[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.LJvKZE24g9/springsettings.955006.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 110ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f565801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7210 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/955006/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 515ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467ac870] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467ac870] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 271ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2074ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2238ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 991ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 57ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 504ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] matthewwightman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/955006/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844ce6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844ce6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-844ce6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844cf6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844cf6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-844cf6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1009ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11513,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/955006/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52c394c0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 438b5a5f66552ee29e579d434e5162e7 [f=-000001] Connection attempt from Galamesh [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Galamesh changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tiptushi changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[Game::Load][lua{Rules,Gaia}={000000007f464f50,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={00000000c91344b0,0000000000000000}]" [f=-000001] Allies: I choose: Panzer Commander! [f=-000001] [0] Event [5587,199.566345,2193]: 0 finished unit Guardian Commander [f=-000001] [0] Event [600,199.562683,3124]: 1 finished unit Guardian Commander [f=0000000] [0] Galamesh, team: 1, elo:2539 [f=0000000] [0] Tiptushi, team: 0, elo:2202 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [688,199.562531,3072]: 1 finished unit Rover Assembly [f=0000060] [60] Event [5424,199.562531,2280]: 0 finished unit Cloakbot Factory [f=0000285] [285] Event [600,199.562531,3208]: 1 finished unit Metal Extractor [f=0000344] [344] Event [5640,199.562531,2280]: 0 finished unit Metal Extractor [f=0000437] [437] Event [705.99231,200.207626,3071.97046]: 1 finished unit Mason [f=0000488] [488] Event [5414.3999,199.562531,2280]: 0 finished unit Glaive [f=0000570] [570] Event [5640,199.562531,2200]: 0 finished unit Solar Collector [f=0000576] [576] Event [705.99231,200.207626,3071.97046]: 1 finished unit Dart [f=0000689] [689] Event [5465.59912,276.562531,2105.74829]: 0 finished unit Firefly [f=0000689] [689] Event [879.514709,276.562531,3382.58179]: 1 finished unit Firefly [f=0000855] [855] Event [968,199.562531,3464]: 1 finished unit Metal Extractor [f=0000859] [859] Event [5414.3999,199.562531,2280]: 0 finished unit Conjurer [f=0000959] [959] Event [5416,199.562531,1992]: 0 finished unit Metal Extractor [f=0001070] [1070] Event [5414.3999,199.562531,2280]: 0 finished unit Glaive [f=0001080] [1080] Event [936,199.562531,3368]: 1 finished unit Solar Collector [f=0001185] [1185] Event [5480,199.562531,2008]: 0 finished unit Solar Collector [f=0001282] [1282] Event [5414.3999,199.562531,2280]: 0 finished unit Glaive [f=0001322] [1322] Event [280,199.562531,2904]: 1 finished unit Metal Extractor [f=0001392] [1392] Event [705.99231,200.207626,3071.97046]: 1 finished unit Scorcher [f=0001546] [1546] Event [5414.3999,199.562531,2280]: 0 finished unit Glaive [f=0001751] [1751] Event [5688,199.562531,2440]: 0 finished unit Solar Collector [f=0001806] [1806] Event [5414.3999,199.562531,2280]: 0 finished unit Glaive [f=0001894] [1894] Event [705.99231,200.207626,3071.97046]: 1 finished unit Scorcher [f=0002178] [2178] Event [5880,199.562531,1192]: 0 finished unit Metal Extractor [f=0002195] [2195] Event [560,199.562531,3008]: 1 finished unit Lotus [f=0002303] [2303] Event [5414.3999,199.562531,2280]: 0 finished unit Glaive [f=0002358] [2358] Event [4736.875,199.562531,2089.99438]: 1 lost unit Dart [f=0002497] [2497] Event [1784,199.562531,2904]: 1 finished unit Metal Extractor [f=0002678] [2678] Event [3079.05493,199.562531,1926.797]: 0 lost unit Glaive [f=0002691] [2691] Event [5414.3999,199.562531,2280]: 0 finished unit Glaive [f=0002701] [2701] Event [5768,199.562531,2280]: 0 finished unit Solar Collector [f=0002717] [2717] Event [705.99231,200.207626,3071.97046]: 1 finished unit Scorcher [f=0002730] [2730] Event [5544,199.562531,904]: 0 finished unit Metal Extractor [f=0002904] [2904] Event [3601.98096,199.562531,2176.00122]: 0 lost unit Glaive [f=0002939] [2939] Event [5414.3999,199.562531,2280]: 0 finished unit Glaive [f=0002974] [2974] Event [376,199.562531,2952]: 1 finished unit Solar Collector [f=0003135] [3135] Event [5414.3999,199.562531,2280]: 0 finished unit Glaive [f=0003330] [3330] Event [5414.3999,199.562531,2280]: 0 finished unit Glaive [f=0003374] [3374] Event [5192,199.562531,632]: 0 finished unit Metal Extractor [f=0003409] [3409] Event [705.99231,200.207626,3071.97046]: 1 finished unit Scorcher [f=0003601] [3601] Event [5304,199.562531,664]: 0 finished unit Solar Collector [f=0003668] [3668] Event [5414.3999,199.562531,2280]: 0 finished unit Glaive [f=0003732] [3732] Event [5960,199.562531,3000]: 0 finished unit Metal Extractor [f=0003877] [3877] Event [472,199.562531,3080]: 1 finished unit Solar Collector [f=0003882] [3882] Event [5414.3999,199.562531,2280]: 0 finished unit Glaive [f=0003915] [3915] Event [5448,199.562531,856]: 0 finished unit Solar Collector [f=0003918] [3918] Event [2384,199.562531,2976]: 1 finished unit Lotus [f=0004046] [4046] Event [705.99231,200.207626,3071.97046]: 1 finished unit Mason [f=0004200] [4200] Event [5960,199.562531,3000]: 0 lost unit Metal Extractor [f=0004246] [4246] Event [5414.3999,199.562531,2280]: 0 finished unit Conjurer [f=0004270] [4270] Event [5352,199.562531,792]: 0 finished unit Solar Collector [f=0004277] [4277] Event [5520,196.208496,2688]: 0 finished unit Radar Tower [f=0004355] [4355] Event [5599.99756,199.562531,2639.90259]: 0 lost unit Conjurer [f=0004368] [4368] Event [5520,196.208496,2688]: 0 lost unit Radar Tower [f=0004459] [4459] Event [5414.3999,199.562531,2280]: 0 finished unit Glaive [f=0004546] [4546] Event [5280,199.562531,768]: 0 finished unit Lotus [f=0004633] [4633] Event [2528,199.562531,3296]: 1 finished unit Lotus [f=0004642] [4642] Event [5414.3999,199.562531,2280]: 0 finished unit Glaive [f=0004701] [4701] Event [5811.70605,199.562531,2217.88037]: 0 lost unit Glaive [f=0004719] [4719] Event [520,199.562531,3240]: 1 finished unit Solar Collector [f=0004770] [4770] Event [5839.92969,199.562531,2660.19507]: 0 lost unit Glaive [f=0004771] [4771] Event [705.99231,200.207626,3071.97046]: 1 finished unit Scorcher [f=0004777] [4777] Event [5908.72998,199.562531,2434.37402]: 0 lost unit Glaive [f=0004780] [4780] Event [2376,199.562531,3144]: 1 finished unit Metal Extractor [f=0004828] [4828] Event [5787.53955,199.562531,2746.80176]: 0 lost unit Glaive [f=0004838] [4838] Event [736,199.562531,2864]: 1 finished unit Radar Tower [f=0004850] [4850] Event [5414.3999,199.562531,2280]: 0 finished unit Glaive [f=0004851] [4851] Event [5808.38818,199.562531,2857.29102]: 0 lost unit Glaive [f=0004888] [4888] Event [5778.58105,199.562531,2916.10498]: 0 lost unit Glaive [f=0004891] [4891] Event [5056,199.562531,672]: 0 finished unit Lotus [f=0005010] [5010] Event [5414.3999,199.562531,2280]: 0 finished unit Glaive [f=0005175] [5175] Event [5152,199.562531,736]: 0 finished unit Radar Tower [f=0005177] [5177] Event [5414.3999,199.562531,2280]: 0 finished unit Glaive [f=0005184] [5184] Event [705.99231,200.207626,3071.97046]: 1 finished unit Scorcher [f=0005314] [5314] Event [664,199.562531,3304]: 1 finished unit Solar Collector [f=0005365] [5365] Event [5414.3999,199.562531,2280]: 0 finished unit Glaive [f=0005418] [5418] Event [1153.69458,199.562531,3493.7168]: 0 lost unit Glaive [f=0005470] [5470] Event [1261.76611,199.562531,3308.63354]: 0 lost unit Glaive [f=0005577] [5577] Event [5414.3999,199.562531,2280]: 0 finished unit Glaive [f=0005597] [5597] Event [4599.40479,305.879639,859.027771]: 0 lost unit Firefly [f=0005604] [5604] Event [5424,199.562531,2176]: 0 finished unit Radar Tower [f=0005628] [5628] Event [4478.80273,199.562531,715.275452]: 1 lost unit Scorcher [f=0005643] [5643] Event [2808,199.562531,2664]: 1 finished unit Metal Extractor [f=0005738] [5738] Event [5414.3999,199.562531,2280]: 0 finished unit Glaive [f=0005794] [5794] Event [705.99231,200.207626,3071.97046]: 1 finished unit Scorcher [f=0005887] [5887] Event [432,199.562531,2720]: 1 finished unit Lotus [f=0005896] [5896] Event [5414.3999,199.562531,2280]: 0 finished unit Glaive [f=0005909] [5909] Event [4546.42822,276.562531,758.953491]: 0 finished unit Firefly [f=0005966] [5966] Event [808,199.562531,3400]: 1 finished unit Solar Collector [f=0006056] [6056] Event [5414.3999,199.562531,2280]: 0 finished unit Glaive [f=0006138] [6138] Event [4290.58594,199.562531,750.579651]: 