[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.jHeZ1nQBbn/springsettings.954952.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 83ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd92801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7221 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/954952/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 306ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44cbb2a0] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44cbb2a0] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 144ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1309ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1685ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 746ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 117ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 34ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 70ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] playforfun31 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/954952/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844ce6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844ce6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-844ce6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844cf6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844cf6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-844cf6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1304ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/954952/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x510ce090,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 50765a5ff3605fd22f6250ea9a071acf [f=-000001] Connection attempt from n2o [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: n2o changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Loocheenchancz [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Loocheenchancz changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="n2o" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="n2o" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="n2o" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="n2o" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="n2o" string="[Game::Load][lua{Rules,Gaia}={00000000ca235610,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={0000000102ad12d0,0000000000000000}]" [f=-000001] Allies: I choose: inin! [f=-000001] Allies: I choose: Guardian! [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] gl hf [f=-000001] [0] Event [5224,199.572266,719]: 0 finished unit Guardian Commander [f=-000001] [0] Event [628,199.563782,1891]: 1 finished unit Engineer Commander [f=0000000] [0] Loocheenchancz, team: 1, elo:2221 [f=0000000] [0] n2o, team: 0, elo:1976 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [736,199.562531,1872]: 1 finished unit Rover Assembly [f=0000130] you too [f=0000241] [241] Event [520,199.562531,1832]: 1 finished unit Metal Extractor [f=0000320] [320] Event [5192,199.562531,632]: 0 finished unit Metal Extractor [f=0000431] [431] Event [568,199.562531,1944]: 1 finished unit Solar Collector [f=0000574] [574] Event [753.99231,200.207626,1871.97034]: 1 finished unit Mason [f=0000676] [676] Event [728,199.562531,2104]: 1 finished unit Metal Extractor [f=0000689] [689] Event [4690.75293,276.562531,791.164246]: 0 finished unit Firefly [f=0000869] [869] Event [648,199.562531,2040]: 1 finished unit Solar Collector [f=0001050] [1050] Event [4080,199.562531,864]: 0 finished unit Rover Assembly [f=0001098] [1098] Event [753.99231,200.207626,1871.97034]: 1 finished unit Scorcher [f=0001377] [1377] Event [800,199.562531,2048]: 1 finished unit Lotus [f=0001570] [1570] Event [4062.00757,200.207626,864.029663]: 0 finished unit Scorcher [f=0001604] [1604] Event [3784,199.562531,952]: 0 finished unit Metal Extractor [f=0001702] [1702] Event [4062.00757,200.207626,864.029663]: 0 finished unit Dart [f=0001771] [1771] Event [753.99231,200.207626,1871.97034]: 