[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.xMBXOww8Yh/springsettings.953693.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-10-amd64 #1 SMP Debian 4.19.132-1 (2020-07-24) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 122ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f193c01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7379 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/953693/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 304ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d65550] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d65550] using game "Zero-K v1.8.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 876ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 958ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 680ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 354ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Kingstad was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/953693/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68c1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68c1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-bdfc68c1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68d1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68d1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-bdfc68d1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1432ms, checksum f5cbdc87)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11512,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/953693/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x512123d0,0x60491150}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 5ad4565f0bffb6450664c0469a071acf [f=-000001] Connection attempt from Shapeshifters [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Shapeshifters changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from bisq01 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: bisq01 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bisq01" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bisq01" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[Game::Load][lua{Rules,Gaia}={00000000e2c0d9f0,000000006db292f0}]" [f=-000001] Allies: I choose: Striker! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bisq01" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bisq01" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bisq01" string="[Game::Load][lua{Rules,Gaia}={00000000664c4530,00000000b004a9c0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [1348,46.3319092,765]: 0 finished unit Strike Commander [f=-000001] [0] Event [4922,46.3322754,3529]: 1 finished unit Engineer Commander [f=0000000] [0] Shapeshifters, team: 0, elo:2247 [f=0000000] [0] bisq01, team: 1, elo:1553 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [1368,46.3260803,856]: 0 finished unit Shieldbot Factory [f=0000099] [99] Event [4896,47.4755249,3688]: 1 finished unit Cloakbot Factory [f=0000284] [284] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000354] [354] Event [1380,46.3260803,856]: 0 finished unit Bandit [f=0000547] [547] Event [4808,46.3355408,3368]: 1 finished unit Solar Collector [f=0000599] [599] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000731] [731] Event [5080,47.3903809,3416]: 1 finished unit Solar Collector [f=0000736] [736] Event [1380,46.3260803,856]: 0 finished unit Convict [f=0000958] [958] Event [1272,46.8227539,696]: 0 finished unit Solar Collector [f=0000961] [961] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000962] [962] Event [1380,46.3260803,856]: 0 finished unit Bandit [f=0001201] [1201] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0001412] [1412] Event [1336,46.8795166,584]: 0 finished unit Solar Collector [f=0001434] [1434] Event [1380,46.3260803,856]: 0 finished unit