[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.EWVEJOHtgv/springsettings.954202.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 76ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbb0801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7299 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/954202/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 405ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45603c90] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45603c90] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 155ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1137ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1451ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 249ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 682ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 321ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 365ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/954202/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080e96 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080e96 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-53080e96.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080ea6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080ea6 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-53080ea6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2062ms, checksum fc9d2293)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11514,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/954202/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53845b50,0x534e3cb0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 1a2c585f101b6806acc0d32528a8b3c1 [f=-000001] Connection attempt from Kingstad [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Kingstad changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from GoogleFrog [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: GoogleFrog changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[Game::Load][lua{Rules,Gaia}={00000000f1a69000,00000000f8d70970}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[Game::Load][lua{Rules,Gaia}={00000000eb223c40,00000000ebf266f0}]" [f=-000001] Allies: I choose: Blaster! [f=-000001] hoogliboog [f=-000001] Allies: I choose: I need love, love! [f=-000001] > Game will be force started in 60 seconds [f=-000001] why does one need only one scroll to zoom in but several to zoom out [f=-000001] > Game will be force started in 40 seconds [f=-000001] idk [f=-000001] using the wrong camera? [f=-000001] > Game will be force started in 20 seconds [f=-000001] tis always been thus [f=-000001] [0] Event [706,186.842041,3859]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5253,191.233643,2449]: 1 finished unit Guardian Commander [f=0000000] [0] GoogleFrog, team: 0, elo:3022 [f=0000000] [0] Kingstad, team: 1, elo:2830 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000018] [18] Event [832,188.772949,3808]: 0 finished unit Rover Assembly [f=0000055] Kingstad paused the game [f=0000055] shit [f=0000055] Kingstad unpaused the game [f=0000076] [76] Event [5200,191.195313,2584]: 1 finished unit Cloakbot Factory [f=0000197] [197] Event [849.99231,188.993729,3807.97046]: 0 finished unit Dart [f=0000303] [303] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000419] [419] Event [616,185.802734,3864]: 0 finished unit Wind/Tidal Generator [f=0000450] [450] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0000504] [504] Event [5190.3999,190.572266,2584]: 1 finished unit Conjurer [f=0000575] [575] Event [849.99231,188.993729,3807.97046]: 0 finished unit Mason [f=0000689] [689] Event [655.360107,265.585968,3788.20703]: 0 finished unit Firefly [f=0000689] [689] Event [5151.4458,267.572266,2560.54663]: 1 finished unit Firefly [f=0000700] [700] Event [5190.3999,190.572266,2584]: 1 finished unit Glaive [f=0000779] [779] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000905] [905] Event [5190.3999,190.572266,2584]: 1 finished unit Glaive [f=0000976] [976] Event [849.99231,188.993729,3807.97046]: 0 finished unit Scorcher [f=0001009] [1009] Event [616,191.227539,3624]: 0 finished unit Wind/Tidal Generator [f=0001116] [1116] Event [5190.3999,190.572266,2584]: 1 finished unit Glaive [f=0001141] [1141] Event [4532.47803,193.580948,3072.75391]: 0 lost unit Dart [f=0001330] [1330] Event [5190.3999,190.572266,2584]: 1 finished unit Glaive [f=0001373] [1373] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0001540] [1540] Event [632,190.668945,3720]: 0 finished unit Wind/Tidal Generator [f=0001554] [1554] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0001751] [1751] Event [849.99231,188.993729,3807.97046]: 0 finished unit Fencer [f=0001814] [1814] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0001855] [1855] Event [2467.19043,177.548569,1809.66895]: 1 lost unit Glaive [f=0001876] [1876] Event [5544,192.237305,2504]: 1 finished unit Wind/Tidal Generator [f=0002170] [2170] Event [752,190.711914,3776]: 0 finished unit Lotus [f=0002198] [2198] Event [5190.3999,190.572266,2584]: 1 finished unit Conjurer [f=0002261] [2261] Event [1208.76514,237.640182,2779.93555]: 0 lost unit Firefly [f=0002276] [2276] Event [849.99231,188.993729,3807.97046]: 0 finished unit Fencer [f=0002579] [2579] Event [1683.38098,261.727081,3204.20654]: 0 finished unit Firefly [f=0002613] [2613] Event [5376,251.743164,2448]: 1 finished unit Lotus [f=0002733] [2733] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0002739] [2739] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0002825] [2825] Event [1533.17676,294.488342,3848.45947]: 0 lost unit Firefly [f=0002882] [2882] Event [849.99231,188.993729,3807.97046]: 0 finished unit Scorcher [f=0002951] [2951] Event [4312,182.408203,3080]: 1 finished unit Wind/Tidal Generator [f=0003102] [3102] Event [5190.3999,190.572266,2584]: 1 finished unit Glaive [f=0003119] [3119] Event [744,188.198242,3528]: 0 finished unit Solar Collector [f=0003149] [3149] Event [1896.40259,262.365875,3150.23193]: 0 finished unit Firefly [f=0003302] [3302] Event [5480,184.674805,2200]: 1 lost unit Metal Extractor [f=0003353] [3353] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0003383] [3383] Event [616,191.227539,3624]: 0 lost unit Wind/Tidal Generator [f=0003515] [3515] Event [849.99231,188.993729,3807.97046]: 0 finished unit Fencer [f=0003604] [3604] Event [4144,182.859375,3152]: 1 finished unit Lotus [f=0003704] [3704] Event [664,189.126984,3560]: 0 finished unit Solar Collector [f=0003735] [3735] Event [2016,182.794922,3008]: 0 finished unit Radar Tower [f=0003850] [3850] Event [5336,192.226563,2616]: 1 finished unit Solar Collector [f=0003936] [3936] Event [5190.3999,190.572266,2584]: 1 finished unit Glaive [f=0004085] [4085] Event [849.99231,188.993729,3807.97046]: 0 finished unit Scorcher [f=0004143] [4143] Event [1952,184.255859,3056]: 0 finished unit Lotus [f=0004422] [4422] Event [5328,191.216797,2384]: 1 finished unit Picket [f=0004449] [4449] Event [3824,355.540039,2592]: 1 finished unit Radar Tower [f=0004518] [4518] Event [5190.3999,190.572266,2584]: 1 finished unit Glaive [f=0004570] [4570] Event [1944,187.585938,3192]: 0 finished unit Solar Collector [f=0004694] [4694] Event [584,188.276794,3624]: 0 finished