1 finished unit Scorcher [f=0001838] [1838] Event [4062.00757,200.207626,864.029663]: 0 finished unit Dart [f=0001940] [1940] Event [280,199.562531,2904]: 1 finished unit Metal Extractor [f=0001994] [1994] Event [3736,199.562531,744]: 0 finished unit Metal Extractor [f=0002243] [2243] Event [4062.00757,200.207626,864.029663]: 0 finished unit Scorcher [f=0002265] [2265] Event [3672,199.562531,744]: 0 finished unit Solar Collector [f=0002275] [2275] Event [753.99231,200.207626,1871.97034]: 1 finished unit Scorcher [f=0002490] [2490] Event [3720,199.562531,936]: 0 finished unit Solar Collector [f=0002658] [2658] Event [1832,199.562531,2152]: 1 finished unit Metal Extractor [f=0002679] [2679] Event [4062.00757,200.207626,864.029663]: 0 finished unit Fencer [f=0002681] [2681] Event [392,199.562531,2968]: 1 finished unit Solar Collector [f=0002879] [2879] Event [4032,199.562531,752]: 0 finished unit Lotus [f=0002931] [2931] Event [1752,199.562531,2200]: 1 finished unit Solar Collector [f=0002980] [2980] Event [753.99231,200.207626,1871.97034]: 1 finished unit Scorcher [f=0003354] [3354] Event [753.99231,200.207626,1871.97034]: 1 finished unit Mason [f=0003427] [3427] Event [4062.00757,200.207626,864.029663]: 0 finished unit Ripper [f=0003449] [3449] Event [600,199.562531,3208]: 1 finished unit Metal Extractor [f=0003534] [3534] Event [13.4454565,199.562531,180.818817]: 0 lost unit Dart [f=0003545] [3545] Event [142.452454,199.562531,183.696045]: 1 lost unit Scorcher [f=0003573] [3573] Event [56.7771606,199.562531,341.781372]: 0 lost unit Dart [f=0003577] [3577] Event [4062.00757,200.207626,864.029663]: 0 finished unit Dart [f=0003611] [3611] Event [75.9549866,199.573105,334.224213]: 1 lost unit Scorcher [f=0003749] [3749] Event [3352,199.562531,1432]: 0 finished unit Metal Extractor [f=0003955] [3955] Event [4062.00757,200.207626,864.029663]: 0 finished unit Mason [f=0003984] [3984] Event [753.99231,200.207626,1871.97034]: 1 finished unit Dart [f=0003991] [3991] Event [504,199.562531,3128]: 1 finished unit Solar Collector [f=0004090] [4090] Event [4062.00757,200.207626,864.029663]: 0 finished unit Dart [f=0004121] [4121] Event [753.99231,200.207626,1871.97034]: 1 finished unit Dart [f=0004134] [4134] Event [321.644775,199.562531,1535.24011]: 0 lost unit Scorcher [f=0004385] [4385] Event [2936,199.562531,1208]: 0 finished unit Metal Extractor [f=0004500] [4500] Event [1824,199.562531,2048]: 1 finished unit Lotus [f=0004558] [4558] Event [2124.13257,199.562531,1608.72925]: 0 lost unit Fencer [f=0004576] [4576] Event [2127.06494,199.597061,1560.7749]: 1 lost unit Scorcher [f=0004576] [4576] Event [2107.38159,199.609116,1565.90332]: 1 lost unit Scorcher [f=0004604] [4604] Event [4062.00757,200.207626,864.029663]: 0 finished unit Scorcher [f=0004620] [4620] Event [576,199.562531,3088]: 1 finished unit Lotus [f=0004757] [4757] Event [2872,199.562531,1208]: 0 finished unit Solar Collector [f=0005048] [5048] Event [184,199.562531,1096]: 1 finished unit Metal Extractor [f=0005061] [5061] Event [2936,199.562531,1112]: 0 finished unit Solar Collector [f=0005194] [5194] Event [4062.00757,200.207626,864.029663]: 0 finished unit Fencer [f=0005205] [5205] Event [1996.41809,199.562531,1404.11658]: 0 lost unit Ripper [f=0005262] [5262] Event [1872,199.562531,1776]: 1 finished unit Lotus [f=0005288] [5288] Event [753.99231,200.207626,1871.97034]: 1 finished unit Ravager [f=0005580] [5580] Event [968,199.562531,3464]: 1 finished unit Metal Extractor [f=0005640] [5640] Event [2216,199.562531,1496]: 1 finished unit Metal Extractor [f=0005862] [5862] Event [2632,199.562531,744]: 0 finished unit Metal Extractor [f=0005890] [5890] Event [2904,199.562531,1608]: 0 finished unit Metal Extractor [f=0005900] [5900] Event [2345.77368,308.773163,1671.62073]: 0 lost unit Firefly [f=0005979] [5979] Event [4062.00757,200.207626,864.029663]: 0 finished unit Ripper [f=0006026] [6026] Event [753.99231,200.207626,1871.97034]: 1 finished unit Ripper [f=0006159] [6159] Event [4062.00757,200.207626,864.029663]: 0 finished unit Dart [f=0006180] [6180] Event [816,199.562531,3264]: 1 finished unit Lotus [f=0006209] [6209] Event [2873.81128,276.562531,1497.09326]: 0 finished unit Firefly [f=0006314] [6314] Event [2752,199.445801,1488]: 0 finished unit Picket [f=0006497] [6497] Event [2188.10889,302.741272,1298.87549]: 0 lost unit Firefly [f=0006592] [6592] Event [4062.00757,200.207626,864.029663]: 0 finished unit Mason [f=0006610] [6610] Event [2743.02271,199.562531,1271.93811]: 0 lost unit Fencer [f=0006691] [6691] Event [2424,199.562531,312]: 0 finished unit Metal Extractor [f=0006733] [6733] Event [4062.00757,200.207626,864.029663]: 0 finished unit Dart [f=0006809] [6809] Event [2812.85156,282.761322,1396.56104]: 0 finished unit Firefly [f=0006880] [6880] Event [2516.979,199.562531,994.402222]: 0 lost unit Scorcher [f=0006885] [6885] Event [2392,199.562531,1304]: 1 finished unit Stinger [f=0006922] [6922] Event [753.99231,200.207626,1871.97034]: 1 finished unit Fencer [f=0006952] [6952] Event [216,199.562531,184]: 1 finished unit Metal Extractor [f=0007041] [7041] Event [2752,199.445801,1488]: 0 lost unit Picket [f=0007102] [7102] Event [824,199.562531,3464]: 1 finished unit Solar Collector [f=0007135] [7135] Event [2632,199.562531,744]: 0 lost unit Metal Extractor [f=0007137] [7137] Event [4062.00757,200.207626,864.029663]: 0 finished unit Scorcher [f=0007170] [7170] Event [2601.2334,300.968201,1294.26282]: 0 lost unit Firefly [f=0007322] [7322] Event [2936,199.562531,1208]: 0 lost unit Metal Extractor [f=0007457] [7457] Event [2904,199.562531,1608]: 0 lost unit Metal Extractor [f=0007499] [7499] Event [3137.74609,276.562531,1319.42944]: 0 finished unit Firefly [f=0007502] [7502] Event [2424,199.562531,312]: 0 lost unit Metal Extractor [f=0007505] [7505] Event [1832,199.562531,104]: 0 finished unit Metal Extractor [f=0007577] [7577] Event [3084.06079,199.562531,1405.09326]: 0 finished unit Guardian Commander [f=0007577] [7577] Event [3084.06079,199.562531,1405.09326]: 0 lost unit Guardian Commander [f=0007577] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0007577] [7577] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0007579] [7579] Event [2930.40601,301.718567,1378.33582]: 0 lost unit Firefly [f=0007580] [7580] Event [4062.00757,200.207626,864.029663]: 0 finished unit Fencer [f=0007606] [7606] Event [664,199.562531,3320]: 1 finished unit Solar Collector [f=0007691] [7691] Event [753.99231,200.207626,1871.97034]: 1 finished unit Ravager [f=0007722] [7722] Event [2936,199.562531,1112]: 0 lost unit Solar Collector [f=0007725] [7725] Event [2776,224.394836,1416]: 1 lost unit Stinger [f=0007860] [7860] Event [1978.60962,199.562531,947.099243]: 0 lost unit Mason [f=0007889] [7889] Event [3031.85327,276.563049,1636.76892]: 0 finished unit Firefly [f=0007984] [7984] Event [2709.23901,315.428314,1579.08887]: 0 lost unit Firefly [f=0008123] [8123] Event [2150.41504,199.562531,3237.09351]: 1 lost unit Fencer [f=0008126] [8126] Event [2872,199.562531,1208]: 0 lost unit Solar Collector [f=0008309] [8309] Event [3031.85327,276.563049,1636.76892]: 0 finished unit Firefly [f=0008342] [8342] Event [2410.70117,199.562531,3272.84204]: 0 lost unit Dart [f=0008344] [8344] Event [2384.29639,199.552261,3274.71143]: 0 lost unit Dart [f=0008365] [8365] Event [753.99231,200.207626,1871.97034]: 1 finished unit Mason [f=0008389] [8389] Event [2814.62964,302.67392,1587.38806]: 0 lost unit Firefly [f=0008443] [8443] Event [2486.39648,199.588821,3161.26465]: 0 lost unit Scorcher [f=0008610] [8610] Event [1784,199.562531,2904]: 1 finished unit Metal Extractor [f=0008699] [8699] Event [3031.85327,276.563049,1636.76892]: 0 finished unit Firefly [f=0008988] [8988] Event [2810.51147,303.929504,1598.13904]: 0 lost unit Firefly [f=0009038] [9038] Event [4062.00757,200.207626,864.029663]: 0 finished