[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.u7ufTNh87I/springsettings.954656.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 125ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f35e001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7249 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/954656/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 452ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45db1d50] using map "Firebreak v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Firebreak v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45db1d50] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 508ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1186ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1271ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 26ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 152ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 686ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 393ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 78ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] playforfun31 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/954656/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 872 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ad4cb8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=90cf340c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bc40f8fd [f=-000001] [Path] [PathEstimator::ReadFile] hash=bc40f8fd file="cache/104dev-maintenance/paths/Firebreak v1.1.pe-bc40f8fd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ad4cb8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=90cf340c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bc40f90d [f=-000001] [Path] [PathEstimator::ReadFile] hash=bc40f90d file="cache/104dev-maintenance/paths/Firebreak v1.1.pe2-bc40f90d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1856ms, checksum 80ff0fa0)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/954656/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5642a200,0x6a015380}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: d968595faf3e55a5364bd456bf54ffe2 [f=-000001] Connection attempt from Electricboogoloo [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Thomas1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[Game::Load][lua{Rules,Gaia}={00000001115ea890,00000000fbbd18a0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[Game::Load][lua{Rules,Gaia}={00000001065d89a0,00000000f687b130}]" [f=-000001] Allies: I choose: Architetto Rambaldo! [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] u2 [f=-000001] [0] Event [1384,90.2839355,3274]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5736,90.3554688,1880]: 1 finished unit Engineer Commander [f=0000000] [0] Thomas1, team: 1, elo:2826 [f=0000000] [0] Electricboogoloo, team: 0, elo:2092 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [1520,92.9013672,3288]: 0 finished unit Cloakbot Factory [f=0000189] [189] Event [5816,86.6962891,1848]: 1 finished unit Amphbot Factory [f=0000238] [238] Event [5672,92.5585938,1672]: 1 finished unit Metal Extractor [f=0000240] [240] Event [1496,96.3203125,3448]: 0 finished unit Metal Extractor [f=0000441] [441] Event [5780,89.2878799,1848]: 1 finished unit Conch [f=0000480] [480] Event [1320,91.5742188,3384]: 0 finished unit Metal Extractor [f=0000549] [549] Event [1529.59998,93.0625,3288]: 0 finished unit Conjurer [f=0000664] [664] Event [5848,85.6621094,1736]: 1 finished unit Metal Extractor [f=0000670] [670] Event [1336,89.3183594,3448]: 0 finished unit Solar Collector [f=0000762] [762] Event [5752,91.2285156,1720]: 1 finished unit Wind/Tidal Generator [f=0000859] [859] Event [1256,92.9628906,3400]: 0 finished unit Solar Collector [f=0000901] [901] Event [5912,87.0625,1976]: 1 finished unit Metal Extractor [f=0001002] [1002] Event [5928,83.8105469,1880]: 1 finished unit Wind/Tidal Generator [f=0001092] [1092] Event [5912,81.203125,1800]: 1 finished unit Wind/Tidal Generator [f=0001348] [1348] Event [1256,95.3886719,3144]: 0 finished unit Metal Extractor [f=0001443] [1443] Event [5304,39.3144531,1224]: 1 finished unit Metal Extractor [f=0001592] [1592] Event [1240,92.6054688,3320]: 0 finished unit Solar Collector [f=0001627] [1627] Event [1529.59998,93.0625,3288]: 0 finished unit Reaver [f=0001725] [1725] Event [5736,90.2558594,2616]: 1 finished unit Metal Extractor [f=0001835] [1835] Event [5780,89.2878799,1848]: 1 finished unit Conch [f=0001923] [1923] Event [1529.59998,93.0625,3288]: 0 finished unit Glaive [f=0002124] [2124] Event [1192,94.0175781,3160]: 0 finished unit Solar Collector [f=0002303] [2303] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0002305] [2305] Event [5680,91.6328125,1904]: 1 finished unit Lotus [f=0002327] [2327] Event [1864,35.7578125,3896]: 0 finished unit Metal Extractor [f=0002403] [2403] Event [1529.59998,93.0625,3288]: 0 finished unit Glaive [f=0002516] [2516] Event [1192,98.0722656,3080]: 0 finished unit Solar Collector [f=0002563] [2563] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0002641] [2641] Event [1529.59998,93.0625,3288]: 0 finished unit Glaive [f=0002681] [2681] Event [6008,102.056641,1976]: 1 finished unit Wind/Tidal Generator [f=0002775] [2775] Event [4616,38.1894531,2968]: 1 finished unit Metal Extractor [f=0002815] [2815] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0002826] [2826] Event [1272,95.3066406,3064]: 0 finished unit Solar Collector [f=0002831] [2831] Event [5992,105.742188,1912]: 1 finished unit Wind/Tidal Generator [f=0002886] [2886] Event [1529.59998,93.0625,3288]: 0 finished unit Glaive [f=0002981] [2981] Event [5992,104.242188,1848]: 1 finished unit Wind/Tidal Generator [f=0003100] [3100] Event [1529.59998,93.0625,3288]: 0 finished unit Glaive [f=0003196] [3196] Event [5976,92.4707031,1784]: 1 finished unit Wind/Tidal Generator [f=0003220] [3220] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0003312] [3312] Event [1529.59998,93.0625,3288]: 0 finished unit Glaive [f=0003344] [3344] Event [4496,34.3808594,3008]: 1 finished unit Lotus [f=0003389] [3389] Event [5848,167.763672,1096]: 1 finished unit Wind/Tidal Generator [f=0003521] [3521] Event [4383.49365,1.10835338,2856.48682]: 0 lost unit Glaive [f=0003596] [3596] Event [1432,92.1777344,2504]: 0 finished unit Metal Extractor [f=0003621] [3621] Event [5784,166.316406,1096]: 1 finished unit Wind/Tidal Generator [f=0003640] [3640] Event [5976,96.8066406,1720]: 1 finished unit Wind/Tidal Generator [f=0003728] [3728] Event [2616,20.0664063,3624]: 0 finished unit Metal Extractor [f=0003732] [3732] Event [4656,37.1992188,2912]: 1 finished unit Lotus [f=0003800] [3800] Event [5944,88.4980469,1672]: 1 finished unit Wind/Tidal Generator [f=0003850] [3850] Event [5720,153.513672,1096]: 1 finished unit Wind/Tidal Generator [f=0003971] [3971] Event [5880,83.3886719,1640]: 1 finished unit Wind/Tidal Generator [f=0004006] [4006] Event [5720,173.195313,1160]: 1 finished unit Wind/Tidal Generator [f=0004039] [4039] Event [1529.59998,93.0625,3288]: 