[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.DwfswIoUw7/springsettings.953989.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 111ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f65d001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7350 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/953989/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 547ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45fb4e80] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45fb4e80] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 227ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2029ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3066ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 682ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 123ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 15ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 104ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] SRBmaster was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/953989/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841729 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841729 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-c3841729.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841739 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841739 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-c3841739.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2267ms, checksum ec2c733e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/953989/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5251f6f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 94c1575fb216b269662c04319a071acf [f=-000001] Connection attempt from Loocheenchancz [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Loocheenchancz changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Tiptushi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Tiptushi changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={00000000ce9e3ec0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tiptushi" string="[Game::Load][lua{Rules,Gaia}={00000000602e3880,0000000000000000}]" [f=-000001] Allies: I choose: Prototype XT-435! [f=-000001] Allies: I choose: inin! [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] > Game will be force started in 20 seconds [f=-000001] [0] Event [4130,341.323608,1078]: 0 finished unit Engineer Commander [f=-000001] [0] Event [831,342.150391,4427]: 1 finished unit Engineer Commander [f=0000000] [0] Loocheenchancz, team: 0, elo:2278 [f=0000000] [0] Tiptushi, team: 1, elo:2249 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [4056,341.567841,968]: 0 finished unit Shieldbot Factory [f=0000238] [238] Event [1000,341.27655,4504]: 1 finished unit Metal Extractor [f=0000240] [240] Event [4072,341.536194,1112]: 0 finished unit Metal Extractor [f=0000342] [342] Event [4136,341.802124,1160]: 0 finished unit Wind/Tidal Generator [f=0000432] [432] Event [4216,341.688171,1192]: 0 finished unit Wind/Tidal Generator [f=0000481] [481] Event [600,342.05542,4392]: 1 finished unit Metal Extractor [f=0000522] [522] Event [4296,341.510864,1224]: 0 finished unit Wind/Tidal Generator [f=0000572] [572] Event [4044,341.576691,968]: 0 finished unit Convict [f=0000671] [671] Event [888,341.776794,4472]: 1 finished unit Solar Collector [f=0000676] [676] Event [928,342.821655,4280]: 1 finished unit Cloakbot Factory [f=0000702] [702] Event [4376,341.187897,1240]: 0 finished unit Wind/Tidal Generator [f=0000815] [815] Event [4044,341.576691,968]: 0 finished unit Bandit [f=0000866] [866] Event [728,342.676025,4424]: 1 finished unit Solar Collector [f=0000998] [998] Event [4408,341.599487,1192]: 0 finished unit Metal Extractor [f=0001075] [1075] Event [616,341.76416,4264]: 1 finished unit Solar Collector [f=0001132] [1132] Event [937.599976,342.334045,4280]: 1 finished unit Conjurer [f=0001151] [1151] Event [4044,341.576691,968]: 0 finished unit Bandit [f=0001342] [1342] Event [937.599976,342.334045,4280]: 1 finished unit Glaive [f=0001547] [1547] Event [4044,341.576691,968]: 0 finished unit Bandit [f=0001553] [1553] Event [937.599976,342.334045,4280]: 1 finished unit Glaive [f=0001560] [1560] Event [632,340.997925,3992]: 1 finished unit Metal Extractor [f=0001651] [1651] Event [4504,340.845947,728]: 0 finished unit Metal Extractor [f=0001792] [1792] Event [937.599976,342.334045,4280]: 1 finished unit Glaive [f=0001875] [1875] Event [4044,341.576691,968]: 0 finished unit Bandit [f=0002048] [2048] Event [4104,341.916138,664]: 0 finished unit Metal Extractor [f=0002100] [2100] Event [968,342.562012,3960]: 1 finished unit Metal Extractor [f=0002142] [2142] Event [4184,341.840149,696]: 0 finished unit Wind/Tidal Generator [f=0002223] [2223] Event [937.599976,342.334045,4280]: 1 finished unit Glaive [f=0002244] [2244] Event [4264,341.27655,712]: 0 finished unit Wind/Tidal Generator [f=0002349] [2349] Event [4344,340.947266,744]: 0 finished unit Wind/Tidal Generator [f=0002451] [2451] Event [856,342.625366,3960]: 1 finished unit Solar Collector [f=0002453] [2453] Event [4424,341.035919,760]: 0 finished unit Wind/Tidal Generator [f=0002575] [2575] Event [1784,226.387878,4536]: 1 finished unit Metal Extractor [f=0002608] [2608] Event [937.599976,342.334045,4280]: 1 finished unit Glaive [f=0002662] [2662] Event [4600,341.903442,2744]: 0 finished unit Metal Extractor [f=0002736] [2736] Event [728,341.415863,3992]: 1 finished unit Solar Collector [f=0002921] [2921] Event [937.599976,342.334045,4280]: 1 finished unit Glaive [f=0003035] [3035] Event [632,341.827454,4104]: 1 finished unit Solar Collector [f=0003147] [3147] Event [4044,341.576691,968]: 0 finished unit Convict [f=0003183] [3183] Event [1904,232.694946,4720]: 1 finished unit Radar Tower [f=0003185] [3185] Event [937.599976,342.334045,4280]: 1 finished unit Glaive [f=0003345] [3345] Event [3352,234.107056,472]: 0 finished unit Metal Extractor [f=0003360] [3360] Event [4776,340.807953,3032]: 0 finished unit Metal Extractor [f=0003385] [3385] Event [4044,341.576691,968]: 0 finished unit Bandit [f=0003399] [3399] Event [937.599976,342.334045,4280]: 1 finished unit Glaive [f=0003626] [3626] Event [4044,341.576691,968]: 0 finished unit Bandit [f=0003776] [3776] Event [937.599976,342.334045,4280]: 1 finished unit Conjurer [f=0003828] [3828] Event [2104,228.629517,4680]: 1 finished unit Metal Extractor [f=0003867] [3867] Event [4044,341.576691,968]: 0 finished unit Bandit [f=0003986] [3986] Event [937.599976,342.334045,4280]: 1 finished unit Glaive [f=0004035] [4035] Event [4664,341.840149,3288]: 0 finished unit Metal Extractor [f=0004107] [4107] Event [4044,341.576691,968]: 0 finished unit Bandit [f=0004197] [4197] Event [937.599976,342.334045,4280]: 1 finished unit Glaive [f=0004260] [4260] Event [4664,340.947266,3224]: 0 finished unit Wind/Tidal Generator [f=0004267] [4267] Event [3064,227.223755,424]: 0 finished unit Metal Extractor [f=0004348] [4348] Event [4044,341.576691,968]: 0 finished unit Bandit [f=0004500] [4500] Event [1960,226.539856,3080]: 1 finished unit Metal Extractor [f=0004573] [4573] Event [937.599976,342.334045,4280]: 1 finished unit Conjurer [f=0004575] [4575] Event [4044,341.576691,968]: 0 finished unit Bandit [f=0004578] [4578] Event [2456,235.284882,4568]: 1 finished unit Metal Extractor [f=0004581] [4581] Event [4696,340.459656,3144]: 0 finished unit Wind/Tidal Generator [f=0004674] [4674] Event [808,342.638,4120]: 1 finished unit Solar Collector [f=0004780] [4780] Event [937.599976,342.334045,4280]: 1 finished unit Glaive [f=0004815] [4815] Event [4044,341.576691,968]: 0 finished unit Bandit [f=0004875] [4875] Event [4712,340.484985,3064]: 0 finished unit Wind/Tidal Generator [f=0004890] [4890] Event [1800,234.594666,2872]: 1 finished unit Metal Extractor [f=0004955] [4955] Event [937.599976,342.334045,4280]: 1 finished unit Glaive [f=0005160] [5160] Event [4792,340.345703,2952]: 0 finished unit Wind/Tidal Generator [f=0005178] [5178] Event [937.599976,342.334045,4280]: 1 finished unit Glaive [f=0005212] [5212] Event [1933.46729,226.770264,2087.57056]: 1 lost unit Glaive [f=0005222] [5222] Event [1895.99866,227.67691,2065.99341]: 0 lost unit Bandit [f=0005237] [5237] Event [2776,234.214722,344]: 0 finished unit Metal Extractor [f=0005240] [5240] Event [2032,226.850128,3008]: 1 finished unit Lotus [f=0005245] [5245] Event [2352,227.052765,4496]: 1 finished unit Lotus [f=0005251] [5251] Event [1916.46826,227.495117,2055.60547]: 0 lost unit Bandit [f=0005255] [5255] Event [1764.80957,234.286331,2041.18005]: 1 lost unit Glaive [f=0005270] [5270] Event [1817.96765,229.351944,2127.72803]: 1 lost unit Glaive [f=0005296] [5296] Event [2040.37585,226.807053,2097.17725]: 0 lost unit Bandit [f=0005319] [5319] Event [2032.74304,226.796295,2009.98657]: 0 lost unit Bandit [f=0005356] [5356] Event [904,342.232727,3800]: 1 finished unit Solar Collector [f=0005384] [5384] Event [4728,340.421692,2872]: 0 finished unit Wind/Tidal Generator [f=0005417] [5417] Event [2208.3645,232.372696,1810.77356]: 0 lost unit Convict [f=0005579] [5579] Event [4044,341.576691,968]: 0 finished unit Outlaw [f=0005655] [5655] Event [4664,341.352539,2792]: 0 finished unit Wind/Tidal Generator [f=0005749] [5749] Event [1928,234.860596,2600]: 1 finished unit Metal Extractor [f=0005827] [5827] Event [2856,230.313965,360]: 0 finished unit Wind/Tidal Generator [f=0005836] [5836] Event [2000,234.898621,2608]: 1 lost unit Lotus [f=0005842] [5842] Event [2115.04541,234.328079,2739.93604]: 0 lost unit Bandit [f=0005851] [5851] Event [824,342.131409,3816]: 1 finished unit Solar Collector [f=0005913] [5913] Event [2083.04565,234.347107,2729.31885]: 0 lost unit Bandit [f=0005922] [5922] Event [2936,226.324524,392]: 0 finished unit Wind/Tidal Generator [f=0005959] [5959] Event [2099.31128,235.200974,2595.50049]: 0 lost unit Bandit [f=0005967] [5967] Event [4044,341.576691,968]: 0 finished unit Rogue [f=0006012] [6012] Event [3016,226.850128,424]: 0 finished unit Wind/Tidal Generator [f=0006017] [6017] Event [1904,234.468018,2896]: 1 finished unit Radar Tower [f=0006027] [6027] Event [937.599976,342.334045,4280]: 1 finished unit Knight [f=0006194] [6194] Event [937.599976,342.334045,4280]: 1 finished unit Glaive [f=0006281] [6281] Event [3192,228.167267,440]: 0 finished unit Solar Collector [f=0006337] [6337] Event [744,341.751465,3832]: 1 finished unit Solar Collector [f=0006341] [6341] Event [4044,341.576691,968]: 0 finished unit Rogue [f=0006455] [6455] Event [937.599976,342.334045,4280]: 1 finished unit Conjurer [f=0006520] [6520] Event [3272,234.860596,536]: 0 finished unit Solar Collector [f=0006616] [6616] Event [937.599976,342.334045,4280]: 1 finished unit Glaive [f=0006750] [6750] Event [2944,226.527161,576]: 0 finished unit Lotus [f=0006766] [6766] Event [937.599976,342.334045,4280]: 1 finished unit Glaive [f=0006817] [6817] Event [664,341.852783,3848]: 1 finished unit Solar Collector [f=0007106] [7106] Event [4044,341.576691,968]: 0 finished unit Outlaw [f=0007113] [7113] Event [3104,227.401062,624]: 0 finished unit Lotus [f=0007124] [7124] Event [4336,342.486023,2960]: 0 finished unit Lotus [f=0007297] [7297] Event [584,341.751465,3848]: 1 finished unit Solar Collector [f=0007531] [7531] Event [3384,135.65094,4376]: 1 finished unit Metal Extractor [f=0007546] [7546] Event [937.599976,342.334045,4280]: 1 finished unit Knight [f=0007694] [7694] Event [4384,342.967285,2816]: 0 finished unit Lotus [f=0007760] [7760] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0007776] [7776] Event [504,341.979431,3864]: 1 finished unit Solar Collector [f=0007870] [7870] Event [4044,341.576691,968]: 0 finished unit Outlaw [f=0008024] [8024] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0008111] [8111] Event [4120.64746,264.710327,3000.0249]: 1 lost unit Glaive [f=0008247] [8247] Event [4044,341.576691,968]: 0 finished unit Convict [f=0008251] [8251] Event [3656,136.144867,4232]: 1 finished unit Metal Extractor [f=0008256] [8256] Event [424,341.814819,3880]: 1 finished unit Solar Collector [f=0008280] [8280] Event [1720,135.448303,808]: 0 finished unit Metal Extractor [f=0008307] [8307] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0008464] [8464] Event [1000,342.777344,4200]: 1 finished unit Storage [f=0008530] [8530] Event [504,342.448059,2424]: 1 finished unit Metal Extractor [f=0008584] [8584] Event [1933.43225,135.321991,768.143311]: 0 finished unit Engineer Commander [f=0008584] game_message: Morph complete: inin lvl 1 -> inin lvl 2 [f=0008584] [8584] Received game_message: Morph complete: inin lvl 1 -> inin lvl 2 [f=0008723] [8723] Event [4044,341.576691,968]: 0 finished unit Bandit [f=0008736] [8736] Event [440,341.485535,3992]: 1 finished unit Solar Collector [f=0008835] [8835] Event [2912,235.056915,2832]: 1 finished unit Lotus [f=0008881] [8881] Event [3616,136.220856,4032]: 1 finished unit Lotus [f=0008968] [8968] Event [4044,341.576691,968]: 0 finished unit Bandit [f=0009065] [9065] Event [1808,135.663605,928]: 0 finished unit Lotus [f=0009135] [9135] Event [3008,226.742493,2880]: 1 finished unit Lotus [f=0009185] [9185] Event [456,341.023254,4072]: 1 finished unit Solar Collector [f=0009203] [9203] Event [360,340.883942,2184]: 1 finished unit Metal Extractor [f=0009208] [9208] Event [4044,341.576691,968]: 0 finished unit Bandit [f=0009287] [9287] Event [2944,230.497589,2896]: 1 finished unit Radar Tower [f=0009374] [9374] Event [937.599976,342.334045,4280]: 1 finished unit Knight [f=0009403] [9403] Event [1680,135.378647,1168]: 0 finished unit Lotus [f=0009448] [9448] Event [4044,341.576691,968]: 0 finished unit Bandit [f=0009510] [9510] Event [3736,136.334839,3928]: 1 finished unit Metal Extractor [f=0009516] [9516] Event [1478.28479,185.407394,1528.90698]: 1 lost unit Glaive [f=0009537] [9537] Event [3944,342.334045,856]: 0 finished unit Caretaker [f=0009561] [9561] Event [984,342.562012,4360]: 1 finished unit Caretaker [f=0009616] [9616] Event [4044,341.576691,968]: 0 finished unit Bandit [f=0009618] [9618] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0009626] [9626] Event [1744,135.600281,1232]: 0 finished unit Lotus [f=0009665] [9665] Event [472,341.428528,4152]: 1 finished unit Solar Collector [f=0009791] [9791] Event [1528,135.777588,968]: 0 finished unit Metal Extractor [f=0009832] [9832] Event [432,340.655975,2000]: 1 finished unit Lotus [f=0009855] [9855] Event [4044,341.576691,968]: 0 finished unit Bandit [f=0009900] [9900] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0009970] [9970] Event [3992,342.410034,856]: 0 finished unit Caretaker [f=0009979] [9979] Event [920,342.574707,4360]: 1 finished unit Caretaker [f=0010013] [10013] Event [4044,341.576691,968]: 0 finished unit Bandit [f=0010045] [10045] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0010046] [10046] Event [1448,135.473633,1192]: 0 finished unit Metal Extractor [f=0010056] [10056] Event [1928,234.086517,2600]: 1 lost unit Metal Extractor [f=0010079] [10079] Event [488,341.314545,4232]: 1 finished unit Solar Collector [f=0010109] [10109] Event [4344,341.637512,3016]: 0 finished unit Gauss [f=0010177] [10177] Event [1512,135.828247,1112]: 0 finished unit Solar Collector [f=0010180] [10180] Event [937.599976,342.334045,4280]: 1 finished unit Conjurer [f=0010185] [10185] Event [3392,135.739594,3840]: 1 finished unit Lotus [f=0010221] [10221] Event [3056,233.891754,2608]: 1 finished unit Picket [f=0010228] [10228] Event [4040,342.384705,872]: 0 finished unit Caretaker [f=0010245] [10245] Event [4044,341.576691,968]: 0 finished unit Bandit [f=0010260] [10260] Event [504,340.883942,4312]: 1 finished unit Solar Collector [f=0010277] [10277] Event [3056,233.891754,2608]: 1 lost unit Picket [f=0010297] [10297] Event [1608,135.511627,968]: 0 finished unit Solar Collector [f=0010325] [10325] Event [4044,341.576691,968]: 0 finished unit Bandit [f=0010334] [10334] Event [3084.97217,233.960114,2570.01001]: 0 lost unit Bandit [f=0010338] [10338] Event [3120,233.746094,2608]: 1 lost unit Picket [f=0010350] [10350] Event [3122.73022,233.957291,2590.00684]: 0 lost unit Bandit [f=0010400] [10400] Event [4044,341.576691,968]: 0 finished unit Bandit [f=0010447] [10447] Event [568,341.111908,1960]: 1 finished unit Metal Extractor [f=0010461] [10461] Event [1656,135.524292,840]: 0 finished unit Solar Collector [f=0010498] [10498] Event [3200,234.252686,2640]: 1 lost unit Picket [f=0010504] [10504] Event [4044,341.576691,968]: 0 finished unit Bandit [f=0010544] [10544] Event [937.599976,342.334045,4280]: 1 finished unit Knight [f=0010552] [10552] Event [3130.43677,234.257111,2494.03076]: 0 lost unit Bandit [f=0010578] [10578] Event [1904,234.468018,2896]: 1 lost unit Radar Tower [f=0010580] [10580] Event [4044,341.576691,968]: 0 finished unit Bandit [f=0010588] [10588] Event [3109.66284,234.10495,2578.78198]: 0 lost unit Bandit [f=0010635] [10635] Event [472,341.979431,4472]: 1 finished unit Solar Collector [f=0010654] [10654] Event [4044,341.576691,968]: 0 finished unit Bandit [f=0010679] [10679] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0010729] [10729] Event [4044,341.576691,968]: 0 finished unit Bandit [f=0010741] [10741] Event [1800,234.746643,2872]: 1 lost unit Metal Extractor [f=0010776] [10776] Event [552,341.776794,4504]: 1 finished unit Solar Collector [f=0010804] [10804] Event [4044,341.576691,968]: 0 finished unit Bandit [f=0010827] [10827] Event [3296,135.005035,3792]: 1 finished unit Lotus [f=0010838] [10838] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0010913] [10913] Event [4044,341.576691,968]: 0 finished unit Rogue [f=0010915] [10915] Event [2032,226.850128,3008]: 1 lost unit Lotus [f=0010969] [10969] Event [632,342.549377,4536]: 1 finished unit Solar Collector [f=0011030] [11030] Event [2072.52319,234.354675,2715.53662]: 0 lost unit Outlaw [f=0011032] [11032] Event [4044,341.576691,968]: 0 finished unit Rogue [f=0011049] [11049] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0011151] [11151] Event [4044,341.576691,968]: 0 finished unit Rogue [f=0011189] [11189] Event [712,342.878662,4584]: 1 finished unit Solar Collector [f=0011200] [11200] Event [3208,234.480652,2536]: 1 finished unit Metal Extractor [f=0011271] [11271] Event [4044,341.576691,968]: 0 finished unit Rogue [f=0011392] [11392] Event [4044,341.576691,968]: 0 finished unit Rogue [f=0011492] [11492] Event [937.599976,342.334045,4280]: 1 finished unit Knight [f=0011512] [11512] Event [4044,341.576691,968]: 0 finished unit Rogue [f=0011531] [11531] Event [792,342.574707,4616]: 1 finished unit Solar Collector [f=0011586] [11586] Event [3344,135.378647,3856]: 1 finished unit Picket [f=0011613] [11613] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0011699] [11699] Event [872,341.612183,4648]: 1 finished unit Solar Collector [f=0011753] [11753] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0011763] [11763] Event [4044,341.576691,968]: 0 finished unit Thug [f=0011842] [11842] Event [952,340.719299,4680]: 1 finished unit Solar Collector [f=0011893] [11893] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0011927] [11927] Event [4044,341.576691,968]: 0 finished unit Thug [f=0012019] [12019] Event [937.599976,342.334045,4280]: 1 finished unit Conjurer [f=0012051] [12051] Event [4044,341.576691,968]: 0 finished unit Rogue [f=0012171] [12171] Event [4044,341.576691,968]: 0 finished unit Rogue [f=0012241] [12241] Event [3854.05957,234.360275,2865.75806]: 0 lost unit Bandit [f=0012282] [12282] Event [3750.1604,233.976578,2935.94312]: 0 lost unit Bandit [f=0012291] [12291] Event [4044,341.576691,968]: 0 finished unit Rogue [f=0012352] [12352] Event [937.599976,342.334045,4280]: 1 finished unit Knight [f=0012427] [12427] Event [480,341.612183,1936]: 1 finished unit Lotus [f=0012460] [12460] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0012534] [12534] Event [4293.91553,332.955658,2951.70386]: 0 lost unit Bandit [f=0012594] [12594] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0012634] [12634] Event [1800,233.392883,2872]: 1 finished unit Metal Extractor [f=0012721] [12721] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0012735] [12735] Event [4536,341.403198,3352]: 0 finished unit Gauss [f=0012741] [12741] Event [3352,234.404663,2264]: 1 lost unit Metal Extractor [f=0012850] [12850] Event [880,340.560974,2288]: 0 finished unit Lotus [f=0012872] [12872] Event [3212.74927,227.450607,2239.40063]: 0 lost unit Rogue [f=0013013] [13013] Event [928,340.408997,2192]: 0 finished unit Lotus [f=0013080] [13080] Event [568,341.111908,1960]: 1 lost unit Metal Extractor [f=0013099] [13099] Event [937.599976,342.334045,4280]: 1 finished unit Knight [f=0013178] [13178] Event [832,340.896606,2336]: 0 finished unit Lotus [f=0013184] [13184] Event [3198.03906,234.369202,2366.11572]: 1 lost unit Ronin [f=0013189] [13189] Event [400,341.637512,1936]: 1 finished unit Lotus [f=0013217] [13217] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0013282] [13282] Event [504,342.448059,2424]: 1 lost unit Metal Extractor [f=0013292] [13292] Event [3130.65967,226.535583,1894.06006]: 0 lost unit Outlaw [f=0013313] [13313] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0013315] [13315] Event [3288.16187,231.916855,2262.32373]: 1 lost unit Ronin [f=0013319] [13319] Event [4624,341.352539,3328]: 0 finished unit Lotus [f=0013434] [13434] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0013460] [13460] Event [1928,232.073883,2600]: 1 finished unit Metal Extractor [f=0013529] [13529] Event [3203.08643,232.462982,1539.29785]: 0 lost unit Thug [f=0013546] [13546] Event [3146.63452,227.456955,1540.68555]: 0 lost unit Outlaw [f=0013555] [13555] Event [3076.45923,226.564926,1893.96472]: 1 lost unit Ronin [f=0013566] [13566] Event [937.599976,342.334045,4280]: 1 finished unit Conjurer [f=0013601] [13601] Event [3256.5188,234.38353,1481.34241]: 0 lost unit Rogue [f=0013698] [13698] Event [3388.75024,235.082245,1349.55811]: 0 lost unit Rogue [f=0013723] [13723] Event [1199.03967,226.717331,2567.32373]: 1 lost unit Ronin [f=0013765] [13765] Event [3365.95703,235.028442,1451.99719]: 0 lost unit Thug [f=0013852] [13852] Event [880,340.560974,2288]: 0 lost unit Lotus [f=0013880] [13880] Event [937.599976,342.334045,4280]: 1 finished unit Knight [f=0013891] [13891] Event [1026.81812,228.475372,2580.85352]: 1 lost unit Ronin [f=0013893] [13893] Event [832,340.757751,2336]: 0 lost unit Lotus [f=0013919] [13919] Event [4720,342.498718,3312]: 0 finished unit Lotus [f=0013926] [13926] Event [288,341.928772,1872]: 1 finished unit Lotus [f=0013960] [13960] Event [1069.36328,295.484192,2224.2998]: 1 lost unit Glaive [f=0013965] [13965] Event [3322.48682,234.526855,1529.09021]: 0 lost unit Rogue [f=0013965] [13965] Event [1084.25159,291.606781,2235.0896]: 1 lost unit Glaive [f=0013980] [13980] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0014024] [14024] Event [853.874939,324.073975,2385.13916]: 1 lost unit Glaive [f=0014036] [14036] Event [4044,341.576691,968]: 0 finished unit Felon [f=0014069] [14069] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0014108] [14108] Event [3324.67554,234.712433,1582.37622]: 0 lost unit Rogue [f=0014121] [14121] Event [856,340.535645,2232]: 0 finished unit Stinger [f=0014156] [14156] Event [928,340.408997,2192]: 0 lost unit Lotus [f=0014159] [14159] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0014177] [14177] Event [4044,341.576691,968]: 0 finished unit Rogue [f=0014210] [14210] Event [895.737854,339.828949,2179.80127]: 1 lost unit Glaive [f=0014211] [14211] Event [893.547607,339.753937,2206.35742]: 1 lost unit Glaive [f=0014237] [14237] Event [3180.03979,230.450562,1592.80444]: 1 lost unit Knight [f=0014259] [14259] Event [856,340.535645,2232]: 0 lost unit Stinger [f=0014293] [14293] Event [4044,341.576691,968]: 0 finished unit Rogue [f=0014322] [14322] Event [981.792786,322.514984,2258.15088]: 0 lost unit Engineer Commander [f=0014338] [14338] Event [1038.94885,295.242889,2286.13892]: 1 lost unit Glaive [f=0014349] [14349] Event [1059.89893,292.634705,2272.93018]: 1 lost unit Glaive [f=0014350] [14350] Event [1050.30151,289.198517,2295.62158]: 1 lost unit Glaive [f=0014436] [14436] Event [4044,341.576691,968]: 0 finished unit Rogue [f=0014463] [14463] Event [3256,135.296326,3880]: 1 finished unit Stinger [f=0014476] [14476] Event [937.599976,342.334045,4280]: 1 finished unit Knight [f=0014514] [14514] Event [384,342.498718,1856]: 1 finished unit Lotus [f=0014579] [14579] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0014669] [14669] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0014684] [14684] Event [3637.91919,236.486511,1268.18005]: 