Bandit [f=0001440] [1440] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0001874] [1874] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0001880] [1880] Event [4886.3999,47.5228271,3688]: 1 finished unit Reaver [f=0002100] [2100] Event [1048,46.3970337,584]: 0 finished unit Solar Collector [f=0002136] [2136] Event [1380,46.3260803,856]: 0 finished unit Bandit [f=0002478] [2478] Event [1176,46.7423401,600]: 0 finished unit Solar Collector [f=0002507] [2507] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0002559] [2559] Event [4886.3999,47.5228271,3688]: 1 finished unit Reaver [f=0002646] [2646] Event [1380,46.3260803,856]: 0 finished unit Bandit [f=0002703] [2703] Event [1192,46.803833,808]: 0 finished unit Solar Collector [f=0002752] [2752] Event [4595.72217,75.5021057,2334.8479]: 0 lost unit Bandit [f=0002881] [2881] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0003127] [3127] Event [1380,46.3260803,856]: 0 finished unit Convict [f=0003134] [3134] Event [3944,75.5021057,3320]: 1 finished unit Wind/Tidal Generator [f=0003237] [3237] Event [3992,75.5021057,3400]: 1 finished unit Wind/Tidal Generator [f=0003242] [3242] Event [1464,46.3355408,600]: 0 finished unit Solar Collector [f=0003249] [3249] Event [4886.3999,47.5228271,3688]: 1 finished unit Reaver [f=0003327] [3327] Event [4040,74.8871765,3288]: 1 finished unit Wind/Tidal Generator [f=0003468] [3468] Event [1464,46.3260803,520]: 0 finished unit Solar Collector [f=0003562] [3562] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0003655] [3655] Event [1380,46.3260803,856]: 0 finished unit Bandit [f=0003692] [3692] Event [1464,46.3260803,440]: 0 finished unit Solar Collector [f=0003697] [3697] Event [3378.36792,74.367981,3271.08032]: 0 lost unit Bandit [f=0003831] [3831] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0003900] [3900] Event [1380,46.3260803,856]: 0 finished unit Bandit [f=0003916] [3916] Event [4886.3999,47.5228271,3688]: 1 finished unit Reaver [f=0003960] [3960] Event [1464,46.3260803,360]: 0 finished unit Solar Collector [f=0004246] [4246] Event [1464,46.2740479,280]: 0 finished unit Solar Collector [f=0004283] [4283] Event [1380,46.3260803,856]: 0 finished unit Bandit [f=0004510] [4510] Event [3016,74.286438,3144]: 1 finished unit Solar Collector [f=0004518] [4518] Event [1464,45.3469238,200]: 0 finished unit Solar Collector [f=0004601] [4601] Event [4886.3999,47.5228271,3688]: 1 finished unit Reaver [f=0004694] [4694] Event [1380,46.3260803,856]: 0 finished unit Bandit [f=0004794] [4794] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0004816] [4816] Event [1464,45.1104126,120]: 0 finished unit Solar Collector [f=0004870] [4870] Event [4936,47.5464783,3352]: 1 lost unit Metal Extractor [f=0005050] [5050] Event [3496,74.286438,504]: 0 finished unit Metal Extractor [f=0005057] [5057] Event [1380,46.3260803,856]: 0 finished unit Bandit [f=0005086] [5086] Event [1464,45.1104126,40]: 0 finished unit Solar Collector [f=0005145] [5145] Event [2456,73.6856995,3256]: 1 finished unit Metal Extractor [f=0005266] [5266] Event [4886.3999,47.5228271,3688]: 1 finished unit Reaver [f=0005304] [5304] Event [1380,46.3260803,856]: 0 finished unit Bandit [f=0005490] [5490] Event [2648,74.286438,3592]: 1 finished unit Metal Extractor [f=0005507] [5507] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0005548] [5548] Event [1380,46.3260803,856]: 0 finished unit Bandit [f=0005730] [5730] Event [3688,74.286438,840]: 0 finished unit Metal Extractor [f=0005786] [5786] Event [5096,46.3260803,3576]: 1 lost unit Metal Extractor [f=0005789] [5789] Event [1380,46.3260803,856]: 0 finished unit Bandit [f=0005906] [5906] Event [3807.93408,75.511116,4032.75537]: 0 lost unit Bandit [f=0005951] [5951] Event [4886.3999,47.5228271,3688]: 1 finished unit Reaver [f=0006125] [6125] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0006181] [6181] Event [2276.19238,29.561985,3150.43286]: 0 lost unit Bandit [f=0006262] [6262] Event [2318.48584,25.381773,3025.57593]: 0 lost unit Bandit [f=0006283] [6283] Event [1380,46.3260803,856]: 0 finished unit Snitch [f=0006345] [6345] Event [5054.15918,46.4076309,3832.01196]: 0 lost unit Bandit [f=0006420] [6420] Event [2214.14111,14.2675495,2902.06299]: 0 lost unit Bandit [f=0006448] [6448] Event [2192.73877,13.8059359,2913.55225]: 0 lost unit Bandit [f=0006468] [6468] Event [5105.66992,46.5884171,3723.18677]: 0 lost unit Bandit [f=0006506] [6506] Event [2204.37134,13.3410444,2896.21704]: 0 lost unit Bandit [f=0006589] [6589] Event [2525.66089,14.4797344,2736.27075]: 0 lost unit Bandit [f=0006614] [6614] Event [1408,46.3450012,512]: 0 finished unit Lotus [f=0006628] [6628] Event [4886.3999,47.5228271,3688]: 1 finished unit Reaver [f=0006656] [6656] Event [2503.15698,20.2468834,2865.0957]: 0 lost unit Bandit [f=0006658] [6658] Event [1380,46.3260803,856]: 0 finished unit Rogue [f=0006667] [6667] Event [2489.42383,15.0168924,2757.04468]: 0 lost unit Bandit [f=0006680] [6680] Event [464,17.0696411,2064]: 0 finished unit Lotus [f=0006990] [6990] Event [5048,74.286438,360]: 0 finished unit Metal Extractor [f=0007004] [7004] Event [1264,46.3355408,624]: 0 finished unit Lotus [f=0007032] [7032] Event [1380,46.3260803,856]: 0 finished unit Rogue [f=0007264] [7264] Event [272,17.2966919,2208]: 0 finished unit Lotus [f=0007291] [7291] Event [4886.3999,47.5228271,3688]: 1 finished unit Reaver [f=0007408] [7408] Event [1380,46.3260803,856]: 0 finished unit Rogue [f=0007435] [7435] Event [2067.625,6.35648584,2403.51807]: 0 lost unit Snitch [f=0007435] [7435] Event [2118.38721,5.63874912,2385.7998]: 1 lost unit Reaver [f=0007435] [7435] Event [2160.6665,5.89054346,2383.17114]: 1 lost unit Reaver [f=0007435] [7435] Event [2141.73535,4.81560993,2418.93921]: 1 lost unit Reaver [f=0007469] [7469] Event [1104,47.5464783,704]: 0 finished unit Lotus [f=0007725] [7725] Event [5320,75.5021057,664]: 0 finished unit Metal Extractor [f=0007829] [7829] Event [1380,46.3260803,856]: 0 finished unit Convict [f=0007975] [7975] Event [4886.3999,47.5228271,3688]: 1 finished unit Reaver [f=0008197] [8197] Event [1352,46.4537964,952]: 0 finished unit Shieldbot Plate [f=0008246] [8246] Event [1380,46.3260803,856]: 0 finished unit Convict [f=0008370] [8370] Event [5512,75.5021057,504]: 0 finished unit Metal Extractor [f=0008508] [8508] Event [824,75.5021057,3448]: 0 finished unit Metal Extractor [f=0008548] [8548] Event [1352,52.4611816,1032]: 0 finished unit Shieldbot Plate [f=0008665] [8665] Event [4886.3999,47.5228271,3688]: 1 finished unit Reaver [f=0008681] [8681] Event [1380,46.3260803,856]: 0 finished unit Snitch [f=0008765] [8765] Event [2120,8.6985836,2648]: 1 lost unit Shieldbot Factory [f=0008776] [8776] Event [1374,46.4537964,952]: 0 finished unit Rogue [f=0008885] [8885] Event [2304,75.5021057,1008]: 0 finished unit Lotus [f=0008967] [8967] Event [1380,46.3260803,856]: 0 finished unit Rogue [f=0009092] [9092] Event [1374,46.4537964,952]: 0 finished unit Rogue [f=0009105] [9105] Event [5504,75.5021057,640]: 0 finished unit Lotus [f=0009153] [9153] Event [632,75.5021057,3608]: 0 finished unit Metal Extractor [f=0009263] [9263] Event [1380,46.3260803,856]: 0 finished unit Rogue [f=0009355] [9355] Event [4886.3999,47.5228271,3688]: 1 finished unit Reaver [f=0009397] [9397] Event [1374,46.4537964,952]: 0 finished unit Rogue [f=0009520] [9520] Event [2496,74.286438,1008]: 0 finished unit Lotus [f=0009561] [9561] Event [1380,46.3260803,856]: 0 finished unit Rogue [f=0009705] [9705] Event [5344,75.5021057,720]: 0 finished unit Lotus [f=0009706] [9706] Event [1374,46.4537964,952]: 0 finished