0 finished unit Reaver [f=0004045] [4045] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0004129] [4129] Event [5816,87.1152344,1624]: 1 finished unit Wind/Tidal Generator [f=0004162] [4162] Event [5784,178.644531,1160]: 1 finished unit Wind/Tidal Generator [f=0004255] [4255] Event [1529.59998,93.0625,3288]: 0 finished unit Glaive [f=0004302] [4302] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0004330] [4330] Event [5752,92.2363281,1592]: 1 finished unit Wind/Tidal Generator [f=0004409] [4409] Event [5848,168.308594,1160]: 1 finished unit Wind/Tidal Generator [f=0004465] [4465] Event [1529.59998,93.0625,3288]: 0 finished unit Glaive [f=0004509] [4509] Event [5688,95.3886719,1576]: 1 finished unit Wind/Tidal Generator [f=0004556] [4556] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0004640] [4640] Event [5848,167.769531,1224]: 1 finished unit Wind/Tidal Generator [f=0004676] [4676] Event [1529.59998,93.0625,3288]: 0 finished unit Glaive [f=0004755] [4755] Event [4392,98.6347656,4120]: 1 finished unit Metal Extractor [f=0004812] [4812] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0004861] [4861] Event [5784,184.761719,1224]: 1 finished unit Wind/Tidal Generator [f=0005091] [5091] Event [5720,188.96875,1224]: 1 finished unit Wind/Tidal Generator [f=0005115] [5115] Event [1976,36.2207031,1608]: 0 finished unit Metal Extractor [f=0005220] [5220] Event [4040,77.1777344,4200]: 1 finished unit Metal Extractor [f=0005277] [5277] Event [5780,89.2878799,1848]: 1 finished unit Conch [f=0005322] [5322] Event [5720,184.416016,1288]: 1 finished unit Wind/Tidal Generator [f=0005388] [5388] Event [5816,88.3398438,1976]: 1 finished unit Caretaker [f=0005475] [5475] Event [4128,79.4160156,4176]: 1 finished unit Lotus [f=0005683] [5683] Event [5784,184.533203,1288]: 1 finished unit Wind/Tidal Generator [f=0005708] [5708] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0005793] [5793] Event [5960,88.0292969,2120]: 1 finished unit Solar Collector [f=0005826] [5826] Event [5848,157.919922,1288]: 1 finished unit Wind/Tidal Generator [f=0005884] [5884] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0005918] [5918] Event [5304,39.3144531,1224]: 1 lost unit Metal Extractor [f=0005974] [5974] Event [5848,94.3691406,2136]: 1 finished unit Solar Collector [f=0006014] [6014] Event [5720,153.513672,1096]: 1 lost unit Wind/Tidal Generator [f=0006039] [6039] Event [5720,173.195313,1160]: 1 lost unit Wind/Tidal Generator [f=0006064] [6064] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0006066] [6066] Event [1529.59998,93.0625,3288]: 0 finished unit Knight [f=0006083] [6083] Event [5720,188.949615,1224]: 1 lost unit Wind/Tidal Generator [f=0006122] [6122] Event [5784,166.393921,1096]: 1 lost unit Wind/Tidal Generator [f=0006134] [6134] Event [5784,178.569061,1160]: 1 lost unit Wind/Tidal Generator [f=0006152] [6152] Event [5752,99.4960938,2104]: 1 finished unit Solar Collector [f=0006172] [6172] Event [5784,184.604126,1224]: 1 lost unit Wind/Tidal Generator [f=0006179] [6179] Event [5848,167.745514,1096]: 1 lost unit Wind/Tidal Generator [f=0006205] [6205] Event [5848,168.2742,1160]: 1 lost unit Wind/Tidal Generator [f=0006221] [6221] Event [5848,167.660126,1224]: 1 lost unit Wind/Tidal Generator [f=0006244] [6244] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0006288] [6288] Event [5784,184.594696,1288]: 1 lost unit Wind/Tidal Generator [f=0006300] [6300] Event [5720,184.330994,1288]: 1 lost unit Wind/Tidal Generator [f=0006307] [6307] Event [5848,157.827484,1288]: 1 lost unit Wind/Tidal Generator [f=0006310] [6310] Event [5696,93.6367188,1504]: 1 finished unit Lotus [f=0006315] [6315] Event [3336,19.8320313,3704]: 1 finished unit Metal Extractor [f=0006410] [6410] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0006465] [6465] Event [5640,96.3203125,2040]: 1 finished unit Solar Collector [f=0006482] [6482] Event [1928,34.2929688,1592]: 0 finished unit Stinger [f=0006484] [6484] Event [5881.60986,94.3114777,1326.21301]: 0 lost unit Glaive [f=0006516] [6516] Event [5814.95557,121.374878,1372.21704]: 0 lost unit Glaive [f=0006575] [6575] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0006606] [6606] Event [5910.50635,53.1740189,1359.94836]: 0 lost unit Glaive [f=0006617] [6617] Event [5657.07373,163.72905,1311.6969]: 0 lost unit Glaive [f=0006668] [6668] Event [2664.4856,20.1115494,3650.23438]: 0 lost unit Conjurer [f=0006693] [6693] Event [5192,42.0390625,3528]: 1 finished unit Metal Extractor [f=0006720] [6720] Event [5800.23926,103.422516,1396.61584]: 0 lost unit Glaive [f=0006743] [6743] Event [5779.13428,110.749191,1393.57532]: 0 lost unit Glaive [f=0006748] [6748] Event [5592,88.4863281,1928]: 1 finished unit Solar Collector [f=0006774] [6774] Event [5721.59521,97.678894,1426.33923]: 0 lost unit Glaive [f=0006775] [6775] Event [5766.7583,102.793518,1406.74084]: 0 lost unit Glaive [f=0006792] [6792] Event [3184,17.4296875,3648]: 1 finished unit Picket [f=0006844] [6844] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0006874] [6874] Event [2616,20.0664063,3624]: 0 lost unit Metal Extractor [f=0007015] [7015] Event [2680,21.625,3592]: 0 lost unit Stinger [f=0007136] [7136] Event [1529.59998,93.0625,3288]: 0 finished unit Knight [f=0007180] [7180] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0007197] [7197] Event [5736,93.6074219,2008]: 1 finished unit Caretaker [f=0007207] [7207] Event [3056,11.4882813,3712]: 1 finished unit Picket [f=0007261] [7261] Event [1864,35.7578125,3896]: 0 lost unit Metal Extractor [f=0007285] [7285] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0007372] [7372] Event [1398.39038,97.0715332,2672.06177]: 1 lost unit Duck [f=0007377] [7377] Event [1256,95.3886719,3144]: 0 lost unit Metal Extractor [f=0007390] [7390] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0007495] [7495] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0007504] [7504] Event [2121.88672,-4.9164829,4071.81812]: 1 lost unit Duck [f=0007525] [7525] Event [1320,91.5742188,3384]: 0 lost unit Metal Extractor [f=0007541] [7541] Event [1448,92.7695313,2440]: 0 finished unit Solar Collector [f=0007620] [7620] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0007655] [7655] Event [5304,38.7342377,1224]: 1 finished unit Metal Extractor [f=0007658] [7658] Event [1377.87097,62.6609573,3619.58032]: 1 lost unit Duck [f=0007721] [7721] Event [1496,94.6035156,2520]: 0 finished unit Solar Collector [f=0007724] [7724] Event [1327.03333,86.4424362,3517.70923]: 1 lost unit Duck [f=0007738] [7738] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0007790] [7790] Event [1284.78369,76.9908066,3554.42041]: 1 lost unit Duck [f=0007901] [7901] Event [1416,90.9472656,2568]: 0 finished unit Solar Collector [f=0007906] [7906] Event [2616,19.2676659,3624]: 1 finished unit Metal Extractor [f=0007943] [7943] Event [1343.47827,90.9797668,3278.79346]: 1 lost unit Duck [f=0007947] [7947] Event [4984,132.302734,4856]: 1 finished unit Metal Extractor [f=0007961] [7961] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0007966] [7966] Event [1422.60339,94.7390594,3433.61182]: 1 lost unit Duck [f=0008012] [8012] Event [1569.29932,93.8264694,3369.65088]: 1 lost unit Duck [f=0008029] [8029] Event [1513.75781,94.5549393,3359.73022]: 1 lost unit Duck [f=0008051] [8051] Event [2253.14966,42.0370979,2117.7207]: 1 lost unit Duck [f=0008064] [8064] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0008081] [8081] Event [1368,92.2363281,2488]: 0 finished unit Solar Collector [f=0008169] [8169] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0008186] [8186] Event [1662.82202,95.7976685,2449.41333]: 0 finished unit Engineer Commander [f=0008186] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0008186] [8186] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0008190] [8190] Event [1529.59998,93.0625,3288]: 0 finished unit Knight [f=0008274] [8274] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0008462] [8462] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0008476] [8476] Event [4552,21.1386719,1496]: 1 finished unit Metal Extractor [f=0008537] [8537] Event [4760,133.832031,5080]: 1 finished unit Metal Extractor [f=0008645] [8645] Event [5864,92.4003906,2040]: 1 finished unit Caretaker [f=0008752] [8752] Event [5780,89.2878799,1848]: 1 finished unit Conch [f=0008807] [8807] Event [2616,19.2676659,3624]: 1 lost unit Metal Extractor [f=0008820] [8820] Event [2944,3.1796875,3824]: 1 finished unit Lotus [f=0008856] [8856] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0008941] [8941] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0008959] [8959] Event [2609.77026,18.8802166,3638.99463]: 0 lost unit Reaver [f=0009008] [9008] Event [1529.59998,93.0625,3288]: 0 finished unit Ronin [f=0009021] [9021] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0009106] [9106] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0009186] [9186] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0009270] [9270] Event [3832,23.0078125,1416]: 1 finished unit Metal Extractor [f=0009271] [9271] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0009298] [9298] Event [3088,22.2636719,3872]: 1 finished unit Picket [f=0009323] [9323] Event [2960,-5,3760]: 1 lost unit Lotus [f=0009335] [9335] Event [2405.27368,39.0833969,1833.6792]: 1 lost unit Duck [f=0009351] [9351] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0009353] [9353] Event [3056,11.4882813,3712]: 1 lost unit Picket [f=0009384] [9384] Event [3040,3.68359375,3680]: 1 lost unit Lotus [f=0009404] [9404] Event [2923.60107,-8.0058594,3579.55737]: 0 lost unit Reaver [f=0009436] [9436] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0009470] [9470] Event [2111.27197,38.9569893,1736.05969]: 1 lost unit Duck [f=0009479] [9479] Event [1384,92.8222656,2424]: 0 finished unit Stinger [f=0009510] [9510] Event [1976,36.2207031,1608]: 0 lost unit Metal Extractor [f=0009516] [9516] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0009531] [9531] Event [3184,17.4296875,3648]: 1 lost unit Picket [f=0009541] [9541] Event [1529.59998,93.0625,3288]: 0 finished unit Ronin [f=0009600] [9600] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0009604] [9604] Event [1853.13196,37.0417137,1737.87915]: 1 lost unit Duck [f=0009612] [9612] Event [1855.65833,36.7418251,1735.67603]: 1 lost unit Duck [f=0009639] [9639] Event [2928.25293,-4.5434008,3775.42383]: 0 lost unit Knight [f=0009644] [9644] Event [1579.95544,44.9683037,1907.45203]: 1 lost unit Duck [f=0009648] [9648] Event [3088,22.2636719,3872]: 1 lost unit Picket [f=0009680] [9680] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0009724] [9724] Event [2905.76904,2.21004128,3912.19189]: 0 lost unit Knight [f=0009735] [9735] Event [1577.18384,39.9686508,2059.19116]: 1 lost unit Duck [f=0009750] [9750] Event [1581.58765,39.7867737,2049.6731]: 1 lost unit Duck [f=0009779] [9779] Event [1473.08081,42.5092506,2185.97192]: 1 lost unit Duck [f=0009821] [9821] Event [5780,89.2878799,1848]: 1 finished unit Conch [f=0009824] [9824] Event [1529.59998,93.0625,3288]: 0 finished unit Ronin [f=0009841] [9841] Event [1489.20959,76.4863358,2367.00488]: 1 lost unit Duck [f=0009871] [9871] Event [1415.10425,79.9695969,2363.15186]: 1 lost unit Duck [f=0009905] [9905] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0009913] [9913] Event [1534.99463,78.037796,2348.8999]: 1 lost unit Duck [f=0009938] [9938] Event [3379.49585,-7.9400544,3949.83643]: 1 lost unit Engineer Commander [f=0009980] [9980] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0010014] [10014] Event [1433.4646,93.5756149,2624.00171]: 1 lost unit Duck [f=0010045] [10045] Event [1566.95459,95.9028778,2579.86719]: 1 lost unit Duck [f=0010071] [10071] Event [5784,85.65625,1448]: 1 finished unit Storage [f=0010094] [10094] Event [1529.59998,93.0625,3288]: 0 finished unit Ronin [f=0010142] [10142] Event [1252.39001,115.541504,2447.1416]: 1 lost unit Duck [f=0010149] [10149] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0010152] [10152] Event [1312.90625,104.823997,2393.6394]: 1 lost unit Duck [f=0010179] [10179] Event [1282.08545,117.904686,2418.50049]: 1 lost unit Duck [f=0010202] [10202] Event [3336,19.8320313,3704]: 1 lost unit Metal Extractor [f=0010242] [10242] Event [4120,38.03125,344]: 1 finished unit Metal Extractor [f=0010266] [10266] Event [2386.63574,38.9454803,1921.26038]: 1 lost unit Duck [f=0010322] [10322] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0010449] [10449] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0010664] [10664] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0010668] [10668] Event [1529.59998,93.0625,3288]: 0 finished unit Conjurer [f=0010671] [10671] Event [5576,92.5644531,2024]: 1 finished unit Wind/Tidal Generator [f=0010684] [10684] Event [2485.09473,36.6096725,1724.35449]: 1 lost unit Duck [f=0010821] [10821] Event [2125.90015,40.4580307,1597.5647]: 1 lost unit Duck [f=0010824] [10824] Event [5512,90.4960938,2024]: 1 finished unit Wind/Tidal Generator [f=0010826] [10826] Event [1928,34.2929688,1592]: 0 lost unit Stinger [f=0010838] [10838] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0010956] [10956] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0010991] [10991] Event [5448,89.0488281,2024]: 1 finished unit Wind/Tidal Generator [f=0011098] [11098] Event [2195.53833,75.3292465,2326.71704]: 0 lost unit Ronin [f=0011109] [11109] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0011141] [11141] Event [2272.66406,47.1158333,2430.50928]: 0 lost unit Ronin [f=0011144] [11144] Event [5384,89.3125,2024]: 1 finished unit Wind/Tidal Generator [f=0011163] [11163] Event [2117.15527,97.2355042,2399.9021]: 0 lost unit Ronin [f=0011166] [11166] Event [5976,19.3632813,4920]: 1 finished unit Metal Extractor [f=0011220] [11220] Event [1999.33545,94.775856,2490.92603]: 0 lost unit Ronin [f=0011232] [11232] Event [3128,95.8105469,920]: 1 finished unit Metal Extractor [f=0011252] [11252] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0011280] [11280] Event [5384,94.3164063,2088]: 1 finished unit Wind/Tidal