0 lost unit Rogue [f=0014688] [14688] Event [3269.50537,234.91394,1381.51709]: 1 lost unit Ronin [f=0014762] [14762] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0014839] [14839] Event [3334.42651,232.976318,1370.17493]: 1 lost unit Ronin [f=0014849] [14849] Event [3484.96362,256.900848,1044.948]: 0 lost unit Felon [f=0014897] [14897] Event [937.599976,342.334045,4280]: 1 finished unit Conjurer [f=0014920] gg [f=0015002] [15002] Event [undefined]: Loocheenchancz resigned [f=0015002] game_message: Loocheenchancz has been destroyed! [f=0015002] game_message: Tiptushi wins! [f=0015002] Submitting stats [f=0015002] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015002] Part| Total Time|Time of the last 0.5s [f=0015002] Draw 14966.86ms 22.80% [f=0015002] Lua::Callins::Synced 9527.35ms 15.20% [f=0015002] Lua::Callins::Unsynced 20172.14ms 27.40% [f=0015002] Lua::CollectGarbage::Synced 545.71ms 0.20% [f=0015002] Lua::CollectGarbage::Unsynced 897.26ms 0.50% [f=0015002] Misc::Profiler::AddTime 70.13ms 0.00% [f=0015002] Sim 30391.45ms 63.00% [f=0015002] [15002] Received game_message: Loocheenchancz has been destroyed! [f=0015002] [15002] Received game_message: Tiptushi wins! [f=0015003] [15003] Game End Stats Header: 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[f=0015003] [15003] Game End Stats Values: 29,11365,9300,11365,9300,450.303955,1588.25012,450.303955,1588.25012,0,0,0,0,0,0,0,0,71.5230103,1469.57434,71.5230103,1469.57434,1669.98315,1205.22278,1669.98315,1205.22278,820,1030,820,1030,60,53.9184952,60,53.9184952,1385,1505,1385,1505,36.2916222,38.7428246,36.2916222,38.7428246,4010,3070,4010,3070,1420,830.000061,1420,830.000061,5150,3695,5150,3695,906.000061,1420,906.000061,1420,290.518829,0,290.518829,0,1336.63147,1711.59338,1336.63147,1711.59338 [f=0015003] [15003] Game End Stats Values: 30,11545,9760,11545,9760,501.542755,1696.03918,501.542755,1696.03918,0,0,0,0,0,0,0,0,71.5230103,1758.45166,71.5230103,1758.45166,1873.3064,2137.20166,1873.3064,2137.20166,820,1610,820,1610,59.2063599,37.0322838,59.2063599,37.0322838,1385,1505,1385,1505,37.8956299,37.0539474,37.8956299,37.0539474,4100,2950,4100,2950,1540,889.200012,1540,889.200012,5240,3695,5240,3695,965.200012,1540,965.200012,1540,290.518829,0,290.518829,0,2268.61426,2162.66284,2268.61426,2162.66284 [f=0015003] [15003] Game End Stats Values: 31,11985,9690,11985,9690,557.107727,1800.9762,557.107727,1800.9762,0,0,0,0,0,0,0,0,71.5230103,2117.40625,71.5230103,2117.40625,2020.52148,3400.44629,2020.52148,3400.44629,910,1790,910,1790,57.6313286,33.0590553,57.6313286,33.0590553,1385,1505,1385,1505,35.1756363,36.8638077,35.1756363,36.8638077,4540,2700,4540,2700,1790,1249.19995,1790,1249.19995,5150,3695,5150,3695,1325.19995,1790,1325.19995,1790,294.018616,0,294.018616,0,3590.86304,2313.56494,3590.86304,2313.56494 [f=0015003] [15003] Game End Stats Values: 32,12275,8760,12275,8760,608.874146,1826.31433,608.874146,1826.31433,0,0,0,0,0,0,0,0,71.5230103,2156.42065,71.5230103,2156.42065,2869.0769,3992.10229,2869.0769,3992.10229,1000,1700,1000,1700,59.9177055,46.1248703,59.9177055,46.1248703,1385,1505,1385,1505,41.8473854,31.5572205,41.8473854,31.5572205,4620,1860,4620,1860,2810,1519.19995,2810,1519.19995,5270,3695,5270,3695,1595.19995,2810,1595.19995,2810,369.014038,0,369.014038,0,4189.13672,3193.18579,4189.13672,3193.18579 [f=0015003] [15003] Game End Stats Values: 33,11545,7785,11545,7785,659.990601,1877.00305,659.990601,1877.00305,0,0,0,0,0,0,0,0,71.5230103,2167.29565,71.5230103,2167.29565,4988.68701,4706.46729,4988.68701,4706.46729,1000,1610,1000,1610,60,50.5245018,60,50.5245018,1385,0,1385,0,40.4477882,32.4472542,40.4477882,32.4472542,3890,2480,3890,2480,5065,2389.19995,5065,2389.19995,5270,3695,5270,3695,2595.19995,5065,2595.19995,5065,421.67749,0,421.67749,0,5052.59619,5360.91406,5052.59619,5360.91406 [f=0015003] [15003] Game End Stats Values: 34,12495,7165,12495,7165,718.557434,2014.82678,718.557434,2014.82678,0,0,0,0,0,0,0,0,71.5230103,2565.97192,71.5230103,2565.97192,5804.45654,5113.0542,5804.45654,5113.0542,1510,1610,1510,1610,60,50.0109749,60,50.0109749,1385,0,1385,0,38.1000328,35.0562401,38.1000328,35.0562401,4330,1860,4330,1860,5805,2569.19995,5805,2569.19995,5270,3695,5270,3695,2775.19995,5805,2775.19995,5805,426.843842,0,426.843842,0,5466.09766,6199.11133,5466.09766,6199.11133 [f=0015003] [15003] Game End Stats Values: 35,12615,7165,12615,7165,740.36499,2078.96094,740.36499,2078.96094,0,0,0,0,0,0,0,0,71.5230103,2755.31396,71.5230103,2755.31396,5827.59961,5113.0542,5827.59961,5113.0542,1510,1610,1510,1610,60,53.2888527,60,53.2888527,1385,0,1385,0,37.1745872,36.5570717,37.1745872,36.5570717,4330,1860,4330,1860,5805,2569.19995,5805,2569.19995,5390,3695,5390,3695,2775.19995,5805,2775.19995,5805,426.843842,0,426.843842,0,5466.09766,6328.82861,5466.09766,6328.82861 [f=0015009] [15009] Event [1448,135.473633,1192]: 0 lost unit Metal Extractor [f=0015027] [15027] Event [3644.83789,259.510559,642.740234]: 0 lost unit Rogue [f=0015032] [15032] Event [1016,340.655975,4600]: 1 finished unit Storage [f=0015033] [15033] Event [4450.39355,341.18866,2986.93164]: 0 lost unit Bandit [f=0015042] [15042] Event [4315.43066,328.641479,2795.33716]: 0 lost unit Bandit [f=0015047] [15047] Event [3619.60229,235.116608,528.374207]: 0 lost unit Rogue [f=0015050] [15050] Event [3685.83032,235.241974,617.559937]: 0 lost unit Rogue [f=0015076] gg [f=0015154] [15154] Event [480,342.701355,1856]: 1 finished unit Lotus [f=0015187] Spectator Loocheenchancz left the game: normal quit [f=0015187] [15187] Event [undefined]: Loocheenchancz quit [f=0015193] Player Tiptushi left the game: normal quit [f=0015193] [15193] Event [undefined]: Tiptushi quit [f=0015199] No clients connected, shutting down server [f=0015199] Server shutdown [f=0015333] [15333] Event [937.599976,342.334045,4280]: 1 finished unit Knight [f=0015434] [15434] Event [1112,341.200562,4600]: 1 finished unit Storage [f=0015500] [15500] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0015582] [15582] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0015668] [15668] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0015905] [15905] Event [608,342.550903,1888]: 1 finished unit Lotus [f=0015989] [15989] Event [937.599976,342.334045,4280]: 1 finished unit Knight [f=0016082] [16082] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0016162] [16162] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0016299] [16299] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0016489] [16489] Event [937.599976,342.334045,4280]: 1 finished unit Conjurer [f=0016545] [16545] Event [736,340.611633,1968]: 1 finished unit Lotus [f=0016897] [16897] Event [937.599976,342.334045,4280]: 1 finished unit Knight [f=0016980] [16980] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0017053] [17053] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0017125] [17125] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0017327] [17327] Event [937.599976,342.334045,4280]: 1 finished unit Knight [f=0017414] [17414] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0017485] [17485] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0017564] [17564] Event [937.599976,342.334045,4280]: 1 finished unit Ronin [f=0017652] [17652] Event [937.599976,342.334045,4280]: 1 finished unit Conjurer [f=0017728] Autoquit sending quit command. [f=0017728] [QuitAction] user exited to system [f=0017728] [SpringApp::Kill][1] fromRun=1 [f=0017728] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017728] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017728] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017728] [ThreadPool::SetThreadCount][2] workers=0 [f=0017728] [SpringApp::Kill][2] [f=0017728] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017728] [Game::KillLua][3] dtor=0 luaUI=0x63570b20 [f=0017728] Start widgetHandler:Shutdown [f=0017728] Shutdown - SaveOrderList Complete [f=0017728] Writing last game win data [f=0017728] Shutdown - SaveConfigData Complete [f=0017728] Shutdown Widget - Save/Load API [f=0017728] Shutdown Widget - Chili Highlight [f=0017728] Shutdown Widget - Draw After Chili [f=0017728] Shutdown Widget - EPIC Menu [f=0017728] Shutdown Widget - Chili Widget Selector [f=0017728] Shutdown Widget - Chili Minimap [f=0017728] Shutdown Widget - Local Team Colors [f=0017728] Shutdown Widget - Display Keys 2 [f=0017728] Shutdown Widget - Save Game Menu [f=0017728] Shutdown Widget - Unit Icons [f=0017728] Shutdown Widget - Noises [f=0017728] Shutdown Widget - HealthBars [f=0017728] Shutdown Widget - Win Counter [f=0017728] Shutdown Widget - SpringRTS Replay Stats [f=0017728] Shutdown Widget - BuildETA [f=0017728] Shutdown Widget - Modular Comm Info [f=0017728] Shutdown Widget - Music Player v2 [f=0017728] Shutdown Widget - Stereo3D [f=0017728] Shutdown Widget - Showeco and Grid Drawer [f=0017728] Shutdown Widget - Point Tracker [f=0017728] Shutdown Widget - Missile Silo Range [f=0017728] Shutdown Widget - MinimapEvents [f=0017728] Shutdown Widget - Mex Placement Handler [f=0017728] Shutdown Widget - Local Widgets Config [f=0017728] Shutdown Widget - Highlight Geos [f=0017728] Shutdown Widget - Grab Input [f=0017728] Input grabbing is disabled! [f=0017728] Shutdown Widget - MetalFeatures (new) [f=0017728] Shutdown Widget - Darkening [f=0017728] Shutdown Widget - Context Menu [f=0017728] Shutdown Widget - Chili Spectator Panels [f=0017728] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017728] Shutdown Widget - Chili Nuke Warning [f=0017728] Shutdown Widget - Chili EndGame Window [f=0017728] Shutdown Widget - Chili Economy Panel Default [f=0017728] Shutdown Widget - CameraShake [f=0017728] Shutdown Widget - Attack AoE [f=0017728] Shutdown Widget - UnitShapes [f=0017728] Shutdown Widget - Map Edge Extension [f=0017728] Shutdown Widget - Selection Send [f=0017728] Shutdown Widget - LupsManager [f=0017728] Shutdown Widget - Newton Firezone [f=0017728] Shutdown Widget - Chili Pro Console [f=0017728] Shutdown Widget - Lasso Terraform GUI [f=0017728] Shutdown Widget - Lups [f=0017728] Shutdown Widget - Chili Framework [f=0017728] Shutdown Widget - Chili Core Selector [f=0017728] Shutdown Widget - Custom Markers [f=0017728] Shutdown Widget - Select Keys [f=0017728] Shutdown Widget - Pause Screen [f=0017728] Shutdown Widget - Text To Speech Control [f=0017728] Shutdown Widget - Persistent Build Height [f=0017728] Shutdown Widget - Layout Handler [f=0017728] End widgetHandler:Shutdown [f=0017728] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={405055,58734377} {int,ext,rec}Allocs={24724839,0,0} {chunk,block}Bytes={58734377,0} [f=0017728] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017728] [Game::KillLua][2] dtor=0 luaRules=0x5251f6f0 [f=0017728] Start gadgetHandler:Shutdown [f=0017728] Shutdown - StartSetup [f=0017728] Shutdown - UnitMorph [f=0017728] Shutdown - LupsNanoSpray [f=0017728] Shutdown - Missile Silo Controller [f=0017728] Shutdown - Modular Comm Info [f=0017728] Shutdown - Terrain Texture Handler [f=0017728] Shutdown - UnitCloakShield [f=0017728] Shutdown - Starlight Handler [f=0017728] End gadgetHandler:Shutdown [f=0017728] Start gadgetHandler:Shutdown [f=0017728] Shutdown - Save/Load [f=0017728] Shutdown - Teleport Throw [f=0017728] Shutdown - UnitMorph [f=0017728] Shutdown - Modular Comm Info [f=0017728] Shutdown - Retreat Command [f=0017728] Shutdown - Shockwaves [f=0017728] Shutdown - UnitCloakShield [f=0017728] Shutdown - Lups Cloak FX [f=0017728] Shutdown - Lups [f=0017728] Shutdown - Lups Shield [f=0017728] End gadgetHandler:Shutdown [f=0017728] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24724916,0,0} {chunk,block}Bytes={0,0} [f=0017728] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24724916,0,0} {chunk,block}Bytes={0,0} [f=0017728] [Game::KillLua][4] dtor=0 [f=0017728] [Game::~CGame][1] [f=0017728] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017728] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017728] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017728] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017728] [Game::KillLua][4] dtor=1 [f=0017728] [Game::KillMisc][1] [f=0017728] [Game::KillMisc][2] [f=0017728] [Game::KillMisc][3] [f=0017728] [Game::KillRendering][1] [f=0017728] [3DOParser::Kill] allocated 155 pieces [f=0017728] [S3OParser::Kill] allocated 2797 pieces [f=0017728] [AssParser::Kill] allocated 247 pieces [f=0017728] [Game::KillInterface][1] [f=0017728] [Game::KillInterface][2] [f=0017728] [Game::KillSimulation][1] [f=0017728] [Game::KillSimulation][2] [f=0017728] [CCollisionHandler] dis-/continuous tests: 0/1271727 [f=0017728] [Game::KillSimulation][3] [f=0017728] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017728] [~CPathCache(20x20)] cacheHits=211 hitPercentage=45% numHashColls=0 maxCacheSize=12 [f=0017728] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017728] [~CPathCache(40x40)] cacheHits=564 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017728] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017728] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017728] [LosHandler::Kill] raycast instance cache-{hits,misses}={17506,14756}; shared=13%; cached=41% [f=0017728] [Game::KillSimulation][4] [f=0017728] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0017728] [Game::~CGame][2] [f=0017728] [Game::~CGame][3] [f=0017728] [SpringApp::Kill][3] [f=0017728] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 188686 bytes sent 171735 bytes recv'd [f=0017728] [SpringApp::Kill][4] font=0x45ef0aa0 [f=0017728] [SpringApp::Kill][5] [f=0017728] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x45f6b300) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=6142ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=301ms file="objects3d/strikecom.dae" indx=5428 inflSize=999kb readTime=147ms file="objects3d/corcomalt4.s3o" indx=4989 inflSize=114kb readTime=59ms file="objects3d/behecrash.s3o" indx=4861 inflSize=57kb readTime=58ms file="objects3d/strikecom_4.dae" indx=5436 inflSize=1000kb readTime=56ms file="objects3d/corcomalt3.s3o" indx=4988 inflSize=114kb readTime=52ms file="objects3d/spiderriot.s3o" indx=5406 inflSize=134kb readTime=51ms file="objects3d/commrecon5.s3o" indx=4954 inflSize=133kb readTime=41ms file="unittextures/tatex/corsea6a00.bmp" indx=7511 inflSize=18kb readTime=39ms file="luaui/widgets/gui_chili_spectator_panels.lua" indx=4584 inflSize=31kb readTime=36ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 51471800 bytes cached in 2895 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x4604d330) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4605b6d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45f68eb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f65d001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]