unit Rogue [f=0009809] [9809] Event [1264,74.286438,1840]: 0 finished unit Lotus [f=0009857] [9857] Event [1990.04761,16.2791519,2024.58411]: 0 lost unit Snitch [f=0009857] [9857] Event [1942.81091,15.989316,2128.11646]: 1 lost unit Reaver [f=0009866] [9866] Event [1380,46.3260803,856]: 0 finished unit Rogue [f=0009887] [9887] Event [1096,74.286438,3736]: 0 finished unit Metal Extractor [f=0010011] [10011] Event [1374,46.4537964,952]: 0 finished unit Rogue [f=0010045] [10045] Event [4886.3999,47.5228271,3688]: 1 finished unit Reaver [f=0010099] [10099] Event [2095.86548,19.9404202,1863.50732]: 1 lost unit Reaver [f=0010109] [10109] Event [1344,75.0054321,1696]: 0 finished unit Lotus [f=0010166] [10166] Event [1380,46.3260803,856]: 0 finished unit Rogue [f=0010320] [10320] Event [5264,75.5021057,736]: 0 finished unit Lotus [f=0010321] [10321] Event [1374,46.4537964,952]: 0 finished unit Rogue [f=0010360] [10360] Event [2228.46558,9.42469597,2274.44189]: 1 lost unit Reaver [f=0010442] [10442] Event [1120,74.286438,3664]: 0 finished unit Lotus [f=0010482] [10482] Event [1380,46.3260803,856]: 0 finished unit Rogue [f=0010484] [10484] Event [1440,76.1264954,1632]: 0 finished unit Lotus [f=0010722] [10722] Event [4886.3999,47.5228271,3688]: 1 finished unit Reaver [f=0010731] [10731] Event [2383.4231,-1.0792906,2618.00049]: 1 lost unit Reaver [f=0010750] [10750] Event [1374,46.4537964,952]: 0 finished unit Rogue [f=0010821] [10821] Event [2293.0979,6.23073053,2568.92944]: 1 lost unit Reaver [f=0010833] [10833] Event [3504,74.286438,624]: 0 finished unit Lotus [f=0010859] [10859] Event [1536,76.8076477,1584]: 0 finished unit Lotus [f=0010981] [10981] Event [2307.052,-5.6589456,2560.85889]: 1 lost unit Reaver [f=0011017] [11017] Event [2235.73511,1.27742875,2536.51733]: 1 lost unit Reaver [f=0011024] [11024] Event [1380,46.3260803,856]: 0 finished unit Rogue [f=0011183] [11183] Event [2195.28027,4.26337624,2443.53125]: 1 lost unit Reaver [f=0011192] [11192] Event [1374,52.4611816,1032]: 0 finished unit Thug [f=0011219] [11219] Event [1632,75.5115662,1520]: 0 finished unit Lotus [f=0011313] [11313] Event [2146.85913,-12.178813,2414.6604]: 1 lost unit Reaver [f=0011326] [11326] Event [5104,75.5021057,608]: 0 finished unit Lotus [f=0011385] [11385] Event [4886.3999,47.5228271,3688]: 1 finished unit Reaver [f=0011479] [11479] Event [undefined]: bisq01 resigned [f=0011479] game_message: bisq01 has been destroyed! [f=0011479] game_message: Shapeshifters wins! [f=0011479] Submitting stats [f=0011479] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011479] Part| Total Time|Time of the last 0.5s [f=0011479] Draw 15562.82ms 19.20% [f=0011479] Lua::Callins::Synced 6776.65ms 9.06% [f=0011479] Lua::Callins::Unsynced 21701.49ms 27.00% [f=0011479] Lua::CollectGarbage::Synced 853.47ms 0.29% [f=0011479] Lua::CollectGarbage::Unsynced 1180.84ms 1.36% [f=0011479] Misc::Profiler::AddTime 68.18ms 0.00% [f=0011479] Sim 37877.65ms 64.52% [f=0011479] [11479] Received game_message: bisq01 has been destroyed! [f=0011479] [11479] Received game_message: Shapeshifters wins! [f=0011480] [11480] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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15,4380,4885,4380,4885,113.917809,250.173187,113.917809,250.173187,0,0,0,0,0,0,0,0,0,0,0,0,460.577515,800.968201,460.577515,800.968201,0,0,0,0,14.2656202,34,14.2656202,34,1275,1275,1275,1275,17.0343151,28.1744061,17.0343151,28.1744061,1540,760,1540,760,375,180,375,180,1565,2850,1565,2850,180,388.333313,180,388.333313,0,0,0,0,808.623901,462.429779,808.623901,462.429779 [f=0011480] [11480] Game End Stats Values: 