[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.tzCH1HoNa3/springsettings.954580.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f75c401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7254 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/954580/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 728ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4591d4b0] using map "Altair_Crossing_v3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Altair_Crossing_v3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4591d4b0] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2111ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2300ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 740ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 9ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Godde was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/954580/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573b3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573b3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe-ce0573b3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce0573c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce0573c3 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe2-ce0573c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (823ms, checksum adba7a27)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11511,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/954580/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51616090,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: d439595f21036ac1262eac4c5fdaa0bf [f=-000001] Connection attempt from chs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: chs changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Herus [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Herus changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Herus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Herus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chs" string="[Game::Load][lua{Rules,Gaia}={0x82fca720,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Herus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c94c2a743b8a445b6c1934e591adb2cc2878dfab00e3a4b91b65a83ca604d0027bdf4205c24393bf3f644c999cef5eea9ef687f29b4ba95ebe291c21b23aa92e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Herus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e46e4fb3506bdb4ff10036ed5b75137717bf5a68a922c91a52df1dfd7944e606e7e9fb532836973672e093f382d7d6c0c8bb66fde7d140cd8f4e92582b85a319]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Herus" string="[Game::Load][lua{Rules,Gaia}={00000000e2dcfe80,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [191,285.102539,1965]: 0 finished unit Guardian Commander [f=-000001] [0] Event [3755,285.098999,2018]: 1 finished unit Engineer Commander [f=0000000] [0] Herus, team: 0, elo:1463 [f=0000000] [0] chs, team: 1, elo:1458 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000105] [105] Event [184,285.102844,2056]: 0 finished unit Gunship Plant [f=0000247] [247] Event [3864,285.10498,2136]: 1 finished unit Metal Extractor [f=0000419] [419] Event [360,285.096436,2024]: 0 finished unit Metal Extractor [f=0000481] [481] Event [3640,285.096436,2056]: 1 finished unit Metal Extractor [f=0000660] [660] Event [376,285.096436,1960]: 0 finished unit Solar Collector [f=0000689] [689] Event [264.203125,362.096436,1970.54993]: 0 finished unit Firefly [f=0000721] [721] Event [3800,285.096436,1848]: 1 finished unit Metal Extractor [f=0000749] [749] Event [3680,285.10498,1920]: 1 finished unit Tank Foundry [f=0000749] Playback paused [f=0000751] Playback continued [f=0000836] [836] Event [184,306.106689,2056]: 0 finished unit Locust [f=0001035] [1035] Event [376,285.096436,1864]: 0 finished unit Solar Collector [f=0001497] [1497] Event [3652,286.419006,1920]: 1 finished unit Welder [f=0001548] [1548] Event [360,285.096436,1800]: 0 finished unit Metal Extractor [f=0001754] [1754] Event [184,306.106689,2056]: 0 finished unit Locust [f=0002194] [2194] Event [504,285.100708,1928]: 0 finished unit Solar Collector [f=0002259] [2259] Event [3652,286.419006,1920]: 1 finished unit Welder [f=0002412] [2412] Event [3232,285.100708,2032]: 1 finished unit Faraday [f=0002697] [2697] Event [568,285.096436,1928]: 0 finished unit Metal Extractor [f=0002755] [2755] Event [184,306.106689,2056]: 0 finished unit Locust [f=0003421] [3421] Event [184,306.106689,2056]: 0 finished unit Locust [f=0003809] [3809] Event [360,285.100708,3016]: 0 finished unit Metal Extractor [f=0004034] [4034] Event [3864,285.10498,2136]: 1 lost unit Metal Extractor [f=0004155] [4155] Event [184,306.106689,2056]: 0 finished unit Wasp [f=0004244] [4244] Event [568,285.092163,3144]: 0 finished unit Metal Extractor [f=0004465] [4465] Event [3800,285.096436,1848]: 1 lost unit Metal Extractor [f=0004816] [4816] Event [184,306.106689,2056]: 0 finished unit Locust [f=0005111] [5111] Event [568,285.092163,3080]: 0 finished unit Solar Collector [f=0005325] [5325] Event [424,285.092163,3032]: 0 finished unit Solar Collector [f=0005550] [5550] Event [184,306.106689,2056]: 0 finished unit Wasp [f=0005953] [5953] Event [3800,284.419556,1848]: 1 finished unit Metal Extractor [f=0006001] [6001] Event [622.462708,285.09726,3016.00024]: 0 finished unit Guardian Commander [f=0006001] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0006001] [6001] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0006225] [6225] Event [184,306.106689,2056]: 0 finished unit Locust [f=0006368] [6368] Event [1528,384.384155,1560]: 0 finished unit Metal Extractor [f=0006577] [6577] Event [888,285.096436,4024]: 0 finished unit Metal Extractor [f=0007194] [7194] Event [584,285.092163,2136]: 0 finished unit Caretaker [f=0007388] [7388] Event [184,306.106689,2056]: 0 finished unit Locust [f=0007509] [7509] Event [552,285.096436,872]: 0 finished unit Metal Extractor [f=0007524] [7524] Event [360,285.100708,2152]: 0 finished unit Solar Collector [f=0007657] [7657] Event [1592,384.371338,4024]: 0 finished unit Metal Extractor [f=0007810] [7810] Event [344,285.096436,2328]: 0 finished unit Solar Collector [f=0008125] [8125] Event [360,285.096436,2488]: 0 finished unit Solar Collector [f=0008332] [8332] Event [376,285.100708,968]: 0 finished unit Metal Extractor [f=0008367] [8367] Event [184,306.106689,2056]: 0 finished unit Harpy [f=0008406] [8406] Event [1912,384.367065,4040]: 0 finished unit Metal Extractor [f=0008602] [8602] Event [344,285.096436,2664]: 0 finished unit Solar Collector [f=0008855] [8855] Event [184,306.106689,2056]: 0 finished unit Locust [f=0008917] [8917] Event [360,285.096436,2840]: 0 finished unit Solar Collector [f=0009079] [9079] Event [2360,384.367065,4024]: 0 finished unit Metal Extractor [f=0009099] [9099] Event [88,384.367065,152]: 0 finished unit Metal Extractor [f=0009681] [9681] Event [936,285.100708,280]: 0 finished unit Metal Extractor [f=0010044] [10044] Event [856,285.096436,2776]: 0 finished unit Storage [f=0010441] [10441] Event [3568.479,285.100708,1934.43311]: 1 finished unit Engineer Commander [f=0010441] [10441] Event [3568.479,285.100708,1934.43311]: 1 lost unit Engineer Commander [f=0010510] [10510] Event [120,384.3927,3992]: 0 finished unit Metal Extractor [f=0010712] [10712] Event [184,306.106689,2056]: 0 finished unit Nimbus [f=0010803] [10803] Event [1784,384.379883,184]: 0 finished unit Metal Extractor [f=0010899] [10899] Event [3528,285.096436,2152]: 1 finished unit Stinger [f=0010903] [10903] Event [994.40686,285.088989,2946.05908]: 0 finished unit Guardian Commander [f=0010903] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0010903] [10903] Received game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0011219] [11219] Event [994.40686,365.088989,2946.05908]: 0 finished unit Firefly [f=0011445] [11445] Event [1992,384.37561,120]: 0 finished unit Metal Extractor [f=0011474] [11474] Event [184,306.106689,2056]: 0 finished unit Harpy [f=0011946] [11946] Event [2392,384.345703,152]: 0 finished unit Metal Extractor [f=0012314] [12314] Event [184,384.388428,3976]: 0 finished unit Solar Collector [f=0012634] [12634] Event [184,306.106689,2056]: 0 finished unit Nimbus [f=0012810] [12810] Event [248,384.627686,3896]: 0 finished unit Solar Collector [f=0013089] [13089] Event [3652,286.419006,1920]: 1 finished unit Tremor [f=0013098] [13098] Event [184,306.106689,2056]: 0 finished unit Harpy [f=0013210] [13210] Event [360,364.192505,3800]: 0 finished unit Solar Collector [f=0013713] [13713] Event [552,312.912292,3736]: 0 finished unit Solar Collector [f=0013931] [13931] Event [1736,285.096436,2136]: 0 finished unit Geothermal Generator [f=0014273] [14273] Event [184,306.106689,2056]: 0 finished unit Nimbus [f=0014279] [14279] Event [696,284.812317,3832]: 0 finished unit Solar Collector [f=0014714] [14714] Event [808,285.075073,3944]: 0 finished unit Solar Collector [f=0014733] [14733] Event [184,306.106689,2056]: 0 finished unit Harpy [f=0014954] [14954] Event [1592,384.379883,1560]: 0 finished unit Solar Collector [f=0015242] [15242] Event [1576,385.89447,1480]: 0 finished unit Solar Collector [f=0015405] [15405] Event [3504,285.092163,2008]: 1 finished unit Fusion Reactor [f=0015622] [15622] Event [536,286.95282,3496]: 0 finished unit Energy Pylon [f=0015887] [15887] Event [184,306.106689,2056]: 0 finished unit Nimbus [f=0016081] [16081] Event [3588.07446,285.092163,1738.10571]: 1 lost unit Tremor [f=0016352] [16352] Event [184,306.106689,2056]: 0 finished unit Harpy [f=0016384] [16384] Event [3232,285.100708,2032]: 1 lost unit Faraday [f=0016472] Player chs left the game: normal quit [f=0016472] [16472] Event [undefined]: chs quit [f=0016552] [16552] Event [1048,285.087891,2072]: 0 finished unit Energy Pylon [f=0016559] [16559] Event [1173.06519,285.092163,2099.6062]: 0 finished unit Guardian Commander [f=0016559] game_message: Morph complete: Guardian lvl 3 -> Guardian lvl 4 [f=0016559] [16559] Received game_message: Morph complete: Guardian lvl 3 -> Guardian lvl 4 [f=0016609] Herus has forced a win due to dropped opposition. [f=0016609] game_message: chs has been destroyed! [f=0016609] [16609] Event [undefined]: chs resigned [f=0016609] game_message: Herus wins! [f=0016609] Submitting stats [f=0016609] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016609] Part| Total Time|Time of the last 0.5s [f=0016609] Draw 13710.82ms 12.80% [f=0016609] Lua::Callins::Synced 4680.41ms 16.60% [f=0016609] Lua::Callins::Unsynced 18031.27ms 17.10% [f=0016609] Lua::CollectGarbage::Synced 1471.06ms 1.20% [f=0016609] Lua::CollectGarbage::Unsynced 1009.75ms 1.20% [f=0016609] Misc::Profiler::AddTime 53.30ms 0.00% [f=0016609] Sim 17381.20ms 72.10% [f=0016609] [16609] Received game_message: chs has been destroyed! [f=0016609] [16609] Received game_message: Herus wins! [f=0016610] [16610] Game End Stats Header: 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30,3405,9845,3405,9845,0,148.897751,0,148.897751,0,0,0,0,0,0,0,0,722.844238,204.077148,722.844238,204.077148,503.25,283.564209,503.25,283.564209,670,0,670,0,8,32.5999985,8,32.5999985,1355,1905,1355,1905,10.3999996,37.4388962,10.3999996,37.4388962,0,3880,0,3880,0,180,0,180,1380,4020,1380,4020,180,77.6666412,180,77.6666412,72.0011368,75.3408508,72.0011368,75.3408508,287.962372,503.25,287.962372,503.25 [f=0016610] [16610] Game End Stats Values: 31,5005,10215,5005,10215,0,149.71196,0,149.71196,0,0,0,0,0,0,0,0,758.794434,213.088196,758.794434,213.088196,503.25,283.564209,503.25,283.564209,670,0,670,0,8,34.7333336,8,34.7333336,1355,1905,1355,1905,10.3999996,37.2543678,10.3999996,37.2543678,1600,4180,1600,4180,0,180,0,180,1380,4090,1380,4090,180,77.6666412,180,77.6666412,72.0011368,75.3416214,72.0011368,75.3416214,287.962372,503.25,287.962372,503.25 [f=0016610] [16610] Game End Stats Values: 