[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.uaZuyGmi16/springsettings.954104.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb59401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7312 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/954104/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 266ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ba3e70] using map "Adansonia v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Adansonia v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ba3e70] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1256ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1570ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 88ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1445ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 575ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 57ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 300ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/954104/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2088ad88 [f=-000001] [Path] [PathEstimator::ReadFile] hash=2088ad88 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe-2088ad88.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ea41cba [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=a927182f [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2088ad98 [f=-000001] [Path] [PathEstimator::ReadFile] hash=2088ad98 file="cache/104dev-maintenance/paths/Adansonia v4.1.pe2-2088ad98.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (4313ms, checksum bdc5e6b1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/954104/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=896a0387f4622520e0d00e59659f7e5f576358b7a8d766da7f66ed843bb538dbfc97773d57495016051dbf8fc53e0a2e56230081d1936e187085bfad2aaa98e3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=345be32a721a3a8779d83a5cb3e477bc6c11b810d2ccadd0173258f96d007183c0a6672efef7ffd2d7ee9b6a411955102e98858d4ca1bee44d26164385153973]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51ae1270,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: cded575f61ab4d77f6a7059a9ebcb8ca [f=-000001] Connection attempt from Anarchid [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Galamesh [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=896a0387f4622520e0d00e59659f7e5f576358b7a8d766da7f66ed843bb538dbfc97773d57495016051dbf8fc53e0a2e56230081d1936e187085bfad2aaa98e3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=345be32a721a3a8779d83a5cb3e477bc6c11b810d2ccadd0173258f96d007183c0a6672efef7ffd2d7ee9b6a411955102e98858d4ca1bee44d26164385153973]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Galamesh" string="[Game::Load][lua{Rules,Gaia}={0000000119687850,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=896a0387f4622520e0d00e59659f7e5f576358b7a8d766da7f66ed843bb538dbfc97773d57495016051dbf8fc53e0a2e56230081d1936e187085bfad2aaa98e3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=345be32a721a3a8779d83a5cb3e477bc6c11b810d2ccadd0173258f96d007183c0a6672efef7ffd2d7ee9b6a411955102e98858d4ca1bee44d26164385153973]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Game::Load][lua{Rules,Gaia}={0x44a1db30,(nil)}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Guarder Commandian! [f=-000001] what up [f=-000001] oooh [f=-000001] well [f=-000001] reclaim rocks are up :P [f=-000001] glhf! [f=-000001] Allies: I choose: Guarder Commandian! [f=-000001] Allies: I choose: Reconeer Command! [f=-000001] [0] Event [5418,125.389771,826]: 0 finished unit Recon Commander [f=-000001] [0] Event [2707,125.392456,5971]: 1 finished unit Guardian Commander [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=0000000] [0] Anarchid, team: 0, elo:2690 [f=0000000] [0] Galamesh, team: 1, elo:2593 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000019] [19] Event [5328,125.388184,800]: 0 finished unit Tank Foundry [f=0000076] [76] Event [2592,125.388184,5792]: 1 finished unit Hovercraft