unit Solar Collector [f=0004734] [4734] Event [5384,187.854492,2696]: 1 finished unit Solar Collector [f=0004836] [4836] Event [849.99231,188.993729,3807.97046]: 0 finished unit Fencer [f=0004866] [4866] Event [1848,184.105469,3144]: 0 finished unit Solar Collector [f=0004976] [4976] Event [849.99231,188.993729,3807.97046]: 0 finished unit Dart [f=0005056] [5056] Event [5190.3999,190.572266,2584]: 1 finished unit Conjurer [f=0005381] [5381] Event [849.99231,188.993729,3807.97046]: 0 finished unit Scorcher [f=0005509] [5509] Event [5480,180.703094,2200]: 1 finished unit Metal Extractor [f=0005653] [5653] Event [2359.54785,295.888824,1971.35962]: 1 lost unit Firefly [f=0005817] [5817] Event [849.99231,188.993729,3807.97046]: 0 finished unit Fencer [f=0005969] [5969] Event [2839.23438,139.738342,1890.08923]: 1 finished unit Firefly [f=0006053] [6053] Event [4312,182.408203,3080]: 1 lost unit Wind/Tidal Generator [f=0006123] [6123] Event [5190.3999,190.572266,2584]: 1 finished unit Knight [f=0006145] [6145] Event [4628.79883,212.035187,3224.92798]: 1 lost unit Glaive [f=0006191] [6191] Event [4794.14941,216.328598,3265.86523]: 1 lost unit Glaive [f=0006236] [6236] Event [849.99231,188.993729,3807.97046]: 0 finished unit Scorcher [f=0006252] [6252] Event [3065.73608,132.802261,2856.19824]: 1 lost unit Firefly [f=0006282] [6282] Event [4407.30811,271.815857,4007.29614]: 1 lost unit Conjurer [f=0006282] [6282] Event [4687.57324,186.992035,2932.34302]: 1 lost unit Glaive [f=0006333] [6333] Event [5190.3999,190.572266,2584]: 1 finished unit Ronin [f=0006359] [6359] Event [3424,54.2324219,3216]: 0 finished unit Lotus [f=0006408] [6408] Event [4680.67432,196.383667,3120.70605]: 0 lost unit Scorcher [f=0006421] [6421] Event [808,187.478516,3656]: 0 finished unit Caretaker [f=0006485] [6485] Event [5190.3999,190.572266,2584]: 1 finished unit Glaive [f=0006551] [6551] Event [849.99231,188.993729,3807.97046]: 0 finished unit Fencer [f=0006569] [6569] Event [2888.8916,138.462952,1977.78113]: 1 finished unit Firefly [f=0006583] [6583] Event [5054.27588,223.861969,3438.93457]: 0 lost unit Dart [f=0006673] [6673] Event [3824,355.540039,2592]: 1 lost unit Radar Tower [f=0006712] [6712] Event [720,189.208359,3584]: 0 finished unit Lotus [f=0006728] [6728] Event [5190.3999,190.572266,2584]: 1 finished unit Ronin [f=0006843] [6843] Event [849.99231,188.993729,3807.97046]: 0 finished unit Scorcher [f=0007043] [7043] Event [4003.40991,280.797821,3044.41138]: 0 lost unit Firefly [f=0007083] [7083] Event [849.99231,188.993729,3807.97046]: 0 finished unit Fencer [f=0007244] [7244] Event [3696,107.975586,3392]: 0 finished unit Lotus [f=0007310] [7310] Event [849.99231,188.993729,3807.97046]: 0 finished unit Scorcher [f=0007312] [7312] Event [3362.35669,149.62616,3153.3894]: 1 lost unit Firefly [f=0007349] [7349] Event [3585.22241,148.158859,3334.07739]: 0 finished unit Firefly [f=0007492] [7492] Event [4082.59375,292.533478,3296.79492]: 0 lost unit Firefly [f=0007495] [7495] Event [3488,100.112305,2640]: 1 lost unit Picket [f=0007547] [7547] Event [849.99231,188.993729,3807.97046]: 0 finished unit Fencer [f=0007619] [7619] Event [3522.07129,187.908203,2614.21216]: 1 finished unit Firefly [f=0007681] [7681] Event [3527.98315,121.133621,2547.81372]: 1 finished unit Guardian Commander [f=0007681] [7681] Event [3527.98315,121.133621,2547.81372]: 1 lost unit Guardian Commander [f=0007695] [7695] Event [4144,182.859375,3152]: 1 lost unit Lotus [f=0007737] [7737] Event [3526.12842,158.91658,3055.25903]: 1 lost unit Firefly [f=0007780] [7780] Event [5190.3999,190.572266,2584]: 1 finished unit Ronin [f=0007799] [7799] Event [3656.6709,174.791,3400.09424]: 0 finished unit Firefly [f=0007857] [7857] Event [3632,75.7490234,3296]: 0 finished unit Lotus [f=0007899] [7899] Event [849.99231,188.993729,3807.97046]: 0 finished unit Scorcher [f=0008039] [8039] Event [3571.78711,282.477966,2294.52686]: 1 finished unit Firefly [f=0008058] [8058] Event [3944.25195,271.881927,3050.1084]: 0 lost unit Firefly [f=0008072] [8072] Event [undefined]: Kingstad resigned [f=0008072] game_message: Kingstad has been destroyed! [f=0008072] game_message: GoogleFrog wins! [f=0008072] Submitting stats [f=0008072] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008072] Part| Total Time|Time of the last 0.5s [f=0008072] Draw 18076.40ms 23.28% [f=0008072] Lua::Callins::Synced 5009.37ms 10.55% [f=0008072] Lua::Callins::Unsynced 22072.98ms 26.87% [f=0008072] Lua::CollectGarbage::Synced 858.77ms 0.00% [f=0008072] Lua::CollectGarbage::Unsynced 1171.48ms 0.70% [f=0008072] Misc::Profiler::AddTime 49.96ms 0.10% [f=0008072] Sim 27468.15ms 61.39% [f=0008072] [8072] Received game_message: Kingstad has been destroyed! [f=0008072] [8072] Received game_message: GoogleFrog wins! [f=0008073] [8073] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008073] [8073] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008073] [8073] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008073] [8073] Game End Stats Values: 2,2075,2240,2075,2240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6,5.5999999,6,0,40,0,40,0,0,0,0,800,925,800,925,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008073] [8073] Game End Stats Values: 3,2370,2470,2370,2470,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.09401989,8,9.09401989,1275,1275,1275,1275,7.86666679,8.39999962,7.86666679,8.39999962,65,40,65,40,0,0,0,0,1010,1135,1010,1135,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008073] [8073] Game End Stats Values: 4,2565,2595,2565,2595,0,1.65908742,0,1.65908742,0,0,0,0,0,0,0,0,0,0,0,0,39.9999962,0,39.9999962,0,0,0,0,0,8,10.6903028,8,10.6903028,1275,1275,1275,1275,8,10.1106062,8,10.1106062,260,130,260,130,40,0,40,0,1010,1170,1010,1170,0,40,0,40,0,0,0,0,0,39.9999962,0,39.9999962 [f=0008073] [8073] Game End Stats Values: 5,2655,2860,2655,2860,0,6.08583117,0,6.08583117,0,0,0,0,0,0,0,0,0,0,0,0,39.9999962,0,39.9999962,0,0,0,0,0,8,13.2611427,8,13.2611427,1275,1275,1275,1275,9.73333359,11.2284508,9.73333359,11.2284508,260,270,260,270,40,0,40,0,1100,1295,1100,1295,0,40,0,40,0,0,0,0,0,39.9999962,0,39.9999962 [f=0008073] [8073] Game End Stats Values: 6,2835,2950,2835,2950,0.66046995,12.3108158,0.66046995,12.3108158,0,0,0,0,0,0,0,0,0,0,0,0,101.437454,119.26088,101.437454,119.26088,0,90,0,90,9.43013287,14.4207563,9.43013287,14.4207563,1275,1275,1275,1275,11.7773638,12.414999,11.7773638,12.414999,195,270,195,270,40,65,40,65,1345,1295,1345,1295,65,40,65,40,0,0,0,0,119.26088,106.962448,119.26088,106.962448 [f=0008073] [8073] Game End Stats Values: 7,2925,3090,2925,3090,1.12810731,19.1392155,1.12810731,19.1392155,0,0,0,0,0,0,0,0,0,0,0,0,101.437454,128.304352,101.437454,128.304352,90,90,90,90,10.1583843,14.4712811,10.1583843,14.4712811,1275,1275,1275,1275,12.0311756,12.4552279,12.0311756,12.4552279,195,410,195,410,40,65,40,65,1345,1295,1345,1295,65,60,65,60,0,0,0,0,128.304352,106.962448,128.304352,106.962448 [f=0008073] [8073] Game End Stats Values: 8,3115,3380,3115,3380,1.94719017,23.0536194,1.94719017,23.0536194,0,0,0,0,0,0,0,0,0,0,0,0,121.437424,220.795883,121.437424,220.795883,90,90,90,90,10.3591051,13.6527548,10.3591051,13.6527548,1275,1275,1275,1275,13.6546059,13.86096,13.6546059,13.86096,260,540,260,540,60,65,60,65,1470,1455,1470,1455,65,80,65,80,0,0,0,0,220.795883,126.962418,220.795883,126.962418 [f=0008073] [8073] Game End Stats Values: 9,3115,3575,3115,3575,3.17874265,23.8597145,3.17874265,23.8597145,0,0,0,0,0,0,0,0,0,0,0,0,158.81749,345.348785,158.81749,345.348785,90,90,90,90,9.4417181,11.894125,9.4417181,11.894125,1275,1275,1275,1275,14.0821037,14.9870729,14.0821037,14.9870729,260,680,260,680,95,150.500183,95,150.500183,1470,1510,1470,1510,150.500183,115,150.500183,115,0,0,0,0,345.348785,173.350449,345.348785,173.350449 [f=0008073] [8073] Game End Stats Values: 10,3340,3700,3340,3700,4.14708853,23.9152145,4.14708853,23.9152145,0,0,0,0,0,0,0,0,0,0,0,0,158.81749,345.348785,158.81749,345.348785,180,90,180,90,10.0398808,12.7100258,10.0398808,12.7100258,1275,1330,1275,1330,14.0645561,16.9370289,14.0645561,16.9370289,325,680,325,680,95,150.500183,95,150.500183,1540,1580,1540,1580,150.500183,115,150.500183,115,0,14.0000076,0,14.0000076,345.348785,173.350449,345.348785,173.350449 [f=0008073] [8073] Game End Stats Values: 11,3495,3920,3495,3920,4.36147833,23.9990807,4.36147833,23.9990807,0,0,0,0,0,0,0,0,0,0,0,0,158.81749,345.348785,158.81749,345.348785,280,180,280,180,11.2906055,13.2941647,11.2906055,13.2941647,1330,1330,1330,1330,14.0142927,16.0055904,14.0142927,16.0055904,325,810,325,810,95,150.500183,95,150.500183,1540,1580,1540,1580,150.500183,115,150.500183,115,0,14.0000076,0,14.0000076,345.348785,173.350449,345.348785,173.350449 [f=0008073] [8073] Game End Stats Values: 12,3630,4270,3630,4270,7.84111929,25.0131016,7.84111929,25.0131016,0,0,0,0,0,0,0,0,0,0,0,0,158.81749,345.348785,158.81749,345.348785,280,180,280,180,12.0837641,15.8206606,12.0837641,15.8206606,1330,1330,1330,1330,14.2319775,16.0676022,14.2319775,16.0676022,390,950,390,950,95,150.500183,95,150.500183,1610,1790,1610,1790,150.500183,115,150.500183,115,0,14.0000076,0,14.0000076,345.348785,173.350449,345.348785,173.350449 [f=0008073] [8073] Game End Stats Values: 13,3750,4440,3750,4440,8.60373878,43.9684448,8.60373878,43.9684448,0,0,0,0,0,0,0,0,0,0,0,0,158.81749,345.348785,158.81749,345.348785,280,180,280,180,13.2789555,19.2825222,13.2789555,19.2825222,1330,1330,1330,1330,14.0508413,17.263689,14.0508413,17.263689,390,1120,390,1120,95,150.500183,95,150.500183,1730,1790,1730,1790,150.500183,115,150.500183,115,0,14.0000076,0,14.0000076,345.348785,173.350449,345.348785,173.350449 [f=0008073] [8073] Game End Stats Values: 14,3820,4580,3820,4580,12.6535873,61.7459908,12.6535873,61.7459908,0,0,0,0,0,0,0,0,39.4912415,0,39.4912415,0,184.817505,365.348785,184.817505,365.348785,280,180,280,180,13.3015232,19.3050709,13.3015232,19.3050709,1330,1330,1330,1330,20.6477604,17.1851711,20.6477604,17.1851711,390,1260,390,1260,95,170.500183,95,170.500183,1820,1790,1820,1790,170.500183,115,170.500183,115,68.5333405,14.0000076,68.5333405,14.0000076,365.348785,199.350464,365.348785,199.350464 [f=0008073] [8073] Game End Stats Values: 15,3820,4710,3820,4710,18.7512779,79.2912292,18.7512779,79.2912292,0,0,0,0,0,0,0,0,217.750763,0,217.750763,0,316.642639,734.7276,316.642639,734.7276,280,180,280,180,14.8279276,21.945488,14.8279276,21.945488,1330,1330,1330,1330,24.0509529,17.1696815,24.0509529,17.1696815,545,1390,545,1390,95,540.500183,95,540.500183,1665,1790,1665,1790,540.500183,115,540.500183,115,160.800293,14.0000076,160.800293,14.0000076,741.260681,339.463165,741.260681,339.463165 [f=0008073] [8073] Game End Stats Values: 