0 finished unit Guardian Commander [f=0006138] game_message: Morph complete: Panzer Commander lvl 1 -> Panzer Commander lvl 2 [f=0006138] [6138] Received game_message: Morph complete: Panzer Commander lvl 1 -> Panzer Commander lvl 2 [f=0006175] [6175] Event [3700.1062,300.412445,598.891663]: 0 lost unit Firefly [f=0006217] [6217] Event [705.99231,200.207626,3071.97046]: 1 finished unit Scorcher [f=0006261] [6261] Event [5414.3999,199.562531,2280]: 0 finished unit Glaive [f=0006423] [6423] Event [2408,199.562531,3352]: 1 finished unit Metal Extractor [f=0006479] [6479] Event [3852.92847,276.562531,745.441223]: 0 finished unit Firefly [f=0006538] [6538] Event [5544,199.562531,2104]: 0 finished unit Solar Collector [f=0006614] [6614] Event [5414.3999,199.562531,2280]: 0 finished unit Conjurer [f=0006700] [6700] Event [705.99231,200.207626,3071.97046]: 1 finished unit Scorcher [f=0006732] [6732] Event [3736,199.562531,744]: 0 finished unit Metal Extractor [f=0006777] [6777] Event [5414.3999,199.562531,2280]: 0 finished unit Glaive [f=0006821] [6821] Event [528,199.562531,3440]: 1 finished unit Lotus [f=0006935] [6935] Event [5414.3999,199.562531,2280]: 0 finished unit Glaive [f=0007009] [7009] Event [2928,199.562531,2912]: 1 finished unit Radar Tower [f=0007091] [7091] Event [3784,199.562531,952]: 0 finished unit Metal Extractor [f=0007149] [7149] Event [705.99231,200.207626,3071.97046]: 1 finished unit Scorcher [f=0007263] [7263] Event [824,199.562531,3240]: 1 finished unit Caretaker [f=0007339] [7339] Event [3752,199.562531,840]: 0 finished unit Solar Collector [f=0007355] [7355] Event [5740.29443,199.562531,3552.60645]: 1 lost unit Scorcher [f=0007592] [7592] Event [705.99231,200.207626,3071.97046]: 1 finished unit Scorcher [f=0007638] [7638] Event [3728,199.562531,896]: 0 finished unit Lotus [f=0007663] [7663] Event [3208,199.562531,2904]: 1 finished unit Metal Extractor [f=0007747] [7747] Event [280,199.562531,2808]: 1 finished unit Solar Collector [f=0007775] [7775] Event [5414.3999,199.562531,2280]: 0 finished unit Conjurer [f=0007923] [7923] Event [3696,199.562531,784]: 0 finished unit Lotus [f=0007965] [7965] Event [3816.08569,199.562531,882.034729]: 0 finished unit Guardian Commander [f=0007965] game_message: Morph complete: Panzer Commander lvl 2 -> Panzer Commander lvl 3 [f=0007965] [7965] Received game_message: Morph complete: Panzer Commander lvl 2 -> Panzer Commander lvl 3 [f=0008132] [8132] Event [1064,199.562531,3400]: 1 finished unit Solar Collector [f=0008176] [8176] Event [5414.3999,199.562531,2280]: 0 finished unit Conjurer [f=0008259] [8259] Event [705.99231,200.207626,3071.97046]: 1 finished unit Ripper [f=0008279] [8279] Event [3529.20996,279.562531,1070.78455]: 0 finished unit Firefly [f=0008286] [8286] Event [4370.32129,199.562531,2992.0686]: 0 lost unit Glaive [f=0008289] [8289] Event [4387.62158,199.562531,3060.12451]: 0 lost unit Glaive [f=0008316] [8316] Event [4261.08008,199.562531,2853.07983]: 0 lost unit Glaive [f=0008401] [8401] Event [3256,199.562531,2488]: 1 finished unit Metal Extractor [f=0008474] [8474] Event [1048,199.562531,3560]: 1 finished unit Solar Collector [f=0008508] [8508] Event [5414.3999,199.562531,2280]: 0 finished unit Conjurer [f=0008521] [8521] Event [296,199.562531,2648]: 1 finished unit Solar Collector [f=0008654] [8654] Event [4914.82227,202.677078,2514.35864]: 0 lost unit Glaive [f=0008688] [8688] Event [4936.87842,196.237442,2440.88843]: 0 lost unit Glaive [f=0008730] [8730] Event [5038.52881,199.501465,2406.77686]: 0 lost unit Glaive [f=0008745] [8745] Event [4706.0083,199.562531,2415.90137]: 0 lost unit Glaive [f=0008763] [8763] Event [4711.38184,199.562531,2324.32642]: 1 lost unit Scorcher [f=0008765] [8765] Event [5360,199.562531,2160]: 0 lost unit Lotus [f=0008784] [8784] Event [5279.69922,199.562531,2102.04761]: 0 lost unit Conjurer [f=0008796] [8796] Event [5424,199.562531,2176]: 0 lost unit Radar Tower [f=0008830] [8830] Event [5416,199.562531,1992]: 0 lost unit Metal Extractor [f=0008870] [8870] Event [705.99231,200.207626,3071.97046]: 1 finished unit Ripper [f=0008903] [8903] Event [5784,199.562531,2136]: 0 finished unit Solar Collector [f=0008915] [8915] Event [3008,199.562531,2400]: 1 finished unit Lotus [f=0008927] [8927] Event [3015.72021,302.825531,2340.69482]: 0 lost unit Firefly [f=0008989] [8989] Event [2831.84082,304.072815,2254.45337]: 0 lost unit Firefly [f=0009001] [9001] Event [5824.54932,199.562531,2185.40723]: 0 lost unit Conjurer [f=0009041] [9041] Event [5768,199.562531,2280]: 0 lost unit Solar Collector [f=0009052] [9052] Event [5912,199.562531,2136]: 0 lost unit Solar Collector [f=0009104] [9104] Event [1048,199.562531,3720]: 1 finished unit Solar Collector [f=0009136] [9136] Event [312,199.562531,2488]: 1 finished unit Solar Collector [f=0009151] [9151] Event [705.99231,200.207626,3071.97046]: 1 finished unit Scorcher [f=0009204] [9204] Event [5874.65088,199.618866,2981.53125]: 0 lost unit Conjurer [f=0009230] [9230] Event [3056.44775,304.769623,1840.83447]: 1 lost unit Firefly [f=0009239] [9239] Event [3048.51929,279.562531,1829.88196]: 0 finished unit Firefly [f=0009329] [9329] Event [1008,199.562531,3632]: 1 finished unit Lotus [f=0009370] [9370] Event [3071.12183,301.209442,2351.83911]: 0 lost unit Firefly [f=0009445] [9445] Event [705.99231,200.207626,3071.97046]: 1 finished unit Scorcher [f=0009539] [9539] Event [3246.02295,276.562531,2360.55737]: 1 finished unit Firefly [f=0009609] [9609] Event [1072,199.562531,3488]: 1 finished unit Lotus [f=0009629] [9629] Event [3330.96753,279.562531,2159.27148]: 0 finished unit Firefly [f=0009649] [9649] Event [328,199.562531,2328]: 1 finished unit Solar Collector [f=0009673] [9673] Event [3330.96753,298.699219,2159.27148]: 0 lost unit Firefly [f=0009733] [9733] Event [3366.12866,279.387848,2257.91797]: 0 lost unit Firefly [f=0009737] [9737] Event [705.99231,200.207626,3071.97046]: 1 finished unit Scorcher [f=0009751] [9751] Event [3424,199.562531,2496]: 1 lost unit Lotus [f=0009767] [9767] Event [3543.4834,303.579468,2298.58398]: 1 lost unit Firefly [f=0009780] [9780] Event [3318.5979,199.585724,2297.48779]: 0 finished unit Guardian Commander [f=0009780] [9780] Event [3318.5979,199.585724,2297.48779]: 0 lost unit Guardian Commander [f=0009780] game_message: Morph complete: Panzer Commander lvl 3 -> Panzer Commander lvl 4 [f=0009780] [9780] Received game_message: Morph complete: Panzer Commander lvl 3 -> Panzer Commander lvl 4 [f=0009852] [9852] Event [5414.3999,199.562531,2280]: 0 finished unit Conjurer [f=0009876] [9876] Event [3256,199.562531,2488]: 1 lost unit Metal Extractor [f=0009886] [9886] Event [3383.0083,199.562531,2551.90088]: 0 lost unit Glaive [f=0009959] [9959] Event [2952.43848,199.562531,2151.49756]: 0 lost unit Glaive [f=0009963] [9963] Event [2918.47583,199.550751,2193.51392]: 0 lost unit Glaive [f=0010008] [10008] Event [705.99231,200.207626,3071.97046]: 1 finished unit Scorcher [f=0010011] [10011] Event [3141.04175,199.57933,2460.21973]: 0 lost unit Glaive [f=0010053] [10053] Event [3101.37646,199.562531,2632.00073]: 0 lost unit Glaive [f=0010079] [10079] Event [2968.927,276.562531,2703.26025]: 1 finished unit Firefly [f=0010097] [10097] Event [3117.25757,199.562531,2531.75391]: 0 lost unit Glaive [f=0010103] [10103] Event [5414.3999,199.562531,2280]: 0 finished unit Conjurer [f=0010138] [10138] Event [3208.05347,282.020874,2545.11938]: 0 lost unit Firefly [f=0010159] [10159] Event [360,199.562531,2168]: 1 finished unit Solar Collector [f=0010179] [10179] Event [5616,199.562531,2128]: 0 finished unit Lotus [f=0010231] [10231] Event [3288.2627,199.575256,2552.20508]: 0 lost unit Guardian Commander [f=0010231] [10231] Event [3261.16895,199.151031,2522.5625]: 1 lost unit Ripper [f=0010232] [10232] Event [705.99231,200.207626,3071.97046]: 1 finished unit Scorcher [f=0010271] [10271] Event [5414.3999,199.562531,2280]: 0 finished unit Glaive [f=0010302] gg [f=0010375] [10375] Event [undefined]: Tiptushi resigned [f=0010375] game_message: Tiptushi has been destroyed! [f=0010375] game_message: Galamesh wins! [f=0010375] Submitting stats [f=0010375] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010375] Part| Total Time|Time of the last 0.5s [f=0010375] Draw 7688.91ms 18.50% [f=0010375] Lua::Callins::Synced 9750.72ms 41.70% [f=0010375] Lua::Callins::Unsynced 12055.89ms 23.70% [f=0010375] Lua::CollectGarbage::Synced 984.92ms 0.30% [f=0010375] Lua::CollectGarbage::Unsynced 1280.89ms 0.30% [f=0010375] Misc::Profiler::AddTime 37.31ms 0.00% [f=0010375] Sim 18976.47ms 65.80% [f=0010375] [10375] Received game_message: Tiptushi has been destroyed! [f=0010375] [10375] Received game_message: Galamesh wins! [f=0010376] [10376] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010376] [10376] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010376] [10376] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010376] [10376] Game End Stats Values: 2,2165,2285,2285,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.90446997,6.20945024,6.20945024,5.90446997,0,0,0,0,0,0,0,0,890,1010,1010,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010376] [10376] Game End Stats Values: 3,2440,2435,2435,2440,0.00106568,0,0,0.00106568,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.33333302,8,8,9.33333302,1275,1275,1275,1275,8.28359127,8.28543949,8.28543949,8.28359127,65,40,40,65,0,0,0,0,1080,1100,1100,1080,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010376] [10376] Game End Stats