Platform [f=0000360] [360] Event [2632,125.388184,5960]: 1 finished unit Metal Extractor [f=0000367] [367] Event [5432,125.388184,728]: 0 finished unit Metal Extractor [f=0000526] [526] Event [2591.95093,125.388184,5824]: 1 finished unit Quill [f=0000689] [689] Event [2844.20166,202.388184,5996.19678]: 1 finished unit Firefly [f=0000701] [701] Event [5328,126.708183,828]: 0 finished unit Kodachi [f=0000825] [825] Event [2936,125.388184,6088]: 1 finished unit Metal Extractor [f=0000832] [832] Event [5160,125.388184,984]: 0 finished unit Metal Extractor [f=0001071] [1071] Event [2728,125.388184,6008]: 1 finished unit Solar Collector [f=0001150] [1150] Event [2591.95093,125.388184,5824]: 1 finished unit Bolas [f=0001268] [1268] Event [5328,126.708183,828]: 0 finished unit Kodachi [f=0001312] [1312] Event [5528,125.388184,1080]: 0 finished unit Metal Extractor [f=0001451] [1451] Event [5560,125.388184,1000]: 0 finished unit Wind/Tidal Generator [f=0001630] [1630] Event [2776,125.388184,6104]: 1 finished unit Wind/Tidal Generator [f=0001646] [1646] Event [5576,125.388184,888]: 0 finished unit Wind/Tidal Generator [f=0001673] [1673] Event [2600,125.388184,6344]: 1 finished unit Metal Extractor [f=0001826] [1826] Event [5544,125.388184,776]: 0 finished unit Wind/Tidal Generator [f=0001939] [1939] Event [2872,125.388184,6120]: 1 finished unit Wind/Tidal Generator [f=0002080] [2080] Event [2591.95093,125.388184,5824]: 1 finished unit Bolas [f=0002183] [2183] Event [5496,125.388184,664]: 0 finished unit Solar Collector [f=0002192] [2192] Event [2696,125.388184,6152]: 1 finished unit Wind/Tidal Generator [f=0002277] [2277] Event [5328,126.708183,828]: 0 finished unit Welder [f=0002491] [2491] Event [2680,125.388184,6248]: 1 finished unit Wind/Tidal Generator [f=0002529] [2529] Event [2591.95093,125.388184,5824]: 1 finished unit Quill [f=0002556] [2556] Event [2558.72144,226.612991,4763.08691]: 1 lost unit Firefly [f=0002732] [2732] Event [2664,125.388184,6344]: 1 finished unit Wind/Tidal Generator [f=0002791] [2791] Event [5312,125.388184,1120]: 0 finished unit Lotus [f=0002879] [2879] Event [2348.35083,202.388184,4917.75391]: 1 finished unit Firefly [f=0003282] [3282] Event [2591.95093,125.388184,5824]: 1 finished unit Quill [f=0003301] [3301] Event [2800,125.388184,6240]: 1 finished unit Lotus [f=0003791] [3791] Event [3704,264.981689,2376]: 0 finished unit Wind/Tidal Generator [f=0003825] [3825] Event [5328,126.708183,828]: 0 finished unit Ogre [f=0003854] [3854] Event [2422.75293,40.0543594,3381.9895]: 1 lost unit Firefly [f=0003864] [3864] Event [4152,125.406494,4824]: 1 finished unit Metal Extractor [f=0003956] [3956] Event [3672,264.981689,2472]: 0 finished unit Wind/Tidal Generator [f=0004072] [4072] Event [4659.55908,-13.974453,3892.90503]: 0 lost unit Kodachi [f=0004140] [4140] Event [2168,24.9975586,3848]: 1 finished unit Metal Extractor [f=0004169] [4169] Event [2189.72168,101.997559,3978.0293]: 1 finished unit Firefly [f=0004266] [4266] Event [2591.95093,125.388184,5824]: 1 finished unit Scalpel [f=0004301] [4301] Event [3616,264.371338,2656]: 0 finished unit Radar Tower [f=0004348] [4348] Event [2944,125.388184,5808]: 1 finished unit Lotus [f=0004660] [4660] Event [4280,125.388184,5016]: 1 finished unit Metal Extractor [f=0004745] [4745] Event [2392,24.9975586,3800]: 1 finished unit Metal Extractor [f=0004868] [4868] Event [2888,125.388184,5992]: 1 finished unit Solar Collector [f=0004950] [4950] Event [1240,17.6855469,4856]: 1 finished unit Metal Extractor [f=0005056] [5056] Event [6356.50684,31.1890945,2695.41284]: 1 lost unit Bolas [f=0005070] [5070] Event [6968,24.5703125,2104]: 0 finished unit Stardust [f=0005138] [5138] Event [2232,24.9975586,3624]: 1 finished unit Metal Extractor [f=0005259] [5259] Event [5328,126.708183,828]: 0 finished unit Blitz [f=0005326] [5326] Event [4440,125.38208,5144]: 1 finished unit Metal Extractor [f=0005396] [5396] Event [3048,125.388184,6024]: 1 