16,4030,5040,4030,5040,19.9368382,87.7666245,19.9368382,87.7666245,0,0,0,0,0,0,0,0,282.04068,0,282.04068,0,407.363403,854.910522,407.363403,854.910522,280,360,280,360,14.3938713,22.786684,14.3938713,22.786684,1275,1330,1275,1330,19.0568161,16.5650272,19.0568161,16.5650272,790,1360,790,1360,265,595.500183,265,595.500183,1665,1970,1665,1970,595.500183,285,595.500183,285,189.066528,14.0000076,189.066528,14.0000076,861.443604,430.183899,861.443604,430.183899 [f=0008073] [8073] Game End Stats Values: 17,4030,5290,4030,5290,20.0170727,96.0594101,20.0170727,96.0594101,0,0,0,0,0,0,0,0,298.345215,0,298.345215,0,426.529602,986.796143,426.529602,986.796143,280,360,280,360,13.1606073,20.3079185,13.1606073,20.3079185,1275,1330,1275,1330,16.0053482,16.5528526,16.0053482,16.5528526,790,1630,790,1630,285,595.500183,285,595.500183,1665,1970,1665,1970,595.500183,305,595.500183,305,189.066528,14.0000076,189.066528,14.0000076,993.329224,449.350098,993.329224,449.350098 [f=0008073] [8073] Game End Stats Values: 18,4030,5650,4030,5650,21.0569515,99.3749008,21.0569515,99.3749008,0,0,0,0,0,0,0,0,353.051147,0,353.051147,0,453.86676,1134.13757,453.86676,1134.13757,280,450,280,450,12.4466143,18.8728447,12.4466143,18.8728447,1275,1330,1275,1330,16.0693245,16.2210331,16.0693245,16.2210331,790,1900,790,1900,305,673.166809,305,673.166809,1665,1970,1665,1970,673.166809,325,673.166809,325,189.066528,14.0000076,189.066528,14.0000076,1140.67065,476.687256,1140.67065,476.687256 [f=0008073] [8073] Game End Stats Values: 19,4260,5870,4260,5870,21.7322693,107.225296,21.7322693,107.225296,0,0,0,0,0,0,0,0,404.060638,0,404.060638,0,491.200073,1322.36694,491.200073,1322.36694,190,540,190,540,12.6011152,19.1833782,12.6011152,19.1833782,1505,1330,1505,1330,16.0450211,16.5233593,16.0450211,16.5233593,880,2030,880,2030,325,783.166809,325,783.166809,1665,1970,1665,1970,783.166809,345,783.166809,345,189.066528,14.0000076,189.066528,14.0000076,1328.90002,514.020569,1328.90002,514.020569 [f=0008074] [8074] Event [4152,188.445313,3032]: 1 lost unit Metal Extractor [f=0008075] [8075] Event [4376,187.188477,3000]: 1 lost unit Metal Extractor [f=0008079] [8079] Event [3295.48657,60.8598213,2207.71533]: 1 lost unit Glaive [f=0008087] [8087] Event [3853.46826,229.592743,2840.50464]: 1 lost unit Ronin [f=0008108] [8108] Event [2859.448,185.953278,4922.875]: 1 lost unit Glaive [f=0008110] [8110] Event [849.99231,188.993729,3807.97046]: 0 finished unit Mason [f=0008121] [8121] Event [4098.23096,194.00528,2870.65576]: 1 lost unit Knight [f=0008181] [8181] Event [849.99231,188.993729,3807.97046]: 0 finished unit Dart [f=0008257] [8257] Event [849.99231,188.993729,3807.97046]: 0 finished unit Dart [f=0008369] [8369] Event [3996.76318,251.269211,3318.79541]: 0 finished unit Firefly [f=0008384] No clients connected, shutting down server [f=0008384] Server shutdown [f=0008506] [8506] Event [849.99231,188.993729,3807.97046]: 0 finished unit Fencer [f=0008746] [8746] Event [849.99231,188.993729,3807.97046]: 0 finished unit Scorcher [f=0008996] [8996] Event [849.99231,188.993729,3807.97046]: 0 finished unit Fencer [f=0009226] [9226] Event [849.99231,188.993729,3807.97046]: 0 finished unit Scorcher [f=0009473] [9473] Event [849.99231,188.993729,3807.97046]: 0 finished unit Fencer [f=0009701] [9701] Event [849.99231,188.993729,3807.97046]: 0 finished unit Scorcher [f=0009835] Autoquit sending quit command. [f=0009835] [QuitAction] user exited to system [f=0009835] [SpringApp::Kill][1] fromRun=1 [f=0009835] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009835] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009835] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009835] [ThreadPool::SetThreadCount][2] workers=0 [f=0009835] [SpringApp::Kill][2] [f=0009835] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009835] [Game::KillLua][3] dtor=0 