Values: 4,2730,2595,2595,2730,0.1901556,0,0,0.1901556,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.5333338,9.0666666,9.0666666,10.5333338,1275,1275,1275,1275,10.1237087,10.570878,10.570878,10.1237087,195,40,40,195,0,0,0,0,1240,1260,1260,1240,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010376] [10376] Game End Stats Values: 5,2865,2725,2725,2865,3.66053891,0,0,3.66053891,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,10,10,12,1275,1275,1275,1275,10.7993593,12.7039595,12.7039595,10.7993593,260,170,170,260,0,0,0,0,1310,1260,1260,1310,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010376] [10376] Game End Stats Values: 6,3020,2945,2945,3020,12.0018845,0.10425308,0.10425308,12.0018845,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,14,10,10,14,1275,1275,1275,1275,11.2764521,12.8632708,12.8632708,11.2764521,325,300,300,325,0,0,0,0,1400,1260,1260,1400,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010376] [10376] Game End Stats Values: 7,3085,2995,2995,3085,15.6848173,0.10779338,0.10779338,15.6848173,0,0,0,0,0,0,0,0,0,0,0,0,78.6749954,84.7826157,84.7826157,78.6749954,0,90,90,0,14,10,10,14,1275,1275,1275,1275,13.0989685,13.6183681,13.6183681,13.0989685,390,260,260,390,40,65,65,40,1400,1350,1350,1400,65,40,40,65,0,0,0,0,84.7826157,81.4374924,81.4374924,84.7826157 [f=0010376] [10376] Game End Stats Values: 8,3310,3195,3195,3310,29.3982716,0.37760538,0.37760538,29.3982716,0,0,0,0,0,0,0,0,0,0,0,0,103.537468,149.782639,149.782639,103.537468,0,90,90,0,15.7333336,10.5333338,10.5333338,15.7333336,1275,1275,1275,1275,15.7483845,15.1597462,15.1597462,15.7483845,455,390,390,455,40,130,130,40,1560,1420,1420,1560,130,40,40,130,0,0,0,0,149.782639,106.299965,106.299965,149.782639 [f=0010376] [10376] Game End Stats Values: 9,3465,3325,3325,3465,30.2799187,0.60428751,0.60428751,30.2799187,0,0,0,0,0,0,0,0,0,0,0,0,103.537468,149.782639,149.782639,103.537468,0,90,90,0,16,12,12,16,1275,1275,1275,1275,16.1118298,15.1568718,15.1568718,16.1118298,520,520,520,520,40,130,130,40,1650,1420,1420,1650,130,40,40,130,0,0,0,0,149.782639,106.299965,106.299965,149.782639 [f=0010376] [10376] Game End Stats Values: 10,3825,3605,3605,3825,37.1536522,1.66305494,1.66305494,37.1536522,0,0,0,0,0,0,0,0,0,0,0,0,103.537468,149.782639,149.782639,103.537468,0,180,180,0,18.1333332,12.5333338,12.5333338,18.1333332,1275,1275,1275,1275,19.2532558,15.2123451,15.2123451,19.2532558,650,520,520,650,40,130,130,40,1880,1610,1610,1880,130,40,40,130,0,0,0,0,149.782639,106.299965,106.299965,149.782639 [f=0010376] [10376] Game End Stats Values: 11,3870,3605,3605,3870,41.2536888,1.8548764,1.8548764,41.2536888,0,0,0,0,0,0,0,0,0,0,0,0,103.537468,452.551514,452.551514,103.537468,0,180,180,0,20.5333328,14,14,20.5333328,1275,1275,1275,1275,18.6114464,15.1545448,15.1545448,18.6114464,715,520,520,715,40,395,395,40,1860,1610,1610,1860,395,40,40,395,0,0,0,0,452.551514,125.490234,125.490234,452.551514 [f=0010376] [10376] Game End Stats Values: 12,3790,3910,3910,3790,51.3452187,3.2527082,3.2527082,51.3452187,0,0,0,0,0,0,0,0,0,0,0,0,247.187317,969.148743,969.148743,247.187317,180,270,270,180,20.1333332,14.8000002,14.8000002,20.1333332,1275,1330,1330,1275,18.097084,15.8443995,15.8443995,18.097084,455,520,520,455,40,785,785,40,1860,1770,1770,1860,785,170,170,785,0,0,0,0,973.706055,280.695435,280.695435,973.706055 [f=0010376] [10376] Game End Stats Values: 13,4040,4110,4110,4040,70.3537827,4.54771852,4.54771852,70.3537827,0,0,0,0,0,0,0,0,0,0,0,0,277.35025,999.791382,999.791382,277.35025,180,270,270,180,22,16.1333332,16.1333332,22,1330,1330,1330,1330,18.6915569,17.5135326,17.5135326,18.6915569,650,650,650,650,40,785,785,40,1860,1840,1840,1860,785,170,170,785,0,0,0,0,1004.34869,310.858368,310.858368,1004.34869 [f=0010376] [10376] Game End Stats Values: 14,4075,4200,4200,4075,80.0154114,5.10431004,5.10431004,80.0154114,0,0,0,0,0,0,0,0,0,0,0,0,463.352417,1131.24658,1131.24658,463.352417,180,270,270,180,22,18,18,22,1385,1330,1330,1385,18.7573128,18.2261181,18.2261181,18.7573128,650,650,650,650,170,935,935,170,1860,1930,1930,1860,935,300,300,935,20,0,0,20,1142.58618,502.385559,502.385559,1142.58618 [f=0010376] [10376] Game End Stats Values: 15,4495,4490,4490,4495,87.4975586,8.89444923,8.89444923,87.4975586,0,0,0,0,0,0,0,0,0,0,0,0,489.352386,1151.24658,1151.24658,489.352386,180,360,360,180,22,19.333334,19.333334,22,1610,1330,1330,1610,20.7009087,19.9653187,19.9653187,20.7009087,845,780,780,845,170,955,955,170,1860,2000,2000,1860,955,300,300,955,52.3332787,0,0,52.3332787,1162.58618,528.385559,528.385559,1162.58618 [f=0010376] [10376] Game End Stats Values: 