finished unit Solar Collector [f=0005606] [5606] Event [2591.95093,125.388184,5824]: 1 finished unit Bolas [f=0005662] [5662] Event [936,15.4821777,4904]: 1 finished unit Metal Extractor [f=0005875] [5875] Event [5328,126.708183,828]: 0 finished unit Welder [f=0005986] [5986] Event [3208,125.388184,6056]: 1 finished unit Solar Collector [f=0005988] [5988] Event [6920,124.985352,1224]: 0 finished unit Metal Extractor [f=0006027] [6027] Event [2328,24.9975586,3688]: 1 finished unit Solar Collector [f=0006240] [6240] Event [2168,24.9975586,3688]: 1 finished unit Solar Collector [f=0006272] [6272] Event [5640,125.388184,696]: 0 finished unit Wind/Tidal Generator [f=0006297] [6297] Event [4488,24.9975586,6040]: 1 finished unit Metal Extractor [f=0006386] [6386] Event [2591.95093,125.388184,5824]: 1 finished unit Scalpel [f=0006412] [6412] Event [3672,125.406494,1976]: 0 finished unit Metal Extractor [f=0006419] [6419] Event [5672,125.388184,792]: 0 finished unit Wind/Tidal Generator [f=0006524] [6524] Event [2240,24.9975586,3776]: 1 finished unit Lotus [f=0006543] [6543] Event [7288,125.388184,1032]: 0 finished unit Metal Extractor [f=0006601] [6601] Event [5328,126.708183,828]: 0 finished unit Welder [f=0006682] [6682] Event [5672,125.388184,856]: 0 finished unit Wind/Tidal Generator [f=0006763] [Game::ClientReadNet] added new player KingLunchBox with number 2 to team 0 [f=0006763] > SPRINGIE:User KingLunchBox|turretemp|6_5|donator_0|False|||GB [f=0006774] [6774] Event [3880,125.388184,2120]: 0 finished unit Metal Extractor [f=0006775] Connection attempt from KingLunchBox [f=0006775] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006775] -> Connection established (given id 2) [f=0006783] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0006783] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006795] [6795] Event [1208,125.369873,5976]: 1 finished unit Metal Extractor [f=0006797] [6797] Event [2591.95093,125.388184,5824]: 1 finished unit Quill [f=0006816] [6816] Event [2320,24.9975586,3792]: 1 finished unit Lotus [f=0006890] [6890] Event [5672,125.388184,952]: 0 finished unit Wind/Tidal Generator [f=0006912] [6912] Event [4728,24.9975586,6056]: 1 finished unit Metal Extractor [f=0007015] [7015] Event [4240,263.33374,4544]: 1 finished unit Radar Tower [f=0007045] [7045] Event [6968,125.388184,808]: 0 finished unit Metal Extractor [f=0007159] [7159] Event [3370.7561,25.0007191,4132.31348]: 1 lost unit Scalpel [f=0007204] [7204] Event [3490.55737,25.0938187,4003.50708]: 1 lost unit Bolas [f=0007229] [7229] Event [5672,125.388184,1032]: 0 finished unit Wind/Tidal Generator [f=0007303] [7303] Event [3896,125.412598,2392]: 0 finished unit Metal Extractor [f=0007325] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=896a0387f4622520e0d00e59659f7e5f576358b7a8d766da7f66ed843bb538dbfc97773d57495016051dbf8fc53e0a2e56230081d1936e187085bfad2aaa98e3]" [f=0007343] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=345be32a721a3a8779d83a5cb3e477bc6c11b810d2ccadd0173258f96d007183c0a6672efef7ffd2d7ee9b6a411955102e98858d4ca1bee44d26164385153973]" [f=0007343] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={00000000681476c0,0000000000000000}]" [f=0007395] [7395] Event [1696,262.735596,3552]: 1 finished unit Radar Tower [f=0007436] [7436] Event [3960,125.388184,2344]: 0 finished unit Wind/Tidal Generator [f=0007471] [7471] Event [2591.95093,125.388184,5824]: 1 finished unit Scalpel [f=0007479] [7479] Event [5688,125.388184,1096]: 0 finished unit Wind/Tidal Generator [f=0007518] [7518] Event [4600,24.9975586,6280]: 1 finished unit Metal Extractor [f=0007519] [7519] Event [1176,125.388184,6392]: 1 finished unit Metal Extractor [f=0007571] [7571] Event [3960,125.388184,2232]: 0 finished unit Wind/Tidal Generator [f=0007609] [7609] Event [5328,126.708183,828]: 0 finished unit Blitz [f=0007769] [7769] Event [3960,125.388184,2120]: 0 finished unit Wind/Tidal Generator [f=0007962] [7962] Event [3944,125.388184,2040]: 