luaUI=0x5365c150 [f=0009835] Start widgetHandler:Shutdown [f=0009835] Shutdown - SaveOrderList Complete [f=0009835] Writing last game win data [f=0009835] Shutdown - SaveConfigData Complete [f=0009835] Shutdown Widget - Chili Highlight [f=0009835] Shutdown Widget - Save/Load API [f=0009835] Shutdown Widget - Draw After Chili [f=0009835] Shutdown Widget - EPIC Menu [f=0009835] Shutdown Widget - Chili Minimap [f=0009835] Shutdown Widget - Chili Widget Selector [f=0009835] Shutdown Widget - Local Team Colors [f=0009835] Shutdown Widget - Display Keys 2 [f=0009835] Shutdown Widget - Save Game Menu [f=0009835] Shutdown Widget - HealthBars [f=0009835] Shutdown Widget - Noises [f=0009835] Shutdown Widget - Unit Icons [f=0009835] Shutdown Widget - Win Counter [f=0009835] Shutdown Widget - BuildETA [f=0009835] Shutdown Widget - SpringRTS Replay Stats [f=0009835] Shutdown Widget - Modular Comm Info [f=0009835] Shutdown Widget - CameraShake [f=0009835] Shutdown Widget - Chili Economy Panel Default [f=0009835] Shutdown Widget - Chili EndGame Window [f=0009835] Shutdown Widget - Chili Nuke Warning [f=0009835] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009835] Shutdown Widget - Chili Spectator Panels [f=0009835] Shutdown Widget - Context Menu [f=0009835] Shutdown Widget - Darkening [f=0009835] Shutdown Widget - MetalFeatures (new) [f=0009835] Shutdown Widget - Grab Input [f=0009835] Input grabbing is disabled! [f=0009835] Shutdown Widget - Highlight Geos [f=0009835] Shutdown Widget - Local Widgets Config [f=0009835] Shutdown Widget - Mex Placement Handler [f=0009835] Shutdown Widget - MinimapEvents [f=0009835] Shutdown Widget - Missile Silo Range [f=0009835] Shutdown Widget - Point Tracker [f=0009835] Shutdown Widget - Showeco and Grid Drawer [f=0009835] Shutdown Widget - Stereo3D [f=0009835] Shutdown Widget - Music Player v2 [f=0009835] Shutdown Widget - Attack AoE [f=0009835] Shutdown Widget - Map Edge Extension [f=0009835] Shutdown Widget - Selection Send [f=0009835] Shutdown Widget - LupsManager [f=0009835] Shutdown Widget - Newton Firezone [f=0009835] Shutdown Widget - Chili Pro Console [f=0009835] Shutdown Widget - Lasso Terraform GUI [f=0009835] Shutdown Widget - Chili Framework [f=0009835] Shutdown Widget - Lups [f=0009835] Shutdown Widget - Custom Markers [f=0009835] Shutdown Widget - Chili Core Selector [f=0009835] Shutdown Widget - Select Keys [f=0009835] Shutdown Widget - Pause Screen [f=0009835] Shutdown Widget - Layout Handler [f=0009835] Shutdown Widget - Persistent Build Height [f=0009835] Shutdown Widget - Text To Speech Control [f=0009835] End widgetHandler:Shutdown [f=0009835] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={575056,70521495} {int,ext,rec}Allocs={24452792,0,0} {chunk,block}Bytes={70521495,0} [f=0009835] [Game::KillLua][1] dtor=0 luaGaia=0x534e3cb0 [f=0009835] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={416973,60336126} {int,ext,rec}Allocs={24452793,0,0} {chunk,block}Bytes={60336126,0} [f=0009835] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={416973,60336126} {int,ext,rec}Allocs={24452793,0,0} {chunk,block}Bytes={60336126,0} [f=0009835] [Game::KillLua][2] dtor=0 luaRules=0x53845b50 [f=0009835] Start gadgetHandler:Shutdown [f=0009835] Shutdown - StartSetup [f=0009835] Shutdown - UnitMorph [f=0009835] Shutdown - LupsNanoSpray [f=0009835] Shutdown - Missile Silo Controller [f=0009835] Shutdown - Modular Comm Info [f=0009835] Shutdown - Terrain Texture Handler [f=0009835] Shutdown - UnitCloakShield [f=0009835] Shutdown - Starlight Handler [f=0009835] End gadgetHandler:Shutdown [f=0009835] Start gadgetHandler:Shutdown [f=0009835] Shutdown - Save/Load [f=0009835] Shutdown - Teleport Throw [f=0009835] Shutdown - UnitMorph [f=0009835] Shutdown - Modular Comm Info [f=0009835] Shutdown - Retreat Command [f=0009835] Shutdown - Shockwaves [f=0009835] Shutdown - UnitCloakShield [f=0009835] Shutdown - Lups Cloak FX [f=0009835] Shutdown - Lups [f=0009835] Shutdown - Lups Shield [f=0009835] End gadgetHandler:Shutdown [f=0009835] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24452822,0,0} {chunk,block}Bytes={0,0} [f=0009835] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24452822,0,0} {chunk,block}Bytes={0,0} [f=0009835] [Game::KillLua][4] dtor=0 [f=0009835] [Game::~CGame][1] [f=0009835] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009835] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009835] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009835] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009835] [Game::KillLua][4] dtor=1 [f=0009835] [Game::KillMisc][1] [f=0009835] [Game::KillMisc][2] [f=0009835] [Game::KillMisc][3] [f=0009835] [Game::KillRendering][1] [f=0009835] [3DOParser::Kill] allocated 137 pieces [f=0009835] [S3OParser::Kill] allocated 2705 pieces [f=0009835] [AssParser::Kill] allocated 241 pieces [f=0009835] [Game::KillInterface][1] [f=0009835] [Game::KillInterface][2] [f=0009835] [Game::KillSimulation][1] [f=0009835] [Game::KillSimulation][2] [f=0009835] [CCollisionHandler] dis-/continuous tests: 0/529108 [f=0009835] [Game::KillSimulation][3] [f=0009835] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009835] [~CPathCache(24x24)] cacheHits=16 hitPercentage=19% numHashColls=0 maxCacheSize=9 [f=0009835] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009835] [~CPathCache(48x48)] cacheHits=5 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009835] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009835] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009835] [LosHandler::Kill] raycast instance cache-{hits,misses}={2516,9412}; shared=1%; cached=20% [f=0009835] [Game::KillSimulation][4] [f=0009835] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0009835] [Game::~CGame][2] [f=0009835] [Game::~CGame][3] [f=0009835] [SpringApp::Kill][3] [f=0009835] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 105760 bytes sent 115039 bytes recv'd [f=0009835] [SpringApp::Kill][4] font=0x4552daa0 [f=0009835] [SpringApp::Kill][5] [f=0009835] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x455b15c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=4635ms file="unittextures/factoryveh1.png" indx=7121 inflSize=1077kb readTime=184ms file="bitmaps/loadpictures/resign.png" indx=508 inflSize=1692kb readTime=159ms file="objects3d/strikecom_1.dae" indx=5430 inflSize=999kb readTime=86ms file="unittextures/factoryveh2.png" indx=7123 inflSize=582kb readTime=45ms file="objects3d/spherezeus.s3o" indx=5403 inflSize=118kb readTime=41ms file="objects3d/weaver.s3o" indx=5472 inflSize=128kb readTime=41ms file="effects/armguard.lua" indx=608 inflSize=1kb readTime=39ms file="unitpics/vehsupport.png" indx=6597 inflSize=11kb readTime=39ms file="icons/padspider.png" indx=1062 inflSize=1kb readTime=36ms file="objects3d/cloakarty.s3o" indx=4943 inflSize=83kb readTime=36ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 48769146 bytes cached in 2882 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x456d6900) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x456e4060) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x455ffc30) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fbb0801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]