16,4795,4710,4710,4795,99.8729553,9.43320847,9.43320847,99.8729553,0,0,0,0,0,0,0,0,0,0,0,0,489.352386,1151.24658,1151.24658,489.352386,180,360,360,180,22.7999992,20,20,22.7999992,1610,1330,1330,1610,18.2493458,21.1192436,21.1192436,18.2493458,845,910,910,845,170,955,955,170,2140,2090,2090,2140,955,300,300,955,52.3332787,0,0,52.3332787,1162.58618,528.385559,528.385559,1162.58618 [f=0010376] [10376] Game End Stats Values: 17,5015,4985,4985,5015,112.024506,10.6893358,10.6893358,112.024506,0,0,0,0,0,0,0,0,0,13.6081543,13.6081543,0,489.352386,1151.24658,1151.24658,489.352386,180,450,450,180,24,20,20,24,1610,1385,1385,1610,21.7379971,22.0808601,22.0808601,21.7379971,975,1040,1040,975,170,955,955,170,2230,2090,2090,2230,955,300,300,955,68.3332977,0,0,68.3332977,1162.58618,528.385559,528.385559,1162.58618 [f=0010376] [10376] Game End Stats Values: 18,5175,5165,5165,5175,122.053383,11.3673143,11.3673143,122.053383,0,0,0,0,0,0,0,0,0,69.742218,69.742218,0,543.188232,1180.84766,1180.84766,543.188232,270,450,450,270,25.2000008,20,20,25.2000008,1610,1385,1385,1610,22.8961658,22.0423164,22.0423164,22.8961658,975,1040,1040,975,300,955,955,300,2300,2270,2270,2300,955,430,430,955,76.6665039,0,0,76.6665039,1209.48267,582.221436,582.221436,1209.48267 [f=0010376] [10376] Game End Stats Values: 19,5785,5325,5325,5785,133.701309,12.3008194,12.3008194,133.701309,0,0,0,0,0,0,0,0,0,152.010925,152.010925,0,543.188232,1180.84766,1180.84766,543.188232,360,450,450,360,26,21.333334,21.333334,26,2010,1385,1385,2010,26.4707737,24.0400677,24.0400677,26.4707737,975,1040,1040,975,300,955,955,300,2420,2430,2430,2420,955,430,430,955,127.665726,0,0,127.665726,1209.48267,582.221436,582.221436,1209.48267 [f=0010376] [10376] Game End Stats Values: 20,5850,5865,5865,5850,145.668335,13.5039206,13.5039206,145.668335,0,0,0,0,0,0,0,0,0,192.645905,192.645905,0,639.87616,1425.85974,1425.85974,639.87616,360,450,450,360,26,23.7333336,23.7333336,26,2010,1385,1385,2010,26.258707,24.8198528,24.8198528,26.258707,780,1280,1280,780,300,1150,1150,300,2660,2730,2730,2660,1150,430,430,1150,183.334076,0,0,183.334076,1454.49475,697.910095,697.910095,1454.49475 [f=0010376] [10376] Game End Stats Values: 21,5355,6065,6065,5355,149.18425,15.1648998,15.1648998,149.18425,0,0,0,0,0,0,0,0,0,225.329071,225.329071,0,800.176819,2279.59912,2279.59912,800.176819,360,540,540,360,25.2000008,27.8666668,27.8666668,25.2000008,1955,1385,1385,1955,28.3749943,27.67873,27.67873,28.3749943,520,1390,1390,520,430,1726.66663,1726.66663,430,2520,2730,2730,2520,1772.83337,560,560,1772.83337,240.169144,24.6666756,24.6666756,240.169144,2333.82837,946.513184,946.513184,2333.82837 [f=0010376] [10376] Game End Stats Values: 22,5045,6535,6535,5045,150.779343,19.6531143,19.6531143,150.779343,0,0,0,0,0,0,0,0,0,254.719025,254.719025,0,831.124146,2652.30078,2652.30078,831.124146,360,630,630,360,23.0666676,30.5333328,30.5333328,23.0666676,1955,1385,1385,1955,22.0049877,27.6005421,27.6005421,22.0049877,520,1650,1650,520,450,2058.33325,2058.33325,450,2210,2870,2870,2210,2104.5,580,580,2104.5,268.335541,26.0000114,26.0000114,268.335541,2706.61426,995.140015,995.140015,2706.61426 [f=0010376] [10376] Game End Stats Values: 23,6150,6735,6735,6150,161.692566,34.2159195,34.2159195,161.692566,0,0,0,0,0,0,0,0,0,326.252045,326.252045,0,1597.15308,4187.20215,4187.20215,1597.15308,360,720,720,360,26,32.9333344,32.9333344,26,3005,1385,1385,3005,20.4373055,29.2721844,29.2721844,20.4373055,455,1780,1780,455,588.666626,2144.33325,2144.33325,588.666626,2330,2850,2850,2330,2190.5,718.666687,718.666687,2190.5,268.335541,51.9999466,51.9999466,268.335541,4241.51514,1761.16895,1761.16895,4241.51514 [f=0010376] [10376] Game End Stats Values: 24,3150,5495,5495,3150,180.748672,65.3282623,65.3282623,180.748672,0,0,0,0,0,0,0,0,19.3694248,896.157349,896.157349,19.3694248,2250.50049,5795.78857,5795.78857,2250.50049,450,720,720,450,25.2000008,34.2666664,34.2666664,25.2000008,55,55,55,55,20.4468327,26.2424088,26.2424088,20.4468327,195,1800,1800,195,828.666626,5421.33301,5421.33301,828.666626,2450,2920,2920,2450,5467.5,2308.66675,2308.66675,5467.5,268.335541,51.9999466,51.9999466,268.335541,5853.48486,2887.85669,2887.85669,5853.48486 [f=0010376] [10376] Game End Stats Values: 25,3150,5495,5495,3150,183.750839,67.6978836,67.6978836,183.750839,0,0,0,0,0,0,0,0,19.3694248,896.157349,896.157349,19.3694248,2250.50049,5795.78857,5795.78857,2250.50049,450,720,720,450,20,30,30,20,55,55,55,55,18.7119293,22.6521797,22.6521797,18.7119293,195,1800,1800,195,828.666626,5421.33301,5421.33301,828.666626,2450,2920,2920,2450,5467.5,2308.66675,2308.66675,5467.5,268.335541,51.9999466,51.9999466,268.335541,5853.48486,2887.85669,2887.85669,5853.48486 [f=0010386] [10386] Event [5784,199.563904,2136]: 0 lost unit Solar Collector [f=0010403] [10403] Event [5572.83643,199.431076,2171.08838]: 0 lost unit Conjurer [f=0010407] [10407] Event [5688,199.562531,2440]: 0 lost unit Solar