32,5005,10785,5005,10785,0,150.220901,0,150.220901,0,0,0,0,0,0,0,0,794.860474,213.088196,794.860474,213.088196,654.020447,283.564209,654.020447,283.564209,670,0,670,0,8,36.9166679,8,36.9166679,1355,1905,1355,1905,10.3999996,37.2340317,10.3999996,37.2340317,1600,4180,1600,4180,0,180,0,180,1380,4660,1380,4660,180,77.6666412,180,77.6666412,72.0011368,75.3428192,72.0011368,75.3428192,287.962372,654.020447,287.962372,654.020447 [f=0016610] [16610] Game End Stats Values: 33,5005,11615,5005,11615,0,202.245056,0,202.245056,0,0,0,0,0,0,0,0,830.725647,370.679565,830.725647,370.679565,745.586121,283.564209,745.586121,283.564209,670,0,670,0,8,61.6500015,8,61.6500015,1355,1905,1355,1905,10.3999996,40.6683578,10.3999996,40.6683578,1600,4940,1600,4940,0,180,0,180,1380,4730,1380,4730,180,77.6666412,180,77.6666412,72.0011368,75.3437042,72.0011368,75.3437042,287.962372,745.586121,287.962372,745.586121 [f=0016610] [16610] Game End Stats Values: 34,5005,11985,5005,11985,0,286.416321,0,286.416321,0,0,0,0,0,0,0,0,866.873596,579.748779,866.873596,579.748779,801.874756,283.564209,801.874756,283.564209,670,0,670,0,8,66.0333328,8,66.0333328,1355,1905,1355,1905,10.3999996,42.8115387,10.3999996,42.8115387,1600,5240,1600,5240,0,180,0,180,1380,4800,1380,4800,180,77.6666412,180,77.6666412,72.0011368,75.3447037,72.0011368,75.3447037,287.962372,801.874756,287.962372,801.874756 [f=0016610] [16610] Game End Stats Values: 35,5005,12125,5005,12125,0,346.966492,0,346.966492,0,0,0,0,0,0,0,0,902.938232,579.748779,902.938232,579.748779,801.874756,283.564209,801.874756,283.564209,670,0,670,0,8,66.3333359,8,66.3333359,1355,1905,1355,1905,10.3999996,41.2366829,10.3999996,41.2366829,1600,5240,1600,5240,0,180,0,180,1380,4940,1380,4940,180,77.6666412,180,77.6666412,72.0011368,75.3447037,72.0011368,75.3447037,287.962372,801.874756,287.962372,801.874756 [f=0016610] [16610] Game End Stats Values: 36,6005,12325,6005,12325,11.2829351,437.201538,11.2829351,437.201538,0,0,0,0,0,0,0,0,916.674927,579.748779,916.674927,579.748779,801.874756,1038.48743,801.874756,1038.48743,670,0,670,0,31.333334,69,31.333334,69,1355,1905,1355,1905,11.152195,43.2156715,11.152195,43.2156715,1600,5240,1600,5240,0,180,0,180,2380,5140,2380,5140,180,77.6666412,180,77.6666412,72.0011368,75.3447037,72.0011368,75.3447037,1042.88574,801.874756,1042.88574,801.874756 [f=0016610] [16610] Game End Stats Values: 37,4405,13085,4405,13085,42.3099289,545.564087,42.3099289,545.564087,0,0,0,0,0,0,0,0,916.674927,579.748779,916.674927,579.748779,1023.00128,2474.4519,1023.00128,2474.4519,670,0,670,0,43,69,43,69,1355,1905,1355,1905,12.4684658,44.4241753,12.4684658,44.4241753,0,6000,0,6000,0,1780,0,1780,2380,5140,2380,5140,1780,77.6666412,1780,77.6666412,72.0011368,75.3447037,72.0011368,75.3447037,2478.8501,1039.37793,2478.8501,1039.37793 [f=0016610] [16610] Game End Stats Values: 38,4155,14790,4155,14790,82.4319763,630.379028,82.4319763,630.379028,0,0,0,0,0,0,0,0,916.674927,579.748779,916.674927,579.748779,1186.4436,2521.57007,1186.4436,2521.57007,420,0,420,0,43,69,43,69,1355,3110,1355,3110,13.2658596,43.258213,13.2658596,43.258213,0,6300,0,6300,0,2030,0,2030,2380,5340,2380,5340,2030,77.6666412,2030,77.6666412,72.0011368,75.3447037,72.0011368,75.3447037,2525.96826,1208.71704,2525.96826,1208.71704 [f=0016614] [16614] Event [3504,285.092163,2008]: 1 lost unit Fusion Reactor [f=0016621] [16621] Event [3680,285.098999,1920]: 1 lost unit Tank Foundry [f=0016622] [16622] Event [3640,283.913391,2056]: 1 lost unit Metal Extractor [f=0016627] [16627] Event [3652,283.088379,1920]: 1 lost unit Ettin [f=0016645] [16645] Event [3526.3418,283.948486,1856.48535]: 1 lost unit Welder [f=0016650] [16650] Event [3680,285.534668,1792]: 1 lost unit Artemis [f=0016654] [16654] Event [3482.13037,281.937256,1915.09021]: 1 lost unit Engineer Commander [f=0016823] Player Herus left the game: normal quit [f=0016823] [16823] Event [undefined]: Herus quit [f=0016829] No clients connected, shutting down server [f=0016829] Server shutdown [f=0017039] [17039] Event [1496,285.10498,2152]: 0 finished unit Solar Collector [f=0017548] [17548] Event [1422.62878,367.596436,2177.01538]: 0 finished unit Viper [f=0017605] [17605] Event [184,306.106689,2056]: 0 finished unit Nimbus [f=0018062] [18062] Event [184,306.106689,2056]: 0 finished unit Harpy [f=0019217] [19217] Event [184,306.106689,2056]: 0 finished unit Nimbus [f=0019682] [19682] Event [184,306.106689,2056]: 0 finished unit Harpy [f=0020837] [20837] Event [184,306.106689,2056]: 0 finished unit Nimbus [f=0021302] [21302] Event [184,306.106689,2056]: 0 finished unit Harpy [f=0021815] Autoquit sending quit command. [f=0021815] [QuitAction] user exited to system [f=0021815] [SpringApp::Kill][1] fromRun=1 [f=0021815] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021815] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021815] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021815] [ThreadPool::SetThreadCount][2] workers=0 [f=0021815] [SpringApp::Kill][2] [f=0021815] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021815] [Game::KillLua][3] dtor=0 luaUI=0x51b0aa60 [f=0021815] Start widgetHandler:Shutdown [f=0021815] Shutdown - SaveOrderList Complete [f=0021815] Writing last game win data [f=0021815] Shutdown - SaveConfigData Complete [f=0021815] Shutdown Widget - Save/Load API [f=0021815] Shutdown Widget - Chili Highlight [f=0021815] Shutdown Widget - Draw After Chili [f=0021815] Shutdown Widget - EPIC Menu [f=0021815] Shutdown Widget - Chili Widget Selector [f=0021815] Shutdown Widget - Chili Minimap [f=0021815] Shutdown Widget - Local Team Colors [f=0021815] Shutdown Widget - Display Keys 2 [f=0021815] Shutdown Widget - Save Game Menu [f=0021815] Shutdown Widget - Unit Icons [f=0021815] Shutdown Widget - Noises [f=0021815] Shutdown Widget - HealthBars [f=0021815] Shutdown Widget - Win Counter [f=0021815] Shutdown Widget - SpringRTS Replay Stats [f=0021815] Shutdown Widget - BuildETA [f=0021815] Shutdown Widget - Modular Comm Info [f=0021815] Shutdown Widget - Music Player v2 [f=0021815] Shutdown Widget - Stereo3D [f=0021815] Shutdown Widget - Showeco and Grid Drawer [f=0021815] Shutdown Widget - Point Tracker [f=0021815] Shutdown Widget - Missile Silo Range [f=0021815] Shutdown Widget - MinimapEvents [f=0021815] Shutdown Widget - Mex Placement Handler [f=0021815] Shutdown Widget - Local Widgets Config [f=0021815] Shutdown Widget - Highlight Geos [f=0021815] Shutdown Widget - Grab Input [f=0021815] Input grabbing is disabled! [f=0021815] Shutdown Widget - MetalFeatures (new) [f=0021815] Shutdown Widget - Darkening [f=0021815] Shutdown Widget - Context Menu [f=0021815] Shutdown Widget - Chili Spectator Panels [f=0021815] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021815] Shutdown Widget - Chili Nuke Warning [f=0021815] Shutdown Widget - Chili EndGame Window [f=0021815] Shutdown Widget - Chili Economy Panel Default [f=0021815] Shutdown Widget - CameraShake [f=0021815] Shutdown Widget - Attack AoE [f=0021815] Shutdown Widget - Map Edge Extension [f=0021815] Shutdown Widget - Selection Send [f=0021815] Shutdown Widget - LupsManager [f=0021815] Shutdown Widget - Newton Firezone [f=0021815] Shutdown Widget - Chili Pro Console [f=0021815] Shutdown Widget - Lasso Terraform GUI [f=0021815] Shutdown Widget - Lups [f=0021815] Shutdown Widget - Chili Framework [f=0021815] Shutdown Widget - Chili Core Selector [f=0021815] Shutdown Widget - Custom Markers [f=0021815] Shutdown Widget - Select Keys [f=0021815] Shutdown Widget - Pause Screen [f=0021815] Shutdown Widget - Text To Speech Control [f=0021815] Shutdown Widget - Persistent Build Height [f=0021815] Shutdown Widget - Layout Handler [f=0021815] End widgetHandler:Shutdown [f=0021815] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={583087,74083360} {int,ext,rec}Allocs={23434367,0,0} {chunk,block}Bytes={74083360,0} [f=0021815] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021815] [Game::KillLua][2] dtor=0 luaRules=0x51616090 [f=0021815] Start gadgetHandler:Shutdown [f=0021815] Shutdown - StartSetup [f=0021815] Shutdown - UnitMorph [f=0021815] Shutdown - LupsNanoSpray [f=0021815] Shutdown - Missile Silo Controller [f=0021815] Shutdown - Modular Comm Info [f=0021815] Shutdown - Terrain Texture Handler [f=0021815] Shutdown - UnitCloakShield [f=0021815] Shutdown - Starlight Handler [f=0021815] End gadgetHandler:Shutdown [f=0021815] Start gadgetHandler:Shutdown [f=0021815] Shutdown - Save/Load [f=0021815] Shutdown - Teleport Throw [f=0021815] Shutdown - UnitMorph [f=0021815] Shutdown - Modular Comm Info [f=0021815] Shutdown - Retreat Command [f=0021815] Shutdown - Shockwaves [f=0021815] Shutdown - UnitCloakShield [f=0021815] Shutdown - Lups Cloak FX [f=0021815] Shutdown - Lups [f=0021815] Shutdown - Lups Shield [f=0021815] End gadgetHandler:Shutdown [f=0021815] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23434396,0,0} {chunk,block}Bytes={0,0} [f=0021815] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23434396,0,0} {chunk,block}Bytes={0,0} [f=0021815] [Game::KillLua][4] dtor=0 [f=0021815] [Game::~CGame][1] [f=0021815] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021815] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021815] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021815] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021815] [Game::KillLua][4] dtor=1 [f=0021815] [Game::KillMisc][1] [f=0021815] [Game::KillMisc][2] [f=0021815] [Game::KillMisc][3] [f=0021815] [Game::KillRendering][1] [f=0021815] [3DOParser::Kill] allocated 155 pieces [f=0021815] [S3OParser::Kill] allocated 2760 pieces [f=0021815] [AssParser::Kill] allocated 270 pieces [f=0021815] [Game::KillInterface][1] [f=0021815] [Game::KillInterface][2] [f=0021815] [Game::KillSimulation][1] [f=0021815] [Game::KillSimulation][2] [f=0021815] [CCollisionHandler] dis-/continuous tests: 0/2042218 [f=0021815] [Game::KillSimulation][3] [f=0021815] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021815] [~CPathCache(16x16)] cacheHits=4 hitPercentage=25% numHashColls=0 maxCacheSize=2 [f=0021815] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021815] [~CPathCache(32x32)] cacheHits=264 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021815] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021815] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021815] [LosHandler::Kill] raycast instance cache-{hits,misses}={12692,11383}; shared=2%; cached=51% [f=0021815] [Game::KillSimulation][4] [f=0021815] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0021815] [Game::~CGame][2] [f=0021815] [Game::~CGame][3] [f=0021815] [SpringApp::Kill][3] [f=0021815] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 227712 bytes sent 125742 bytes recv'd [f=0021815] [SpringApp::Kill][4] font=0x4585baa0 [f=0021815] [SpringApp::Kill][5] [f=0021815] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x458d3f70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=4996ms file="unittextures/factorytank_1.png" indx=7114 inflSize=4103kb readTime=374ms file="bitmaps/loadpictures/chickenroosts.png" indx=491 inflSize=1999kb readTime=147ms file="objects3d/infiltrator.s3o" indx=5165 inflSize=74kb readTime=71ms file="objects3d/hermit.s3o" indx=5145 inflSize=105kb readTime=55ms file="bitmaps/smoke/smoke10.tga" indx=583 inflSize=16kb readTime=46ms file="objects3d/benzcom2.s3o" indx=4877 inflSize=223kb readTime=42ms file="objects3d/commrecon4.s3o" indx=4952 inflSize=133kb readTime=40ms file="objects3d/spideranarchid.s3o" indx=5405 inflSize=168kb readTime=39ms file="gamedata/planetwars/pw_unitdefgen.lua" indx=904 inflSize=4kb readTime=38ms file="luaui/widgets/chili_old/skins/evolved/tech_overlaywindow.png" indx=4368 inflSize=0kb readTime=36ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 60039956 bytes cached in 2892 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=44 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/altair_crossing_v3.sd7 (0x459b28d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x459b26f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x458d0560) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f75c401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]