0 finished unit Wind/Tidal Generator [f=0008006] [8006] Event [4392,124.228516,5240]: 1 finished unit Solar Collector [f=0008046] [8046] Event [6856,17.557373,2296]: 0 finished unit Metal Extractor [f=0008061] [8061] Event [3274.67065,125.388184,4752.71289]: 1 lost unit Scalpel [f=0008086] [8086] Event [2879.75659,176.709351,4133.11963]: 1 lost unit Firefly [f=0008171] [8171] Event [3832,125.388184,1960]: 0 finished unit Wind/Tidal Generator [f=0008187] [8187] Event [5464,125.388184,1160]: 0 finished unit Caretaker [f=0008193] [8193] Event [856,125.388184,6216]: 1 finished unit Metal Extractor [f=0008298] [8298] Event [2946.7251,125.388184,5300.59277]: 1 lost unit Scalpel [f=0008399] [8399] Event [2263.95313,101.997559,3951.94824]: 1 finished unit Firefly [f=0008441] [8441] Event [5328,126.708183,828]: 0 finished unit Blitz [f=0008453] IO screwed up [f=0008470] [8470] Event [4248,125.388184,5096]: 1 finished unit Solar Collector [f=0008538] [8538] Event [7240,22.1105957,2232]: 0 finished unit Metal Extractor [f=0008601] [8601] Event [2591.95093,125.388184,5824]: 1 finished unit Dagger [f=0008674] [8674] Event [2592.1438,124.105347,5699.56787]: 1 lost unit Dagger [f=0008684] I thought I had fac on repeat [f=0008800] [8800] Event [5328,126.708183,828]: 0 finished unit Blitz [f=0008862] [8862] Event [2591.95093,125.388184,5824]: 1 finished unit Dagger [f=0008872] [8872] Event [2591.95093,125.388184,5824]: 1 lost unit Dagger [f=0008879] [8879] Event [2584.84814,124.24617,5811.64111]: 1 lost unit Dagger [f=0008938] [8938] Event [2591.95093,123.394165,5824]: 1 lost unit Dagger [f=0008948] [8948] Event [2591.95093,123.212906,5824]: 1 lost unit Dagger [f=0008976] gg [f=0008979] [8979] Event [4104,125.388184,4952]: 1 finished unit Solar Collector [f=0009008] [9008] Event [2591.95093,121.708221,5824]: 1 lost unit Dagger [f=0009016] [9016] Event [2591.95093,124.615776,5824]: 1 lost unit Dagger [f=0009076] [9076] Event [2591.95093,123.370209,5824]: 1 lost unit Dagger [f=0009086] [9086] Event [2592,123.370209,5792]: 1 lost unit Hovercraft Platform [f=0009094] story of my life [f=0009119] gg [f=0009151] [9151] Event [5328,126.708183,828]: 0 finished unit Blitz [f=0009182] [9182] Event [1248,22.8369141,5024]: 1 finished unit Lotus [f=0009239] Player Galamesh left the game: normal quit [f=0009239] [9239] Event [undefined]: Galamesh quit [f=0009373] Anarchid has forced a win due to dropped opposition. [f=0009373] game_message: Galamesh has been destroyed! [f=0009373] [9373] Event [undefined]: Galamesh resigned [f=0009373] game_message: Anarchid wins! [f=0009373] Submitting stats [f=0009373] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009373] Part| Total Time|Time of the last 0.5s [f=0009373] Draw 6265.93ms 11.70% [f=0009373] Lua::Callins::Synced 3548.59ms 19.20% [f=0009373] Lua::Callins::Unsynced 7647.58ms 15.30% [f=0009373] Lua::CollectGarbage::Synced 789.22ms 1.00% [f=0009373] Lua::CollectGarbage::Unsynced 255.49ms 0.20% [f=0009373] Misc::Profiler::AddTime 21.48ms 0.00% [f=0009373] Sim 12162.63ms 73.80% [f=0009373] [9373] Received game_message: Galamesh has been destroyed! [f=0009373] [9373] Received game_message: Anarchid wins! [f=0009374] [9374] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009374] [9374] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009374] [9374] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009374] [9374] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,5.73333311,5.86666679,5.73333311,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009374] [9374] Game End Stats Values: 3,2405,2435,2405,2435,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.13333321,8.13333321,8.13333321,8.13333321,0,180,0,180,0,0,0,0,1110,980,1110,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009374] [9374] Game End Stats Values: 4,2665,2705,2665,2705,0.09143048,0,0.09143048,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,8,9.0666666,8,1275,1275,1275,1275,10.0060949,10,10.0060949,10,190,360,190,360,0,0,0,0,1180,1070,1180,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009374] [9374] Game