Collector [f=0010410] [10410] Event [5544,199.557541,2104]: 0 lost unit Solar Collector [f=0010414] [10414] Event [5480,199.571106,2008]: 0 lost unit Solar Collector [f=0010424] [10424] Event [5640,199.588013,2280]: 0 lost unit Metal Extractor [f=0010424] [10424] Event [5343.21387,199.453796,2176.49243]: 0 lost unit Conjurer [f=0010461] [10461] Event [705.99231,200.207626,3071.97046]: 1 finished unit Scorcher [f=0010552] Player Galamesh left the game: normal quit [f=0010552] [10552] Event [undefined]: Galamesh quit [f=0010610] Spectator Tiptushi left the game: normal quit [f=0010610] [10610] Event [undefined]: Tiptushi quit [f=0010616] No clients connected, shutting down server [f=0010616] Server shutdown [f=0010616] End of demo reached [f=0010688] [10688] Event [376,199.562531,2008]: 1 finished unit Solar Collector [f=0010700] [10700] Event [705.99231,200.207626,3071.97046]: 1 finished unit Scorcher [f=0010932] [10932] Event [705.99231,200.207626,3071.97046]: 1 finished unit Scorcher [f=0011162] [11162] Event [705.99231,200.207626,3071.97046]: 1 finished unit Scorcher [f=0011211] [11211] Event [392,199.562531,1848]: 1 finished unit Solar Collector [f=0011386] [11386] Event [705.99231,200.207626,3071.97046]: 1 finished unit Scorcher [f=0011597] [11597] Event [705.99231,200.207626,3071.97046]: 1 finished unit Scorcher [f=0011821] [11821] Event [705.99231,200.207626,3071.97046]: 1 finished unit Scorcher [f=0012032] [12032] Event [705.99231,200.207626,3071.97046]: 1 finished unit Scorcher [f=0012242] [12242] Event [705.99231,200.207626,3071.97046]: 1 finished unit Scorcher [f=0012452] [12452] Event [705.99231,200.207626,3071.97046]: 1 finished unit Scorcher [f=0012675] [12675] Event [705.99231,200.207626,3071.97046]: 1 finished unit Scorcher [f=0012887] [12887] Event [705.99231,200.207626,3071.97046]: 1 finished unit Scorcher [f=0013110] [13110] Event [705.99231,200.207626,3071.97046]: 1 finished unit Scorcher [f=0013322] [13322] Event [705.99231,200.207626,3071.97046]: 1 finished unit Scorcher [f=0013425] Autoquit sending quit command. [f=0013425] [QuitAction] user exited to system [f=0013425] [SpringApp::Kill][1] fromRun=1 [f=0013425] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013425] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013425] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013425] [ThreadPool::SetThreadCount][2] workers=0 [f=0013425] [SpringApp::Kill][2] [f=0013425] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013425] [Game::KillLua][3] dtor=0 luaUI=0x52a3bf50 [f=0013425] Start widgetHandler:Shutdown [f=0013425] Shutdown - SaveOrderList Complete [f=0013425] Writing last game win data [f=0013425] Shutdown - SaveConfigData Complete [f=0013425] Shutdown Widget - Save/Load API [f=0013425] Shutdown Widget - Chili Highlight [f=0013425] Shutdown Widget - Draw After Chili [f=0013425] Shutdown Widget - EPIC Menu [f=0013425] Shutdown Widget - Chili Widget Selector [f=0013425] Shutdown Widget - Chili Minimap [f=0013425] Shutdown Widget - Local Team Colors [f=0013425] Shutdown Widget - Display Keys 2 [f=0013425] Shutdown Widget - Save Game Menu [f=0013425] Shutdown Widget - Unit Icons [f=0013425] Shutdown Widget - Noises [f=0013425] Shutdown Widget - HealthBars [f=0013425] Shutdown Widget - Win Counter [f=0013425] Shutdown Widget - SpringRTS Replay Stats [f=0013425] Shutdown Widget - BuildETA [f=0013425] Shutdown Widget - Modular Comm Info [f=0013425] Shutdown Widget - Music Player v2 [f=0013425] Shutdown Widget - Stereo3D [f=0013425] Shutdown Widget - Showeco and Grid Drawer [f=0013425] Shutdown Widget - Point Tracker [f=0013425] Shutdown Widget - Missile Silo Range [f=0013425] Shutdown Widget - MinimapEvents [f=0013425] Shutdown Widget - Mex Placement Handler [f=0013425] Shutdown Widget - Local Widgets Config [f=0013425] Shutdown Widget - Highlight Geos [f=0013425] Shutdown Widget - Grab Input [f=0013425] Input grabbing is disabled! [f=0013425] Shutdown Widget - MetalFeatures (new) [f=0013425] Shutdown Widget - Darkening [f=0013425] Shutdown Widget - Context Menu [f=0013425] Shutdown Widget - Chili Spectator Panels [f=0013425] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013425] Shutdown Widget - Chili Nuke Warning [f=0013425] Shutdown Widget - Chili EndGame Window [f=0013425] Shutdown Widget - Chili Economy Panel Default [f=0013425] Shutdown Widget - CameraShake [f=0013425] Shutdown Widget - Attack AoE [f=0013425] Shutdown Widget - Map Edge Extension [f=0013425] Shutdown Widget - Selection Send [f=0013425] Shutdown Widget - LupsManager [f=0013425] Shutdown Widget - Newton Firezone [f=0013425] Shutdown Widget - Chili Pro Console [f=0013425] Shutdown Widget - Lasso Terraform GUI [f=0013425] Shutdown Widget - Lups [f=0013425] Shutdown Widget - Chili Framework [f=0013425] Shutdown Widget - Chili Core Selector [f=0013425] Shutdown Widget - Custom Markers [f=0013425] Shutdown Widget - Select Keys [f=0013425] Shutdown Widget - Pause Screen [f=0013425] Shutdown Widget - Text To Speech Control [f=0013425] Shutdown Widget - Persistent Build Height [f=0013425] Shutdown Widget - Layout Handler [f=0013425] End widgetHandler:Shutdown [f=0013425] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={991127,121183389} {int,ext,rec}Allocs={21928929,0,0} {chunk,block}Bytes={121183389,0} [f=0013425] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013425] [Game::KillLua][2] dtor=0 luaRules=0x52c394c0 [f=0013425] Start gadgetHandler:Shutdown [f=0013425] Shutdown - StartSetup [f=0013425] Shutdown - UnitMorph [f=0013425] Shutdown - LupsNanoSpray [f=0013425] Shutdown - Missile Silo Controller [f=0013425] Shutdown - Modular Comm Info [f=0013425] Shutdown - Terrain Texture Handler [f=0013425] Shutdown - UnitCloakShield [f=0013425] Shutdown - Starlight Handler [f=0013425] End gadgetHandler:Shutdown [f=0013425] Start gadgetHandler:Shutdown [f=0013425] Shutdown - Save/Load [f=0013425] Shutdown - Teleport Throw [f=0013425] Shutdown - UnitMorph [f=0013425] Shutdown - Modular Comm Info [f=0013425] Shutdown - Retreat Command [f=0013425] Shutdown - Shockwaves [f=0013425] Shutdown - UnitCloakShield [f=0013425] Shutdown - Lups Cloak FX [f=0013425] Shutdown - Lups [f=0013425] Shutdown - Lups Shield [f=0013425] End gadgetHandler:Shutdown [f=0013425] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21928959,0,0} {chunk,block}Bytes={0,0} [f=0013425] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21928959,0,0} {chunk,block}Bytes={0,0} [f=0013425] [Game::KillLua][4] dtor=0 [f=0013425] [Game::~CGame][1] [f=0013425] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013425] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013425] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013425] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013425] [Game::KillLua][4] dtor=1 [f=0013425] [Game::KillMisc][1] [f=0013425] [Game::KillMisc][2] [f=0013425] [Game::KillMisc][3] [f=0013425] [Game::KillRendering][1] [f=0013425] [3DOParser::Kill] allocated 137 pieces [f=0013425] [S3OParser::Kill] allocated 2662 pieces [f=0013425] [AssParser::Kill] allocated 241 pieces [f=0013425] [Game::KillInterface][1] [f=0013425] [Game::KillInterface][2] [f=0013425] [Game::KillSimulation][1] [f=0013425] [Game::KillSimulation][2] [f=0013425] [CCollisionHandler] dis-/continuous tests: 0/146662 [f=0013425] [Game::KillSimulation][3] [f=0013425] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013425] [~CPathCache(24x16)] cacheHits=88 hitPercentage=37% numHashColls=0 maxCacheSize=20 [f=0013425] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013425] [~CPathCache(48x32)] cacheHits=282 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013425] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013425] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013425] [LosHandler::Kill] raycast instance cache-{hits,misses}={6552,11681}; shared=8%; cached=28% [f=0013425] [Game::KillSimulation][4] [f=0013425] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0013425] [Game::~CGame][2] [f=0013425] [Game::~CGame][3] [f=0013425] [SpringApp::Kill][3] [f=0013425] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 142101 bytes sent 160603 bytes recv'd [f=0013425] [SpringApp::Kill][4] font=0x46738aa0 [f=0013425] [SpringApp::Kill][5] [f=0013425] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x467b4370) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=5662ms file="objects3d/strikecom_2.dae" indx=5432 inflSize=1000kb readTime=164ms file="objects3d/strikecom_4.dae" indx=5436 inflSize=1000kb readTime=159ms file="objects3d/strikecom_1.dae" indx=5430 inflSize=999kb readTime=130ms file="objects3d/detriment.s3o" indx=5072 inflSize=514kb readTime=80ms file="objects3d/bantha.s3o" indx=4855 inflSize=433kb readTime=59ms file="luaui/widgets/tipdispenser.lua" indx=4686 inflSize=15kb readTime=52ms file="effects/armtick_explosion.lua" indx=609 inflSize=4kb readTime=44ms file="objects3d/can.s3o" indx=4895 inflSize=64kb readTime=42ms file="luaui/configs/marking_menu_keys.lua" indx=2887 inflSize=1kb readTime=41ms file="gamedata/unitdef_defaults/area_damage_defs.lua" indx=909 inflSize=0kb readTime=39ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 49954626 bytes cached in 2877 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x46899fe0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46891070) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x467bba50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f565801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]