Generator [f=0011284] [11284] Event [1923.84351,93.9791794,2474.81006]: 1 lost unit Duck [f=0011357] [11357] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0011391] [11391] Event [5448,95.3300781,2088]: 1 finished unit Wind/Tidal Generator [f=0011394] [11394] Event [1718.00049,93.8621521,2575.72534]: 1 lost unit Duck [f=0011428] [11428] Event [1614.44934,94.6289063,2568.02173]: 1 lost unit Duck [f=0011445] [11445] Event [5368,19.796875,264]: 1 finished unit Metal Extractor [f=0011450] [11450] Event [1638.67383,92.4763107,2643.04126]: 1 lost unit Duck [f=0011450] [11450] Event [1661.70471,91.6345901,2634.14355]: 1 lost unit Duck [f=0011480] [11480] Event [1556.36218,95.9263,2550.54346]: 1 lost unit Duck [f=0011493] [11493] Event [5512,96.3613281,2088]: 1 finished unit Wind/Tidal Generator [f=0011550] [11550] Event [1474.60559,98.6707993,2684.35449]: 1 lost unit Duck [f=0011563] [11563] Event [1647.2804,91.647049,2728.18359]: 1 lost unit Duck [f=0011611] [11611] Event [1382.63232,99.8070145,2792.1333]: 1 lost unit Duck [f=0011612] [11612] Event [5576,96.6777344,2088]: 1 finished unit Wind/Tidal Generator [f=0011622] [11622] Event [1374.45313,97.7587357,2694.31494]: 1 lost unit Duck [f=0011698] [11698] Event [1750.05969,93.8062057,2605.95264]: 1 lost unit Duck [f=0011740] [11740] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0011742] [11742] Event [1529.59998,93.0625,3288]: 0 finished unit Knight [f=0011768] [11768] Event [5576,95.6757813,2152]: 1 finished unit Wind/Tidal Generator [f=0011795] [11795] Event [2776,97.1289063,1000]: 1 finished unit Metal Extractor [f=0011835] [11835] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0011928] [11928] Event [6200,71.6289063,2216]: 1 finished unit Storage [f=0011952] [11952] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0011967] [11967] Event [5512,96.5078125,2152]: 1 finished unit Wind/Tidal Generator [f=0012024] [12024] Event [1256,94.8084564,3144]: 0 finished unit Metal Extractor [f=0012034] [12034] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0012109] [12109] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0012132] [12132] Event [5448,97.0058594,2152]: 1 finished unit Wind/Tidal Generator [f=0012192] [12192] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0012260] [12260] Event [2672,87.3027344,880]: 1 finished unit Lotus [f=0012274] [12274] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0012299] [12299] Event [5384,95.0019531,2152]: 1 finished unit Wind/Tidal Generator [f=0012357] [12357] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0012439] [12439] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0012475] [12475] Event [5384,94.8144531,2216]: 1 finished unit Wind/Tidal Generator [f=0012521] [12521] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0012603] [12603] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0012623] [12623] Event [5448,96.7246094,2216]: 1 finished unit Wind/Tidal Generator [f=0012676] [12676] Event [1691.03943,94.4690857,2556.17993]: 0 finished unit Engineer Commander [f=0012676] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0012676] [12676] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0012693] [12693] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0012717] [12717] Event [6600,0,2440]: 1 finished unit Wind/Tidal Generator [f=0012820] [12820] Event [1529.59998,93.0625,3288]: 0 finished unit Knight [f=0012821] [12821] Event [5780,89.2878799,1848]: 1 finished unit Conch [f=0012833] [12833] Event [5512,95.1308594,2216]: 1 finished unit Wind/Tidal Generator [f=0012867] [12867] Event [6536,0,2440]: 1 finished unit Wind/Tidal Generator [f=0012893] [12893] Event [1320,90.9940033,3384]: 0 finished unit Metal Extractor [f=0012903] [12903] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0012979] [12979] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0013000] [13000] Event [5576,94.46875,2216]: 1 finished unit Wind/Tidal Generator [f=0013017] [13017] Event [6536,0,2504]: 1 finished unit Wind/Tidal Generator [f=0013061] [13061] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0013143] [13143] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0013144] [13144] Event [2408,133.451172,40]: 1 finished unit Metal Extractor [f=0013171] [13171] Event [5912,80.4941406,2264]: 1 finished unit Wind/Tidal Generator [f=0013193] [13193] Event [1703.77905,91.8694687,3021.10034]: 1 lost unit Duck [f=0013196] [13196] Event [6600,0,2504]: 1 finished unit Wind/Tidal Generator [f=0013196] [13196] Event [1651.34595,96.1784439,3179.61914]: 1 lost unit Duck [f=0013201] [13201] Event [3048,41.7871094,4776]: 1 finished unit Metal Extractor [f=0013210] [13210] Event [1529.59998,93.0625,3288]: 0 finished unit Conjurer [f=0013226] [13226] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0013250] [13250] Event [5848,85.7734375,2264]: 1 finished unit Wind/Tidal Generator [f=0013259] [13259] Event [1461.03699,91.4604416,3200.698]: 1 lost unit Duck [f=0013277] [13277] Event [1614.1322,96.2329483,3199.64185]: 0 lost unit Conjurer [f=0013315] [13315] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0013376] [13376] Event [6600,0,2568]: 1 finished unit Wind/Tidal Generator [f=0013391] [13391] Event [1390.6084,93.4448776,3395.23242]: 1 lost unit Duck [f=0013398] [13398] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0013410] [13410] Event [1527.65796,95.031868,3429.13599]: 1 lost unit Duck [f=0013428] [13428] Event [1592.65466,96.0472488,3204.02612]: 1 lost unit Duck [f=0013430] [13430] Event [5784,91.4453125,2264]: 1 finished unit Wind/Tidal Generator [f=0013451] [13451] Event [1842.48914,88.3422394,3119.45581]: 1 lost unit Duck [f=0013484] [13484] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0013521] [13521] Event [1880.63464,79.8884277,3195.69873]: 1 lost unit Duck [f=0013526] [13526] Event [6536,0,2568]: 1 finished unit Wind/Tidal Generator [f=0013563] [13563] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0013585] [13585] Event [5720,93.1796875,2264]: 1 finished unit Wind/Tidal Generator [f=0013592] [13592] Event [1310.86487,91.6113052,3318.11377]: 1 lost unit Duck [f=0013638] [13638] Event [2184,135.291016,264]: 1 finished unit Metal Extractor [f=0013646] [13646] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0013664] [13664] Event [1424.15918,94.6363754,3364.58154]: 0 lost unit Conjurer [f=0013685] [13685] Event [1287.99023,91.7297516,3252.10205]: 1 lost unit Duck [f=0013706] [13706] Event [6536,0,2632]: 1 finished unit Wind/Tidal Generator [f=0013728] [13728] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0013742] [13742] Event [1358.27197,90.5575333,3199.37695]: 1 lost unit Duck [f=0013751] [13751] Event [1282.05603,92.4694366,3351.71851]: 1 lost unit Duck [f=0013752] [13752] Event [5656,92.6699219,2264]: 1 finished unit Wind/Tidal Generator [f=0013811] [13811] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0013856] [13856] Event [6600,0,2632]: 1 finished unit Wind/Tidal Generator [f=0013893] [13893] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0013917] [13917] Event [5656,91.6855469,2328]: 1 finished unit Wind/Tidal Generator [f=0013976] [13976] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0014058] [14058] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0014079] [14079] Event [5720,90.9765625,2328]: 1 finished unit Wind/Tidal Generator [f=0014117] [14117] Event [1704,94.375,3288]: 0 finished unit Caretaker [f=0014140] [14140] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0014156] [14156] Event [6456,0,2888]: 1 finished unit Wind/Tidal Generator [f=0014222] [14222] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0014238] [14238] Event [5784,89.5703125,2328]: 1 finished unit Wind/Tidal Generator [f=0014252] [14252] Event [1529.59998,93.0625,3288]: 0 finished unit Knight [f=0014296] [14296] Event [1800,16.515625,4856]: 1 finished unit Metal Extractor [f=0014320] [14320] Event [6392,0,2888]: 1 finished unit Wind/Tidal Generator [f=0014354] [14354] Event [5780,89.2878799,1848]: 1 finished unit Conch [f=0014376] [14376] Event [5848,85.6269531,2328]: 1 finished unit Wind/Tidal Generator [f=0014443] [14443] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0014504] [14504] Event [5912,81.8476563,2328]: 1 finished unit Wind/Tidal Generator [f=0014504] [14504] Event [1899.90039,33.9406204,3836.1543]: 1 lost unit Duck [f=0014515] [14515] Event [6392,0,2952]: 1 finished unit Wind/Tidal Generator [f=0014620] [14620] Event [5912,87.1914063,2392]: 1 finished unit Wind/Tidal Generator [f=0014661] [14661] Event [1140.73474,73.3379593,3597.55933]: 1 lost unit Duck [f=0014665] [14665] Event [6456,0,2952]: 1 finished unit Wind/Tidal Generator [f=0014682] [14682] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0014728] [14728] Event [2000,14.4003906,4800]: 1 finished unit Picket [f=0014750] [14750] Event [1025.42566,128.899658,3186.45874]: 1 lost unit Duck [f=0014762] [14762] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0014778] [14778] Event [5848,87.8535156,2392]: 1 finished unit Wind/Tidal Generator [f=0014816] [14816] Event [1112.39612,128.000793,3453.89429]: 1 lost unit Duck [f=0014818] [14818] Event [1071.0531,129.814651,3370.93018]: 1 lost unit Duck [f=0014830] [14830] Event [6456,0,3016]: 1 finished unit Wind/Tidal Generator [f=0014841] [14841] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0014880] [14880] Event [5784,88.8554688,2392]: 1 finished unit Wind/Tidal Generator [f=0014889] [14889] Event [1377.92065,89.6949158,3253.28076]: 1 lost unit Duck [f=0014916] [14916] Event [1412.24573,90.6708603,3171.6875]: 0 lost unit Knight [f=0014938] [14938] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0014967] [14967] Event [1334.6991,92.437439,3172.94922]: 1 lost unit Duck [f=0014995] [14995] Event [6392,0,3016]: 1 finished unit Wind/Tidal Generator [f=0014997] [14997] Event [1704,94.375,3288]: 0 lost unit Caretaker [f=0015014] [15014] Event [1429.58923,94.9403381,3381.75513]: 1 lost unit Duck [f=0015017] [15017] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0015022] [15022] Event [undefined]: Electricboogoloo resigned [f=0015022] game_message: Electricboogoloo has been destroyed! [f=0015022] game_message: Thomas1 wins! [f=0015022] Submitting stats [f=0015022] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015022] Part| Total Time|Time of the last 0.5s [f=0015022] Draw 38402.38ms 34.13% [f=0015022] Lua::Callins::Synced 13049.33ms 6.79% [f=0015022] Lua::Callins::Unsynced 38761.47ms 32.14% [f=0015022] Lua::CollectGarbage::Synced 1783.05ms 0.30% [f=0015022] Lua::CollectGarbage::Unsynced 1948.67ms 5.89% [f=0015022] Misc::Profiler::AddTime 96.74ms 0.00% [f=0015022] Sim 86281.80ms 44.81% [f=0015022] [15022] Received game_message: Electricboogoloo has been destroyed! [f=0015022] [15022] Received game_message: Thomas1 wins! [f=0015023] [15023] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015023] [15023] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015023] [15023] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015023] [15023] Game End Stats Values: 2,2165,2315,2315,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.4000001,6.4000001,6.4000001,0,0,0,0,0,0,0,0,890,1040,1040,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015023] [15023] Game End Stats Values: 3,2515,2440,2440,2515,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.4666662,8.18601418,8.18601418,10.4666662,1275,1275,1275,1275,9.73333359,8.80000019,8.80000019,9.73333359,0,0,0,0,0,0,0,0,1240,1165,1165,1240,0,0,0,0,0.00147333,0,0,0.00147333,0,0,0,0 [f=0015023] [15023] Game End Stats Values: 4,2605,2600,2600,2605,3.43396401,7.00885201,7.00885201,3.43396401,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.6666632,11.8286915,11.8286915,15.6666632,1275,1275,1275,1275,10.2289305,12.2005901,12.2005901,10.2289305,0,0,0,0,0,0,0,0,1330,1325,1325,1330,0,0,0,0,0.00506332,0,0,0.00506332,0,0,0,0 [f=0015023] [15023] Game End Stats Values: 5,2895,2780,2780,2895,6.56379318,12.598671,12.598671,6.56379318,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.666667,15.3138237,15.3138237,12.666667,1275,1275,1275,1275,13.0753222,13.8393211,13.8393211,13.0753222,220,0,0,220,0,0,0,0,1400,1505,1505,1400,0,0,0,0,15.0050735,0,0,15.0050735,0,0,0,0 [f=0015023] [15023] Game End Stats Values: 6,3030,2930,2930,3030,11.27349,26.6750526,26.6750526,11.27349,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.3999996,14.4785433,14.4785433,14.3999996,1275,1275,1275,1275,12.3139801,18.9384251,18.9384251,12.3139801,285,0,0,285,0,0,0,0,1470,1655,1655,1470,0,0,0,0,15.0050735,37.25,37.25,15.0050735,0,0,0,0 [f=0015023] [15023] Game End Stats Values: 7,3320,3215,3215,3320,22.1352425,32.2037086,32.2037086,22.1352425,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,16.666666,12.5295658,12.5295658,16.666666,1275,1275,1275,1275,14.1907845,20.3519077,20.3519077,14.1907845,415,160,160,415,0,0,0,0,1630,1690,1690,1630,0,0,0,0,15.0050735,91.5,91.5,15.0050735,0,0,0,0 [f=0015023] [15023] Game End Stats Values: 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10,3920,4075,4075,3920,69.0659332,38.3318291,38.3318291,69.0659332,0,0,0,0,0,0,0,0,0,0,0,0,0,64.9999313,64.9999313,0,0,270,270,0,20,18.6926079,18.6926079,20,1275,1275,1275,1275,18.4748745,18.1448593,18.1448593,18.4748745,765,400,400,765,0,65,65,0,1880,2130,2130,1880,65,0,0,65,15.0050735,122.00013,122.00013,15.0050735,64.9999313,0,0,64.9999313 [f=0015023] [15023] Game End Stats Values: 11,4050,4295,4295,4050,92.8992996,50.1479912,50.1479912,92.8992996,0,0,0,0,0,0,0,0,0,0,0,0,0,64.9999313,64.9999313,0,0,270,270,0,20,27.3041077,27.3041077,20,1275,1275,1275,1275,19.588892,18.7877445,18.7877445,19.588892,895,480,480,895,0,65,65,0,1880,2270,2270,1880,65,0,0,65,15.0050735,122.00013,122.00013,15.0050735,64.9999313,0,0,64.9999313 [f=0015023] [15023] Game End Stats Values: 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14,4205,5450,5450,4205,137.855835,174.304626,174.304626,137.855835,0,0,0,0,0,0,0,0,0,0,0,0,2.62285709,64.9999313,64.9999313,2.62285709,0,360,360,0,20,54.5144272,54.5144272,20,1275,1275,1275,1275,21.2695236,26.2248516,26.2248516,21.2695236,960,720,720,960,0,65,65,0,1970,3095,3095,1970,65,0,0,65,30.2050591,122.00013,122.00013,30.2050591,64.9999313,2.62285709,2.62285709,64.9999313 [f=0015023] [15023] Game End Stats Values: 15,4555,5390,5390,4555,137.855835,241.704834,241.704834,137.855835,0,0,0,0,0,0,0,0,0,0,0,0,333.653595,64.9999313,64.9999313,333.653595,0,360,360,0,20,64.4643478,64.4643478,20,1275,1275,1275,1275,20,25.0266819,25.0266819,20,1310,960,960,1310,405,65,65,405,1970,2795,2795,1970,65,440,440,65,30.2050591,122.00013,122.00013,30.2050591,92.4625854,489.189148,489.189148,92.4625854 [f=0015023] [15023] Game End Stats Values: 16,4465,5890,5890,4465,143.925827,286.53772,286.53772,143.925827,0,0,0,0,0,0,0,0,0,0,0,0,420.432922,830.198242,830.198242,420.432922,420,450,450,420,20,48.1081085,48.1081085,20,1275,1275,1275,1275,20.404665,24.7221928,24.7221928,20.404665,920,1120,1120,920,440,575,575,440,1850,3045,3045,1850,575,510,510,575,30.2050591,122.00013,122.00013,30.2050591,889.186401,601.279602,601.279602,889.186401 [f=0015023] [15023] Game End Stats Values: 17,4595,6330,6330,4595,165.4151,339.99585,339.99585,165.4151,0,0,0,0,0,0,0,0,0,0,0,0,428.170258,1203.14502,1203.14502,428.170258,420,550,550,420,20,45.0404663,45.0404663,20,1275,1275,1275,1275,20.2326164,28.0638771,28.0638771,20.2326164,1140,1280,1280,1140,440,1200.34326,1200.34326,440,1760,3225,3225,1760,1200.34326,510,510,1200.34326,30.2050591,136.750122,136.750122,30.2050591,1267.63086,613.723816,613.723816,1267.63086 [f=0015023] [15023] Game End Stats Values: 18,4395,6590,6590,4395,176.275986,384.172363,384.172363,176.275986,0,0,0,0,0,0,0,0,0,0,0,0,690.662781,1641.50842,1641.50842,690.662781,420,650,650,420,16.5333328,42.1613846,42.1613846,16.5333328,1275,1275,1275,1275,15.7907267,29.671772,29.671772,15.7907267,1140,1440,1440,1140,600,1470.34326,1470.34326,600,1560,3225,3225,1560,1470.34326,670,670,1470.34326,30.2050591,182.249756,182.249756,30.2050591,1736.46765,916.962769,916.962769,1736.46765 [f=0015023] [15023] Game End Stats Values: 19,4605,6460,6460,4605,176.275986,425.05954,425.05954,176.275986,0,0,0,0,0,0,0,0,0,0,0,0,1175.9541,2204.62598,2204.62598,1175.9541,420,650,650,420,22.9333324,39.6367607,39.6367607,22.9333324,1275,1275,1275,1275,12,31.2324829,31.2324829,12,1140,1040,1040,1140,1240,1470.34326,1470.34326,1240,1770,3495,3495,1770,1470.34326,1310,1310,1470.34326,30.2050591,194.249573,194.249573,30.2050591,2373.43481,1413.99219,1413.99219,2373.43481 [f=0015023] [15023] Game End Stats Values: 20,5185,6880,6880,5185,190.335968,447.330566,447.330566,190.335968,0,0,0,0,0,0,0,0,0,0,0,0,1175.9541,2204.62598,2204.62598,1175.9541,420,650,650,420,30.1733322,37.7787971,37.7787971,30.1733322,1505,1275,1275,1505,12.9373322,31.6180687,31.6180687,12.9373322,1490,1280,1280,1490,1240,1470.34326,1470.34326,1240,1770,3675,3675,1770,1470.34326,1310,1310,1470.34326,30.2070808,194.250824,194.250824,30.2070808,2373.43481,1413.99219,1413.99219,2373.43481 [f=0015023] [15023] Game End Stats Values: 21,4965,7370,7370,4965,205.790466,467.693512,467.693512,205.790466,0,0,0,0,0,0,0,0,0,0,0,0,1265.95447,2436.65601,2436.65601,1265.95447,420,740,740,420,28,37.9724236,37.9724236,28,1505,1275,1275,1505,13.0303001,37.7908592,37.7908592,13.0303001,1270,1440,1440,1270,1330,1690.34326,1690.34326,1330,1770,3915,3915,1770,1690.34326,1400,1400,1690.34326,30.2070808,250.833923,250.833923,30.2070808,2605.46484,1503.99255,1503.99255,2605.46484 [f=0015023] [15023] Game End Stats Values: 22,4835,7770,7770,4835,227.003693,481.769653,481.769653,227.003693,0,0,0,0,0,0,0,0,0,0,0,0,2280.43262,3013.90063,3013.90063,2280.43262,420,650,650,420,28,39.0583687,39.0583687,28,1505,1275,1275,1505,13.4142141,42.6384087,42.6384087,13.4142141,1140,1840,1840,1140,1542.40002,1910.34326,1910.34326,1542.40002,1770,4005,4005,1770,1910.34326,1702.40002,1702.40002,1910.34326,30.2070808,391.583923,391.583923,30.2070808,3210.61182,2537.07129,2537.07129,3210.61182 [f=0015023] [15023] Game End Stats Values: 23,4645,7240,7240,4645,248.216919,500.394012,500.394012,248.216919,0,0,0,0,0,0,0,0,0,0,0,0,3760.62964,4218.12646,4218.12646,3760.62964,840,450,450,840,28,39.0954514,39.0954514,28,1505,1275,1275,1505,11.8142138,36.9749603,36.9749603,11.8142138,620,1360,1360,620,2462.3999,2700.34326,2700.34326,2462.3999,1680,4155,4155,1680,2700.34326,2622.3999,2622.3999,2700.34326,30.2070808,427.086426,427.086426,30.2070808,4440.2041,4038.26318,4038.26318,4440.2041 [f=0015023] [15023] Game End Stats Values: 24,4735,5825,5825,4735,268.293243,501.798035,501.798035,268.293243,0,0,0,0,0,0,0,0,0,52.1483765,52.1483765,0,4407.97949,4695.20703,4695.20703,4407.97949,840,450,450,840,27.2000008,20.4636936,20.4636936,27.2000008,1505,0,0,1505,15.6717663,32.5602646,32.5602646,15.6717663,710,1120,1120,710,4387.3999,2700.34326,2700.34326,4387.3999,1680,4255,4255,1680,2765.34326,4547.3999,4547.3999,2765.34326,30.2070808,465.836426,465.836426,30.2070808,4968.02881,4691.5376,4691.5376,4968.02881 [f=0015023] [15023] Game End Stats Values: 25,4855,5940,5940,4855,278.776764,504.048431,504.048431,278.776764,0,0,0,0,0,0,0,0,0,52.1483765,52.1483765,0,4511.59082,4695.20703,4695.20703,4511.59082,840,450,450,840,28,20.9207954,20.9207954,28,1505,0,0,1505,10.6989002,33.7500229,33.7500229,10.6989002,710,1200,1200,710,4467.3999,2700.34326,2700.34326,4467.3999,1800,4290,4290,1800,2765.34326,4627.3999,4627.3999,2765.34326,30.2070808,515.336426,515.336426,30.2070808,4968.02881,4797.82666,4797.82666,4968.02881 [f=0015023] [15023] Game End Stats Values: 26,4075,6385,6385,4075,295.747345,507.392242,507.392242,295.747345,0,0,0,0,0,0,0,0,0,52.1483765,52.1483765,0,4752.06445,5069.20068,5069.20068,4752.06445,420,450,450,420,28,33.5506783,33.5506783,28,1505,0,0,1505,19.7847061,33.3562508,33.3562508,19.7847061,350,1360,1360,350,4547.3999,3480.34326,3480.34326,4547.3999,1800,4575,4575,1800,3545.34326,4707.3999,4707.3999,3545.34326,161.607178,561.086426,561.086426,161.607178,5342.25049,5041.20264,5041.20264,5342.25049 [f=0015023] [15023] Game End Stats Values: 27,4075,5895,5895,4075,316.202637,523.878052,523.878052,316.202637,0,0,0,0,0,0,0,0,0,85.4474487,85.4474487,0,5436.27441,5328.28125,5328.28125,5436.27441,420,450,450,420,27.4666672,39.1468163,39.1468163,27.4666672,1505,0,0,1505,13.7636919,37.8990479,37.8990479,13.7636919,350,640,640,350,5347.3999,3480.34326,3480.34326,5347.3999,1800,4805,4805,1800,3545.34326,5587.3999,5587.3999,3545.34326,197.774948,591.586426,591.586426,197.774948,5858.78467,5729.29053,5729.29053,5858.78467 [f=0015023] [15023] Game End Stats Values: 28,4515,6590,6590,4515,329.018402,537.28064,537.28064,329.018402,0,0,0,0,0,0,0,0,0,87.8813782,87.8813782,0,5436.27441,5328.28125,5328.28125,5436.27441,420,450,450,420,27.333334,46.7254639,46.7254639,27.333334,1505,0,0,1505,22.8410587,38.2268448,38.2268448,22.8410587,700,1040,1040,700,5347.3999,3480.34326,3480.34326,5347.3999,1890,5100,5100,1890,3545.34326,5587.3999,5587.3999,3545.34326,383.676575,591.586426,591.586426,383.676575,5858.78467,5729.29053,5729.29053,5858.78467 [f=0015023] [15023] Game End Stats Values: 