End Stats Values: 5,2790,2775,2790,2775,0.30177104,0.92397881,0.30177104,0.92397881,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.6301641,10.0480375,10.6301641,10.0480375,1275,1275,1275,1275,10.4140224,12.0615988,10.4140224,12.0615988,190,360,190,360,0,0,0,0,1305,1140,1305,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009374] [9374] Game End Stats Values: 6,3050,2880,3050,2880,1.41547811,2.15732026,1.41547811,2.15732026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.359849,14.3502235,13.359849,14.3502235,1275,1275,1275,1275,12.0742464,12.0822229,12.0742464,12.0822229,380,360,380,360,0,0,0,0,1375,1245,1375,1245,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009374] [9374] Game End Stats Values: 7,3195,3080,3195,3080,9.96977615,5.69551563,9.96977615,5.69551563,0,0,0,0,0,0,0,0,0,0,0,0,51.5820923,19.9999962,51.5820923,19.9999962,0,0,0,0,16.396162,15.756546,16.396162,15.756546,1275,1275,1275,1275,12.5702877,12.2358799,12.5702877,12.2358799,380,360,380,360,0,20,0,20,1540,1445,1540,1445,20,0,20,0,0,0,0,0,19.9999962,51.5820923,19.9999962,51.5820923 [f=0009374] [9374] Game End Stats Values: 8,3250,3170,3250,3170,28.5604401,13.7137833,28.5604401,13.7137833,0,0,0,0,0,0,0,0,0,0,0,0,51.5820923,19.9999962,51.5820923,19.9999962,0,90,0,90,17.9133797,14.9782906,17.9133797,14.9782906,1275,1275,1275,1275,13.239377,12.5345507,13.239377,12.5345507,380,360,380,360,0,20,0,20,1575,1445,1575,1445,20,0,20,0,0,0,0,0,19.9999962,51.5820923,19.9999962,51.5820923 [f=0009374] [9374] Game End Stats Values: 9,3470,3170,3470,3170,28.5604401,20.2223969,28.5604401,20.2223969,0,0,0,0,0,0,0,0,0,0,0,0,51.5820923,19.9999962,51.5820923,19.9999962,90,90,90,90,12.7845116,11.6707048,12.7845116,11.6707048,1275,1275,1275,1275,12,12.4339085,12,12.4339085,380,360,380,360,0,20,0,20,1705,1445,1705,1445,20,0,20,0,0,0,0,0,19.9999962,51.5820923,19.9999962,51.5820923 [f=0009374] [9374] Game End Stats Values: 10,3540,3740,3540,3740,32.4264679,27.2280903,32.4264679,27.2280903,0,0,0,0,0,0,0,0,0,0,0,0,273.223816,111.792343,273.223816,111.792343,90,90,90,90,13.2168636,12.5068607,13.2168636,12.5068607,1275,1275,1275,1275,12.9244022,12.4670467,12.9244022,12.4670467,380,860,380,860,0,20,0,20,1795,1515,1795,1515,40,0,40,0,0,0,0,0,111.792343,275.550537,111.792343,275.550537 [f=0009374] [9374] Game End Stats Values: 11,3960,3615,3960,3615,42.0638885,44.2196732,42.0638885,44.2196732,0,0,0,0,0,0,0,0,0,0,0,0,300.449341,111.792343,300.449341,111.792343,180,90,180,90,17.9779415,21.2152119,17.9779415,21.2152119,1275,1330,1275,1330,16.1091595,13.1328344,16.1091595,13.1328344,600,680,600,680,180,20,180,20,1885,1515,1885,1515,40,180,40,180,0,0.00100267,0,0.00100267,111.792343,302.776062,111.792343,302.776062 [f=0009374] [9374] Game End Stats Values: 12,4210,3615,4210,3615,49.424263,47.6749725,49.424263,47.6749725,0,0,0,0,0,0,0,0,0,0,0,0,300.449341,111.792343,300.449341,111.792343,180,90,180,90,18.3243523,18.9526043,18.3243523,18.9526043,1275,1330,1275,1330,18.2240257,15.5636959,18.2240257,15.5636959,600,680,600,680,180,20,180,20,2135,1515,2135,1515,40,180,40,180,0,50.1343307,0,50.1343307,111.792343,302.776062,111.792343,302.776062 [f=0009374] [9374] Game End Stats Values: 13,4360,4135,4360,4135,49.424263,57.233963,49.424263,57.233963,0,0,0,0,0,0,0,0,0,0,0,0,366.665649,257.412781,366.665649,257.412781,180,310,180,310,16.7509499,15.2413416,16.7509499,15.2413416,1275,1330,1275,1330,22.9333324,15.9705992,22.9333324,15.9705992,410,980,410,980,180,210,180,210,2475,1515,2475,1515,230,180,230,180,0,104.268188,0,104.268188,257.412781,368.992371,257.412781,368.992371 [f=0009374] [9374] Game End Stats Values: 14,4640,4135,4640,4135,50.7244339,67.0487518,50.7244339,67.0487518,0,0,0,0,0,0,0,0,0,0,0,0,366.665649,257.412781,366.665649,257.412781,180,310,180,310,18.0595798,14.7186193,18.0595798,14.7186193,1275,1330,1275,1330,26.7533455,15.9876518,26.7533455,15.9876518,600,980,600,980,180,210,180,210,2565,1515,2565,1515,230,180,230,180,0,150.401489,0,150.401489,257.412781,368.992371,257.412781,368.992371 [f=0009374] [9374] Game End Stats Values: 15,4940,4460,4940,4460,54.7947884,72.7033157,54.7947884,72.7033157,0,0,0,0,0,0,0,0,0,0,0,0,366.665649,257.412781,366.665649,257.412781,180,310,180,310,23.9029446,17.8191833,23.9029446,17.8191833,1275,1330,1275,1330,28.2713585,13.5769711,28.2713585,13.5769711,600,980,600,980,180,210,180,210,2865,1840,2865,1840,230,180,230,180,0,150.401489,0,150.401489,257.412781,368.992371,257.412781,368.992371 [f=0009374] [9374] Game End Stats Values: 16,5250,4910,5250,4910,58.0088654,77.3786926,58.0088654,77.3786926,0,0,0,0,0,0,0,0,0,0,0,0,366.665649,257.412781,366.665649,257.412781,270,310,270,310,28.5574665,21.4312553,28.5574665,21.4312553,1275,1330,1275,1330,30.0809383,16.3116913,30.0809383,16.3116913,820,980,820,980,180,210,180,210,2865,2290,2865,2290,230,180,230,180,0,150.401489,0,150.401489,257.412781,368.992371,257.412781,368.992371 [f=0009374] [9374] Game End Stats Values: 17,5485,5125,5485,5125,67.6965027,83.70504,67.6965027,83.70504,0,0,0,0,0,0,0,0,0,0,0,0,602.428101,666.654968,602.428101,666.654968,360,310,360,310,26.2938328,21.0230331,26.2938328,21.0230331,1330,1330,1330,1330,33.3125114,20.6884232,33.3125114,20.6884232,600,980,600,980,180,430,180,430,3175,2505,3175,2505,450,180,450,180,0,150.401489,0,150.401489,666.654968,683.565186,666.654968,683.565186 [f=0009374] [9374] Game End Stats Values: 18,5750,5655,5750,5655,81.1508408,84.52108,81.1508408,84.52108,0,0,0,0,0,0,0,0,168.497864,0,168.497864,0,602.428101,667.41272,602.428101,667.41272,360,310,360,310,24.9833069,20.9074059,24.9833069,20.9074059,1385,1330,1385,1330,35.6969566,23.3877354,35.6969566,23.3877354,630,1280,630,1280,180,620,180,620,3355,2735,3355,2735,640,180,640,180,0,150.401489,0,150.401489,667.41272,687.936157,667.41272,687.936157 [f=0009374] [9374] Game End Stats Values: 19,5580,5815,5580,5815,126.474083,97.7488937,126.474083,97.7488937,0,0,0,0,0,0,0,0,646.638062,0,646.638062,0,816.561157,907.41272,816.561157,907.41272,360,310,360,310,27.3085365,29.9950562,27.3085365,29.9950562,1385,1330,1385,1330,41.0215492,24.8818531,41.0215492,24.8818531,410,1280,410,1280,180,860,180,860,3425,2895,3425,2895,880,180,880,180,0,150.401489,0,150.401489,907.41272,902.069214,907.41272,902.069214 [f=0009374] [9374] Game End Stats Values: 20,5540,6420,5540,6420,175.98143,126.754349,175.98143,126.754349,0,0,0,0,0,0,0,0,1010.31354,0,1010.31354,0,1027.17786,1159.71472,1027.17786,1159.71472,360,310,360,310,31.2337646,38.8511543,31.2337646,38.8511543,1385,1330,1385,1330,42.6338272,27.9336948,42.6338272,27.9336948,190,1580,190,1580,180,1080,180,1080,3585,3200,3585,3200,1100,180,1100,180,0,150.401489,0,150.401489,1159.71472,1125.07263,1159.71472,1125.07263 [f=0009374] [9374] Game End Stats Values: 21,5610,6720,5610,6720,209.24556,146.991165,209.24556,146.991165,0,0,0,0,0,0,0,0,1295.07617,0,1295.07617,0,1043.96863,1831.20105,1043.96863,1831.20105,360,310,360,310,30.4455891,31.0090427,30.4455891,31.0090427,1385,1330,1385,1330,42.2176018,29.2157879,42.2176018,29.2157879,190,1880,190,1880,180,1264.66675,180,1264.66675,3655,3200,3655,3200,1284.66675,180,1284.66675,180,0,150.401489,0,150.401489,1833.20105,1141.8634,1833.20105,1141.8634 [f=0009374] [9374] Game End Stats Values: 22,4900,7020,4900,7020,278.873779,149.234711,278.873779,149.234711,0,0,0,0,0,0,0,0,1814.20166,0,1814.20166,0,1050.01331,2159.64624,1050.01331,2159.64624,450,310,450,310,27.7061176,16.6252422,27.7061176,16.6252422,1385,1330,1385,1330,45.3560181,28.1725788,45.3560181,28.1725788,190,2180,190,2180,180,2099,180,2099,2855,3200,2855,3200,2119,180,2119,180,0,150.401489,0,150.401489,2169.34912,1192.4917,2169.34912,1192.4917 [f=0009413] [9413] Event [2168,24.9975586,3848]: 1 lost unit Metal Extractor [f=0009419] [9419] Event [2632,125.513382,5960]: 1 lost unit Metal Extractor [f=0009502] Player Anarchid left the game: normal quit [f=0009502] [9502] Event [undefined]: Anarchid quit [f=0009511] [9511] Event [5328,126.708183,828]: 0 finished unit Blitz [f=0009614] Spectator KingLunchBox left the game: normal quit [f=0009614] [9614] Event [undefined]: KingLunchBox quit [f=0009620] No clients connected, shutting down server [f=0009620] Server shutdown [f=0009620] Playback paused [f=0009620] Autoquit sending quit command. [f=0009620] [QuitAction] user exited to system [f=0009620] [SpringApp::Kill][1] fromRun=1 [f=0009620] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009620] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009620] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009620] [ThreadPool::SetThreadCount][2] workers=0 [f=0009620] [SpringApp::Kill][2] [f=0009620] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009620] [Game::KillLua][3] dtor=0 luaUI=0x529ed6d0 [f=0009620] Start widgetHandler:Shutdown [f=0009620] Shutdown - SaveOrderList Complete [f=0009620] Writing last game win data [f=0009620] Shutdown - SaveConfigData Complete [f=0009620] Shutdown Widget - Chili Highlight [f=0009620] Shutdown Widget - Save/Load API [f=0009620] Shutdown Widget - Draw After Chili [f=0009620] Shutdown Widget - EPIC Menu [f=0009620] Shutdown Widget - Chili Minimap [f=0009620] Shutdown Widget - Chili Widget Selector [f=0009620] Shutdown Widget - Local Team Colors [f=0009620] Shutdown Widget - Display Keys 2 [f=0009620] Shutdown Widget - Save Game Menu [f=0009620] Shutdown Widget - HealthBars [f=0009620] Shutdown Widget - Noises [f=0009620] Shutdown Widget - Unit Icons [f=0009620] Shutdown Widget - Win Counter [f=0009620] Shutdown Widget - BuildETA [f=0009620] Shutdown Widget - SpringRTS Replay Stats [f=0009620] Shutdown Widget - Modular Comm Info [f=0009620] Shutdown Widget - CameraShake [f=0009620] Shutdown Widget - Chili Economy Panel Default [f=0009620] Shutdown Widget - Chili EndGame Window [f=0009620] Shutdown Widget - Chili Nuke Warning [f=0009620] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009620] Shutdown Widget - Chili Spectator Panels [f=0009620] Shutdown Widget - Context Menu [f=0009620] Shutdown Widget - Darkening [f=0009620] Shutdown Widget - MetalFeatures (new) [f=0009620] Shutdown Widget - Grab Input [f=0009620] Input grabbing is disabled! [f=0009620] Shutdown Widget - Highlight Geos [f=0009620] Shutdown Widget - Local Widgets Config [f=0009620] Shutdown Widget - Mex Placement Handler [f=0009620] Shutdown Widget - MinimapEvents [f=0009620] Shutdown Widget - Missile Silo Range [f=0009620] Shutdown Widget - Point Tracker [f=0009620] Shutdown Widget - Showeco and Grid Drawer [f=0009620] Shutdown Widget - Stereo3D [f=0009620] Shutdown Widget - Music Player v2 [f=0009620] Shutdown Widget - Attack AoE [f=0009620] Shutdown Widget - Map Edge Extension [f=0009620] Shutdown Widget - Selection Send [f=0009620] Shutdown Widget - LupsManager [f=0009620] Shutdown Widget - Newton Firezone [f=0009620] Shutdown Widget - Chili Pro Console [f=0009620] Shutdown Widget - Lasso Terraform GUI [f=0009620] Shutdown Widget - Chili Framework [f=0009620] Shutdown Widget - Lups [f=0009620] Shutdown Widget - Custom Markers [f=0009620] Shutdown Widget - Chili Core Selector [f=0009620] Shutdown Widget - Select Keys [f=0009620] Shutdown Widget - Pause Screen [f=0009620] Shutdown Widget - Layout Handler [f=0009620] Shutdown Widget - Persistent Build Height [f=0009620] Shutdown Widget - Text To Speech Control [f=0009620] End widgetHandler:Shutdown [f=0009620] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={574597,72784558} {int,ext,rec}Allocs={20951552,0,0} {chunk,block}Bytes={72784558,0} [f=0009620] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0009620] [Game::KillLua][2] dtor=0 luaRules=0x51ae1270 [f=0009620] Start gadgetHandler:Shutdown [f=0009620] Shutdown - StartSetup [f=0009620] Shutdown - UnitMorph [f=0009620] Shutdown - LupsNanoSpray [f=0009620] Shutdown - Missile