[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.2iPl3QHqhw/springsettings.954606.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 70ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7faaa401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7255 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/954606/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 719ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ac5570] using map "Mercurial v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ac5570] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 204ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1777ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2420ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 43ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 680ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 84ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 5 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/954606/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 38, 189 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae09 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae09 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe-26edae09.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=26ed807a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26edae19 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26edae19 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe2-26edae19.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3427ms, checksum f6815e66)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/954606/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53e38970,0x53fda400}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: c447595f41dd7677c4b999479a071acf [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Kingstad [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Kingstad changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000001168e2c40,0000000064762060}]" [f=-000001] [Game::ClientReadNet] added new player Godde with number 2 to team 0 [f=-000001] > SPRINGIE:User Godde|commsupport|6_7|donator_1,player_elo|False|A||SE [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[Game::Load][lua{Rules,Gaia}={0000000098307980,00000000f06c2c70}]" [f=-000001] Allies: I choose: Nomad! [f=-000001] gl hf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={000000005c5baf80,00000000c3cf0770}]" [f=-000001] u shud be programming mr godde [f=-000001] Allies: I choose: But my mama said! [f=-000001] [0] Event [2220,259.879761,5189]: 0 finished unit Recon Commander [f=-000001] [0] Event [4362,259.883179,782]: 1 finished unit Recon Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3118 [f=0000000] [0] Kingstad, team: 0, elo:2907 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4480,259.877167,832]: 1 finished unit Rover Assembly [f=0000210] [210] Event [2640,56.5861511,4976]: 0 finished unit Tank Foundry [f=0000353] [353] Event [4248,259.877167,712]: 1 finished unit Metal Extractor [f=0000426] [426] Event [4480.02979,260.522278,849.99231]: 1 finished unit Mason [f=0000562] [562] Event [2504,56.5861511,5000]: 0 finished unit Metal Extractor [f=0000647] [Game::ClientReadNet] added new player Tiptushi with number 3 to team 0 [f=0000647] > SPRINGIE:User Tiptushi|factoryship|3_4||False|||FI [f=0000668] Connection attempt from Tiptushi [f=0000668] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000668] -> Connection established (given id 3) [f=0000676] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0000676] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000738] [738] Event [2640.04297,57.9061508,4948]: 0 finished unit Welder [f=0000776] [776] Event [4344,259.877167,1144]: 1 finished unit Metal Extractor [f=0000797] [797] Event [4480.02979,260.522278,849.99231]: 1 finished unit Mason [f=0000913] [913] Event [4264,259.877167,1160]: 1 finished unit Wind/Tidal Generator [f=0001047] [1047] Event [4168,259.877167,1160]: 1 finished unit Wind/Tidal Generator [f=0001050] [1050] Event [2600,56.5861511,5128]: 0 finished unit Metal Extractor [f=0001090] [1090] Event [4480.02979,260.522278,849.99231]: 1 finished unit Dart [f=0001212] [1212] Event [4088,259.877167,1160]: 1 finished unit Wind/Tidal Generator [f=0001309] [1309] Event [2640.04297,57.9061508,4948]: 0 finished unit Kodachi [f=0001323] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=0001351] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=0001351] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={00000000d3d31e50,00000000bcaf14c0}]" [f=0001407] [1407] Event [4008,259.877167,1160]: 1 finished unit Wind/Tidal Generator [f=0001743] [1743] Event [3291.81519,56.5861511,3448.04956]: 1 lost unit Dart [f=0001757] [1757] Event [2792,56.5861511,5256]: 0 finished unit Metal Extractor [f=0001990] [1990] Event [3640,56.5861511,1144]: 1 finished unit Metal Extractor [f=0002019] [2019] Event [5080,259.877167,888]: 1 finished unit Metal Extractor [f=0002120] [Game::ClientReadNet] added new player Whoisthisguy with number 4 to team 0 [f=0002120] > SPRINGIE:User Whoisthisguy|shipassault|3_4||False|||DE [f=0002148] Connection attempt from Whoisthisguy [f=0002148] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002148] -> Connection established (given id 4) [f=0002171] [2171] Event [4480,259.524902,1600]: 1 finished unit Radar Tower [f=0002226] [Game::ClientReadNet][LOGMSG] sender="Whoisthisguy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0002226] [Game::ClientReadNet][LOGMSG] sender="Whoisthisguy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002346] [2346] Event [3544,56.5861511,1016]: 1 finished unit Metal Extractor [f=0002435] [2435] Event [2640.04297,57.9061508,4948]: 0 finished unit Kodachi [f=0002444] [2444] Event [4480.02979,260.522278,849.99231]: 1 finished unit Scorcher [f=0002564] [2564] Event [4440,259.877167,1544]: 1 finished unit Wind/Tidal Generator [f=0002629] [2629] Event [2784,56.5861511,4960]: 0 finished unit Picket [f=0002675] [2675] Event [1800,259.877167,5000]: 0 finished unit Metal Extractor [f=0002782] [2782] Event [3640,56.5861511,1144]: 1 lost unit Metal Extractor [f=0002793] [2793] Event [4392,259.877167,1544]: 1 finished unit Wind/Tidal Generator [f=0002894] [2894] Event [1864,259.877167,5064]: 0 finished unit Wind/Tidal Generator [f=0002940] [2940] Event [5000,259.877167,872]: 1 finished unit Wind/Tidal Generator [f=0002953] [2953] Event [4480.02979,260.522278,849.99231]: 1 finished unit Scorcher [f=0003031] [3031] Event [4344,259.877167,1528]: 1 finished unit Wind/Tidal Generator [f=0003187] [3187] Event [1800,259.877167,5144]: 0 finished unit Wind/Tidal Generator [f=0003196] [3196] Event [4920,259.877167,840]: 1 finished unit Wind/Tidal Generator [f=0003308] [Game::ClientReadNet][LOGMSG] sender="Whoisthisguy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=731f5fab1e50b7913cc3183e8af8b0106cfe7c748a2db8681ac7b0350edcc8d6a5a27a9772a0dd14507d459cce9e312be0aad9a1ecd987177e2a9f9543bca2df]" [f=0003319] [3319] Event [4480,259.524902,1600]: 1 lost unit Radar Tower [f=0003325] [3325] Event [3640,55.4257202,1144]: 1 finished unit Metal Extractor [f=0003325] [3325] Event [2640.04297,57.9061508,4948]: 0 finished unit Kodachi [f=0003335] [Game::ClientReadNet][LOGMSG] sender="Whoisthisguy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8361febb0d16f2f032e3fd275d1d3ac7f03770776b859c725fe28148ed52c10dc64f1017e009b832b6116ee3c377544addd2e87c47aac88c4ed779407ec0f471]" [f=0003335] [Game::ClientReadNet][LOGMSG] sender="Whoisthisguy" string="[Game::Load][lua{Rules,Gaia}={0000000067123d30,00000000e1658030}]" [f=0003454] [3454] Event [4840,259.877167,824]: 1 finished unit Wind/Tidal Generator [f=0003606] [3606] Event [4709.89502,181.501694,1626.09656]: 1 lost unit Scorcher [f=0003688] [3688] Event [4563.99951,158.118713,1713.01257]: 0 lost unit Kodachi [f=0003692] [3692] Event [4760,259.877167,808]: 1 finished unit Wind/Tidal Generator [f=0003694] [3694] Event [4586.85986,202.029648,1539.96082]: 1 lost unit Scorcher [f=0003740] [3740] Event [4480.02979,260.522278,849.99231]: 1 finished unit Mason [f=0003746] [3746] Event [3352,56.5861511,888]: 1 finished unit Metal Extractor [f=0003758] [3758] Event [4440,259.877167,1544]: 1 lost unit Wind/Tidal Generator [f=0003876] [3876] Event [4344,260.049896,1528]: 1 lost unit Wind/Tidal Generator [f=0003884] [3884] Event [4392,259.280609,1544]: 1 lost unit Wind/Tidal Generator [f=0003933] [3933] Event [4168,259.877167,1160]: 1 lost unit Wind/Tidal Generator [f=0003944] [3944] Event [1896,259.877167,5432]: 0 finished unit Metal Extractor [f=0003998] [3998] Event [4008,259.877167,1160]: 1 lost unit Wind/Tidal Generator [f=0004015] [4015] Event [4088,259.993439,1160]: 1 lost unit Wind/Tidal Generator [f=0004040] [4040] Event [4264,260.049896,1160]: 1 lost unit Wind/Tidal Generator [f=0004074] [4074] Event [4480.02979,260.522278,849.99231]: 1 finished unit Scorcher [f=0004237] [4237] Event [1928,259.877167,5368]: 0 finished unit Wind/Tidal Generator [f=0004243] [4243] Event [4836.38721,259.734924,1208.62671]: 1 lost unit Scorcher [f=0004247] [4247] Event [3408,56.5861511,1136]: 1 finished unit Lotus [f=0004380] [4380] Event [4480.02979,260.522278,849.99231]: 1 finished unit Scorcher [f=0004417] [4417] Event [4648,56.5861511,4472]: 0 finished unit Metal Extractor [f=0004420] [4420] Event [2640.04297,57.9061508,4948]: 0 finished unit Welder [f=0004563] [4563] Event [1928,259.877167,5304]: 0 finished unit Wind/Tidal Generator [f=0004700] [4700] Event [3464,56.5861511,952]: 1 finished unit Solar Collector [f=0004710] [4710] Event [5009.09229,164.352676,1699.00403]: 1 lost unit Scorcher [f=0004814] [4814] Event [4480.02979,260.522278,849.99231]: 1 finished unit Scorcher [f=0004905] [4905] Event [1928,259.877167,5240]: 0 finished unit Wind/Tidal Generator [f=0005036] [5036] Event [3560,56.7063522,1112]: 1 finished unit Solar Collector [f=0005051] [5051] Event [5128.42432,259.877167,866.785828]: 0 lost unit Kodachi [f=0005053] [5053] Event [4296,259.933319,1048]: 1 finished unit Wind/Tidal Generator [f=0005085] [5085] Event [2664,56.5861511,5224]: 0 finished unit Solar Collector [f=0005135] [5135] Event [4696,56.5861511,4600]: 0 finished unit Metal Extractor [f=0005179] [5179] Event [4280,259.877167,952]: 1 finished unit Wind/Tidal Generator [f=0005192] [5192] Event [1928,259.877167,5176]: 0 finished unit Wind/Tidal Generator [f=0005220] [5220] Event [4480.02979,260.522278,849.99231]: 1 finished unit Scorcher [f=0005311] [5311] Event [2640.04297,57.9061508,4948]: 0 finished unit Kodachi [f=0005467] [5467] Event [1928,259.877167,5112]: 0 finished unit Wind/Tidal Generator [f=0005524] [5524] Event [4336,258.746796,1552]: 1 finished unit Radar Tower [f=0005627] [5627] Event [3536,56.5931702,1216]: 1 finished unit Lotus [f=0005633] [5633] Event [4768,56.5861511,4368]: 0 finished unit Lotus [f=0005704] [5704] Event [4480.02979,260.522278,849.99231]: 1 finished unit Scorcher [f=0005735] [5735] Event [4264,259.877167,872]: 1 finished unit Wind/Tidal Generator [f=0005924] [5924] Event [2640.04297,57.9061508,4948]: 0 finished unit Kodachi [f=0005981] [5981] Event [2680,56.5861511,5096]: 0 finished unit Caretaker [f=0006001] [6001] Event [4264,259.877167,792]: 1 finished unit Wind/Tidal Generator [f=0006116] [6116] Event [4480.02979,260.522278,849.99231]: 1 finished unit Scorcher [f=0006271] [6271] Event [4328,259.877167,712]: 1 finished unit Wind/Tidal Generator [f=0006277] [6277] Event [2640.04297,57.9061508,4948]: 0 finished unit Kodachi [f=0006278] [6278] Event [1064,259.877167,5256]: 0 finished unit Metal Extractor [f=0006323] [6323] Event [4584.521,153.467026,2501.65186]: 0 lost unit Kodachi [f=0006441] [6441] Event [1144,259.877167,5288]: 0 finished unit Wind/Tidal Generator [f=0006502] [6502] Event [2536,56.5861511,5096]: 0 finished unit Solar Collector [f=0006510] [6510] Event [4408,259.877167,728]: 1 finished unit Wind/Tidal Generator [f=0006517] [6517] Event [3432,56.5861511,2232]: 1 finished unit Metal Extractor [f=0006551] [6551] Event [4480.02979,260.522278,849.99231]: 1 finished unit Fencer [f=0006594] [6594] Event [1208,259.877167,5288]: 0 finished unit Wind/Tidal Generator [f=0006757] [6757] Event [2640.04297,57.9061508,4948]: 0 finished unit Kodachi [f=0006765] [6765] Event [4488,259.877167,728]: 1 finished unit Wind/Tidal Generator [f=0006832] [6832] Event [2872,56.5861511,5224]: 0 finished unit Solar Collector [f=0006974] [6974] Event [4480.02979,260.522278,849.99231]: 1 finished unit Fencer [f=0007050] [7050] Event [4568,259.877167,744]: 1 finished unit Wind/Tidal Generator [f=0007064] [7064] Event [4424,259.877167,1304]: 1 finished unit Caretaker [f=0007245] [7245] Event [2896,52.3159027,2672]: 1 finished unit Lotus [f=0007276] [7276] Event [4480.02979,260.522278,849.99231]: 1 finished unit Fencer [f=0007305] [7305] Event [4648,259.877167,760]: 1 finished unit Wind/Tidal Generator [f=0007339] [7339] Event [1184,229.521942,4720]: 0 finished unit Lotus [f=0007478] [7478] Event [5080,56.5861511,5688]: 0 finished unit Metal Extractor [f=0007544] [7544] Event [2776,56.5861511,2648]: 1 finished unit Metal Extractor [f=0007685] [7685] Event [4480.02979,260.522278,849.99231]: 1 finished unit Ripper [f=0007754] [7754] Event [2760,56.5861511,5096]: 0 finished unit Caretaker [f=0007955] [7955] Event [5304,56.5861511,5608]: 0 finished unit Metal Extractor [f=0007984] [7984] Event [4480.02979,260.522278,849.99231]: 1 finished unit Fencer [f=0008013] [8013] Event [5496,153.467026,1688]: 1 finished unit Metal Extractor [f=0008098] [8098] Event [4711.37354,153.467026,2391.78125]: 1 lost unit Fencer [f=0008130] [8130] Event [4377.66064,143.504135,2685.80127]: 1 lost unit Fencer [f=0008174] [8174] Event [648,153.467026,4456]: 0 finished unit Metal Extractor [f=0008201] [8201] Event [2456,56.5861511,2168]: 1 finished unit Metal Extractor [f=0008272] [8272] Event [4552,153.467026,2280]: 1 lost unit Metal Extractor [f=0008298] [8298] Event [2640.04297,57.9061508,4948]: 0 finished unit Ogre [f=0008332] [8332] Event [3352,56.5861511,888]: 1 lost unit Metal Extractor [f=0008345] [8345] Event [3271.63599,56.6539001,881.966553]: 0 lost unit Kodachi [f=0008378] [8378] Event [2864,56.5861511,4992]: 0 finished unit Tank Plate [f=0008383] [8383] Event [4480.02979,260.522278,849.99231]: 1 finished unit Ripper [f=0008596] [8596] Event [4480.02979,260.522278,849.99231]: 1 finished unit Fencer [f=0008662] [8662] Event [780.104553,149.771622,4359.58057]: 1 lost unit Scorcher [f=0008669] [8669] Event [2640.04297,57.9061508,4948]: 0 finished unit Welder [f=0008680] [8680] Event [2400,56.5861511,2272]: 1 finished unit Lotus [f=0008750] [8750] Event [881.565918,153.467026,4172.771]: 1 lost unit Scorcher [f=0008882] [8882] Event [832,191.225647,4560]: 0 finished unit Lotus [f=0009018] [9018] Event [5352,56.5861511,4200]: 0 finished unit Metal Extractor [f=0009057] [9057] Event [4536,251.701294,1336]: 1 finished unit Caretaker [f=0009209] [9209] Event [2448,56.5861511,4864]: 0 finished unit Picket [f=0009256] [9256] Event [4552,153.467026,2280]: 1 finished unit Metal Extractor [f=0009302] [9302] Event [4480.02979,260.522278,849.99231]: 1 finished unit Ripper [f=0009307] [9307] Event [2640.04297,57.9061508,4948]: 0 finished unit Kodachi [f=0009449] [9449] Event [5152,56.5861511,4288]: 0 finished unit Lotus [f=0009478] [9478] Event [4480.02979,260.522278,849.99231]: 1 finished unit Mason [f=0009482] [9482] Event [2864.04297,56.5861511,4964]: 0 finished unit Kodachi [f=0009769] [9769] Event [4734.13428,149.741028,3011.79028]: 1 lost unit Ripper [f=0009777] [9777] Event [4840.74609,97.4812775,3259.57422]: 0 lost unit Ogre [f=0009781] [9781] Event [4480.02979,260.522278,849.99231]: 1 finished unit Fencer [f=0009783] [9783] Event [4786.94873,112.283287,3192.23633]: 0 lost unit Kodachi [f=0009825] [9825] Event [4772.76025,139.288162,3075.62622]: 0 lost unit Kodachi [f=0009871] [9871] Event [5368,56.5861511,4296]: 0 finished unit Solar Collector [f=0009917] [9917] Event [4680,259.877167,872]: 1 finished unit Wind/Tidal Generator [f=0009965] Godde added point: lob [f=0009980] [9980] Event [1608,153.467026,3864]: 0 finished unit Metal Extractor [f=0010059] Godde added point: /info [f=0010065] [10065] Event [2640.04297,57.9061508,4948]: 0 finished unit Kodachi [f=0010080] [10080] Event [5464,153.467026,2872]: 1 finished unit Metal Extractor [f=0010196] [10196] Event [2728,56.5861511,3928]: 0 finished unit Metal Extractor [f=0010297] [10297] Event [3688,56.5861511,3992]: 0 finished unit Metal Extractor [f=0010309] [10309] Event [2864.04297,56.5861511,4964]: 0 finished unit Kodachi [f=0010368] [10368] Event [4705.44385,56.5861511,3875.70386]: 1 lost unit Ripper [f=0010388] [10388] Event [4480.02979,260.522278,849.99231]: 1 finished unit Ripper [f=0010389] [10389] Event [4760,259.877167,904]: 1 finished unit Wind/Tidal Generator [f=0010414] [10414] Event [4805.53418,56.5861511,3775.59888]: 1 lost unit Fencer [f=0010489] [10489] Event [2360,56.5861511,2424]: 1 finished unit Stinger [f=0010493] [10493] Event [4814.60303,56.3527527,3790.57031]: 1 lost unit Fencer [f=0010511] [10511] Event [4752,56.5861511,3616]: 1 lost unit Radar Tower [f=0010515] [10515] Event [4744,56.5861511,4520]: 0 finished unit Solar Collector [f=0010533] [10533] Event [1632,153.361969,3776]: 0 finished unit Lotus [f=0010535] [10535] Event [4683.29932,56.5861511,3659.5376]: 0 lost unit Kodachi [f=0010560] [10560] Event [4593.90283,56.5861511,3756.22217]: 0 lost unit Kodachi [f=0010581] [10581] Event [4480.02979,260.522278,849.99231]: 1 finished unit Fencer [f=0010596] [10596] Event [3040,56.5861511,3952]: 0 finished unit Radar Tower [f=0010654] [10654] Event [4840,259.877167,920]: 1 finished unit Wind/Tidal Generator [f=0010668] [10668] Event [4449.55127,56.5861511,3695.83203]: 1 lost unit Fencer [f=0010834] [10834] Event [4480.02979,260.522278,849.99231]: 1 finished unit Ripper [f=0011030] [11030] Event [959.048767,153.467026,3497.85034]: 1 lost unit Scorcher [f=0011042] [11042] Event [4712,259.877167,1064]: 1 finished unit Caretaker [f=0011110] [11110] Event [4768,56.5861511,4368]: 0 lost unit Lotus [f=0011123] [11123] Event [4480.02979,260.522278,849.99231]: 1 finished unit Fencer [f=0011159] [11159] Event [4920,259.877167,952]: 1 finished unit Wind/Tidal Generator [f=0011244] [11244] Event [4984,259.877167,952]: 1 finished unit Wind/Tidal Generator [f=0011247] [11247] Event [3368,56.5861511,3496]: 0 finished unit Metal Extractor [f=0011304] [11304] Event [4762.37451,56.5861511,3859.19336]: 1 lost unit Fencer [f=0011383] [11383] Event [4648,55.5714417,4472]: 0 lost unit Metal Extractor [f=0011396] [11396] Event [4572.74658,56.7678566,4464.70752]: 1 lost unit Ripper [f=0011437] [11437] Event [4480.02979,260.522278,849.99231]: 1 finished unit Ripper [f=0011507] [11507] Event [5064,259.877167,968]: 1 finished unit Wind/Tidal Generator [f=0011546] [11546] Event [3352,55.4257202,888]: 1 finished unit Metal Extractor [f=0011637] [11637] Event [3152,56.5861511,3392]: 0 finished unit Lotus [f=0011671] [11671] Event [4480.02979,260.522278,849.99231]: 1 finished unit Fencer [f=0011733] [11733] Event [5144,259.877167,984]: 1 finished unit Wind/Tidal Generator [f=0011780] [11780] Event [2640.04297,57.9061508,4948]: 0 finished unit Ogre [f=0011947] [11947] Event [4480.02979,260.522278,849.99231]: 1 finished unit Ripper [f=0012109] [12109] Event [3024,54.1142273,3216]: 0 finished unit Picket [f=0012155] [12155] Event [4880,85.1356506,3312]: 1 lost unit Radar Tower [f=0012208] [12208] Event [5224,259.877167,1000]: 1 finished unit Wind/Tidal Generator [f=0012211] [12211] Event [720,152.941742,3200]: 0 finished unit Picket [f=0012222] [12222] Event [3688,56.0657883,3992]: 0 lost unit Metal Extractor [f=0012259] [12259] Event [4904,56.5861511,4312]: 0 finished unit Stinger [f=0012331] [12331] Event [4691.11426,56.5861511,3552.10254]: 1 lost unit Mason [f=0012338] [12338] Event [4713.24072,56.6648254,3525.69287]: 1 lost unit Mason [f=0012345] [12345] Event [2864.04297,56.5861511,4964]: 0 finished unit Ogre [f=0012403] [12403] Event [2920,56.5861511,3256]: 0 finished unit Metal Extractor [f=0012405] [12405] Event [4480.02979,260.522278,849.99231]: 1 finished unit Badger [f=0012570] [12570] Event [3787.06567,56.1424522,3937.37964]: 1 lost unit Ripper [f=0012621] [12621] Event [3869.00122,56.5861511,3704.71826]: 