29,4515,7150,7150,4515,339.773682,559.641113,559.641113,339.773682,0,0,0,0,0,0,0,0,0,87.8813782,87.8813782,0,5436.27441,5328.28125,5328.28125,5436.27441,420,540,540,420,28,51.3090935,51.3090935,28,1505,0,0,1505,22.6236973,42.0073662,42.0073662,22.6236973,700,1440,1440,700,5347.3999,3480.34326,3480.34326,5347.3999,1890,5170,5170,1890,3545.34326,5587.3999,5587.3999,3545.34326,525.541687,637.086426,637.086426,525.541687,5858.78467,5729.29053,5729.29053,5858.78467 [f=0015023] [15023] Game End Stats Values: 30,5355,7830,7830,5355,371.798523,583.359863,583.359863,371.798523,0,0,0,0,0,0,0,0,0,87.8813782,87.8813782,0,5436.27441,5328.28125,5328.28125,5436.27441,420,540,540,420,28,60.963932,60.963932,28,1905,0,0,1905,15.9749956,43.1145821,43.1145821,15.9749956,1050,1760,1760,1050,5347.3999,3480.34326,3480.34326,5347.3999,1980,5530,5530,1980,3545.34326,5587.3999,5587.3999,3545.34326,543.542236,687.586426,687.586426,543.542236,5858.78467,5729.29053,5729.29053,5858.78467 [f=0015023] [15023] Game End Stats Values: 31,5355,8105,8105,5355,427.101379,622.157227,622.157227,427.101379,0,0,0,0,0,0,0,0,0,87.8813782,87.8813782,0,6163.47412,6055.20068,6055.20068,6163.47412,420,540,540,420,28,70.4714661,70.4714661,28,1905,0,0,1905,21.4757614,44.9365005,44.9365005,21.4757614,1050,1680,1680,1050,5907.3999,3600.34326,3600.34326,5907.3999,1980,5885,5885,1980,3665.34326,6147.3999,6147.3999,3665.34326,605.216431,713.586426,713.586426,605.216431,6683.71533,6468.35107,6468.35107,6683.71533 [f=0015023] [15023] Game End Stats Values: 32,5235,8405,8405,5235,475.292084,639.791504,639.791504,475.292084,0,0,0,0,0,0,0,0,47.07724,87.8813782,87.8813782,47.07724,6380.81445,6303.73779,6303.73779,6380.81445,420,540,540,420,26.666666,47.1620026,47.1620026,26.666666,1905,0,0,1905,18.8127232,47.3756218,47.3756218,18.8127232,1050,1680,1680,1050,6307.3999,3720.34326,3720.34326,6307.3999,1860,6185,6185,1860,3785.34326,6547.3999,6547.3999,3785.34326,625.385559,759.336426,759.336426,625.385559,6971.67236,6689.29346,6689.29346,6971.67236 [f=0015023] [15023] Game End Stats Values: 33,5765,9140,9140,5765,475.292084,644.611328,644.611328,475.292084,0,0,0,0,0,0,0,0,47.07724,87.8813782,87.8813782,47.07724,6380.81445,6303.73779,6303.73779,6380.81445,420,540,540,420,28,41.2664948,41.2664948,28,1905,0,0,1905,14,44.5879898,44.5879898,14,1400,2000,2000,1400,6307.3999,3720.34326,3720.34326,6307.3999,2040,6600,6600,2040,3785.34326,6547.3999,6547.3999,3785.34326,625.385559,759.336426,759.336426,625.385559,6971.67236,6689.29346,6689.29346,6971.67236 [f=0015023] [15023] Game End Stats Values: 34,5765,9370,9370,5765,477.621155,660.171021,660.171021,477.621155,0,0,0,0,0,0,0,0,47.07724,87.8813782,87.8813782,47.07724,6811.92627,6708.52051,6708.52051,6811.92627,420,640,640,420,28,48.9259262,48.9259262,28,1905,0,0,1905,14.9108267,47.0373116,47.0373116,14.9108267,1400,1920,1920,1400,6707.3999,3720.34326,3720.34326,6707.3999,2040,6810,6810,2040,3785.34326,6947.3999,6947.3999,3785.34326,636.719238,759.336426,759.336426,636.719238,7395.41504,7130.52783,7130.52783,7395.41504 [f=0015023] [15023] Game End Stats Values: 35,5235,9360,9360,5235,486.544617,661.912476,661.912476,486.544617,0,0,0,0,0,0,0,0,47.07724,87.8813782,87.8813782,47.07724,7092.91504,6996.8418,6996.8418,7092.91504,420,640,640,420,28,52.4060402,52.4060402,28,1905,0,0,1905,15.4872465,46.2902412,46.2902412,15.4872465,1050,1840,1840,1050,6947.3999,4250.34326,4250.34326,6947.3999,1860,6880,6880,1860,4315.34326,7187.3999,7187.3999,4315.34326,636.719238,759.336426,759.336426,636.719238,7684.06738,7497.71484,7497.71484,7684.06738 [f=0015033] [15033] Event [5720,90.0214844,2392]: 1 finished unit Wind/Tidal Generator [f=0015056] [15056] Event [1529.59998,93.0644836,3288]: 0 lost unit Knight [f=0015071] [15071] Event [1520,93.0644836,3288]: 0 lost unit Cloakbot Factory [f=0015083] [15083] Event [2552,37.2226563,2168]: 1 finished unit Metal Extractor [f=0015096] [15096] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0015153] Spectator Electricboogoloo left the game: normal quit [f=0015153] [15153] Event [undefined]: Electricboogoloo quit [f=0015181] [15181] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0015196] [15196] Event [5656,92.4648438,2392]: 1 finished unit Wind/Tidal Generator [f=0015206] [15206] Event [2080,14.4472656,4784]: 1 finished unit Picket [f=0015257] [15257] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0015279] [15279] Event [6328,0,3256]: 1 finished unit Wind/Tidal Generator [f=0015306] No clients connected, shutting down server [f=0015306] Server shutdown [f=0015332] [15332] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0015355] [15355] Event [5656,93.5136719,2456]: 1 finished unit Wind/Tidal Generator [f=0015414] [15414] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0015444] [15444] Event [6264,0,3256]: 1 finished unit Wind/Tidal Generator [f=0015496] [15496] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0015512] [15512] Event [5720,88.9609375,2456]: 1 finished unit Wind/Tidal Generator [f=0015576] [15576] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0015639] [15639] Event [6264,0,3320]: 1 finished unit Wind/Tidal Generator [f=0015647] [15647] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0015655] [15655] Event [2160,13.75,4752]: 1 finished unit Picket [f=0015668] [15668] Event [5784,87.9003906,2456]: 1 finished unit Wind/Tidal Generator [f=0015729] [15729] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0015789] [15789] Event [6328,0,3320]: 1 finished unit Wind/Tidal Generator [f=0015812] [15812] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0015833] [15833] Event [5848,89.9863281,2456]: 1 finished unit Wind/Tidal Generator [f=0015894] [15894] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0015954] [15954] Event [6328,0,3384]: 1 finished unit Wind/Tidal Generator [f=0015976] [15976] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0015999] [15999] Event [5912,93.0917969,2456]: 1 finished unit Wind/Tidal Generator [f=0016057] [16057] Event [1976,34.9958038,1608]: 1 finished unit Metal Extractor [f=0016063] [16063] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0016118] [16118] Event [6264,0,3384]: 1 finished unit Wind/Tidal Generator [f=0016141] [16141] Event [5780,89.2878799,1848]: 1 finished unit Duck [f=0016200] Autoquit sending quit command. [f=0016200] [QuitAction] user exited to system [f=0016200] [SpringApp::Kill][1] fromRun=1 [f=0016200] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016200] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016200] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016200] [ThreadPool::SetThreadCount][2] workers=0 [f=0016200] [SpringApp::Kill][2] [f=0016200] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016200] [Game::KillLua][3] dtor=0 luaUI=0x69a55260 [f=0016200] Start widgetHandler:Shutdown [f=0016200] Shutdown - SaveOrderList Complete [f=0016200] Writing last game win data [f=0016200] Shutdown - SaveConfigData Complete [f=0016200] Shutdown Widget - Chili Highlight [f=0016200] Shutdown Widget - Save/Load API [f=0016200] Shutdown Widget - Draw After Chili [f=0016200] Shutdown Widget - EPIC Menu [f=0016200] Shutdown Widget - Chili Minimap [f=0016200] Shutdown Widget - Chili Widget Selector [f=0016200] Shutdown Widget - Local Team Colors [f=0016200] Shutdown Widget - Display Keys 2 [f=0016200] Shutdown Widget - Save Game Menu [f=0016200] Shutdown Widget - HealthBars [f=0016200] Shutdown Widget - Noises [f=0016200] Shutdown Widget - Unit Icons [f=0016200] Shutdown Widget - Win Counter [f=0016200] Shutdown Widget - BuildETA [f=0016200] Shutdown Widget - SpringRTS Replay Stats [f=0016200] Shutdown Widget - Modular Comm Info [f=0016200] Shutdown Widget - CameraShake [f=0016200] Shutdown Widget - Chili Economy Panel Default [f=0016200] Shutdown Widget - Chili EndGame Window [f=0016200] Shutdown Widget - Chili Nuke Warning [f=0016200] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016200] Shutdown Widget - Chili Spectator Panels [f=0016200] Shutdown Widget - Context Menu [f=0016200] Shutdown Widget - Darkening [f=0016200] Shutdown Widget - MetalFeatures (new) [f=0016200] Shutdown Widget - Grab Input [f=0016200] Input grabbing is disabled! [f=0016200] Shutdown Widget - Highlight Geos [f=0016200] Shutdown Widget - Local Widgets Config [f=0016200] Shutdown Widget - Mex Placement Handler [f=0016200] Shutdown Widget - MinimapEvents [f=0016200] Shutdown Widget - Missile Silo Range [f=0016200] Shutdown Widget - Point Tracker [f=0016200] Shutdown Widget - Showeco and Grid Drawer [f=0016200] Shutdown Widget - Stereo3D [f=0016200] Shutdown Widget - Music Player v2 [f=0016200] Shutdown Widget - Attack AoE [f=0016200] Shutdown Widget - Map Edge Extension [f=0016200] Shutdown Widget - Selection Send [f=0016200] Shutdown Widget - LupsManager [f=0016200] Shutdown Widget - Newton Firezone [f=0016200] Shutdown Widget - Chili Pro Console [f=0016200] Shutdown Widget - Lasso Terraform GUI [f=0016200] Shutdown Widget - Chili Framework [f=0016200] Shutdown Widget - Lups [f=0016200] Shutdown Widget - Custom Markers [f=0016200] Shutdown Widget - Chili Core Selector [f=0016200] Shutdown Widget - Select Keys [f=0016200] Shutdown Widget - Pause Screen [f=0016200] Shutdown Widget - Layout Handler [f=0016200] Shutdown Widget - Persistent Build Height [f=0016200] Shutdown Widget - Text To Speech Control [f=0016200] End widgetHandler:Shutdown [f=0016200] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={667160,74614494} {int,ext,rec}Allocs={31559538,0,0} {chunk,block}Bytes={74614494,0} [f=0016200] [Game::KillLua][1] dtor=0 luaGaia=0x6a015380 [f=0016200] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={450545,61401589} {int,ext,rec}Allocs={31559539,0,0} {chunk,block}Bytes={61401589,0} [f=0016200] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={450545,61401589} {int,ext,rec}Allocs={31559539,0,0} {chunk,block}Bytes={61401589,0} [f=0016200] [Game::KillLua][2] dtor=0 luaRules=0x5642a200 [f=0016200] Start gadgetHandler:Shutdown [f=0016200] Shutdown - StartSetup [f=0016200] Shutdown - UnitMorph [f=0016200] Shutdown - LupsNanoSpray [f=0016200] Shutdown - Missile Silo Controller [f=0016200] Shutdown - Modular Comm Info [f=0016200] Shutdown - Terrain Texture Handler [f=0016200] Shutdown - UnitCloakShield [f=0016200] Shutdown - Starlight Handler [f=0016200] End gadgetHandler:Shutdown [f=0016200] Start gadgetHandler:Shutdown [f=0016200] Shutdown - Save/Load [f=0016200] Shutdown - Teleport Throw [f=0016200] Shutdown - UnitMorph [f=0016200] Shutdown - Modular Comm Info [f=0016200] Shutdown - Retreat Command [f=0016200] Shutdown - Shockwaves [f=0016200] Shutdown - UnitCloakShield [f=0016200] Shutdown - Lups Cloak FX [f=0016200] Shutdown - Lups [f=0016200] Shutdown - Lups Shield [f=0016200] End gadgetHandler:Shutdown [f=0016200] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31559569,0,0} {chunk,block}Bytes={0,0} [f=0016200] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31559569,0,0} {chunk,block}Bytes={0,0} [f=0016200] [Game::KillLua][4] dtor=0 [f=0016200] [Game::~CGame][1] [f=0016200] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016200] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016200] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016200] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016200] [Game::KillLua][4] dtor=1 [f=0016200] [Game::KillMisc][1] [f=0016200] [Game::KillMisc][2] [f=0016200] [Game::KillMisc][3] [f=0016200] [Game::KillRendering][1] [f=0016200] [3DOParser::Kill] allocated 137 pieces [f=0016200] [S3OParser::Kill] allocated 2750 pieces [f=0016200] [AssParser::Kill] allocated 222 pieces [f=0016200] [Game::KillInterface][1] [f=0016200] [Game::KillInterface][2] [f=0016200] [Game::KillSimulation][1] [f=0016200] [Game::KillSimulation][2] [f=0016200] [CCollisionHandler] dis-/continuous tests: 0/1912769 [f=0016200] [Game::KillSimulation][3] [f=0016200] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016200] [~CPathCache(28x20)] cacheHits=96 hitPercentage=42% numHashColls=0 maxCacheSize=8 [f=0016200] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016200] [~CPathCache(56x40)] cacheHits=29 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016200] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016200] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016200] [LosHandler::Kill] raycast instance cache-{hits,misses}={12736,16268}; shared=3%; cached=41% [f=0016200] [Game::KillSimulation][4] [f=0016200] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0016200] [Game::~CGame][2] [f=0016200] [Game::~CGame][3] [f=0016200] [SpringApp::Kill][3] [f=0016200] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 172552 bytes sent 190034 bytes recv'd [f=0016200] [SpringApp::Kill][4] font=0x45ce6aa0 [f=0016200] [SpringApp::Kill][5] [f=0016200] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x45d541a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=5980ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=191ms file="objects3d/detriment.s3o" indx=5072 inflSize=514kb readTime=96ms file="objects3d/strikecom_1.dae" indx=5430 inflSize=999kb readTime=82ms file="objects3d/behe_coroner.s3o" indx=4859 inflSize=70kb readTime=78ms file="objects3d/benzcom5.s3o" indx=4883 inflSize=326kb readTime=71ms file="objects3d/infiltrator.s3o" indx=5165 inflSize=74kb readTime=68ms file="objects3d/spiderriot.s3o" indx=5406 inflSize=134kb readTime=61ms file="objects3d/amphraider.s3o" indx=4800 inflSize=346kb readTime=60ms file="luaui/widgets/gui_showeco_action.lua" indx=4630 inflSize=10kb readTime=57ms file="unitpics/pw_artefact.png" indx=6460 inflSize=9kb readTime=53ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 47331611 bytes cached in 2887 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=134 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/firebreak_v1.1.sd7 (0x45e42640) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45e5f340) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45d5f5c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f35e001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]