unit Ripper [f=0009101] [9101] Event [753.99231,200.207626,1871.97034]: 1 finished unit Ripper [f=0009217] [9217] Event [216,199.562531,184]: 1 lost unit Metal Extractor [f=0009294] [9294] Event [224.460464,199.562531,351.066345]: 1 lost unit Mason [f=0009299] [9299] Event [2683.0498,276.562531,1979.88428]: 0 finished unit Firefly [f=0009362] [9362] Event [2599.4043,199.562531,1982.83594]: 0 finished unit Guardian Commander [f=0009362] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0009362] [9362] Received game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0009376] [9376] Event [4062.00757,200.207626,864.029663]: 0 finished unit Dart [f=0009476] [9476] Event [2142.854,297.231781,2231.20386]: 0 lost unit Firefly [f=0009494] [9494] Event [2078.40405,199.546387,2128.64697]: 1 lost unit Ravager [f=0009518] [9518] Event [2344.97852,199.565094,2011.7196]: 0 lost unit Ripper [f=0009525] [9525] Event [4376,199.562531,1192]: 0 finished unit Metal Extractor [f=0009583] [9583] Event [184,199.562531,1096]: 1 lost unit Metal Extractor [f=0009591] [9591] Event [261.671997,199.610794,1052.76807]: 0 lost unit Dart [f=0009600] [9600] Event [222.433151,199.526276,1033.68152]: 0 lost unit Dart [f=0009642] [9642] Event [336.123871,199.562531,1140.18518]: 0 lost unit Scorcher [f=0009689] [9689] Event [2442.63647,279.562531,1988.30774]: 0 finished unit Firefly [f=0009720] [9720] Event [2376,199.59259,3144]: 1 finished unit Metal Extractor [f=0009774] [9774] Event [4062.00757,200.207626,864.029663]: 0 finished unit Mason [f=0009882] [9882] Event [888,199.562531,1992]: 1 finished unit Caretaker [f=0009911] [9911] Event [4062.00757,200.207626,864.029663]: 0 finished unit Dart [f=0009998] [9998] Event [753.99231,200.207626,1871.97034]: 1 finished unit Mason [f=0010071] [10071] Event [1984.94739,301.706451,2045.41553]: 0 lost unit Firefly [f=0010079] [10079] Event [2489.63257,279.562531,2147.01221]: 0 finished unit Firefly [f=0010206] [10206] Event [1978.88733,300.961823,2037.6134]: 0 lost unit Firefly [f=0010329] [10329] Event [936,199.562531,2008]: 1 finished unit Caretaker [f=0010350] [10350] Event [2408,199.562988,3352]: 1 finished unit Metal Extractor [f=0010360] [10360] Event [2376,199.562683,2200]: 0 finished unit Solar Collector [f=0010469] [10469] Event [2458.10742,279.562531,2125.6084]: 0 finished unit Firefly [f=0010539] [10539] Event [753.99231,200.207626,1871.97034]: 1 finished unit Ripper [f=0010655] [10655] Event [2008.0354,299.121674,1946.7699]: 0 lost unit Firefly [f=0010656] [10656] Event [4062.00757,200.207626,864.029663]: 0 finished unit Scorcher [f=0010722] [10722] Event [4312,199.562531,1944]: 0 finished unit Metal Extractor [f=0010754] [10754] Event [2728,208.947601,1432]: 1 finished unit Stinger [f=0010835] [10835] Event [2552,199.562531,3096]: 1 lost unit Stinger [f=0010871] [10871] Event [2360,199.595947,2040]: 0 finished unit Solar Collector [f=0010947] [10947] Event [2520,199.562531,1976]: 0 lost unit Solar Collector [f=0011001] [11001] Event [3640,199.562531,1048]: 0 finished unit Solar Collector [f=0011048] [11048] Event [1032,199.562531,1976]: 1 finished unit Caretaker [f=0011200] [11200] Event [4062.00757,200.207626,864.029663]: 0 finished unit Fencer [f=0011310] [11310] Event [1832,199.562531,104]: 0 lost unit Metal Extractor [f=0011352] [11352] Event [753.99231,200.207626,1871.97034]: 1 finished unit Ripper [f=0011385] [11385] Event [712,199.562531,2200]: 1 finished unit Solar Collector [f=0011458] [11458] Event [2376,199.59259,3144]: 1 lost unit Metal Extractor [f=0011469] [11469] Event [3496,199.562531,1192]: 0 finished unit Solar Collector [f=0011502] [11502] Event [2429.27661,199.516479,3169.11523]: 1 lost unit Mason [f=0011581] [11581] Event [2936,199.050293,1208]: 1 finished unit Metal Extractor [f=0011753] [11753] Event [2541.81274,200.146881,2635.90625]: 0 lost unit Fencer [f=0011863] [11863] Event [753.99231,200.207626,1871.97034]: 1 finished unit