHandler::Kill] raycast instance cache-{hits,misses}={2833,7469}; shared=5%; cached=22% [f=0015078] [Game::KillSimulation][4] [f=0015078] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0015078] [Game::~CGame][2] [f=0015078] [Game::~CGame][3] [f=0015078] [SpringApp::Kill][3] [f=0015078] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 158943 bytes sent 154816 bytes recv'd [f=0015078] [SpringApp::Kill][4] font=0x44a19aa0 [f=0015078] [SpringApp::Kill][5] [f=0015078] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x44ae04b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=6142ms file="luaui/configs/integral_menu_special_keys.lua" indx=2839 inflSize=1kb readTime=370ms file="objects3d/strikecom_1.dae" indx=5430 inflSize=999kb readTime=187ms file="objects3d/strikecom.dae" indx=5428 inflSize=999kb readTime=157ms file="objects3d/spiderriot.s3o" indx=5406 inflSize=134kb readTime=65ms file="bitmaps/cc/bigexplo.tga" indx=405 inflSize=256kb readTime=63ms file="objects3d/commsupport2.s3o" indx=4958 inflSize=91kb readTime=57ms file="objects3d/chicken_digger_b.s3o" indx=4905 inflSize=26kb readTime=55ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=54ms file="objects3d/benzcom5.s3o" indx=4883 inflSize=326kb readTime=49ms file="objects3d/cremcom2.s3o" indx=5039 inflSize=200kb readTime=47ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 47593329 bytes cached in 2881 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=44 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/altair_crossing_v3.sd7 (0x44b77bf0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b834e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a92790) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4da001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]