16,4600,4585,4600,4585,131.178329,289.993347,131.178329,289.993347,0,0,0,0,0,0,0,0,88.1829834,0,88.1829834,0,963.292908,1762.82861,963.292908,1762.82861,0,180,0,180,14.9238148,34,14.9238148,34,1275,1275,1275,1275,17.1507015,28.6546822,17.1507015,28.6546822,1760,280,1760,280,975,180,975,180,1565,2850,1565,2850,180,988.333313,180,988.333313,0,0,0,0,1872.47131,974.995117,1872.47131,974.995117 [f=0011480] [11480] Game End Stats Values: 17,4600,4885,4600,4885,155.023224,328.161987,155.023224,328.161987,0,0,0,0,0,0,0,0,202.030914,43.8312073,202.030914,43.8312073,963.292908,1762.82861,963.292908,1762.82861,0,270,0,270,18.3597641,34,18.3597641,34,1275,1275,1275,1275,17.5896606,29.3445778,17.5896606,29.3445778,1760,400,1760,400,975,180,975,180,1565,2940,1565,2940,180,988.333313,180,988.333313,0,0,0,0,1872.47131,974.995117,1872.47131,974.995117 [f=0011480] [11480] Game End Stats Values: 18,4160,5025,4160,5025,160.152374,371.95462,160.152374,371.95462,0,0,0,0,0,0,0,0,209.860046,199.792908,209.860046,199.792908,1123.29297,2422.82861,1123.29297,2422.82861,0,450,0,450,20.3489971,34,20.3489971,34,1275,1275,1275,1275,16.3419437,31.963953,16.3419437,31.963953,1320,360,1320,360,1135,840,1135,840,1565,2940,1565,2940,840,1163.99988,840,1163.99988,0,0,0,0,2532.47119,1134.99512,2532.47119,1134.99512 [f=0011480] [11480] Game End Stats Values: 19,4380,5235,4380,5235,161.992233,418.838928,161.992233,418.838928,0,0,0,0,0,0,0,0,209.860046,375.347778,209.860046,375.347778,1123.29297,2492.82861,1123.29297,2492.82861,0,450,0,450,20.4671021,34,20.4671021,34,1275,1275,1275,1275,16.1226578,32.592289,16.1226578,32.592289,1540,360,1540,360,1135,840,1135,840,1565,3150,1565,3150,840,1163.99988,840,1163.99988,0,0,0,0,2602.47119,1134.99512,2602.47119,1134.99512 [f=0011480] [11480] Game End Stats Values: 20,4380,5835,4380,5835,161.992233,435.082245,161.992233,435.082245,0,0,0,0,0,0,0,0,209.860046,406.453766,209.860046,406.453766,1123.29297,2772.82861,1123.29297,2772.82861,0,450,0,450,20.585207,34,20.585207,34,1275,1275,1275,1275,16,31.7495556,16,31.7495556,1540,360,1540,360,1135,840,1135,840,1565,3750,1565,3750,840,1163.99988,840,1163.99988,0,0,0,0,2882.47119,1134.99512,2882.47119,1134.99512 [f=0011480] [11480] Game End Stats Values: 21,4600,6325,4600,6325,181.152588,436.576752,181.152588,436.576752,0,0,0,0,0,0,0,0,209.860046,406.453766,209.860046,406.453766,1123.29297,2993.24854,1123.29297,2993.24854,0,540,0,540,20.5640926,34,20.5640926,34,1275,1275,1275,1275,17.2773552,34.0996323,17.2773552,34.0996323,1760,760,1760,760,1135,1410.4043,1135,1410.4043,1565,3750,1565,3750,1410.4043,1163.99988,1410.4043,1163.99988,0,0,0,0,3102.89111,1134.99512,3102.89111,1134.99512 [f=0011480] [11480] Game End Stats Values: 22,4820,6865,4820,6865,209.443222,442.292358,209.443222,442.292358,0,0,0,0,0,0,0,0,209.860046,406.453766,209.860046,406.453766,1123.29297,3087.15088,1123.29297,3087.15088,0,630,0,630,20.5276203,34,20.5276203,34,1275,1275,1275,1275,19.8860435,35.4477043,19.8860435,35.4477043,1980,1120,1980,1120,1135,1410.4043,1135,1410.4043,1565,3840,1565,3840,1410.4043,1163.99988,1410.4043,1163.99988,30.3999805,0,30.3999805,0,3196.79346,1134.99512,3196.79346,1134.99512 [f=0011480] [11480] Game End Stats Values: 23,4600,7425,4600,7425,237.389297,442.971985,237.389297,442.971985,0,0,0,0,0,0,0,0,351.990204,406.453766,351.990204,406.453766,1283.29297,3266.93311,1283.29297,3266.93311,0,900,0,900,22.835537,34,22.835537,34,1275,1275,1275,1275,19.8631325,36.0453072,19.8631325,36.0453072,1760,1320,1760,1320,1295,1630.4043,1295,1630.4043,1565,3930,1565,3930,1630.4043,1323.99988,1630.4043,1323.99988,60.8010445,0,60.8010445,0,3415.32129,1294.99512,3415.32129,1294.99512 [f=0011480] [11480] Game End Stats Values: 24,4600,7965,4600,7965,259.326569,442.971985,259.326569,442.971985,0,0,0,0,0,0,0,0,499.599487,406.453766,499.599487,406.453766,1283.29297,3784.72754,1283.29297,3784.72754,0,1080,0,1080,16.283535,34,16.283535,34,1275,1275,1275,1275,19.4624844,37.8666649,19.4624844,37.8666649,1760,1680,1760,1680,1295,1850.4043,1295,1850.4043,1565,3930,1565,3930,1850.4043,1323.99988,1850.4043,1323.99988,91.2011566,0,91.2011566,0,3933.11572,1294.99512,3933.11572,1294.99512 [f=0011480] [11480] Game End Stats Values: 25,4380,8385,4380,8385,279.649231,443.430023,279.649231,443.430023,0,0,0,0,0,0,0,0,596.496216,406.453766,596.496216,406.453766,1283.29297,4260.86279,1283.29297,4260.86279,0,1260,0,1260,16.206089,34,16.206089,34,1275,1275,1275,1275,17.3548412,38.0305328,17.3548412,38.0305328,1540,1920,1540,1920,1295,2290.4043,1295,2290.4043,1565,3930,1565,3930,2290.4043,1323.99988,2290.4043,1323.99988,91.2011566,0,91.2011566,0,4409.25049,1294.99512,4409.25049,1294.99512 [f=0011480] [11480] Game End Stats Values: 26,3500,8950,3500,8950,279.649231,444.219818,279.649231,444.219818,0,0,0,0,0,0,0,0,596.496216,406.453766,596.496216,406.453766,1283.29297,4862.06445,1283.29297,4862.06445,0,1530,0,1530,15.9193201,34,15.9193201,34,1275,1275,1275,1275,16,38.0526543,16,38.0526543,660,2215,660,2215,1295,3170.4043,1295,3170.4043,1565,3930,1565,3930,3170.4043,1323.99988,3170.4043,1323.99988,91.2011566,0,91.2011566,0,5010.45215,1294.99512,5010.45215,1294.99512 [f=0011480] [11480] Game End Stats Values: 27,3500,9040,3500,9040,279.649231,444.894897,279.649231,444.894897,0,0,0,0,0,0,0,0,596.496216,406.453766,596.496216,406.453766,1283.29297,5082.06445,1283.29297,5082.06445,0,1620,0,1620,15.9053278,34,15.9053278,34,1275,1275,1275,1275,16,38.0843811,16,38.0843811,660,2215,660,2215,1295,3390.4043,1295,3390.4043,1565,3930,1565,3930,3390.4043,1323.99988,3390.4043,1323.99988,91.2011566,0,91.2011566,0,5230.45215,1294.99512,5230.45215,1294.99512 [f=0011494] [11494] Event [1374,46.4537964,952]: 0 finished unit Rogue [f=0011522] [11522] Event [1056,75.4595337,3568]: 0 finished unit Lotus [f=0011594] [11594] Event [1728,75.5021057,1456]: 0 finished unit Lotus [f=0011731] Player Shapeshifters left the game: normal quit [f=0011731] [11731] Event [undefined]: Shapeshifters quit [f=0011764] No clients connected, shutting down server [f=0011764] Server shutdown [f=0011764] End of demo reached [f=0011773] [11773] Event [1380,46.3260803,856]: 0 finished unit Convict [f=0011969] [11969] Event [1824,75.5021057,1392]: 0 finished unit Lotus [f=0012015] [12015] Event [3536,74.286438,752]: 0 finished unit Lotus [f=0012248] [12248] Event [1112,46.3733826,824]: 0 finished unit Solar Collector [f=0012279] [12279] Event [1826.68323,75.4971008,1421.54895]: 0 finished unit Strike Commander [f=0012279] game_message: Morph complete: Striker lvl 1 -> Striker lvl 2 [f=0012279] [12279] Received game_message: Morph complete: Striker lvl 1 -> Striker lvl 2 [f=0012315] [12315] Event [1374,46.4537964,952]: 0 finished unit Rogue [f=0012334] [12334] Event [1920,75.4973755,1344]: 0 finished unit Lotus [f=0012368] [12368] Event [1374,52.4611816,1032]: 0 finished unit Thug [f=0012496] [12496] Event [1380,46.3260803,856]: 0 finished unit Convict [f=0012517] [12517] Event [4992,74.286438,464]: 0 finished unit Lotus [f=0012602] [12602] Event [1008,75.5021057,3472]: 0 finished unit Lotus [f=0012640] [12640] Event [1032,46.3260803,824]: 0 finished unit Solar Collector [f=0012690] [12690] Event [1374,46.4537964,952]: 0 finished unit Rogue [f=0012910] [12910] Event [3856,74.1492615,688]: 0 finished unit Lotus [f=0012938] [12938] Event [1374,52.4611816,1032]: 0 finished unit Thug [f=0013070] [13070] Event [952,46.3260803,824]: 0 finished unit Solar Collector [f=0013089] Autoquit sending quit command. [f=0013089] [QuitAction] user exited to system [f=0013089] [SpringApp::Kill][1] fromRun=1 [f=0013089] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013089] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013089] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013089] [ThreadPool::SetThreadCount][2] workers=0 [f=0013089] [SpringApp::Kill][2] [f=0013089] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013089] [Game::KillLua][3] dtor=0 luaUI=0x5fde5290 [f=0013089] Start widgetHandler:Shutdown [f=0013089] Shutdown - SaveOrderList Complete [f=0013089] Writing last game win data [f=0013089] Shutdown - SaveConfigData Complete [f=0013089] Shutdown Widget - Chili Highlight [f=0013089] Shutdown Widget - Save/Load API [f=0013089] Shutdown Widget - Draw After Chili [f=0013089] Shutdown Widget - EPIC Menu [f=0013089] Shutdown Widget - Chili Minimap [f=0013089] Shutdown Widget - Chili Widget Selector [f=0013089] Shutdown Widget - Local Team Colors [f=0013089] Shutdown Widget - Display Keys 2 [f=0013089] Shutdown Widget - Save Game Menu [f=0013089] Shutdown Widget - HealthBars [f=0013089] Shutdown Widget - Noises [f=0013089] Shutdown Widget - Unit Icons [f=0013089] Shutdown Widget - Win Counter [f=0013089] Shutdown Widget - BuildETA [f=0013089] Shutdown Widget - SpringRTS Replay Stats [f=0013089] Shutdown Widget - Modular Comm Info [f=0013089] Shutdown Widget - CameraShake [f=0013089] Shutdown Widget - Chili Economy Panel Default [f=0013089] Shutdown Widget - Chili EndGame Window [f=0013089] Shutdown Widget - Chili Nuke Warning [f=0013089] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013089] Shutdown Widget - Chili Spectator Panels [f=0013089] Shutdown Widget - Context Menu [f=0013089] Shutdown Widget - Darkening [f=0013089] Shutdown Widget - MetalFeatures (new) [f=0013089] Shutdown Widget - Grab Input [f=0013089] Input grabbing is disabled! [f=0013089] Shutdown Widget - Highlight Geos [f=0013089] Shutdown Widget - Local Widgets Config [f=0013089] Shutdown Widget - Mex Placement Handler [f=0013089] Shutdown Widget - MinimapEvents [f=0013089] Shutdown Widget - Missile Silo Range [f=0013089] Shutdown Widget - Point Tracker [f=0013089] Shutdown Widget - Showeco and Grid Drawer [f=0013089] Shutdown Widget - Stereo3D [f=0013089] Shutdown Widget - Music Player v2 [f=0013089] Shutdown Widget - Attack AoE [f=0013089] Shutdown Widget - UnitShapes [f=0013089] Shutdown Widget - Map Edge Extension [f=0013089] Shutdown Widget - Selection Send [f=0013089] Shutdown Widget - LupsManager [f=0013089] Shutdown Widget - Newton Firezone [f=0013089] Shutdown Widget - Chili Pro Console [f=0013089] Shutdown Widget - Lasso Terraform GUI [f=0013089] Shutdown Widget - Chili Framework [f=0013089] Shutdown Widget - Lups [f=0013089] Shutdown Widget - Custom Markers [f=0013089] Shutdown Widget - Chili Core Selector [f=0013089] Shutdown Widget - Select Keys [f=0013089] Shutdown Widget - Pause Screen [f=0013089] Shutdown Widget - Layout Handler [f=0013089] Shutdown Widget - Persistent Build Height [f=0013089] Shutdown Widget - Text To Speech Control [f=0013089] End widgetHandler:Shutdown [f=0013089] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={836630,90453926} {int,ext,rec}Allocs={26053380,0,0} {chunk,block}Bytes={90453926,0} [f=0013089] [Game::KillLua][1] dtor=0 luaGaia=0x60491150 [f=0013089] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={649246,78787993} {int,ext,rec}Allocs={26053381,0,0} {chunk,block}Bytes={78787993,0} [f=0013089] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={649246,78787993} {int,ext,rec}Allocs={26053381,0,0} {chunk,block}Bytes={78787993,0} [f=0013089] [Game::KillLua][2] dtor=0 luaRules=0x512123d0 [f=0013089] Start gadgetHandler:Shutdown [f=0013089] Shutdown - StartSetup [f=0013089] Shutdown - UnitMorph [f=0013089] Shutdown - LupsNanoSpray [f=0013089] Shutdown - Missile Silo Controller [f=0013089] Shutdown - Modular Comm Info [f=0013089] Shutdown - Terrain Texture Handler [f=0013089] Shutdown - UnitCloakShield [f=0013089] Shutdown - Starlight Handler [f=0013089] End gadgetHandler:Shutdown [f=0013089] Start gadgetHandler:Shutdown [f=0013089] Shutdown - Save/Load [f=0013089] Shutdown - Teleport Throw [f=0013089] Shutdown - UnitMorph [f=0013089] Shutdown - Modular Comm Info [f=0013089] Shutdown - Retreat Command [f=0013089] Shutdown - Shockwaves [f=0013089] Shutdown - UnitCloakShield [f=0013089] Shutdown - Lups Cloak FX [f=0013089] Shutdown - Lups [f=0013089] Shutdown - Lups Shield [f=0013089] End gadgetHandler:Shutdown [f=0013089] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26053411,0,0} {chunk,block}Bytes={0,0} [f=0013089] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26053411,0,0} {chunk,block}Bytes={0,0} [f=0013089] [Game::KillLua][4] dtor=0 [f=0013089] [Game::~CGame][1] [f=0013089] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013089] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013089] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013089] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013089] [Game::KillLua][4] dtor=1 [f=0013089] [Game::KillMisc][1] [f=0013089] [Game::KillMisc][2] [f=0013089] [Game::KillMisc][3] [f=0013089] [Game::KillRendering][1] [f=0013089] [3DOParser::Kill] allocated 137 pieces [f=0013089] [S3OParser::Kill] allocated 2680 pieces [f=0013089] [AssParser::Kill] allocated 242 pieces [f=0013089] [Game::KillInterface][1] [f=0013089] [Game::KillInterface][2] [f=0013089] [Game::KillSimulation][1] [f=0013089] [Game::KillSimulation][2] [f=0013089] [CCollisionHandler] dis-/continuous tests: 0/1052718 [f=0013089] [Game::KillSimulation][3] [f=0013089] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013089] [~CPathCache(24x16)] cacheHits=3 hitPercentage=4% numHashColls=0 maxCacheSize=7 [f=0013089] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013089] [~CPathCache(48x32)] cacheHits=6 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013089] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013089] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013089] [LosHandler::Kill] raycast instance cache-{hits,misses}={2638,6689}; shared=2%; cached=27% [f=0013089] [Game::KillSimulation][4] [f=0013089] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0013089] [Game::~CGame][2] [f=0013089] [Game::~CGame][3] [f=0013089] [SpringApp::Kill][3] [f=0013089] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 138279 bytes sent 100163 bytes recv'd [f=0013089] [SpringApp::Kill][4] font=0x44c99aa0 [f=0013089] [SpringApp::Kill][5] [f=0013089] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7765 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp (0x44d12430) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp" numZipFiles=7765 sumInflSize=713769kb sumReadTime=4031ms file="objects3d/funnelweb.dae" indx=5120 inflSize=1500kb readTime=265ms file="luaui/headers/overdrive.lua" indx=2929 inflSize=0kb readTime=51ms file="objects3d/amphbomb.s3o" indx=4796 inflSize=40kb readTime=50ms file="objects3d/sphererock.s3o" indx=5400 inflSize=62kb readTime=45ms file="luaui/configs/lang/campaign_units.en.json" indx=2841 inflSize=4kb readTime=45ms file="objects3d/benzcom2.s3o" indx=4877 inflSize=223kb readTime=42ms file="objects3d/benzcom3.s3o" indx=4879 inflSize=255kb readTime=36ms file="icons/padhover.png" indx=1059 inflSize=1kb readTime=35ms file="objects3d/benzcom1.s3o" indx=4875 inflSize=211kb readTime=34ms file="scripts/asteroid.lua" indx=5535 inflSize=0kb readTime=32ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/30ed83ed09dcc27ffe9f143663b8a4fd.sdp] 50377894 bytes cached in 2874 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x44e35030) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44e4b280) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d13980) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f193c01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]