1 lost unit Fencer [f=0012639] [12639] Event [3368,56.5861511,3496]: 0 lost unit Metal Extractor [f=0012645] [12645] Event [624,153.349609,3120]: 0 finished unit Radar Tower [f=0012654] [12654] Event [5304,259.877167,1016]: 1 finished unit Wind/Tidal Generator [f=0012818] [12818] Event [4480.02979,260.522278,849.99231]: 1 finished unit Badger [f=0012871] [12871] Event [2848,56.5861511,3216]: 0 finished unit Picket [f=0012896] [12896] Event [1464,56.5861511,2264]: 1 finished unit Stinger [f=0012909] [12909] Event [2896,52.3159027,2672]: 1 lost unit Lotus [f=0013147] [13147] Event [4648,54.0479279,4472]: 0 finished unit Metal Extractor [f=0013164] [13164] Event [5384,259.877167,1016]: 1 finished unit Wind/Tidal Generator [f=0013238] [13238] Event [1544,56.5861511,2344]: 1 finished unit Metal Extractor [f=0013261] [13261] Event [4480.02979,260.522278,849.99231]: 1 finished unit Badger [f=0013332] [13332] Event [848,152.645111,3200]: 0 finished unit Lotus [f=0013393] [13393] Event [4480.02979,260.522278,849.99231]: 1 finished unit Mason [f=0013416] [13416] Event [2640.04297,57.9061508,4948]: 0 finished unit Ogre [f=0013427] [13427] Event [2864.04297,56.5861511,4964]: 0 finished unit Kodachi [f=0013479] [13479] Event [3368,55.4257202,3496]: 0 finished unit Metal Extractor [f=0013512] Godde added point: needs high priority [f=0013528] [13528] Event [4480.02979,260.522278,849.99231]: 1 finished unit Mason [f=0013692] [13692] Event [4856,56.5861511,4632]: 0 finished unit Solar Collector [f=0013706] [13706] Event [2776,56.5861511,2648]: 1 lost unit Metal Extractor [f=0013735] [13735] Event [1496,56.5861511,1688]: 1 finished unit Metal Extractor [f=0013808] [13808] Event [4741.09668,74.440033,3359.32251]: 1 finished unit Claw [f=0013860] [13860] Event [4480.02979,260.522278,849.99231]: 1 finished unit Badger [f=0013886] [13886] Event [4815.13281,124.568756,3141.40698]: 1 finished unit Claw [f=0013908] [13908] Event [4748.48926,149.303375,2920.63843]: 1 lost unit Ripper [f=0013927] [13927] Event [2864.04297,56.5861511,4964]: 0 finished unit Welder [f=0013955] [13955] Event [4858.14355,151.578552,2851.9126]: 1 lost unit Fencer [f=0013971] [13971] Event [4728.4165,131.85556,3095.94995]: 1 finished unit Claw [f=0014005] [14005] Event [4760.7915,150.631653,2991.3291]: 0 lost unit Ogre [f=0014007] [14007] Event [4790.93066,151.532425,2919.7229]: 0 lost unit Ogre [f=0014007] [14007] Event [4592.22656,151.439987,2950.55688]: 1 lost unit Fencer [f=0014024] [14024] Event [4856.05518,146.516251,3039.07935]: 1 finished unit Claw [f=0014045] [14045] Event [5134.5498,147.309799,3028.96631]: 0 lost unit Kodachi [f=0014049] [14049] Event [4855.41162,150.222687,2867.11108]: 1 finished unit Claw [f=0014085] [14085] Event [2624,56.5861511,2336]: 1 finished unit Lotus [f=0014111] [14111] Event [4480.02979,260.522278,849.99231]: 1 finished unit Fencer [f=0014171] [14171] Event [2704,56.5861511,3152]: 0 finished unit Picket [f=0014172] [14172] Event [1008,153.028259,3200]: 0 finished unit Picket [f=0014195] [14195] Event [2640.04297,57.9061508,4948]: 0 finished unit Kodachi [f=0014357] [14357] Event [1448,56.5861511,1544]: 1 finished unit Metal Extractor [f=0014390] [14390] Event [2808,56.5861511,5192]: 0 finished unit Wind/Tidal Generator [f=0014419] [14419] Event [4480.02979,260.522278,849.99231]: 1 finished unit Ripper [f=0014530] [14530] Event [2928,56.5861511,3120]: 0 finished unit Lotus [f=0014566] [14566] Event [4448,153.467026,2960]: 1 finished unit Radar Tower [f=0014570] [14570] Event [2864.04297,56.5861511,4964]: 0 finished unit Kodachi [f=0014572] [14572] Event [4480.02979,260.522278,849.99231]: 1 finished unit Fencer [f=0014673] [14673] Event [5144,56.5861511,5576]: 0 finished unit Solar Collector [f=0014763] [14763] Event [4480.02979,260.522278,849.99231]: 1 finished unit Ripper [f=0014765] [14765] Event [2640.04297,57.9061508,4948]: 0 finished unit Kodachi [f=0014870] [14870] Event [2864.04297,56.5861511,4964]: 0 finished unit Kodachi [f=0014898] [14898] Event [4480.02979,260.522278,849.99231]: 1 finished unit Fencer [f=0014931] [14931] Event [2776,56.5861511,5320]: 0 finished unit Solar Collector [f=0014963] [14963] Event [2800,56.3539124,2592]: 1 lost unit Picket [f=0015009] [15009] Event [2864,56.8531036,2592]: 1 lost unit Picket [f=0015048] [15048] Event [4904.9541,141.989395,4294.02539]: 1 finished unit Claw [f=0015058] [15058] Event [4904.9541,141.989395,4294.02539]: 1 lost unit Claw [f=0015061] [15061] Event [4321.82324,65.0992661,4199.49805]: 1 finished unit Claw [f=0015069] [15069] Event [2832,56.8099213,2576]: 1 lost unit Picket [f=0015102] [15102] Event [5208,56.5861511,5656]: 0 finished unit Solar Collector [f=0015106] [15106] Event [2728,56.5861511,5240]: 0 finished unit Wind/Tidal Generator [f=0015108] [15108] Event [4480.02979,260.522278,849.99231]: 1 finished unit Ripper [f=0015110] [15110] Event [680,153.467026,3288]: 0 finished unit Metal Extractor [f=0015146] [15146] Event [4405.53076,56.5861511,4162.86914]: 1 finished unit Claw [f=0015211] [15211] Event [2640.04297,57.9061508,4948]: 0 finished unit Kodachi [f=0015240] [15240] Event [4669.73535,56.6407127,4131.31104]: 1 finished unit Claw [f=0015244] [15244] Event [4480.02979,260.522278,849.99231]: 1 finished unit Fencer [f=0015248] [15248] Event [2864.04297,56.5861511,4964]: 0 finished unit Kodachi [f=0015272] [15272] Event [4708.75098,56.7172127,4127.14893]: 1 finished unit Claw [f=0015278] [15278] Event [4708.75098,56.7172127,4127.14893]: 1 lost unit Claw [f=0015303] [15303] Event [696,153.467026,3352]: 0 finished unit Wind/Tidal Generator [f=0015316] [15316] Event [2736,56.5861511,3232]: 0 finished unit Radar Tower [f=0015336] [15336] Event [4525.0498,56.6195564,4111.90137]: 1 finished unit Claw [f=0015412] [15412] Event [1064,56.5861511,456]: 1 finished unit Metal Extractor [f=0015448] [15448] Event [2752,56.5928268,2576]: 1 lost unit Picket [f=0015463] [15463] Event [4905.30566,115.453972,4294.04736]: 1 finished unit Claw [f=0015483] [15483] Event [4480.02979,260.522278,849.99231]: 1 finished unit Ripper [f=0015486] [15486] Event [4870.4248,56.6732826,4321.83789]: 1 finished unit Claw [f=0015488] [15488] Event [760,153.467026,3352]: 0 finished unit Wind/Tidal Generator [f=0015497] [15497] Event [4870.4248,56.6732826,4321.83789]: 1 lost unit Claw [f=0015515] [15515] Event [4884.55957,56.6383438,4388.07373]: 1 finished unit Claw [f=0015525] [15525] Event [4958.85352,56.7564545,4332.45752]: 1 finished unit Claw [f=0015527] [15527] Event [4884.55957,56.6383438,4388.07373]: 1 lost unit Claw [f=0015548] [15548] Event [5288,56.5861511,5736]: 0 finished unit Solar Collector [f=0015569] [15569] Event [4958.85352,-943.24353,4332.45752]: 1 lost unit Claw [f=0015623] [15623] Event [4480.02979,260.522278,849.99231]: 