Ravager [f=0011870] [11870] Event [5544,199.562531,904]: 0 finished unit Metal Extractor [f=0011872] [11872] Event [2296.6897,199.602997,3169.56836]: 0 lost unit Dart [f=0011879] [11879] Event [2290.01929,199.618332,3202.75049]: 0 lost unit Dart [f=0011949] [11949] Event [4062.00757,200.207626,864.029663]: 0 finished unit Ripper [f=0011954] [11954] Event [712,199.562531,2344]: 1 finished unit Solar Collector [f=0012013] [12013] Event [2952,199.562531,1400]: 1 finished unit Solar Collector [f=0012082] [12082] Event [2936,199.050293,1208]: 1 lost unit Metal Extractor [f=0012099] [12099] Event [4062.00757,200.207626,864.029663]: 0 finished unit Dart [f=0012143] [12143] Event [3552,199.562531,1168]: 0 finished unit Radar Tower [f=0012301] [12301] Event [753.99231,200.207626,1871.97034]: 1 finished unit Ravager [f=0012344] [12344] Event [2624,199.562531,2736]: 0 finished unit Lotus [f=0012345] [12345] Event [2624,199.562531,2736]: 0 lost unit Lotus [f=0012375] [12375] Event [2624,199.012482,2736]: 0 lost unit Lotus [f=0012379] [12379] Event [184,199.057617,1096]: 1 finished unit Metal Extractor [f=0012438] [12438] Event [2704,199.632263,2800]: 0 lost unit Picket [f=0012447] [12447] Event [2193.06494,199.105576,146.268997]: 1 lost unit Ripper [f=0012478] [12478] Event [4062.00757,200.207626,864.029663]: 0 finished unit Mason [f=0012554] [12554] Event [2593.6792,199.562531,2946.45313]: 1 lost unit Ravager [f=0012567] [12567] Event [712,199.562531,2488]: 1 finished unit Solar Collector [f=0012590] [12590] Event [5880,199.562531,1192]: 0 finished unit Metal Extractor [f=0012628] [12628] Event [4062.00757,200.207626,864.029663]: 0 finished unit Dart [f=0012818] [12818] Event [136,199.588013,1160]: 1 finished unit Solar Collector [f=0012870] [12870] Event [5880,199.111786,1192]: 0 lost unit Metal Extractor [f=0012877] [12877] Event [753.99231,200.207626,1871.97034]: 1 finished unit Ripper [f=0013033] [13033] Event [4062.00757,200.207626,864.029663]: 0 finished unit Scorcher [f=0013071] [13071] Event [712,199.562531,2632]: 1 finished unit Solar Collector [f=0013085] [13085] Event [2512,199.336227,3168]: 0 finished unit Lotus [f=0013127] [13127] Event [5729.47998,199.135376,1119.13586]: 0 lost unit Mason [f=0013322] [13322] Event [5544,199.334412,904]: 0 lost unit Metal Extractor [f=0013331] [13331] Event [280,199.677429,1144]: 1 finished unit Solar Collector [f=0013377] [13377] Event [2408,199.562988,3352]: 1 lost unit Metal Extractor [f=0013465] [13465] Event [4062.00757,200.207626,864.029663]: 0 finished unit Fencer [f=0013595] [13595] Event [712,199.562531,2776]: 1 finished unit Solar Collector [f=0013649] [13649] Event [3157.84424,199.562531,1072.71179]: 0 lost unit Dart [f=0013731] [13731] Event [1856,199.562531,3024]: 0 lost unit Lotus [f=0013739] [13739] Event [2957.52588,199.547577,1274.88806]: 0 lost unit Scorcher [f=0013767] [13767] Event [753.99231,200.207626,1871.97034]: 1 finished unit Ravager [f=0013814] [13814] Event [1784,199.562531,2904]: 1 lost unit Metal Extractor [f=0013866] [13866] Event [5192,199.334564,632]: 0 lost unit Metal Extractor [f=0013950] [13950] Event [3032,199.562531,1464]: 1 finished unit Stinger [f=0013985] [13985] Event [3320.8938,199.562531,991.902893]: 0 lost unit Fencer [f=0013991] [13991] Event [753.99231,200.207626,1871.97034]: 1 finished unit Ravager [f=0014006] [14006] Event [1841.68054,199.562531,3243.00513]: 1 lost unit Ripper [f=0014105] [14105] Event [584,199.562531,2840]: 1 finished unit Solar Collector [f=0014120] [14120] Event [3345.22168,199.562531,1256.13379]: 0 lost unit Fencer [f=0014198] [14198] Event [1917.06128,199.562531,3247.68091]: 1 lost unit Ripper [f=0014208] [14208] Event [753.99231,200.207626,1871.97034]: 1 finished unit Ripper [f=0014214] [14214] Event [4062.00757,200.207626,864.029663]: 0 finished unit Ripper [f=0014259] [14259] Event [3352,199.562531,1432]: 0 lost unit Metal Extractor [f=0014341] [14341] Event [4062.00757,200.207626,864.029663]: 0 finished unit Dart [f=0014377] [14377] Event [3552,199.562531,1168]: 0 lost unit Radar Tower [f=0014616] [14616] Event [440,199.562531,2888]: 1 finished unit Solar Collector [f=0014663] [14663] Event [3496,199.562531,1192]: 0 lost unit Solar Collector [f=0014716] [14716] Event [4062.00757,200.207626,864.029663]: 0 finished unit Mason [f=0014787] [14787] Event [3352,199.594269,1320]: 0 lost unit Solar Collector [f=0014835] [14835] Event [2904,199.054871,1608]: 1 finished unit Metal Extractor [f=0014851] [14851] Event [4062.00757,200.207626,864.029663]: 0 finished unit Dart [f=0015155] [15155] Event [753.99231,200.207626,1871.97034]: 1 finished unit Dominatrix [f=0015255] [15255] Event [4062.00757,200.207626,864.029663]: 0 finished unit Scorcher [f=0015266] [15266] Event [933.212158,199.562531,2242.72852]: 1 lost unit Dart [f=0015320] [15320] Event [2936,198.567352,1208]: 1 finished unit Metal Extractor [f=0015344] [15344] Event [861.661926,199.562531,2138.35156]: 1 lost unit Ravager [f=0015377] [15377] Event [1026.02942,199.562531,2142.29199]: 0 lost unit Dart [f=0015395] [15395] Event [936,199.562531,1880]: 1 finished unit Stinger [f=0015418] [15418] Event [961.169189,199.562531,2040.07996]: 0 lost unit Guardian Commander [f=0015419] [15419] Event [936,199.562531,2008]: 1 lost unit Caretaker [f=0015642] gg [f=0015732] [15732] Event [5036.52051,198.983246,681.046509]: 0 lost unit Mason [f=0015762] [15762] Event [undefined]: n2o resigned [f=0015762] game_message: n2o has been destroyed! [f=0015762] game_message: Loocheenchancz wins! [f=0015762] Submitting stats [f=0015762] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015762] Part| Total Time|Time of the last 0.5s [f=0015762] Draw 15763.46ms 36.39% [f=0015762] Lua::Callins::Synced 9930.31ms 5.68% [f=0015762] Lua::Callins::Unsynced 22771.68ms 45.76% [f=0015762] Lua::CollectGarbage::Synced 1185.65ms 0.10% [f=0015762] Lua::CollectGarbage::Unsynced 1793.48ms 2.19% [f=0015762] Misc::Profiler::AddTime 70.74ms 0.10% [f=0015762] Sim 27863.89ms 37.49% [f=0015762] [15762] Received game_message: n2o has been destroyed! [f=0015762] [15762] Received game_message: Loocheenchancz wins! [f=0015763] [15763] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015763] [15763] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015763] [15763] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015763] [15763] Game End Stats Values: 2,1365,2235,2235,1365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.0570879,6.36117363,6.36117363,6.0570879,0,0,0,0,0,0,0,0,90,960,960,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015763] [15763] Game End Stats Values: 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End Stats Values: 36,2990,8425,8425,2990,233.484222,669.162354,669.162354,233.484222,0,0,0,0,0,0,0,0,2609.35547,2157.16113,2157.16113,2609.35547,5203.73877,6669.89795,6669.89795,5203.73877,180,2130,2130,180,13.693862,42,42,13.693862,0,1275,1275,0,15.471633,36.0905876,36.0905876,15.471633,1060,1890,1890,1060,3270.6333,5906.8335,5906.8335,3270.6333,1750,3130,3130,1750,5919.8335,3670.6333,3670.6333,5919.8335,28.9999619,180.166168,180.166168,28.9999619,6830.79346,5950.68262,5950.68262,6830.79346 [f=0015763] [15763] Game End Stats Values: 37,2990,8425,8425,2990,234.626709,674.794067,674.794067,234.626709,0,0,0,0,0,0,0,0,2613.80444,2157.16113,2157.16113,2613.80444,5203.73877,6669.89795,6669.89795,5203.73877,180,2130,2130,180,12.000001,41.9999962,41.9999962,12.000001,0,1275,1275,0,14.4489899,34.4813271,34.4813271,14.4489899,1060,1890,1890,1060,3270.6333,5906.8335,5906.8335,3270.6333,1750,3130,3130,1750,5919.8335,3670.6333,3670.6333,5919.8335,28.9999619,180.166168,180.166168,28.9999619,6830.79346,5950.68262,5950.68262,6830.79346 [f=0015900] [15900] Event [3352,199.054871,1432]: 1 finished unit Metal Extractor [f=0015903] Player Loocheenchancz left the game: normal quit [f=0015903] [15903] Event [undefined]: Loocheenchancz quit [f=0016048] No clients connected, shutting down server [f=0016048] Server shutdown [f=0016500] [16500] Event [753.99231,200.207626,1871.97034]: 1 finished unit Dominatrix [f=0017196] [17196] Event [872,199.008789,2152]: 1 finished unit Caretaker [f=0018351] [18351] Event [1000,198.734741,2152]: 1 finished unit Caretaker [f=0019567] Autoquit sending quit command. [f=0019567] [QuitAction] user exited to system [f=0019567] [SpringApp::Kill][1] fromRun=1 [f=0019567] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019567] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019567] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019567] [ThreadPool::SetThreadCount][2] workers=0 [f=0019567] [SpringApp::Kill][2] [f=0019567] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019567] [Game::KillLua][3] dtor=0 luaUI=0x50ecfd40 [f=0019567] Start widgetHandler:Shutdown [f=0019567] Shutdown - SaveOrderList Complete [f=0019567] Writing last game win data [f=0019567] Shutdown - SaveConfigData Complete [f=0019567] Shutdown Widget - Save/Load API [f=0019567] Shutdown Widget - Chili Highlight [f=0019567] Shutdown Widget - Draw After Chili [f=0019567] Shutdown Widget - EPIC Menu [f=0019567] Shutdown Widget - Chili Widget Selector [f=0019567] Shutdown Widget - Chili Minimap [f=0019567] Shutdown Widget - Local Team Colors [f=0019567] Shutdown Widget - Display Keys 2 [f=0019567] Shutdown Widget - Save Game Menu [f=0019567] Shutdown Widget - Unit Icons [f=0019567] Shutdown Widget - Noises [f=0019567] Shutdown Widget - HealthBars [f=0019567] Shutdown Widget - Win Counter [f=0019567] Shutdown Widget - SpringRTS Replay Stats [f=0019567] Shutdown Widget - BuildETA [f=0019567] Shutdown Widget - Modular Comm Info [f=0019567] Shutdown Widget - Music Player v2 [f=0019567] Shutdown Widget - Stereo3D [f=0019567] Shutdown Widget - Showeco and Grid Drawer [f=0019567] Shutdown Widget - Point Tracker [f=0019567] Shutdown Widget - Missile Silo Range [f=0019567] Shutdown Widget - MinimapEvents [f=0019567] Shutdown Widget - Mex Placement Handler [f=0019567] Shutdown Widget - Local Widgets Config [f=0019567] Shutdown Widget - Highlight Geos [f=0019567] Shutdown Widget - Grab Input [f=0019567] Input grabbing is disabled! [f=0019567] Shutdown Widget - MetalFeatures (new) [f=0019567] Shutdown Widget - Darkening [f=0019567] Shutdown Widget - Context Menu [f=0019567] Shutdown Widget - Chili Spectator Panels [f=0019567] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019567] Shutdown Widget - Chili Nuke Warning [f=0019567] Shutdown Widget - Chili EndGame Window [f=0019567] Shutdown Widget - Chili Economy Panel Default [f=0019567] Shutdown Widget - CameraShake [f=0019567] Shutdown Widget - Attack AoE [f=0019567] Shutdown Widget - UnitShapes [f=0019567] Shutdown Widget - Map Edge Extension [f=0019567] Shutdown Widget - Selection Send [f=0019567] Shutdown Widget - LupsManager [f=0019567] Shutdown Widget - Newton Firezone [f=0019567] Shutdown Widget - Chili Pro Console [f=0019567] Shutdown Widget - Lasso Terraform GUI [f=0019567] Shutdown Widget - Lups [f=0019567] Shutdown Widget - Chili Framework [f=0019567] Shutdown Widget - Chili Core Selector [f=0019567] Shutdown Widget - Custom Markers [f=0019567] Shutdown Widget - Select Keys [f=0019567] Shutdown Widget - Pause Screen [f=0019567] Shutdown Widget - Text To Speech Control [f=0019567] Shutdown Widget - Persistent Build Height [f=0019567] Shutdown Widget - Layout Handler [f=0019567] End widgetHandler:Shutdown [f=0019567] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={357185,53158056} {int,ext,rec}Allocs={24702410,0,0} {chunk,block}Bytes={53158056,0} [f=0019567] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019567] [Game::KillLua][2] dtor=0 luaRules=0x510ce090 [f=0019567] Start gadgetHandler:Shutdown [f=0019567] Shutdown - StartSetup [f=0019567] Shutdown - UnitMorph [f=0019567] Shutdown - LupsNanoSpray [f=0019567] Shutdown - Missile Silo Controller [f=0019567] Shutdown - Modular Comm Info [f=0019567] Shutdown - Terrain Texture Handler [f=0019567] Shutdown - UnitCloakShield [f=0019567] Shutdown - Starlight Handler [f=0019567] End gadgetHandler:Shutdown [f=0019567] Start gadgetHandler:Shutdown [f=0019567] Shutdown - Save/Load [f=0019567] Shutdown - Teleport Throw [f=0019567] Shutdown - UnitMorph [f=0019567] Shutdown - Modular Comm Info [f=0019567] Shutdown - Retreat Command [f=0019567] Shutdown - Shockwaves [f=0019567] Shutdown - UnitCloakShield [f=0019567] Shutdown - Lups Cloak FX [f=0019567] Shutdown - Lups [f=0019567] Shutdown - Lups Shield [f=0019567] End gadgetHandler:Shutdown [f=0019567] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24702440,0,0} {chunk,block}Bytes={0,0} [f=0019567] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24702440,0,0} {chunk,block}Bytes={0,0} [f=0019567] [Game::KillLua][4] dtor=0 [f=0019567] [Game::~CGame][1] [f=0019567] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019567] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019567] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019567] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019567] [Game::KillLua][4] dtor=1 [f=0019567] [Game::KillMisc][1] [f=0019567] [Game::KillMisc][2] [f=0019567] [Game::KillMisc][3] [f=0019567] [Game::KillRendering][1] [f=0019567] [3DOParser::Kill] allocated 137 pieces [f=0019567] [S3OParser::Kill] allocated 2696 pieces [f=0019567] [AssParser::Kill] allocated 243 pieces [f=0019567] [Game::KillInterface][1] [f=0019567] [Game::KillInterface][2] [f=0019567] [Game::KillSimulation][1] [f=0019567] [Game::KillSimulation][2] [f=0019567] [CCollisionHandler] dis-/continuous tests: 0/139072 [f=0019567] [Game::KillSimulation][3] [f=0019567] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019567] [~CPathCache(24x16)] cacheHits=17 hitPercentage=22% numHashColls=0 maxCacheSize=5 [f=0019567] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019567] [~CPathCache(48x32)] cacheHits=65 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019567] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019567] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019567] [LosHandler::Kill] raycast instance cache-{hits,misses}={1271,7936}; shared=2%; cached=12% [f=0019567] [Game::KillSimulation][4] [f=0019567] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0019567] [Game::~CGame][2] [f=0019567] [Game::~CGame][3] [f=0019567] [SpringApp::Kill][3] [f=0019567] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 207232 bytes sent 144337 bytes recv'd [f=0019567] [SpringApp::Kill][4] font=0x44befaa0 [f=0019567] [SpringApp::Kill][5] [f=0019567] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x44c5d3a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=6346ms file="luaui/widgets/cmd_factory_plate_placer.lua" indx=4479 inflSize=11kb readTime=404ms file="unittextures/factoryveh1.png" indx=7121 inflSize=1077kb readTime=260ms file="objects3d/strikecom.dae" indx=5428 inflSize=999kb readTime=201ms file="bitmaps/loadpictures/resign.png" indx=508 inflSize=1692kb readTime=78ms file="objects3d/corvrad_big.s3o" indx=5027 inflSize=115kb readTime=59ms file="objects3d/commrecon4.s3o" indx=4952 inflSize=133kb readTime=51ms file="effects/antinuke.lua" indx=604 inflSize=6kb readTime=44ms file="scripts/plateamph.lua" indx=5708 inflSize=1kb readTime=40ms file="luaui/widgets/gui_chili_crudeplayerlist.lua" indx=4558 inflSize=21kb readTime=40ms file="luaui/widgets/gui_chili_global_commands.lua" indx=4568 inflSize=12kb readTime=39ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 49324494 bytes cached in 2886 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x44d4bfd0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44d47cf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c67700) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd92801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]