Silo Controller [f=0009620] Shutdown - Modular Comm Info [f=0009620] Shutdown - Terrain Texture Handler [f=0009620] Shutdown - UnitCloakShield [f=0009620] Shutdown - Starlight Handler [f=0009620] End gadgetHandler:Shutdown [f=0009620] Start gadgetHandler:Shutdown [f=0009620] Shutdown - Save/Load [f=0009620] Shutdown - Teleport Throw [f=0009620] Shutdown - UnitMorph [f=0009620] Shutdown - Modular Comm Info [f=0009620] Shutdown - Retreat Command [f=0009620] Shutdown - Shockwaves [f=0009620] Shutdown - UnitCloakShield [f=0009620] Shutdown - Lups Cloak FX [f=0009620] Shutdown - Lups [f=0009620] Shutdown - Lups Shield [f=0009620] End gadgetHandler:Shutdown [f=0009620] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20951581,0,0} {chunk,block}Bytes={0,0} [f=0009620] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20951581,0,0} {chunk,block}Bytes={0,0} [f=0009620] [Game::KillLua][4] dtor=0 [f=0009620] [Game::~CGame][1] [f=0009620] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009620] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009620] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009620] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009620] [Game::KillLua][4] dtor=1 [f=0009620] [Game::KillMisc][1] [f=0009620] [Game::KillMisc][2] [f=0009620] [Game::KillMisc][3] [f=0009620] [Game::KillRendering][1] [f=0009620] [3DOParser::Kill] allocated 137 pieces [f=0009620] [S3OParser::Kill] allocated 2820 pieces [f=0009620] [AssParser::Kill] allocated 226 pieces [f=0009620] [Game::KillInterface][1] [f=0009620] [Game::KillInterface][2] [f=0009620] [Game::KillSimulation][1] [f=0009620] [Game::KillSimulation][2] [f=0009620] [CCollisionHandler] dis-/continuous tests: 0/345900 [f=0009620] [Game::KillSimulation][3] [f=0009620] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009620] [~CPathCache(32x28)] cacheHits=20 hitPercentage=20% numHashColls=0 maxCacheSize=10 [f=0009620] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009620] [~CPathCache(64x56)] cacheHits=43 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009620] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009620] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009620] [LosHandler::Kill] raycast instance cache-{hits,misses}={1078,6019}; shared=0%; cached=15% [f=0009620] [Game::KillSimulation][4] [f=0009620] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0009620] [Game::~CGame][2] [f=0009620] [Game::~CGame][3] [f=0009620] [SpringApp::Kill][3] [f=0009620] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 103721 bytes sent 122983 bytes recv'd [f=0009620] [SpringApp::Kill][4] font=0x45b2eaa0 [f=0009620] [SpringApp::Kill][5] [f=0009620] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x45bfea30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=5648ms file="gamedata/sidedata.lua" indx=906 inflSize=1kb readTime=343ms file="objects3d/amphriot.s3o" indx=4805 inflSize=95kb readTime=141ms file="objects3d/strikecom.dae" indx=5428 inflSize=999kb readTime=135ms file="objects3d/benzcom5.s3o" indx=4883 inflSize=326kb readTime=97ms file="objects3d/strikecom_4.dae" indx=5436 inflSize=1000kb readTime=92ms file="objects3d/bantha.s3o" indx=4855 inflSize=433kb readTime=73ms file="unittextures/factorytank_1.png" indx=7114 inflSize=4103kb readTime=56ms file="objects3d/benzcom4.s3o" indx=4881 inflSize=297kb readTime=54ms file="bitmaps/gpl/wakelarge.png" indx=479 inflSize=124kb readTime=52ms file="objects3d/starlight_satellite.dae" indx=5417 inflSize=149kb readTime=52ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 57361932 bytes cached in 2880 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=82 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/adansonia_v4.1.sd7 (0x45cd4e80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45cc9a50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45bfe8f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb59401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]