1 finished unit Fencer [f=0015652] [15652] Event [4925.48291,56.4833412,4306.20605]: 1 finished unit Claw [f=0015652] [15652] Event [760,153.467026,3416]: 0 finished unit Wind/Tidal Generator [f=0015669] [15669] Event [4903.07813,56.5861511,4185.30029]: 1 finished unit Claw [f=0015684] [15684] Event [4999.87646,56.5861511,4218.12891]: 1 finished unit Claw [f=0015693] [15693] Event [5152.92188,56.5861511,4142.45947]: 1 finished unit Claw [f=0015821] [15821] Event [5247.83643,56.5861511,3869.33813]: 1 finished unit Claw [f=0015826] [15826] Event [2704,56.7487335,2576]: 1 lost unit Picket [f=0015828] [15828] Event [4480.02979,260.522278,849.99231]: 1 finished unit Ripper [f=0015837] [15837] Event [5243.96826,56.5861511,3812.70117]: 1 finished unit Claw [f=0015851] [15851] Event [5208.38965,56.5861511,3880.09766]: 1 finished unit Claw [f=0015860] [15860] Event [696,153.467026,3416]: 0 finished unit Wind/Tidal Generator [f=0015885] [15885] Event [5166.7168,56.5861511,3777.56079]: 1 finished unit Claw [f=0015896] [15896] Event [5166.7168,56.5861511,3777.56079]: 1 lost unit Claw [f=0015961] [15961] Event [1568.00171,56.5861511,2431.25928]: 0 lost unit Kodachi [f=0015963] [15963] Event [4480.02979,260.522278,849.99231]: 1 finished unit Fencer [f=0016003] [16003] Event [5266.71436,56.5861511,3664.11011]: 1 finished unit Claw [f=0016025] [16025] Event [840,56.5861511,536]: 1 finished unit Metal Extractor [f=0016120] [16120] Event [1544,56.5861511,2344]: 1 lost unit Metal Extractor [f=0016144] [16144] Event [1464,56.6680908,2264]: 1 lost unit Stinger [f=0016148] [16148] Event [5272.37891,90.4326477,3284.15991]: 1 finished unit Claw [f=0016148] [16148] Event [5289.99121,56.5964317,3552.35156]: 1 finished unit Claw [f=0016172] [16172] Event [4480.02979,260.522278,849.99231]: 1 finished unit Ripper [f=0016200] [16200] Event [1345.25793,56.8614502,2204.67896]: 1 lost unit Scorcher [f=0016205] [16205] Event [2736,56.5861511,2512]: 1 finished unit Picket [f=0016257] [16257] Event [5345.76074,89.498291,3287.33423]: 1 finished unit Claw [f=0016312] [16312] Event [4480.02979,260.522278,849.99231]: 1 finished unit Fencer [f=0016328] [16328] Event [1496,56.5861511,1688]: 1 lost unit Metal Extractor [f=0016338] [16338] Event [5222.80518,56.8081055,3510.12671]: 1 finished unit Claw [f=0016369] [16369] Event [5354.28369,153.425995,2923.48047]: 0 lost unit Ogre [f=0016373] [16373] Event [5242.91992,56.9634857,3502.86743]: 1 finished unit Claw [f=0016386] [16386] Event [5242.91992,56.9634857,3502.86743]: 1 lost unit Claw [f=0016386] [16386] Event [5222.80518,56.8081055,3510.12671]: 1 lost unit Claw [f=0016411] [16411] Event [1448,56.5861511,1544]: 1 lost unit Metal Extractor [f=0016422] [16422] Event [5245.82324,152.226257,2971.38525]: 1 finished unit Claw [f=0016436] [16436] Event [2952,56.5861511,5424]: 0 finished unit Fusion Reactor [f=0016492] [16492] Event [2864.04297,56.5861511,4964]: 0 finished unit Kodachi [f=0016516] [16516] Event [5004.75293,56.6571121,3517.07178]: 1 finished unit Claw [f=0016517] [16517] Event [4480.02979,260.522278,849.99231]: 1 finished unit Ripper [f=0016590] [16590] Event [2800,56.5861511,2512]: 1 finished unit Picket [f=0016657] [16657] Event [4480.02979,260.522278,849.99231]: 1 finished unit Fencer [f=0016673] [16673] Event [4954.28418,56.7904282,4338.3374]: 1 finished unit Claw [f=0016756] [16756] Event [4817.85986,56.3740578,4313.22852]: 1 finished unit Claw [f=0016789] [16789] Event [5352.73047,56.5861511,3558.78564]: 1 finished unit Claw [f=0016796] [16796] Event [997.948608,56.5861511,575.336853]: 1 lost unit Mason [f=0016826] [16826] Event [4930.37939,56.6479797,4290.1377]: 1 finished unit Claw [f=0016831] [16831] Event [5388.82422,81.6385498,3321.26709]: 0 lost unit Kodachi [f=0016834] [16834] Event [4894.91064,121.307159,4296.46338]: 1 finished unit Claw [f=0016847] [16847] Event [4894.91064,56.5861511,4296.46338]: 1 lost unit Claw [f=0016862] [16862] Event [4480.02979,260.522278,849.99231]: 1 finished unit Ripper [f=0016881] [16881] Event [5403.43066,92.6409454,3270.7561]: 0 lost unit Kodachi [f=0016894] [16894] Event [840,56.5861511,536]: 1 lost unit Metal Extractor [f=0016899] [16899] Event [1328,56.5863037,2400]: 0 finished unit Lotus [f=0016903] [16903] Event [2640.04297,57.9061508,4948]: 0 finished unit Emissary [f=0016911] [16911] Event [4900.99854,134.809479,4294.25195]: 1 finished unit Claw [f=0016920] [16920] Event [1064,56.5861511,456]: 1 lost unit Metal Extractor [f=0016950] [16950] Event [4940.7085,56.7401505,4310.46143]: 1 finished unit Claw [f=0016989] [16989] Event [4942.02393,56.8022957,4370.02441]: 1 finished unit Claw [f=0016993] [16993] Event [4940.7085,-943.25983,4310.46143]: 1 lost unit Claw [f=0016997] [16997] Event [4480.02979,260.522278,849.99231]: 1 finished unit Fencer [f=0017004] [17004] Event [4654.35303,56.5861511,3801.8208]: 1 lost unit Fencer [f=0017009] [17009] Event [4927.62842,56.5861511,4306.14063]: 1 finished unit Claw [f=0017082] [17082] Event [4841.50879,56.8689194,4408.30273]: 1 finished unit Claw [f=0017115] [17115] Event [4888.89355,55.6770592,4353.69971]: 1 finished unit Claw [f=0017142] [17142] Event [4995.64014,56.5861511,3820.83545]: 1 lost unit Ripper [f=0017142] [17142] Event [4904,56.5861511,4312]: 0 lost unit Stinger [f=0017158] [17158] Event [4888.89355,-944.32294,4353.69971]: 1 lost unit Claw [f=0017160] [17160] Event [5016.05127,56.6357193,4315.229]: 1 finished unit Claw [f=0017175] [17175] Event [4884.65869,76.8701401,4306.5918]: 1 finished unit Claw [f=0017175] [17175] Event [2864.04297,56.5861511,4964]: 0 finished unit Kodachi [f=0017197] [17197] Event [2400,56.5861511,1888]: 1 finished unit Lotus [f=0017212] [17212] Event [4480.02979,260.522278,849.99231]: 1 finished unit Ripper [f=0017279] [17279] Event [5117.85352,56.5861511,4377.83887]: 1 finished unit Claw [f=0017289] [17289] Event [5143.85645,56.2968979,4256.75146]: 1 finished unit Claw [f=0017308] [17308] Event [5152,56.2431717,4288]: 0 lost unit Lotus [f=0017337] [17337] Event [4708.40283,56.5861511,4535.81934]: 1 finished unit Claw [f=0017348] [17348] Event [5101.56836,56.6966591,4385.00684]: 1 finished unit Claw [f=0017356] [17356] Event [4480.02979,260.522278,849.99231]: 1 finished unit Fencer [f=0017367] [17367] Event [5352,55.5708694,4200]: 0 lost unit Metal Extractor [f=0017377] [17377] Event [1544,55.4981232,2344]: 0 finished unit Metal Extractor [f=0017417] [17417] Event [4648,54.0479279,4472]: 0 lost unit Metal Extractor [f=0017443] [17443] Event [5445.625,56.7482529,4194.69434]: 1 finished unit Claw [f=0017455] [17455] Event [4620.36523,54.7589149,4440.56104]: 1 finished unit Claw [f=0017536] [17536] Event [4755.94922,56.5861511,4569.42334]: 1 finished unit Claw [f=0017542] [17542] Event [2432,56.5861511,2000]: 1 finished unit Lotus [f=0017585] [17585] Event [4480.02979,260.522278,849.99231]: 1 finished unit Ripper [f=0017606] [17606] Event [3368,55.4257202,3496]: 0 lost unit Metal Extractor [f=0017608] [17608] Event [4652.80078,56.5861511,4636.43799]: 1 finished unit Claw [f=0017617] [17617] Event [4623.95508,56.5861511,4618.34912]: 1 finished unit Claw [f=0017621] [17621] Event [4673.70898,56.7996864,4552.87207]: 1 finished unit Claw [f=0017704] [17704] Event [4785.06299,56.5861511,4606.11377]: 1 finished unit Claw [f=0017717] [17717] Event [4480.02979,260.522278,849.99231]: 1 finished unit Fencer [f=0017775] [17775] Event [4791.01904,56.5861511,4642.01953]: 1 finished unit Claw [f=0017784] [17784] Event [4635.62451,56.5861511,4663.63135]: 1 finished unit Claw [f=0017787] [17787] Event [4638.55664,56.8209229,4579.84717]: 1 finished unit Claw [f=0017804] [17804] Event [4696,56.5861511,4600]: 0 lost unit Metal Extractor [f=0017837] [17837] Event [1408,56.2340927,2192]: 0 finished unit Picket [f=0017871] [17871] Event [4770.03516,56.5836716,4612.83008]: 1 finished unit Claw [f=0017908] [17908] Event [4744,56.6218185,4520]: 0 lost unit Solar Collector [f=0017948] [17948] Event [3040,56.5861511,3952]: 0 lost unit Radar Tower [f=0017957] [17957] Event [4480.02979,260.522278,849.99231]: 1 finished unit Ripper [f=0017964] [17964] Event [2640.04297,57.9061508,4948]: 0 finished unit Emissary [f=0017971] [17971] Event [4705.86328,55.5622635,4580.32178]: 1 finished unit Claw [f=0017998] [17998] Event [2928,56.5861511,3120]: 0 lost unit Lotus [f=0018010] [18010] Event [3152,56.5861511,3392]: 0 lost unit Lotus [f=0018051] [18051] Event [3237.46851,56.6844826,4121.47607]: 0 lost unit Kodachi [f=0018067] [18067] Event [3490.37476,56.5055122,4464.78711]: 0 lost unit Emissary [f=0018074] [18074] Event [5402.73193,56.5861511,4264.93457]: 1 finished unit Claw [f=0018115] [18115] Event [5447.4082,52.6993408,4285.5708]: 1 finished unit Claw [f=0018120] [18120] Event [3173.25977,56.5861511,3794.73706]: 1 lost unit Ripper [f=0018130] [18130] Event [5403.61279,56.5785675,4152.92139]: 1 finished unit Claw [f=0018136] [18136] Event [4480.02979,260.522278,849.99231]: 1 finished unit Fencer [f=0018168] [18168] Event [4705.39453,55.9820023,4642.23828]: 1 finished unit Claw [f=0018190] [18190] Event [3024,54.1142273,3216]: 0 lost unit Picket [f=0018240] [18240] Event [2935.97217,56.5861511,3764.4353]: 0 lost unit Kodachi [f=0018243] [18243] Event [5359.02979,63.1405029,4329.18994]: 1 finished unit Claw [f=0018292] [18292] Event [5368.77148,55.4531937,4220.00146]: 1 finished unit Claw [f=0018301] [18301] Event [5354.88086,56.5861511,4374.95117]: 1 finished unit Claw [f=0018355] [18355] Event [5258.90332,56.7796135,4263.2373]: 1 finished unit Claw [f=0018400] [18400] Event [2848,56.5861511,3216]: 0 lost unit Picket [f=0018402] [18402] Event [4600,56.5925598,3800]: 1 finished unit Metal Extractor [f=0018410] [18410] Event [5327.31592,56.5861511,4408.0166]: 1 finished unit Claw [f=0018419] [18419] Event [2704,56.5861511,3152]: 0 lost unit Picket [f=0018433] [18433] Event [4480.02979,260.522278,849.99231]: 1 finished unit Ripper [f=0018436] [18436] Event [2736,56.5861511,3232]: 0 lost unit Radar Tower [f=0018459] [18459] Event [5331.53027,56.4880943,4251.60156]: 1 finished unit Claw [f=0018467] [18467] Event [2935.97388,56.5337982,4192.72314]: 0 lost unit Welder [f=0018469] [18469] Event [5421.87695,54.1813965,4360.01953]: 1 finished unit Claw [f=0018498] [18498] Event [2945.37451,56.5861511,4585.90527]: 0 lost unit Kodachi [f=0018504] [18504] Event [2920,56.5861511,3256]: 0 lost unit Metal Extractor [f=0018516] [18516] Event [5389.64941,56.5861511,4394.14844]: 1 finished unit Claw [f=0018526] [18526] Event [3032.54517,56.5861511,4690.25293]: 1 lost unit Ripper [f=0018553] [18553] Event [5336,56.5861511,5416]: 0 finished unit Stinger [f=0018569] [18569] Event [2864.04297,56.5861511,4964]: 0 finished unit Ogre [f=0018571] [18571] Event [4480.02979,260.522278,849.99231]: 1 finished unit Fencer [f=0018577] [18577] Event [5358.59326,56.5861511,4439.02783]: 1 finished unit Claw [f=0018595] [18595] Event [808,56.5861511,1944]: 0 finished unit Metal Extractor [f=0018622] [18622] Event [3027.12476,55.1266632,4130.14502]: 0 lost unit Welder [f=0018626] [18626] Event [5403.76709,56.5745277,4252.14941]: 1 finished unit Claw [f=0018628] [18628] Event [5368,56.5861511,4296]: 0 lost unit Solar Collector [f=0018639] [18639] Event [5285.84424,56.5999413,4390.37158]: 1 finished unit Claw [f=0018649] [18649] Event [3214.32983,56.5861511,4851.59912]: 1 lost unit Ripper [f=0018652] [18652] Event [2819.48755,56.5861511,4797.32373]: 0 lost unit Kodachi [f=0018679] [18679] Event [5333.66992,56.070137,4244.61084]: 1 finished unit Claw [f=0018702] [18702] Event [4856,56.5861511,4632]: 0 lost unit Solar Collector [f=0018712] [18712] Event [2758.76807,56.5453682,4702.54297]: 0 lost unit Kodachi [f=0018720] [18720] Event [2898.41138,55.2807503,4691.38623]: 1 lost unit Ripper [f=0018737] [18737] Event [2888,56.5861511,4168]: 0 lost unit Stinger [f=0018747] [18747] Event [2728,56.0652161,3928]: 0 lost unit Metal Extractor [f=0018781] [18781] Event [4788.05566,56.8216133,4576.37891]: 1 finished unit Claw [f=0018781] [18781] Event [4480.02979,260.522278,849.99231]: 1 finished unit Ripper [f=0018798] [18798] Event [4791.521,56.7347908,4564.05859]: 1 finished unit Claw [f=0018840] [18840] Event [2914.87085,56.6339569,4465.60107]: 1 lost unit Ripper [f=0018902] [18902] Event [4480.02979,260.522278,849.99231]: 1 finished unit Mason [f=0018958] [18958] Event [3049.5896,55.2420311,4457.67334]: 1 lost unit Ripper [f=0019022] [19022] Event [4480.02979,260.522278,849.99231]: 1 finished unit Mason [f=0019086] [19086] Event [2864.04297,56.5861511,4964]: 0 finished unit Ogre [f=0019132] [19132] Event [2639.50269,56.5861511,4364.37988]: 0 lost unit Ogre [f=0019149] [19149] Event [2907.10791,55.4715347,4432.70557]: 1 lost unit Ripper [f=0019172] [19172] Event [4480.02979,260.522278,849.99231]: 1 finished unit Fencer [f=0019202] Godde added point: looks badman [f=0019235] [19235] Event [2456,55.3316498,5256]: 0 finished unit Energy Pylon [f=0019256] [19256] Event [2672.38086,56.5861549,4606.91064]: 0 lost unit Kodachi [f=0019280] [19280] Event [2744.43481,56.6327896,4348.27051]: 1 lost unit Ripper [f=0019312] [19312] Event [1496,55.4257202,1688]: 0 finished unit Metal Extractor [f=0019336] [19336] Event [2951.1543,53.8440781,4458.22852]: 1 lost unit Ripper [f=0019378] [19378] Event [5110.45801,56.5861511,5372.33008]: 1 finished unit Claw [f=0019384] [19384] Event [4648,53.2476044,4472]: 1 finished unit Metal Extractor [f=0019395] [19395] Event [3001.59668,55.0994301,4438.05908]: 1 lost unit Fencer [f=0019402] [19402] Event [5110.45801,56.5861511,5372.33008]: 1 lost unit Claw [f=0019414] [19414] Event [2985.97266,55.5969086,4567.45557]: 0 lost unit Ogre [f=0019426] [19426] Event [4480.02979,260.522278,849.99231]: 1 finished unit Ripper [f=0019508] [19508] Event [5352,54.2185974,4200]: 1 finished unit Metal Extractor [f=0019526] [19526] Event [2884.52295,54.941864,4428.54199]: 1 lost unit Fencer [f=0019526] [19526] Event [2378.90161,56.5861511,4758.47998]: 0 lost unit Emissary [f=0019555] [19555] Event [5096.81445,56.5861511,5356.43018]: 1 finished unit Claw [f=0019556] [19556] Event [5096.81445,56.5861511,5356.43018]: 1 lost unit Claw [f=0019562] [19562] Event [5169.95996,56.5861511,5419.47363]: 1 finished unit Claw [f=0019562] [19562] Event [4480.02979,260.522278,849.99231]: 1 finished unit Fencer [f=0019598] [19598] Event [5151.33936,56.5861511,5471.06104]: 1 finished unit Claw [f=0019640] Godde added point: to be a sad man [f=0019665] [19665] Event [5117.05518,56.5861511,5278.34863]: 1 finished unit Claw [f=0019668] [19668] Event [2784,56.6756439,4960]: 0 lost unit Picket [f=0019677] gg [f=0019687] [19687] Event [2448,56.5861511,4864]: 0 lost unit Picket [f=0019688] [19688] Event [2864.04297,56.572876,4964]: 0 lost unit Ogre [f=0019694] [19694] Event [5117.05518,56.5861511,5278.34863]: 1 lost unit Claw [f=0019695] [19695] Event [5169.95996,56.5861511,5419.47363]: 1 lost unit Claw [f=0019702] [19702] Event [2920,55.4257202,3256]: 1 finished unit Metal Extractor [f=0019712] [19712] Event [2864.04297,56.649704,4964]: 0 lost unit Ogre [f=0019715] [19715] Event [2864.04297,56.649704,4964]: 0 lost unit Ogre [f=0019732] [19732] Event [5135.38037,56.5861511,5182.15576]: 1 finished unit Claw [f=0019734] [19734] Event [2864.04297,56.2177277,4964]: 0 lost unit Ogre [f=0019745] gg [f=0019747] [19747] Event [5109.38623,56.5861511,5090.76904]: 1 finished unit Claw [f=0019761] [19761] Event [undefined]: Kingstad resigned [f=0019761] game_message: Kingstad has been destroyed! [f=0019761] game_message: PRO_rANDY wins! [f=0019761] Submitting stats [f=0019761] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019761] Part| Total Time|Time of the last 0.5s [f=0019761] Draw 19392.96ms 27.64% [f=0019761] Lua::Callins::Synced 12802.73ms 15.37% [f=0019761] Lua::Callins::Unsynced 24888.17ms 31.14% [f=0019761] Lua::CollectGarbage::Synced 1266.96ms 0.50% [f=0019761] Lua::CollectGarbage::Unsynced 1631.09ms 0.50% [f=0019761] Misc::Profiler::AddTime 79.72ms 0.00% [f=0019761] Sim 42556.47ms 57.29% [f=0019761] [19761] Received game_message: Kingstad has been destroyed! [f=0019761] [19761] Received game_message: PRO_rANDY wins! [f=0019762] [19762] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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End Stats Values: 44,9085,10570,10570,9085,1018.1803,905.994385,905.994385,1018.1803,0,0,0,0,0,0,0,0,0,0,0,0,8521.96289,10626.3467,10626.3467,8521.96289,1370,1160,1160,1370,66.7278519,29.7837334,29.7837334,66.7278519,1330,1385,1385,1330,40.1766777,37.2498894,37.2498894,40.1766777,1200,4060,4060,1200,7609.06641,9035.25098,9035.25098,7609.06641,5185,3965,3965,5185,9575.25098,8299.06641,8299.06641,9575.25098,176.509827,2441.18042,2441.18042,176.509827,11511.8652,9429.20898,9429.20898,11511.8652 [f=0019762] [19762] Game End Stats Values: 45,7685,10800,10800,7685,1149.53711,932.463806,932.463806,1149.53711,0,0,0,0,0,0,0,0,0,0,0,0,8703.49902,11914.2529,11914.2529,8703.49902,1170,1160,1160,1170,89.6296997,62.5350952,62.5350952,89.6296997,1330,1385,1385,1330,45.4683228,40.0668602,40.0668602,45.4683228,0,4020,4020,0,7889.06641,10923.9229,10923.9229,7889.06641,5185,4235,4235,5185,11463.9229,8719.06641,8719.06641,11463.9229,264.509277,2572.07764,2572.07764,264.509277,12832.2119,9865.28027,9865.28027,12832.2119 [f=0019768] [19768] Event [5067.14453,56.5861511,5069.38672]: 1 finished unit Claw [f=0019771] [19771] Event [4480.02979,260.522278,849.99231]: 1 finished unit Ripper [f=0019801] [19801] Event [2864,56.2177277,4992]: 0 lost unit Tank Plate [f=0019806] [19806] Event [5069.18213,56.5861511,4836.27246]: 0 lost unit Welder [f=0019808] [19808] Event [2640,56.0410309,4976]: 0 lost unit Tank Foundry [f=0019828] [19828] Event [5087.42188,56.5861511,4933.2334]: 1 finished unit Claw [f=0019883] Spectator Tiptushi left the game: normal quit [f=0019883] [19883] Event [undefined]: Tiptushi quit [f=0019889] Spectator Whoisthisguy left the game: normal quit [f=0019889] [19889] Event [undefined]: Whoisthisguy quit [f=0019895] Player PRO_rANDY left the game: normal quit [f=0019895] [19895] Event [undefined]: PRO_rANDY quit [f=0019906] [19906] Event [4480.02979,260.522278,849.99231]: 1 finished unit Fencer [f=0019999] No clients connected, shutting down server [f=0019999] Server shutdown [f=0020116] [20116] Event [4480.02979,260.522278,849.99231]: 1 finished unit Ripper [f=0020241] [20241] Event [4696,55.5932236,4600]: 1 finished unit Metal Extractor [f=0020251] [20251] Event [4480.02979,260.522278,849.99231]: 1 finished unit Fencer [f=0020461] [20461] Event [4480.02979,260.522278,849.99231]: 1 finished unit Ripper [f=0020596] [20596] Event [4480.02979,260.522278,849.99231]: 1 finished unit Fencer [f=0020711] [20711] Event [3224,56.5861511,2888]: 1 finished unit Metal Extractor [f=0020806] [20806] Event [4480.02979,260.522278,849.99231]: 1 finished unit Ripper [f=0020941] [20941] Event [4480.02979,260.522278,849.99231]: 1 finished unit Fencer [f=0021070] [21070] Event [3688,54.2614479,3992]: 1 finished unit Metal Extractor [f=0021151] [21151] Event [4480.02979,260.522278,849.99231]: 1 finished unit Ripper [f=0021286] [21286] Event [4480.02979,260.522278,849.99231]: 1 finished unit Fencer [f=0021321] [21321] Event [5080,55.4285431,5688]: 1 finished unit Metal Extractor [f=0021480] Autoquit sending quit command. [f=0021480] [QuitAction] user exited to system [f=0021480] [SpringApp::Kill][1] fromRun=1 [f=0021480] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021480] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021480] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021480] [ThreadPool::SetThreadCount][2] workers=0 [f=0021480] [SpringApp::Kill][2] [f=0021480] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021480] [Game::KillLua][3] dtor=0 luaUI=0x673c77b0 [f=0021480] Start widgetHandler:Shutdown [f=0021480] Shutdown - SaveOrderList Complete [f=0021480] Writing last game win data [f=0021480] Shutdown - SaveConfigData Complete [f=0021480] Shutdown Widget - Save/Load API [f=0021480] Shutdown Widget - Chili Highlight [f=0021480] Shutdown Widget - Draw After Chili [f=0021480] Shutdown Widget - EPIC Menu [f=0021480] Shutdown Widget - Chili Widget Selector [f=0021480] Shutdown Widget - Chili Minimap [f=0021480] Shutdown Widget - Local Team Colors [f=0021480] Shutdown Widget - Display Keys 2 [f=0021480] Shutdown Widget - Save Game Menu [f=0021480] Shutdown Widget - Unit Icons [f=0021480] Shutdown Widget - Noises [f=0021480] Shutdown Widget - HealthBars [f=0021480] Shutdown Widget - Win Counter [f=0021480] Shutdown Widget - SpringRTS Replay Stats [f=0021480] Shutdown Widget - BuildETA [f=0021480] Shutdown Widget - Modular Comm Info [f=0021480] Shutdown Widget - Music Player v2 [f=0021480] Shutdown Widget - Stereo3D [f=0021480] Shutdown Widget - Showeco and Grid Drawer [f=0021480] Shutdown Widget - Point Tracker [f=0021480] Shutdown Widget - Missile Silo Range [f=0021480] Shutdown Widget - MinimapEvents [f=0021480] Shutdown Widget - Mex Placement Handler [f=0021480] Shutdown Widget - Local Widgets Config [f=0021480] Shutdown Widget - Highlight Geos [f=0021480] Shutdown Widget - Grab Input [f=0021480] Input grabbing is disabled! [f=0021480] Shutdown Widget - MetalFeatures (new) [f=0021480] Shutdown Widget - Darkening [f=0021480] Shutdown Widget - Context Menu [f=0021480] Shutdown Widget - Chili Spectator Panels [f=0021480] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021480] Shutdown Widget - Chili Nuke Warning [f=0021480] Shutdown Widget - Chili EndGame Window [f=0021480] Shutdown Widget - Chili Economy Panel Default [f=0021480] Shutdown Widget - CameraShake [f=0021480] Shutdown Widget - Attack AoE [f=0021480] Shutdown Widget - UnitShapes [f=0021480] Shutdown Widget - Map Edge Extension [f=0021480] Shutdown Widget - Selection Send [f=0021480] Shutdown Widget - LupsManager [f=0021480] Shutdown Widget - Newton Firezone [f=0021480] Shutdown Widget - Chili Pro Console [f=0021480] Shutdown Widget - Lasso Terraform GUI [f=0021480] Shutdown Widget - Lups [f=0021480] Shutdown Widget - Chili Framework [f=0021480] Shutdown Widget - Chili Core Selector [f=0021480] Shutdown Widget - Custom Markers [f=0021480] Shutdown Widget - Select Keys [f=0021480] Shutdown Widget - Pause Screen [f=0021480] Shutdown Widget - Text To Speech Control [f=0021480] Shutdown Widget - Persistent Build Height [f=0021480] Shutdown Widget - Layout Handler [f=0021480] End widgetHandler:Shutdown [f=0021480] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={625390,70774090} {int,ext,rec}Allocs={29059569,0,0} {chunk,block}Bytes={70774090,0} [f=0021480] [Game::KillLua][1] dtor=0 luaGaia=0x53fda400 [f=0021480] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={391392,56727723} {int,ext,rec}Allocs={29059570,0,0} {chunk,block}Bytes={56727723,0} [f=0021480] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={391392,56727723} {int,ext,rec}Allocs={29059570,0,0} {chunk,block}Bytes={56727723,0} [f=0021480] [Game::KillLua][2] dtor=0 luaRules=0x53e38970 [f=0021480] Start gadgetHandler:Shutdown [f=0021480] Shutdown - StartSetup [f=0021480] Shutdown - UnitMorph [f=0021480] Shutdown - LupsNanoSpray [f=0021480] Shutdown - Missile Silo Controller [f=0021480] Shutdown - Modular Comm Info [f=0021480] Shutdown - Terrain Texture Handler [f=0021480] Shutdown - UnitCloakShield [f=0021480] Shutdown - Starlight Handler [f=0021480] End gadgetHandler:Shutdown [f=0021480] Start gadgetHandler:Shutdown [f=0021480] Shutdown - Save/Load [f=0021480] Shutdown - Teleport Throw [f=0021480] Shutdown - UnitMorph [f=0021480] Shutdown - Modular Comm Info [f=0021480] Shutdown - Retreat Command [f=0021480] Shutdown - Shockwaves [f=0021480] Shutdown - UnitCloakShield [f=0021480] Shutdown - Lups Cloak FX [f=0021480] Shutdown - Lups [f=0021480] Shutdown - Lups Shield [f=0021480] End gadgetHandler:Shutdown [f=0021480] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29059624,0,0} {chunk,block}Bytes={0,0} [f=0021480] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29059624,0,0} {chunk,block}Bytes={0,0} [f=0021480] [Game::KillLua][4] dtor=0 [f=0021480] [Game::~CGame][1] [f=0021480] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021480] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021480] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021480] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021480] [Game::KillLua][4] dtor=1 [f=0021480] [Game::KillMisc][1] [f=0021480] [Game::KillMisc][2] [f=0021480] [Game::KillMisc][3] [f=0021480] [Game::KillRendering][1] [f=0021480] [3DOParser::Kill] allocated 137 pieces [f=0021480] [S3OParser::Kill] allocated 2811 pieces [f=0021480] [AssParser::Kill] allocated 243 pieces [f=0021480] [Game::KillInterface][1] [f=0021480] [Game::KillInterface][2] [f=0021480] [Game::KillSimulation][1] [f=0021480] [Game::KillSimulation][2] [f=0021480] [CCollisionHandler] dis-/continuous tests: 0/280172 [f=0021480] [Game::KillSimulation][3] [f=0021480] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021480] [~CPathCache(24x24)] cacheHits=156 hitPercentage=33% numHashColls=0 maxCacheSize=25 [f=0021480] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021480] [~CPathCache(48x48)] cacheHits=102 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021480] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021480] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021480] [LosHandler::Kill] raycast instance cache-{hits,misses}={7957,18478}; shared=1%; cached=30% [f=0021480] [Game::KillSimulation][4] [f=0021480] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0021480] [Game::~CGame][2] [f=0021480] [Game::~CGame][3] [f=0021480] [SpringApp::Kill][3] [f=0021480] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 228179 bytes sent 327483 bytes recv'd [f=0021480] [SpringApp::Kill][4] font=0x459e4aa0 [f=0021480] [SpringApp::Kill][5] [f=0021480] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x45a53410) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=6081ms file="unittextures/factorytank_1.png" indx=7114 inflSize=4103kb readTime=371ms file="bitmaps/loadpictures/constructionmods.png" indx=495 inflSize=4000kb readTime=233ms file="objects3d/strikecom.dae" indx=5428 inflSize=999kb readTime=101ms file="luaui/widgets/chili_old/controls/font.lua" indx=4137 inflSize=6kb readTime=67ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=57ms file="objects3d/amphassault.s3o" indx=4794 inflSize=151kb readTime=54ms file="objects3d/cremcom2.s3o" indx=5039 inflSize=200kb readTime=46ms file="objects3d/weaver.s3o" indx=5472 inflSize=128kb readTime=45ms file="luaui/widgets/unit_state_icons.lua" indx=4723 inflSize=9kb readTime=44ms file="objects3d/strikecom_1.dae" indx=5430 inflSize=999kb readTime=43ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 62293664 bytes cached in 2908 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=201 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/mercurial_v1.1.sd7 (0x45b49eb0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45b74b80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45abb380) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7faaa401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]